/external/skia/src/gpu/gl/debug/ |
H A D | GrTextureUnitObj.cpp | 12 void GrTextureUnitObj::setTexture(GrTextureObj *texture) { function in class:GrTextureUnitObj
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H A D | GrTextureUnitObj.h | 33 void setTexture(GrTextureObj *texture);
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/external/deqp/framework/randomshaders/ |
H A D | rsgProgramExecutor.hpp | 48 void setTexture (int samplerNdx, const tcu::Texture2D* texture, const tcu::Sampler& sampler); 49 void setTexture (int samplerNdx, const tcu::TextureCube* texture, const tcu::Sampler& sampler);
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/external/jmonkeyengine/engine/src/test/jme3test/helloworld/ |
H A D | HelloTerrain.java | 64 mat_terrain.setTexture("Alpha", assetManager.loadTexture( 71 mat_terrain.setTexture("Tex1", grass); 78 mat_terrain.setTexture("Tex2", dirt); 85 mat_terrain.setTexture("Tex3", rock);
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H A D | HelloMaterial.java | 66 mat_stl.setTexture("ColorMap", tex_ml); 74 mat_tt.setTexture("ColorMap", assetManager.loadTexture("Textures/ColoredTex/Monkey.png")); 84 mat_tl.setTexture("ColorMap", assetManager.loadTexture("Textures/ColoredTex/Monkey.png")); 96 mat_lit.setTexture("DiffuseMap", assetManager.loadTexture("Textures/Terrain/Pond/Pond.jpg")); 97 mat_lit.setTexture("NormalMap", assetManager.loadTexture("Textures/Terrain/Pond/Pond_normal.png"));
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H A D | HelloEffects.java | 56 mat_red.setTexture("Texture", assetManager.loadTexture( 76 debris_mat.setTexture("Texture", assetManager.loadTexture( 94 // mat_blue.setTexture("Texture", assetManager.loadTexture(
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/external/jmonkeyengine/engine/src/test/jme3test/light/ |
H A D | TestSpotLightTerrain.java | 124 matTerrain.setTexture("AlphaMap", assetManager.loadTexture("Textures/Terrain/splat/alpha1.png")); 125 matTerrain.setTexture("AlphaMap_1", assetManager.loadTexture("Textures/Terrain/splat/alpha2.png")); 134 matTerrain.setTexture("DiffuseMap", grass); 140 matTerrain.setTexture("DiffuseMap_1", dirt); 146 matTerrain.setTexture("DiffuseMap_2", rock); 152 matTerrain.setTexture("DiffuseMap_3", brick); 158 matTerrain.setTexture("DiffuseMap_4", riverRock); 168 matTerrain.setTexture("NormalMap", normalMap0); 169 matTerrain.setTexture("NormalMap_1", normalMap2); 170 matTerrain.setTexture("NormalMap_ [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/ui/ |
H A D | Picture.java | 138 setTexture(assetManager, tex, useAlpha); 150 public void setTexture(AssetManager assetManager, Texture2D tex, boolean useAlpha){ method in class:Picture 157 material.setTexture("Texture", tex);
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/external/jmonkeyengine/engine/src/test/jme3test/post/ |
H A D | TestMultiRenderTarget.java | 130 mat.setTexture("DiffuseData", diffuseData); 131 mat.setTexture("SpecularData", specularData); 132 mat.setTexture("NormalData", normalData); 133 mat.setTexture("DepthData", depthData); 140 display1.setTexture(assetManager, diffuseData, false); 141 display2.setTexture(assetManager, normalData, false); 142 display3.setTexture(assetManager, specularData, false); 143 display4.setTexture(assetManager, depthData, false);
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H A D | TestSSAO.java | 68 mat.setTexture("DiffuseMap", diff); 69 mat.setTexture("NormalMap", norm);
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H A D | TestDepthOfField.java | 142 matRock.setTexture("AlphaMap", assetManager.loadTexture("Textures/Terrain/splat/alphamap.png")); 146 matRock.setTexture("DiffuseMap", grass); 150 matRock.setTexture("DiffuseMap_1", dirt); 154 matRock.setTexture("DiffuseMap_2", rock); 162 matRock.setTexture("NormalMap", normalMap0); 163 matRock.setTexture("NormalMap_1", normalMap2); 164 matRock.setTexture("NormalMap_2", normalMap2);
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/external/jmonkeyengine/engine/src/test/jme3test/terrain/ |
H A D | TerrainFractalGridTest.java | 65 this.mat_terrain.setTexture("region1ColorMap", grass); 71 this.mat_terrain.setTexture("region2ColorMap", dirt); 77 this.mat_terrain.setTexture("region3ColorMap", rock); 80 this.mat_terrain.setTexture("region4ColorMap", rock); 83 this.mat_terrain.setTexture("slopeColorMap", rock);
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H A D | TerrainTestReadWrite.java | 101 matTerrain.setTexture("AlphaMap", assetManager.loadTexture("Textures/Terrain/splat/alphamap.png")); 109 matTerrain.setTexture("DiffuseMap", grass); 116 matTerrain.setTexture("DiffuseMap_1", dirt); 122 matTerrain.setTexture("DiffuseMap_2", rock); 132 matTerrain.setTexture("NormalMap", normalMap0); 133 matTerrain.setTexture("NormalMap_1", normalMap2); 134 matTerrain.setTexture("NormalMap_2", normalMap2);
