/external/jmonkeyengine/engine/src/core/com/jme3/post/ |
H A D | Filter.java | 93 * @param textureFormat
97 public void init(Renderer renderer, int width, int height, Format textureFormat, Format depthBufferFormat, int numSamples, boolean renderDepth) {
argument 101 renderedTexture = new Texture2D(width, height, numSamples, textureFormat);
109 renderedTexture = new Texture2D(width, height, textureFormat);
127 * @param textureFormat
130 public void init(Renderer renderer, int width, int height, Format textureFormat, Format depthBufferFormat) {
argument 131 init(renderer, width, height, textureFormat, depthBufferFormat, 1);
134 public void init(Renderer renderer, int width, int height, Format textureFormat, Format depthBufferFormat, int numSamples) {
argument 135 init(renderer, width, height, textureFormat, depthBufferFormat, numSamples, false);
143 * @param textureFormat
148 init(Renderer renderer, int width, int height, Format textureFormat, Format depthBufferFormat, int numSample, Material material) argument [all...] |
/external/deqp/framework/common/ |
H A D | tcuImageIO.cpp | 107 TextureFormat textureFormat; local 114 textureFormat = TextureFormat(TextureFormat::RGB, TextureFormat::UNORM_INT8); 116 textureFormat = TextureFormat(TextureFormat::RGBA, TextureFormat::UNORM_INT8); 122 dst.setStorage(textureFormat, width, height);
|
/external/deqp/modules/gles31/functional/ |
H A D | es31fTextureGatherTests.cpp | 949 tcu::TextureFormat textureFormat, 950 tcu::Sampler::CompareMode shadowCompareMode, //!< Should be COMPAREMODE_NONE iff textureFormat is a depth format. 1025 tcu::TextureFormat textureFormat, 1037 , m_textureFormat (textureFormat) 1048 isDepthFormat(textureFormat) ? tcu::TextureFormat::UNORM_INT8 : textureFormat.type)) 1143 string TextureGatherCase::genGatherFuncCall (GatherType gatherType, const tcu::TextureFormat& textureFormat, const GatherArgs& gatherArgs, const string& refZExpr, const IVec2& offsetRange, int indentationDepth) argument 1165 if (isDepthFormat(textureFormat)) 1214 const tcu::TextureFormat& textureFormat, 1220 const bool useNormalizedCoord = usePixCoord || isDepthFormat(textureFormat); 1019 TextureGatherCase(Context& context, const char* name, const char* description, TextureType textureType, GatherType gatherType, OffsetSize offsetSize, tcu::TextureFormat textureFormat, tcu::Sampler::CompareMode shadowCompareMode, tcu::Sampler::WrapMode wrapS, tcu::Sampler::WrapMode wrapT, const MaybeTextureSwizzle& textureSwizzle, tcu::Sampler::FilterMode minFilter, tcu::Sampler::FilterMode magFilter, int baseLevel, deUint32 flags) argument 1212 genProgramSources(GatherType gatherType, TextureType textureType, const tcu::TextureFormat& textureFormat, const GatherArgs& gatherArgs, const string& refZExpr, const IVec2& offsetRange) argument 1544 generateBasic2DCaseIterations(GatherType gatherType, const tcu::TextureFormat& textureFormat, const IVec2& offsetRange) argument 1619 TextureGather2DCase(Context& context, const char* name, const char* description, GatherType gatherType, OffsetSize offsetSize, tcu::TextureFormat textureFormat, tcu::Sampler::CompareMode shadowCompareMode, tcu::Sampler::WrapMode wrapS, tcu::Sampler::WrapMode wrapT, const MaybeTextureSwizzle& texSwizzle, tcu::Sampler::FilterMode minFilter, tcu::Sampler::FilterMode magFilter, int baseLevel, deUint32 flags, const IVec2& textureSize) argument [all...] |
