Searched refs:quadPts (Results 1 - 11 of 11) sorted by relevance

/external/skia/src/core/
H A DSkStroke.cpp39 #define STROKER_RESULT(resultType, depth, quadPts, format, ...) \
41 SkDebugf(" " #resultType " t=(%g,%g)\n", quadPts->fStartT, quadPts->fEndT), \
45 #define STROKER_RESULT(resultType, depth, quadPts, format, ...) \
467 void SkPathStroker::init(StrokeType strokeType, SkQuadConstruct* quadPts, SkScalar tStart, argument
471 quadPts->init(tStart, tEnd);
689 SkQuadConstruct quadPts; variable
690 this->init(kOuter_StrokeType, &quadPts, 0, 1);
691 (void) this->conicStroke(conic, &quadPts);
692 this->init(kInner_StrokeType, &quadPts,
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H A DSkEdgeBuilder.cpp278 const SkPoint* quadPts = quadder.computeQuads( local
281 if (clipper.clipQuad(quadPts, clip)) {
284 quadPts += 2;
313 const SkPoint* quadPts = quadder.computeQuads( local
316 handle_quad(this, quadPts);
317 quadPts += 2;
H A DSkScan_Hairline.cpp553 const SkPoint* quadPts = converter.computeQuads(pts,
556 int level = compute_quad_level(quadPts);
557 hairquad(quadPts, clip, blitter, level, lineproc);
558 quadPts += 2;
H A DSkPath.cpp307 SkPoint quadPts[5]; local
308 int count = orig.chopIntoQuadsPOW2(quadPts, 1);
311 if (!check_edge_against_rect(quadPts[0], quadPts[2], rect, direction)) {
314 if (!check_edge_against_rect(quadPts[2], quadPts[4], rect, direction)) {
/external/skia/src/utils/
H A DSkParsePath.cpp244 const SkPoint* quadPts = quadder.computeQuads(pts, iter.conicWeight(), tol); local
246 append_scalars(&stream, 'Q', &quadPts[i*2 + 1].fX, 4);
/external/skia/src/gpu/batches/
H A DGrAAConvexTessellator.cpp905 SkPoint quadPts[3];
906 quadPts[0] = lastPoint;
907 quadPts[1] = quads[0];
908 quadPts[2] = i == count - 1 ? pts[2] : quads[1];
909 quadTo(quadPts);
910 lastPoint = quadPts[2];
H A DGrAAConvexPathRenderer.cpp309 const SkPoint* quadPts = converter.computeQuads(pts, weight, 0.5f); local
311 update_degenerate_test(&degenerateData, quadPts[2*i + 1]);
312 update_degenerate_test(&degenerateData, quadPts[2*i + 2]);
313 add_quad_segment(quadPts + 2*i, segments);
H A DGrDefaultPathRenderer.cpp481 const SkPoint* quadPts = converter.computeQuads(pts, weight, 0.25f); local
483 add_quad(&vert, base, quadPts + i*2, srcSpaceTolSqd, srcSpaceTol,
H A DGrAAHairLinePathRenderer.cpp312 SkPoint* quadPts = choppedPts + i * 2; local
313 m.mapPoints(devPts, quadPts, 3);
329 SkPoint* qPts = persp ? quadPts : devPts;
/external/skia/src/gpu/
H A DGrTessellator.cpp565 const SkPoint* quadPts = converter.computeQuads(pts, weight, toleranceSqd); local
567 int pointsLeft = GrPathUtils::quadraticPointCount(quadPts, tolerance);
568 prev = generate_quadratic_points(quadPts[0], quadPts[1], quadPts[2],
570 quadPts += 2;
H A DGrPathUtils.cpp181 const SkPoint* quadPts = converter.computeQuads(pts, weight, 0.25f); local
183 pointCount += quadraticPointCount(quadPts + 2*i, tol);

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