Searched refs:queuedBuffer (Results 1 - 3 of 3) sorted by relevance
/frameworks/native/services/surfaceflinger/ |
H A D | SurfaceFlingerConsumer.cpp | 36 const DispSync& dispSync, bool* autoRefresh, bool* queuedBuffer, 86 if (queuedBuffer) { 87 *queuedBuffer = item.mQueuedBuffer; 35 updateTexImage(BufferRejecter* rejecter, const DispSync& dispSync, bool* autoRefresh, bool* queuedBuffer, uint64_t maxFrameNumber) argument
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H A D | SurfaceFlingerConsumer.h | 63 bool* autoRefresh, bool* queuedBuffer,
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H A D | Layer.cpp | 2013 bool queuedBuffer = false; local 2015 mFlinger->mPrimaryDispSync, &mAutoRefresh, &queuedBuffer, 2025 if (queuedBuffer) { 2036 if (queuedBuffer) { 2051 if (queuedBuffer) { 2070 if ((queuedBuffer && android_atomic_dec(&mQueuedFrames) > 1)
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