Threads.cpp revision 1ab85ec401801ef9a9184650d0f5a1639b45eeb9
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include <math.h>
24#include <fcntl.h>
25#include <sys/stat.h>
26#include <cutils/properties.h>
27#include <cutils/compiler.h>
28#include <media/AudioParameter.h>
29#include <utils/Log.h>
30#include <utils/Trace.h>
31
32#include <private/media/AudioTrackShared.h>
33#include <hardware/audio.h>
34#include <audio_effects/effect_ns.h>
35#include <audio_effects/effect_aec.h>
36#include <audio_utils/primitives.h>
37
38// NBAIO implementations
39#include <media/nbaio/AudioStreamOutSink.h>
40#include <media/nbaio/MonoPipe.h>
41#include <media/nbaio/MonoPipeReader.h>
42#include <media/nbaio/Pipe.h>
43#include <media/nbaio/PipeReader.h>
44#include <media/nbaio/SourceAudioBufferProvider.h>
45
46#include <powermanager/PowerManager.h>
47
48#include <common_time/cc_helper.h>
49#include <common_time/local_clock.h>
50
51#include "AudioFlinger.h"
52#include "AudioMixer.h"
53#include "FastMixer.h"
54#include "ServiceUtilities.h"
55#include "SchedulingPolicyService.h"
56
57#undef ADD_BATTERY_DATA
58
59#ifdef ADD_BATTERY_DATA
60#include <media/IMediaPlayerService.h>
61#include <media/IMediaDeathNotifier.h>
62#endif
63
64// #define DEBUG_CPU_USAGE 10  // log statistics every n wall clock seconds
65#ifdef DEBUG_CPU_USAGE
66#include <cpustats/CentralTendencyStatistics.h>
67#include <cpustats/ThreadCpuUsage.h>
68#endif
69
70// ----------------------------------------------------------------------------
71
72// Note: the following macro is used for extremely verbose logging message.  In
73// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
74// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
75// are so verbose that we want to suppress them even when we have ALOG_ASSERT
76// turned on.  Do not uncomment the #def below unless you really know what you
77// are doing and want to see all of the extremely verbose messages.
78//#define VERY_VERY_VERBOSE_LOGGING
79#ifdef VERY_VERY_VERBOSE_LOGGING
80#define ALOGVV ALOGV
81#else
82#define ALOGVV(a...) do { } while(0)
83#endif
84
85namespace android {
86
87// retry counts for buffer fill timeout
88// 50 * ~20msecs = 1 second
89static const int8_t kMaxTrackRetries = 50;
90static const int8_t kMaxTrackStartupRetries = 50;
91// allow less retry attempts on direct output thread.
92// direct outputs can be a scarce resource in audio hardware and should
93// be released as quickly as possible.
94static const int8_t kMaxTrackRetriesDirect = 2;
95
96// don't warn about blocked writes or record buffer overflows more often than this
97static const nsecs_t kWarningThrottleNs = seconds(5);
98
99// RecordThread loop sleep time upon application overrun or audio HAL read error
100static const int kRecordThreadSleepUs = 5000;
101
102// maximum time to wait for setParameters to complete
103static const nsecs_t kSetParametersTimeoutNs = seconds(2);
104
105// minimum sleep time for the mixer thread loop when tracks are active but in underrun
106static const uint32_t kMinThreadSleepTimeUs = 5000;
107// maximum divider applied to the active sleep time in the mixer thread loop
108static const uint32_t kMaxThreadSleepTimeShift = 2;
109
110// minimum normal mix buffer size, expressed in milliseconds rather than frames
111static const uint32_t kMinNormalMixBufferSizeMs = 20;
112// maximum normal mix buffer size
113static const uint32_t kMaxNormalMixBufferSizeMs = 24;
114
115// Whether to use fast mixer
116static const enum {
117    FastMixer_Never,    // never initialize or use: for debugging only
118    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
119                        // normal mixer multiplier is 1
120    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
121                        // multiplier is calculated based on min & max normal mixer buffer size
122    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
123                        // multiplier is calculated based on min & max normal mixer buffer size
124    // FIXME for FastMixer_Dynamic:
125    //  Supporting this option will require fixing HALs that can't handle large writes.
126    //  For example, one HAL implementation returns an error from a large write,
127    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
128    //  We could either fix the HAL implementations, or provide a wrapper that breaks
129    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
130} kUseFastMixer = FastMixer_Static;
131
132// Priorities for requestPriority
133static const int kPriorityAudioApp = 2;
134static const int kPriorityFastMixer = 3;
135
136// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
137// for the track.  The client then sub-divides this into smaller buffers for its use.
138// Currently the client uses double-buffering by default, but doesn't tell us about that.
139// So for now we just assume that client is double-buffered.
140// FIXME It would be better for client to tell AudioFlinger whether it wants double-buffering or
141// N-buffering, so AudioFlinger could allocate the right amount of memory.
142// See the client's minBufCount and mNotificationFramesAct calculations for details.
143static const int kFastTrackMultiplier = 1;
144
145// ----------------------------------------------------------------------------
146
147#ifdef ADD_BATTERY_DATA
148// To collect the amplifier usage
149static void addBatteryData(uint32_t params) {
150    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
151    if (service == NULL) {
152        // it already logged
153        return;
154    }
155
156    service->addBatteryData(params);
157}
158#endif
159
160
161// ----------------------------------------------------------------------------
162//      CPU Stats
163// ----------------------------------------------------------------------------
164
165class CpuStats {
166public:
167    CpuStats();
168    void sample(const String8 &title);
169#ifdef DEBUG_CPU_USAGE
170private:
171    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
172    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
173
174    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
175
176    int mCpuNum;                        // thread's current CPU number
177    int mCpukHz;                        // frequency of thread's current CPU in kHz
178#endif
179};
180
181CpuStats::CpuStats()
182#ifdef DEBUG_CPU_USAGE
183    : mCpuNum(-1), mCpukHz(-1)
184#endif
185{
186}
187
188void CpuStats::sample(const String8 &title) {
189#ifdef DEBUG_CPU_USAGE
190    // get current thread's delta CPU time in wall clock ns
191    double wcNs;
192    bool valid = mCpuUsage.sampleAndEnable(wcNs);
193
194    // record sample for wall clock statistics
195    if (valid) {
196        mWcStats.sample(wcNs);
197    }
198
199    // get the current CPU number
200    int cpuNum = sched_getcpu();
201
202    // get the current CPU frequency in kHz
203    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
204
205    // check if either CPU number or frequency changed
206    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
207        mCpuNum = cpuNum;
208        mCpukHz = cpukHz;
209        // ignore sample for purposes of cycles
210        valid = false;
211    }
212
213    // if no change in CPU number or frequency, then record sample for cycle statistics
214    if (valid && mCpukHz > 0) {
215        double cycles = wcNs * cpukHz * 0.000001;
216        mHzStats.sample(cycles);
217    }
218
219    unsigned n = mWcStats.n();
220    // mCpuUsage.elapsed() is expensive, so don't call it every loop
221    if ((n & 127) == 1) {
222        long long elapsed = mCpuUsage.elapsed();
223        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
224            double perLoop = elapsed / (double) n;
225            double perLoop100 = perLoop * 0.01;
226            double perLoop1k = perLoop * 0.001;
227            double mean = mWcStats.mean();
228            double stddev = mWcStats.stddev();
229            double minimum = mWcStats.minimum();
230            double maximum = mWcStats.maximum();
231            double meanCycles = mHzStats.mean();
232            double stddevCycles = mHzStats.stddev();
233            double minCycles = mHzStats.minimum();
234            double maxCycles = mHzStats.maximum();
235            mCpuUsage.resetElapsed();
236            mWcStats.reset();
237            mHzStats.reset();
238            ALOGD("CPU usage for %s over past %.1f secs\n"
239                "  (%u mixer loops at %.1f mean ms per loop):\n"
240                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
241                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
242                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
243                    title.string(),
244                    elapsed * .000000001, n, perLoop * .000001,
245                    mean * .001,
246                    stddev * .001,
247                    minimum * .001,
248                    maximum * .001,
249                    mean / perLoop100,
250                    stddev / perLoop100,
251                    minimum / perLoop100,
252                    maximum / perLoop100,
253                    meanCycles / perLoop1k,
254                    stddevCycles / perLoop1k,
255                    minCycles / perLoop1k,
256                    maxCycles / perLoop1k);
257
258        }
259    }
260#endif
261};
262
263// ----------------------------------------------------------------------------
264//      ThreadBase
265// ----------------------------------------------------------------------------
266
267AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
268        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
269    :   Thread(false /*canCallJava*/),
270        mType(type),
271        mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0), mNormalFrameCount(0),
272        // mChannelMask
273        mChannelCount(0),
274        mFrameSize(1), mFormat(AUDIO_FORMAT_INVALID),
275        mParamStatus(NO_ERROR),
276        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
277        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
278        // mName will be set by concrete (non-virtual) subclass
279        mDeathRecipient(new PMDeathRecipient(this))
280{
281}
282
283AudioFlinger::ThreadBase::~ThreadBase()
284{
285    mParamCond.broadcast();
286    // do not lock the mutex in destructor
287    releaseWakeLock_l();
288    if (mPowerManager != 0) {
289        sp<IBinder> binder = mPowerManager->asBinder();
290        binder->unlinkToDeath(mDeathRecipient);
291    }
292}
293
294void AudioFlinger::ThreadBase::exit()
295{
296    ALOGV("ThreadBase::exit");
297    // do any cleanup required for exit to succeed
298    preExit();
299    {
300        // This lock prevents the following race in thread (uniprocessor for illustration):
301        //  if (!exitPending()) {
302        //      // context switch from here to exit()
303        //      // exit() calls requestExit(), what exitPending() observes
304        //      // exit() calls signal(), which is dropped since no waiters
305        //      // context switch back from exit() to here
306        //      mWaitWorkCV.wait(...);
307        //      // now thread is hung
308        //  }
309        AutoMutex lock(mLock);
310        requestExit();
311        mWaitWorkCV.broadcast();
312    }
313    // When Thread::requestExitAndWait is made virtual and this method is renamed to
314    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
315    requestExitAndWait();
316}
317
318status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
319{
320    status_t status;
321
322    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
323    Mutex::Autolock _l(mLock);
324
325    mNewParameters.add(keyValuePairs);
326    mWaitWorkCV.signal();
327    // wait condition with timeout in case the thread loop has exited
