AudioTrack.h revision c8e09c610fabc7390297ecb48e939acbdfe27325
1/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_AUDIOTRACK_H
18#define ANDROID_AUDIOTRACK_H
19
20#include <cutils/sched_policy.h>
21#include <media/AudioSystem.h>
22#include <media/AudioTimestamp.h>
23#include <media/IAudioTrack.h>
24#include <media/AudioResamplerPublic.h>
25#include <utils/threads.h>
26
27namespace android {
28
29// ----------------------------------------------------------------------------
30
31struct audio_track_cblk_t;
32class AudioTrackClientProxy;
33class StaticAudioTrackClientProxy;
34
35// ----------------------------------------------------------------------------
36
37class AudioTrack : public RefBase
38{
39public:
40
41    /* Events used by AudioTrack callback function (callback_t).
42     * Keep in sync with frameworks/base/media/java/android/media/AudioTrack.java NATIVE_EVENT_*.
43     */
44    enum event_type {
45        EVENT_MORE_DATA = 0,        // Request to write more data to buffer.
46                                    // This event only occurs for TRANSFER_CALLBACK.
47                                    // If this event is delivered but the callback handler
48                                    // does not want to write more data, the handler must
49                                    // ignore the event by setting frameCount to zero.
50                                    // This might occur, for example, if the application is
51                                    // waiting for source data or is at the end of stream.
52                                    //
53                                    // For data filling, it is preferred that the callback
54                                    // does not block and instead returns a short count on
55                                    // the amount of data actually delivered
56                                    // (or 0, if no data is currently available).
57        EVENT_UNDERRUN = 1,         // Buffer underrun occurred. This will not occur for
58                                    // static tracks.
59        EVENT_LOOP_END = 2,         // Sample loop end was reached; playback restarted from
60                                    // loop start if loop count was not 0 for a static track.
61        EVENT_MARKER = 3,           // Playback head is at the specified marker position
62                                    // (See setMarkerPosition()).
63        EVENT_NEW_POS = 4,          // Playback head is at a new position
64                                    // (See setPositionUpdatePeriod()).
65        EVENT_BUFFER_END = 5,       // Playback has completed for a static track.
66        EVENT_NEW_IAUDIOTRACK = 6,  // IAudioTrack was re-created, either due to re-routing and
67                                    // voluntary invalidation by mediaserver, or mediaserver crash.
68        EVENT_STREAM_END = 7,       // Sent after all the buffers queued in AF and HW are played
69                                    // back (after stop is called) for an offloaded track.
70#if 0   // FIXME not yet implemented
71        EVENT_NEW_TIMESTAMP = 8,    // Delivered periodically and when there's a significant change
72                                    // in the mapping from frame position to presentation time.
73                                    // See AudioTimestamp for the information included with event.
74#endif
75    };
76
77    /* Client should declare a Buffer and pass the address to obtainBuffer()
78     * and releaseBuffer().  See also callback_t for EVENT_MORE_DATA.
79     */
80
81    class Buffer
82    {
83    public:
84        // FIXME use m prefix
85        size_t      frameCount;   // number of sample frames corresponding to size;
86                                  // on input to obtainBuffer() it is the number of frames desired,
87                                  // on output from obtainBuffer() it is the number of available
88                                  //    [empty slots for] frames to be filled
89                                  // on input to releaseBuffer() it is currently ignored
90
91        size_t      size;         // input/output in bytes == frameCount * frameSize
92                                  // on input to obtainBuffer() it is ignored
93                                  // on output from obtainBuffer() it is the number of available
94                                  //    [empty slots for] bytes to be filled,
95                                  //    which is frameCount * frameSize
96                                  // on input to releaseBuffer() it is the number of bytes to
97                                  //    release
98                                  // FIXME This is redundant with respect to frameCount.  Consider
99                                  //    removing size and making frameCount the primary field.
100
101        union {
102            void*       raw;
103            short*      i16;      // signed 16-bit
104            int8_t*     i8;       // unsigned 8-bit, offset by 0x80
105        };                        // input to obtainBuffer(): unused, output: pointer to buffer
106    };
107
108    /* As a convenience, if a callback is supplied, a handler thread
109     * is automatically created with the appropriate priority. This thread
110     * invokes the callback when a new buffer becomes available or various conditions occur.
111     * Parameters:
112     *
113     * event:   type of event notified (see enum AudioTrack::event_type).
114     * user:    Pointer to context for use by the callback receiver.
115     * info:    Pointer to optional parameter according to event type:
116     *          - EVENT_MORE_DATA: pointer to AudioTrack::Buffer struct. The callback must not write
117     *            more bytes than indicated by 'size' field and update 'size' if fewer bytes are
118     *            written.
119     *          - EVENT_UNDERRUN: unused.
120     *          - EVENT_LOOP_END: pointer to an int indicating the number of loops remaining.
121     *          - EVENT_MARKER: pointer to const uint32_t containing the marker position in frames.
122     *          - EVENT_NEW_POS: pointer to const uint32_t containing the new position in frames.
123     *          - EVENT_BUFFER_END: unused.
124     *          - EVENT_NEW_IAUDIOTRACK: unused.
125     *          - EVENT_STREAM_END: unused.
126     *          - EVENT_NEW_TIMESTAMP: pointer to const AudioTimestamp.
127     */
128
129    typedef void (*callback_t)(int event, void* user, void *info);
130
131    /* Returns the minimum frame count required for the successful creation of
132     * an AudioTrack object.
