/external/skia/src/gpu/ |
H A D | GrTextureAccess.cpp | 14 GrTextureAccess::GrTextureAccess(GrTexture* texture, const GrTextureParams& params) { argument 15 this->reset(texture, params); 18 GrTextureAccess::GrTextureAccess(GrTexture* texture, argument 21 this->reset(texture, filterMode, tileXAndY); 25 void GrTextureAccess::reset(GrTexture* texture, argument 27 SkASSERT(texture); 28 fTexture.set(SkRef(texture), kRead_GrIOType); 32 void GrTextureAccess::reset(GrTexture* texture, argument 35 SkASSERT(texture); 36 fTexture.set(SkRef(texture), kRead_GrIOTyp [all...] |
H A D | GrTextureToYUVPlanes.h | 16 bool GrTextureToYUVPlanes(GrTexture* texture, const SkISize[3], void* const planes[3],
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H A D | GrPaint.cpp | 24 void GrPaint::addColorTextureProcessor(GrTexture* texture, const SkMatrix& matrix) { argument 25 this->addColorFragmentProcessor(GrSimpleTextureEffect::Create(texture, matrix))->unref(); 28 void GrPaint::addCoverageTextureProcessor(GrTexture* texture, const SkMatrix& matrix) { argument 29 this->addCoverageFragmentProcessor(GrSimpleTextureEffect::Create(texture, matrix))->unref(); 32 void GrPaint::addColorTextureProcessor(GrTexture* texture, argument 35 this->addColorFragmentProcessor(GrSimpleTextureEffect::Create(texture, 39 void GrPaint::addCoverageTextureProcessor(GrTexture* texture, argument 42 this->addCoverageFragmentProcessor(GrSimpleTextureEffect::Create(texture,
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H A D | GrCoordTransform.cpp | 13 void GrCoordTransform::reset(GrCoordSet sourceCoords, const SkMatrix& m, const GrTexture* texture, argument 15 SkASSERT(texture); 20 fReverseY = kBottomLeft_GrSurfaceOrigin == texture->origin(); 29 if (texture->getContext()) { 30 const GrShaderCaps* caps = texture->getContext()->caps()->shaderCaps(); 32 int maxD = SkTMax(texture->width(), texture->height()); 38 // texture coords from 0.5 to 1.0.
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H A D | SkGrPixelRef.cpp | 53 static SkGrPixelRef* copy_to_new_texture_pixelref(GrTexture* texture, SkColorType dstCT, argument 55 if (nullptr == texture || kUnknown_SkColorType == dstCT) { 58 GrContext* context = texture->getContext(); 67 desc.fWidth = texture->width(); 68 desc.fHeight = texture->height(); 69 srcRect = SkIRect::MakeWH(texture->width(), texture->height()); 71 SkASSERT(SkIRect::MakeWH(texture->width(), texture->height()).contains(*subset)); 72 // Create a new texture tha 128 GrTexture* texture = this->getTexture(); local [all...] |
/external/jmonkeyengine/engine/src/niftygui/com/jme3/niftygui/ |
H A D | RenderImageJme.java | 36 import com.jme3.texture.Image; 37 import com.jme3.texture.Texture.MagFilter; 38 import com.jme3.texture.Texture.MinFilter; 39 import com.jme3.texture.Texture2D; 44 private Texture2D texture; field in class:RenderImageJme 56 texture = (Texture2D) display.getAssetManager().loadTexture(key); 57 texture.setMagFilter(linear ? MagFilter.Bilinear : MagFilter.Nearest); 58 texture.setMinFilter(linear ? MinFilter.BilinearNoMipMaps : MinFilter.NearestNoMipMaps); 59 image = texture.getImage(); 65 public RenderImageJme(Texture2D texture){ argument [all...] |
/external/skia/src/gpu/effects/ |
H A D | GrSingleTextureEffect.cpp | 10 GrSingleTextureEffect::GrSingleTextureEffect(GrTexture* texture, argument 13 : fCoordTransform(coordSet, m, texture, GrTextureParams::kNone_FilterMode) 14 , fTextureAccess(texture) { 19 GrSingleTextureEffect::GrSingleTextureEffect(GrTexture* texture, argument 23 : fCoordTransform(coordSet, m, texture, filterMode) 24 , fTextureAccess(texture, filterMode) { 29 GrSingleTextureEffect::GrSingleTextureEffect(GrTexture* texture, argument 33 : fCoordTransform(coordSet, m, texture, params.filterMode()) 34 , fTextureAccess(texture, params) {
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H A D | Gr1DKernelEffect.h | 16 * has a pixel radius. The kernel is specified in the src texture's space 31 Gr1DKernelEffect(GrTexture* texture, argument 34 : INHERITED(texture, GrCoordTransform::MakeDivByTextureWHMatrix(texture))
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/external/mesa3d/src/gallium/auxiliary/util/ |
H A D | u_sampler.h | 44 const struct pipe_resource *texture, 49 const struct pipe_resource *texture,
