1/*------------------------------------------------------------------------
2 * Vulkan Conformance Tests
3 * ------------------------
4 *
5 * Copyright (c) 2015 The Khronos Group Inc.
6 * Copyright (c) 2015 Intel Corporation
7 *
8 * Licensed under the Apache License, Version 2.0 (the "License");
9 * you may not use this file except in compliance with the License.
10 * You may obtain a copy of the License at
11 *
12 *      http://www.apache.org/licenses/LICENSE-2.0
13 *
14 * Unless required by applicable law or agreed to in writing, software
15 * distributed under the License is distributed on an "AS IS" BASIS,
16 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
17 * See the License for the specific language governing permissions and
18 * limitations under the License.
19 *
20 *//*!
21 * \file
22 * \brief Command draw Tests - Base Class
23 *//*--------------------------------------------------------------------*/
24
25#include "vktDrawBaseClass.hpp"
26
27namespace vkt
28{
29namespace Draw
30{
31
32DrawTestsBaseClass::DrawTestsBaseClass (Context& context, const char* vertexShaderName, const char* fragmentShaderName)
33	: TestInstance				(context)
34	, m_colorAttachmentFormat	(vk::VK_FORMAT_R8G8B8A8_UNORM)
35	, m_topology				(vk::VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP)
36	, m_vk						(context.getDeviceInterface())
37	, m_vertexShaderName		(vertexShaderName)
38	, m_fragmentShaderName		(fragmentShaderName)
39{
40}
41
42void DrawTestsBaseClass::initialize (void)
43{
44	const vk::VkDevice device				= m_context.getDevice();
45	const deUint32 queueFamilyIndex			= m_context.getUniversalQueueFamilyIndex();
46
47	const PipelineLayoutCreateInfo pipelineLayoutCreateInfo;
48	m_pipelineLayout						= vk::createPipelineLayout(m_vk, device, &pipelineLayoutCreateInfo);
49
50	const vk::VkExtent3D targetImageExtent	= { WIDTH, HEIGHT, 1 };
51	const ImageCreateInfo targetImageCreateInfo(vk::VK_IMAGE_TYPE_2D, m_colorAttachmentFormat, targetImageExtent, 1, 1, vk::VK_SAMPLE_COUNT_1_BIT,
52		vk::VK_IMAGE_TILING_OPTIMAL, vk::VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | vk::VK_IMAGE_USAGE_TRANSFER_SRC_BIT | vk::VK_IMAGE_USAGE_TRANSFER_DST_BIT);
53
54	m_colorTargetImage						= Image::createAndAlloc(m_vk, device, targetImageCreateInfo, m_context.getDefaultAllocator());
55
56	const ImageViewCreateInfo colorTargetViewInfo(m_colorTargetImage->object(), vk::VK_IMAGE_VIEW_TYPE_2D, m_colorAttachmentFormat);
57	m_colorTargetView						= vk::createImageView(m_vk, device, &colorTargetViewInfo);
58
59	RenderPassCreateInfo renderPassCreateInfo;
60	renderPassCreateInfo.addAttachment(AttachmentDescription(m_colorAttachmentFormat,
61															 vk::VK_SAMPLE_COUNT_1_BIT,
62															 vk::VK_ATTACHMENT_LOAD_OP_LOAD,
63															 vk::VK_ATTACHMENT_STORE_OP_STORE,
64															 vk::VK_ATTACHMENT_LOAD_OP_DONT_CARE,
65															 vk::VK_ATTACHMENT_STORE_OP_STORE,
66															 vk::VK_IMAGE_LAYOUT_GENERAL,
67															 vk::VK_IMAGE_LAYOUT_GENERAL));
68
69
70	const vk::VkAttachmentReference colorAttachmentReference =
71	{
72		0,
73		vk::VK_IMAGE_LAYOUT_GENERAL
74	};
75
76	renderPassCreateInfo.addSubpass(SubpassDescription(vk::VK_PIPELINE_BIND_POINT_GRAPHICS,
77													   0,
78													   0,
79													   DE_NULL,
80													   1,
81													   &colorAttachmentReference,
82													   DE_NULL,
83													   AttachmentReference(),
84													   0,
85													   DE_NULL));
86
87	m_renderPass		= vk::createRenderPass(m_vk, device, &renderPassCreateInfo);
88
89	std::vector<vk::VkImageView> colorAttachments(1);
90	colorAttachments[0] = *m_colorTargetView;
91
92	const FramebufferCreateInfo framebufferCreateInfo(*m_renderPass, colorAttachments, WIDTH, HEIGHT, 1);
93
94	m_framebuffer		= vk::createFramebuffer(m_vk, device, &framebufferCreateInfo);
95
96	const vk::VkVertexInputBindingDescription vertexInputBindingDescription =
97	{
98		0,
99		(deUint32)sizeof(tcu::Vec4) * 2,
100		vk::VK_VERTEX_INPUT_RATE_VERTEX,
101	};
102
103	const vk::VkVertexInputAttributeDescription vertexInputAttributeDescriptions[2] =
104	{
105		{
106			0u,
107			0u,
108			vk::VK_FORMAT_R32G32B32A32_SFLOAT,
109			0u
110		},
111		{
112			1u,
113			0u,
114			vk::VK_FORMAT_R32G32B32A32_SFLOAT,
115			(deUint32)(sizeof(float)* 4),
116		}
117	};
118
119	m_vertexInputState = PipelineCreateInfo::VertexInputState(1,
120															  &vertexInputBindingDescription,
121															  2,
122															  vertexInputAttributeDescriptions);
123
