api.h revision 25f6136652d8341ed047e7fc1a450af5bd218ea9
1// Copyright 2008 the V8 project authors. All rights reserved. 2// Redistribution and use in source and binary forms, with or without 3// modification, are permitted provided that the following conditions are 4// met: 5// 6// * Redistributions of source code must retain the above copyright 7// notice, this list of conditions and the following disclaimer. 8// * Redistributions in binary form must reproduce the above 9// copyright notice, this list of conditions and the following 10// disclaimer in the documentation and/or other materials provided 11// with the distribution. 12// * Neither the name of Google Inc. nor the names of its 13// contributors may be used to endorse or promote products derived 14// from this software without specific prior written permission. 15// 16// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 17// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 18// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 19// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 20// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 21// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 22// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 23// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 24// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 25// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 26// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 27 28#ifndef V8_API_H_ 29#define V8_API_H_ 30 31#include "apiutils.h" 32#include "factory.h" 33 34namespace v8 { 35 36// Constants used in the implementation of the API. The most natural thing 37// would usually be to place these with the classes that use them, but 38// we want to keep them out of v8.h because it is an externally 39// visible file. 40class Consts { 41 public: 42 enum TemplateType { 43 FUNCTION_TEMPLATE = 0, 44 OBJECT_TEMPLATE = 1 45 }; 46}; 47 48 49// Utilities for working with neander-objects, primitive 50// env-independent JSObjects used by the api. 51class NeanderObject { 52 public: 53 explicit NeanderObject(int size); 54 inline NeanderObject(v8::internal::Handle<v8::internal::Object> obj); 55 inline NeanderObject(v8::internal::Object* obj); 56 inline v8::internal::Object* get(int index); 57 inline void set(int index, v8::internal::Object* value); 58 inline v8::internal::Handle<v8::internal::JSObject> value() { return value_; } 59 int size(); 60 private: 61 v8::internal::Handle<v8::internal::JSObject> value_; 62}; 63 64 65// Utilities for working with neander-arrays, a simple extensible 66// array abstraction built on neander-objects. 67class NeanderArray { 68 public: 69 NeanderArray(); 70 inline NeanderArray(v8::internal::Handle<v8::internal::Object> obj); 71 inline v8::internal::Handle<v8::internal::JSObject> value() { 72 return obj_.value(); 73 } 74 75 void add(v8::internal::Handle<v8::internal::Object> value); 76 77 int length(); 78 79 v8::internal::Object* get(int index); 80 // Change the value at an index to undefined value. If the index is 81 // out of bounds, the request is ignored. Returns the old value. 