Searched refs:triangular (Results 1 - 6 of 6) sorted by relevance

/external/eigen/test/eigen2/
H A Deigen2_triangular.cpp12 template<typename MatrixType> void triangular(const MatrixType& m) function
140 CALL_SUBTEST_1( triangular(Matrix<float, 1, 1>()) );
141 CALL_SUBTEST_2( triangular(Matrix<float, 2, 2>()) );
142 CALL_SUBTEST_3( triangular(Matrix3d()) );
143 CALL_SUBTEST_4( triangular(MatrixXcf(4, 4)) );
144 CALL_SUBTEST_5( triangular(Matrix<std::complex<float>,8, 8>()) );
145 CALL_SUBTEST_6( triangular(MatrixXd(17,17)) );
146 CALL_SUBTEST_7( triangular(Matrix<float,Dynamic,Dynamic,RowMajor>(5, 5)) );
/external/eigen/bench/btl/libs/ublas/
H A Dublas_interface.hh26 #include <boost/numeric/ublas/triangular.hpp>
/external/eigen/bench/
H A DBenchSparseUtil.h120 #include <boost/numeric/ublas/triangular.hpp>
/external/eigen/Eigen/src/SparseCore/
H A DTriangularSolver.h317 this->template triangular<Flags&(Upper|Lower)>().solveInPlace(other);
/external/ImageMagick/www/api/
H A Dshear.php141 <p>ShearRotateImage() creates a new image that is a rotated copy of an existing one. Positive angles rotate counter-clockwise (right-hand rule), while negative angles rotate clockwise. Rotated images are usually larger than the originals and have 'empty' triangular corners. X axis. Empty triangles left over from shearing the image are filled with the background color defined by member 'background_color' of the image. ShearRotateImage allocates the memory necessary for the new Image structure and returns a pointer to the new image.</p>
H A Ddistort.php158 <p>RotateImage() creates a new image that is a rotated copy of an existing one. Positive angles rotate counter-clockwise (right-hand rule), while negative angles rotate clockwise. Rotated images are usually larger than the originals and have 'empty' triangular corners. X axis. Empty triangles left over from shearing the image are filled with the background color defined by member 'background_color' of the image. RotateImage allocates the memory necessary for the new Image structure and returns a pointer to the new image.</p>

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