Searched refs:queuedBuffer (Results 1 - 3 of 3) sorted by relevance

/frameworks/native/services/surfaceflinger/
H A DSurfaceFlingerConsumer.cpp36 const DispSync& dispSync, bool* autoRefresh, bool* queuedBuffer,
86 if (queuedBuffer) {
87 *queuedBuffer = item.mQueuedBuffer;
35 updateTexImage(BufferRejecter* rejecter, const DispSync& dispSync, bool* autoRefresh, bool* queuedBuffer, uint64_t maxFrameNumber) argument
H A DSurfaceFlingerConsumer.h63 bool* autoRefresh, bool* queuedBuffer,
H A DLayer.cpp2013 bool queuedBuffer = false; local
2015 mFlinger->mPrimaryDispSync, &mAutoRefresh, &queuedBuffer,
2025 if (queuedBuffer) {
2036 if (queuedBuffer) {
2051 if (queuedBuffer) {
2070 if ((queuedBuffer && android_atomic_dec(&mQueuedFrames) > 1)

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