/external/webrtc/webrtc/modules/video_capture/windows/ |
H A D | device_info_mf.cc | 45 uint32_t positionX, 41 DisplayCaptureSettingsDialogBox( const char* deviceUniqueIdUTF8, const char* dialogTitleUTF8, void* parentWindow, uint32_t positionX, uint32_t positionY) argument
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H A D | device_info_mf.h | 37 void* parentWindow, uint32_t positionX, uint32_t positionY);
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H A D | device_info_ds.h | 66 uint32_t positionX,
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H A D | device_info_ds.cc | 742 uint32_t positionX, 780 positionX, // Horizontal position for the dialog box. 738 DisplayCaptureSettingsDialogBox( const char* deviceUniqueIdUTF8, const char* dialogTitleUTF8, void* parentWindow, uint32_t positionX, uint32_t positionY) argument
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/external/webrtc/webrtc/modules/video_capture/ios/ |
H A D | device_info_ios.h | 45 uint32_t positionX,
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H A D | device_info_ios.mm | 152 uint32_t positionX,
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/external/webrtc/webrtc/modules/video_capture/mac/qtkit/ |
H A D | video_capture_qtkit_info.h | 82 uint32_t positionX, uint32_t positionY);
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H A D | video_capture_qtkit_info.mm | 104 uint32_t positionX, uint32_t positionY) 110 AndParentWindow:parentWindow AtX:positionX AndY:positionY]
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H A D | video_capture_qtkit_info_objc.h | 63 AndParentWindow:(void*) parentWindow AtX:(uint32_t)positionX
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H A D | video_capture_qtkit_info_objc.mm | 58 AtX:(uint32_t)positionX
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/external/webrtc/webrtc/modules/video_capture/ |
H A D | video_capture.h | 72 uint32_t positionX,
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/external/replicaisland/src/com/replica/replicaisland/ |
H A D | GameObjectFactory.java | 691 public GameObject spawnPlayer(float positionX, float positionY) { argument 695 object.getPosition().set(positionX, positionY); 1161 public GameObject spawnEnemyBrobot(float positionX, float positionY, boolean flipHorizontal) { argument 1166 object.getPosition().set(positionX, positionY); 1333 public GameObject spawnEnemySnailBomb(float positionX, float positionY, boolean flipHorizontal) { argument 1342 object.getPosition().set(positionX, positionY); 1482 public GameObject spawnEnemyShadowSlime(float positionX, float positionY, boolean flipHorizontal) { argument 1494 object.getPosition().set(positionX, positionY); 1700 public GameObject spawnEnemyMudman(float positionX, float positionY, boolean flipHorizontal) { argument 1705 object.getPosition().set(positionX, position 1883 spawnEnemySkeleton(float positionX, float positionY, boolean flipHorizontal) argument 2036 spawnEnemyKaraguin(float positionX, float positionY, boolean flipHorizontal) argument 2133 spawnEnemyPinkNamazu(float positionX, float positionY, boolean flipHorizontal) argument 2299 spawnEnemyBat(float positionX, float positionY, boolean flipHorizontal) argument 2400 spawnEnemySting(float positionX, float positionY, boolean flipHorizontal) argument 2499 spawnEnemyOnion(float positionX, float positionY, boolean flipHorizontal) argument 2615 spawnEnemyWanda(float positionX, float positionY, boolean flipHorizontal) argument 2844 spawnEnemyKyle(float positionX, float positionY, boolean flipHorizontal) argument 3027 spawnEnemyKyleDead(float positionX, float positionY) argument 3093 spawnEnemyAndouDead(float positionX, float positionY) argument 3161 spawnEnemyKabocha(float positionX, float positionY, boolean flipHorizontal) argument 3277 spawnRokudouTerminal(float positionX, float positionY) argument 3363 spawnKabochaTerminal(float