328    // before the request could be processed
329    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
330        status = mParamStatus;
331        mWaitWorkCV.signal();
332    } else {
333        status = TIMED_OUT;
334    }
335    return status;
336}
337
338void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
339{
340    Mutex::Autolock _l(mLock);
341    sendIoConfigEvent_l(event, param);
342}
343
344// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
345void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
346{
347    IoConfigEvent *ioEvent = new IoConfigEvent(event, param);
348    mConfigEvents.add(static_cast<ConfigEvent *>(ioEvent));
349    ALOGV("sendIoConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event,
350            param);
351    mWaitWorkCV.signal();
352}
353
354// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
355void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
356{
357    PrioConfigEvent *prioEvent = new PrioConfigEvent(pid, tid, prio);
358    mConfigEvents.add(static_cast<ConfigEvent *>(prioEvent));
359    ALOGV("sendPrioConfigEvent_l() num events %d pid %d, tid %d prio %d",
360          mConfigEvents.size(), pid, tid, prio);
361    mWaitWorkCV.signal();
362}
363
364void AudioFlinger::ThreadBase::processConfigEvents()
365{
366    mLock.lock();
367    while (!mConfigEvents.isEmpty()) {
368        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
369        ConfigEvent *event = mConfigEvents[0];
370        mConfigEvents.removeAt(0);
371        // release mLock before locking AudioFlinger mLock: lock order is always
372        // AudioFlinger then ThreadBase to avoid cross deadlock
373        mLock.unlock();
374        switch(event->type()) {
375            case CFG_EVENT_PRIO: {
376                PrioConfigEvent *prioEvent = static_cast<PrioConfigEvent *>(event);
377                // FIXME Need to understand why this has be done asynchronously
378                int err = requestPriority(prioEvent->pid(), prioEvent->tid(), prioEvent->prio(),
379                        true /*asynchronous*/);
380                if (err != 0) {
381                    ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; "
382                          "error %d",
383                          prioEvent->prio(), prioEvent->pid(), prioEvent->tid(), err);
384                }
385            } break;
386            case CFG_EVENT_IO: {
387                IoConfigEvent *ioEvent = static_cast<IoConfigEvent *>(event);
388                mAudioFlinger->mLock.lock();
389                audioConfigChanged_l(ioEvent->event(), ioEvent->param());
390                mAudioFlinger->mLock.unlock();
391            } break;
392            default:
393                ALOGE("processConfigEvents() unknown event type %d", event->type());
394                break;
395        }
396        delete event;
397        mLock.lock();
398    }
399    mLock.unlock();
400}
401
402void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
403{
404    const size_t SIZE = 256;
405    char buffer[SIZE];
406    String8 result;
407
408    bool locked = AudioFlinger::dumpTryLock(mLock);
409    if (!locked) {
410        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
411        write(fd, buffer, strlen(buffer));
412    }
413
414    snprintf(buffer, SIZE, "io handle: %d\n", mId);
415    result.append(buffer);
416    snprintf(buffer, SIZE, "TID: %d\n", getTid());
417    result.append(buffer);
418    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
419    result.append(buffer);
420    snprintf(buffer, SIZE, "Sample rate: %u\n", mSampleRate);
421    result.append(buffer);
422    snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
423    result.append(buffer);
424    snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
425    result.append(buffer);
426    snprintf(buffer, SIZE, "Channel Count: %d\n", mChannelCount);
427    result.append(buffer);
428    snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
429    result.append(buffer);
430    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
431    result.append(buffer);
432    snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
433    result.append(buffer);
434
435    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
436    result.append(buffer);
437    result.append(" Index Command");
438    for (size_t i = 0; i < mNewParameters.size(); ++i) {
439        snprintf(buffer, SIZE, "\n %02d    ", i);
440        result.append(buffer);
441        result.append(mNewParameters[i]);
442    }
443
444    snprintf(buffer, SIZE, "\n\nPending config events: \n");
445    result.append(buffer);
446    for (size_t i = 0; i < mConfigEvents.size(); i++) {
447        mConfigEvents[i]->dump(buffer, SIZE);
448        result.append(buffer);
449    }
450    result.append("\n");
451
452    write(fd, result.string(), result.size());
453
454    if (locked) {
455        mLock.unlock();
456    }
457}
458
459void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
460{
461    const size_t SIZE = 256;
462    char buffer[SIZE];
463    String8 result;
464
465    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
466    write(fd, buffer, strlen(buffer));
467
468    for (size_t i = 0; i < mEffectChains.size(); ++i) {
469        sp<EffectChain> chain = mEffectChains[i];
470        if (chain != 0) {
471            chain->dump(fd, args);
472        }
473    }
474}
475
476void AudioFlinger::ThreadBase::acquireWakeLock()
477{
478    Mutex::Autolock _l(mLock);
479    acquireWakeLock_l();
480}
481
482void AudioFlinger::ThreadBase::acquireWakeLock_l()
483{
484    if (mPowerManager == 0) {
485        // use checkService() to avoid blocking if power service is not up yet
486        sp<IBinder> binder =
487            defaultServiceManager()->checkService(String16("power"));
488        if (binder == 0) {
489            ALOGW("Thread %s cannot connect to the power manager service", mName);
490        } else {
491            mPowerManager = interface_cast<IPowerManager>(binder);
492            binder->linkToDeath(mDeathRecipient);
493        }
494    }
495    if (mPowerManager != 0) {
496        sp<IBinder> binder = new BBinder();
497        status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
498                                                         binder,
499                                                         String16(mName),
500                                                         String16("media"));
501        if (status == NO_ERROR) {
502            mWakeLockToken = binder;
503        }
504        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
505    }
506}
507
508void AudioFlinger::ThreadBase::releaseWakeLock()
509{
510    Mutex::Autolock _l(mLock);
511    releaseWakeLock_l();
512}
513
514void AudioFlinger::ThreadBase::releaseWakeLock_l()
515{
516    if (mWakeLockToken != 0) {
517        ALOGV("releaseWakeLock_l() %s", mName);
518        if (mPowerManager != 0) {
519            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
520        }
521        mWakeLockToken.clear();
522    }
523}
524
525void AudioFlinger::ThreadBase::clearPowerManager()
526{
527    Mutex::Autolock _l(mLock);
528    releaseWakeLock_l();
529    mPowerManager.clear();
530}
531
532void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
533{
534    sp<ThreadBase> thread = mThread.promote();
535    if (thread != 0) {
536        thread->clearPowerManager();
537    }
538    ALOGW("power manager service died !!!");
539}
540
541void AudioFlinger::ThreadBase::setEffectSuspended(
542        const effect_uuid_t *type, bool suspend, int sessionId)
543{
544    Mutex::Autolock _l(mLock);
545    setEffectSuspended_l(type, suspend, sessionId);
546}
547
548void AudioFlinger::ThreadBase::setEffectSuspended_l(
549        const effect_uuid_t *type, bool suspend, int sessionId)
550{
551    sp<EffectChain> chain = getEffectChain_l(sessionId);
552    if (chain != 0) {
553        if (type != NULL) {
554            chain->setEffectSuspended_l(type, suspend);
555        } else {
556            chain->setEffectSuspendedAll_l(suspend);
557        }
558    }
559
560    updateSuspendedSessions_l(type, suspend, sessionId);
561}
562
563void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
564{
565    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
566    if (index < 0) {
567        return;
568    }
569
570    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
571            mSuspendedSessions.valueAt(index);
572
573    for (size_t i = 0; i < sessionEffects.size(); i++) {
574        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
575        for (int j = 0; j < desc->mRefCount; j++) {
576            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
577                chain->setEffectSuspendedAll_l(true);
578            } else {
579                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
580                    desc->mType.timeLow);
581                chain->setEffectSuspended_l(&desc->mType, true);
582            }
583        }
584    }
585}
586
587void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
588                                                         bool suspend,
589                                                         int sessionId)
590{
591    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
592
593    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
594
595    if (suspend) {
596        if (index >= 0) {
597            sessionEffects = mSuspendedSessions.valueAt(index);
598        } else {
599            mSuspendedSessions.add(sessionId, sessionEffects);
600        }
601    } else {
602        if (index < 0) {
603            return;
604        }
605        sessionEffects = mSuspendedSessions.valueAt(index);
606    }
607
608
609    int key = EffectChain::kKeyForSuspendAll;
610    if (type != NULL) {
611        key = type->timeLow;
612    }
613    index = sessionEffects.indexOfKey(key);
614
615    sp<SuspendedSessionDesc> desc;
616    if (suspend) {
617        if (index >= 0) {
618            desc = sessionEffects.valueAt(index);
619        } else {
620            desc = new SuspendedSessionDesc();
621            if (type != NULL) {
622                desc->mType = *type;
623            }
624            sessionEffects.add(key, desc);
625            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
626        }
627        desc->mRefCount++;
628    } else {
629        if (index < 0) {
630            return;
631        }
632        desc = sessionEffects.valueAt(index);
633        if (--desc->mRefCount == 0) {
634            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
635            sessionEffects.removeItemsAt(index);
636            if (sessionEffects.isEmpty()) {
637                ALOGV("updateSuspendedSessions_l() restore removing session %d",
638                                 sessionId);
639                mSuspendedSessions.removeItem(sessionId);
640            }
641        }
642    }
643    if (!sessionEffects.isEmpty()) {
644        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
645    }
646}
647
648void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
649                                                            bool enabled,
650                                                            int sessionId)
651{
652    Mutex::Autolock _l(mLock);
653    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
654}
655
656void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
657                                                            bool enabled,
658                                                            int sessionId)
659{
660    if (mType != RECORD) {
661        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
662        // another session. This gives the priority to well behaved effect control panels
663        // and applications not using global effects.
