/external/skia/include/core/ |
H A D | SkRasterizer.h | 25 bool rasterize(const SkPath& path, const SkMatrix& matrix,
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/external/deqp/framework/referencerenderer/ |
H A D | rrRasterizer.hpp | 136 void rasterize (FragmentPacket* const fragmentPackets, float* const depthValues, const int maxFragmentPackets, int& numPacketsRasterized); 186 void rasterize (FragmentPacket* const fragmentPackets, float* const depthValues, const int maxFragmentPackets, int& numPacketsRasterized); 227 void rasterize (FragmentPacket* const fragmentPackets, float* const depthValues, const int maxFragmentPackets, int& numPacketsRasterized); 270 void rasterize (LineExitDiamond* const lineDiamonds, const int maxDiamonds, int& numWritten);
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H A D | rrRasterizer.cpp | 845 void TriangleRasterizer::rasterize (FragmentPacket* const fragmentPackets, float* const depthValues, const int maxFragmentPackets, int& numPacketsRasterized) 924 void SingleSampleLineRasterizer::rasterize (FragmentPacket* const fragmentPackets, float* const depthValues, const int maxFragmentPackets, int& numPacketsRasterized) 962 // We only rasterize visible area 1049 void MultiSampleLineRasterizer::rasterize (FragmentPacket* const fragmentPackets, float* const depthValues, const int maxFragmentPackets, int& numPacketsRasterized) 1053 m_triangleRasterizer0.rasterize(fragmentPackets, depthValues, maxFragmentPackets, numPacketsRasterized); 1073 m_triangleRasterizer1.rasterize(nextFragmentPackets, nextDepthValues, maxFragmentPackets - numPacketsRasterized, numPacketsRasterized2); 1123 void LineExitDiamondGenerator::rasterize (LineExitDiamond* const lineDiamonds, const int maxDiamonds, int& numWritten)
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H A D | rrRenderer.cpp | 1131 // Execute rasterize - shade - write loop 1139 rasterizer.rasterize(&buffers.fragmentPackets[0], buffers.fragmentDepthBuffer, maxFragmentPackets, numRasterizedPackets); 1195 msaaRasterizer.rasterize (&buffers.fragmentPackets[0], buffers.fragmentDepthBuffer, maxFragmentPackets, numRasterizedPackets); 1197 aliasedRasterizer.rasterize (&buffers.fragmentPackets[0], buffers.fragmentDepthBuffer, maxFragmentPackets, numRasterizedPackets); 1245 // Execute rasterize - shade - write loop 1253 rasterizer1.rasterize(&buffers.fragmentPackets[0], buffers.fragmentDepthBuffer, maxFragmentPackets, numRasterizedPackets); 1259 rasterizer2.rasterize(&buffers.fragmentPackets[numRasterizedPackets], depthBufferAppendPointer, maxFragmentPackets - numRasterizedPackets, numRasterizedPackets2); 1285 void rasterize (const RenderState& state, function in namespace:rr::__anon4107 1320 // rasterize 1346 rasterize(stat [all...] |
/external/skia/src/core/ |
H A D | SkRasterizer.cpp | 15 bool SkRasterizer::rasterize(const SkPath& fillPath, const SkMatrix& matrix, function in class:SkRasterizer
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H A D | SkScalerContext.cpp | 158 if (fRasterizer->rasterize(fillPath, fillToDevMatrix, nullptr, 518 if (!fRasterizer->rasterize(fillPath, fillToDevMatrix, nullptr,
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H A D | SkDraw.cpp | 1094 if (paint->getRasterizer()->rasterize(*pathPtr, *matrix, 1527 return false; // can't rasterize glyph
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/external/mesa3d/src/gallium/auxiliary/draw/ |
H A D | draw_pipe.c | 105 if (draw->pipeline.rasterize) 106 draw->pipeline.rasterize->destroy( draw->pipeline.rasterize );
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H A D | draw_pipe_validate.c | 161 struct draw_stage *next = draw->pipeline.rasterize; 167 /* Set the validate's next stage to the rasterize stage, so that it 319 /* May need to pass a backend flush on to the rasterize stage.
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H A D | draw_private.h | 120 struct draw_stage *rasterize; member in struct:draw_context::__anon13894
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H A D | draw_context.c | 281 draw->pipeline.rasterize = stage;
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/external/deqp/modules/glshared/ |
H A D | glsRasterizationTestUtil.cpp | 1089 rasterizer.rasterize(packets, DE_NULL, maxPackets, numRasterized); 1448 rasterizer.rasterize(packets, DE_NULL, MAX_PACKETS, numRasterized); 1818 diamondGenerator.rasterize(diamonds, DE_LENGTH_OF_ARRAY(diamonds), numRasterized);
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/external/skia/src/device/xps/ |
H A D | SkXPSDevice.cpp | 1618 if (rasterizer->rasterize(
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