/hardware/bsp/intel/peripheral/audio/generic/ |
H A D | audio_hal.c | 88 bool standby; member in struct:audio_device 99 bool standby; member in struct:stream_out 124 bool standby; member in struct:stream_in 396 if (!out->standby) { 400 out->standby = true; 434 if (!out->standby) 494 if (out->standby) { 501 out->standby = false; 606 out->stream.common.standby = out_standby; 701 out->standby [all...] |
/hardware/libhardware/modules/usbaudio/ |
H A D | audio_hal.c | 70 bool standby; member in struct:audio_device 83 bool standby; member in struct:stream_out 114 bool standby; member in struct:stream_in 335 if (!out->standby) { 339 out->standby = true; 381 if (!out->standby) 440 if (out->standby) { 447 out->standby = false; 550 out->stream.common.standby = out_standby; 649 out->standby [all...] |
/hardware/libhardware_legacy/audio/ |
H A D | AudioDumpInterface.cpp | 117 dumpOut->standby(); 179 dumpIn->standby(); 303 status_t AudioStreamOutDump::standby() function in class:android::AudioStreamOutDump 305 ALOGV("AudioStreamOutDump standby(), mFile %p, mFinalStream %p", mFile, mFinalStream); 308 if (mFinalStream != 0 ) return mFinalStream->standby(); 500 status_t AudioStreamInDump::standby() function in class:android::AudioStreamInDump 502 ALOGV("AudioStreamInDump standby(), mFile %p, mFinalStream %p", mFile, mFinalStream); 505 if (mFinalStream != 0 ) return mFinalStream->standby();
|
H A D | AudioHardwareGeneric.h | 57 virtual status_t standby(); 91 virtual status_t standby() { return NO_ERROR; } function in class:android_audio_legacy::AudioStreamInGeneric
|
H A D | AudioHardwareStub.h | 40 virtual status_t standby(); 57 virtual status_t standby() { return NO_ERROR; } function in class:android_audio_legacy::AudioStreamInStub
|
H A D | A2dpAudioInterface.cpp | 329 standby(); 352 status_t A2dpAudioInterface::A2dpAudioStreamOut::standby() function in class:android_audio_legacy::A2dpAudioInterface::A2dpAudioStreamOut 396 standby(); 467 standby();
|
H A D | AudioDumpInterface.h | 52 virtual status_t standby(); 94 virtual status_t standby();
|
H A D | A2dpAudioInterface.h | 93 status_t standby();
|
H A D | AudioHardwareStub.cpp | 136 status_t AudioStreamOutStub::standby() function in class:android_audio_legacy::AudioStreamOutStub
|
H A D | audio_hw_hal.cpp | 173 return out->legacy_out->standby(); 323 return in->legacy_in->standby(); 522 out->stream.common.standby = out_standby; 588 in->stream.common.standby = in_standby;
|
H A D | AudioHardwareGeneric.cpp | 239 status_t AudioStreamOutGeneric::standby() function in class:android_audio_legacy::AudioStreamOutGeneric 241 // Implement: audio hardware to standby mode
|
/hardware/intel/audio_media/hdmi/ |
H A D | tinyaudio_hw.c | 120 bool standby; member in struct:audio_device 130 bool standby; member in struct:stream_out 349 ALOGV("%s enter standby = %d",__func__,out->standby); 354 if (!out->standby && activePcm) { 357 out->standby = true; 579 out->standby = true; 582 if (out->standby) { 587 out->standby = false; 730 out->stream.common.standby [all...] |
/hardware/libhardware/modules/audio/ |
H A D | audio_hw.c | 135 // we don't sleep when we exit standby (this is typical for a real alsa buffer). 253 // we do a full sleep when exiting standby. 254 const bool standby = in->last_read_time_us == 0; local 255 const int64_t elapsed_time_since_last_read = standby ? 314 out->stream.common.standby = out_standby; 441 in->stream.common.standby = in_standby;
|
/hardware/libhardware_legacy/include/hardware_legacy/ |
H A D | AudioHardwareInterface.h | 93 * Put the audio hardware output into standby mode. Returns 96 virtual status_t standby() = 0; 106 // The audio flinger will put the output in standby and then change the parameter value. 111 // the output has exited standby 168 * Put the audio hardware input into standby mode. Returns 171 virtual status_t standby() = 0; 178 // The audio flinger will put the input in standby and then change the parameter value.
|
/hardware/qcom/audio/hal/ |
H A D | audio_hw.h | 180 int standby; member in struct:stream_out 191 uint64_t written; /* total frames written, not cleared when entering standby */ 223 int standby; member in struct:stream_in 231 int64_t frames_read; /* total frames read, not cleared when entering standby */
|
H A D | audio_hw.c | 1864 if (!out->standby) { 1869 out->standby = true; 1899 if (!out->standby) { 1920 // If we're not in standby, we may be blocked on a write. 1922 dprintf(fd, " Standby: %s\n", out->standby ? "yes" : "no"); 1997 * continues to write data until standby time (3sec). 1999 * Avoid this by routing audio to speaker until standby. 2041 if (!out->standby) { 2222 // we don't sleep when we exit standby (this is typical for a real alsa buffer). 2249 if (out->standby) { [all...] |
/hardware/qcom/audio/legacy/alsa_sound/ |
H A D | AudioHardwareALSA.h | 197 status_t (*standby)(alsa_handle_t *); member in struct:android_audio_legacy::alsa_device_t 322 virtual status_t standby(); 333 // the output has exited standby 379 virtual status_t standby();
|
H A D | audio_hw_hal.cpp | 193 return out->qcom_out->standby(); 342 return in->qcom_in->standby(); 538 out->stream.common.standby = out_standby; 588 out->stream.common.standby = out_standby; 656 in->stream.common.standby = in_standby;
|
H A D | AudioStreamOutALSA.cpp | 335 status_t AudioStreamOutALSA::standby() function in class:android_audio_legacy::AudioStreamOutALSA 339 ALOGV("standby"); 357 mHandle->module->standby(mHandle); 377 // the output has exited standby
|
H A D | AudioStreamInALSA.cpp | 573 status_t AudioStreamInALSA::standby() function in class:android_audio_legacy::AudioStreamInALSA 577 ALOGD("standby"); 585 ALOGD("standby"); 589 ALOGD(" into standby, stop record"); 594 mHandle->module->standby(mHandle);
|
H A D | alsa_default.cpp | 143 dev->standby = s_standby;
|
/hardware/qcom/audio/hal/audio_extn/ |
H A D | soundtrigger.c | 139 if (in->standby) 140 in->standby = false;
|
/hardware/libhardware/include/hardware/ |
H A D | audio.h | 205 * Put the audio hardware input/output into standby mode. 206 * Driver should exit from standby mode at the next I/O operation. 209 int (*standby)(struct audio_stream *stream); member in struct:audio_stream 235 * The audio flinger will put the stream in standby and then change the 316 * the output has exited standby 386 * The count is not reset to zero when output enters standby.
|
/hardware/libhardware/modules/audio_remote_submix/ |
H A D | audio_hw.cpp | 194 bool output_standby_rec_thr; // output standby state as seen from record thread 1104 // keep track of when we exit input standby (== first read == start "real recording") 1385 out->stream.common.standby = out_standby; 1624 in->stream.common.standby = in_standby;
|