Searched refs:m_positions (Results 1 - 6 of 6) sorted by relevance

/external/deqp/modules/gles3/functional/
H A Des3fPrimitiveRestartTests.cpp118 std::vector<float> m_positions; member in class:deqp::gles3::Functional::PrimitiveRestartCase
280 m_positions.push_back(fx);
281 m_positions.push_back(fy);
316 m_positions.push_back(fx);
317 m_positions.push_back(fy);
347 m_positions.push_back(fx);
348 m_positions.push_back(fy);
378 m_positions.push_back(centerX);
379 m_positions.push_back(centerY);
388 m_positions
[all...]
H A Des3fShaderBuiltinVarTests.cpp714 vector<tcu::Vec4> m_positions; member in class:deqp::gles3::Functional::VertexIDCase
822 m_positions.resize(numVertices);
839 m_positions[vtxNdx+0] = tcu::Vec4(x0, y0, 0.0f, 1.0f);
840 m_positions[vtxNdx+1] = tcu::Vec4(x0+w, y0+h, 0.0f, 1.0f);
841 m_positions[vtxNdx+2] = tcu::Vec4(x0, y0+h, 0.0f, 1.0f);
845 m_positions[vtxNdx+0] = tcu::Vec4(x0+w, y0+h, 0.0f, 1.0f);
846 m_positions[vtxNdx+1] = tcu::Vec4(x0, y0, 0.0f, 1.0f);
847 m_positions[vtxNdx+2] = tcu::Vec4(x0+w, y0, 0.0f, 1.0f);
875 m_positions.clear();
1000 vector<deUint16> indices (m_positions
[all...]
H A Des3fVertexTextureTests.cpp244 const float* getPositionPtr (void) const { DE_STATIC_ASSERT(sizeof(Vec2) == 2*sizeof(float)); return (float*)&m_positions[0]; }
252 vector<Vec2> m_positions; member in class:deqp::gles3::Functional::__anon4461::PosTexCoordQuadGrid
263 return Vec4(m_positions[ndx00].x(),
264 m_positions[ndx00].y(),
265 m_positions[ndx11].x(),
266 m_positions[ndx11].y());
283 m_positions.reserve(m_gridSize*m_gridSize*4);
296 int firstNdx = (int)m_positions.size();
299 m_positions.push_back(safeCoords(quadVertices[i], renderSize, Vec2(0.0f)) * 2.0f - 1.0f);
313 DE_ASSERT((int)m_positions
[all...]
/external/deqp/modules/gles2/functional/
H A Des2fVertexTextureTests.cpp194 const float* getPositionPtr (void) const { DE_STATIC_ASSERT(sizeof(Vec2) == 2*sizeof(float)); return (float*)&m_positions[0]; }
202 vector<Vec2> m_positions; member in class:deqp::gles2::Functional::__anon4252::PosTexCoordQuadGrid
213 return Vec4(m_positions[ndx00].x(),
214 m_positions[ndx00].y(),
215 m_positions[ndx11].x(),
216 m_positions[ndx11].y());
233 m_positions.reserve(m_gridSize*m_gridSize*4);
246 int firstNdx = (int)m_positions.size();
249 m_positions.push_back(safeCoords(quadVertices[i], renderSize, Vec2(0.0f)) * 2.0f - 1.0f);
263 DE_ASSERT((int)m_positions
[all...]
/external/deqp/modules/glshared/
H A DglsShaderRenderCase.cpp147 const Vec4* getPositions (void) const { return &m_positions[0]; }
169 vector<Vec4> m_positions; member in class:deqp::gls::QuadGrid
188 m_positions.resize(m_numVertices);
207 m_positions[vtxNdx] = Vec4(fx, fy, 0.0f, 1.0f);
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRender.cpp134 const tcu::Vec4* getPositions (void) const { return &m_positions[0]; }
158 std::vector<tcu::Vec4> m_positions; member in class:vkt::sr::QuadGrid
183 m_positions.resize(m_numVertices);
201 m_positions[vtxNdx] = tcu::Vec4(fx, fy, 0.0f, 1.0f);

Completed in 45 milliseconds