Searched refs:nextAcquire (Results 1 - 1 of 1) sorted by relevance

/hardware/intel/common/libmix/videodecoder/
H A DVideoDecoderBase.cpp596 int nextAcquire = mSurfaceAcquirePos; local
601 acquiredBuffer = mSurfaceBuffers + nextAcquire;
610 if (i == nextAcquire) {
614 // use mSurfaces[nextAcquire] instead of acquiredBuffer->renderBuffer.surface as its the actual surface to use.
615 if (temp->renderBuffer.surface == mSurfaces[nextAcquire] &&
626 nextAcquire++;
627 if (nextAcquire == mNumSurfaces) {
628 nextAcquire = 0;
630 if (nextAcquire == mSurfaceAcquirePos) {
640 mSurfaceAcquirePos = nextAcquire;
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