Searched refs:rasterize (Results 1 - 13 of 13) sorted by relevance

/external/skia/include/core/
H A DSkRasterizer.h25 bool rasterize(const SkPath& path, const SkMatrix& matrix,
/external/deqp/framework/referencerenderer/
H A DrrRasterizer.hpp136 void rasterize (FragmentPacket* const fragmentPackets, float* const depthValues, const int maxFragmentPackets, int& numPacketsRasterized);
186 void rasterize (FragmentPacket* const fragmentPackets, float* const depthValues, const int maxFragmentPackets, int& numPacketsRasterized);
227 void rasterize (FragmentPacket* const fragmentPackets, float* const depthValues, const int maxFragmentPackets, int& numPacketsRasterized);
270 void rasterize (LineExitDiamond* const lineDiamonds, const int maxDiamonds, int& numWritten);
H A DrrRasterizer.cpp845 void TriangleRasterizer::rasterize (FragmentPacket* const fragmentPackets, float* const depthValues, const int maxFragmentPackets, int& numPacketsRasterized)
924 void SingleSampleLineRasterizer::rasterize (FragmentPacket* const fragmentPackets, float* const depthValues, const int maxFragmentPackets, int& numPacketsRasterized)
962 // We only rasterize visible area
1049 void MultiSampleLineRasterizer::rasterize (FragmentPacket* const fragmentPackets, float* const depthValues, const int maxFragmentPackets, int& numPacketsRasterized)
1053 m_triangleRasterizer0.rasterize(fragmentPackets, depthValues, maxFragmentPackets, numPacketsRasterized);
1073 m_triangleRasterizer1.rasterize(nextFragmentPackets, nextDepthValues, maxFragmentPackets - numPacketsRasterized, numPacketsRasterized2);
1123 void LineExitDiamondGenerator::rasterize (LineExitDiamond* const lineDiamonds, const int maxDiamonds, int& numWritten)
H A DrrRenderer.cpp1131 // Execute rasterize - shade - write loop
1139 rasterizer.rasterize(&buffers.fragmentPackets[0], buffers.fragmentDepthBuffer, maxFragmentPackets, numRasterizedPackets);
1195 msaaRasterizer.rasterize (&buffers.fragmentPackets[0], buffers.fragmentDepthBuffer, maxFragmentPackets, numRasterizedPackets);
1197 aliasedRasterizer.rasterize (&buffers.fragmentPackets[0], buffers.fragmentDepthBuffer, maxFragmentPackets, numRasterizedPackets);
1245 // Execute rasterize - shade - write loop
1253 rasterizer1.rasterize(&buffers.fragmentPackets[0], buffers.fragmentDepthBuffer, maxFragmentPackets, numRasterizedPackets);
1259 rasterizer2.rasterize(&buffers.fragmentPackets[numRasterizedPackets], depthBufferAppendPointer, maxFragmentPackets - numRasterizedPackets, numRasterizedPackets2);
1285 void rasterize (const RenderState& state, function in namespace:rr::__anon4107
1320 // rasterize
1346 rasterize(stat
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/external/skia/src/core/
H A DSkRasterizer.cpp15 bool SkRasterizer::rasterize(const SkPath& fillPath, const SkMatrix& matrix, function in class:SkRasterizer
H A DSkScalerContext.cpp158 if (fRasterizer->rasterize(fillPath, fillToDevMatrix, nullptr,
518 if (!fRasterizer->rasterize(fillPath, fillToDevMatrix, nullptr,
H A DSkDraw.cpp1094 if (paint->getRasterizer()->rasterize(*pathPtr, *matrix,
1527 return false; // can't rasterize glyph
/external/mesa3d/src/gallium/auxiliary/draw/
H A Ddraw_pipe.c105 if (draw->pipeline.rasterize)
106 draw->pipeline.rasterize->destroy( draw->pipeline.rasterize );
H A Ddraw_pipe_validate.c161 struct draw_stage *next = draw->pipeline.rasterize;
167 /* Set the validate's next stage to the rasterize stage, so that it
319 /* May need to pass a backend flush on to the rasterize stage.
H A Ddraw_private.h120 struct draw_stage *rasterize; member in struct:draw_context::__anon13894
H A Ddraw_context.c281 draw->pipeline.rasterize = stage;
/external/deqp/modules/glshared/
H A DglsRasterizationTestUtil.cpp1089 rasterizer.rasterize(packets, DE_NULL, maxPackets, numRasterized);
1448 rasterizer.rasterize(packets, DE_NULL, MAX_PACKETS, numRasterized);
1818 diamondGenerator.rasterize(diamonds, DE_LENGTH_OF_ARRAY(diamonds), numRasterized);
/external/skia/src/device/xps/
H A DSkXPSDevice.cpp1618 if (rasterizer->rasterize(

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