133     * Returned status (from utils/Errors.h) can be:
134     *  - NO_ERROR: successful operation
135     *  - NO_INIT: audio server or audio hardware not initialized
136     *  - BAD_VALUE: unsupported configuration
137     * frameCount is guaranteed to be non-zero if status is NO_ERROR,
138     * and is undefined otherwise.
139     * FIXME This API assumes a route, and so should be deprecated.
140     */
141
142    static status_t getMinFrameCount(size_t* frameCount,
143                                     audio_stream_type_t streamType,
144                                     uint32_t sampleRate);
145
146    /* How data is transferred to AudioTrack
147     */
148    enum transfer_type {
149        TRANSFER_DEFAULT,   // not specified explicitly; determine from the other parameters
150        TRANSFER_CALLBACK,  // callback EVENT_MORE_DATA
151        TRANSFER_OBTAIN,    // call obtainBuffer() and releaseBuffer()
152        TRANSFER_SYNC,      // synchronous write()
153        TRANSFER_SHARED,    // shared memory
154    };
155
156    /* Constructs an uninitialized AudioTrack. No connection with
157     * AudioFlinger takes place.  Use set() after this.
158     */
159                        AudioTrack();
160
161    /* Creates an AudioTrack object and registers it with AudioFlinger.
162     * Once created, the track needs to be started before it can be used.
163     * Unspecified values are set to appropriate default values.
164     *
165     * Parameters:
166     *
167     * streamType:         Select the type of audio stream this track is attached to
168     *                     (e.g. AUDIO_STREAM_MUSIC).
169     * sampleRate:         Data source sampling rate in Hz.
170     * format:             Audio format. For mixed tracks, any PCM format supported by server is OK.
171     *                     For direct and offloaded tracks, the possible format(s) depends on the
172     *                     output sink.
173     * channelMask:        Channel mask, such that audio_is_output_channel(channelMask) is true.
174     * frameCount:         Minimum size of track PCM buffer in frames. This defines the
175     *                     application's contribution to the
176     *                     latency of the track. The actual size selected by the AudioTrack could be
177     *                     larger if the requested size is not compatible with current audio HAL
178     *                     configuration.  Zero means to use a default value.
179     * flags:              See comments on audio_output_flags_t in <system/audio.h>.
180     * cbf:                Callback function. If not null, this function is called periodically
181     *                     to provide new data in TRANSFER_CALLBACK mode
182     *                     and inform of marker, position updates, etc.
183     * user:               Context for use by the callback receiver.
184     * notificationFrames: The callback function is called each time notificationFrames PCM
185     *                     frames have been consumed from track input buffer.
186     *                     This is expressed in units of frames at the initial source sample rate.
187     * sessionId:          Specific session ID, or zero to use default.
188     * transferType:       How data is transferred to AudioTrack.
189     * offloadInfo:        If not NULL, provides offload parameters for
190     *                     AudioSystem::getOutputForAttr().
191     * uid:                User ID of the app which initially requested this AudioTrack
192     *                     for power management tracking, or -1 for current user ID.
193     * pid:                Process ID of the app which initially requested this AudioTrack
194     *                     for power management tracking, or -1 for current process ID.
195     * pAttributes:        If not NULL, supersedes streamType for use case selection.
196     * doNotReconnect:     If set to true, AudioTrack won't automatically recreate the IAudioTrack
197                           binder to AudioFlinger.
198                           It will return an error instead.  The application will recreate
199                           the track based on offloading or different channel configuration, etc.
200     * threadCanCallJava:  Not present in parameter list, and so is fixed at false.
201     */
202
203                        AudioTrack( audio_stream_type_t streamType,
204                                    uint32_t sampleRate,
205                                    audio_format_t format,
206                                    audio_channel_mask_t channelMask,
207                                    size_t frameCount    = 0,
208                                    audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE,
209                                    callback_t cbf       = NULL,
210                                    void* user           = NULL,
211                                    uint32_t notificationFrames = 0,
212                                    int sessionId        = AUDIO_SESSION_ALLOCATE,
213                                    transfer_type transferType = TRANSFER_DEFAULT,
214                                    const audio_offload_info_t *offloadInfo = NULL,
215                                    int uid = -1,
216                                    pid_t pid = -1,
217                                    const audio_attributes_t* pAttributes = NULL,
218                                    bool doNotReconnect = false);
219
220    /* Creates an audio track and registers it with AudioFlinger.
221     * With this constructor, the track is configured for static buffer mode.
222     * Data to be rendered is passed in a shared memory buffer
223     * identified by the argument sharedBuffer, which should be non-0.
224     * If sharedBuffer is zero, this constructor is equivalent to the previous constructor
225     * but without the ability to specify a non-zero value for the frameCount parameter.
226     * The memory should be initialized to the desired data before calling start().
227     * The write() method is not supported in this case.
228     * It is recommended to pass a callback function to be notified of playback end by an
229     * EVENT_UNDERRUN event.
230     */
231
232                        AudioTrack( audio_stream_type_t streamType,
233                                    uint32_t sampleRate,
234                                    audio_format_t format,
235                                    audio_channel_mask_t channelMask,
236                                    const sp<IMemory>& sharedBuffer,
237                                    audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE,
238                                    callback_t cbf      = NULL,
239                                    void* user          = NULL,
240                                    uint32_t notificationFrames = 0,
241                                    int sessionId       = AUDIO_SESSION_ALLOCATE,
242                                    transfer_type transferType = TRANSFER_DEFAULT,
243                                    const audio_offload_info_t *offloadInfo = NULL,
244                                    int uid = -1,
245                                    pid_t pid = -1,
246                                    const audio_attributes_t* pAttributes = NULL,
247                                    bool doNotReconnect = false);
248
249    /* Terminates the AudioTrack and unregisters it from AudioFlinger.