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H A D | u_sampler.c | 39 const struct pipe_resource *texture, 45 /* XXX: Check if format is compatible with texture->format. 50 view->u.tex.last_level = texture->last_level; 52 view->u.tex.last_layer = texture->target == PIPE_TEXTURE_3D ? 53 texture->depth0 - 1 : texture->array_size - 1; 89 const struct pipe_resource *texture, 94 texture, 101 const struct pipe_resource *texture, 106 texture, 38 default_template(struct pipe_sampler_view *view, const struct pipe_resource *texture, enum pipe_format format, unsigned expand_green_blue) argument 88 u_sampler_view_default_template(struct pipe_sampler_view *view, const struct pipe_resource *texture, enum pipe_format format) argument 100 u_sampler_view_default_dx9_template(struct pipe_sampler_view *view, const struct pipe_resource *texture, enum pipe_format format) argument [all...] |
/external/deqp/modules/internal/ |
H A D | ditImageIOTests.cpp | 54 tcu::TextureLevel texture; local 55 tcu::ImageIO::loadImage(texture, m_testCtx.getArchive(), m_filename.c_str()); 57 m_testCtx.getLog() << TestLog::Message << "Loaded " << texture.getWidth() << "x" << texture.getHeight() << "x" << texture.getDepth() << " image with format " << texture.getFormat() << TestLog::EndMessage; 60 TCU_CHECK(texture.getAccess().getRowPitch() == texture.getWidth()*texture.getFormat().getPixelSize()); 61 TCU_CHECK(texture [all...] |
/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/heightmap/ |
H A D | ImageHeightmap.java | 7 import com.jme3.texture.Image;
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/external/deqp/external/vulkancts/modules/vulkan/image/ |
H A D | vktImageTexture.hpp | 44 tcu::IVec3 size (void) const; //!< Size including number of layers in additional dimension (e.g. z in 2d texture) 54 inline bool isCube (const Texture& texture) argument 56 return texture.type() == IMAGE_TYPE_CUBE || texture.type() == IMAGE_TYPE_CUBE_ARRAY;
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/external/replicaisland/src/com/replica/replicaisland/ |
H A D | AnimationFrame.java | 20 * A single animation frame. Frames contain a texture, a hold time, and collision volumes to 23 * frames. Note that an animation frame may have a null texture and null collision volumes. Null 24 * collision volumes will exclude that frame from collision detection and a null texture will 28 public Texture texture; field in class:AnimationFrame 35 texture = textureObject; 43 texture = textureObject;
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H A D | TextureLibrary.java | 34 * requesting parties via allocateTexture(). However, the texture data itself is not immediately 37 * various game systems and while the texture data itself is streamed in or loaded as necessary. 67 * Creates a Texture object that is mapped to the passed resource id. If a texture has already 73 Texture texture = getTextureByResource(resourceID); 74 if (texture == null) { 75 texture = addTexture(resourceID, -1, 0, 0); 78 return texture; 81 /** Loads a single texture into memory. Does nothing if the texture is already loaded. */ 83 Texture texture 127 loadBitmap(Context context, GL10 gl, Texture texture) argument [all...] |
H A D | OpenGLSystem.java | 53 public static final void bindTexture(int target, int texture) { argument 54 if (sLastBoundTexture != texture) { 55 sGL.glBindTexture(target, texture); 56 sLastBoundTexture = texture;
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/external/skia/src/gpu/gl/debug/ |
H A D | GrTextureUnitObj.cpp | 12 void GrTextureUnitObj::setTexture(GrTextureObj *texture) { argument 22 fTexture = texture;
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/external/skia/include/gpu/ |
H A D | GrCoordTransform.h | 48 * Create a transformation that maps [0, 1] to a texture's boundaries. The precision is inferred 49 * from the texture size and filter. The texture origin also implies whether a y-reversal should 53 const GrTexture* texture, 55 SkASSERT(texture); 57 this->reset(sourceCoords, texture, filter); 61 * Create a transformation from a matrix. The precision is inferred from the texture size and 62 * filter. The texture origin also implies whether a y-reversal should be performed. 65 const GrTexture* texture, GrTextureParams::FilterMode filter) { 67 SkASSERT(texture); 52 GrCoordTransform(GrCoordSet sourceCoords, const GrTexture* texture, GrTextureParams::FilterMode filter) argument 64 GrCoordTransform(GrCoordSet sourceCoords, const SkMatrix& m, const GrTexture* texture, GrTextureParams::FilterMode filter) argument 80 reset(GrCoordSet sourceCoords, const GrTexture* texture, GrTextureParams::FilterMode filter) argument 125 MakeDivByTextureWHMatrix(const GrTexture* texture) argument [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/material/ |
