AudioTrack.h revision d848eb48c121c119e8ba7583efc75415fe102570
1/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_AUDIOTRACK_H
18#define ANDROID_AUDIOTRACK_H
19
20#include <cutils/sched_policy.h>
21#include <media/AudioSystem.h>
22#include <media/AudioTimestamp.h>
23#include <media/IAudioTrack.h>
24#include <media/AudioResamplerPublic.h>
25#include <media/Modulo.h>
26#include <utils/threads.h>
27
28namespace android {
29
30// ----------------------------------------------------------------------------
31
32struct audio_track_cblk_t;
33class AudioTrackClientProxy;
34class StaticAudioTrackClientProxy;
35
36// ----------------------------------------------------------------------------
37
38class AudioTrack : public RefBase
39{
40public:
41
42    /* Events used by AudioTrack callback function (callback_t).
43     * Keep in sync with frameworks/base/media/java/android/media/AudioTrack.java NATIVE_EVENT_*.
44     */
45    enum event_type {
46        EVENT_MORE_DATA = 0,        // Request to write more data to buffer.
47                                    // This event only occurs for TRANSFER_CALLBACK.
48                                    // If this event is delivered but the callback handler
49                                    // does not want to write more data, the handler must
50                                    // ignore the event by setting frameCount to zero.
51                                    // This might occur, for example, if the application is
52                                    // waiting for source data or is at the end of stream.
53                                    //
54                                    // For data filling, it is preferred that the callback
55                                    // does not block and instead returns a short count on
56                                    // the amount of data actually delivered
57                                    // (or 0, if no data is currently available).
58        EVENT_UNDERRUN = 1,         // Buffer underrun occurred. This will not occur for
59                                    // static tracks.
60        EVENT_LOOP_END = 2,         // Sample loop end was reached; playback restarted from
61                                    // loop start if loop count was not 0 for a static track.
62        EVENT_MARKER = 3,           // Playback head is at the specified marker position
63                                    // (See setMarkerPosition()).
64        EVENT_NEW_POS = 4,          // Playback head is at a new position
65                                    // (See setPositionUpdatePeriod()).
66        EVENT_BUFFER_END = 5,       // Playback has completed for a static track.
67        EVENT_NEW_IAUDIOTRACK = 6,  // IAudioTrack was re-created, either due to re-routing and
68                                    // voluntary invalidation by mediaserver, or mediaserver crash.
69        EVENT_STREAM_END = 7,       // Sent after all the buffers queued in AF and HW are played
70                                    // back (after stop is called) for an offloaded track.
71#if 0   // FIXME not yet implemented
72        EVENT_NEW_TIMESTAMP = 8,    // Delivered periodically and when there's a significant change
73                                    // in the mapping from frame position to presentation time.
74                                    // See AudioTimestamp for the information included with event.
75#endif
76    };
77
78    /* Client should declare a Buffer and pass the address to obtainBuffer()
79     * and releaseBuffer().  See also callback_t for EVENT_MORE_DATA.
80     */
81
82    class Buffer
83    {
84    public:
85        // FIXME use m prefix
86        size_t      frameCount;   // number of sample frames corresponding to size;
87                                  // on input to obtainBuffer() it is the number of frames desired,
88                                  // on output from obtainBuffer() it is the number of available
89                                  //    [empty slots for] frames to be filled
90                                  // on input to releaseBuffer() it is currently ignored
91
92        size_t      size;         // input/output in bytes == frameCount * frameSize
93                                  // on input to obtainBuffer() it is ignored
94                                  // on output from obtainBuffer() it is the number of available
95                                  //    [empty slots for] bytes to be filled,
96                                  //    which is frameCount * frameSize
97                                  // on input to releaseBuffer() it is the number of bytes to
98                                  //    release
99                                  // FIXME This is redundant with respect to frameCount.  Consider
100                                  //    removing size and making frameCount the primary field.
101
102        union {
103            void*       raw;
104            short*      i16;      // signed 16-bit
105            int8_t*     i8;       // unsigned 8-bit, offset by 0x80
106        };                        // input to obtainBuffer(): unused, output: pointer to buffer
107    };
108
109    /* As a convenience, if a callback is supplied, a handler thread
110     * is automatically created with the appropriate priority. This thread
111     * invokes the callback when a new buffer becomes available or various conditions occur.
112     * Parameters:
113     *
114     * event:   type of event notified (see enum AudioTrack::event_type).
115     * user:    Pointer to context for use by the callback receiver.
116     * info:    Pointer to optional parameter according to event type:
117     *          - EVENT_MORE_DATA: pointer to AudioTrack::Buffer struct. The callback must not write
118     *            more bytes than indicated by 'size' field and update 'size' if fewer bytes are
119     *            written.
120     *          - EVENT_UNDERRUN: unused.
121     *          - EVENT_LOOP_END: pointer to an int indicating the number of loops remaining.
122     *          - EVENT_MARKER: pointer to const uint32_t containing the marker position in frames.
123     *          - EVENT_NEW_POS: pointer to const uint32_t containing the new position in frames.
124     *          - EVENT_BUFFER_END: unused.
125     *          - EVENT_NEW_IAUDIOTRACK: unused.
126     *          - EVENT_STREAM_END: unused.
127     *          - EVENT_NEW_TIMESTAMP: pointer to const AudioTimestamp.
128     */
129
130    typedef void (*callback_t)(int event, void* user, void *info);
131
132    /* Returns the minimum frame count required for the successful creation of
133     * an AudioTrack object.
134     * Returned status (from utils/Errors.h) can be:
135     *  - NO_ERROR: successful operation
136     *  - NO_INIT: audio server or audio hardware not initialized
137     *  - BAD_VALUE: unsupported configuration
138     * frameCount is guaranteed to be non-zero if status is NO_ERROR,
139     * and is undefined otherwise.
