Searched refs:setCameraDistance (Results 1 - 8 of 8) sorted by relevance

/frameworks/base/tests/UiBench/src/com/android/test/uibench/
H A DGlTextureViewActivity.java52 mTextureView.setCameraDistance(5000);
/frameworks/base/libs/hwui/tests/unit/
H A DDamageAccumulatorTests.cpp118 node2.animatorProperties().setCameraDistance(500.0f);
/frameworks/base/libs/hwui/
H A DRenderProperties.cpp93 setCameraDistance(other.getCameraDistance());
H A DRenderProperties.h396 bool setCameraDistance(float distance) { function in class:android::uirenderer::RenderProperties
/frameworks/base/core/java/android/view/
H A DRenderNode.java649 * {@link View#setCameraDistance(float)} for more information on how to
654 * @see View#setCameraDistance(float)
657 public boolean setCameraDistance(float distance) { method in class:RenderNode
664 * @see #setCameraDistance(float)
H A DView.java11934 * @see #setCameraDistance(float)
11970 * view.setCameraDistance(distance * scale);
11982 public void setCameraDistance(float distance) { method in class:View
11986 mRenderNode.setCameraDistance(-Math.abs(distance) / dpi);
12052 * accordingly. Refer to {@link #setCameraDistance(float)} for more information.
12061 * @see #setCameraDistance(float)
12096 * accordingly. Refer to {@link #setCameraDistance(float)} for more information.
12105 * @see #setCameraDistance(float)
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
H A DGLTextureViewActivity.java95 mTextureView.setCameraDistance(5000);
/frameworks/base/core/jni/
H A Dandroid_view_RenderNode.cpp330 return SET_AND_DIRTY(setCameraDistance, distance, RenderNode::GENERIC);

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