250     * Also destroys all resources associated with the AudioTrack.
251     */
252protected:
253                        virtual ~AudioTrack();
254public:
255
256    /* Initialize an AudioTrack that was created using the AudioTrack() constructor.
257     * Don't call set() more than once, or after the AudioTrack() constructors that take parameters.
258     * set() is not multi-thread safe.
259     * Returned status (from utils/Errors.h) can be:
260     *  - NO_ERROR: successful initialization
261     *  - INVALID_OPERATION: AudioTrack is already initialized
262     *  - BAD_VALUE: invalid parameter (channelMask, format, sampleRate...)
263     *  - NO_INIT: audio server or audio hardware not initialized
264     * If status is not equal to NO_ERROR, don't call any other APIs on this AudioTrack.
265     * If sharedBuffer is non-0, the frameCount parameter is ignored and
266     * replaced by the shared buffer's total allocated size in frame units.
267     *
268     * Parameters not listed in the AudioTrack constructors above:
269     *
270     * threadCanCallJava:  Whether callbacks are made from an attached thread and thus can call JNI.
271     *
272     * Internal state post condition:
273     *      (mStreamType == AUDIO_STREAM_DEFAULT) implies this AudioTrack has valid attributes
274     */
275            status_t    set(audio_stream_type_t streamType,
276                            uint32_t sampleRate,
277                            audio_format_t format,
278                            audio_channel_mask_t channelMask,
279                            size_t frameCount   = 0,
280                            audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE,
281                            callback_t cbf      = NULL,
282                            void* user          = NULL,
283                            uint32_t notificationFrames = 0,
284                            const sp<IMemory>& sharedBuffer = 0,
285                            bool threadCanCallJava = false,
286                            int sessionId       = AUDIO_SESSION_ALLOCATE,
287                            transfer_type transferType = TRANSFER_DEFAULT,
288                            const audio_offload_info_t *offloadInfo = NULL,
289                            int uid = -1,
290                            pid_t pid = -1,
291                            const audio_attributes_t* pAttributes = NULL,
292                            bool doNotReconnect = false);
293
294    /* Result of constructing the AudioTrack. This must be checked for successful initialization
295     * before using any AudioTrack API (except for set()), because using
296     * an uninitialized AudioTrack produces undefined results.
297     * See set() method above for possible return codes.
298     */
299            status_t    initCheck() const   { return mStatus; }
300
301    /* Returns this track's estimated latency in milliseconds.
302     * This includes the latency due to AudioTrack buffer size, AudioMixer (if any)
303     * and audio hardware driver.
304     */
305            uint32_t    latency() const     { return mLatency; }
306
307    /* getters, see constructors and set() */
308
309            audio_stream_type_t streamType() const;
310            audio_format_t format() const   { return mFormat; }
311
312    /* Return frame size in bytes, which for linear PCM is
313     * channelCount * (bit depth per channel / 8).
314     * channelCount is determined from channelMask, and bit depth comes from format.
315     * For non-linear formats, the frame size is typically 1 byte.
316     */
317            size_t      frameSize() const   { return mFrameSize; }
318
319            uint32_t    channelCount() const { return mChannelCount; }
320            size_t      frameCount() const  { return mFrameCount; }
321
322    /* Return the static buffer specified in constructor or set(), or 0 for streaming mode */
323            sp<IMemory> sharedBuffer() const { return mSharedBuffer; }
324
325    /* After it's created the track is not active. Call start() to
326     * make it active. If set, the callback will start being called.
327     * If the track was previously paused, volume is ramped up over the first mix buffer.
328     */
329            status_t        start();
330
331    /* Stop a track.
332     * In static buffer mode, the track is stopped immediately.
333     * In streaming mode, the callback will cease being called.  Note that obtainBuffer() still
334     * works and will fill up buffers until the pool is exhausted, and then will return WOULD_BLOCK.
335     * In streaming mode the stop does not occur immediately: any data remaining in the buffer
336     * is first drained, mixed, and output, and only then is the track marked as stopped.
337     */
338            void        stop();
339            bool        stopped() const;
340
341    /* Flush a stopped or paused track. All previously buffered data is discarded immediately.
342     * This has the effect of draining the buffers without mixing or output.
343     * Flush is intended for streaming mode, for example before switching to non-contiguous content.
344     * This function is a no-op if the track is not stopped or paused, or uses a static buffer.
345     */
346            void        flush();
347
348    /* Pause a track. After pause, the callback will cease being called and
349     * obtainBuffer returns WOULD_BLOCK. Note that obtainBuffer() still works
350     * and will fill up buffers until the pool is exhausted.
351     * Volume is ramped down over the next mix buffer following the pause request,
352     * and then the track is marked as paused.  It can be resumed with ramp up by start().
353     */
354            void        pause();
355
356    /* Set volume for this track, mostly used for games' sound effects
357     * left and right volumes. Levels must be >= 0.0 and <= 1.0.
358     * This is the older API.  New applications should use setVolume(float) when possible.
359     */
360            status_t    setVolume(float left, float right);
361
362    /* Set volume for all channels.  This is the preferred API for new applications,
363     * especially for multi-channel content.