140     * FIXME This API assumes a route, and so should be deprecated.
141     */
142
143    static status_t getMinFrameCount(size_t* frameCount,
144                                     audio_stream_type_t streamType,
145                                     uint32_t sampleRate);
146
147    /* How data is transferred to AudioTrack
148     */
149    enum transfer_type {
150        TRANSFER_DEFAULT,   // not specified explicitly; determine from the other parameters
151        TRANSFER_CALLBACK,  // callback EVENT_MORE_DATA
152        TRANSFER_OBTAIN,    // call obtainBuffer() and releaseBuffer()
153        TRANSFER_SYNC,      // synchronous write()
154        TRANSFER_SHARED,    // shared memory
155    };
156
157    /* Constructs an uninitialized AudioTrack. No connection with
158     * AudioFlinger takes place.  Use set() after this.
159     */
160                        AudioTrack();
161
162    /* Creates an AudioTrack object and registers it with AudioFlinger.
163     * Once created, the track needs to be started before it can be used.
164     * Unspecified values are set to appropriate default values.
165     *
166     * Parameters:
167     *
168     * streamType:         Select the type of audio stream this track is attached to
169     *                     (e.g. AUDIO_STREAM_MUSIC).
170     * sampleRate:         Data source sampling rate in Hz.  Zero means to use the sink sample rate.
171     *                     A non-zero value must be specified if AUDIO_OUTPUT_FLAG_DIRECT is set.
172     *                     0 will not work with current policy implementation for direct output
173     *                     selection where an exact match is needed for sampling rate.
174     * format:             Audio format. For mixed tracks, any PCM format supported by server is OK.
175     *                     For direct and offloaded tracks, the possible format(s) depends on the
176     *                     output sink.
177     * channelMask:        Channel mask, such that audio_is_output_channel(channelMask) is true.
178     * frameCount:         Minimum size of track PCM buffer in frames. This defines the
179     *                     application's contribution to the
180     *                     latency of the track. The actual size selected by the AudioTrack could be
181     *                     larger if the requested size is not compatible with current audio HAL
182     *                     configuration.  Zero means to use a default value.
183     * flags:              See comments on audio_output_flags_t in <system/audio.h>.
184     * cbf:                Callback function. If not null, this function is called periodically
185     *                     to provide new data in TRANSFER_CALLBACK mode
186     *                     and inform of marker, position updates, etc.
187     * user:               Context for use by the callback receiver.
188     * notificationFrames: The callback function is called each time notificationFrames PCM
189     *                     frames have been consumed from track input buffer.
190     *                     This is expressed in units of frames at the initial source sample rate.
191     * sessionId:          Specific session ID, or zero to use default.
192     * transferType:       How data is transferred to AudioTrack.
193     * offloadInfo:        If not NULL, provides offload parameters for
194     *                     AudioSystem::getOutputForAttr().
195     * uid:                User ID of the app which initially requested this AudioTrack
196     *                     for power management tracking, or -1 for current user ID.
197     * pid:                Process ID of the app which initially requested this AudioTrack
198     *                     for power management tracking, or -1 for current process ID.
199     * pAttributes:        If not NULL, supersedes streamType for use case selection.
200     * doNotReconnect:     If set to true, AudioTrack won't automatically recreate the IAudioTrack
201                           binder to AudioFlinger.
202                           It will return an error instead.  The application will recreate
203                           the track based on offloading or different channel configuration, etc.
204     * threadCanCallJava:  Not present in parameter list, and so is fixed at false.
205     */
206
207                        AudioTrack( audio_stream_type_t streamType,
208                                    uint32_t sampleRate,
209                                    audio_format_t format,
210                                    audio_channel_mask_t channelMask,
211                                    size_t frameCount    = 0,
212                                    audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE,
213                                    callback_t cbf       = NULL,
214                                    void* user           = NULL,
215                                    uint32_t notificationFrames = 0,
216                                    audio_session_t sessionId  = AUDIO_SESSION_ALLOCATE,
217                                    transfer_type transferType = TRANSFER_DEFAULT,
218                                    const audio_offload_info_t *offloadInfo = NULL,
219                                    int uid = -1,
220                                    pid_t pid = -1,
221                                    const audio_attributes_t* pAttributes = NULL,
222                                    bool doNotReconnect = false);
223
224    /* Creates an audio track and registers it with AudioFlinger.
225     * With this constructor, the track is configured for static buffer mode.
226     * Data to be rendered is passed in a shared memory buffer
227     * identified by the argument sharedBuffer, which should be non-0.
228     * If sharedBuffer is zero, this constructor is equivalent to the previous constructor
229     * but without the ability to specify a non-zero value for the frameCount parameter.
230     * The memory should be initialized to the desired data before calling start().
231     * The write() method is not supported in this case.
232     * It is recommended to pass a callback function to be notified of playback end by an
233     * EVENT_UNDERRUN event.
234     */
235
236                        AudioTrack( audio_stream_type_t streamType,
237                                    uint32_t sampleRate,
238                                    audio_format_t format,
239                                    audio_channel_mask_t channelMask,
240                                    const sp<IMemory>& sharedBuffer,
241                                    audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE,
242                                    callback_t cbf      = NULL,
243                                    void* user          = NULL,
244                                    uint32_t notificationFrames = 0,
245                                    audio_session_t sessionId   = AUDIO_SESSION_ALLOCATE,
246                                    transfer_type transferType = TRANSFER_DEFAULT,
247                                    const audio_offload_info_t *offloadInfo = NULL,
248                                    int uid = -1,
249                                    pid_t pid = -1,
250                                    const audio_attributes_t* pAttributes = NULL,
251                                    bool doNotReconnect = false);
252
253    /* Terminates the AudioTrack and unregisters it from AudioFlinger.
