api.h revision c7cc028aaeedbbfa11c11d0b7b243b3d9e837ed9
1// Copyright 2012 the V8 project authors. All rights reserved.
2// Redistribution and use in source and binary forms, with or without
3// modification, are permitted provided that the following conditions are
4// met:
5//
6//     * Redistributions of source code must retain the above copyright
7//       notice, this list of conditions and the following disclaimer.
8//     * Redistributions in binary form must reproduce the above
9//       copyright notice, this list of conditions and the following
10//       disclaimer in the documentation and/or other materials provided
11//       with the distribution.
12//     * Neither the name of Google Inc. nor the names of its
13//       contributors may be used to endorse or promote products derived
14//       from this software without specific prior written permission.
15//
16// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
28#ifndef V8_API_H_
29#define V8_API_H_
30
31#include "v8.h"
32
33#include "../include/v8-testing.h"
34#include "apiutils.h"
35#include "contexts.h"
36#include "factory.h"
37#include "isolate.h"
38#include "list-inl.h"
39
40namespace v8 {
41
42// Constants used in the implementation of the API.  The most natural thing
43// would usually be to place these with the classes that use them, but
44// we want to keep them out of v8.h because it is an externally
45// visible file.
46class Consts {
47 public:
48  enum TemplateType {
49    FUNCTION_TEMPLATE = 0,
50    OBJECT_TEMPLATE = 1
51  };
52};
53
54
55// Utilities for working with neander-objects, primitive
56// env-independent JSObjects used by the api.
57class NeanderObject {
58 public:
59  explicit NeanderObject(int size);
60  explicit inline NeanderObject(v8::internal::Handle<v8::internal::Object> obj);
61  explicit inline NeanderObject(v8::internal::Object* obj);
62  inline v8::internal::Object* get(int index);
63  inline void set(int index, v8::internal::Object* value);
64  inline v8::internal::Handle<v8::internal::JSObject> value() { return value_; }
65  int size();
66 private:
67  v8::internal::Handle<v8::internal::JSObject> value_;
68};
69
70
71// Utilities for working with neander-arrays, a simple extensible
72// array abstraction built on neander-objects.
73class NeanderArray {
74 public:
75  NeanderArray();
76  explicit inline NeanderArray(v8::internal::Handle<v8::internal::Object> obj);
77  inline v8::internal::Handle<v8::internal::JSObject> value() {
78    return obj_.value();
79  }
80
81  void add(v8::internal::Handle<v8::internal::Object> value);
82
83  int length();
84
85  v8::internal::Object* get(int index);
86  // Change the value at an index to undefined value. If the index is
87  // out of bounds, the request is ignored. Returns the old value.
88  void set(int index, v8::internal::Object* value);
89 private:
90  NeanderObject obj_;
91};
92
93
94NeanderObject::NeanderObject(v8::internal::Handle<v8::internal::Object> obj)
95    : value_(v8::internal::Handle<v8::internal::JSObject>::cast(obj)) { }
96
97
98NeanderObject::NeanderObject(v8::internal::Object* obj)
99    : value_(v8::internal::Handle<v8::internal::JSObject>(
100        v8::internal::JSObject::cast(obj))) { }
101
102
103NeanderArray::NeanderArray(v8::internal::Handle<v8::internal::Object> obj)
104    : obj_(obj) { }
105
106
107v8::internal::Object* NeanderObject::get(int offset) {
108  ASSERT(value()->HasFastElements());
109  return v8::internal::FixedArray::cast(value()->elements())->get(offset);
110}
111
112
113void NeanderObject::set(int offset, v8::internal::Object* value) {
114  ASSERT(value_->HasFastElements());
115  v8::internal::FixedArray::cast(value_->elements())->set(offset, value);
116}
117
118
119template <typename T> inline T ToCData(v8::internal::Object* obj) {
120  STATIC_ASSERT(sizeof(T) == sizeof(v8::internal::Address));
121  return reinterpret_cast<T>(
122      reinterpret_cast<intptr_t>(
123          v8::internal::Foreign::cast(obj)->foreign_address()));
124}
125
126
127template <typename T>