364     */
365            status_t    setVolume(float volume);
366
367    /* Set the send level for this track. An auxiliary effect should be attached
368     * to the track with attachEffect(). Level must be >= 0.0 and <= 1.0.
369     */
370            status_t    setAuxEffectSendLevel(float level);
371            void        getAuxEffectSendLevel(float* level) const;
372
373    /* Set source sample rate for this track in Hz, mostly used for games' sound effects
374     */
375            status_t    setSampleRate(uint32_t sampleRate);
376
377    /* Return current source sample rate in Hz */
378            uint32_t    getSampleRate() const;
379
380    /* Return the original source sample rate in Hz. This corresponds to the sample rate
381     * if playback rate had normal speed and pitch.
382     */
383            uint32_t    getOriginalSampleRate() const;
384
385    /* Set source playback rate for timestretch
386     * 1.0 is normal speed: < 1.0 is slower, > 1.0 is faster
387     * 1.0 is normal pitch: < 1.0 is lower pitch, > 1.0 is higher pitch
388     *
389     * AUDIO_TIMESTRETCH_SPEED_MIN <= speed <= AUDIO_TIMESTRETCH_SPEED_MAX
390     * AUDIO_TIMESTRETCH_PITCH_MIN <= pitch <= AUDIO_TIMESTRETCH_PITCH_MAX
391     *
392     * Speed increases the playback rate of media, but does not alter pitch.
393     * Pitch increases the "tonal frequency" of media, but does not affect the playback rate.
394     */
395            status_t    setPlaybackRate(const AudioPlaybackRate &playbackRate);
396
397    /* Return current playback rate */
398            const AudioPlaybackRate& getPlaybackRate() const;
399
400    /* Enables looping and sets the start and end points of looping.
401     * Only supported for static buffer mode.
402     *
403     * Parameters:
404     *
405     * loopStart:   loop start in frames relative to start of buffer.
406     * loopEnd:     loop end in frames relative to start of buffer.
407     * loopCount:   number of loops to execute. Calling setLoop() with loopCount == 0 cancels any
408     *              pending or active loop. loopCount == -1 means infinite looping.
409     *
410     * For proper operation the following condition must be respected:
411     *      loopCount != 0 implies 0 <= loopStart < loopEnd <= frameCount().
412     *
413     * If the loop period (loopEnd - loopStart) is too small for the implementation to support,
414     * setLoop() will return BAD_VALUE.  loopCount must be >= -1.
415     *
416     */
417            status_t    setLoop(uint32_t loopStart, uint32_t loopEnd, int loopCount);
418
419    /* Sets marker position. When playback reaches the number of frames specified, a callback with
420     * event type EVENT_MARKER is called. Calling setMarkerPosition with marker == 0 cancels marker
421     * notification callback.  To set a marker at a position which would compute as 0,
422     * a workaround is to set the marker at a nearby position such as ~0 or 1.
423     * If the AudioTrack has been opened with no callback function associated, the operation will
424     * fail.
425     *
426     * Parameters:
427     *
428     * marker:   marker position expressed in wrapping (overflow) frame units,
429     *           like the return value of getPosition().
430     *
431     * Returned status (from utils/Errors.h) can be:
432     *  - NO_ERROR: successful operation
433     *  - INVALID_OPERATION: the AudioTrack has no callback installed.
434     */
435            status_t    setMarkerPosition(uint32_t marker);
436            status_t    getMarkerPosition(uint32_t *marker) const;
437
438    /* Sets position update period. Every time the number of frames specified has been played,
439     * a callback with event type EVENT_NEW_POS is called.
440     * Calling setPositionUpdatePeriod with updatePeriod == 0 cancels new position notification
441     * callback.
442     * If the AudioTrack has been opened with no callback function associated, the operation will
443     * fail.
444     * Extremely small values may be rounded up to a value the implementation can support.
445     *
446     * Parameters:
447     *
448     * updatePeriod:  position update notification period expressed in frames.
449     *
450     * Returned status (from utils/Errors.h) can be:
451     *  - NO_ERROR: successful operation
452     *  - INVALID_OPERATION: the AudioTrack has no callback installed.
453     */
454            status_t    setPositionUpdatePeriod(uint32_t updatePeriod);
455            status_t    getPositionUpdatePeriod(uint32_t *updatePeriod) const;
456
457    /* Sets playback head position.
458     * Only supported for static buffer mode.
459     *
460     * Parameters:
461     *
462     * position:  New playback head position in frames relative to start of buffer.
463     *            0 <= position <= frameCount().  Note that end of buffer is permitted,
464     *            but will result in an immediate underrun if started.
465     *
466     * Returned status (from utils/Errors.h) can be:
467     *  - NO_ERROR: successful operation
468     *  - INVALID_OPERATION: the AudioTrack is not stopped or paused, or is streaming mode.
469     *  - BAD_VALUE: The specified position is beyond the number of frames present in AudioTrack
470     *               buffer
471     */
472            status_t    setPosition(uint32_t position);
473
474    /* Return the total number of frames played since playback start.
475     * The counter will wrap (overflow) periodically, e.g. every ~27 hours at 44.1 kHz.
476     * It is reset to zero by flush(), reload(), and stop().
477     *
478     * Parameters:
479     *
480     *  position:  Address where to return play head position.