254     * Also destroys all resources associated with the AudioTrack.
255     */
256protected:
257                        virtual ~AudioTrack();
258public:
259
260    /* Initialize an AudioTrack that was created using the AudioTrack() constructor.
261     * Don't call set() more than once, or after the AudioTrack() constructors that take parameters.
262     * set() is not multi-thread safe.
263     * Returned status (from utils/Errors.h) can be:
264     *  - NO_ERROR: successful initialization
265     *  - INVALID_OPERATION: AudioTrack is already initialized
266     *  - BAD_VALUE: invalid parameter (channelMask, format, sampleRate...)
267     *  - NO_INIT: audio server or audio hardware not initialized
268     * If status is not equal to NO_ERROR, don't call any other APIs on this AudioTrack.
269     * If sharedBuffer is non-0, the frameCount parameter is ignored and
270     * replaced by the shared buffer's total allocated size in frame units.
271     *
272     * Parameters not listed in the AudioTrack constructors above:
273     *
274     * threadCanCallJava:  Whether callbacks are made from an attached thread and thus can call JNI.
275     *
276     * Internal state post condition:
277     *      (mStreamType == AUDIO_STREAM_DEFAULT) implies this AudioTrack has valid attributes
278     */
279            status_t    set(audio_stream_type_t streamType,
280                            uint32_t sampleRate,
281                            audio_format_t format,
282                            audio_channel_mask_t channelMask,
283                            size_t frameCount   = 0,
284                            audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE,
285                            callback_t cbf      = NULL,
286                            void* user          = NULL,
287                            uint32_t notificationFrames = 0,
288                            const sp<IMemory>& sharedBuffer = 0,
289                            bool threadCanCallJava = false,
290                            audio_session_t sessionId  = AUDIO_SESSION_ALLOCATE,
291                            transfer_type transferType = TRANSFER_DEFAULT,
292                            const audio_offload_info_t *offloadInfo = NULL,
293                            int uid = -1,
294                            pid_t pid = -1,
295                            const audio_attributes_t* pAttributes = NULL,
296                            bool doNotReconnect = false);
297
298    /* Result of constructing the AudioTrack. This must be checked for successful initialization
299     * before using any AudioTrack API (except for set()), because using
300     * an uninitialized AudioTrack produces undefined results.
301     * See set() method above for possible return codes.
302     */
303            status_t    initCheck() const   { return mStatus; }
304
305    /* Returns this track's estimated latency in milliseconds.
306     * This includes the latency due to AudioTrack buffer size, AudioMixer (if any)
307     * and audio hardware driver.
308     */
309            uint32_t    latency() const     { return mLatency; }
310
311    /* Returns the number of application-level buffer underruns
312     * since the AudioTrack was created.
313     */
314            uint32_t    getUnderrunCount() const;
315
316    /* getters, see constructors and set() */
317
318            audio_stream_type_t streamType() const;
319            audio_format_t format() const   { return mFormat; }
320
321    /* Return frame size in bytes, which for linear PCM is
322     * channelCount * (bit depth per channel / 8).
323     * channelCount is determined from channelMask, and bit depth comes from format.
324     * For non-linear formats, the frame size is typically 1 byte.
325     */
326            size_t      frameSize() const   { return mFrameSize; }
327
328            uint32_t    channelCount() const { return mChannelCount; }
329            size_t      frameCount() const  { return mFrameCount; }
330
331    /* Return effective size of audio buffer that an application writes to
332     * or a negative error if the track is uninitialized.
333     */
334            ssize_t     getBufferSizeInFrames();
335
336    /* Set the effective size of audio buffer that an application writes to.
337     * This is used to determine the amount of available room in the buffer,
338     * which determines when a write will block.
339     * This allows an application to raise and lower the audio latency.
340     * The requested size may be adjusted so that it is
341     * greater or equal to the absolute minimum and
342     * less than or equal to the getBufferCapacityInFrames().
343     * It may also be adjusted slightly for internal reasons.
344     *
345     * Return the final size or a negative error if the track is unitialized
346     * or does not support variable sizes.
347     */
348            ssize_t     setBufferSizeInFrames(size_t size);
349
350    /* Return the static buffer specified in constructor or set(), or 0 for streaming mode */
351            sp<IMemory> sharedBuffer() const { return mSharedBuffer; }
352
353    /* After it's created the track is not active. Call start() to
354     * make it active. If set, the callback will start being called.
355     * If the track was previously paused, volume is ramped up over the first mix buffer.
356     */
357            status_t        start();
358
359    /* Stop a track.
360     * In static buffer mode, the track is stopped immediately.
361     * In streaming mode, the callback will cease being called.  Note that obtainBuffer() still
362     * works and will fill up buffers until the pool is exhausted, and then will return WOULD_BLOCK.
363     * In streaming mode the stop does not occur immediately: any data remaining in the buffer
364     * is first drained, mixed, and output, and only then is the track marked as stopped.
365     */
366            void        stop();
367            bool        stopped() const;
368
369    /* Flush a stopped or paused track. All previously buffered data is discarded immediately.
370     * This has the effect of draining the buffers without mixing or output.
371     * Flush is intended for streaming mode, for example before switching to non-contiguous content.
372     * This function is a no-op if the track is not stopped or paused, or uses a static buffer.
373     */
374            void        flush();
375
376    /* Pause a track. After pause, the callback will cease being called and
377     * obtainBuffer returns WOULD_BLOCK. Note that obtainBuffer() still works
378     * and will fill up buffers until the pool is exhausted.