124	const vk::VkDeviceSize dataSize = m_data.size() * sizeof(PositionColorVertex);
125	m_vertexBuffer = Buffer::createAndAlloc(m_vk, device, BufferCreateInfo(dataSize,
126		vk::VK_BUFFER_USAGE_VERTEX_BUFFER_BIT), m_context.getDefaultAllocator(), vk::MemoryRequirement::HostVisible);
127
128	deUint8* ptr = reinterpret_cast<deUint8*>(m_vertexBuffer->getBoundMemory().getHostPtr());
129	deMemcpy(ptr, &m_data[0], static_cast<size_t>(dataSize));
130
131	vk::flushMappedMemoryRange(m_vk,
132							   device,
133							   m_vertexBuffer->getBoundMemory().getMemory(),
134							   m_vertexBuffer->getBoundMemory().getOffset(),
135							   dataSize);
136
137	const CmdPoolCreateInfo cmdPoolCreateInfo(queueFamilyIndex);
138	m_cmdPool = vk::createCommandPool(m_vk, device, &cmdPoolCreateInfo);
139
140	const vk::VkCommandBufferAllocateInfo cmdBufferAllocateInfo =
141	{
142		vk::VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO,	// VkStructureType			sType;
143		DE_NULL,											// const void*				pNext;
144		*m_cmdPool,											// VkCommandPool			commandPool;
145		vk::VK_COMMAND_BUFFER_LEVEL_PRIMARY,				// VkCommandBufferLevel		level;
146		1u,													// deUint32					bufferCount;
147	};
148	m_cmdBuffer = vk::allocateCommandBuffer(m_vk, device, &cmdBufferAllocateInfo);
149
150	initPipeline(device);
151}
152
153void DrawTestsBaseClass::initPipeline (const vk::VkDevice device)
154{
155	const vk::Unique<vk::VkShaderModule> vs(createShaderModule(m_vk, device, m_context.getBinaryCollection().get(m_vertexShaderName), 0));
156	const vk::Unique<vk::VkShaderModule> fs(createShaderModule(m_vk, device, m_context.getBinaryCollection().get(m_fragmentShaderName), 0));
157
158	const PipelineCreateInfo::ColorBlendState::Attachment vkCbAttachmentState;
159
160	vk::VkViewport viewport;
161	viewport.x				= 0;
162	viewport.y				= 0;
163	viewport.width			= static_cast<float>(WIDTH);
164	viewport.height			= static_cast<float>(HEIGHT);
165	viewport.minDepth		= 0.0f;
166	viewport.maxDepth		= 1.0f;
167
168	vk::VkRect2D scissor;
169	scissor.offset.x		= 0;
170	scissor.offset.y		= 0;
171	scissor.extent.width	= WIDTH;
172	scissor.extent.height	= HEIGHT;
173
174	PipelineCreateInfo pipelineCreateInfo(*m_pipelineLayout, *m_renderPass, 0, 0);
175	pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", vk::VK_SHADER_STAGE_VERTEX_BIT));
176	pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", vk::VK_SHADER_STAGE_FRAGMENT_BIT));
177	pipelineCreateInfo.addState(PipelineCreateInfo::VertexInputState(m_vertexInputState));
178	pipelineCreateInfo.addState(PipelineCreateInfo::InputAssemblerState(m_topology));
179	pipelineCreateInfo.addState(PipelineCreateInfo::ColorBlendState(1, &vkCbAttachmentState));
180	pipelineCreateInfo.addState(PipelineCreateInfo::ViewportState(1, std::vector<vk::VkViewport>(1, viewport), std::vector<vk::VkRect2D>(1, scissor)));
181	pipelineCreateInfo.addState(PipelineCreateInfo::DepthStencilState());
182	pipelineCreateInfo.addState(PipelineCreateInfo::RasterizerState());
183	pipelineCreateInfo.addState(PipelineCreateInfo::MultiSampleState());
184
185	m_pipeline = vk::createGraphicsPipeline(m_vk, device, DE_NULL, &pipelineCreateInfo);
186}
187
188void DrawTestsBaseClass::beginRenderPass (void)
189{
190	const vk::VkClearColorValue clearColor = { { 0.0f, 0.0f, 0.0f, 1.0f } };
191	const CmdBufferBeginInfo beginInfo;
192
193	m_vk.beginCommandBuffer(*m_cmdBuffer, &beginInfo);
194
195	initialTransitionColor2DImage(m_vk, *m_cmdBuffer, m_colorTargetImage->object(), vk::VK_IMAGE_LAYOUT_GENERAL);
196
197	const ImageSubresourceRange subresourceRange(vk::VK_IMAGE_ASPECT_COLOR_BIT);
198	m_vk.cmdClearColorImage(*m_cmdBuffer, m_colorTargetImage->object(),
199		vk::VK_IMAGE_LAYOUT_GENERAL, &clearColor, 1, &subresourceRange);
200
201	const vk::VkMemoryBarrier memBarrier =
202	{
203		vk::VK_STRUCTURE_TYPE_MEMORY_BARRIER,
204		DE_NULL,
205		vk::VK_ACCESS_TRANSFER_WRITE_BIT,
206		vk::VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | vk::VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT
207	};
208
209	m_vk.cmdPipelineBarrier(*m_cmdBuffer, vk::VK_PIPELINE_STAGE_TRANSFER_BIT,
210		vk::VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
211		0, 1, &memBarrier, 0, DE_NULL, 0, DE_NULL);
212
213	const vk::VkRect2D renderArea = { { 0, 0 }, { WIDTH, HEIGHT } };
214	const RenderPassBeginInfo renderPassBegin(*m_renderPass, *m_framebuffer, renderArea);
215
216	m_vk.cmdBeginRenderPass(*m_cmdBuffer, &renderPassBegin, vk::VK_SUBPASS_CONTENTS_INLINE);
217}
218
219}	// Draw
220}	// vkt
221