Searched refs:interactive (Results 1 - 14 of 14) sorted by relevance

/frameworks/base/core/java/android/view/inputmethod/
H A DInputMethodManagerInternal.java29 void setInteractive(boolean interactive); argument
/frameworks/base/core/java/android/hardware/input/
H A DInputManagerInternal.java44 public abstract void setInteractive(boolean interactive); argument
/frameworks/base/services/core/java/com/android/server/power/
H A DNotifier.java105 // The current interactive state. This is set as soon as an interactive state
113 // The pending interactive state that we will eventually want to broadcast.
121 // The currently broadcasted interactive state. This reflects what other parts of the
158 // Initialize interactive state for battery stats.
340 final boolean interactive = PowerManagerInternal.isInteractive(wakefulness);
343 + ", reason=" + reason + ", interactive=" + interactive);
355 // Handle any early interactive state changes.
357 if (mInteractive != interactive) {
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H A DPowerManagerService.java251 // Timestamp of last interactive power hint.
297 // True if interactive mode is enabled.
321 // True to decouple interactive mode from the display state.
2337 final boolean interactive = mDisplayPowerRequest.isBrightOrDim();
2356 // Inform the power HAL about interactive mode.
2357 // Although we could set interactive strictly based on the wakefulness
2359 // the display policy state instead so that the interactive state observed
2363 // When becoming non-interactive, we want to defer sending this signal
2367 if (interactive || mDisplayReady) {
2368 setHalInteractiveModeLocked(interactive);
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/frameworks/base/services/core/jni/
H A Dcom_android_server_input_InputManagerService.cpp205 void setInteractive(bool interactive);
770 void NativeInputManager::setInteractive(bool interactive) { argument
771 mInteractive = interactive;
878 bool interactive = mInteractive.load(); local
879 if (interactive) {
903 if (interactive) {
915 bool interactive = mInteractive.load(); local
916 if (interactive) {
935 if (interactive) {
1376 jclass clazz, jlong ptr, jboolean interactive) {
1375 nativeSetInteractive(JNIEnv* env, jclass clazz, jlong ptr, jboolean interactive) argument
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/frameworks/base/core/java/com/android/internal/app/
H A DIBatteryStats.aidl93 void noteInteractive(boolean interactive);
/frameworks/base/services/core/java/com/android/server/
H A DGestureLauncherService.java255 public boolean interceptPowerKeyDown(KeyEvent event, boolean interactive, argument
265 intercept = interactive;
H A DInputMethodManagerService.java441 * True if the device is currently interactive with user. The value is true initially.
2983 private void handleSetInteractive(final boolean interactive) { argument
2985 mIsInteractive = interactive;
2986 updateSystemUiLocked(mCurToken, interactive ? mImeWindowVis : 0, mBackDisposition);
3885 public void setInteractive(boolean interactive) { argument
3888 interactive ? 1 : 0, 0));
H A DAlarmManagerService.java1384 pw.print(" Time since non-interactive: ");
1473 pw.print(", max non-interactive time: ");
1995 void interactiveStateChangedLocked(boolean interactive) { argument
1996 if (mInteractive != interactive) {
1997 mInteractive = interactive;
1999 if (interactive) {
/frameworks/base/services/core/java/com/android/server/policy/
H A DPhoneWindowManager.java692 // Whether to support long press from power button in non-interactive mode
1113 private void interceptPowerKeyDown(KeyEvent event, boolean interactive) { argument
1126 boolean panic = mImmersiveModeConfirmation.onPowerKeyDown(interactive,
1134 if (interactive && !mScreenshotChordPowerKeyTriggered
1151 && telecomManager.isInCall() && interactive) {
1162 gesturedServiceIntercepted = gestureService.interceptPowerKeyDown(event, interactive,
1174 if (interactive) {
1175 // When interactive, we're already awake.
1205 private void interceptPowerKeyUp(KeyEvent event, boolean interactive, boolean canceled) { argument
1221 interactive
1273 powerPress(long eventTime, boolean interactive, int count) argument
1310 powerMultiPressAction(long eventTime, boolean interactive, int behavior) argument
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/frameworks/base/core/java/android/service/dreams/
H A DDreamService.java62 * <p>Dreams are interactive screensavers launched when a charging device is idle, or docked in a
470 * Marks this dream as interactive to receive input events.
472 * <p>Non-interactive dreams (default) will dismiss on the first input event.</p>
476 * @param interactive True if this dream will handle input events.
478 public void setInteractive(boolean interactive) { argument
479 mInteractive = interactive;
483 * Returns whether or not this dream is interactive. Defaults to false.
1085 if (isInteractive()) pw.print(" interactive");
/frameworks/base/services/core/java/com/android/server/am/
H A DBatteryStatsService.java571 public void noteInteractive(boolean interactive) { argument
574 mStats.noteInteractiveLocked(interactive);
/frameworks/base/services/core/java/com/android/server/input/
H A DInputManagerService.java222 private static native void nativeSetInteractive(long ptr, boolean interactive); argument
2279 public void setInteractive(boolean interactive) { argument
2280 nativeSetInteractive(mPtr, interactive);
/frameworks/base/core/java/com/android/internal/os/
H A DBatteryStatsImpl.java3784 public void noteInteractiveLocked(boolean interactive) { argument
3785 if (mInteractive != interactive) {
3787 mInteractive = interactive;
3788 if (DEBUG) Slog.v(TAG, "Interactive: " + interactive);
3789 if (interactive) {

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