Searched refs:requiredColorformats (Results 1 - 3 of 3) sorted by relevance

/external/deqp/modules/gles2/functional/
H A Des2fRboStateQueryTests.cpp165 const GLenum requiredColorformats[] = local
170 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(requiredColorformats); ++ndx)
172 glRenderbufferStorage(GL_RENDERBUFFER, requiredColorformats[ndx], 1, 1);
175 checkRenderbufferParam(m_testCtx, *this, GL_RENDERBUFFER_INTERNAL_FORMAT, requiredColorformats[ndx]);
/external/deqp/modules/gles3/functional/
H A Des3fRboStateQueryTests.cpp180 const GLenum requiredColorformats[] = local
188 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(requiredColorformats); ++ndx)
190 glRenderbufferStorage(GL_RENDERBUFFER, requiredColorformats[ndx], 128, 128);
193 checkRenderbufferParam(m_testCtx, *this, GL_RENDERBUFFER_INTERNAL_FORMAT, requiredColorformats[ndx]);
H A Des3fFboStateQueryTests.cpp503 } requiredColorformats[] = local
535 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(requiredColorformats); ++ndx)
537 const GLenum colorFormat = requiredColorformats[ndx].internalFormat;
548 checkColorAttachmentParam(m_testCtx, *this, GL_FRAMEBUFFER, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, requiredColorformats[ndx].componentType);

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