Searched refs:loc_bufq (Results 1 - 5 of 5) sorted by relevance

/frameworks/wilhelm/tests/sandbox/
H A Dconfigbq.c104 SLDataLocator_BufferQueue loc_bufq; local
105 loc_bufq.locatorType = SL_DATALOCATOR_BUFFERQUEUE;
106 loc_bufq.numBuffers = 1;
116 audioSrc.pLocator = &loc_bufq;
H A Dsrcsink.c39 SLDataLocator_BufferQueue loc_bufq; local
40 loc_bufq.locatorType = SL_DATALOCATOR_BUFFERQUEUE;
41 loc_bufq.numBuffers = 1;
51 audioSrc.pLocator = &loc_bufq;
H A Dplaybq.c386 SLDataLocator_BufferQueue loc_bufq; local
387 loc_bufq.locatorType = SL_DATALOCATOR_BUFFERQUEUE;
388 loc_bufq.numBuffers = numBuffers;
404 audioSrc.pLocator = &loc_bufq;
H A Dplaybq.cpp386 SLDataLocator_BufferQueue loc_bufq; local
387 loc_bufq.locatorType = SL_DATALOCATOR_BUFFERQUEUE;
388 loc_bufq.numBuffers = numBuffers;
404 audioSrc.pLocator = &loc_bufq;
/frameworks/base/cmds/bootanimation/
H A Daudioplay.cpp142 SLDataLocator_AndroidSimpleBufferQueue loc_bufq = {SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE, 1}; local
167 SLDataSource audioSrc = {&loc_bufq, &format_pcm};

Completed in 101 milliseconds