82 void set(int index, v8::internal::Object* value); 83 private: 84 NeanderObject obj_; 85}; 86 87 88NeanderObject::NeanderObject(v8::internal::Handle<v8::internal::Object> obj) 89 : value_(v8::internal::Handle<v8::internal::JSObject>::cast(obj)) { } 90 91 92NeanderObject::NeanderObject(v8::internal::Object* obj) 93 : value_(v8::internal::Handle<v8::internal::JSObject>( 94 v8::internal::JSObject::cast(obj))) { } 95 96 97NeanderArray::NeanderArray(v8::internal::Handle<v8::internal::Object> obj) 98 : obj_(obj) { } 99 100 101v8::internal::Object* NeanderObject::get(int offset) { 102 ASSERT(value()->HasFastElements()); 103 return v8::internal::FixedArray::cast(value()->elements())->get(offset); 104} 105 106 107void NeanderObject::set(int offset, v8::internal::Object* value) { 108 ASSERT(value_->HasFastElements()); 109 v8::internal::FixedArray::cast(value_->elements())->set(offset, value); 110} 111 112 113template <typename T> static inline T ToCData(v8::internal::Object* obj) { 114 STATIC_ASSERT(sizeof(T) == sizeof(v8::internal::Address)); 115 return reinterpret_cast<T>( 116 reinterpret_cast<intptr_t>(v8::internal::Proxy::cast(obj)->proxy())); 117} 118 119 120template <typename T> 121static inline v8::internal::Handle<v8::internal::Object> FromCData(T obj) { 122 STATIC_ASSERT(sizeof(T) == sizeof(v8::internal::Address)); 123 return v8::internal::Factory::NewProxy( 124 reinterpret_cast<v8::internal::Address>(reinterpret_cast<intptr_t>(obj))); 125} 126 127 128class ApiFunction { 129 public: 130 explicit ApiFunction(v8::internal::Address addr) : addr_(addr) { } 131 v8::internal::Address address() { return addr_; } 132 private: 133 v8::internal::Address addr_; 134}; 135 136 137v8::Arguments::Arguments(v8::Local<v8::Value> data, 138 v8::Local<v8::Object> holder, 139 v8::Local<v8::Function> callee, 140 bool is_construct_call, 141 void** values, int length) 142 : data_(data), holder_(holder), callee_(callee), 143 is_construct_call_(is_construct_call), 144 values_(values), length_(length) { } 145 146 147enum ExtensionTraversalState { 148 UNVISITED, VISITED, INSTALLED 149}; 150 151 152class RegisteredExtension { 153 public: 154 explicit RegisteredExtension(Extension* extension); 155 static void Register(RegisteredExtension* that); 156 Extension* extension() { return extension_; } 157 RegisteredExtension* next() { return next_; } 158 RegisteredExtension* next_auto() { return next_auto_; } 159 ExtensionTraversalState state() { return state_; } 160 void set_state(ExtensionTraversalState value) { state_ = value; } 161 static RegisteredExtension* first_extension() { return first_extension_; } 162 private: 163 Extension* extension_; 164 RegisteredExtension* next_; 165 RegisteredExtension* next_auto_; 166 ExtensionTraversalState state_; 167 static RegisteredExtension* first_extension_; 168 static RegisteredExtension* first_auto_extension_; 169}; 170 171 172class Utils { 173 public: 174 static bool ReportApiFailure(const char* location, const char* message); 175 176 static Local<FunctionTemplate> ToFunctionTemplate(NeanderObject obj); 177 static Local<ObjectTemplate> ToObjectTemplate(NeanderObject obj); 178 179 static inline Local<Context> ToLocal( 180 v8::internal::Handle<v8::internal::Context> obj); 181 static inline Local<Value> ToLocal( 182 v8::internal::Handle<v8::internal::Object> obj); 183 static inline Local<Function> ToLocal( 184 v8::internal::Handle<v8::internal::JSFunction> obj); 185 static inline Local<String> ToLocal( 186 v8::internal::Handle<v8::internal::String> obj); 187 static inline Local<Object> ToLocal( 188 v8::internal::Handle<v8::internal::JSObject> obj); 189 static inline Local<Array> ToLocal( 190 v8::internal::Handle<v8::internal::JSArray> obj); 191 static inline Local<External> ToLocal( 192 v8::internal::Handle<v8::internal::Proxy> obj); 193 static inline