/external/mesa3d/src/glsl/ |
H A D | lower_instructions.cpp | 29 * of the most common cases, allowing the lowering code to be implemented once 111 * Determine if a particular type of lowering should occur 113 #define lowering(x) (this->lower & x) macro 257 if (lowering(DIV_TO_MUL_RCP)) 276 if (lowering(SUB_TO_ADD_NEG)) 281 if (ir->operands[1]->type->is_integer() && lowering(INT_DIV_TO_MUL_RCP)) 283 else if (ir->operands[1]->type->is_float() && lowering(DIV_TO_MUL_RCP)) 288 if (lowering(EXP_TO_EXP2)) 293 if (lowering(LOG_TO_LOG2)) 298 if (lowering(MOD_TO_FRAC [all...] |
/external/v8/src/compiler/ |
H A D | simplified-lowering.cc | 5 #include "src/compiler/simplified-lowering.h" 37 // Representation selection and lowering of {Simplified} operators to machine 39 // output representation and the best possible lowering for {Simplified} nodes. 48 // possible lowering for each operator so far, and that in turn determines 54 // 2.) LOWER: perform lowering for all {Simplified} nodes by replacing some 573 void Run(SimplifiedLowering* lowering) { argument 576 if (lowering->flags() & SimplifiedLowering::kTypeFeedbackEnabled) { 581 // Run lowering and change insertion phase. 582 TRACE("--{Simplified lowering phase}--\n"); 592 VisitNode(node, info->truncation(), lowering); 871 VisitSelect(Node* node, Truncation truncation, SimplifiedLowering* lowering) argument 894 VisitPhi(Node* node, Truncation truncation, SimplifiedLowering* lowering) argument 917 VisitCall(Node* node, SimplifiedLowering* lowering) argument 1099 VisitSpeculativeAdditiveOp(Node* node, Truncation truncation, SimplifiedLowering* lowering) argument 1160 VisitNode(Node* node, Truncation truncation, SimplifiedLowering* lowering) argument [all...] |
H A D | pipeline.cc | 34 #include "src/compiler/js-create-lowering.h" 36 #include "src/compiler/js-generic-lowering.h" 39 #include "src/compiler/js-intrinsic-lowering.h" 41 #include "src/compiler/js-typed-lowering.h" 57 #include "src/compiler/select-lowering.h" 58 #include "src/compiler/simplified-lowering.h" 869 static const char* phase_name() { return "typed lowering"; } 963 SimplifiedLowering lowering(data->jsgraph(), temp_zone, 965 lowering.LowerAllNodes(); 1432 data->BeginPhaseKind("lowering"); [all...] |
H A D | js-typed-lowering.cc | 9 #include "src/compiler/js-typed-lowering.h" 23 // dependencies during lowering of a binop and contains numerous helper 27 JSBinopReduction(JSTypedLowering* lowering, Node* node) argument 28 : lowering_(lowering), node_(node) {} 229 JSTypedLowering* lowering_; // The containing lowering instance. 393 // TODO(turbofan): js-typed-lowering improvements possible 788 // TODO(turbofan): js-typed-lowering of StrictEqual(mixed types) 946 // TODO(turbofan): js-typed-lowering of ToString(x:number) 972 // TODO(bmeurer/mstarzinger): Add support for lowering inside try blocks. 1287 // to finish the lowering [all...] |
/external/v8/test/unittests/compiler/ |
H A D | int64-lowering-unittest.cc | 5 #include "src/compiler/int64-lowering.h" 47 Int64Lowering lowering(graph(), machine(), common(), zone(), signature); 48 lowering.LowerGraph(); 189 Int64Lowering lowering(graph(), machine(), common(), zone(), 191 lowering.LowerGraph();
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/external/v8/ |
H A D | Android.v8common.mk | 81 src/compiler/int64-lowering.cc \ 85 src/compiler/js-create-lowering.cc \ 87 src/compiler/js-generic-lowering.cc \ 92 src/compiler/js-intrinsic-lowering.cc \ 95 src/compiler/js-typed-lowering.cc \ 126 src/compiler/select-lowering.cc \ 127 src/compiler/simplified-lowering.cc \
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/external/llvm/ |
H A D | llvm-tblgen-rules.mk | 147 $(call transform-td-to-out,pseudo-lowering)
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/external/v8/test/cctest/compiler/ |
H A D | test-simplified-lowering.cc | 17 #include "src/compiler/simplified-lowering.h" 45 lowering(&jsgraph, this->zone(), &source_positions) {} 51 SimplifiedLowering lowering; member in class:v8::internal::compiler::SimplifiedLoweringTester 56 lowering.LowerAllNodes(); 62 lowering.LowerAllNodes();
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/external/ImageMagick/www/api/ |
H A D | effect.php | 195 <p>DespeckleImage() reduces the speckle noise in an image while perserving the edges of the original image. A speckle removing filter uses a complementary hulling technique (raising pixels that are darker than their surrounding neighbors, then complementarily lowering pixels that are brighter than their surrounding neighbors) to reduce the speckle index of that image (reference Crimmins speckle removal).</p>
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/external/guice/lib/build/ |
H A D | felix-2.0.5.jar | META-INF/MANIFEST.MF META-INF/ META-INF/LICENSE META-INF/NOTICE META- ... |