Searched refs:infoLogLen (Results 1 - 6 of 6) sorted by relevance

/external/deqp/framework/opengl/
H A DgluShaderProgram.cpp104 int infoLogLen = 0; local
107 m_gl.getShaderiv(m_shader, GL_INFO_LOG_LENGTH, &infoLogLen);
110 if (infoLogLen > 0)
116 std::vector<char> infoLog(infoLogLen + 3, '\0');
148 int infoLogLen = 0; local
151 gl.getProgramiv(program, GL_INFO_LOG_LENGTH, &infoLogLen);
154 if (infoLogLen > 0)
160 std::vector<char> infoLog(infoLogLen + 3, '\0');
/external/deqp/modules/gles2/functional/
H A Des2fShaderApiTests.cpp143 int infoLogLen = 0; local
148 gl.getShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLogLen);
160 if (infoLogLen > 0)
162 std::vector<char> infoLog(infoLogLen);
164 info.infoLog = std::string(&infoLog[0], infoLogLen);
/external/deqp/modules/glshared/
H A DglsLongStressCase.cpp260 int infoLogLen = 0; local
262 glGetShaderiv(shaderGL, GL_INFO_LOG_LENGTH, &infoLogLen);
263 infoLog.resize(infoLogLen+1);
270 int infoLogLen = 0; local
272 glGetProgramiv(programGL, GL_INFO_LOG_LENGTH, &infoLogLen);
273 infoLog.resize(infoLogLen+1);
/external/deqp/modules/gles3/functional/
H A Des3fShaderApiTests.cpp160 int infoLogLen = 0; local
165 gl.getShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLogLen);
177 if (infoLogLen > 0)
179 std::vector<char> infoLog(infoLogLen);
181 info.infoLog = std::string(&infoLog[0], infoLogLen);
/external/deqp/modules/gles2/performance/
H A Des2pShaderCompilationCases.cpp288 int infoLogLen = 0;
291 gl.getShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLogLen);
292 infoLogBuf.resize(infoLogLen + 1);
293 gl.getShaderInfoLog(shader, infoLogLen + 1, DE_NULL, &infoLogBuf[0]);
302 int infoLogLen = 0;
305 gl.getProgramiv(program, GL_INFO_LOG_LENGTH, &infoLogLen);
306 infoLogBuf.resize(infoLogLen + 1);
307 gl.getProgramInfoLog(program, infoLogLen + 1, DE_NULL, &infoLogBuf[0]);
/external/deqp/modules/gles3/performance/
H A Des3pShaderCompilationCases.cpp288 int infoLogLen = 0;
291 gl.getShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLogLen);
292 infoLogBuf.resize(infoLogLen + 1);
293 gl.getShaderInfoLog(shader, infoLogLen + 1, DE_NULL, &infoLogBuf[0]);
302 int infoLogLen = 0;
305 gl.getProgramiv(program, GL_INFO_LOG_LENGTH, &infoLogLen);
306 infoLogBuf.resize(infoLogLen + 1);
307 gl.getProgramInfoLog(program, infoLogLen + 1, DE_NULL, &infoLogBuf[0]);

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