Searched refs:mix (Results 1 - 25 of 50) sorted by relevance

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/external/ceres-solver/internal/ceres/
H A Dcollections_port.cc35 mix(num, b, c);
41 mix(num, b, c);
/external/clang/test/CodeGen/
H A Dpragma-weak.c96 void mix(void);
97 #pragma weak mix macro
98 __attribute((weak)) void mix(void) { } function
99 // CHECK-LABEL: define weak void @mix()
/external/llvm/test/MC/AsmParser/
H A Dmacros-argument-parsing-diagnostics.s16 # CHECK: error: cannot mix positional and keyword arguments
/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/noise/
H A DShaderUtils.java60 public static final float mix(final float a, final float b, final float f) { method in class:ShaderUtils
64 public static final Color mix(final Color a, final Color b, final float f) { method in class:ShaderUtils
65 return new Color((int) ShaderUtils.clamp(ShaderUtils.mix(a.getRed(), b.getRed(), f), 0, 255), (int) ShaderUtils.clamp(
66 ShaderUtils.mix(a.getGreen(), b.getGreen(), f), 0, 255), (int) ShaderUtils.clamp(
67 ShaderUtils.mix(a.getBlue(), b.getBlue(), f), 0, 255));
70 public static final int mix(final int a, final int b, final float f) { method in class:ShaderUtils
74 public static final float[] mix(final float[] c1, final float[] c2, final float f) { method in class:ShaderUtils
75 return new float[] { ShaderUtils.mix(c1[0], c2[0], f), ShaderUtils.mix(c1[1], c2[1], f), ShaderUtils.mix(c
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/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/noise/filter/
H A DPerturbFilter.java81 float c0 = ShaderUtils.mix(c00, c01, noisex);
82 float c1 = ShaderUtils.mix(c10, c11, noisex);
83 retval[y * workSize + x] = ShaderUtils.mix(c0, c1, noisey);
/external/regex-re2/util/
H A Dhash.cc10 hashword(), hashlittle(), hashlittle2(), hashbig(), mix(), and final()
24 mix(a,b,c);
26 mix(a,b,c);
32 a mix of things, see the comments above hashlittle().
35 then mix those integers. This is fast (you can do a lot more thorough
47 mix -- mix 3 32-bit values reversibly.
49 This is reversible, so any information in (a,b,c) before mix() is
50 still in (a,b,c) after mix().
52 If four pairs of (a,b,c) inputs are run through mix(), o
89 #define mix macro
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/external/clang/test/CXX/except/except.spec/
H A Dp1.cpp44 namespace mix { namespace
/external/vulkan-validation-layers/libs/glm/gtx/
H A Dcompatibility.hpp64 template <typename T> GLM_FUNC_QUALIFIER T lerp(T x, T y, T a){return mix(x, y, a);} //!< \brief Returns x * (1.0 - a) + y * a, i.e., the linear blend of x and y using the floating-point value a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility)
65 template <typename T, precision P> GLM_FUNC_QUALIFIER detail::tvec2<T, P> lerp(const detail::tvec2<T, P>& x, const detail::tvec2<T, P>& y, T a){return mix(x, y, a);} //!< \brief Returns x * (1.0 - a) + y * a, i.e., the linear blend of x and y using the floating-point value a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility)
67 template <typename T, precision P> GLM_FUNC_QUALIFIER detail::tvec3<T, P> lerp(const detail::tvec3<T, P>& x, const detail::tvec3<T, P>& y, T a){return mix(x, y, a);} //!< \brief Returns x * (1.0 - a) + y * a, i.e., the linear blend of x and y using the floating-point value a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility)