664        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
665        // global effects
666        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
667            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
668        }
669    }
670
671    sp<EffectChain> chain = getEffectChain_l(sessionId);
672    if (chain != 0) {
673        chain->checkSuspendOnEffectEnabled(effect, enabled);
674    }
675}
676
677// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
678sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
679        const sp<AudioFlinger::Client>& client,
680        const sp<IEffectClient>& effectClient,
681        int32_t priority,
682        int sessionId,
683        effect_descriptor_t *desc,
684        int *enabled,
685        status_t *status
686        )
687{
688    sp<EffectModule> effect;
689    sp<EffectHandle> handle;
690    status_t lStatus;
691    sp<EffectChain> chain;
692    bool chainCreated = false;
693    bool effectCreated = false;
694    bool effectRegistered = false;
695
696    lStatus = initCheck();
697    if (lStatus != NO_ERROR) {
698        ALOGW("createEffect_l() Audio driver not initialized.");
699        goto Exit;
700    }
701
702    // Do not allow effects with session ID 0 on direct output or duplicating threads
703    // TODO: add rule for hw accelerated effects on direct outputs with non PCM format
704    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && mType != MIXER) {
705        ALOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
706                desc->name, sessionId);
707        lStatus = BAD_VALUE;
708        goto Exit;
709    }
710    // Only Pre processor effects are allowed on input threads and only on input threads
711    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
712        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
713                desc->name, desc->flags, mType);
714        lStatus = BAD_VALUE;
715        goto Exit;
716    }
717
718    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
719
720    { // scope for mLock
721        Mutex::Autolock _l(mLock);
722
723        // check for existing effect chain with the requested audio session
724        chain = getEffectChain_l(sessionId);
725        if (chain == 0) {
726            // create a new chain for this session
727            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
728            chain = new EffectChain(this, sessionId);
729            addEffectChain_l(chain);
730            chain->setStrategy(getStrategyForSession_l(sessionId));
731            chainCreated = true;
732        } else {
733            effect = chain->getEffectFromDesc_l(desc);
734        }
735
736        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
737
738        if (effect == 0) {
739            int id = mAudioFlinger->nextUniqueId();
740            // Check CPU and memory usage
741            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
742            if (lStatus != NO_ERROR) {
743                goto Exit;
744            }
745            effectRegistered = true;
746            // create a new effect module if none present in the chain
747            effect = new EffectModule(this, chain, desc, id, sessionId);
748            lStatus = effect->status();
749            if (lStatus != NO_ERROR) {
750                goto Exit;
751            }
752            lStatus = chain->addEffect_l(effect);
753            if (lStatus != NO_ERROR) {
754                goto Exit;
755            }
756            effectCreated = true;
757
758            effect->setDevice(mOutDevice);
759            effect->setDevice(mInDevice);
760            effect->setMode(mAudioFlinger->getMode());
761            effect->setAudioSource(mAudioSource);
762        }
763        // create effect handle and connect it to effect module
764        handle = new EffectHandle(effect, client, effectClient, priority);
765        lStatus = effect->addHandle(handle.get());
766        if (enabled != NULL) {
767            *enabled = (int)effect->isEnabled();
768        }
769    }
770
771Exit:
772    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
773        Mutex::Autolock _l(mLock);
774        if (effectCreated) {
775            chain->removeEffect_l(effect);
776        }
777        if (effectRegistered) {
778            AudioSystem::unregisterEffect(effect->id());
779        }
780        if (chainCreated) {
781            removeEffectChain_l(chain);
782        }
783        handle.clear();
784    }
785
786    if (status != NULL) {
787        *status = lStatus;
788    }
789    return handle;
790}
791
792sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
793{
794    Mutex::Autolock _l(mLock);
795    return getEffect_l(sessionId, effectId);
796}
797
798sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
799{
800    sp<EffectChain> chain = getEffectChain_l(sessionId);
801    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
802}
803
804// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
805// PlaybackThread::mLock held
806status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
807{
808    // check for existing effect chain with the requested audio session
809    int sessionId = effect->sessionId();
810    sp<EffectChain> chain = getEffectChain_l(sessionId);
811    bool chainCreated = false;
812
813    if (chain == 0) {
814        // create a new chain for this session
815        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
816        chain = new EffectChain(this, sessionId);
817        addEffectChain_l(chain);
818        chain->setStrategy(getStrategyForSession_l(sessionId));
819        chainCreated = true;
820    }
821    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
822
823    if (chain->getEffectFromId_l(effect->id()) != 0) {
824        ALOGW("addEffect_l() %p effect %s already present in chain %p",
825                this, effect->desc().name, chain.get());
826        return BAD_VALUE;
827    }
828
829    status_t status = chain->addEffect_l(effect);
830    if (status != NO_ERROR) {
831        if (chainCreated) {
832            removeEffectChain_l(chain);
833        }
834        return status;
835    }
836
837    effect->setDevice(mOutDevice);
838    effect->setDevice(mInDevice);
839    effect->setMode(mAudioFlinger->getMode());
840    effect->setAudioSource(mAudioSource);
841    return NO_ERROR;
842}
843
844void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
845
846    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
847    effect_descriptor_t desc = effect->desc();
848    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
849        detachAuxEffect_l(effect->id());
850    }
851
852    sp<EffectChain> chain = effect->chain().promote();
853    if (chain != 0) {
854        // remove effect chain if removing last effect
855        if (chain->removeEffect_l(effect) == 0) {
856            removeEffectChain_l(chain);
857        }
858    } else {
859        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
860    }
861}
862
863void AudioFlinger::ThreadBase::lockEffectChains_l(
864        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
865{
866    effectChains = mEffectChains;
867    for (size_t i = 0; i < mEffectChains.size(); i++) {
868        mEffectChains[i]->lock();
869    }
870}
871
872void AudioFlinger::ThreadBase::unlockEffectChains(
873        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
874{
875    for (size_t i = 0; i < effectChains.size(); i++) {
876        effectChains[i]->unlock();
877    }
878}
879
880sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
881{
882    Mutex::Autolock _l(mLock);
883    return getEffectChain_l(sessionId);
884}
885
886sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
887{
888    size_t size = mEffectChains.size();
889    for (size_t i = 0; i < size; i++) {
890        if (mEffectChains[i]->sessionId() == sessionId) {
891            return mEffectChains[i];
892        }
893    }
894    return 0;
895}
896
897void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
898{
899    Mutex::Autolock _l(mLock);
900    size_t size = mEffectChains.size();
901    for (size_t i = 0; i < size; i++) {
902        mEffectChains[i]->setMode_l(mode);
903    }
904}
905
906void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
907                                                    EffectHandle *handle,
908                                                    bool unpinIfLast) {
909
910    Mutex::Autolock _l(mLock);
911    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
912    // delete the effect module if removing last handle on it
913    if (effect->removeHandle(handle) == 0) {
914        if (!effect->isPinned() || unpinIfLast) {
915            removeEffect_l(effect);
916            AudioSystem::unregisterEffect(effect->id());
917        }
918    }
919}
920
921// ----------------------------------------------------------------------------
922//      Playback
923// ----------------------------------------------------------------------------
924
925AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
926                                             AudioStreamOut* output,
927                                             audio_io_handle_t id,
928                                             audio_devices_t device,
929                                             type_t type)
930    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
931        mMixBuffer(NULL), mSuspended(0), mBytesWritten(0),
932        // mStreamTypes[] initialized in constructor body
933        mOutput(output),
934        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
935        mMixerStatus(MIXER_IDLE),
936        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
937        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
938        mScreenState(AudioFlinger::mScreenState),
939        // index 0 is reserved for normal mixer's submix
940        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1)
941{
942    snprintf(mName, kNameLength, "AudioOut_%X", id);
943    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
944
945    // Assumes constructor is called by AudioFlinger with it's mLock held, but
946    // it would be safer to explicitly pass initial masterVolume/masterMute as
947    // parameter.
948    //
949    // If the HAL we are using has support for master volume or master mute,
950    // then do not attenuate or mute during mixing (just leave the volume at 1.0
951    // and the mute set to false).
952    mMasterVolume = audioFlinger->masterVolume_l();
953    mMasterMute = audioFlinger->masterMute_l();
954    if (mOutput && mOutput->audioHwDev) {
955        if (mOutput->audioHwDev->canSetMasterVolume()) {
956            mMasterVolume = 1.0;
957        }
958
959        if (mOutput->audioHwDev->canSetMasterMute()) {
960            mMasterMute = false;
961        }
962    }
963
964    readOutputParameters();
965
966    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
967    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
968    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
969            stream = (audio_stream_type_t) (stream + 1)) {
970        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
971        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
972    }
973    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
974    // because mAudioFlinger doesn't have one to copy from
975}
976
977AudioFlinger::PlaybackThread::~PlaybackThread()
978{
979    mAudioFlinger->unregisterWriter(mNBLogWriter);
980    delete [] mMixBuffer;
981}
982
983void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
984{
985    dumpInternals(fd, args);
986    dumpTracks(fd, args);
987    dumpEffectChains(fd, args);
988}
989
990void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
991{
992    const size_t SIZE = 256;
993    char buffer[SIZE];
994    String8 result;
995
996    result.appendFormat("Output thread %p stream volumes in dB:\n    ", this);
997    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
998        const stream_type_t *st = &mStreamTypes[i];
999        if (i > 0) {
1000            result.appendFormat(", ");
1001        }
1002        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1003        if (st->mute) {
1004            result.append("M");
1005        }
1006    }
1007    result.append("\n");
1008    write(fd, result.string(), result.length());
1009    result.clear();
1010
1011    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1012    result.append(buffer);
1013    Track::appendDumpHeader(result);
1014    for (size_t i = 0; i < mTracks.size(); ++i) {
1015        sp<Track> track = mTracks[i];
1016        if (track != 0) {
1017            track->dump(buffer, SIZE);
1018            result.append(buffer);
1019        }
1020    }
1021
1022    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1023    result.append(buffer);
1024    Track::appendDumpHeader(result);
1025    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1026        sp<Track> track = mActiveTracks[i].promote();
1027        if (track != 0) {
1028            track->dump(buffer, SIZE);
1029            result.append(buffer);
1030        }
1031    }
1032    write(fd, result.string(), result.size());
1033
1034    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1035    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1036    fdprintf(fd, "Normal mixer raw underrun counters: partial=%u empty=%u\n",
1037            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1038}
1039
1040void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1041{
1042    const size_t SIZE = 256;
1043    char buffer[SIZE];
1044    String8 result;
1045
1046    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1047    result.append(buffer);
1048    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n",
1049            ns2ms(systemTime() - mLastWriteTime));
1050    result.append(buffer);
1051    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1052    result.append(buffer);
1053    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1054    result.append(buffer);
1055    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1056    result.append(buffer);
1057    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1058    result.append(buffer);
1059    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1060    result.append(buffer);
1061    write(fd, result.string(), result.size());
1062    fdprintf(fd, "Fast track availMask=%#x\n", mFastTrackAvailMask);
1063
1064    dumpBase(fd, args);
1065}
1066
1067// Thread virtuals
1068status_t AudioFlinger::PlaybackThread::readyToRun()
1069{
1070    status_t status = initCheck();
1071    if (status == NO_ERROR) {
1072        ALOGI("AudioFlinger's thread %p ready to run", this);
1073    } else {
1074        ALOGE("No working audio driver found.");
1075    }
1076    return status;
1077}
1078
1079void AudioFlinger::PlaybackThread::onFirstRef()
1080{
1081    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1082}
1083
1084// ThreadBase virtuals
1085void AudioFlinger::PlaybackThread::preExit()
1086{
1087    ALOGV("  preExit()");
1088    // FIXME this is using hard-coded strings but in the future, this functionality will be
1089    //       converted to use audio HAL extensions required to support tunneling
1090    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1091}
1092
1093// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1094sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1095        const sp<AudioFlinger::Client>& client,
1096        audio_stream_type_t streamType,
1097        uint32_t sampleRate,
1098        audio_format_t format,
1099        audio_channel_mask_t channelMask,
1100        size_t frameCount,
1101        const sp<IMemory>& sharedBuffer,
1102        int sessionId,
1103        IAudioFlinger::track_flags_t *flags,
1104        pid_t tid,
1105        status_t *status)
1106{
1107    sp<Track> track;
1108    status_t lStatus;
1109
1110    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1111
1112    // client expresses a preference for FAST, but we get the final say
1113    if (*flags & IAudioFlinger::TRACK_FAST) {
1114      if (
1115            // not timed
1116            (!isTimed) &&
1117            // either of these use cases:
1118            (
1119              // use case 1: shared buffer with any frame count
1120              (
1121                (sharedBuffer != 0)
1122              ) ||
1123              // use case 2: callback handler and frame count is default or at least as large as HAL
1124              (
1125                (tid != -1) &&
1126                ((frameCount == 0) ||
1127                (frameCount >= (mFrameCount * kFastTrackMultiplier)))
1128              )
1129            ) &&
1130            // PCM data
1131            audio_is_linear_pcm(format) &&
1132            // mono or stereo
1133            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1134              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1135#ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
1136            // hardware sample rate
1137            (sampleRate == mSampleRate) &&
1138#endif
1139            // normal mixer has an associated fast mixer
1140            hasFastMixer() &&
1141            // there are sufficient fast track slots available
1142            (mFastTrackAvailMask != 0)
1143            // FIXME test that MixerThread for this fast track has a capable output HAL
1144            // FIXME add a permission test also?