379     * Volume is ramped down over the next mix buffer following the pause request,
380     * and then the track is marked as paused.  It can be resumed with ramp up by start().
381     */
382            void        pause();
383
384    /* Set volume for this track, mostly used for games' sound effects
385     * left and right volumes. Levels must be >= 0.0 and <= 1.0.
386     * This is the older API.  New applications should use setVolume(float) when possible.
387     */
388            status_t    setVolume(float left, float right);
389
390    /* Set volume for all channels.  This is the preferred API for new applications,
391     * especially for multi-channel content.
392     */
393            status_t    setVolume(float volume);
394
395    /* Set the send level for this track. An auxiliary effect should be attached
396     * to the track with attachEffect(). Level must be >= 0.0 and <= 1.0.
397     */
398            status_t    setAuxEffectSendLevel(float level);
399            void        getAuxEffectSendLevel(float* level) const;
400
401    /* Set source sample rate for this track in Hz, mostly used for games' sound effects.
402     * Zero is not permitted.
403     */
404            status_t    setSampleRate(uint32_t sampleRate);
405
406    /* Return current source sample rate in Hz.
407     * If specified as zero in constructor or set(), this will be the sink sample rate.
408     */
409            uint32_t    getSampleRate() const;
410
411    /* Return the original source sample rate in Hz. This corresponds to the sample rate
412     * if playback rate had normal speed and pitch.
413     */
414            uint32_t    getOriginalSampleRate() const;
415
416    /* Set source playback rate for timestretch
417     * 1.0 is normal speed: < 1.0 is slower, > 1.0 is faster
418     * 1.0 is normal pitch: < 1.0 is lower pitch, > 1.0 is higher pitch
419     *
420     * AUDIO_TIMESTRETCH_SPEED_MIN <= speed <= AUDIO_TIMESTRETCH_SPEED_MAX
421     * AUDIO_TIMESTRETCH_PITCH_MIN <= pitch <= AUDIO_TIMESTRETCH_PITCH_MAX
422     *
423     * Speed increases the playback rate of media, but does not alter pitch.
424     * Pitch increases the "tonal frequency" of media, but does not affect the playback rate.
425     */
426            status_t    setPlaybackRate(const AudioPlaybackRate &playbackRate);
427
428    /* Return current playback rate */
429            const AudioPlaybackRate& getPlaybackRate() const;
430
431    /* Enables looping and sets the start and end points of looping.
432     * Only supported for static buffer mode.
433     *
434     * Parameters:
435     *
436     * loopStart:   loop start in frames relative to start of buffer.
437     * loopEnd:     loop end in frames relative to start of buffer.
438     * loopCount:   number of loops to execute. Calling setLoop() with loopCount == 0 cancels any
439     *              pending or active loop. loopCount == -1 means infinite looping.
440     *
441     * For proper operation the following condition must be respected:
442     *      loopCount != 0 implies 0 <= loopStart < loopEnd <= frameCount().
443     *
444     * If the loop period (loopEnd - loopStart) is too small for the implementation to support,
445     * setLoop() will return BAD_VALUE.  loopCount must be >= -1.
446     *
447     */
448            status_t    setLoop(uint32_t loopStart, uint32_t loopEnd, int loopCount);
449
450    /* Sets marker position. When playback reaches the number of frames specified, a callback with
451     * event type EVENT_MARKER is called. Calling setMarkerPosition with marker == 0 cancels marker
452     * notification callback.  To set a marker at a position which would compute as 0,
453     * a workaround is to set the marker at a nearby position such as ~0 or 1.
454     * If the AudioTrack has been opened with no callback function associated, the operation will
455     * fail.
456     *
457     * Parameters:
458     *
459     * marker:   marker position expressed in wrapping (overflow) frame units,
460     *           like the return value of getPosition().
461     *
462     * Returned status (from utils/Errors.h) can be:
463     *  - NO_ERROR: successful operation
464     *  - INVALID_OPERATION: the AudioTrack has no callback installed.
465     */
466            status_t    setMarkerPosition(uint32_t marker);
467            status_t    getMarkerPosition(uint32_t *marker) const;
468
469    /* Sets position update period. Every time the number of frames specified has been played,
470     * a callback with event type EVENT_NEW_POS is called.
471     * Calling setPositionUpdatePeriod with updatePeriod == 0 cancels new position notification
472     * callback.
473     * If the AudioTrack has been opened with no callback function associated, the operation will
474     * fail.
475     * Extremely small values may be rounded up to a value the implementation can support.
476     *
477     * Parameters:
478     *
479     * updatePeriod:  position update notification period expressed in frames.
480     *
481     * Returned status (from utils/Errors.h) can be:
482     *  - NO_ERROR: successful operation
483     *  - INVALID_OPERATION: the AudioTrack has no callback installed.
484     */
485            status_t    setPositionUpdatePeriod(uint32_t updatePeriod);
486            status_t    getPositionUpdatePeriod(uint32_t *updatePeriod) const;
487
488    /* Sets playback head position.
489     * Only supported for static buffer mode.
490     *
491     * Parameters:
492     *
493     * position:  New playback head position in frames relative to start of buffer.
494     *            0 <= position <= frameCount().  Note that end of buffer is permitted,
495     *            but will result in an immediate underrun if started.
496     *
497     * Returned status (from utils/Errors.h) can be:
498     *  - NO_ERROR: successful operation
499     *  - INVALID_OPERATION: the AudioTrack is not stopped or paused, or is streaming mode.
