1/* 2 * Mesa 3-D graphics library 3 * Version: 6.5 4 * 5 * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. 6 * 7 * Permission is hereby granted, free of charge, to any person obtaining a 8 * copy of this software and associated documentation files (the "Software"), 9 * to deal in the Software without restriction, including without limitation 10 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 11 * and/or sell copies of the Software, and to permit persons to whom the 12 * Software is furnished to do so, subject to the following conditions: 13 * 14 * The above copyright notice and this permission notice shall be included 15 * in all copies or substantial portions of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 23 */ 24 25 26#ifndef S_RENDERBUFFER_H 27#define S_RENDERBUFFER_H 28 29#include "main/glheader.h" 30 31 32struct gl_context; 33struct gl_framebuffer; 34struct gl_renderbuffer; 35 36 37extern struct gl_renderbuffer * 38_swrast_new_soft_renderbuffer(struct gl_context *ctx, GLuint name); 39 40extern void 41_swrast_map_soft_renderbuffer(struct gl_context *ctx, 42 struct gl_renderbuffer *rb, 43 GLuint x, GLuint y, GLuint w, GLuint h, 44 GLbitfield mode, 45 GLubyte **out_map, 46 GLint *out_stride); 47 48extern void 49_swrast_unmap_soft_renderbuffer(struct gl_context *ctx, 50 struct gl_renderbuffer *rb); 51 52extern void 53_swrast_set_renderbuffer_accessors(struct gl_renderbuffer *rb); 54 55 56extern void 57_swrast_add_soft_renderbuffers(struct gl_framebuffer *fb, 58 GLboolean color, 59 GLboolean depth, 60 GLboolean stencil, 61 GLboolean accum, 62 GLboolean alpha, 63 GLboolean aux); 64 65 66#endif /* S_RENDERBUFFER_H */ 67