1145        ) {
1146        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1147        if (frameCount == 0) {
1148            frameCount = mFrameCount * kFastTrackMultiplier;
1149        }
1150        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1151                frameCount, mFrameCount);
1152      } else {
1153        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1154                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
1155                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1156                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1157                audio_is_linear_pcm(format),
1158                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1159        *flags &= ~IAudioFlinger::TRACK_FAST;
1160        // For compatibility with AudioTrack calculation, buffer depth is forced
1161        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1162        // This is probably too conservative, but legacy application code may depend on it.
1163        // If you change this calculation, also review the start threshold which is related.
1164        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1165        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1166        if (minBufCount < 2) {
1167            minBufCount = 2;
1168        }
1169        size_t minFrameCount = mNormalFrameCount * minBufCount;
1170        if (frameCount < minFrameCount) {
1171            frameCount = minFrameCount;
1172        }
1173      }
1174    }
1175
1176    if (mType == DIRECT) {
1177        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1178            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1179                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %d, channelMask 0x%08x "
1180                        "for output %p with format %d",
1181                        sampleRate, format, channelMask, mOutput, mFormat);
1182                lStatus = BAD_VALUE;
1183                goto Exit;
1184            }
1185        }
1186    } else {
1187        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1188        if (sampleRate > mSampleRate*2) {
1189            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1190            lStatus = BAD_VALUE;
1191            goto Exit;
1192        }
1193    }
1194
1195    lStatus = initCheck();
1196    if (lStatus != NO_ERROR) {
1197        ALOGE("Audio driver not initialized.");
1198        goto Exit;
1199    }
1200
1201    { // scope for mLock
1202        Mutex::Autolock _l(mLock);
1203
1204        // all tracks in same audio session must share the same routing strategy otherwise
1205        // conflicts will happen when tracks are moved from one output to another by audio policy
1206        // manager
1207        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1208        for (size_t i = 0; i < mTracks.size(); ++i) {
1209            sp<Track> t = mTracks[i];
1210            if (t != 0 && !t->isOutputTrack()) {
1211                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1212                if (sessionId == t->sessionId() && strategy != actual) {
1213                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1214                            strategy, actual);
1215                    lStatus = BAD_VALUE;
1216                    goto Exit;
1217                }
1218            }
1219        }
1220
1221        if (!isTimed) {
1222            track = new Track(this, client, streamType, sampleRate, format,
1223                    channelMask, frameCount, sharedBuffer, sessionId, *flags);
1224        } else {
1225            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1226                    channelMask, frameCount, sharedBuffer, sessionId);
1227        }
1228        if (track == 0 || track->getCblk() == NULL || track->name() < 0) {
1229            lStatus = NO_MEMORY;
1230            goto Exit;
1231        }
1232        mTracks.add(track);
1233
1234        sp<EffectChain> chain = getEffectChain_l(sessionId);
1235        if (chain != 0) {
1236            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1237            track->setMainBuffer(chain->inBuffer());
1238            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1239            chain->incTrackCnt();
1240        }
1241
1242        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1243            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1244            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1245            // so ask activity manager to do this on our behalf
1246            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1247        }
1248    }
1249
1250    lStatus = NO_ERROR;
1251
1252Exit:
1253    if (status) {
1254        *status = lStatus;
1255    }
1256    return track;
1257}
1258
1259uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1260{
1261    return latency;
1262}
1263
1264uint32_t AudioFlinger::PlaybackThread::latency() const
1265{
1266    Mutex::Autolock _l(mLock);
1267    return latency_l();
1268}
1269uint32_t AudioFlinger::PlaybackThread::latency_l() const
1270{
1271    if (initCheck() == NO_ERROR) {
1272        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1273    } else {
1274        return 0;
1275    }
1276}
1277
1278void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1279{
1280    Mutex::Autolock _l(mLock);
1281    // Don't apply master volume in SW if our HAL can do it for us.
1282    if (mOutput && mOutput->audioHwDev &&
1283        mOutput->audioHwDev->canSetMasterVolume()) {
1284        mMasterVolume = 1.0;
1285    } else {
1286        mMasterVolume = value;
1287    }
1288}
1289
1290void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1291{
1292    Mutex::Autolock _l(mLock);
1293    // Don't apply master mute in SW if our HAL can do it for us.
1294    if (mOutput && mOutput->audioHwDev &&
1295        mOutput->audioHwDev->canSetMasterMute()) {
1296        mMasterMute = false;
1297    } else {
1298        mMasterMute = muted;
1299    }
1300}
1301
1302void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1303{
1304    Mutex::Autolock _l(mLock);
1305    mStreamTypes[stream].volume = value;
1306}
1307
1308void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1309{
1310    Mutex::Autolock _l(mLock);
1311    mStreamTypes[stream].mute = muted;
1312}
1313
1314float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1315{
1316    Mutex::Autolock _l(mLock);
1317    return mStreamTypes[stream].volume;
1318}
1319
1320// addTrack_l() must be called with ThreadBase::mLock held
1321status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1322{
1323    status_t status = ALREADY_EXISTS;
1324
1325    // set retry count for buffer fill
1326    track->mRetryCount = kMaxTrackStartupRetries;
1327    if (mActiveTracks.indexOf(track) < 0) {
1328        // the track is newly added, make sure it fills up all its
1329        // buffers before playing. This is to ensure the client will
1330        // effectively get the latency it requested.
1331        track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
1332        track->mResetDone = false;
1333        track->mPresentationCompleteFrames = 0;
1334        mActiveTracks.add(track);
1335        sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1336        if (chain != 0) {
1337            ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1338                    track->sessionId());
1339            chain->incActiveTrackCnt();
1340        }
1341
1342        status = NO_ERROR;
1343    }
1344
1345    ALOGV("mWaitWorkCV.broadcast");
1346    mWaitWorkCV.broadcast();
1347
1348    return status;
1349}
1350
1351// destroyTrack_l() must be called with ThreadBase::mLock held
1352void AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1353{
1354    track->mState = TrackBase::TERMINATED;
1355    // active tracks are removed by threadLoop()
1356    if (mActiveTracks.indexOf(track) < 0) {
1357        removeTrack_l(track);
1358    }
1359}
1360
1361void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1362{
1363    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1364    mTracks.remove(track);
1365    deleteTrackName_l(track->name());
1366    // redundant as track is about to be destroyed, for dumpsys only
1367    track->mName = -1;
1368    if (track->isFastTrack()) {
1369        int index = track->mFastIndex;
1370        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1371        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1372        mFastTrackAvailMask |= 1 << index;
1373        // redundant as track is about to be destroyed, for dumpsys only
1374        track->mFastIndex = -1;
1375    }
1376    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1377    if (chain != 0) {
1378        chain->decTrackCnt();
1379    }
1380}
1381
1382String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1383{
1384    String8 out_s8 = String8("");
1385    char *s;
1386
1387    Mutex::Autolock _l(mLock);
1388    if (initCheck() != NO_ERROR) {
1389        return out_s8;
1390    }
1391
1392    s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1393    out_s8 = String8(s);
1394    free(s);
1395    return out_s8;
1396}
1397
1398// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1399void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1400    AudioSystem::OutputDescriptor desc;
1401    void *param2 = NULL;
1402
1403    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event,
1404            param);
1405
1406    switch (event) {
1407    case AudioSystem::OUTPUT_OPENED:
1408    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1409        desc.channels = mChannelMask;
1410        desc.samplingRate = mSampleRate;
1411        desc.format = mFormat;
1412        desc.frameCount = mNormalFrameCount; // FIXME see
1413                                             // AudioFlinger::frameCount(audio_io_handle_t)
1414        desc.latency = latency();
1415        param2 = &desc;
1416        break;
1417
1418    case AudioSystem::STREAM_CONFIG_CHANGED:
1419        param2 = &param;
1420    case AudioSystem::OUTPUT_CLOSED:
1421    default:
1422        break;
1423    }
1424    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1425}
1426
1427void AudioFlinger::PlaybackThread::readOutputParameters()
1428{
1429    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1430    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1431    mChannelCount = (uint16_t)popcount(mChannelMask);
1432    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1433    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1434    mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize;
1435    if (mFrameCount & 15) {
1436        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1437                mFrameCount);
1438    }
1439
1440    // Calculate size of normal mix buffer relative to the HAL output buffer size
1441    double multiplier = 1.0;
1442    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
1443            kUseFastMixer == FastMixer_Dynamic)) {
1444        size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
1445        size_t maxNormalFrameCount = (kMaxNormalMixBufferSizeMs * mSampleRate) / 1000;
1446        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1447        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1448        maxNormalFrameCount = maxNormalFrameCount & ~15;
1449        if (maxNormalFrameCount < minNormalFrameCount) {
1450            maxNormalFrameCount = minNormalFrameCount;
1451        }
1452        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1453        if (multiplier <= 1.0) {
1454            multiplier = 1.0;
1455        } else if (multiplier <= 2.0) {
1456            if (2 * mFrameCount <= maxNormalFrameCount) {
1457                multiplier = 2.0;
1458            } else {
1459                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1460            }
1461        } else {
1462            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
1463            // SRC (it would be unusual for the normal mix buffer size to not be a multiple of fast
1464            // track, but we sometimes have to do this to satisfy the maximum frame count
1465            // constraint)
1466            // FIXME this rounding up should not be done if no HAL SRC
1467            uint32_t truncMult = (uint32_t) multiplier;
1468            if ((truncMult & 1)) {
1469                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1470                    ++truncMult;
1471                }
1472            }
1473            multiplier = (double) truncMult;
1474        }
1475    }
1476    mNormalFrameCount = multiplier * mFrameCount;
1477    // round up to nearest 16 frames to satisfy AudioMixer
1478    mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
1479    ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount,
1480            mNormalFrameCount);
1481
1482    delete[] mMixBuffer;
1483    mMixBuffer = new int16_t[mNormalFrameCount * mChannelCount];
1484    memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
1485
1486    // force reconfiguration of effect chains and engines to take new buffer size and audio
1487    // parameters into account
1488    // Note that mLock is not held when readOutputParameters() is called from the constructor
1489    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1490    // matter.
