code_generator.h revision c6b4dd8980350aaf250f0185f73e9c42ec17cd57
1/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ART_COMPILER_OPTIMIZING_CODE_GENERATOR_H_
18#define ART_COMPILER_OPTIMIZING_CODE_GENERATOR_H_
19
20#include "arch/instruction_set.h"
21#include "arch/instruction_set_features.h"
22#include "base/bit_field.h"
23#include "driver/compiler_options.h"
24#include "globals.h"
25#include "locations.h"
26#include "memory_region.h"
27#include "nodes.h"
28#include "stack_map_stream.h"
29
30namespace art {
31
32// Binary encoding of 2^32 for type double.
33static int64_t constexpr k2Pow32EncodingForDouble = INT64_C(0x41F0000000000000);
34// Binary encoding of 2^31 for type double.
35static int64_t constexpr k2Pow31EncodingForDouble = INT64_C(0x41E0000000000000);
36
37// Maximum value for a primitive integer.
38static int32_t constexpr kPrimIntMax = 0x7fffffff;
39// Maximum value for a primitive long.
40static int64_t constexpr kPrimLongMax = 0x7fffffffffffffff;
41
42class Assembler;
43class CodeGenerator;
44class DexCompilationUnit;
45class ParallelMoveResolver;
46class SrcMapElem;
47template <class Alloc>
48class SrcMap;
49using DefaultSrcMap = SrcMap<std::allocator<SrcMapElem>>;
50
51class CodeAllocator {
52 public:
53  CodeAllocator() {}
54  virtual ~CodeAllocator() {}
55
56  virtual uint8_t* Allocate(size_t size) = 0;
57
58 private:
59  DISALLOW_COPY_AND_ASSIGN(CodeAllocator);
60};
61
62struct PcInfo {
63  uint32_t dex_pc;
64  uintptr_t native_pc;
65};
66
67class SlowPathCode : public ArenaObject<kArenaAllocSlowPaths> {
68 public:
69  SlowPathCode() {
70    for (size_t i = 0; i < kMaximumNumberOfExpectedRegisters; ++i) {
71      saved_core_stack_offsets_[i] = kRegisterNotSaved;
72      saved_fpu_stack_offsets_[i] = kRegisterNotSaved;
73    }
74  }
75
76  virtual ~SlowPathCode() {}
77
78  virtual void EmitNativeCode(CodeGenerator* codegen) = 0;
79
80  void SaveLiveRegisters(CodeGenerator* codegen, LocationSummary* locations);
81  void RestoreLiveRegisters(CodeGenerator* codegen, LocationSummary* locations);
82  void RecordPcInfo(CodeGenerator* codegen, HInstruction* instruction, uint32_t dex_pc);
83
84  bool IsCoreRegisterSaved(int reg) const {
85    return saved_core_stack_offsets_[reg] != kRegisterNotSaved;
86  }
87
88  bool IsFpuRegisterSaved(int reg) const {
89    return saved_fpu_stack_offsets_[reg] != kRegisterNotSaved;
90  }
91
92  uint32_t GetStackOffsetOfCoreRegister(int reg) const {
93    return saved_core_stack_offsets_[reg];
94  }
95
96  uint32_t GetStackOffsetOfFpuRegister(int reg) const {
97    return saved_fpu_stack_offsets_[reg];
98  }
99
100 private:
101  static constexpr size_t kMaximumNumberOfExpectedRegisters = 32;
102  static constexpr uint32_t kRegisterNotSaved = -1;
103  uint32_t saved_core_stack_offsets_[kMaximumNumberOfExpectedRegisters];
104  uint32_t saved_fpu_stack_offsets_[kMaximumNumberOfExpectedRegisters];
105  DISALLOW_COPY_AND_ASSIGN(SlowPathCode);
106};
107
108class CodeGenerator {
109 public:
110  // Compiles the graph to executable instructions. Returns whether the compilation
111  // succeeded.