positionX, float positionY) argument 3448 spawnEnemyEvilKabocha(float positionX, float positionY, boolean flipHorizontal) argument 3612 spawnEnemyRokudou(float positionX, float positionY, boolean flipHorizontal) argument 3830 spawnPlayerGhost(float positionX, float positionY, GameObject player, float lifeTime) argument 3939 spawnEnergyBall(float positionX, float positionY, boolean flipHorizontal) argument 4021 spawnWandaShot(float positionX, float positionY, boolean flipHorizontal) argument 4103 spawnCannonBall(float positionX, float positionY, boolean flipHorizontal) argument 4178 spawnTurretBullet(float positionX, float positionY, boolean flipHorizontal) argument 4252 spawnBrobotBullet(float positionX, float positionY, boolean flipHorizontal) argument 4317 spawnCoin(float positionX, float positionY) argument 4413 spawnRuby(float positionX, float positionY) argument 4502 spawnDiary(float positionX, float positionY) argument 4603 spawnObjectDoor(float positionX, float positionY, GameObjectType type, boolean solid) argument 4784 spawnObjectButton(float positionX, float positionY, GameObjectType type) argument 4899 spawnObjectCannon(float positionX, float positionY) argument 4983 spawnObjectBrobotSpawner(float positionX, float positionY, boolean flipHorizontal) argument 5107 spawnObjectInfiniteSpawner(float positionX, float positionY) argument 5121 spawnObjectCrusherAndou(float positionX, float positionY) argument 5256 spawnObjectBreakableBlock(float positionX, float positionY) argument 5362 spawnObjectTheSource(float positionX, float positionY) argument 5455 spawnObjectSign(float positionX, float positionY) argument 5515 spawnObjectTurret(float positionX, float positionY, boolean flipHorizontal) argument 5661 spawnDust(float positionX, float positionY, boolean flipHorizontal) argument 5719 spawnEffectExplosionSmall(float positionX, float positionY) argument 5794 spawnEffectExplosionLarge(float positionX, float positionY) argument 5882 spawnEffectExplosionGiant(float positionX, float positionY) argument 6072 spawnGhostNPC(float positionX, float positionY) argument 6108 spawnCameraBias(float positionX, float positionY) argument 6131 spawnEffectSmokeBig(float positionX, float positionY) argument 6252 spawnEffectSmokeSmall(float positionX, float positionY) argument 6322 spawnEffectCrushFlash(float positionX, float positionY) argument 6419 spawnEffectFlash(float positionX, float positionY) argument 6483 spawnFrameRateWatcher(float positionX, float positionY) argument 6514 spawnBreakableBlockPiece(float positionX, float positionY) argument 6569 spawnBreakableBlockPieceSpawner(float positionX, float positionY) argument 6602 spawnSmokePoof(float positionX, float positionY) argument 6650 spawnGemEffect(float positionX, float positionY) argument 6693 spawnGemEffectSpawner(float positionX, float positionY) argument [all...] |
/external/robolectric/v3/runtime/ |
H A D | android-all-4.1.2_r1-robolectric-0.jar | META-INF/ META-INF/MANIFEST.MF android/ android/accessibilityservice/ android/accessibilityservice/AccessibilityService$1.class ... |
H A D | android-all-4.2.2_r1.2-robolectric-0.jar | META-INF/ META-INF/MANIFEST.MF android/ android/accessibilityservice/ android/accessibilityservice/AccessibilityService$1.class ... |
H A D | android-all-4.3_r2-robolectric-0.jar | META-INF/ META-INF/MANIFEST.MF android/ android/accessibilityservice/ android/accessibilityservice/AccessibilityService$1.class ... |
H A D | android-all-4.4_r1-robolectric-1.jar | META-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/android/ com/google/android/collect/ ... |
H A D | android-all-5.0.0_r2-robolectric-1.jar | META-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/android/ com/google/android/collect/ ... |
H A D | android-all-5.1.1_r9-robolectric-1.jar | META-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/android/ com/google/android/collect/ ... |