500     *  - BAD_VALUE: The specified position is beyond the number of frames present in AudioTrack
501     *               buffer
502     */
503            status_t    setPosition(uint32_t position);
504
505    /* Return the total number of frames played since playback start.
506     * The counter will wrap (overflow) periodically, e.g. every ~27 hours at 44.1 kHz.
507     * It is reset to zero by flush(), reload(), and stop().
508     *
509     * Parameters:
510     *
511     *  position:  Address where to return play head position.
512     *
513     * Returned status (from utils/Errors.h) can be:
514     *  - NO_ERROR: successful operation
515     *  - BAD_VALUE:  position is NULL
516     */
517            status_t    getPosition(uint32_t *position);
518
519    /* For static buffer mode only, this returns the current playback position in frames
520     * relative to start of buffer.  It is analogous to the position units used by
521     * setLoop() and setPosition().  After underrun, the position will be at end of buffer.
522     */
523            status_t    getBufferPosition(uint32_t *position);
524
525    /* Forces AudioTrack buffer full condition. When playing a static buffer, this method avoids
526     * rewriting the buffer before restarting playback after a stop.
527     * This method must be called with the AudioTrack in paused or stopped state.
528     * Not allowed in streaming mode.
529     *
530     * Returned status (from utils/Errors.h) can be:
531     *  - NO_ERROR: successful operation
532     *  - INVALID_OPERATION: the AudioTrack is not stopped or paused, or is streaming mode.
533     */
534            status_t    reload();
535
536    /* Returns a handle on the audio output used by this AudioTrack.
537     *
538     * Parameters:
539     *  none.
540     *
541     * Returned value:
542     *  handle on audio hardware output, or AUDIO_IO_HANDLE_NONE if the
543     *  track needed to be re-created but that failed
544     */
545private:
546            audio_io_handle_t    getOutput() const;
547public:
548
549    /* Selects the audio device to use for output of this AudioTrack. A value of
550     * AUDIO_PORT_HANDLE_NONE indicates default (AudioPolicyManager) routing.
551     *
552     * Parameters:
553     *  The device ID of the selected device (as returned by the AudioDevicesManager API).
554     *
555     * Returned value:
556     *  - NO_ERROR: successful operation
557     *    TODO: what else can happen here?
558     */
559            status_t    setOutputDevice(audio_port_handle_t deviceId);
560
561    /* Returns the ID of the audio device selected for this AudioTrack.
562     * A value of AUDIO_PORT_HANDLE_NONE indicates default (AudioPolicyManager) routing.
563     *
564     * Parameters:
565     *  none.
566     */
567     audio_port_handle_t getOutputDevice();
568
569     /* Returns the ID of the audio device actually used by the output to which this AudioTrack is
570      * attached.
571      * A value of AUDIO_PORT_HANDLE_NONE indicates the audio track is not attached to any output.
572      *
573      * Parameters:
574      *  none.
575      */
576     audio_port_handle_t getRoutedDeviceId();
577
578    /* Returns the unique session ID associated with this track.
579     *
580     * Parameters:
581     *  none.
582     *
583     * Returned value:
584     *  AudioTrack session ID.
585     */
586            audio_session_t getSessionId() const { return mSessionId; }
587
588    /* Attach track auxiliary output to specified effect. Use effectId = 0
589     * to detach track from effect.
590     *
591     * Parameters:
592     *
593     * effectId:  effectId obtained from AudioEffect::id().
594     *
595     * Returned status (from utils/Errors.h) can be:
596     *  - NO_ERROR: successful operation
597     *  - INVALID_OPERATION: the effect is not an auxiliary effect.
598     *  - BAD_VALUE: The specified effect ID is invalid
599     */
600            status_t    attachAuxEffect(int effectId);
601
602    /* Public API for TRANSFER_OBTAIN mode.
603     * Obtains a buffer of up to "audioBuffer->frameCount" empty slots for frames.
604     * After filling these slots with data, the caller should release them with releaseBuffer().
605     * If the track buffer is not full, obtainBuffer() returns as many contiguous
606     * [empty slots for] frames as are available immediately.
607     *
608     * If nonContig is non-NULL, it is an output parameter that will be set to the number of
609     * additional non-contiguous frames that are predicted to be available immediately,
610     * if the client were to release the first frames and then call obtainBuffer() again.
611     * This value is only a prediction, and needs to be confirmed.
612     * It will be set to zero for an error return.
613     *
614     * If the track buffer is full and track is stopped, obtainBuffer() returns WOULD_BLOCK
615     * regardless of the value of waitCount.
616     * If the track buffer is full and track is not stopped, obtainBuffer() blocks with a
617     * maximum timeout based on waitCount; see chart below.
618     * Buffers will be returned until the pool
619     * is exhausted, at which point obtainBuffer() will either block
620     * or return WOULD_BLOCK depending on the value of the "waitCount"
621     * parameter.
622     *
623     * Interpretation of waitCount:
624     *  +n  limits wait time to n * WAIT_PERIOD_MS,
625     *  -1  causes an (almost) infinite wait time,
626     *   0  non-blocking.
627     *
628     * Buffer fields
629     * On entry:
630     *  frameCount  number of [empty slots for] frames requested
631     *  size        ignored
632     *  raw         ignored
633     * After error return:
634     *  frameCount  0
635     *  size        0
636     *  raw         undefined
637     * After successful return:
638     *  frameCount  actual number of [empty slots for] frames available, <= number requested
639     *  size        actual number of bytes available
640     *  raw         pointer to the buffer
641     */
642            status_t    obtainBuffer(Buffer* audioBuffer, int32_t waitCount,
643                                size_t *nonContig = NULL);
644
645private:
646    /* If nonContig is non-NULL, it is an output parameter that will be set to the number of
647     * additional non-contiguous frames that are predicted to be available immediately,
648     * if the client were to release the first frames and then call obtainBuffer() again.