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H A D | TerrainGridTest.java | 75 this.mat_terrain.setTexture("region1ColorMap", grass); 81 this.mat_terrain.setTexture("region2ColorMap", dirt); 87 this.mat_terrain.setTexture("region3ColorMap", rock); 90 this.mat_terrain.setTexture("region4ColorMap", rock); 93 this.mat_terrain.setTexture("slopeColorMap", rock);
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H A D | TerrainGridTileLoaderTest.java | 73 this.mat_terrain.setTexture("region1ColorMap", grass); 79 this.mat_terrain.setTexture("region2ColorMap", dirt); 85 this.mat_terrain.setTexture("region3ColorMap", rock); 88 this.mat_terrain.setTexture("region4ColorMap", rock); 91 this.mat_terrain.setTexture("slopeColorMap", rock);
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/external/jmonkeyengine/engine/src/android/jme3test/android/ |
H A D | SimpleTexturedTest.java | 66 material.setTexture("DiffuseMap", texture); 72 materialMonkey.setTexture("DiffuseMap", textureMonkey); 76 material.setTexture("ColorMap", texture); 79 materialMonkey.setTexture("ColorMap", textureMonkey);
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/external/jmonkeyengine/engine/src/test/jme3test/model/shape/ |
H A D | TestBox.java | 53 mat.setTexture("ColorMap", assetManager.loadTexture("Interface/Logo/Monkey.jpg"));
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H A D | TestCylinder.java | 59 mat.setTexture("ColorMap", tex);
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/external/jmonkeyengine/engine/src/test/jme3test/conversion/ |
H A D | TestMipMapGen.java | 78 mat1.setTexture("ColorMap", tex); 81 mat2.setTexture("ColorMap", texCustomMip);
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/external/jmonkeyengine/engine/src/test/jme3test/effect/ |
H A D | TestExplosionEffect.java | 83 mat.setTexture("Texture", assetManager.loadTexture("Effects/Explosion/flame.png")); 106 mat.setTexture("Texture", assetManager.loadTexture("Effects/Explosion/flash.png")); 128 mat.setTexture("Texture", assetManager.loadTexture("Effects/Explosion/roundspark.png")); 150 mat.setTexture("Texture", assetManager.loadTexture("Effects/Explosion/spark.png")); 173 mat.setTexture("Texture", assetManager.loadTexture("Effects/Explosion/smoketrail.png")); 198 mat.setTexture("Texture", assetManager.loadTexture("Effects/Explosion/Debris.png")); 222 mat.setTexture("Texture", assetManager.loadTexture("Effects/Explosion/shockwave.png"));
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/external/jmonkeyengine/engine/src/core-plugins/com/jme3/scene/plugins/ |
H A D | MTLLoader.java | 136 material.setTexture("ColorMap", diffuseMap); 146 if (diffuseMap != null) material.setTexture("DiffuseMap", diffuseMap); 147 if (specularMap != null) material.setTexture("SpecularMap", specularMap); 148 if (normalMap != null) material.setTexture("NormalMap", normalMap); 149 if (alphaMap != null) material.setTexture("AlphaMap", alphaMap);
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/external/jmonkeyengine/engine/src/test/jme3test/bullet/ |
H A D | PhysicsTestHelper.java | 46 material.setTexture("ColorMap", assetManager.loadTexture("Interface/Logo/Monkey.jpg")); 88 material.setTexture("ColorMap", assetManager.loadTexture("Interface/Logo/Monkey.jpg")); 132 material.setTexture("ColorMap", assetManager.loadTexture("Interface/Logo/Monkey.jpg")); 148 material.setTexture("ColorMap", assetManager.loadTexture("Interface/Logo/Monkey.jpg")); 187 mat2.setTexture("ColorMap", tex2);
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/external/jmonkeyengine/engine/src/core-effects/com/jme3/water/ |
H A D | SimpleWaterProcessor.java | 160 dispRefraction.setTexture(manager, refractionTexture, false); 162 dispReflection.setTexture(manager, reflectionTexture, false); 164 dispDepth.setTexture(manager, depthTexture, false); 277 mat.setTexture("water_reflection", reflectionTexture); 278 mat.setTexture("water_refraction", refractionTexture); 279 mat.setTexture("water_depthmap", depthTexture); 280 mat.setTexture("water_normalmap", normalTexture); 281 mat.setTexture("water_dudvmap", dudvTexture);
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/external/jmonkeyengine/engine/src/test/jme3test/water/ |
H A D | TestPostWater.java | 206 mat_red.setTexture("Texture", assetManager.loadTexture("Effects/Explosion/flame.png")); 230 matRock.setTexture("AlphaMap", assetManager.loadTexture("Textures/Terrain/splat/alphamap.png")); 234 matRock.setTexture("DiffuseMap", grass); 238 matRock.setTexture("DiffuseMap_1", dirt); 242 matRock.setTexture("DiffuseMap_2", rock); 250 matRock.setTexture("NormalMap", normalMap0); 251 matRock.setTexture("NormalMap_1", normalMap2); 252 matRock.setTexture("NormalMap_2", normalMap2);
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/external/deqp/modules/glshared/ |
H A D | glsShaderRenderCase.hpp | 95 void setTexture (const glu::Texture2D* tex2D); 96 void setTexture (const glu::TextureCube* texCube); 97 void setTexture (const glu::Texture2DArray* tex2DArray); 98 void setTexture (const glu::Texture3D* tex3D);
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