481     *
482     * Returned status (from utils/Errors.h) can be:
483     *  - NO_ERROR: successful operation
484     *  - BAD_VALUE:  position is NULL
485     */
486            status_t    getPosition(uint32_t *position);
487
488    /* For static buffer mode only, this returns the current playback position in frames
489     * relative to start of buffer.  It is analogous to the position units used by
490     * setLoop() and setPosition().  After underrun, the position will be at end of buffer.
491     */
492            status_t    getBufferPosition(uint32_t *position);
493
494    /* Forces AudioTrack buffer full condition. When playing a static buffer, this method avoids
495     * rewriting the buffer before restarting playback after a stop.
496     * This method must be called with the AudioTrack in paused or stopped state.
497     * Not allowed in streaming mode.
498     *
499     * Returned status (from utils/Errors.h) can be:
500     *  - NO_ERROR: successful operation
501     *  - INVALID_OPERATION: the AudioTrack is not stopped or paused, or is streaming mode.
502     */
503            status_t    reload();
504
505    /* Returns a handle on the audio output used by this AudioTrack.
506     *
507     * Parameters:
508     *  none.
509     *
510     * Returned value:
511     *  handle on audio hardware output, or AUDIO_IO_HANDLE_NONE if the
512     *  track needed to be re-created but that failed
513     */
514private:
515            audio_io_handle_t    getOutput() const;
516public:
517
518    /* Selects the audio device to use for output of this AudioTrack. A value of
519     * AUDIO_PORT_HANDLE_NONE indicates default (AudioPolicyManager) routing.
520     *
521     * Parameters:
522     *  The device ID of the selected device (as returned by the AudioDevicesManager API).
523     *
524     * Returned value:
525     *  - NO_ERROR: successful operation
526     *    TODO: what else can happen here?
527     */
528            status_t    setOutputDevice(audio_port_handle_t deviceId);
529
530    /* Returns the ID of the audio device selected for this AudioTrack.
531     * A value of AUDIO_PORT_HANDLE_NONE indicates default (AudioPolicyManager) routing.
532     *
533     * Parameters:
534     *  none.
535     */
536     audio_port_handle_t getOutputDevice();
537
538     /* Returns the ID of the audio device actually used by the output to which this AudioTrack is
539      * attached.
540      * A value of AUDIO_PORT_HANDLE_NONE indicates the audio track is not attached to any output.
541      *
542      * Parameters:
543      *  none.
544      */
545     audio_port_handle_t getRoutedDeviceId();
546
547    /* Returns the unique session ID associated with this track.
548     *
549     * Parameters:
550     *  none.
551     *
552     * Returned value:
553     *  AudioTrack session ID.
554     */
555            int    getSessionId() const { return mSessionId; }
556
557    /* Attach track auxiliary output to specified effect. Use effectId = 0
558     * to detach track from effect.
559     *
560     * Parameters:
561     *
562     * effectId:  effectId obtained from AudioEffect::id().
563     *
564     * Returned status (from utils/Errors.h) can be:
565     *  - NO_ERROR: successful operation
566     *  - INVALID_OPERATION: the effect is not an auxiliary effect.
567     *  - BAD_VALUE: The specified effect ID is invalid
568     */
569            status_t    attachAuxEffect(int effectId);
570
571    /* Public API for TRANSFER_OBTAIN mode.
572     * Obtains a buffer of up to "audioBuffer->frameCount" empty slots for frames.
573     * After filling these slots with data, the caller should release them with releaseBuffer().
574     * If the track buffer is not full, obtainBuffer() returns as many contiguous
575     * [empty slots for] frames as are available immediately.
576     *
577     * If nonContig is non-NULL, it is an output parameter that will be set to the number of
578     * additional non-contiguous frames that are predicted to be available immediately,
579     * if the client were to release the first frames and then call obtainBuffer() again.
580     * This value is only a prediction, and needs to be confirmed.
581     * It will be set to zero for an error return.
582     *
583     * If the track buffer is full and track is stopped, obtainBuffer() returns WOULD_BLOCK
584     * regardless of the value of waitCount.
585     * If the track buffer is full and track is not stopped, obtainBuffer() blocks with a
586     * maximum timeout based on waitCount; see chart below.
587     * Buffers will be returned until the pool
588     * is exhausted, at which point obtainBuffer() will either block
589     * or return WOULD_BLOCK depending on the value of the "waitCount"
590     * parameter.
591     *
592     * Interpretation of waitCount:
593     *  +n  limits wait time to n * WAIT_PERIOD_MS,
594     *  -1  causes an (almost) infinite wait time,
595     *   0  non-blocking.
596     *
597     * Buffer fields
598     * On entry:
599     *  frameCount  number of [empty slots for] frames requested
600     *  size        ignored
601     *  raw         ignored
602     * After error return:
603     *  frameCount  0
604     *  size        0
605     *  raw         undefined
606     * After successful return:
607     *  frameCount  actual number of [empty slots for] frames available, <= number requested
608     *  size        actual number of bytes available
609     *  raw         pointer to the buffer
610     */
611            status_t    obtainBuffer(Buffer* audioBuffer, int32_t waitCount,
612                                size_t *nonContig = NULL);
613
614private:
615    /* If nonContig is non-NULL, it is an output parameter that will be set to the number of
616     * additional non-contiguous frames that are predicted to be available immediately,
617     * if the client were to release the first frames and then call obtainBuffer() again.
618     * This value is only a prediction, and needs to be confirmed.
619     * It will be set to zero for an error return.
620     * FIXME We could pass an array of Buffers instead of only one Buffer to obtainBuffer(),
621     * in case the requested amount of frames is in two or more non-contiguous regions.