128inline v8::internal::Handle<v8::internal::Object> FromCData(T obj) {
129  STATIC_ASSERT(sizeof(T) == sizeof(v8::internal::Address));
130  return FACTORY->NewForeign(
131      reinterpret_cast<v8::internal::Address>(reinterpret_cast<intptr_t>(obj)));
132}
133
134
135class ApiFunction {
136 public:
137  explicit ApiFunction(v8::internal::Address addr) : addr_(addr) { }
138  v8::internal::Address address() { return addr_; }
139 private:
140  v8::internal::Address addr_;
141};
142
143
144
145class RegisteredExtension {
146 public:
147  explicit RegisteredExtension(Extension* extension);
148  static void Register(RegisteredExtension* that);
149  Extension* extension() { return extension_; }
150  RegisteredExtension* next() { return next_; }
151  RegisteredExtension* next_auto() { return next_auto_; }
152  static RegisteredExtension* first_extension() { return first_extension_; }
153 private:
154  Extension* extension_;
155  RegisteredExtension* next_;
156  RegisteredExtension* next_auto_;
157  static RegisteredExtension* first_extension_;
158};
159
160
161class Utils {
162 public:
163  static bool ReportApiFailure(const char* location, const char* message);
164
165  static Local<FunctionTemplate> ToFunctionTemplate(NeanderObject obj);
166  static Local<ObjectTemplate> ToObjectTemplate(NeanderObject obj);
167
168  static inline Local<Context> ToLocal(
169      v8::internal::Handle<v8::internal::Context> obj);
170  static inline Local<Value> ToLocal(
171      v8::internal::Handle<v8::internal::Object> obj);
172  static inline Local<Function> ToLocal(
173      v8::internal::Handle<v8::internal::JSFunction> obj);
174  static inline Local<String> ToLocal(
175      v8::internal::Handle<v8::internal::String> obj);
176  static inline Local<RegExp> ToLocal(
177      v8::internal::Handle<v8::internal::JSRegExp> obj);
178  static inline Local<Object> ToLocal(
179      v8::internal::Handle<v8::internal::JSObject> obj);
180  static inline Local<Array> ToLocal(
181      v8::internal::Handle<v8::internal::JSArray> obj);
182  static inline Local<External> ToLocal(
183      v8::internal::Handle<v8::internal::Foreign> obj);
184  static inline Local<Message> MessageToLocal(
185      v8::internal::Handle<v8::internal::Object> obj);
186  static inline Local<StackTrace> StackTraceToLocal(
187      v8::internal::Handle<v8::internal::JSArray> obj);
188  static inline Local<StackFrame> StackFrameToLocal(
189      v8::internal::Handle<v8::internal::JSObject> obj);
190  static inline Local<Number> NumberToLocal(
191      v8::internal::Handle<v8::internal::Object> obj);
192  static inline Local<Integer> IntegerToLocal(
193      v8::internal::Handle<v8::internal::Object> obj);
194  static inline Local<Uint32> Uint32ToLocal(
195      v8::internal::Handle<v8::internal::Object> obj);
196  static inline Local<FunctionTemplate> ToLocal(
197      v8::internal::Handle<v8::internal::FunctionTemplateInfo> obj);
198  static inline Local<ObjectTemplate> ToLocal(
199      v8::internal::Handle<v8::internal::ObjectTemplateInfo> obj);
200  static inline Local<Signature> ToLocal(
201      v8::internal::Handle<v8::internal::SignatureInfo> obj);
202  static inline Local<TypeSwitch> ToLocal(
203      v8::internal::Handle<v8::internal::TypeSwitchInfo> obj);
204
205  static inline v8::internal::Handle<v8::internal::TemplateInfo>
206      OpenHandle(const Template* that);
207  static inline v8::internal::Handle<v8::internal::FunctionTemplateInfo>
208      OpenHandle(const FunctionTemplate* that);
209  static inline v8::internal::Handle<v8::internal::ObjectTemplateInfo>
210      OpenHandle(const ObjectTemplate* that);
211  static inline v8::internal::Handle<v8::internal::Object>
212      OpenHandle(const Data* data);
213  static inline v8::internal::Handle<v8::internal::JSRegExp>
214      OpenHandle(const RegExp* data);
215  static inline v8::internal::Handle<v8::internal::JSObject>
216      OpenHandle(const v8::Object* data);
217  static inline v8::internal::Handle<v8::internal::JSArray>
218      OpenHandle(const v8::Array* data);
