Searched refs:indexBuf (Results 1 - 9 of 9) sorted by relevance
/external/jmonkeyengine/engine/src/core/com/jme3/scene/debug/ |
H A D | SkeletonWire.java | 59 private void writeConnections(ShortBuffer indexBuf, Bone bone){ argument 62 indexBuf.put( (short) skeleton.getBoneIndex(bone) ); 64 indexBuf.put( (short) skeleton.getBoneIndex(child) ); 66 writeConnections(indexBuf, child);
|
/external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/ |
H A D | OGLESShaderRenderer.java | 2434 public void drawTriangleList(VertexBuffer indexBuf, Mesh mesh, int count) { argument 2440 if (indexBuf.getBufferType() != VertexBuffer.Type.Index) { 2444 if (indexBuf.isUpdateNeeded()) { 2446 logger.info("updateBufferData for indexBuf."); 2448 updateBufferData(indexBuf); 2451 int bufId = indexBuf.getId(); 2470 Buffer indexData = indexBuf.getData(); 2477 int fmt = convertFormat(indexBuf.getFormat()); 2478 int elSize = indexBuf.getFormat().getComponentSize(); 2502 indexBuf 2760 drawTriangleList_Array(VertexBuffer indexBuf, Mesh mesh, int count) argument [all...] |
/external/jmonkeyengine/engine/src/core-plugins/com/jme3/scene/plugins/ |
H A D | OBJLoader.java | 464 IndexBuffer indexBuf = null; 469 indexBuf = new IndexIntBuffer(ib); 473 indexBuf = new IndexShortBuffer(sb); 516 indexBuf.put(index, v0.index); 517 indexBuf.put(index+1, v1.index); 518 indexBuf.put(index+2, v2.index);
|
/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/ |
H A D | LwjglRenderer.java | 2222 public void drawTriangleList(VertexBuffer indexBuf, Mesh mesh, int count) {
argument 2223 if (indexBuf.getBufferType() != VertexBuffer.Type.Index) {
2227 if (indexBuf.isUpdateNeeded()) {
2228 updateBufferData(indexBuf);
2231 int bufId = indexBuf.getId();
2237 //statistics.onVertexBufferUse(indexBuf, true);
2239 //statistics.onVertexBufferUse(indexBuf, true);
2250 int fmt = convertFormat(indexBuf.getFormat());
2251 int elSize = indexBuf.getFormat().getComponentSize();
2284 indexBuf [all...] |
H A D | LwjglGL1Renderer.java | 995 public void drawTriangleList(VertexBuffer indexBuf, Mesh mesh, int count) { argument 998 Buffer indexData = indexBuf.getData(); 1008 int fmt = convertVertexFormat(indexBuf.getFormat()); 1009 // int elSize = indexBuf.getFormat().getComponentSize(); 1031 convertVertexFormat(indexBuf.getFormat()),
|
/external/jmonkeyengine/engine/src/core/com/jme3/scene/ |
H A D | Mesh.java | 1069 IndexBuffer indexBuf = getIndexBuffer(); 1070 int numIndices = indexBuf.size(); 1077 int oldIndex = indexBuf.get(i); 1109 int oldIndex = indexBuf.get(i);
|
/external/deqp/modules/gles3/functional/ |
H A D | es3fDrawTests.cpp | 685 deUint32 indexBuf = 0; local 743 ctx.genBuffers(1, &indexBuf); 744 ctx.bindBuffer(GL_ELEMENT_ARRAY_BUFFER, indexBuf); 761 ctx.deleteBuffers(1, &indexBuf);
|
/external/deqp/modules/glshared/ |
H A D | glsLongStressCase.cpp | 1269 const string indexBufferName = "indexBuf" + toString(progContextNdx); 1351 Buffer& indexBuf = m_buffers->get(indexBufferName); variable 1355 m_buffers->removeGarbageUntilUnder(m_maxBufMemoryUsageBytes - indexBuf.getApproxMemUsageDiff(m_vertexIndices), m_rnd); 1359 indexBuf.setData(m_vertexIndices, target, m_rnd.getFloat() < m_probabilities.randomBufferUsage ? randomBufferUsage(m_rnd, m_isGLES3) : m_indexBufferUsage); 1361 indexBuf.setSubData(m_vertexIndices, 0, m_numVerticesPerDrawCall, target);
|
/external/deqp/modules/gles31/functional/ |
H A D | es31fDrawTests.cpp | 816 deUint32 indexBuf = 0; local 878 ctx.genBuffers(1, &indexBuf); 879 ctx.bindBuffer(GL_ELEMENT_ARRAY_BUFFER, indexBuf); 924 ctx.deleteBuffers(1, &indexBuf); 2307 deUint32 indexBuf = 0; 2345 gl.genBuffers(1, &indexBuf); 2346 gl.bindBuffer(GL_ELEMENT_ARRAY_BUFFER, indexBuf); 2365 gl.deleteBuffers(1, &indexBuf);
|
Completed in 548 milliseconds