112  void CompileBaseline(CodeAllocator* allocator, bool is_leaf = false);
113  void CompileOptimized(CodeAllocator* allocator);
114  static CodeGenerator* Create(HGraph* graph,
115                               InstructionSet instruction_set,
116                               const InstructionSetFeatures& isa_features,
117                               const CompilerOptions& compiler_options);
118  virtual ~CodeGenerator() {}
119
120  HGraph* GetGraph() const { return graph_; }
121
122  HBasicBlock* GetNextBlockToEmit() const;
123  HBasicBlock* FirstNonEmptyBlock(HBasicBlock* block) const;
124  bool GoesToNextBlock(HBasicBlock* current, HBasicBlock* next) const;
125
126  size_t GetStackSlotOfParameter(HParameterValue* parameter) const {
127    // Note that this follows the current calling convention.
128    return GetFrameSize()
129        + kVRegSize  // Art method
130        + parameter->GetIndex() * kVRegSize;
131  }
132
133  virtual void Initialize() = 0;
134  virtual void Finalize(CodeAllocator* allocator);
135  virtual void GenerateFrameEntry() = 0;
136  virtual void GenerateFrameExit() = 0;
137  virtual void Bind(HBasicBlock* block) = 0;
138  virtual void Move(HInstruction* instruction, Location location, HInstruction* move_for) = 0;
139  virtual Assembler* GetAssembler() = 0;
140  virtual size_t GetWordSize() const = 0;
141  virtual size_t GetFloatingPointSpillSlotSize() const = 0;
142  virtual uintptr_t GetAddressOf(HBasicBlock* block) const = 0;
143  void InitializeCodeGeneration(size_t number_of_spill_slots,
144                                size_t maximum_number_of_live_core_registers,
145                                size_t maximum_number_of_live_fp_registers,
146                                size_t number_of_out_slots,
147                                const GrowableArray<HBasicBlock*>& block_order);
148  int32_t GetStackSlot(HLocal* local) const;
149  Location GetTemporaryLocation(HTemporary* temp) const;
150
151  uint32_t GetFrameSize() const { return frame_size_; }
152  void SetFrameSize(uint32_t size) { frame_size_ = size; }
153  uint32_t GetCoreSpillMask() const { return core_spill_mask_; }
154  uint32_t GetFpuSpillMask() const { return fpu_spill_mask_; }
155
156  size_t GetNumberOfCoreRegisters() const { return number_of_core_registers_; }
157  size_t GetNumberOfFloatingPointRegisters() const { return number_of_fpu_registers_; }
158  virtual void SetupBlockedRegisters(bool is_baseline) const = 0;
159
160  virtual void ComputeSpillMask() {
161    core_spill_mask_ = allocated_registers_.GetCoreRegisters() & core_callee_save_mask_;
162    DCHECK_NE(core_spill_mask_, 0u) << "At least the return address register must be saved";
163    fpu_spill_mask_ = allocated_registers_.GetFloatingPointRegisters() & fpu_callee_save_mask_;
164  }
165
166  static uint32_t ComputeRegisterMask(const int* registers, size_t length) {
167    uint32_t mask = 0;
168    for (size_t i = 0, e = length; i < e; ++i) {
169      mask |= (1 << registers[i]);
170    }
171    return mask;
172  }
173
174  virtual void DumpCoreRegister(std::ostream& stream, int reg) const = 0;
175  virtual void DumpFloatingPointRegister(std::ostream& stream, int reg) const = 0;
176  virtual InstructionSet GetInstructionSet() const = 0;
177
178  const CompilerOptions& GetCompilerOptions() const { return compiler_options_; }
179
180  // Saves the register in the stack. Returns the size taken on stack.
181  virtual size_t SaveCoreRegister(size_t stack_index, uint32_t reg_id) = 0;
182  // Restores the register from the stack. Returns the size taken on stack.
183  virtual size_t RestoreCoreRegister(size_t stack_index, uint32_t reg_id) = 0;
184
185  virtual size_t SaveFloatingPointRegister(size_t stack_index, uint32_t reg_id) = 0;
186  virtual size_t RestoreFloatingPointRegister(size_t stack_index, uint32_t reg_id) = 0;
187
188  virtual bool NeedsTwoRegisters(Primitive::Type type) const = 0;
189  // Returns whether we should split long moves in parallel moves.