Local<Message> MessageToLocal( 194 v8::internal::Handle<v8::internal::Object> obj); 195 static inline Local<StackTrace> StackTraceToLocal( 196 v8::internal::Handle<v8::internal::JSArray> obj); 197 static inline Local<StackFrame> StackFrameToLocal( 198 v8::internal::Handle<v8::internal::JSObject> obj); 199 static inline Local<Number> NumberToLocal( 200 v8::internal::Handle<v8::internal::Object> obj); 201 static inline Local<Integer> IntegerToLocal( 202 v8::internal::Handle<v8::internal::Object> obj); 203 static inline Local<Uint32> Uint32ToLocal( 204 v8::internal::Handle<v8::internal::Object> obj); 205 static inline Local<FunctionTemplate> ToLocal( 206 v8::internal::Handle<v8::internal::FunctionTemplateInfo> obj); 207 static inline Local<ObjectTemplate> ToLocal( 208 v8::internal::Handle<v8::internal::ObjectTemplateInfo> obj); 209 static inline Local<Signature> ToLocal( 210 v8::internal::Handle<v8::internal::SignatureInfo> obj); 211 static inline Local<TypeSwitch> ToLocal( 212 v8::internal::Handle<v8::internal::TypeSwitchInfo> obj); 213 214 static inline v8::internal::Handle<v8::internal::TemplateInfo> 215 OpenHandle(const Template* that); 216 static inline v8::internal::Handle<v8::internal::FunctionTemplateInfo> 217 OpenHandle(const FunctionTemplate* that); 218 static inline v8::internal::Handle<v8::internal::ObjectTemplateInfo> 219 OpenHandle(const ObjectTemplate* that); 220 static inline v8::internal::Handle<v8::internal::Object> 221 OpenHandle(const Data* data); 222 static inline v8::internal::Handle<v8::internal::JSObject> 223 OpenHandle(const v8::Object* data); 224 static inline v8::internal::Handle<v8::internal::JSArray> 225 OpenHandle(const v8::Array* data); 226 static inline v8::internal::Handle<v8::internal::String> 227 OpenHandle(const String* data); 228 static inline v8::internal::Handle<v8::internal::Object> 229 OpenHandle(const Script* data); 230 static inline v8::internal::Handle<v8::internal::JSFunction> 231 OpenHandle(const Function* data); 232 static inline v8::internal::Handle<v8::internal::JSObject> 233 OpenHandle(const Message* message); 234 static inline v8::internal::Handle<v8::internal::JSArray> 235 OpenHandle(const StackTrace* stack_trace); 236 static inline v8::internal::Handle<v8::internal::JSObject> 237 OpenHandle(const StackFrame* stack_frame); 238 static inline v8::internal::Handle<v8::internal::Context> 239 OpenHandle(const v8::Context* context); 240 static inline v8::internal::Handle<v8::internal::SignatureInfo> 241 OpenHandle(const v8::Signature* sig); 242 static inline v8::internal::Handle<v8::internal::TypeSwitchInfo> 243 OpenHandle(const v8::TypeSwitch* that); 244 static inline v8::internal::Handle<v8::internal::Proxy> 245 OpenHandle(const v8::External* that); 246}; 247 248 249template <class T> 250static inline T* ToApi(v8::internal::Handle<v8::internal::Object> obj) { 251 return reinterpret_cast<T*>(obj.location()); 252} 253 254 255template <class T> 256v8::internal::Handle<T> v8::internal::Handle<T>::EscapeFrom( 257 v8::HandleScope* scope) { 258 v8::internal::Handle<T> handle; 259 if (!is_null()) { 260 handle = *this; 261 } 262 return Utils::OpenHandle(*scope->Close(Utils::ToLocal(handle))); 263} 264 265 266// Implementations of ToLocal 267 268#define MAKE_TO_LOCAL(Name, From, To) \ 269 Local<v8::To> Utils::Name(v8::internal::Handle<v8::internal::From> obj) { \ 270 ASSERT(obj.is_null() || !obj->IsTheHole()); \ 271 return Local<To>(reinterpret_cast<To*>(obj.location())); \ 272 } 273 274MAKE_TO_LOCAL(ToLocal, Context, Context) 