Searched refs:filtering (Results 1 - 7 of 7) sorted by relevance

/frameworks/native/include/gui/
H A DGLConsumer.h139 uint32_t transform, bool filtering);
167 // for use with bilinear filtering.
417 // use with bilinear filtering. It defaults to true and is changed by
/frameworks/base/core/java/android/os/
H A DBatteryStats.java5342 final boolean filtering = (flags
5345 if ((flags&DUMP_HISTORY_ONLY) != 0 || !filtering) {
5387 if (filtering && (flags&(DUMP_CHARGED_ONLY|DUMP_DAILY_ONLY)) == 0) {
5391 if (!filtering) {
5420 if (!filtering || (flags&DUMP_CHARGED_ONLY) != 0) {
5448 if (!filtering || (flags&(DUMP_CHARGED_ONLY|DUMP_DAILY_ONLY)) != 0) {
5465 if ((flags&DUMP_DAILY_ONLY) != 0 || !filtering) {
5497 if ((flags&DUMP_DAILY_ONLY) != 0 || !filtering) {
5518 if (!filtering || (flags&DUMP_CHARGED_ONLY) != 0) {
5539 final boolean filtering
[all...]
/frameworks/native/services/surfaceflinger/
H A DLayer.h392 void setFiltering(bool filtering);
455 // needsLinearFiltering - true if this surface's state requires filtering
573 // Whether filtering is forced on or not
575 // Whether filtering is needed b/c of the drawingstate
H A DLayer.cpp946 // Query the texture matrix given our current filtering mode.
1185 void Layer::setFiltering(bool filtering) { argument
1186 mFiltering = filtering;
1540 // we may use linear filtering, if the matrix scales us
H A DSurfaceFlinger.cpp3548 const bool filtering = static_cast<int32_t>(reqWidth) != hw_w || local
3591 if (filtering) layer->setFiltering(true);
3593 if (filtering) layer->setFiltering(false);
H A DSurfaceFlinger_hwc1.cpp3441 const bool filtering = static_cast<int32_t>(reqWidth) != hw_w || local
3484 if (filtering) layer->setFiltering(true);
3486 if (filtering) layer->setFiltering(false);
/frameworks/native/libs/gui/
H A DGLConsumer.cpp815 bool filtering) {
849 if (filtering) {
813 computeTransformMatrix(float outTransform[16], const sp<GraphicBuffer>& buf, const Rect& cropRect, uint32_t transform, bool filtering) argument

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