Searched refs:hasFragmentUniforms (Results 1 - 2 of 2) sorted by relevance

/external/skia/src/gpu/vk/
H A DGrVkUniformHandler.h67 bool hasFragmentUniforms() const { return fCurrentFragmentUBOOffset > 0; } function in class:GrVkUniformHandler
H A DGrVkProgramBuilder.cpp209 dsUniBindings[1].descriptorCount = fUniformHandler.hasFragmentUniforms() ? 1 : 0;

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