275MAKE_TO_LOCAL(ToLocal, Object, Value) 276MAKE_TO_LOCAL(ToLocal, JSFunction, Function) 277MAKE_TO_LOCAL(ToLocal, String, String) 278MAKE_TO_LOCAL(ToLocal, JSObject, Object) 279MAKE_TO_LOCAL(ToLocal, JSArray, Array) 280MAKE_TO_LOCAL(ToLocal, Proxy, External) 281MAKE_TO_LOCAL(ToLocal, FunctionTemplateInfo, FunctionTemplate) 282MAKE_TO_LOCAL(ToLocal, ObjectTemplateInfo, ObjectTemplate) 283MAKE_TO_LOCAL(ToLocal, SignatureInfo, Signature) 284MAKE_TO_LOCAL(ToLocal, TypeSwitchInfo, TypeSwitch) 285MAKE_TO_LOCAL(MessageToLocal, Object, Message) 286MAKE_TO_LOCAL(StackTraceToLocal, JSArray, StackTrace) 287MAKE_TO_LOCAL(StackFrameToLocal, JSObject, StackFrame) 288MAKE_TO_LOCAL(NumberToLocal, Object, Number) 289MAKE_TO_LOCAL(IntegerToLocal, Object, Integer) 290MAKE_TO_LOCAL(Uint32ToLocal, Object, Uint32) 291 292#undef MAKE_TO_LOCAL 293 294 295// Implementations of OpenHandle 296 297#define MAKE_OPEN_HANDLE(From, To) \ 298 v8::internal::Handle<v8::internal::To> Utils::OpenHandle(\ 299 const v8::From* that) { \ 300 return v8::internal::Handle<v8::internal::To>( \ 301 reinterpret_cast<v8::internal::To**>(const_cast<v8::From*>(that))); \ 302 } 303 304MAKE_OPEN_HANDLE(Template, TemplateInfo) 305MAKE_OPEN_HANDLE(FunctionTemplate, FunctionTemplateInfo) 306MAKE_OPEN_HANDLE(ObjectTemplate, ObjectTemplateInfo) 307MAKE_OPEN_HANDLE(Signature, SignatureInfo) 308MAKE_OPEN_HANDLE(TypeSwitch, TypeSwitchInfo) 309MAKE_OPEN_HANDLE(Data, Object) 310MAKE_OPEN_HANDLE(Object, JSObject) 311MAKE_OPEN_HANDLE(Array, JSArray) 312MAKE_OPEN_HANDLE(String, String) 313MAKE_OPEN_HANDLE(Script, Object) 314MAKE_OPEN_HANDLE(Function, JSFunction) 315MAKE_OPEN_HANDLE(Message, JSObject) 316MAKE_OPEN_HANDLE(Context, Context) 317MAKE_OPEN_HANDLE(External, Proxy) 318MAKE_OPEN_HANDLE(StackTrace, JSArray) 319MAKE_OPEN_HANDLE(StackFrame, JSObject) 320 321#undef MAKE_OPEN_HANDLE 322 323 324namespace internal { 325 326// This class is here in order to be able to declare it a friend of 327// HandleScope. Moving these methods to be members of HandleScope would be 328// neat in some ways, but it would expose external implementation details in 329// our public header file, which is undesirable. 330// 331// There is a singleton instance of this class to hold the per-thread data. 332// For multithreaded V8 programs this data is copied in and out of storage 333// so that the currently executing thread always has its own copy of this 334// data. 335class HandleScopeImplementer { 336 public: 337 338 HandleScopeImplementer() 339 : blocks_(0), 340 entered_contexts_(0), 341 saved_contexts_(0), 342 spare_(NULL), 343 ignore_out_of_memory_(false), 344 call_depth_(0) { } 345 346 static HandleScopeImplementer* instance(); 347 348 // Threading support for handle data. 349 static int ArchiveSpacePerThread(); 350 static char* RestoreThread(char* from); 351 static char* ArchiveThread(char* to); 352 static void FreeThreadResources(); 353 354 // Garbage collection support. 355 static void Iterate(v8::internal::ObjectVisitor* v); 356 static char* Iterate(v8::internal::ObjectVisitor* v, char* data); 357 358 359 inline internal::Object** GetSpareOrNewBlock(); 360 inline void DeleteExtensions(int extensions); 361 362 inline void IncrementCallDepth() {call_depth_++;} 363 inline void DecrementCallDepth() {call_depth_--;} 364 inline bool CallDepthIsZero() { return call_depth_ == 0; } 365 366 inline void EnterContext(Handle<Object> context); 367 inline bool LeaveLastContext(); 368 369 // Returns the last entered context or an empty handle if no 370 // contexts have been entered. 