190  virtual bool ShouldSplitLongMoves() const { return false; }
191
192  bool IsCoreCalleeSaveRegister(int reg) const {
193    return (core_callee_save_mask_ & (1 << reg)) != 0;
194  }
195
196  bool IsFloatingPointCalleeSaveRegister(int reg) const {
197    return (fpu_callee_save_mask_ & (1 << reg)) != 0;
198  }
199
200  void RecordPcInfo(HInstruction* instruction, uint32_t dex_pc, SlowPathCode* slow_path = nullptr);
201  bool CanMoveNullCheckToUser(HNullCheck* null_check);
202  void MaybeRecordImplicitNullCheck(HInstruction* instruction);
203
204  void AddSlowPath(SlowPathCode* slow_path) {
205    slow_paths_.Add(slow_path);
206  }
207
208  void BuildSourceMap(DefaultSrcMap* src_map) const;
209  void BuildMappingTable(std::vector<uint8_t>* vector) const;
210  void BuildVMapTable(std::vector<uint8_t>* vector) const;
211  void BuildNativeGCMap(
212      std::vector<uint8_t>* vector, const DexCompilationUnit& dex_compilation_unit) const;
213  void BuildStackMaps(std::vector<uint8_t>* vector);
214
215  bool IsLeafMethod() const {
216    return is_leaf_;
217  }
218
219  void MarkNotLeaf() {
220    is_leaf_ = false;
221    requires_current_method_ = true;
222  }
223
224  void SetRequiresCurrentMethod() {
225    requires_current_method_ = true;
226  }
227
228  bool RequiresCurrentMethod() const {
229    return requires_current_method_;
230  }
231
232  // Clears the spill slots taken by loop phis in the `LocationSummary` of the
233  // suspend check. This is called when the code generator generates code
234  // for the suspend check at the back edge (instead of where the suspend check
235  // is, which is the loop entry). At this point, the spill slots for the phis
236  // have not been written to.
237  void ClearSpillSlotsFromLoopPhisInStackMap(HSuspendCheck* suspend_check) const;
238
239  bool* GetBlockedCoreRegisters() const { return blocked_core_registers_; }
240  bool* GetBlockedFloatingPointRegisters() const { return blocked_fpu_registers_; }
241
242  // Helper that returns the pointer offset of an index in an object array.
243  // Note: this method assumes we always have the same pointer size, regardless
244  // of the architecture.
245  static size_t GetCacheOffset(uint32_t index);
246
247  void EmitParallelMoves(Location from1, Location to1, Location from2, Location to2);
248
249  static bool StoreNeedsWriteBarrier(Primitive::Type type, HInstruction* value) {
250    // Check that null value is not represented as an integer constant.
251    DCHECK(type != Primitive::kPrimNot || !value->IsIntConstant());
252    return type == Primitive::kPrimNot && !value->IsNullConstant();
253  }
254
255  void AddAllocatedRegister(Location location) {
256    allocated_registers_.Add(location);
257  }
258
259  void AllocateLocations(HInstruction* instruction);
260
261  // Tells whether the stack frame of the compiled method is
262  // considered "empty", that is either actually having a size of zero,
263  // or just containing the saved return address register.
