Searched refs:shaderSrc (Results 1 - 5 of 5) sorted by relevance
/external/skia/bench/ |
H A D | GLBench.h | 38 static GrGLuint CompileShader(const GrGLInterface*, const char* shaderSrc, GrGLenum type);
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H A D | GLBench.cpp | 61 GrGLuint GLBench::CompileShader(const GrGLInterface* gl, const char* shaderSrc, GrGLenum type) { argument 67 GR_GL_CALL(gl, ShaderSource(shader, 1, &shaderSrc, nullptr));
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/external/deqp/modules/gles2/functional/ |
H A D | es2fShaderStructTests.cpp | 151 static ShaderStructCase* createStructCase (Context& context, const char* name, const char* description, bool isVertexCase, deUint32 flags, ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniforms, const LineStream& shaderSrc) argument 190 return new ShaderStructCase(context, name, description, isVertexCase, flags, evalFunc, setupUniforms, StringTemplate(shaderSrc.str()).specialize(spParams).c_str(), defaultFragSrc); 192 return new ShaderStructCase(context, name, description, isVertexCase, flags, evalFunc, setupUniforms, defaultVertSrc, StringTemplate(shaderSrc.str()).specialize(spParams).c_str());
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/external/deqp/modules/gles3/functional/ |
H A D | es3fShaderStructTests.cpp | 118 static ShaderStructCase* createStructCase (Context& context, const char* name, const char* description, bool isVertexCase, bool usesTextures, ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniforms, const LineStream& shaderSrc) argument 164 return new ShaderStructCase(context, name, description, isVertexCase, usesTextures, evalFunc, setupUniforms, StringTemplate(shaderSrc.str()).specialize(spParams).c_str(), defaultFragSrc); 166 return new ShaderStructCase(context, name, description, isVertexCase, usesTextures, evalFunc, setupUniforms, defaultVertSrc, StringTemplate(shaderSrc.str()).specialize(spParams).c_str());
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRenderStructTests.cpp | 74 static de::MovePtr<ShaderStructCase> createStructCase (tcu::TestContext& testCtx, const std::string& name, const std::string& description, bool isVertexCase, ShaderEvalFunc evalFunc, UniformSetupFunc uniformFunc, const LineStream& shaderSrc) argument 111 vertSrc = tcu::StringTemplate(shaderSrc.str()).specialize(spParams); 125 fragSrc = tcu::StringTemplate(shaderSrc.str()).specialize(spParams);
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