H A D | es31fShaderImageLoadStoreTests.cpp | 825 const TextureFormat& textureFormat, 829 DE_ASSERT(isFormatTypeInteger(textureFormat.type)); 839 tcu::TextureLevel resultSlice (textureFormat, textureSize.x(), textureSize.y()); 882 const TextureFormat& textureFormat, 886 DE_ASSERT(!isFormatTypeInteger(textureFormat.type)); 902 "precision highp " + getShaderSamplerType(textureFormat.type, textureType) + ";\n" 904 "uniform highp " + getShaderSamplerType(textureFormat.type, textureType) + " u_texture;\n" 964 tcu::TextureLevel resultSlice (textureFormat, textureSize.x(), textureSize.y()); 1010 switch (textureFormat.order) 1033 const TextureFormat& textureFormat, 821 readIntegerTextureViaFBOAndVerify(const RenderContext& renderCtx, glu::CallLogWrapper& glLog, deUint32 textureGL, TextureType textureType, const TextureFormat& textureFormat, const IVec3& textureSize, const ImageLayerVerifier& verifyLayer) argument 878 readFloatOrNormTextureWithLookupsAndVerify(const RenderContext& renderCtx, glu::CallLogWrapper& glLog, deUint32 textureGL, TextureType textureType, const TextureFormat& textureFormat, const IVec3& textureSize, const ImageLayerVerifier& verifyLayer) argument 1030 readBufferTextureWithMappingAndVerify(const RenderContext& renderCtx, glu::CallLogWrapper& glLog, deUint32 bufferGL, const TextureFormat& textureFormat, int imageSize, const ImageLayerVerifier& verifyLayer) argument 1053 readTextureAndVerify(const RenderContext& renderCtx, glu::CallLogWrapper& glLog, deUint32 textureGL, deUint32 bufferGL, TextureType textureType, const TextureFormat& textureFormat, const IVec3& imageSize, const ImageLayerVerifier& verifyLayer) argument 1288 ImageLoadAndStoreCase(Context& context, const char* name, const char* description, const TextureFormat& textureFormat, const TextureFormat& imageFormat, TextureType textureType, deUint32 caseFlags = 0) argument [all...] |
/external/deqp/modules/egl/ |
H A D | teglQuerySurfaceTests.cpp | 419 const EGLint textureFormat = eglu::querySurfaceInt(egl, display, *surface, EGL_TEXTURE_FORMAT); local 421 if (textureFormat != EGL_NO_TEXTURE && textureFormat != EGL_TEXTURE_RGB && textureFormat != EGL_TEXTURE_RGBA) 423 log << TestLog::Message << " Fail, invalid texture format value " << textureFormat << TestLog::EndMessage;
|
/external/mesa3d/src/glx/ |
H A D | glx_pbuffer.c | 216 pdraw->textureFormat = determineTextureFormat(attrib_list, num_attribs); 354 if (pdraw != NULL && !pdraw->textureFormat) 355 pdraw->textureFormat =
|
H A D | glxclient.h | 138 GLenum textureFormat; /* EXT_texture_from_pixmap support */ member in struct:__GLXDRIdrawableRec
|
H A D | drisw_glx.c | 321 pdraw->base.textureFormat,
|
H A D | dri2_glx.c | 904 pdraw->base.textureFormat,
|
/external/deqp/modules/gles2/stress/ |
H A D | es2sSpecialFloatTests.cpp | 1320 tcu::TextureFormat textureFormat (tcu::TextureFormat::RGBA, (m_fboType == FBO_RGBA_FLOAT16) ? (tcu::TextureFormat::FLOAT) : (tcu::TextureFormat::UNORM_INT8)); 1321 tcu::TextureLevel specialImage (textureFormat, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE); 1322 tcu::TextureLevel normalImage (textureFormat, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE); 1514 tcu::TextureFormat textureFormat (tcu::TextureFormat::RGBA, (m_fboType == FBO_RGBA_FLOAT16) ? (tcu::TextureFormat::FLOAT) : (tcu::TextureFormat::UNORM_INT8)); 1515 tcu::TextureLevel beforeImage (textureFormat, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE); 1516 tcu::TextureLevel afterImage (textureFormat, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE);