622     * FIXME requested and elapsed are both relative times.  Consider changing to absolute time.
623     */
624            status_t    obtainBuffer(Buffer* audioBuffer, const struct timespec *requested,
625                                     struct timespec *elapsed = NULL, size_t *nonContig = NULL);
626public:
627
628    /* Public API for TRANSFER_OBTAIN mode.
629     * Release a filled buffer of frames for AudioFlinger to process.
630     *
631     * Buffer fields:
632     *  frameCount  currently ignored but recommend to set to actual number of frames filled
633     *  size        actual number of bytes filled, must be multiple of frameSize
634     *  raw         ignored
635     */
636            void        releaseBuffer(const Buffer* audioBuffer);
637
638    /* As a convenience we provide a write() interface to the audio buffer.
639     * Input parameter 'size' is in byte units.
640     * This is implemented on top of obtainBuffer/releaseBuffer. For best
641     * performance use callbacks. Returns actual number of bytes written >= 0,
642     * or one of the following negative status codes:
643     *      INVALID_OPERATION   AudioTrack is configured for static buffer or streaming mode
644     *      BAD_VALUE           size is invalid
645     *      WOULD_BLOCK         when obtainBuffer() returns same, or
646     *                          AudioTrack was stopped during the write
647     *      or any other error code returned by IAudioTrack::start() or restoreTrack_l().
648     * Default behavior is to only return when all data has been transferred. Set 'blocking' to
649     * false for the method to return immediately without waiting to try multiple times to write
650     * the full content of the buffer.
651     */
652            ssize_t     write(const void* buffer, size_t size, bool blocking = true);
653
654    /*
655     * Dumps the state of an audio track.
656     * Not a general-purpose API; intended only for use by media player service to dump its tracks.
657     */
658            status_t    dump(int fd, const Vector<String16>& args) const;
659
660    /*
661     * Return the total number of frames which AudioFlinger desired but were unavailable,
662     * and thus which resulted in an underrun.  Reset to zero by stop().
663     */
664            uint32_t    getUnderrunFrames() const;
665
666    /* Get the flags */
667            audio_output_flags_t getFlags() const { AutoMutex _l(mLock); return mFlags; }
668
669    /* Set parameters - only possible when using direct output */
670            status_t    setParameters(const String8& keyValuePairs);
671
672    /* Get parameters */
673            String8     getParameters(const String8& keys);
674
675    /* Poll for a timestamp on demand.
676     * Use if EVENT_NEW_TIMESTAMP is not delivered often enough for your needs,
677     * or if you need to get the most recent timestamp outside of the event callback handler.
678     * Caution: calling this method too often may be inefficient;
679     * if you need a high resolution mapping between frame position and presentation time,
680     * consider implementing that at application level, based on the low resolution timestamps.
681     * Returns NO_ERROR    if timestamp is valid.
682     *         WOULD_BLOCK if called in STOPPED or FLUSHED state, or if called immediately after
683     *                     start/ACTIVE, when the number of frames consumed is less than the
684     *                     overall hardware latency to physical output. In WOULD_BLOCK cases,
685     *                     one might poll again, or use getPosition(), or use 0 position and
686     *                     current time for the timestamp.
687     *         INVALID_OPERATION  if called on a FastTrack, wrong state, or some other error.
688     *
689     * The timestamp parameter is undefined on return, if status is not NO_ERROR.
690     */
691            status_t    getTimestamp(AudioTimestamp& timestamp);
692
693    /* Add an AudioDeviceCallback. The caller will be notified when the audio device to which this
694     * AudioTrack is routed is updated.
695     * Replaces any previously installed callback.
696     * Parameters:
697     *  callback:  The callback interface
698     * Returns NO_ERROR if successful.
699     *         INVALID_OPERATION if the same callback is already installed.
700     *         NO_INIT or PREMISSION_DENIED if AudioFlinger service is not reachable
701     *         BAD_VALUE if the callback is NULL
702     */
703            status_t addAudioDeviceCallback(const sp<AudioSystem::AudioDeviceCallback>& callback);
704
705    /* remove an AudioDeviceCallback.
706     * Parameters:
707     *  callback:  The callback interface
708     * Returns NO_ERROR if successful.
709     *         INVALID_OPERATION if the callback is not installed
710     *         BAD_VALUE if the callback is NULL
711     */
712            status_t removeAudioDeviceCallback(
713                    const sp<AudioSystem::AudioDeviceCallback>& callback);
714
715protected:
716    /* copying audio tracks is not allowed */
717                        AudioTrack(const AudioTrack& other);
718            AudioTrack& operator = (const AudioTrack& other);
719
720    /* a small internal class to handle the callback */
721    class AudioTrackThread : public Thread
722    {
723    public:
724        AudioTrackThread(AudioTrack& receiver, bool bCanCallJava = false);
725
726        // Do not call Thread::requestExitAndWait() without first calling requestExit().
727        // Thread::requestExitAndWait() is not virtual, and the implementation doesn't do enough.
728        virtual void        requestExit();
729
730                void        pause();    // suspend thread from execution at next loop boundary
731                void        resume();   // allow thread to execute, if not requested to exit
732                void        wake();     // wake to handle changed notification conditions.
