/external/deqp/modules/gles3/functional/ |
H A D | es3fPrimitiveRestartTests.cpp | 118 std::vector<float> m_positions; member in class:deqp::gles3::Functional::PrimitiveRestartCase 280 m_positions.push_back(fx); 281 m_positions.push_back(fy); 316 m_positions.push_back(fx); 317 m_positions.push_back(fy); 347 m_positions.push_back(fx); 348 m_positions.push_back(fy); 378 m_positions.push_back(centerX); 379 m_positions.push_back(centerY); 388 m_positions [all...] |
H A D | es3fShaderBuiltinVarTests.cpp | 714 vector<tcu::Vec4> m_positions; member in class:deqp::gles3::Functional::VertexIDCase 822 m_positions.resize(numVertices); 839 m_positions[vtxNdx+0] = tcu::Vec4(x0, y0, 0.0f, 1.0f); 840 m_positions[vtxNdx+1] = tcu::Vec4(x0+w, y0+h, 0.0f, 1.0f); 841 m_positions[vtxNdx+2] = tcu::Vec4(x0, y0+h, 0.0f, 1.0f); 845 m_positions[vtxNdx+0] = tcu::Vec4(x0+w, y0+h, 0.0f, 1.0f); 846 m_positions[vtxNdx+1] = tcu::Vec4(x0, y0, 0.0f, 1.0f); 847 m_positions[vtxNdx+2] = tcu::Vec4(x0+w, y0, 0.0f, 1.0f); 875 m_positions.clear(); 1000 vector<deUint16> indices (m_positions [all...] |
H A D | es3fVertexTextureTests.cpp | 244 const float* getPositionPtr (void) const { DE_STATIC_ASSERT(sizeof(Vec2) == 2*sizeof(float)); return (float*)&m_positions[0]; } 252 vector<Vec2> m_positions; member in class:deqp::gles3::Functional::__anon4461::PosTexCoordQuadGrid 263 return Vec4(m_positions[ndx00].x(), 264 m_positions[ndx00].y(), 265 m_positions[ndx11].x(), 266 m_positions[ndx11].y()); 283 m_positions.reserve(m_gridSize*m_gridSize*4); 296 int firstNdx = (int)m_positions.size(); 299 m_positions.push_back(safeCoords(quadVertices[i], renderSize, Vec2(0.0f)) * 2.0f - 1.0f); 313 DE_ASSERT((int)m_positions [all...] |
/external/deqp/modules/gles2/functional/ |
H A D | es2fVertexTextureTests.cpp | 194 const float* getPositionPtr (void) const { DE_STATIC_ASSERT(sizeof(Vec2) == 2*sizeof(float)); return (float*)&m_positions[0]; } 202 vector<Vec2> m_positions; member in class:deqp::gles2::Functional::__anon4252::PosTexCoordQuadGrid 213 return Vec4(m_positions[ndx00].x(), 214 m_positions[ndx00].y(), 215 m_positions[ndx11].x(), 216 m_positions[ndx11].y()); 233 m_positions.reserve(m_gridSize*m_gridSize*4); 246 int firstNdx = (int)m_positions.size(); 249 m_positions.push_back(safeCoords(quadVertices[i], renderSize, Vec2(0.0f)) * 2.0f - 1.0f); 263 DE_ASSERT((int)m_positions [all...] |
/external/deqp/modules/glshared/ |
H A D | glsShaderRenderCase.cpp | 147 const Vec4* getPositions (void) const { return &m_positions[0]; } 169 vector<Vec4> m_positions; member in class:deqp::gls::QuadGrid 188 m_positions.resize(m_numVertices); 207 m_positions[vtxNdx] = Vec4(fx, fy, 0.0f, 1.0f);
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRender.cpp | 134 const tcu::Vec4* getPositions (void) const { return &m_positions[0]; } 158 std::vector<tcu::Vec4> m_positions; member in class:vkt::sr::QuadGrid 183 m_positions.resize(m_numVertices); 201 m_positions[vtxNdx] = tcu::Vec4(fx, fy, 0.0f, 1.0f);
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