649     * This value is only a prediction, and needs to be confirmed.
650     * It will be set to zero for an error return.
651     * FIXME We could pass an array of Buffers instead of only one Buffer to obtainBuffer(),
652     * in case the requested amount of frames is in two or more non-contiguous regions.
653     * FIXME requested and elapsed are both relative times.  Consider changing to absolute time.
654     */
655            status_t    obtainBuffer(Buffer* audioBuffer, const struct timespec *requested,
656                                     struct timespec *elapsed = NULL, size_t *nonContig = NULL);
657public:
658
659    /* Public API for TRANSFER_OBTAIN mode.
660     * Release a filled buffer of frames for AudioFlinger to process.
661     *
662     * Buffer fields:
663     *  frameCount  currently ignored but recommend to set to actual number of frames filled
664     *  size        actual number of bytes filled, must be multiple of frameSize
665     *  raw         ignored
666     */
667            void        releaseBuffer(const Buffer* audioBuffer);
668
669    /* As a convenience we provide a write() interface to the audio buffer.
670     * Input parameter 'size' is in byte units.
671     * This is implemented on top of obtainBuffer/releaseBuffer. For best
672     * performance use callbacks. Returns actual number of bytes written >= 0,
673     * or one of the following negative status codes:
674     *      INVALID_OPERATION   AudioTrack is configured for static buffer or streaming mode
675     *      BAD_VALUE           size is invalid
676     *      WOULD_BLOCK         when obtainBuffer() returns same, or
677     *                          AudioTrack was stopped during the write
678     *      DEAD_OBJECT         when AudioFlinger dies or the output device changes and
679     *                          the track cannot be automatically restored.
680     *                          The application needs to recreate the AudioTrack
681     *                          because the audio device changed or AudioFlinger died.
682     *                          This typically occurs for direct or offload tracks
683     *                          or if mDoNotReconnect is true.
684     *      or any other error code returned by IAudioTrack::start() or restoreTrack_l().
685     * Default behavior is to only return when all data has been transferred. Set 'blocking' to
686     * false for the method to return immediately without waiting to try multiple times to write
687     * the full content of the buffer.
688     */
689            ssize_t     write(const void* buffer, size_t size, bool blocking = true);
690
691    /*
692     * Dumps the state of an audio track.
693     * Not a general-purpose API; intended only for use by media player service to dump its tracks.
694     */
695            status_t    dump(int fd, const Vector<String16>& args) const;
696
697    /*
698     * Return the total number of frames which AudioFlinger desired but were unavailable,
699     * and thus which resulted in an underrun.  Reset to zero by stop().
700     */
701            uint32_t    getUnderrunFrames() const;
702
703    /* Get the flags */
704            audio_output_flags_t getFlags() const { AutoMutex _l(mLock); return mFlags; }
705
706    /* Set parameters - only possible when using direct output */
707            status_t    setParameters(const String8& keyValuePairs);
708
709    /* Get parameters */
710            String8     getParameters(const String8& keys);
711
712    /* Poll for a timestamp on demand.
713     * Use if EVENT_NEW_TIMESTAMP is not delivered often enough for your needs,
714     * or if you need to get the most recent timestamp outside of the event callback handler.
715     * Caution: calling this method too often may be inefficient;
716     * if you need a high resolution mapping between frame position and presentation time,
717     * consider implementing that at application level, based on the low resolution timestamps.
718     * Returns NO_ERROR    if timestamp is valid.
719     *         WOULD_BLOCK if called in STOPPED or FLUSHED state, or if called immediately after
720     *                     start/ACTIVE, when the number of frames consumed is less than the
721     *                     overall hardware latency to physical output. In WOULD_BLOCK cases,
722     *                     one might poll again, or use getPosition(), or use 0 position and
723     *                     current time for the timestamp.
724     *         DEAD_OBJECT if AudioFlinger dies or the output device changes and
725     *                     the track cannot be automatically restored.
726     *                     The application needs to recreate the AudioTrack
727     *                     because the audio device changed or AudioFlinger died.
728     *                     This typically occurs for direct or offload tracks
729     *                     or if mDoNotReconnect is true.
730     *         INVALID_OPERATION  if called on a FastTrack, wrong state, or some other error.
731     *
732     * The timestamp parameter is undefined on return, if status is not NO_ERROR.
733     */
734            status_t    getTimestamp(AudioTimestamp& timestamp);
735
736    /* Add an AudioDeviceCallback. The caller will be notified when the audio device to which this
737     * AudioTrack is routed is updated.
738     * Replaces any previously installed callback.
739     * Parameters:
740     *  callback:  The callback interface
741     * Returns NO_ERROR if successful.
742     *         INVALID_OPERATION if the same callback is already installed.
743     *         NO_INIT or PREMISSION_DENIED if AudioFlinger service is not reachable
744     *         BAD_VALUE if the callback is NULL
745     */
746            status_t addAudioDeviceCallback(const sp<AudioSystem::AudioDeviceCallback>& callback);
747
748    /* remove an AudioDeviceCallback.
749     * Parameters:
750     *  callback:  The callback interface
751     * Returns NO_ERROR if successful.
752     *         INVALID_OPERATION if the callback is not installed
753     *         BAD_VALUE if the callback is NULL
754     */
755            status_t removeAudioDeviceCallback(
756                    const sp<AudioSystem::AudioDeviceCallback>& callback);
757
758protected:
759    /* copying audio tracks is not allowed */
760                        AudioTrack(const AudioTrack& other);
761            AudioTrack& operator = (const AudioTrack& other);
762
763    /* a small internal class to handle the callback */
764    class AudioTrackThread : public Thread
765    {
766    public:
767        AudioTrackThread(AudioTrack& receiver, bool bCanCallJava = false);
768
769        // Do not call Thread::requestExitAndWait() without first calling requestExit().
