Searched refs:invTransform (Results 1 - 1 of 1) sorted by relevance

/frameworks/native/services/surfaceflinger/
H A DLayer.cpp443 uint32_t invTransform = mCurrentTransform; local
457 invTransform = (Transform(invTransformOrient) * Transform(invTransform))
463 if (invTransform & NATIVE_WINDOW_TRANSFORM_ROT_90) {
469 bool is_h_flipped = (invTransform & NATIVE_WINDOW_TRANSFORM_FLIP_H) != 0;
470 bool is_v_flipped = (invTransform & NATIVE_WINDOW_TRANSFORM_FLIP_V) != 0;
472 invTransform ^= NATIVE_WINDOW_TRANSFORM_FLIP_V |
479 invTransform, s.active.w, s.active.h);
649 uint32_t invTransform = local
652 if (invTransform
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