/external/skia/src/core/ |
H A D | SkStroke.cpp | 39 #define STROKER_RESULT(resultType, depth, quadPts, format, ...) \ 41 SkDebugf(" " #resultType " t=(%g,%g)\n", quadPts->fStartT, quadPts->fEndT), \ 45 #define STROKER_RESULT(resultType, depth, quadPts, format, ...) \ 467 void SkPathStroker::init(StrokeType strokeType, SkQuadConstruct* quadPts, SkScalar tStart, argument 471 quadPts->init(tStart, tEnd); 689 SkQuadConstruct quadPts; variable 690 this->init(kOuter_StrokeType, &quadPts, 0, 1); 691 (void) this->conicStroke(conic, &quadPts); 692 this->init(kInner_StrokeType, &quadPts, [all...] |
H A D | SkEdgeBuilder.cpp | 278 const SkPoint* quadPts = quadder.computeQuads( local 281 if (clipper.clipQuad(quadPts, clip)) { 284 quadPts += 2; 313 const SkPoint* quadPts = quadder.computeQuads( local 316 handle_quad(this, quadPts); 317 quadPts += 2;
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H A D | SkScan_Hairline.cpp | 553 const SkPoint* quadPts = converter.computeQuads(pts, 556 int level = compute_quad_level(quadPts); 557 hairquad(quadPts, clip, blitter, level, lineproc); 558 quadPts += 2;
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H A D | SkPath.cpp | 307 SkPoint quadPts[5]; local 308 int count = orig.chopIntoQuadsPOW2(quadPts, 1); 311 if (!check_edge_against_rect(quadPts[0], quadPts[2], rect, direction)) { 314 if (!check_edge_against_rect(quadPts[2], quadPts[4], rect, direction)) {
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/external/skia/src/utils/ |
H A D | SkParsePath.cpp | 244 const SkPoint* quadPts = quadder.computeQuads(pts, iter.conicWeight(), tol); local 246 append_scalars(&stream, 'Q', &quadPts[i*2 + 1].fX, 4);
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/external/skia/src/gpu/batches/ |
H A D | GrAAConvexTessellator.cpp | 905 SkPoint quadPts[3]; 906 quadPts[0] = lastPoint; 907 quadPts[1] = quads[0]; 908 quadPts[2] = i == count - 1 ? pts[2] : quads[1]; 909 quadTo(quadPts); 910 lastPoint = quadPts[2];
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H A D | GrAAConvexPathRenderer.cpp | 309 const SkPoint* quadPts = converter.computeQuads(pts, weight, 0.5f); local 311 update_degenerate_test(°enerateData, quadPts[2*i + 1]); 312 update_degenerate_test(°enerateData, quadPts[2*i + 2]); 313 add_quad_segment(quadPts + 2*i, segments);
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H A D | GrDefaultPathRenderer.cpp | 481 const SkPoint* quadPts = converter.computeQuads(pts, weight, 0.25f); local 483 add_quad(&vert, base, quadPts + i*2, srcSpaceTolSqd, srcSpaceTol,
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H A D | GrAAHairLinePathRenderer.cpp | 312 SkPoint* quadPts = choppedPts + i * 2; local 313 m.mapPoints(devPts, quadPts, 3); 329 SkPoint* qPts = persp ? quadPts : devPts;
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/external/skia/src/gpu/ |
H A D | GrTessellator.cpp | 565 const SkPoint* quadPts = converter.computeQuads(pts, weight, toleranceSqd); local 567 int pointsLeft = GrPathUtils::quadraticPointCount(quadPts, tolerance); 568 prev = generate_quadratic_points(quadPts[0], quadPts[1], quadPts[2], 570 quadPts += 2;
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H A D | GrPathUtils.cpp | 181 const SkPoint* quadPts = converter.computeQuads(pts, weight, 0.25f); local 183 pointCount += quadraticPointCount(quadPts + 2*i, tol);
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