733
734    private:
735                void        pauseInternal(nsecs_t ns = 0LL);
736                                        // like pause(), but only used internally within thread
737
738        friend class AudioTrack;
739        virtual bool        threadLoop();
740        AudioTrack&         mReceiver;
741        virtual ~AudioTrackThread();
742        Mutex               mMyLock;    // Thread::mLock is private
743        Condition           mMyCond;    // Thread::mThreadExitedCondition is private
744        bool                mPaused;    // whether thread is requested to pause at next loop entry
745        bool                mPausedInt; // whether thread internally requests pause
746        nsecs_t             mPausedNs;  // if mPausedInt then associated timeout, otherwise ignored
747        bool                mIgnoreNextPausedInt;   // skip any internal pause and go immediately
748                                        // to processAudioBuffer() as state may have changed
749                                        // since pause time calculated.
750    };
751
752            // body of AudioTrackThread::threadLoop()
753            // returns the maximum amount of time before we would like to run again, where:
754            //      0           immediately
755            //      > 0         no later than this many nanoseconds from now
756            //      NS_WHENEVER still active but no particular deadline
757            //      NS_INACTIVE inactive so don't run again until re-started
758            //      NS_NEVER    never again
759            static const nsecs_t NS_WHENEVER = -1, NS_INACTIVE = -2, NS_NEVER = -3;
760            nsecs_t processAudioBuffer();
761
762            // caller must hold lock on mLock for all _l methods
763
764            status_t createTrack_l();
765
766            // can only be called when mState != STATE_ACTIVE
767            void flush_l();
768
769            void setLoop_l(uint32_t loopStart, uint32_t loopEnd, int loopCount);
770
771            // FIXME enum is faster than strcmp() for parameter 'from'
772            status_t restoreTrack_l(const char *from);
773
774            bool     isOffloaded() const;
775            bool     isDirect() const;
776            bool     isOffloadedOrDirect() const;
777
778            bool     isOffloaded_l() const
779                { return (mFlags & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD) != 0; }
780
781            bool     isOffloadedOrDirect_l() const
782                { return (mFlags & (AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD|
783                                                AUDIO_OUTPUT_FLAG_DIRECT)) != 0; }
784
785            bool     isDirect_l() const
786                { return (mFlags & AUDIO_OUTPUT_FLAG_DIRECT) != 0; }
787
788            // increment mPosition by the delta of mServer, and return new value of mPosition
789            uint32_t updateAndGetPosition_l();
790
791            // check sample rate and speed is compatible with AudioTrack
792            bool     isSampleRateSpeedAllowed_l(uint32_t sampleRate, float speed) const;
793
794    // Next 4 fields may be changed if IAudioTrack is re-created, but always != 0
795    sp<IAudioTrack>         mAudioTrack;
796    sp<IMemory>             mCblkMemory;
797    audio_track_cblk_t*     mCblk;                  // re-load after mLock.unlock()
798    audio_io_handle_t       mOutput;                // returned by AudioSystem::getOutput()
799
800    sp<AudioTrackThread>    mAudioTrackThread;
801
802    float                   mVolume[2];
803    float                   mSendLevel;
804    mutable uint32_t        mSampleRate;            // mutable because getSampleRate() can update it
805    uint32_t                mOriginalSampleRate;
806    AudioPlaybackRate       mPlaybackRate;
807    size_t                  mFrameCount;            // corresponds to current IAudioTrack, value is
808                                                    // reported back by AudioFlinger to the client
809    size_t                  mReqFrameCount;         // frame count to request the first or next time
810                                                    // a new IAudioTrack is needed, non-decreasing
811
812    // The following AudioFlinger server-side values are cached in createAudioTrack_l().
813    // These values can be used for informational purposes until the track is invalidated,
814    // whereupon restoreTrack_l() calls createTrack_l() to update the values.
815    uint32_t                mAfLatency;             // AudioFlinger latency in ms
816    size_t                  mAfFrameCount;          // AudioFlinger frame count
817    uint32_t                mAfSampleRate;          // AudioFlinger sample rate
818
819    // constant after constructor or set()
820    audio_format_t          mFormat;                // as requested by client, not forced to 16-bit
821    audio_stream_type_t     mStreamType;            // mStreamType == AUDIO_STREAM_DEFAULT implies
822                                                    // this AudioTrack has valid attributes
823    uint32_t                mChannelCount;
824    audio_channel_mask_t    mChannelMask;
825    sp<IMemory>             mSharedBuffer;
826    transfer_type           mTransfer;
827    audio_offload_info_t    mOffloadInfoCopy;
828    const audio_offload_info_t* mOffloadInfo;
829    audio_attributes_t      mAttributes;
830
831    size_t                  mFrameSize;             // frame size in bytes
832
833    status_t                mStatus;
834
835    // can change dynamically when IAudioTrack invalidated
836    uint32_t                mLatency;               // in ms
837
838    // Indicates the current track state.  Protected by mLock.
839    enum State {
840        STATE_ACTIVE,
841        STATE_STOPPED,
842        STATE_PAUSED,
843        STATE_PAUSED_STOPPING,
844        STATE_FLUSHED,
845        STATE_STOPPING,
846    }                       mState;
847
848    // for client callback handler
849    callback_t              mCbf;                   // callback handler for events, or NULL
850    void*                   mUserData;
851
852    // for notification APIs
853    uint32_t                mNotificationFramesReq; // requested number of frames between each
854                                                    // notification callback,
855                                                    // at initial source sample rate
856    uint32_t                mNotificationFramesAct; // actual number of frames between each
857                                                    // notification callback,
858                                                    // at initial source sample rate
859    bool                    mRefreshRemaining;      // processAudioBuffer() should refresh
860                                                    // mRemainingFrames and mRetryOnPartialBuffer
861
862                                                    // used for static track cbf and restoration
863    int32_t                 mLoopCount;             // last setLoop loopCount; zero means disabled
864    uint32_t                mLoopStart;             // last setLoop loopStart
865    uint32_t                mLoopEnd;               // last setLoop loopEnd
866    int32_t                 mLoopCountNotified;     // the last loopCount notified by callback.