1491    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1492    Vector< sp<EffectChain> > effectChains = mEffectChains;
1493    for (size_t i = 0; i < effectChains.size(); i ++) {
1494        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1495    }
1496}
1497
1498
1499status_t AudioFlinger::PlaybackThread::getRenderPosition(size_t *halFrames, size_t *dspFrames)
1500{
1501    if (halFrames == NULL || dspFrames == NULL) {
1502        return BAD_VALUE;
1503    }
1504    Mutex::Autolock _l(mLock);
1505    if (initCheck() != NO_ERROR) {
1506        return INVALID_OPERATION;
1507    }
1508    size_t framesWritten = mBytesWritten / mFrameSize;
1509    *halFrames = framesWritten;
1510
1511    if (isSuspended()) {
1512        // return an estimation of rendered frames when the output is suspended
1513        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
1514        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
1515        return NO_ERROR;
1516    } else {
1517        return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
1518    }
1519}
1520
1521uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
1522{
1523    Mutex::Autolock _l(mLock);
1524    uint32_t result = 0;
1525    if (getEffectChain_l(sessionId) != 0) {
1526        result = EFFECT_SESSION;
1527    }
1528
1529    for (size_t i = 0; i < mTracks.size(); ++i) {
1530        sp<Track> track = mTracks[i];
1531        if (sessionId == track->sessionId() && !track->isInvalid()) {
1532            result |= TRACK_SESSION;
1533            break;
1534        }
1535    }
1536
1537    return result;
1538}
1539
1540uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1541{
1542    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1543    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1544    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1545        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1546    }
1547    for (size_t i = 0; i < mTracks.size(); i++) {
1548        sp<Track> track = mTracks[i];
1549        if (sessionId == track->sessionId() && !track->isInvalid()) {
1550            return AudioSystem::getStrategyForStream(track->streamType());
1551        }
1552    }
1553    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1554}
1555
1556
1557AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
1558{
1559    Mutex::Autolock _l(mLock);
1560    return mOutput;
1561}
1562
1563AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
1564{
1565    Mutex::Autolock _l(mLock);
1566    AudioStreamOut *output = mOutput;
1567    mOutput = NULL;
1568    // FIXME FastMixer might also have a raw ptr to mOutputSink;
1569    //       must push a NULL and wait for ack
1570    mOutputSink.clear();
1571    mPipeSink.clear();
1572    mNormalSink.clear();
1573    return output;
1574}
1575
1576// this method must always be called either with ThreadBase mLock held or inside the thread loop
1577audio_stream_t* AudioFlinger::PlaybackThread::stream() const
1578{
1579    if (mOutput == NULL) {
1580        return NULL;
1581    }
1582    return &mOutput->stream->common;
1583}
1584
1585uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
1586{
1587    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
1588}
1589
1590status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
1591{
1592    if (!isValidSyncEvent(event)) {
1593        return BAD_VALUE;
1594    }
1595
1596    Mutex::Autolock _l(mLock);
1597
1598    for (size_t i = 0; i < mTracks.size(); ++i) {
1599        sp<Track> track = mTracks[i];
1600        if (event->triggerSession() == track->sessionId()) {
1601            (void) track->setSyncEvent(event);
1602            return NO_ERROR;
1603        }
1604    }
1605
1606    return NAME_NOT_FOUND;
1607}
1608
1609bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
1610{
1611    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
1612}
1613
1614void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
1615        const Vector< sp<Track> >& tracksToRemove)
1616{
1617    size_t count = tracksToRemove.size();
1618    if (CC_UNLIKELY(count)) {
1619        for (size_t i = 0 ; i < count ; i++) {
1620            const sp<Track>& track = tracksToRemove.itemAt(i);
1621            if ((track->sharedBuffer() != 0) &&
1622                    (track->mState == TrackBase::ACTIVE || track->mState == TrackBase::RESUMING)) {
1623                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1624            }
1625        }
1626    }
1627
1628}
1629
1630void AudioFlinger::PlaybackThread::checkSilentMode_l()
1631{
1632    if (!mMasterMute) {
1633        char value[PROPERTY_VALUE_MAX];
1634        if (property_get("ro.audio.silent", value, "0") > 0) {
1635            char *endptr;
1636            unsigned long ul = strtoul(value, &endptr, 0);
1637            if (*endptr == '\0' && ul != 0) {
1638                ALOGD("Silence is golden");
1639                // The setprop command will not allow a property to be changed after
1640                // the first time it is set, so we don't have to worry about un-muting.
1641                setMasterMute_l(true);
1642            }
1643        }
1644    }
1645}
1646
1647// shared by MIXER and DIRECT, overridden by DUPLICATING
1648void AudioFlinger::PlaybackThread::threadLoop_write()
1649{
1650    // FIXME rewrite to reduce number of system calls
1651    mLastWriteTime = systemTime();
1652    mInWrite = true;
1653    int bytesWritten;
1654
1655    // If an NBAIO sink is present, use it to write the normal mixer's submix
1656    if (mNormalSink != 0) {
1657#define mBitShift 2 // FIXME
1658        size_t count = mixBufferSize >> mBitShift;
1659        ATRACE_BEGIN("write");
1660        // update the setpoint when AudioFlinger::mScreenState changes
1661        uint32_t screenState = AudioFlinger::mScreenState;
1662        if (screenState != mScreenState) {
1663            mScreenState = screenState;
1664            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
1665            if (pipe != NULL) {
1666                pipe->setAvgFrames((mScreenState & 1) ?
1667                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
1668            }
1669        }
1670        ssize_t framesWritten = mNormalSink->write(mMixBuffer, count);
1671        ATRACE_END();
1672        if (framesWritten > 0) {
1673            bytesWritten = framesWritten << mBitShift;
1674        } else {
1675            bytesWritten = framesWritten;
1676        }
1677    // otherwise use the HAL / AudioStreamOut directly
1678    } else {
1679        // Direct output thread.
1680        bytesWritten = (int)mOutput->stream->write(mOutput->stream, mMixBuffer, mixBufferSize);
1681    }
1682
1683    if (bytesWritten > 0) {
1684        mBytesWritten += mixBufferSize;
1685    }
1686    mNumWrites++;
1687    mInWrite = false;
1688}
1689
1690/*
1691The derived values that are cached:
1692 - mixBufferSize from frame count * frame size
1693 - activeSleepTime from activeSleepTimeUs()
1694 - idleSleepTime from idleSleepTimeUs()
1695 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
1696 - maxPeriod from frame count and sample rate (MIXER only)
1697
1698The parameters that affect these derived values are:
1699 - frame count
1700 - frame size
1701 - sample rate
1702 - device type: A2DP or not
1703 - device latency
1704 - format: PCM or not
1705 - active sleep time
1706 - idle sleep time
1707*/
1708
1709void AudioFlinger::PlaybackThread::cacheParameters_l()
1710{
1711    mixBufferSize = mNormalFrameCount * mFrameSize;
1712    activeSleepTime = activeSleepTimeUs();
1713    idleSleepTime = idleSleepTimeUs();
1714}
1715
1716void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
1717{
1718    ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
1719            this,  streamType, mTracks.size());
1720    Mutex::Autolock _l(mLock);
1721
1722    size_t size = mTracks.size();
1723    for (size_t i = 0; i < size; i++) {
1724        sp<Track> t = mTracks[i];
1725        if (t->streamType() == streamType) {
1726            t->invalidate();
1727        }
1728    }
1729}
1730
1731status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
1732{
1733    int session = chain->sessionId();
1734    int16_t *buffer = mMixBuffer;
1735    bool ownsBuffer = false;
1736
1737    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
1738    if (session > 0) {
1739        // Only one effect chain can be present in direct output thread and it uses
1740        // the mix buffer as input
1741        if (mType != DIRECT) {
1742            size_t numSamples = mNormalFrameCount * mChannelCount;
1743            buffer = new int16_t[numSamples];
1744            memset(buffer, 0, numSamples * sizeof(int16_t));
1745            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
1746            ownsBuffer = true;
1747        }
1748
1749        // Attach all tracks with same session ID to this chain.
1750        for (size_t i = 0; i < mTracks.size(); ++i) {
1751            sp<Track> track = mTracks[i];
1752            if (session == track->sessionId()) {
1753                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
1754                        buffer);
1755                track->setMainBuffer(buffer);
1756                chain->incTrackCnt();
1757            }
1758        }
1759
1760        // indicate all active tracks in the chain
1761        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
1762            sp<Track> track = mActiveTracks[i].promote();
1763            if (track == 0) {
1764                continue;
1765            }
1766            if (session == track->sessionId()) {
1767                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
1768                chain->incActiveTrackCnt();
1769            }
1770        }
1771    }
1772
1773    chain->setInBuffer(buffer, ownsBuffer);
1774    chain->setOutBuffer(mMixBuffer);
1775    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
1776    // chains list in order to be processed last as it contains output stage effects
1777    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
1778    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
1779    // after track specific effects and before output stage
1780    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
1781    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
1782    // Effect chain for other sessions are inserted at beginning of effect
1783    // chains list to be processed before output mix effects. Relative order between other
1784    // sessions is not important
1785    size_t size = mEffectChains.size();
1786    size_t i = 0;
1787    for (i = 0; i < size; i++) {
1788        if (mEffectChains[i]->sessionId() < session) {
1789            break;
1790        }
1791    }
1792    mEffectChains.insertAt(chain, i);
1793    checkSuspendOnAddEffectChain_l(chain);
1794
1795    return NO_ERROR;
1796}
1797
1798size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
1799{
1800    int session = chain->sessionId();
1801
1802    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
1803
1804    for (size_t i = 0; i < mEffectChains.size(); i++) {
1805        if (chain == mEffectChains[i]) {
1806            mEffectChains.removeAt(i);
1807            // detach all active tracks from the chain
1808            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
1809                sp<Track> track = mActiveTracks[i].promote();
1810                if (track == 0) {
1811                    continue;
1812                }
1813                if (session == track->sessionId()) {
1814                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
1815                            chain.get(), session);
1816                    chain->decActiveTrackCnt();
1817                }
1818            }
1819
1820            // detach all tracks with same session ID from this chain
1821            for (size_t i = 0; i < mTracks.size(); ++i) {
1822                sp<Track> track = mTracks[i];
1823                if (session == track->sessionId()) {
1824                    track->setMainBuffer(mMixBuffer);
1825                    chain->decTrackCnt();
1826                }
1827            }
1828            break;
1829        }
1830    }
1831    return mEffectChains.size();
1832}
1833
1834status_t AudioFlinger::PlaybackThread::attachAuxEffect(
1835        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
1836{
1837    Mutex::Autolock _l(mLock);
1838    return attachAuxEffect_l(track, EffectId);
1839}
1840
1841status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
1842        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
1843{
1844    status_t status = NO_ERROR;
1845
1846    if (EffectId == 0) {
1847        track->setAuxBuffer(0, NULL);
1848    } else {
1849        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
1850        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
1851        if (effect != 0) {
1852            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
1853                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
1854            } else {
1855                status = INVALID_OPERATION;
1856            }
1857        } else {
1858            status = BAD_VALUE;
1859        }
1860    }
1861    return status;
1862}
1863
1864void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
1865{
1866    for (size_t i = 0; i < mTracks.size(); ++i) {
1867        sp<Track> track = mTracks[i];
1868        if (track->auxEffectId() == effectId) {
1869            attachAuxEffect_l(track, 0);
1870        }
1871    }
1872}
1873
1874bool AudioFlinger::PlaybackThread::threadLoop()
1875{
1876    Vector< sp<Track> > tracksToRemove;
1877
1878    standbyTime = systemTime();
1879
1880    // MIXER
1881    nsecs_t lastWarning = 0;
1882
1883    // DUPLICATING
1884    // FIXME could this be made local to while loop?