219  static inline v8::internal::Handle<v8::internal::String>
220      OpenHandle(const String* data);
221  static inline v8::internal::Handle<v8::internal::Object>
222      OpenHandle(const Script* data);
223  static inline v8::internal::Handle<v8::internal::JSFunction>
224      OpenHandle(const Function* data);
225  static inline v8::internal::Handle<v8::internal::JSObject>
226      OpenHandle(const Message* message);
227  static inline v8::internal::Handle<v8::internal::JSArray>
228      OpenHandle(const StackTrace* stack_trace);
229  static inline v8::internal::Handle<v8::internal::JSObject>
230      OpenHandle(const StackFrame* stack_frame);
231  static inline v8::internal::Handle<v8::internal::Context>
232      OpenHandle(const v8::Context* context);
233  static inline v8::internal::Handle<v8::internal::SignatureInfo>
234      OpenHandle(const v8::Signature* sig);
235  static inline v8::internal::Handle<v8::internal::TypeSwitchInfo>
236      OpenHandle(const v8::TypeSwitch* that);
237  static inline v8::internal::Handle<v8::internal::Foreign>
238      OpenHandle(const v8::External* that);
239};
240
241
242template <class T>
243inline T* ToApi(v8::internal::Handle<v8::internal::Object> obj) {
244  return reinterpret_cast<T*>(obj.location());
245}
246
247
248template <class T>
249v8::internal::Handle<T> v8::internal::Handle<T>::EscapeFrom(
250    v8::HandleScope* scope) {
251  v8::internal::Handle<T> handle;
252  if (!is_null()) {
253    handle = *this;
254  }
255  return Utils::OpenHandle(*scope->Close(Utils::ToLocal(handle)));
256}
257
258
259// Implementations of ToLocal
260
261#define MAKE_TO_LOCAL(Name, From, To)                                       \
262  Local<v8::To> Utils::Name(v8::internal::Handle<v8::internal::From> obj) { \
263    ASSERT(obj.is_null() || !obj->IsTheHole());                             \
264    return Local<To>(reinterpret_cast<To*>(obj.location()));                \
265  }
266
267MAKE_TO_LOCAL(ToLocal, Context, Context)
268MAKE_TO_LOCAL(ToLocal, Object, Value)
269MAKE_TO_LOCAL(ToLocal, JSFunction, Function)
270MAKE_TO_LOCAL(ToLocal, String, String)
271MAKE_TO_LOCAL(ToLocal, JSRegExp, RegExp)
272MAKE_TO_LOCAL(ToLocal, JSObject, Object)
273MAKE_TO_LOCAL(ToLocal, JSArray, Array)
274MAKE_TO_LOCAL(ToLocal, Foreign, External)
275MAKE_TO_LOCAL(ToLocal, FunctionTemplateInfo, FunctionTemplate)
276MAKE_TO_LOCAL(ToLocal, ObjectTemplateInfo, ObjectTemplate)
277MAKE_TO_LOCAL(ToLocal, SignatureInfo, Signature)
278MAKE_TO_LOCAL(ToLocal, TypeSwitchInfo, TypeSwitch)
279MAKE_TO_LOCAL(MessageToLocal, Object, Message)
280MAKE_TO_LOCAL(StackTraceToLocal, JSArray, StackTrace)
281MAKE_TO_LOCAL(StackFrameToLocal, JSObject, StackFrame)
282MAKE_TO_LOCAL(NumberToLocal, Object, Number)
283MAKE_TO_LOCAL(IntegerToLocal, Object, Integer)
284MAKE_TO_LOCAL(Uint32ToLocal, Object, Uint32)
285
286#undef MAKE_TO_LOCAL
287
288
289// Implementations of OpenHandle
290
291#define MAKE_OPEN_HANDLE(From, To) \
292  v8::internal::Handle<v8::internal::To> Utils::OpenHandle(\
293    const v8::From* that) { \
294    return v8::internal::Handle<v8::internal::To>( \
295        reinterpret_cast<v8::internal::To**>(const_cast<v8::From*>(that))); \
296  }
297
298MAKE_OPEN_HANDLE(Template, TemplateInfo)
299MAKE_OPEN_HANDLE(FunctionTemplate, FunctionTemplateInfo)
300MAKE_OPEN_HANDLE(ObjectTemplate, ObjectTemplateInfo)
301MAKE_OPEN_HANDLE(Signature, SignatureInfo)
302MAKE_OPEN_HANDLE(TypeSwitch, TypeSwitchInfo)
303MAKE_OPEN_HANDLE(Data, Object)
304MAKE_OPEN_HANDLE(RegExp, JSRegExp)
305MAKE_OPEN_HANDLE(Object, JSObject)
306MAKE_OPEN_HANDLE(Array, JSArray)
307MAKE_OPEN_HANDLE(String, String)
308MAKE_OPEN_HANDLE(Script, Object)
309MAKE_OPEN_HANDLE(Function, JSFunction)
310MAKE_OPEN_HANDLE(Message, JSObject)
311MAKE_OPEN_HANDLE(Context, Context)
312MAKE_OPEN_HANDLE(External, Foreign)
313MAKE_OPEN_HANDLE(StackTrace, JSArray)
314MAKE_OPEN_HANDLE(StackFrame, JSObject)
315
316#undef MAKE_OPEN_HANDLE
317
318
319namespace internal {
320
321// Tracks string usage to help make better decisions when
322// externalizing strings.