371 inline Handle<Object> LastEnteredContext(); 372 373 inline void SaveContext(Context* context); 374 inline Context* RestoreContext(); 375 inline bool HasSavedContexts(); 376 377 inline List<internal::Object**>* blocks() { return &blocks_; } 378 inline bool ignore_out_of_memory() { return ignore_out_of_memory_; } 379 inline void set_ignore_out_of_memory(bool value) { 380 ignore_out_of_memory_ = value; 381 } 382 383 private: 384 void ResetAfterArchive() { 385 blocks_.Initialize(0); 386 entered_contexts_.Initialize(0); 387 saved_contexts_.Initialize(0); 388 spare_ = NULL; 389 ignore_out_of_memory_ = false; 390 call_depth_ = 0; 391 } 392 393 void Free() { 394 ASSERT(blocks_.length() == 0); 395 ASSERT(entered_contexts_.length() == 0); 396 ASSERT(saved_contexts_.length() == 0); 397 blocks_.Free(); 398 entered_contexts_.Free(); 399 saved_contexts_.Free(); 400 if (spare_ != NULL) { 401 DeleteArray(spare_); 402 spare_ = NULL; 403 } 404 ASSERT(call_depth_ == 0); 405 } 406 407 List<internal::Object**> blocks_; 408 // Used as a stack to keep track of entered contexts. 409 List<Handle<Object> > entered_contexts_; 410 // Used as a stack to keep track of saved contexts. 411 List<Context*> saved_contexts_; 412 Object** spare_; 413 bool ignore_out_of_memory_; 414 int call_depth_; 415 // This is only used for threading support. 416 v8::ImplementationUtilities::HandleScopeData handle_scope_data_; 417 418 void IterateThis(ObjectVisitor* v); 419 char* RestoreThreadHelper(char* from); 420 char* ArchiveThreadHelper(char* to); 421 422 DISALLOW_COPY_AND_ASSIGN(HandleScopeImplementer); 423}; 424 425 426static const int kHandleBlockSize = v8::internal::KB - 2; // fit in one page 427 428 429void HandleScopeImplementer::SaveContext(Context* context) { 430 saved_contexts_.Add(context); 431} 432 433 434Context* HandleScopeImplementer::RestoreContext() { 435 return saved_contexts_.RemoveLast(); 436} 437 438 439bool HandleScopeImplementer::HasSavedContexts() { 440 return !saved_contexts_.is_empty(); 441} 442 443 444void HandleScopeImplementer::EnterContext(Handle<Object> context) { 445 entered_contexts_.Add(context); 446} 447 448 449bool HandleScopeImplementer::LeaveLastContext() { 450 if (entered_contexts_.is_empty()) return false; 451 entered_contexts_.RemoveLast(); 452 return true; 453} 454 455 456Handle<Object> HandleScopeImplementer::LastEnteredContext() { 457 if (entered_contexts_.is_empty()) return Handle<Object>::null(); 458 return entered_contexts_.last(); 459} 460 461 462// If there's a spare block, use it for growing the current scope. 463internal::Object** HandleScopeImplementer::GetSpareOrNewBlock() { 464 internal::Object** block = (spare_ != NULL) ? 465 spare_ : 466 NewArray<internal::Object*>(kHandleBlockSize); 467 spare_ = NULL; 468 return block; 469} 470 471 472void HandleScopeImplementer::DeleteExtensions(int extensions) { 473 if (spare_ != NULL) { 474 DeleteArray(spare_); 475 spare_ = NULL; 476 } 477 for (int i = extensions; i > 1; --i) { 478 internal::Object** block = blocks_.RemoveLast(); 479#ifdef DEBUG 480 v8::ImplementationUtilities::ZapHandleRange(block, 481 &block[kHandleBlockSize]); 482#endif 483 DeleteArray(block); 484 } 485 spare_ = blocks_.RemoveLast(); 486#ifdef DEBUG 487 v8::ImplementationUtilities::ZapHandleRange( 488 spare_, 489 &spare_[kHandleBlockSize]); 490#endif 491} 492 493} } // namespace v8::internal 494 495#endif // V8_API_H_ 496