1885    writeFrames = 0;
1886
1887    cacheParameters_l();
1888    sleepTime = idleSleepTime;
1889
1890    if (mType == MIXER) {
1891        sleepTimeShift = 0;
1892    }
1893
1894    CpuStats cpuStats;
1895    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
1896
1897    acquireWakeLock();
1898
1899    // mNBLogWriter->log can only be called while thread mutex mLock is held.
1900    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
1901    // and then that string will be logged at the next convenient opportunity.
1902    const char *logString = NULL;
1903
1904    while (!exitPending())
1905    {
1906        cpuStats.sample(myName);
1907
1908        Vector< sp<EffectChain> > effectChains;
1909
1910        processConfigEvents();
1911
1912        { // scope for mLock
1913
1914            Mutex::Autolock _l(mLock);
1915
1916            if (logString != NULL) {
1917                mNBLogWriter->logTimestamp();
1918                mNBLogWriter->log(logString);
1919                logString = NULL;
1920            }
1921
1922            if (checkForNewParameters_l()) {
1923                cacheParameters_l();
1924            }
1925
1926            saveOutputTracks();
1927
1928            // put audio hardware into standby after short delay
1929            if (CC_UNLIKELY((!mActiveTracks.size() && systemTime() > standbyTime) ||
1930                        isSuspended())) {
1931                if (!mStandby) {
1932
1933                    threadLoop_standby();
1934
1935                    mStandby = true;
1936                }
1937
1938                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
1939                    // we're about to wait, flush the binder command buffer
1940                    IPCThreadState::self()->flushCommands();
1941
1942                    clearOutputTracks();
1943
1944                    if (exitPending()) {
1945                        break;
1946                    }
1947
1948                    releaseWakeLock_l();
1949                    // wait until we have something to do...
1950                    ALOGV("%s going to sleep", myName.string());
1951                    mWaitWorkCV.wait(mLock);
1952                    ALOGV("%s waking up", myName.string());
1953                    acquireWakeLock_l();
1954
1955                    mMixerStatus = MIXER_IDLE;
1956                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
1957                    mBytesWritten = 0;
1958
1959                    checkSilentMode_l();
1960
1961                    standbyTime = systemTime() + standbyDelay;
1962                    sleepTime = idleSleepTime;
1963                    if (mType == MIXER) {
1964                        sleepTimeShift = 0;
1965                    }
1966
1967                    continue;
1968                }
1969            }
1970
1971            // mMixerStatusIgnoringFastTracks is also updated internally
1972            mMixerStatus = prepareTracks_l(&tracksToRemove);
1973
1974            // prevent any changes in effect chain list and in each effect chain
1975            // during mixing and effect process as the audio buffers could be deleted
1976            // or modified if an effect is created or deleted
1977            lockEffectChains_l(effectChains);
1978        }
1979
1980        if (CC_LIKELY(mMixerStatus == MIXER_TRACKS_READY)) {
1981            threadLoop_mix();
1982        } else {
1983            threadLoop_sleepTime();
1984        }
1985
1986        if (isSuspended()) {
1987            sleepTime = suspendSleepTimeUs();
1988            mBytesWritten += mixBufferSize;
1989        }
1990
1991        // only process effects if we're going to write
1992        if (sleepTime == 0) {
1993            for (size_t i = 0; i < effectChains.size(); i ++) {
1994                effectChains[i]->process_l();
1995            }
1996        }
1997
1998        // enable changes in effect chain
1999        unlockEffectChains(effectChains);
2000
2001        // sleepTime == 0 means we must write to audio hardware
2002        if (sleepTime == 0) {
2003
2004            threadLoop_write();
2005
2006if (mType == MIXER) {
2007            // write blocked detection
2008            nsecs_t now = systemTime();
2009            nsecs_t delta = now - mLastWriteTime;
2010            if (!mStandby && delta > maxPeriod) {
2011                mNumDelayedWrites++;
2012                if ((now - lastWarning) > kWarningThrottleNs) {
2013                    ATRACE_NAME("underrun");
2014                    ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2015                            ns2ms(delta), mNumDelayedWrites, this);
2016                    lastWarning = now;
2017                }
2018            }
2019}
2020
2021            mStandby = false;
2022        } else {
2023            usleep(sleepTime);
2024        }
2025
2026        // Finally let go of removed track(s), without the lock held
2027        // since we can't guarantee the destructors won't acquire that
2028        // same lock.  This will also mutate and push a new fast mixer state.
2029        threadLoop_removeTracks(tracksToRemove);
2030        tracksToRemove.clear();
2031
2032        // FIXME I don't understand the need for this here;
2033        //       it was in the original code but maybe the
2034        //       assignment in saveOutputTracks() makes this unnecessary?
2035        clearOutputTracks();
2036
2037        // Effect chains will be actually deleted here if they were removed from
2038        // mEffectChains list during mixing or effects processing
2039        effectChains.clear();
2040
2041        // FIXME Note that the above .clear() is no longer necessary since effectChains
2042        // is now local to this block, but will keep it for now (at least until merge done).
2043    }
2044
2045    // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ...
2046    if (mType == MIXER || mType == DIRECT) {
2047        // put output stream into standby mode
2048        if (!mStandby) {
2049            mOutput->stream->common.standby(&mOutput->stream->common);
2050        }
2051    }
2052
2053    releaseWakeLock();
2054
2055    ALOGV("Thread %p type %d exiting", this, mType);
2056    return false;
2057}
2058
2059
2060// ----------------------------------------------------------------------------
2061
2062AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2063        audio_io_handle_t id, audio_devices_t device, type_t type)
2064    :   PlaybackThread(audioFlinger, output, id, device, type),
2065        // mAudioMixer below
2066        // mFastMixer below
2067        mFastMixerFutex(0)
2068        // mOutputSink below
2069        // mPipeSink below
2070        // mNormalSink below
2071{
2072    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2073    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%d, mFormat=%d, mFrameSize=%u, "
2074            "mFrameCount=%d, mNormalFrameCount=%d",
2075            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2076            mNormalFrameCount);
2077    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2078
2079    // FIXME - Current mixer implementation only supports stereo output
2080    if (mChannelCount != FCC_2) {
2081        ALOGE("Invalid audio hardware channel count %d", mChannelCount);
2082    }
2083
2084    // create an NBAIO sink for the HAL output stream, and negotiate
2085    mOutputSink = new AudioStreamOutSink(output->stream);
2086    size_t numCounterOffers = 0;
2087    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2088    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2089    ALOG_ASSERT(index == 0);
2090
2091    // initialize fast mixer depending on configuration
2092    bool initFastMixer;
2093    switch (kUseFastMixer) {
2094    case FastMixer_Never:
2095        initFastMixer = false;
2096        break;
2097    case FastMixer_Always:
2098        initFastMixer = true;
2099        break;
2100    case FastMixer_Static:
2101    case FastMixer_Dynamic:
2102        initFastMixer = mFrameCount < mNormalFrameCount;
2103        break;
2104    }
2105    if (initFastMixer) {
2106
2107        // create a MonoPipe to connect our submix to FastMixer
2108        NBAIO_Format format = mOutputSink->format();
2109        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2110        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2111        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2112        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2113        const NBAIO_Format offers[1] = {format};
2114        size_t numCounterOffers = 0;
2115        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2116        ALOG_ASSERT(index == 0);
2117        monoPipe->setAvgFrames((mScreenState & 1) ?
