Searched refs:vtxShader (Results 1 - 5 of 5) sorted by relevance

/external/deqp/modules/glshared/
H A DglsRandomShaderCase.hpp90 void checkProgramLimits (const rsg::Shader& vtxShader, const rsg::Shader& frgShader) const;
H A DglsLifetimeTests.cpp119 CheckedProgram (const RenderContext& renderCtx, GLuint vtxShader, GLuint fragShader) argument
122 attachShader(vtxShader);
511 CheckedShader vtxShader (getRenderContext(),
516 gl().attachShader(program, vtxShader.getShader());
552 gl().detachShader(program, vtxShader.getShader());
849 CheckedShader vtxShader (getRenderContext(),
854 vtxShader.getShader(), fragShader.getShader());
H A DglsRandomShaderCase.cpp274 void RandomShaderCase::checkProgramLimits (const rsg::Shader& vtxShader, const rsg::Shader& frgShader) const argument
276 const int numRequiredCombinedSamplers = getNumSamplerUniforms(vtxShader.getUniforms()) + getNumSamplerUniforms(frgShader.getUniforms());
/external/deqp/modules/gles31/functional/
H A Des31fProgramStateQueryTests.cpp354 glu::Shader vtxShader (m_context.getRenderContext(), glu::SHADERTYPE_VERTEX);
361 vtxShader.setSources(1, &s_vtxSource, DE_NULL);
364 vtxShader.compile();
369 m_testCtx.getLog() << vtxShader;
377 TCU_CHECK_MSG(vtxShader.getCompileStatus() && frgShader.getCompileStatus(), "failed to build shaders");
393 gl.glAttachShader(program.getProgram(), vtxShader.getShader());
412 gl.glAttachShader(program.getProgram(), vtxShader.getShader());
/external/deqp/modules/internal/
H A DditFrameworkTests.cpp730 } vtxShader; local
755 const rr::Program program (&vtxShader, &fragShader);

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