770        // Thread::requestExitAndWait() is not virtual, and the implementation doesn't do enough.
771        virtual void        requestExit();
772
773                void        pause();    // suspend thread from execution at next loop boundary
774                void        resume();   // allow thread to execute, if not requested to exit
775                void        wake();     // wake to handle changed notification conditions.
776
777    private:
778                void        pauseInternal(nsecs_t ns = 0LL);
779                                        // like pause(), but only used internally within thread
780
781        friend class AudioTrack;
782        virtual bool        threadLoop();
783        AudioTrack&         mReceiver;
784        virtual ~AudioTrackThread();
785        Mutex               mMyLock;    // Thread::mLock is private
786        Condition           mMyCond;    // Thread::mThreadExitedCondition is private
787        bool                mPaused;    // whether thread is requested to pause at next loop entry
788        bool                mPausedInt; // whether thread internally requests pause
789        nsecs_t             mPausedNs;  // if mPausedInt then associated timeout, otherwise ignored
790        bool                mIgnoreNextPausedInt;   // skip any internal pause and go immediately
791                                        // to processAudioBuffer() as state may have changed
792                                        // since pause time calculated.
793    };
794
795            // body of AudioTrackThread::threadLoop()
796            // returns the maximum amount of time before we would like to run again, where:
797            //      0           immediately
798            //      > 0         no later than this many nanoseconds from now
799            //      NS_WHENEVER still active but no particular deadline
800            //      NS_INACTIVE inactive so don't run again until re-started
801            //      NS_NEVER    never again
802            static const nsecs_t NS_WHENEVER = -1, NS_INACTIVE = -2, NS_NEVER = -3;
803            nsecs_t processAudioBuffer();
804
805            // caller must hold lock on mLock for all _l methods
806
807            status_t createTrack_l();
808
809            // can only be called when mState != STATE_ACTIVE
810            void flush_l();
811
812            void setLoop_l(uint32_t loopStart, uint32_t loopEnd, int loopCount);
813
814            // FIXME enum is faster than strcmp() for parameter 'from'
815            status_t restoreTrack_l(const char *from);
816
817            uint32_t    getUnderrunCount_l() const;
818
819            bool     isOffloaded() const;
820            bool     isDirect() const;
821            bool     isOffloadedOrDirect() const;
822
823            bool     isOffloaded_l() const
824                { return (mFlags & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD) != 0; }
825
826            bool     isOffloadedOrDirect_l() const
827                { return (mFlags & (AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD|
828                                                AUDIO_OUTPUT_FLAG_DIRECT)) != 0; }
829
830            bool     isDirect_l() const
831                { return (mFlags & AUDIO_OUTPUT_FLAG_DIRECT) != 0; }
832
833            // increment mPosition by the delta of mServer, and return new value of mPosition
834            Modulo<uint32_t> updateAndGetPosition_l();
835
836            // check sample rate and speed is compatible with AudioTrack
837            bool     isSampleRateSpeedAllowed_l(uint32_t sampleRate, float speed) const;
838
839            void     restartIfDisabled();
840
841    // Next 4 fields may be changed if IAudioTrack is re-created, but always != 0
842    sp<IAudioTrack>         mAudioTrack;
843    sp<IMemory>             mCblkMemory;
844    audio_track_cblk_t*     mCblk;                  // re-load after mLock.unlock()
845    audio_io_handle_t       mOutput;                // returned by AudioSystem::getOutput()
846
847    sp<AudioTrackThread>    mAudioTrackThread;
848    bool                    mThreadCanCallJava;
849
850    float                   mVolume[2];
851    float                   mSendLevel;
852    mutable uint32_t        mSampleRate;            // mutable because getSampleRate() can update it
853    uint32_t                mOriginalSampleRate;
854    AudioPlaybackRate       mPlaybackRate;
855
856    // Corresponds to current IAudioTrack, value is reported back by AudioFlinger to the client.
857    // This allocated buffer size is maintained by the proxy.
858    size_t                  mFrameCount;            // maximum size of buffer
859
860    size_t                  mReqFrameCount;         // frame count to request the first or next time
861                                                    // a new IAudioTrack is needed, non-decreasing
862
863    // The following AudioFlinger server-side values are cached in createAudioTrack_l().
864    // These values can be used for informational purposes until the track is invalidated,
865    // whereupon restoreTrack_l() calls createTrack_l() to update the values.
866    uint32_t                mAfLatency;             // AudioFlinger latency in ms
867    size_t                  mAfFrameCount;          // AudioFlinger frame count
868    uint32_t                mAfSampleRate;          // AudioFlinger sample rate
869
870    // constant after constructor or set()
871    audio_format_t          mFormat;                // as requested by client, not forced to 16-bit
872    audio_stream_type_t     mStreamType;            // mStreamType == AUDIO_STREAM_DEFAULT implies
873                                                    // this AudioTrack has valid attributes
874    uint32_t                mChannelCount;
875    audio_channel_mask_t    mChannelMask;
876    sp<IMemory>             mSharedBuffer;
877    transfer_type           mTransfer;
878    audio_offload_info_t    mOffloadInfoCopy;
879    const audio_offload_info_t* mOffloadInfo;
880    audio_attributes_t      mAttributes;
881
882    size_t                  mFrameSize;             // frame size in bytes
883
884    status_t                mStatus;
885
886    // can change dynamically when IAudioTrack invalidated
887    uint32_t                mLatency;               // in ms
888
889    // Indicates the current track state.  Protected by mLock.