2118                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2119        mPipeSink = monoPipe;
2120
2121#ifdef TEE_SINK
2122        if (mTeeSinkOutputEnabled) {
2123            // create a Pipe to archive a copy of FastMixer's output for dumpsys
2124            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, format);
2125            numCounterOffers = 0;
2126            index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2127            ALOG_ASSERT(index == 0);
2128            mTeeSink = teeSink;
2129            PipeReader *teeSource = new PipeReader(*teeSink);
2130            numCounterOffers = 0;
2131            index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2132            ALOG_ASSERT(index == 0);
2133            mTeeSource = teeSource;
2134        }
2135#endif
2136
2137        // create fast mixer and configure it initially with just one fast track for our submix
2138        mFastMixer = new FastMixer();
2139        FastMixerStateQueue *sq = mFastMixer->sq();
2140#ifdef STATE_QUEUE_DUMP
2141        sq->setObserverDump(&mStateQueueObserverDump);
2142        sq->setMutatorDump(&mStateQueueMutatorDump);
2143#endif
2144        FastMixerState *state = sq->begin();
2145        FastTrack *fastTrack = &state->mFastTracks[0];
2146        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2147        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2148        fastTrack->mVolumeProvider = NULL;
2149        fastTrack->mGeneration++;
2150        state->mFastTracksGen++;
2151        state->mTrackMask = 1;
2152        // fast mixer will use the HAL output sink
2153        state->mOutputSink = mOutputSink.get();
2154        state->mOutputSinkGen++;
2155        state->mFrameCount = mFrameCount;
2156        state->mCommand = FastMixerState::COLD_IDLE;
2157        // already done in constructor initialization list
2158        //mFastMixerFutex = 0;
2159        state->mColdFutexAddr = &mFastMixerFutex;
2160        state->mColdGen++;
2161        state->mDumpState = &mFastMixerDumpState;
2162#ifdef TEE_SINK
2163        state->mTeeSink = mTeeSink.get();
2164#endif
2165        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
2166        state->mNBLogWriter = mFastMixerNBLogWriter.get();
2167        sq->end();
2168        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2169
2170        // start the fast mixer
2171        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2172        pid_t tid = mFastMixer->getTid();
2173        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2174        if (err != 0) {
2175            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2176                    kPriorityFastMixer, getpid_cached, tid, err);
2177        }
2178
2179#ifdef AUDIO_WATCHDOG
2180        // create and start the watchdog
2181        mAudioWatchdog = new AudioWatchdog();
2182        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2183        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2184        tid = mAudioWatchdog->getTid();
2185        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2186        if (err != 0) {
2187            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2188                    kPriorityFastMixer, getpid_cached, tid, err);
2189        }
2190#endif
2191
2192    } else {
2193        mFastMixer = NULL;
2194    }
2195
2196    switch (kUseFastMixer) {
2197    case FastMixer_Never:
2198    case FastMixer_Dynamic:
2199        mNormalSink = mOutputSink;
2200        break;
2201    case FastMixer_Always:
2202        mNormalSink = mPipeSink;
2203        break;
2204    case FastMixer_Static:
2205        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2206        break;
2207    }
2208}
2209
2210AudioFlinger::MixerThread::~MixerThread()
2211{
2212    if (mFastMixer != NULL) {
2213        FastMixerStateQueue *sq = mFastMixer->sq();
2214        FastMixerState *state = sq->begin();
2215        if (state->mCommand == FastMixerState::COLD_IDLE) {
2216            int32_t old = android_atomic_inc(&mFastMixerFutex);
2217            if (old == -1) {
2218                __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2219            }
2220        }
2221        state->mCommand = FastMixerState::EXIT;
2222        sq->end();
2223        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2224        mFastMixer->join();
2225        // Though the fast mixer thread has exited, it's state queue is still valid.
2226        // We'll use that extract the final state which contains one remaining fast track
2227        // corresponding to our sub-mix.
2228        state = sq->begin();
2229        ALOG_ASSERT(state->mTrackMask == 1);
2230        FastTrack *fastTrack = &state->mFastTracks[0];
2231        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2232        delete fastTrack->mBufferProvider;
2233        sq->end(false /*didModify*/);
2234        delete mFastMixer;
2235#ifdef AUDIO_WATCHDOG
2236        if (mAudioWatchdog != 0) {
2237            mAudioWatchdog->requestExit();
2238            mAudioWatchdog->requestExitAndWait();
2239            mAudioWatchdog.clear();
2240        }
2241#endif
2242    }
2243    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
2244    delete mAudioMixer;
2245}
2246
2247
2248uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
2249{
2250    if (mFastMixer != NULL) {
2251        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2252        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
2253    }
2254    return latency;
2255}
2256
2257
2258void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2259{
2260    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2261}
2262
2263void AudioFlinger::MixerThread::threadLoop_write()
2264{
2265    // FIXME we should only do one push per cycle; confirm this is true
2266    // Start the fast mixer if it's not already running
2267    if (mFastMixer != NULL) {
2268        FastMixerStateQueue *sq = mFastMixer->sq();
2269        FastMixerState *state = sq->begin();
2270        if (state->mCommand != FastMixerState::MIX_WRITE &&
2271                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2272            if (state->mCommand == FastMixerState::COLD_IDLE) {
2273                int32_t old = android_atomic_inc(&mFastMixerFutex);
2274                if (old == -1) {
2275                    __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2276                }
2277#ifdef AUDIO_WATCHDOG
2278                if (mAudioWatchdog != 0) {
2279                    mAudioWatchdog->resume();
2280                }
2281#endif
2282            }
2283            state->mCommand = FastMixerState::MIX_WRITE;
2284            sq->end();
2285            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2286            if (kUseFastMixer == FastMixer_Dynamic) {
2287                mNormalSink = mPipeSink;
2288            }
2289        } else {
2290            sq->end(false /*didModify*/);
2291        }
2292    }
2293    PlaybackThread::threadLoop_write();
2294}
2295
2296void AudioFlinger::MixerThread::threadLoop_standby()
2297{
2298    // Idle the fast mixer if it's currently running
2299    if (mFastMixer != NULL) {
2300        FastMixerStateQueue *sq = mFastMixer->sq();
2301        FastMixerState *state = sq->begin();
2302        if (!(state->mCommand & FastMixerState::IDLE)) {
2303            state->mCommand = FastMixerState::COLD_IDLE;
2304            state->mColdFutexAddr = &mFastMixerFutex;
2305            state->mColdGen++;
2306            mFastMixerFutex = 0;
2307            sq->end();
2308            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2309            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2310            if (kUseFastMixer == FastMixer_Dynamic) {
2311                mNormalSink = mOutputSink;
2312            }
2313#ifdef AUDIO_WATCHDOG
2314            if (mAudioWatchdog != 0) {
2315                mAudioWatchdog->pause();
2316            }
2317#endif
2318        } else {
2319            sq->end(false /*didModify*/);
2320        }
2321    }
2322    PlaybackThread::threadLoop_standby();
2323}
2324
2325// shared by MIXER and DIRECT, overridden by DUPLICATING
2326void AudioFlinger::PlaybackThread::threadLoop_standby()
2327{
2328    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
2329    mOutput->stream->common.standby(&mOutput->stream->common);
2330}
2331
2332void AudioFlinger::MixerThread::threadLoop_mix()
2333{
2334    // obtain the presentation timestamp of the next output buffer
2335    int64_t pts;
2336    status_t status = INVALID_OPERATION;
2337
2338    if (mNormalSink != 0) {
2339        status = mNormalSink->getNextWriteTimestamp(&pts);
2340    } else {
2341        status = mOutputSink->getNextWriteTimestamp(&pts);
2342    }
2343
2344    if (status != NO_ERROR) {
2345        pts = AudioBufferProvider::kInvalidPTS;
2346    }
2347
2348    // mix buffers...
2349    mAudioMixer->process(pts);
2350    // increase sleep time progressively when application underrun condition clears.
2351    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2352    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2353    // such that we would underrun the audio HAL.
2354    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2355        sleepTimeShift--;
2356    }
2357    sleepTime = 0;
2358    standbyTime = systemTime() + standbyDelay;
2359    //TODO: delay standby when effects have a tail
2360}
2361
2362void AudioFlinger::MixerThread::threadLoop_sleepTime()
2363{
2364    // If no tracks are ready, sleep once for the duration of an output
2365    // buffer size, then write 0s to the output
2366    if (sleepTime == 0) {
2367        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2368            sleepTime = activeSleepTime >> sleepTimeShift;
2369            if (sleepTime < kMinThreadSleepTimeUs) {
2370                sleepTime = kMinThreadSleepTimeUs;
2371            }
2372            // reduce sleep time in case of consecutive application underruns to avoid
2373            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2374            // duration we would end up writing less data than needed by the audio HAL if
2375            // the condition persists.
2376            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2377                sleepTimeShift++;
2378            }
2379        } else {
2380            sleepTime = idleSleepTime;
2381        }
2382    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
2383        memset (mMixBuffer, 0, mixBufferSize);
2384        sleepTime = 0;
2385        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
2386                "anticipated start");
2387    }
2388    // TODO add standby time extension fct of effect tail
2389}
2390
2391// prepareTracks_l() must be called with ThreadBase::mLock held
2392AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2393        Vector< sp<Track> > *tracksToRemove)
2394{
2395
2396    mixer_state mixerStatus = MIXER_IDLE;
2397    // find out which tracks need to be processed
2398    size_t count = mActiveTracks.size();
2399    size_t mixedTracks = 0;
2400    size_t tracksWithEffect = 0;
2401    // counts only _active_ fast tracks
2402    size_t fastTracks = 0;
2403    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2404
2405    float masterVolume = mMasterVolume;
2406    bool masterMute = mMasterMute;
2407
2408    if (masterMute) {
2409        masterVolume = 0;
2410    }
2411    // Delegate master volume control to effect in output mix effect chain if needed
2412    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2413    if (chain != 0) {
2414        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2415        chain->setVolume_l(&v, &v);
2416        masterVolume = (float)((v + (1 << 23)) >> 24);
2417        chain.clear();
2418    }
2419
2420    // prepare a new state to push
2421    FastMixerStateQueue *sq = NULL;
2422    FastMixerState *state = NULL;
2423    bool didModify = false;
2424    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2425    if (mFastMixer != NULL) {
2426        sq = mFastMixer->sq();
2427        state = sq->begin();
2428    }
2429
2430    for (size_t i=0 ; i<count ; i++) {
2431        sp<Track> t = mActiveTracks[i].promote();
2432        if (t == 0) {
2433            continue;
2434        }
2435
2436        // this const just means the local variable doesn't change
2437        Track* const track = t.get();
2438
2439        // process fast tracks
2440        if (track->isFastTrack()) {
2441
2442            // It's theoretically possible (though unlikely) for a fast track to be created
2443            // and then removed within the same normal mix cycle.  This is not a problem, as
2444            // the track never becomes active so it's fast mixer slot is never touched.
2445            // The converse, of removing an (active) track and then creating a new track
2446            // at the identical fast mixer slot within the same normal mix cycle,
2447            // is impossible because the slot isn't marked available until the end of each cycle.
2448            int j = track->mFastIndex;
2449            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
2450            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
2451            FastTrack *fastTrack = &state->mFastTracks[j];
2452
2453            // Determine whether the track is currently in underrun condition,
2454            // and whether it had a recent underrun.
2455            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
2456            FastTrackUnderruns underruns = ftDump->mUnderruns;
2457            uint32_t recentFull = (underruns.mBitFields.mFull -
2458                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
2459            uint32_t recentPartial = (underruns.mBitFields.mPartial -
2460                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
2461            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
2462                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
2463            uint32_t recentUnderruns = recentPartial + recentEmpty;
2464            track->mObservedUnderruns = underruns;
2465            // don't count underruns that occur while stopping or pausing
2466            // or stopped which can occur when flush() is called while active
2467            if (!(track->isStopping() || track->isPausing() || track->isStopped())) {
2468                track->mUnderrunCount += recentUnderruns;
2469            }
2470
2471            // This is similar to the state machine for normal tracks,
2472            // with a few modifications for fast tracks.