68 template <typename T, precision P> GLM_FUNC_QUALIFIER detail::tvec4<T, P> lerp(const detail::tvec4<T, P>& x, const detail::tvec4<T, P>& y, T a){return mix(x, y, a);} //!< \brief Returns x * (1.0 - a) + y * a, i.e., the linear blend of x and y using the floating-point value a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility)
69 template <typename T, precision P> GLM_FUNC_QUALIFIER detail::tvec2<T, P> lerp(const detail::tvec2<T, P>& x, const detail::tvec2<T, P>& y, const detail::tvec2<T, P>& a){return mix(x, y, a);} //!< \brief Returns the component-wise result of x * (1.0 - a) + y * a, i.e., the linear blend of x and y using vector a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility)
70 template <typename T, precision P> GLM_FUNC_QUALIFIER detail::tvec3<T, P> lerp(const detail::tvec3<T, P>& x, const detail::tvec3<T, P>& y, const detail::tvec3<T, P>& a){return mix(x, y, a);} //!< \brief Returns the component-wise result of x * (1.0 - a) + y * a, i.e., the linear blend of x and y using vector a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility)
71 template <typename T, precision P> GLM_FUNC_QUALIFIER detail::tvec4<T, P> lerp(const detail::tvec4<T, P>& x, const detail::tvec4<T, P>& y, const detail::tvec4<T, P>& a){return mix(x, y, a);} //!< \brief Returns the component-wise result of x * (1.0 - a) + y * a, i.e., the linear blend of x and y using vector a. The value for a is not restricted to the range [0, 1]. (From GLM_GTX_compatibility)
73 template <typename T, precision P> GLM_FUNC_QUALIFIER T slerp(detail::tquat<T, P> const & x, detail::tquat<T, P> const & y, T const & a){return mix(x, y, a);} //!< \brief Returns the slurp interpolation between two quaternions.
H A Dsimd_quat.hpp226 detail::fquatSIMD mix(
260 /// This is the same as mix(), except for two rules:
267 /// @see - mix(detail::fquatSIMD const & x, detail::fquatSIMD const & y, T const & a)
H A Dsimd_vec4.hpp304 //! genType mix(genType x, genType y, genType(a))
316 detail::fvec4SIMD mix(
/external/toybox/toys/posix/
H A Dps.c1171 } plist[2], *plold, *plnew, old, new, mix; local
1208 // Collate old and new into "mix", depends on /proc read in pid sort order
1211 mix.tb = xmalloc((old.count+new.count)*sizeof(struct carveup));
1212 mix.count = 0;
1226 if (!old.count || *otb->slot > *ntb->slot) mix.tb[mix.count] = ntb;
1230 mix.tb[mix.count] = otb;
1231 mix.count++;
1245 qsort(mix
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/external/vulkan-validation-layers/libs/glm/detail/
H A Dfunc_common.hpp233 /// genType mix(genType x, genType y, genType(a))
236 /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/mix.xml">GLSL mix man page</a>
256 /// glm::vec4 r = glm::mix(g, h, a); // Interpolate with a floating-point scalar two vectors.
257 /// glm::vec4 s = glm::mix(g, h, b); // Teturns g or h;
258 /// glm::dvec3 t = glm::mix(e, f, a); // Types of the third parameter is not required to match with the first and the second.
259 /// glm::vec4 u = glm::mix(g, h, r); // Interpolations can be perform per component with a vector for the last parameter.
262 GLM_FUNC_DECL vecType<T, P> mix(
268 GLM_FUNC_DECL vecType<T, P> mix(
274 GLM_FUNC_DECL genTypeT mix(
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/external/elfutils/libdwfl/
H A Ddwfl_segment_report_module.c173 for (size_t mix = 0; mix < count; mix++)
181 firstix = lastix = mix;
183 lastix = mix;
191 for (ssize_t mix = 0; mix <= lastix; mix++)
196 if (mix == firstix)
198 if (firstix < mix
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/external/llvm/include/llvm/ADT/
H A DHashing.h266 /// This effectively performs the initial mix.