H A D | MatParamTexture.java | 9 import com.jme3.texture.Texture; 14 private Texture texture; field in class:MatParamTexture 17 public MatParamTexture(VarType type, String name, Texture texture, int unit) { argument 18 super(type, name, texture, null); 19 this.texture = texture; 27 return texture; 32 this.texture = value; 57 oc.write(texture, "texture", nul [all...] |
/external/deqp/framework/common/ |
H A D | tcuTexCompareVerifier.hpp | 55 bool isTexCompareResultValid (const Texture2DView& texture, const Sampler& sampler, const TexComparePrecision& prec, const Vec2& coord, const Vec2& lodBounds, const float cmpReference, const float result); 56 bool isTexCompareResultValid (const TextureCubeView& texture, const Sampler& sampler, const TexComparePrecision& prec, const Vec3& coord, const Vec2& lodBounds, const float cmpReference, const float result); 57 bool isTexCompareResultValid (const Texture2DArrayView& texture, const Sampler& sampler, const TexComparePrecision& prec, const Vec3& coord, const Vec2& lodBounds, const float cmpReference, const float result); 59 bool isGatherOffsetsCompareResultValid (const Texture2DView& texture, const Sampler& sampler, const TexComparePrecision& prec, const Vec2& coord, const IVec2 (&offsets)[4], float cmpReference, const Vec4& result); 60 bool isGatherOffsetsCompareResultValid (const Texture2DArrayView& texture, const Sampler& sampler, const TexComparePrecision& prec, const Vec3& coord, const IVec2 (&offsets)[4], float cmpReference, const Vec4& result); 62 bool isGatherCompareResultValid (const TextureCubeView& texture, const Sampler& sampler, const TexComparePrecision& prec, const Vec3& coord, float cmpReference, const Vec4& result);
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/external/mesa3d/src/gallium/drivers/trace/ |
H A D | tr_texture.h | 81 trace_resource(struct pipe_resource *texture) argument 83 if(!texture) 85 (void)trace_screen(texture->screen); 86 return (struct trace_resource *)texture; 95 (void)trace_resource(surface->texture); 121 struct pipe_resource *texture);
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H A D | tr_texture.c | 40 struct pipe_resource *texture) 44 if(!texture) 47 assert(texture->screen == tr_scr->screen); 53 memcpy(&tr_res->base, texture, sizeof(struct pipe_resource)); 57 tr_res->resource = texture; 62 pipe_resource_reference(&texture, NULL); 85 assert(surface->texture == tr_res->resource); 94 tr_surf->base.texture = NULL; 95 pipe_resource_reference(&tr_surf->base.texture, &tr_res->base); 109 pipe_resource_reference(&tr_surf->base.texture, NUL 39 trace_resource_create(struct trace_screen *tr_scr, struct pipe_resource *texture) argument [all...] |
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/blending/ |
H A D | TextureBlenderDDS.java | 12 import com.jme3.texture.Image;
13 import com.jme3.texture.Image.Format;
14 import com.jme3.texture.Texture;
15 import com.jme3.texture.Texture2D;
16 import com.jme3.texture.Texture3D;
20 * The class that is responsible for blending the following texture types:
32 public Texture blend(float[] materialColor, Texture texture, float[] color, float affectFactor, int blendType, boolean neg, BlenderContext blenderContext) {
argument 33 Format format = texture.getImage().getFormat();
34 ByteBuffer data = texture.getImage().getData(0);
37 int width = texture [all...] |
/external/mesa3d/src/mesa/main/ |
H A D | texstorage.h | 46 _mesa_TextureStorage1DEXT(GLuint texture, GLenum target, GLsizei levels, 51 _mesa_TextureStorage2DEXT(GLuint texture, GLenum target, GLsizei levels, 56 _mesa_TextureStorage3DEXT(GLuint texture, GLenum target, GLsizei levels,
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/external/jmonkeyengine/engine/src/android/com/jme3/texture/plugins/ |
H A D | AndroidImageLoader.java | 1 package com.jme3.texture.plugins; 7 import com.jme3.texture.Image;
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