|
/external/deqp/modules/gles3/stress/ |
H A D | es3sSpecialFloatTests.cpp | 1683 tcu::TextureFormat textureFormat (tcu::TextureFormat::RGBA, (m_fboType == FBO_RGBA_FLOAT16 || m_fboType == FBO_RGBA_FLOAT32) ? (tcu::TextureFormat::FLOAT) : (tcu::TextureFormat::UNORM_INT8)); 1684 tcu::TextureLevel specialImage (textureFormat, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE); 1685 tcu::TextureLevel normalImage (textureFormat, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE); 1882 tcu::TextureFormat textureFormat (tcu::TextureFormat::RGBA, (m_fboType == FBO_RGBA_FLOAT16 || m_fboType == FBO_RGBA_FLOAT32) ? (tcu::TextureFormat::FLOAT) : (tcu::TextureFormat::UNORM_INT8)); 1883 tcu::TextureLevel beforeImage (textureFormat, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE); 1884 tcu::TextureLevel afterImage (textureFormat, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE);
|
/external/deqp/modules/gles2/functional/ |
H A D | es2fTextureSpecificationTests.cpp | 86 static tcu::IVec4 getPixelFormatCompareDepth (const tcu::PixelFormat& pixelFormat, tcu::TextureFormat textureFormat) argument 88 switch (textureFormat.order) 98 static tcu::UVec4 computeCompareThreshold (const tcu::PixelFormat& pixelFormat, tcu::TextureFormat textureFormat) argument 100 const IVec4 texFormatBits = tcu::getTextureFormatBitDepth(textureFormat); 101 const IVec4 pixelFormatBits = getPixelFormatCompareDepth(pixelFormat, textureFormat);
|
/external/deqp/modules/gles3/functional/ |
H A D | es3fTextureSpecificationTests.cpp | 116 static tcu::IVec4 getPixelFormatCompareDepth (const tcu::PixelFormat& pixelFormat, tcu::TextureFormat textureFormat) argument 118 switch (textureFormat.order) 128 static IVec4 getEffectiveTextureFormatBitDepth (tcu::TextureFormat textureFormat) argument 130 if (textureFormat.order == tcu::TextureFormat::DS) 134 return tcu::getTextureFormatBitDepth(tcu::getEffectiveDepthStencilTextureFormat(textureFormat, tcu::Sampler::MODE_DEPTH)); 137 return tcu::getTextureFormatBitDepth(textureFormat); 140 static tcu::UVec4 computeCompareThreshold (const tcu::PixelFormat& pixelFormat, tcu::TextureFormat textureFormat) argument 142 const IVec4 texFormatBits = getEffectiveTextureFormatBitDepth(textureFormat); 143 const IVec4 pixelFormatBits = getPixelFormatCompareDepth(pixelFormat, textureFormat);
|
/external/deqp/external/vulkancts/modules/vulkan/ubo/ |
H A D | vktUniformBlockCase.cpp | 1610 const tcu::TextureFormat textureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8); 1611 const tcu::ConstPixelBufferAccess imgAccess(textureFormat, RENDER_WIDTH, RENDER_HEIGHT, 1, readImageAlloc->getHostPtr());
|
/external/deqp/external/vulkancts/modules/vulkan/ |
H A D | vktRenderPassTests.cpp | 1097 const tcu::TextureFormat textureFormat = mapVkFormat(format); local 1099 if (tcu::hasDepthComponent(textureFormat.order) || tcu::hasStencilComponent(textureFormat.order))
|
/external/deqp/external/vulkancts/modules/vulkan/binding_model/ |
H A D | vktBindingShaderAccessTests.cpp | 5352 const tcu::TextureFormat& textureFormat, 5478 const tcu::TextureFormat& textureFormat, 5488 vk::mapTextureFormat(textureFormat), // format 5476 createBufferView(const vk::DeviceInterface& vki, vk::VkDevice device, const tcu::TextureFormat& textureFormat, deUint32 offset, vk::VkBuffer buffer) argument
|