264  bool HasEmptyFrame() const {
265    return GetFrameSize() == (CallPushesPC() ? GetWordSize() : 0);
266  }
267
268  static int32_t GetInt32ValueOf(HConstant* constant) {
269    if (constant->IsIntConstant()) {
270      return constant->AsIntConstant()->GetValue();
271    } else if (constant->IsNullConstant()) {
272      return 0;
273    } else {
274      DCHECK(constant->IsFloatConstant());
275      return bit_cast<int32_t, float>(constant->AsFloatConstant()->GetValue());
276    }
277  }
278
279  static int64_t GetInt64ValueOf(HConstant* constant) {
280    if (constant->IsIntConstant()) {
281      return constant->AsIntConstant()->GetValue();
282    } else if (constant->IsNullConstant()) {
283      return 0;
284    } else if (constant->IsFloatConstant()) {
285      return bit_cast<int32_t, float>(constant->AsFloatConstant()->GetValue());
286    } else if (constant->IsLongConstant()) {
287      return constant->AsLongConstant()->GetValue();
288    } else {
289      DCHECK(constant->IsDoubleConstant());
290      return bit_cast<int64_t, double>(constant->AsDoubleConstant()->GetValue());
291    }
292  }
293
294  size_t GetFirstRegisterSlotInSlowPath() const {
295    return first_register_slot_in_slow_path_;
296  }
297
298  uint32_t FrameEntrySpillSize() const {
299    return GetFpuSpillSize() + GetCoreSpillSize();
300  }
301
302
303 protected:
304  CodeGenerator(HGraph* graph,
305                size_t number_of_core_registers,
306                size_t number_of_fpu_registers,
307                size_t number_of_register_pairs,
308                uint32_t core_callee_save_mask,
309                uint32_t fpu_callee_save_mask,
310                const CompilerOptions& compiler_options)
311      : frame_size_(0),
312        core_spill_mask_(0),
313        fpu_spill_mask_(0),
314        first_register_slot_in_slow_path_(0),
315        blocked_core_registers_(graph->GetArena()->AllocArray<bool>(number_of_core_registers)),
316        blocked_fpu_registers_(graph->GetArena()->AllocArray<bool>(number_of_fpu_registers)),
317        blocked_register_pairs_(graph->GetArena()->AllocArray<bool>(number_of_register_pairs)),
318        number_of_core_registers_(number_of_core_registers),
319        number_of_fpu_registers_(number_of_fpu_registers),
320        number_of_register_pairs_(number_of_register_pairs),
321        core_callee_save_mask_(core_callee_save_mask),
322        fpu_callee_save_mask_(fpu_callee_save_mask),
323        graph_(graph),
324        compiler_options_(compiler_options),
325        pc_infos_(graph->GetArena(), 32),
326        slow_paths_(graph->GetArena(), 8),
327        block_order_(nullptr),
328        current_block_index_(0),
329        is_leaf_(true),
330        requires_current_method_(false),
331        stack_map_stream_(graph->GetArena()) {}
332
333  // Register allocation logic.
334  void AllocateRegistersLocally(HInstruction* instruction) const;
335
336  // Backend specific implementation for allocating a register.
337  virtual Location AllocateFreeRegister(Primitive::Type type) const = 0;
338
339  static size_t FindFreeEntry(bool* array, size_t length);
340  static size_t FindTwoFreeConsecutiveAlignedEntries(bool* array, size_t length);
341
342  virtual Location GetStackLocation(HLoadLocal* load) const = 0;
343
344  virtual ParallelMoveResolver* GetMoveResolver() = 0;
345  virtual HGraphVisitor* GetLocationBuilder() = 0;
346  virtual HGraphVisitor* GetInstructionVisitor() = 0;
347
348  // Returns the location of the first spilled entry for floating point registers,
349  // relative to the stack pointer.
350  uint32_t GetFpuSpillStart() const {
351    return GetFrameSize() - FrameEntrySpillSize();
352  }
353
354  uint32_t GetFpuSpillSize() const {
355    return POPCOUNT(fpu_spill_mask_) * GetFloatingPointSpillSlotSize();
356  }
357
358  uint32_t GetCoreSpillSize() const {
359    return POPCOUNT(core_spill_mask_) * GetWordSize();
360  }
361
362  bool HasAllocatedCalleeSaveRegisters() const {
363    // We check the core registers against 1 because it always comprises the return PC.
