Searched refs:mMesh (Results 1 - 7 of 7) sorted by relevance

/frameworks/base/libs/hwui/font/
H A DCacheTexture.h146 return mMesh;
165 TextureVertex* mesh = mMesh + mCurrentQuad * 4;
193 TextureVertex* mMesh = nullptr; member in class:android::uirenderer::CacheTexture
H A DCacheTexture.cpp155 delete[] mMesh;
173 if (!mMesh) {
174 mMesh = new TextureVertex[mMaxQuadCount * 4];
/frameworks/rs/
H A DrsFont.cpp618 mMesh.set(new Mesh(mRSC, 1, 1));
619 mMesh->setVertexBuffer(vertexAlloc, 0);
620 mMesh->setPrimitive(indexAlloc, RS_PRIMITIVE_TRIANGLE, 0);
621 mMesh->init();
661 mMesh->renderPrimitiveRange(mRSC, 0, 0, mCurrentQuadIndex * 6);
818 mMesh.clear();
H A DrsFont.h238 ObjectBaseRef<Mesh> mMesh; member in class:android::renderscript::FontState
/frameworks/base/libs/hwui/
H A DDisplayListOp.h776 mBitmap(bitmap), mPatch(patch), mGenerationId(0), mMesh(nullptr),
789 if (!mMesh || renderer.getCaches().patchCache.getGenerationId() != mGenerationId) {
791 mMesh = cache.get(getAtlasEntry(renderer), mBitmap->width(), mBitmap->height(),
795 return mMesh;
906 const Patch* mMesh; member in class:android::uirenderer::DrawPatchOp
/frameworks/native/services/surfaceflinger/
H A DLayer.cpp87 mMesh(Mesh::TRIANGLE_FAN, 4, 2, 2),
1000 computeGeometry(hw, mMesh, false);
1002 engine.drawMesh(mMesh);
1014 computeGeometry(hw, mMesh, useIdentityTransform);
1050 Mesh::VertexArray<vec2> texCoords(mMesh.getTexCoordArray<vec2>());
1058 engine.drawMesh(mMesh);
H A DLayer.h578 mutable Mesh mMesh; member in class:android::Layer

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