323//
324// Implementation note: internally this class only tracks fresh
325// strings and keeps a single use counter for them.
326class StringTracker {
327 public:
328  // Records that the given string's characters were copied to some
329  // external buffer. If this happens often we should honor
330  // externalization requests for the string.
331  void RecordWrite(Handle<String> string) {
332    Address address = reinterpret_cast<Address>(*string);
333    Address top = isolate_->heap()->NewSpaceTop();
334    if (IsFreshString(address, top)) {
335      IncrementUseCount(top);
336    }
337  }
338
339  // Estimates freshness and use frequency of the given string based
340  // on how close it is to the new space top and the recorded usage
341  // history.
342  inline bool IsFreshUnusedString(Handle<String> string) {
343    Address address = reinterpret_cast<Address>(*string);
344    Address top = isolate_->heap()->NewSpaceTop();
345    return IsFreshString(address, top) && IsUseCountLow(top);
346  }
347
348 private:
349  StringTracker() : use_count_(0), last_top_(NULL), isolate_(NULL) { }
350
351  static inline bool IsFreshString(Address string, Address top) {
352    return top - kFreshnessLimit <= string && string <= top;
353  }
354
355  inline bool IsUseCountLow(Address top) {
356    if (last_top_ != top) return true;
357    return use_count_ < kUseLimit;
358  }
359
360  inline void IncrementUseCount(Address top) {
361    if (last_top_ != top) {
362      use_count_ = 0;
363      last_top_ = top;
364    }
365    ++use_count_;
366  }
367
368  // Single use counter shared by all fresh strings.
369  int use_count_;
370
371  // Last new space top when the use count above was valid.
372  Address last_top_;
373
374  Isolate* isolate_;
375
376  // How close to the new space top a fresh string has to be.
377  static const int kFreshnessLimit = 1024;
378
379  // The number of uses required to consider a string useful.
380  static const int kUseLimit = 32;
381
382  friend class Isolate;
383
384  DISALLOW_COPY_AND_ASSIGN(StringTracker);
385};
386
387
388// This class is here in order to be able to declare it a friend of
389// HandleScope.  Moving these methods to be members of HandleScope would be
390// neat in some ways, but it would expose internal implementation details in
391// our public header file, which is undesirable.
392//
393// An isolate has a single instance of this class to hold the current thread's
394// data. In multithreaded V8 programs this data is copied in and out of storage
395// so that the currently executing thread always has its own copy of this
396// data.
397class HandleScopeImplementer {
398 public:
399  explicit HandleScopeImplementer(Isolate* isolate)
400      : isolate_(isolate),
401        blocks_(0),
402        entered_contexts_(0),
403        saved_contexts_(0),
404        spare_(NULL),
405        call_depth_(0) { }
406
407  ~HandleScopeImplementer() {
408    DeleteArray(spare_);
409  }
410
411  // Threading support for handle data.
412  static int ArchiveSpacePerThread();
413  char* RestoreThread(char* from);
414  char* ArchiveThread(char* to);
415  void FreeThreadResources();
416
417  // Garbage collection support.
418  void Iterate(v8::internal::ObjectVisitor* v);
419  static char* Iterate(v8::internal::ObjectVisitor* v, char* data);
420
421
422  inline internal::Object** GetSpareOrNewBlock();
423  inline void DeleteExtensions(internal::Object** prev_limit);
424
425  inline void IncrementCallDepth() {call_depth_++;}
426  inline void DecrementCallDepth() {call_depth_--;}
427  inline bool CallDepthIsZero() { return call_depth_ == 0; }
428
429  inline void EnterContext(Handle<Object> context);
430  inline bool LeaveLastContext();
431
432  // Returns the last entered context or an empty handle if no
433  // contexts have been entered.