272 state.mix(s);
289 /// We mix all 64 bytes even when the chunk length is smaller, but we
291 void mix(const char *s) { function in struct:llvm::hashing::detail::hash_state
427 // a mix of the last 64-bytes. That is how the algorithm works when we
432 state.mix(buffer);
461 state.mix(s_begin);
465 state.mix(s_end - 64);
527 // either initialize the hash state (on the first full buffer) or mix
535 state.mix(buffe
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/external/deqp/framework/referencerenderer/
H A DrrRenderer.cpp249 const ClipVec4 clippedV0 = tcu::mix(v0, v1, ComponentPlane<+1, CompNdx>().clipLineSegmentEnd(v0, v1));
250 const ClipVec4 clippedV1 = tcu::mix(v0, v1, ComponentPlane<-1, CompNdx>().clipLineSegmentEnd(v0, v1));
255 return tcu::mix(clippedV0, clippedV1, clipRatio);
259 return tcu::mix(clippedV1, clippedV0, complementClipRatio);
297 const ClipVec4 approximatedClipPoint = tcu::mix(inside.position, outside.position, hitDist);
301 middle.weight[0] = tcu::mix(inside.weight[0], outside.weight[0], hitDist);
302 middle.weight[1] = tcu::mix(inside.weight[1], outside.weight[1], hitDist);
303 middle.weight[2] = tcu::mix(inside.weight[2], outside.weight[2], hitDist);
321 const ClipVec4 approximatedClipPoint = tcu::mix(inside.position, outside.position, hitDist);
325 middle.weight[0] = tcu::mix(insid
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/external/selinux/libsepol/src/
H A Davtab.c66 #define mix(input) { \ macro
76 mix(keyp->target_class);
77 mix(keyp->target_type);
78 mix(keyp->source_type);
80 #undef mix macro
/external/opencv/cvaux/src/
H A Dcvhmm1d.cpp169 obs->mix = (int*)icvAlloc( total * sizeof(int) );
183 icvFree( &(obs_info->mix) );
384 samples_mix[state][counter[state]] = &(obs->mix[i]);
924 info->mix[i] = 0;
935 info->mix[i] = m;
1035 mixture = info->mix[i];
1064 int mixture = info->mix[j];
H A Dcvhmm.cpp82 obs->mix = (int*)cvAlloc( total * sizeof(int) );
96 cvFree( &(obs_info->mix) );
452 samples_mix[state][counter[state]] = &(obs->mix[i]);
1027 info->mix[counter] = 0;
1038 info->mix[counter] = m;
1071 info->mix[counter] = 0;
1083 info->mix[counter] = m;
1408 mixture = info->mix[i];
1437 int mixture = info->mix[j];
/external/webrtc/webrtc/voice_engine/
H A Dtransmit_mixer.h134 void SetMixWithMicStatus(bool mix);
/external/webp/src/enc/
H A Dhistogram.c163 double mix; local
169 // Let's mix in a bit of entropy to favor good clustering when
179 mix = 0.95;
181 mix = 0.7; // nonzeros == 4.
184 mix = 0.627;
189 min_limit = mix * min_limit + (1.0 - mix) * entropy->entropy;
/external/deqp/framework/common/
H A DtcuVectorUtil.hpp69 inline float mix (float x, float y, float a) { return x * (1.0f - a) + y * a; } function in namespace:tcu
79 inline double mix (double x, double y, double a) { return x * (1.0 - a) + y * a; } function in namespace:tcu
205 Vector<float, Size> mix (const Vector<float, Size>& x, const Vector<float, Size>& y, float a) function in namespace:tcu
214 Vector<double, Size> mix (const Vector<double, Size>& x, const Vector<double, Size>& y, double a) function in namespace:tcu
459 TCU_DECLARE_VECTOR_TERNARY_FUNC(mix, deFloatMix)
/external/lzma/C/
H A D7zArcIn.c1029 UInt32 mix = (UInt32)p->FoSizesOffsets[fo]; local
1030 UInt32 mainIndex = mix & 0xFF;
1031 UInt32 numOutStreams = mix >> 8;
1436 UInt32 mix = (UInt32)p->db.FoSizesOffsets[folderIndex]; local
1437 UInt32 mainIndex = mix & 0xFF;
1438 UInt32 numOutStreams = mix >> 8;
/external/llvm/test/MC/ARM/
H A Dldr-pseudo.s115 @ mix of symbols and constants
H A Dldr-pseudo-darwin.s115 @ mix of symbols and constants
/external/deqp/modules/glshared/
H A DglsCalibration.cpp117 return tcu::mix((float)values[lowerNdx], (float)values[higherNdx], interpolationFactor);

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