Searched refs:light0Diffuse (Results 1 - 1 of 1) sorted by relevance

/external/autotest/client/site_tests/graphics_SanAngeles/src/
H A Ddemo.c639 static GLfloat light0Diffuse[] = { 1.f, 0.4f, 0, 1.f }; local
685 glUniform4fv(sShaderLit.light_0_diffuse, 1, light0Diffuse);
691 glLightfv(GL_LIGHT0, GL_DIFFUSE, light0Diffuse);

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