867                                                    // mLoopCountNotified counts down, matching
868                                                    // the remaining loop count for static track
869                                                    // playback.
870
871    // These are private to processAudioBuffer(), and are not protected by a lock
872    uint32_t                mRemainingFrames;       // number of frames to request in obtainBuffer()
873    bool                    mRetryOnPartialBuffer;  // sleep and retry after partial obtainBuffer()
874    uint32_t                mObservedSequence;      // last observed value of mSequence
875
876    uint32_t                mMarkerPosition;        // in wrapping (overflow) frame units
877    bool                    mMarkerReached;
878    uint32_t                mNewPosition;           // in frames
879    uint32_t                mUpdatePeriod;          // in frames, zero means no EVENT_NEW_POS
880
881    uint32_t                mServer;                // in frames, last known mProxy->getPosition()
882                                                    // which is count of frames consumed by server,
883                                                    // reset by new IAudioTrack,
884                                                    // whether it is reset by stop() is TBD
885    uint32_t                mPosition;              // in frames, like mServer except continues
886                                                    // monotonically after new IAudioTrack,
887                                                    // and could be easily widened to uint64_t
888    uint32_t                mReleased;              // in frames, count of frames released to server
889                                                    // but not necessarily consumed by server,
890                                                    // reset by stop() but continues monotonically
891                                                    // after new IAudioTrack to restore mPosition,
892                                                    // and could be easily widened to uint64_t
893    int64_t                 mStartUs;               // the start time after flush or stop.
894                                                    // only used for offloaded and direct tracks.
895
896    bool                    mPreviousTimestampValid;// true if mPreviousTimestamp is valid
897    bool                    mTimestampStartupGlitchReported; // reduce log spam
898    bool                    mRetrogradeMotionReported; // reduce log spam
899    AudioTimestamp          mPreviousTimestamp;     // used to detect retrograde motion
900
901    audio_output_flags_t    mFlags;
902        // const after set(), except for bits AUDIO_OUTPUT_FLAG_FAST and AUDIO_OUTPUT_FLAG_OFFLOAD.
903        // mLock must be held to read or write those bits reliably.
904
905    bool                    mDoNotReconnect;
906
907    int                     mSessionId;
908    int                     mAuxEffectId;
909
910    mutable Mutex           mLock;
911
912    bool                    mIsTimed;
913    int                     mPreviousPriority;          // before start()
914    SchedPolicy             mPreviousSchedulingGroup;
915    bool                    mAwaitBoost;    // thread should wait for priority boost before running
916
917    // The proxy should only be referenced while a lock is held because the proxy isn't
918    // multi-thread safe, especially the SingleStateQueue part of the proxy.
919    // An exception is that a blocking ClientProxy::obtainBuffer() may be called without a lock,
920    // provided that the caller also holds an extra reference to the proxy and shared memory to keep
921    // them around in case they are replaced during the obtainBuffer().
922    sp<StaticAudioTrackClientProxy> mStaticProxy;   // for type safety only
923    sp<AudioTrackClientProxy>       mProxy;         // primary owner of the memory
924
925    bool                    mInUnderrun;            // whether track is currently in underrun state
926    uint32_t                mPausedPosition;
927
928    // For Device Selection API
929    //  a value of AUDIO_PORT_HANDLE_NONE indicated default (AudioPolicyManager) routing.
930    audio_port_handle_t     mSelectedDeviceId;
931
932private:
933    class DeathNotifier : public IBinder::DeathRecipient {
934    public:
935        DeathNotifier(AudioTrack* audioTrack) : mAudioTrack(audioTrack) { }
936    protected:
937        virtual void        binderDied(const wp<IBinder>& who);
938    private:
939        const wp<AudioTrack> mAudioTrack;
940    };
941
942    sp<DeathNotifier>       mDeathNotifier;
943    uint32_t                mSequence;              // incremented for each new IAudioTrack attempt
944    int                     mClientUid;
945    pid_t                   mClientPid;
946
947    sp<AudioSystem::AudioDeviceCallback> mDeviceCallback;
948};
949
950class TimedAudioTrack : public AudioTrack
951{
952public:
953    TimedAudioTrack();
954
955    /* allocate a shared memory buffer that can be passed to queueTimedBuffer */
956    status_t allocateTimedBuffer(size_t size, sp<IMemory>* buffer);
957
958    /* queue a buffer obtained via allocateTimedBuffer for playback at the
959       given timestamp.  PTS units are microseconds on the media time timeline.
960       The media time transform (set with setMediaTimeTransform) set by the
961       audio producer will handle converting from media time to local time
962       (perhaps going through the common time timeline in the case of
963       synchronized multiroom audio case) */
964    status_t queueTimedBuffer(const sp<IMemory>& buffer, int64_t pts);
965
966    /* define a transform between media time and either common time or
967       local time */
968    enum TargetTimeline {LOCAL_TIME, COMMON_TIME};
969    status_t setMediaTimeTransform(const LinearTransform& xform,
970                                   TargetTimeline target);
971};
972
973}; // namespace android
974
975#endif // ANDROID_AUDIOTRACK_H
976