t_vb_normals.c revision 6f973f33679e034b7cb63806f1ddfabdbdd70123
1/* 2 * Mesa 3-D graphics library 3 * Version: 6.1 4 * 5 * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. 6 * 7 * Permission is hereby granted, free of charge, to any person obtaining a 8 * copy of this software and associated documentation files (the "Software"), 9 * to deal in the Software without restriction, including without limitation 10 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 11 * and/or sell copies of the Software, and to permit persons to whom the 12 * Software is furnished to do so, subject to the following conditions: 13 * 14 * The above copyright notice and this permission notice shall be included 15 * in all copies or substantial portions of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 23 * 24 * Authors: 25 * Keith Whitwell <keith@tungstengraphics.com> 26 */ 27 28 29#include "glheader.h" 30#include "colormac.h" 31#include "context.h" 32#include "macros.h" 33#include "imports.h" 34#include "mtypes.h" 35 36#include "math/m_xform.h" 37 38#include "t_context.h" 39#include "t_pipeline.h" 40 41 42 43struct normal_stage_data { 44 normal_func NormalTransform; 45 GLvector4f normal; 46}; 47 48#define NORMAL_STAGE_DATA(stage) ((struct normal_stage_data *)stage->privatePtr) 49 50 51 52 53static GLboolean run_normal_stage( GLcontext *ctx, 54 struct tnl_pipeline_stage *stage ) 55{ 56 struct normal_stage_data *store = NORMAL_STAGE_DATA(stage); 57 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; 58 const GLfloat *lengths; 59 60 if (!store->NormalTransform) 61 return GL_TRUE; 62 63 /* We can only use the display list's saved normal lengths if we've 64 * got a transformation matrix with uniform scaling. 65 */ 66 if (ctx->ModelviewMatrixStack.Top->flags & MAT_FLAG_GENERAL_SCALE) 67 lengths = NULL; 68 else 69 lengths = VB->NormalLengthPtr; 70 71 store->NormalTransform( ctx->ModelviewMatrixStack.Top, 72 ctx->_ModelViewInvScale, 73 VB->NormalPtr, /* input normals */ 74 lengths, 75 &store->normal ); /* resulting normals */ 76 77 if (VB->NormalPtr->count > 1) { 78 store->normal.stride = 16; 79 } 80 else { 81 store->normal.stride = 0; 82 } 83 84 VB->NormalPtr = &store->normal; 85 VB->AttribPtr[_TNL_ATTRIB_NORMAL] = VB->NormalPtr; 86 87 VB->NormalLengthPtr = NULL; /* no longer valid */ 88 return GL_TRUE; 89} 90 91 92static void validate_normal_stage( GLcontext *ctx, 93 struct tnl_pipeline_stage *stage ) 94{ 95 struct normal_stage_data *store = NORMAL_STAGE_DATA(stage); 96 97 if (ctx->VertexProgram._Enabled || 98 (!ctx->Light.Enabled && 99 !(ctx->Texture._GenFlags & TEXGEN_NEED_NORMALS))) { 100 store->NormalTransform = NULL; 101 return; 102 } 103 104 105 if (ctx->_NeedEyeCoords) { 106 GLuint transform = NORM_TRANSFORM_NO_ROT; 107 108 if (ctx->ModelviewMatrixStack.Top->flags & (MAT_FLAG_GENERAL | 109 MAT_FLAG_ROTATION | 110 MAT_FLAG_GENERAL_3D | 111 MAT_FLAG_PERSPECTIVE)) 112 transform = NORM_TRANSFORM; 113 114 115 if (ctx->Transform.Normalize) { 116 store->NormalTransform = _mesa_normal_tab[transform | NORM_NORMALIZE]; 117 } 118 else if (ctx->Transform.RescaleNormals && 119 ctx->_ModelViewInvScale != 1.0) { 120 store->NormalTransform = _mesa_normal_tab[transform | NORM_RESCALE]; 121 } 122 else { 123 store->NormalTransform = _mesa_normal_tab[transform]; 124 } 125 } 126 else { 127 if (ctx->Transform.Normalize) { 128 store->NormalTransform = _mesa_normal_tab[NORM_NORMALIZE]; 129 } 130 else if (!ctx->Transform.RescaleNormals && 131 ctx->_ModelViewInvScale != 1.0) { 132 store->NormalTransform = _mesa_normal_tab[NORM_RESCALE]; 133 } 134 else { 135 store->NormalTransform = NULL; 136 } 137 } 138} 139 140 141 142static GLboolean alloc_normal_data( GLcontext *ctx, 143 struct tnl_pipeline_stage *stage ) 144{ 145 TNLcontext *tnl = TNL_CONTEXT(ctx); 146 struct normal_stage_data *store; 147 stage->privatePtr = MALLOC(sizeof(*store)); 148 store = NORMAL_STAGE_DATA(stage); 149 if (!store) 150 return GL_FALSE; 151 152 _mesa_vector4f_alloc( &store->normal, 0, tnl->vb.Size, 32 ); 153 return GL_TRUE; 154} 155 156 157 158static void free_normal_data( struct tnl_pipeline_stage *stage ) 159{ 160 struct normal_stage_data *store = NORMAL_STAGE_DATA(stage); 161 if (store) { 162 _mesa_vector4f_free( &store->normal ); 163 FREE( store ); 164 stage->privatePtr = NULL; 165 } 166} 167 168 169const struct tnl_pipeline_stage _tnl_normal_transform_stage = 170{ 171 "normal transform", /* name */ 172 NULL, /* private data */ 173 alloc_normal_data, 174 free_normal_data, /* destructor */ 175 validate_normal_stage, /* check */ 176 run_normal_stage 177}; 178