Searched refs:uirenderer (Results 1 - 25 of 285) sorted by relevance

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/frameworks/base/libs/hwui/tests/common/scenes/
H A DTestSceneBase.h30 using namespace android::uirenderer;
31 using namespace android::uirenderer::renderthread;
32 using namespace android::uirenderer::test;
/frameworks/base/libs/hwui/
H A DFrameMetricsObserver.h22 namespace uirenderer { namespace in namespace:android
29 }; // namespace uirenderer
H A DOpDumper.h22 namespace uirenderer { namespace in namespace:android
32 }; // namespace uirenderer
H A DAmbientShadow.h25 namespace uirenderer { namespace in namespace:android
39 }; // namespace uirenderer
H A DDeviceInfo.h23 namespace uirenderer { namespace in namespace:android
51 } /* namespace uirenderer */
H A DFrameInfo.cpp21 namespace uirenderer { namespace in namespace:android
53 } /* namespace uirenderer */
H A DGammaFontRenderer.cpp22 namespace uirenderer { namespace in namespace:android
41 }; // namespace uirenderer
H A DGlFunctorLifecycleListener.h23 namespace uirenderer { namespace in namespace:android
31 }; // namespace uirenderer
H A DIContextFactory.h20 namespace uirenderer { namespace in namespace:android
36 } /* namespace uirenderer */
H A DReadback.h25 namespace uirenderer { namespace in namespace:android
43 } // namespace uirenderer
H A DSkiaCanvas.cpp66 virtual uirenderer::DisplayList* finishRecording() override {
153 virtual void drawRoundRect(uirenderer::CanvasPropertyPrimitive* left,
154 uirenderer::CanvasPropertyPrimitive* top, uirenderer::CanvasPropertyPrimitive* right,
155 uirenderer::CanvasPropertyPrimitive* bottom, uirenderer::CanvasPropertyPrimitive* rx,
156 uirenderer::CanvasPropertyPrimitive* ry, uirenderer::CanvasPropertyPaint* paint) override;
157 virtual void drawCircle(uirenderer::CanvasPropertyPrimitive* x,
158 uirenderer
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/frameworks/base/libs/hwui/renderthread/
H A DRenderTask.cpp23 namespace uirenderer { namespace in namespace:android
34 } /* namespace uirenderer */
/frameworks/base/libs/hwui/utils/
H A DPair.h23 namespace uirenderer { namespace in namespace:android
43 }; // namespace uirenderer
46 struct trait_trivial_ctor< uirenderer::Pair<F, S> >
49 struct trait_trivial_dtor< uirenderer::Pair<F, S> >
52 struct trait_trivial_copy< uirenderer::Pair<F, S> >
55 struct trait_trivial_move< uirenderer::Pair<F, S> >
H A DGLUtils.h24 namespace uirenderer { namespace in namespace:android
47 } /* namespace uirenderer */
H A DTimeUtils.h22 namespace uirenderer { namespace in namespace:android
36 } /* namespace uirenderer */
H A DTestWindowContext.cpp35 * Helper class for setting up android::uirenderer::renderthread::RenderProxy.
37 class ContextFactory : public android::uirenderer::IContextFactory {
39 android::uirenderer::AnimationContext* createAnimationContext
40 (android::uirenderer::renderthread::TimeLord& clock) override {
41 return new android::uirenderer::AnimationContext(clock);
48 namespace uirenderer { namespace in namespace:android
74 mRootNode.reset(new android::uirenderer::RenderNode());
79 mRootNode->setPropertyFieldsDirty(android::uirenderer::RenderNode::GENERIC);
82 (new android::uirenderer::renderthread::RenderProxy(false,
88 android::uirenderer
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/frameworks/base/libs/hwui/hwui/
H A DCanvas.h32 namespace uirenderer { namespace in namespace:android
56 namespace uirenderer { namespace in namespace:android
62 typedef uirenderer::VectorDrawable::Tree VectorDrawableRoot;
112 virtual uirenderer::DisplayList* finishRecording() = 0;
118 virtual void drawRoundRect(uirenderer::CanvasPropertyPrimitive* left,
119 uirenderer::CanvasPropertyPrimitive* top, uirenderer::CanvasPropertyPrimitive* right,
120 uirenderer::CanvasPropertyPrimitive* bottom, uirenderer::CanvasPropertyPrimitive* rx,
121 uirenderer
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/frameworks/base/libs/hwui/tests/unit/
H A DOpDumperTests.cpp23 using namespace android::uirenderer;
27 RectOp op(uirenderer::Rect(100, 100), Matrix4::identity(), nullptr, &paint);
37 ClipRect clipRect(uirenderer::Rect(50, 50));
H A DDeviceInfoTests.cpp22 using namespace android::uirenderer;
H A DRenderNodeTests.cpp29 using namespace android::uirenderer;
30 using namespace android::uirenderer::renderthread;
32 class ContextFactory : public android::uirenderer::IContextFactory {
34 android::uirenderer::AnimationContext* createAnimationContext
35 (android::uirenderer::renderthread::TimeLord& clock) override {
36 return new android::uirenderer::AnimationContext(clock);
/frameworks/base/include/private/hwui/
H A DDrawGlInfo.h21 namespace uirenderer { namespace in namespace:android
86 }; // namespace uirenderer
/frameworks/base/libs/hwui/renderstate/
H A DPixelBufferState.cpp19 namespace uirenderer { namespace in namespace:android
43 } /* namespace uirenderer */
H A DPixelBufferState.h22 namespace uirenderer { namespace in namespace:android
34 } /* namespace uirenderer */
/frameworks/base/libs/hwui/tests/common/
H A DTestScene.cpp20 namespace uirenderer { namespace in namespace:android
35 } /* namespace uirenderer */
H A DTestContext.h29 namespace uirenderer { namespace in namespace:android
33 #define dp(x) ((x) * android::uirenderer::test::gDisplay.density)
54 } // namespace uirenderer

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