Searched refs:makeVertexSpace (Results 1 - 12 of 12) sorted by relevance

/external/skia/src/gpu/
H A DGrBatchFlushState.cpp22 void* GrBatchFlushState::makeVertexSpace(size_t vertexSize, int vertexCount, function in class:GrBatchFlushState
H A DGrBatchFlushState.h78 void* makeVertexSpace(size_t vertexSize, int vertexCount,
174 void* makeVertexSpace(size_t vertexSize, int vertexCount, function in class:GrVertexBatch::Target
176 return this->state()->makeVertexSpace(vertexSize, vertexCount, buffer, startVertex);
/external/skia/src/gpu/batches/
H A DGrVertexBatch.cpp30 void* vertices = target->makeVertexSpace(vertexStride, vertexCount, &vertexBuffer, &firstVertex);
H A DGrNonAAStrokeRectBatch.cpp136 void* verts = target->makeVertexSpace(vertexStride, vertexCount, &vertexBuffer,
H A DGrAtlasTextBatch.cpp124 void* vertices = target->makeVertexSpace(vertexStride,
H A DGrDrawVerticesBatch.cpp112 void* verts = target->makeVertexSpace(vertexStride, fVertexCount, &vertexBuffer, &firstVertex);
H A DGrPLSPathRenderer.cpp879 PLSVertex* triVerts = reinterpret_cast<PLSVertex*>(target->makeVertexSpace(
898 PLSVertex* quadVerts = reinterpret_cast<PLSVertex*>(target->makeVertexSpace(
923 SkPoint* rectVerts = reinterpret_cast<SkPoint*>(target->makeVertexSpace(
H A DGrAALinearizingConvexPathRenderer.cpp170 void* verts = target->makeVertexSpace(vertexStride, vertexCount, &vertexBuffer,
H A DGrAAConvexPathRenderer.cpp820 void* verts = target->makeVertexSpace(vertexStride, tess.numPts(), &vertexBuffer,
907 QuadVertex* verts = reinterpret_cast<QuadVertex*>(target->makeVertexSpace(
H A DGrAAHairLinePathRenderer.cpp871 target->makeVertexSpace(vertexStride, vertexCount, &vertexBuffer, &firstVertex));
902 void *vertices = target->makeVertexSpace(vertexStride, vertexCount,
H A DGrAADistanceFieldPathRenderer.cpp219 void* vertices = target->makeVertexSpace(vertexStride,
H A DGrDefaultPathRenderer.cpp319 void* verts = target->makeVertexSpace(vertexStride, maxVertices,

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