434  inline Handle<Object> LastEnteredContext();
435
436  inline void SaveContext(Context* context);
437  inline Context* RestoreContext();
438  inline bool HasSavedContexts();
439
440  inline List<internal::Object**>* blocks() { return &blocks_; }
441
442 private:
443  void ResetAfterArchive() {
444    blocks_.Initialize(0);
445    entered_contexts_.Initialize(0);
446    saved_contexts_.Initialize(0);
447    spare_ = NULL;
448    call_depth_ = 0;
449  }
450
451  void Free() {
452    ASSERT(blocks_.length() == 0);
453    ASSERT(entered_contexts_.length() == 0);
454    ASSERT(saved_contexts_.length() == 0);
455    blocks_.Free();
456    entered_contexts_.Free();
457    saved_contexts_.Free();
458    if (spare_ != NULL) {
459      DeleteArray(spare_);
460      spare_ = NULL;
461    }
462    ASSERT(call_depth_ == 0);
463  }
464
465  Isolate* isolate_;
466  List<internal::Object**> blocks_;
467  // Used as a stack to keep track of entered contexts.
468  List<Handle<Object> > entered_contexts_;
469  // Used as a stack to keep track of saved contexts.
470  List<Context*> saved_contexts_;
471  Object** spare_;
472  int call_depth_;
473  // This is only used for threading support.
474  v8::ImplementationUtilities::HandleScopeData handle_scope_data_;
475
476  void IterateThis(ObjectVisitor* v);
477  char* RestoreThreadHelper(char* from);
478  char* ArchiveThreadHelper(char* to);
479
480  DISALLOW_COPY_AND_ASSIGN(HandleScopeImplementer);
481};
482
483
484const int kHandleBlockSize = v8::internal::KB - 2;  // fit in one page
485
486
487void HandleScopeImplementer::SaveContext(Context* context) {
488  saved_contexts_.Add(context);
489}
490
491
492Context* HandleScopeImplementer::RestoreContext() {
493  return saved_contexts_.RemoveLast();
494}
495
496
497bool HandleScopeImplementer::HasSavedContexts() {
498  return !saved_contexts_.is_empty();
499}
500
501
502void HandleScopeImplementer::EnterContext(Handle<Object> context) {
503  entered_contexts_.Add(context);
504}
505
506
507bool HandleScopeImplementer::LeaveLastContext() {
508  if (entered_contexts_.is_empty()) return false;
509  entered_contexts_.RemoveLast();
510  return true;
511}
512
513
514Handle<Object> HandleScopeImplementer::LastEnteredContext() {
515  if (entered_contexts_.is_empty()) return Handle<Object>::null();
516  return entered_contexts_.last();
517}
518
519
520// If there's a spare block, use it for growing the current scope.
521internal::Object** HandleScopeImplementer::GetSpareOrNewBlock() {
522  internal::Object** block = (spare_ != NULL) ?
523      spare_ :
524      NewArray<internal::Object*>(kHandleBlockSize);
525  spare_ = NULL;
526  return block;
527}
528
529
530void HandleScopeImplementer::DeleteExtensions(internal::Object** prev_limit) {
531  while (!blocks_.is_empty()) {
532    internal::Object** block_start = blocks_.last();
533    internal::Object** block_limit = block_start + kHandleBlockSize;
534#ifdef DEBUG
535    // NoHandleAllocation may make the prev_limit to point inside the block.
536    if (block_start <= prev_limit && prev_limit <= block_limit) break;
537#else
538    if (prev_limit == block_limit) break;
539#endif
540
541    blocks_.RemoveLast();
542#ifdef DEBUG
543    v8::ImplementationUtilities::ZapHandleRange(block_start, block_limit);
544#endif
545    if (spare_ != NULL) {
546      DeleteArray(spare_);
547    }
548    spare_ = block_start;
549  }
550  ASSERT((blocks_.is_empty() && prev_limit == NULL) ||
551         (!blocks_.is_empty() && prev_limit != NULL));
552}
553
554
555class Testing {
556 public:
557  static v8::Testing::StressType stress_type() { return stress_type_; }
558  static void set_stress_type(v8::Testing::StressType stress_type) {
559    stress_type_ = stress_type;
560  }
561
562 private:
563  static v8::Testing::StressType stress_type_;
564};
565
566} }  // namespace v8::internal
567
568#endif  // V8_API_H_
569