Searched refs:childZ (Results 1 - 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
H A DFrameBuilder.cpp318 float childZ = child->properties().getZ(); local
320 if (!MathUtils::isZero(childZ) && chunk.reorderChildren) {
321 zTranslatedNodes->push_back(ZRenderNodeOpPair(childZ, childOp));
H A DRenderNode.cpp840 float childZ = child->properties().getZ(); local
842 if (!MathUtils::isZero(childZ) && chunk.reorderChildren) {
843 zTranslatedNodes.push_back(ZDrawRenderNodeOpPair(childZ, childOp));

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