Searched refs:requiredColorformats (Results 1 - 3 of 3) sorted by relevance
/external/deqp/modules/gles2/functional/ |
H A D | es2fRboStateQueryTests.cpp | 165 const GLenum requiredColorformats[] = local 170 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(requiredColorformats); ++ndx) 172 glRenderbufferStorage(GL_RENDERBUFFER, requiredColorformats[ndx], 1, 1); 175 checkRenderbufferParam(m_testCtx, *this, GL_RENDERBUFFER_INTERNAL_FORMAT, requiredColorformats[ndx]);
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/external/deqp/modules/gles3/functional/ |
H A D | es3fRboStateQueryTests.cpp | 180 const GLenum requiredColorformats[] = local 188 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(requiredColorformats); ++ndx) 190 glRenderbufferStorage(GL_RENDERBUFFER, requiredColorformats[ndx], 128, 128); 193 checkRenderbufferParam(m_testCtx, *this, GL_RENDERBUFFER_INTERNAL_FORMAT, requiredColorformats[ndx]);
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H A D | es3fFboStateQueryTests.cpp | 503 } requiredColorformats[] = local 535 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(requiredColorformats); ++ndx) 537 const GLenum colorFormat = requiredColorformats[ndx].internalFormat; 548 checkColorAttachmentParam(m_testCtx, *this, GL_FRAMEBUFFER, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, requiredColorformats[ndx].componentType);
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