364    return (POPCOUNT(allocated_registers_.GetCoreRegisters() & core_callee_save_mask_) != 1)
365      || (POPCOUNT(allocated_registers_.GetFloatingPointRegisters() & fpu_callee_save_mask_) != 0);
366  }
367
368  bool CallPushesPC() const {
369    InstructionSet instruction_set = GetInstructionSet();
370    return instruction_set == kX86 || instruction_set == kX86_64;
371  }
372
373  // Arm64 has its own type for a label, so we need to templatize this method
374  // to share the logic.
375  template <typename T>
376  T* CommonGetLabelOf(T* raw_pointer_to_labels_array, HBasicBlock* block) const {
377    block = FirstNonEmptyBlock(block);
378    return raw_pointer_to_labels_array + block->GetBlockId();
379  }
380
381  // Frame size required for this method.
382  uint32_t frame_size_;
383  uint32_t core_spill_mask_;
384  uint32_t fpu_spill_mask_;
385  uint32_t first_register_slot_in_slow_path_;
386
387  // Registers that were allocated during linear scan.
388  RegisterSet allocated_registers_;
389
390  // Arrays used when doing register allocation to know which
391  // registers we can allocate. `SetupBlockedRegisters` updates the
392  // arrays.
393  bool* const blocked_core_registers_;
394  bool* const blocked_fpu_registers_;
395  bool* const blocked_register_pairs_;
396  size_t number_of_core_registers_;
397  size_t number_of_fpu_registers_;
398  size_t number_of_register_pairs_;
399  const uint32_t core_callee_save_mask_;
400  const uint32_t fpu_callee_save_mask_;
401
402 private:
403  void InitLocationsBaseline(HInstruction* instruction);
404  size_t GetStackOffsetOfSavedRegister(size_t index);
405  void CompileInternal(CodeAllocator* allocator, bool is_baseline);
406  void BlockIfInRegister(Location location, bool is_out = false) const;
407
408  HGraph* const graph_;
409  const CompilerOptions& compiler_options_;
410
411  GrowableArray<PcInfo> pc_infos_;
412  GrowableArray<SlowPathCode*> slow_paths_;
413
414  // The order to use for code generation.
415  const GrowableArray<HBasicBlock*>* block_order_;
416
417  // The current block index in `block_order_` of the block
418  // we are generating code for.
419  size_t current_block_index_;
420
421  // Whether the method is a leaf method.
422  bool is_leaf_;
423
424  // Whether an instruction in the graph accesses the current method.
425  bool requires_current_method_;
426
427  StackMapStream stack_map_stream_;
428
429  friend class OptimizingCFITest;
430
431  DISALLOW_COPY_AND_ASSIGN(CodeGenerator);
432};
433
434template <typename C, typename F>
435class CallingConvention {
436 public:
437  CallingConvention(const C* registers,
438                    size_t number_of_registers,
439                    const F* fpu_registers,
440                    size_t number_of_fpu_registers)
441      : registers_(registers),
442        number_of_registers_(number_of_registers),
443        fpu_registers_(fpu_registers),
444        number_of_fpu_registers_(number_of_fpu_registers) {}
445
446  size_t GetNumberOfRegisters() const { return number_of_registers_; }
447  size_t GetNumberOfFpuRegisters() const { return number_of_fpu_registers_; }
448
449  C GetRegisterAt(size_t index) const {
450    DCHECK_LT(index, number_of_registers_);
451    return registers_[index];
452  }
453
454  F GetFpuRegisterAt(size_t index) const {
455    DCHECK_LT(index, number_of_fpu_registers_);
456    return fpu_registers_[index];
457  }
458
459  size_t GetStackOffsetOf(size_t index) const {
460    // We still reserve the space for parameters passed by registers.
461    // Add one for the method pointer.
462    return (index + 1) * kVRegSize;
463  }
464
465 private:
466  const C* registers_;
467  const size_t number_of_registers_;
468  const F* fpu_registers_;
469  const size_t number_of_fpu_registers_;
470
471  DISALLOW_COPY_AND_ASSIGN(CallingConvention);
472};
473
474}  // namespace art
475
476#endif  // ART_COMPILER_OPTIMIZING_CODE_GENERATOR_H_
477