Searched refs:axisId (Results 1 - 3 of 3) sorted by relevance

/frameworks/native/include/input/
H A DInputEventLabels.h447 static const char* getAxisLabel(int32_t axisId) { argument
448 return lookupLabelByValue(axisId, AXES);
/frameworks/native/services/inputflinger/
H A DInputReader.h2018 bool haveAxis(int32_t axisId);
2030 static void addMotionRange(int32_t axisId, const Axis& axis, InputDeviceInfo* info);
H A DInputReader.cpp6872 void JoystickInputMapper::addMotionRange(int32_t axisId, const Axis& axis, argument
6874 info->addMotionRange(axisId, AINPUT_SOURCE_JOYSTICK,
6879 int32_t compatAxis = getCompatAxis(axisId);
7031 bool JoystickInputMapper::haveAxis(int32_t axisId) { argument
7035 if (axis.axisInfo.axis == axisId
7037 && axis.axisInfo.highAxis == axisId)) {

Completed in 80 milliseconds