/frameworks/base/libs/hwui/tests/common/scenes/ |
H A D | TestSceneBase.h | 30 using namespace android::uirenderer; 31 using namespace android::uirenderer::renderthread; 32 using namespace android::uirenderer::test;
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/frameworks/base/libs/hwui/ |
H A D | FrameMetricsObserver.h | 22 namespace uirenderer { namespace in namespace:android 29 }; // namespace uirenderer
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H A D | OpDumper.h | 22 namespace uirenderer { namespace in namespace:android 32 }; // namespace uirenderer
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H A D | AmbientShadow.h | 25 namespace uirenderer { namespace in namespace:android 39 }; // namespace uirenderer
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H A D | DeviceInfo.h | 23 namespace uirenderer { namespace in namespace:android 51 } /* namespace uirenderer */
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H A D | FrameInfo.cpp | 21 namespace uirenderer { namespace in namespace:android 53 } /* namespace uirenderer */
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H A D | GammaFontRenderer.cpp | 22 namespace uirenderer { namespace in namespace:android 41 }; // namespace uirenderer
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H A D | GlFunctorLifecycleListener.h | 23 namespace uirenderer { namespace in namespace:android 31 }; // namespace uirenderer
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H A D | IContextFactory.h | 20 namespace uirenderer { namespace in namespace:android 36 } /* namespace uirenderer */
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H A D | Readback.h | 25 namespace uirenderer { namespace in namespace:android 43 } // namespace uirenderer
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H A D | SkiaCanvas.cpp | 66 virtual uirenderer::DisplayList* finishRecording() override { 153 virtual void drawRoundRect(uirenderer::CanvasPropertyPrimitive* left, 154 uirenderer::CanvasPropertyPrimitive* top, uirenderer::CanvasPropertyPrimitive* right, 155 uirenderer::CanvasPropertyPrimitive* bottom, uirenderer::CanvasPropertyPrimitive* rx, 156 uirenderer::CanvasPropertyPrimitive* ry, uirenderer::CanvasPropertyPaint* paint) override; 157 virtual void drawCircle(uirenderer::CanvasPropertyPrimitive* x, 158 uirenderer [all...] |
/frameworks/base/libs/hwui/renderthread/ |
H A D | RenderTask.cpp | 23 namespace uirenderer { namespace in namespace:android 34 } /* namespace uirenderer */
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/frameworks/base/libs/hwui/utils/ |
H A D | Pair.h | 23 namespace uirenderer { namespace in namespace:android 43 }; // namespace uirenderer 46 struct trait_trivial_ctor< uirenderer::Pair<F, S> > 49 struct trait_trivial_dtor< uirenderer::Pair<F, S> > 52 struct trait_trivial_copy< uirenderer::Pair<F, S> > 55 struct trait_trivial_move< uirenderer::Pair<F, S> >
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H A D | GLUtils.h | 24 namespace uirenderer { namespace in namespace:android 47 } /* namespace uirenderer */
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H A D | TimeUtils.h | 22 namespace uirenderer { namespace in namespace:android 36 } /* namespace uirenderer */
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H A D | TestWindowContext.cpp | 35 * Helper class for setting up android::uirenderer::renderthread::RenderProxy. 37 class ContextFactory : public android::uirenderer::IContextFactory { 39 android::uirenderer::AnimationContext* createAnimationContext 40 (android::uirenderer::renderthread::TimeLord& clock) override { 41 return new android::uirenderer::AnimationContext(clock); 48 namespace uirenderer { namespace in namespace:android 74 mRootNode.reset(new android::uirenderer::RenderNode()); 79 mRootNode->setPropertyFieldsDirty(android::uirenderer::RenderNode::GENERIC); 82 (new android::uirenderer::renderthread::RenderProxy(false, 88 android::uirenderer [all...] |
/frameworks/base/libs/hwui/hwui/ |
H A D | Canvas.h | 32 namespace uirenderer { namespace in namespace:android 56 namespace uirenderer { namespace in namespace:android 62 typedef uirenderer::VectorDrawable::Tree VectorDrawableRoot; 112 virtual uirenderer::DisplayList* finishRecording() = 0; 118 virtual void drawRoundRect(uirenderer::CanvasPropertyPrimitive* left, 119 uirenderer::CanvasPropertyPrimitive* top, uirenderer::CanvasPropertyPrimitive* right, 120 uirenderer::CanvasPropertyPrimitive* bottom, uirenderer::CanvasPropertyPrimitive* rx, 121 uirenderer [all...] |
/frameworks/base/libs/hwui/tests/unit/ |
H A D | OpDumperTests.cpp | 23 using namespace android::uirenderer; 27 RectOp op(uirenderer::Rect(100, 100), Matrix4::identity(), nullptr, &paint); 37 ClipRect clipRect(uirenderer::Rect(50, 50));
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H A D | DeviceInfoTests.cpp | 22 using namespace android::uirenderer;
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H A D | RenderNodeTests.cpp | 29 using namespace android::uirenderer; 30 using namespace android::uirenderer::renderthread; 32 class ContextFactory : public android::uirenderer::IContextFactory { 34 android::uirenderer::AnimationContext* createAnimationContext 35 (android::uirenderer::renderthread::TimeLord& clock) override { 36 return new android::uirenderer::AnimationContext(clock);
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/frameworks/base/include/private/hwui/ |
H A D | DrawGlInfo.h | 21 namespace uirenderer { namespace in namespace:android 86 }; // namespace uirenderer
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/frameworks/base/libs/hwui/renderstate/ |
H A D | PixelBufferState.cpp | 19 namespace uirenderer { namespace in namespace:android 43 } /* namespace uirenderer */
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H A D | PixelBufferState.h | 22 namespace uirenderer { namespace in namespace:android 34 } /* namespace uirenderer */
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/frameworks/base/libs/hwui/tests/common/ |
H A D | TestScene.cpp | 20 namespace uirenderer { namespace in namespace:android 35 } /* namespace uirenderer */
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H A D | TestContext.h | 29 namespace uirenderer { namespace in namespace:android 33 #define dp(x) ((x) * android::uirenderer::test::gDisplay.density) 54 } // namespace uirenderer
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