890    enum State {
891        STATE_ACTIVE,
892        STATE_STOPPED,
893        STATE_PAUSED,
894        STATE_PAUSED_STOPPING,
895        STATE_FLUSHED,
896        STATE_STOPPING,
897    }                       mState;
898
899    // for client callback handler
900    callback_t              mCbf;                   // callback handler for events, or NULL
901    void*                   mUserData;
902
903    // for notification APIs
904    uint32_t                mNotificationFramesReq; // requested number of frames between each
905                                                    // notification callback,
906                                                    // at initial source sample rate
907    uint32_t                mNotificationFramesAct; // actual number of frames between each
908                                                    // notification callback,
909                                                    // at initial source sample rate
910    bool                    mRefreshRemaining;      // processAudioBuffer() should refresh
911                                                    // mRemainingFrames and mRetryOnPartialBuffer
912
913                                                    // used for static track cbf and restoration
914    int32_t                 mLoopCount;             // last setLoop loopCount; zero means disabled
915    uint32_t                mLoopStart;             // last setLoop loopStart
916    uint32_t                mLoopEnd;               // last setLoop loopEnd
917    int32_t                 mLoopCountNotified;     // the last loopCount notified by callback.
918                                                    // mLoopCountNotified counts down, matching
919                                                    // the remaining loop count for static track
920                                                    // playback.
921
922    // These are private to processAudioBuffer(), and are not protected by a lock
923    uint32_t                mRemainingFrames;       // number of frames to request in obtainBuffer()
924    bool                    mRetryOnPartialBuffer;  // sleep and retry after partial obtainBuffer()
925    uint32_t                mObservedSequence;      // last observed value of mSequence
926
927    Modulo<uint32_t>        mMarkerPosition;        // in wrapping (overflow) frame units
928    bool                    mMarkerReached;
929    Modulo<uint32_t>        mNewPosition;           // in frames
930    uint32_t                mUpdatePeriod;          // in frames, zero means no EVENT_NEW_POS
931
932    Modulo<uint32_t>        mServer;                // in frames, last known mProxy->getPosition()
933                                                    // which is count of frames consumed by server,
934                                                    // reset by new IAudioTrack,
935                                                    // whether it is reset by stop() is TBD
936    Modulo<uint32_t>        mPosition;              // in frames, like mServer except continues
937                                                    // monotonically after new IAudioTrack,
938                                                    // and could be easily widened to uint64_t
939    Modulo<uint32_t>        mReleased;              // count of frames released to server
940                                                    // but not necessarily consumed by server,
941                                                    // reset by stop() but continues monotonically
942                                                    // after new IAudioTrack to restore mPosition,
943                                                    // and could be easily widened to uint64_t
944    int64_t                 mStartUs;               // the start time after flush or stop.
945                                                    // only used for offloaded and direct tracks.
946
947    bool                    mPreviousTimestampValid;// true if mPreviousTimestamp is valid
948    bool                    mTimestampStartupGlitchReported; // reduce log spam
949    bool                    mRetrogradeMotionReported; // reduce log spam
950    AudioTimestamp          mPreviousTimestamp;     // used to detect retrograde motion
951
952    uint32_t                mUnderrunCountOffset;   // updated when restoring tracks
953
954    audio_output_flags_t    mFlags;                 // same as mOrigFlags, except for bits that may
955                                                    // be denied by client or server, such as
956                                                    // AUDIO_OUTPUT_FLAG_FAST.  mLock must be
957                                                    // held to read or write those bits reliably.
958    audio_output_flags_t    mOrigFlags;             // as specified in constructor or set(), const
959
960    bool                    mDoNotReconnect;
961
962    audio_session_t         mSessionId;
963    int                     mAuxEffectId;
964
965    mutable Mutex           mLock;
966
967    int                     mPreviousPriority;          // before start()
968    SchedPolicy             mPreviousSchedulingGroup;
969    bool                    mAwaitBoost;    // thread should wait for priority boost before running
970
971    // The proxy should only be referenced while a lock is held because the proxy isn't
972    // multi-thread safe, especially the SingleStateQueue part of the proxy.
973    // An exception is that a blocking ClientProxy::obtainBuffer() may be called without a lock,
974    // provided that the caller also holds an extra reference to the proxy and shared memory to keep
975    // them around in case they are replaced during the obtainBuffer().
976    sp<StaticAudioTrackClientProxy> mStaticProxy;   // for type safety only
977    sp<AudioTrackClientProxy>       mProxy;         // primary owner of the memory
978
979    bool                    mInUnderrun;            // whether track is currently in underrun state
980    uint32_t                mPausedPosition;
981
982    // For Device Selection API
983    //  a value of AUDIO_PORT_HANDLE_NONE indicated default (AudioPolicyManager) routing.
984    audio_port_handle_t     mSelectedDeviceId;
985
986private:
987    class DeathNotifier : public IBinder::DeathRecipient {
988    public:
989        DeathNotifier(AudioTrack* audioTrack) : mAudioTrack(audioTrack) { }
990    protected:
991        virtual void        binderDied(const wp<IBinder>& who);
992    private:
993        const wp<AudioTrack> mAudioTrack;
994    };
995
996    sp<DeathNotifier>       mDeathNotifier;
997    uint32_t                mSequence;              // incremented for each new IAudioTrack attempt
998    int                     mClientUid;
999    pid_t                   mClientPid;
1000
1001    sp<AudioSystem::AudioDeviceCallback> mDeviceCallback;
1002};
1003
1004}; // namespace android
1005
1006#endif // ANDROID_AUDIOTRACK_H
1007