2473            bool isActive = true;
2474            switch (track->mState) {
2475            case TrackBase::STOPPING_1:
2476                // track stays active in STOPPING_1 state until first underrun
2477                if (recentUnderruns > 0) {
2478                    track->mState = TrackBase::STOPPING_2;
2479                }
2480                break;
2481            case TrackBase::PAUSING:
2482                // ramp down is not yet implemented
2483                track->setPaused();
2484                break;
2485            case TrackBase::RESUMING:
2486                // ramp up is not yet implemented
2487                track->mState = TrackBase::ACTIVE;
2488                break;
2489            case TrackBase::ACTIVE:
2490                if (recentFull > 0 || recentPartial > 0) {
2491                    // track has provided at least some frames recently: reset retry count
2492                    track->mRetryCount = kMaxTrackRetries;
2493                }
2494                if (recentUnderruns == 0) {
2495                    // no recent underruns: stay active
2496                    break;
2497                }
2498                // there has recently been an underrun of some kind
2499                if (track->sharedBuffer() == 0) {
2500                    // were any of the recent underruns "empty" (no frames available)?
2501                    if (recentEmpty == 0) {
2502                        // no, then ignore the partial underruns as they are allowed indefinitely
2503                        break;
2504                    }
2505                    // there has recently been an "empty" underrun: decrement the retry counter
2506                    if (--(track->mRetryCount) > 0) {
2507                        break;
2508                    }
2509                    // indicate to client process that the track was disabled because of underrun;
2510                    // it will then automatically call start() when data is available
2511                    android_atomic_or(CBLK_DISABLED, &track->mCblk->flags);
2512                    // remove from active list, but state remains ACTIVE [confusing but true]
2513                    isActive = false;
2514                    break;
2515                }
2516                // fall through
2517            case TrackBase::STOPPING_2:
2518            case TrackBase::PAUSED:
2519            case TrackBase::TERMINATED:
2520            case TrackBase::STOPPED:
2521            case TrackBase::FLUSHED:   // flush() while active
2522                // Check for presentation complete if track is inactive
2523                // We have consumed all the buffers of this track.
2524                // This would be incomplete if we auto-paused on underrun
2525                {
2526                    size_t audioHALFrames =
2527                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
2528                    size_t framesWritten = mBytesWritten / mFrameSize;
2529                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
2530                        // track stays in active list until presentation is complete
2531                        break;
2532                    }
2533                }
2534                if (track->isStopping_2()) {
2535                    track->mState = TrackBase::STOPPED;
2536                }
2537                if (track->isStopped()) {
2538                    // Can't reset directly, as fast mixer is still polling this track
2539                    //   track->reset();
2540                    // So instead mark this track as needing to be reset after push with ack
2541                    resetMask |= 1 << i;
2542                }
2543                isActive = false;
2544                break;
2545            case TrackBase::IDLE:
2546            default:
2547                LOG_FATAL("unexpected track state %d", track->mState);
2548            }
2549
2550            if (isActive) {
2551                // was it previously inactive?
2552                if (!(state->mTrackMask & (1 << j))) {
2553                    ExtendedAudioBufferProvider *eabp = track;
2554                    VolumeProvider *vp = track;
2555                    fastTrack->mBufferProvider = eabp;
2556                    fastTrack->mVolumeProvider = vp;
2557                    fastTrack->mSampleRate = track->mSampleRate;
2558                    fastTrack->mChannelMask = track->mChannelMask;
2559                    fastTrack->mGeneration++;
2560                    state->mTrackMask |= 1 << j;
2561                    didModify = true;
2562                    // no acknowledgement required for newly active tracks
2563                }
2564                // cache the combined master volume and stream type volume for fast mixer; this
2565                // lacks any synchronization or barrier so VolumeProvider may read a stale value
2566                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
2567                ++fastTracks;
2568            } else {
2569                // was it previously active?
2570                if (state->mTrackMask & (1 << j)) {
2571                    fastTrack->mBufferProvider = NULL;
2572                    fastTrack->mGeneration++;
2573                    state->mTrackMask &= ~(1 << j);
2574                    didModify = true;
2575                    // If any fast tracks were removed, we must wait for acknowledgement
2576                    // because we're about to decrement the last sp<> on those tracks.
2577                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
2578                } else {
2579                    LOG_FATAL("fast track %d should have been active", j);
2580                }
2581                tracksToRemove->add(track);
2582                // Avoids a misleading display in dumpsys
2583                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
2584            }
2585            continue;
2586        }
2587
2588        {   // local variable scope to avoid goto warning
2589
2590        audio_track_cblk_t* cblk = track->cblk();
2591
2592        // The first time a track is added we wait
2593        // for all its buffers to be filled before processing it
2594        int name = track->name();
2595        // make sure that we have enough frames to mix one full buffer.
2596        // enforce this condition only once to enable draining the buffer in case the client
2597        // app does not call stop() and relies on underrun to stop:
2598        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
2599        // during last round
2600        size_t desiredFrames;
2601        if (t->sampleRate() == mSampleRate) {
2602            desiredFrames = mNormalFrameCount;
2603        } else {
2604            // +1 for rounding and +1 for additional sample needed for interpolation
2605            desiredFrames = (mNormalFrameCount * t->sampleRate()) / mSampleRate + 1 + 1;
2606            // add frames already consumed but not yet released by the resampler
2607            // because cblk->framesReady() will include these frames
2608            desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
2609            // the minimum track buffer size is normally twice the number of frames necessary
2610            // to fill one buffer and the resampler should not leave more than one buffer worth
2611            // of unreleased frames after each pass, but just in case...
2612            ALOG_ASSERT(desiredFrames <= cblk->frameCount_);
2613        }
2614        uint32_t minFrames = 1;
2615        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
2616                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
2617            minFrames = desiredFrames;
2618        }
2619        // It's not safe to call framesReady() for a static buffer track, so assume it's ready
2620        size_t framesReady;
2621        if (track->sharedBuffer() == 0) {
2622            framesReady = track->framesReady();
2623        } else if (track->isStopped()) {
2624            framesReady = 0;
2625        } else {
2626            framesReady = 1;
2627        }
2628        if ((framesReady >= minFrames) && track->isReady() &&
2629                !track->isPaused() && !track->isTerminated())
2630        {
2631            ALOGVV("track %d u=%08x, s=%08x [OK] on thread %p", name, cblk->user, cblk->server,
2632                    this);
2633
2634            mixedTracks++;
2635
2636            // track->mainBuffer() != mMixBuffer means there is an effect chain
2637            // connected to the track
2638            chain.clear();
2639            if (track->mainBuffer() != mMixBuffer) {
2640                chain = getEffectChain_l(track->sessionId());
2641                // Delegate volume control to effect in track effect chain if needed
2642                if (chain != 0) {
2643                    tracksWithEffect++;
2644                } else {
2645                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
2646                            "session %d",
2647                            name, track->sessionId());
2648                }
2649            }
2650
2651
2652            int param = AudioMixer::VOLUME;
2653            if (track->mFillingUpStatus == Track::FS_FILLED) {
2654                // no ramp for the first volume setting
2655                track->mFillingUpStatus = Track::FS_ACTIVE;
2656                if (track->mState == TrackBase::RESUMING) {
2657                    track->mState = TrackBase::ACTIVE;
2658                    param = AudioMixer::RAMP_VOLUME;
2659                }
2660                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
2661            } else if (cblk->server != 0) {
2662                // If the track is stopped before the first frame was mixed,
2663                // do not apply ramp
2664                param = AudioMixer::RAMP_VOLUME;
2665            }
2666
2667            // compute volume for this track
2668            uint32_t vl, vr, va;
2669            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
2670                vl = vr = va = 0;
2671                if (track->isPausing()) {
2672                    track->setPaused();
2673                }
2674            } else {
2675
2676                // read original volumes with volume control
2677                float typeVolume = mStreamTypes[track->streamType()].volume;
2678                float v = masterVolume * typeVolume;
2679                AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
2680                uint32_t vlr = proxy->getVolumeLR();
2681                vl = vlr & 0xFFFF;
2682                vr = vlr >> 16;
2683                // track volumes come from shared memory, so can't be trusted and must be clamped
2684                if (vl > MAX_GAIN_INT) {
2685                    ALOGV("Track left volume out of range: %04X", vl);
2686                    vl = MAX_GAIN_INT;
2687                }
2688                if (vr > MAX_GAIN_INT) {
2689                    ALOGV("Track right volume out of range: %04X", vr);
2690                    vr = MAX_GAIN_INT;
2691                }
2692                // now apply the master volume and stream type volume
2693                vl = (uint32_t)(v * vl) << 12;
2694                vr = (uint32_t)(v * vr) << 12;
2695                // assuming master volume and stream type volume each go up to 1.0,
2696                // vl and vr are now in 8.24 format
2697
2698                uint16_t sendLevel = proxy->getSendLevel_U4_12();
2699                // send level comes from shared memory and so may be corrupt
2700                if (sendLevel > MAX_GAIN_INT) {
2701                    ALOGV("Track send level out of range: %04X", sendLevel);
2702                    sendLevel = MAX_GAIN_INT;
2703                }
2704                va = (uint32_t)(v * sendLevel);
2705            }
2706            // Delegate volume control to effect in track effect chain if needed
2707            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
2708                // Do not ramp volume if volume is controlled by effect
2709                param = AudioMixer::VOLUME;
2710                track->mHasVolumeController = true;
2711            } else {
2712                // force no volume ramp when volume controller was just disabled or removed
2713                // from effect chain to avoid volume spike
2714                if (track->mHasVolumeController) {
2715                    param = AudioMixer::VOLUME;
2716                }
2717                track->mHasVolumeController = false;
2718            }
2719
2720            // Convert volumes from 8.24 to 4.12 format
2721            // This additional clamping is needed in case chain->setVolume_l() overshot
2722            vl = (vl + (1 << 11)) >> 12;
2723            if (vl > MAX_GAIN_INT) {
2724                vl = MAX_GAIN_INT;
2725            }
2726            vr = (vr + (1 << 11)) >> 12;
2727            if (vr > MAX_GAIN_INT) {
2728                vr = MAX_GAIN_INT;
2729            }
2730
2731            if (va > MAX_GAIN_INT) {
2732                va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
2733            }
2734
2735            // XXX: these things DON'T need to be done each time
2736            mAudioMixer->setBufferProvider(name, track);
2737            mAudioMixer->enable(name);
2738
2739            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
2740            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
2741            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
2742            mAudioMixer->setParameter(
2743                name,
2744                AudioMixer::TRACK,
2745                AudioMixer::FORMAT, (void *)track->format());
2746            mAudioMixer->setParameter(
2747                name,
2748                AudioMixer::TRACK,
2749                AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
2750            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
2751            uint32_t maxSampleRate = mSampleRate * 2;
2752            uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
2753            if (reqSampleRate == 0) {
2754                reqSampleRate = mSampleRate;
2755            } else if (reqSampleRate > maxSampleRate) {
2756                reqSampleRate = maxSampleRate;
2757            }
2758            mAudioMixer->setParameter(
2759                name,
2760                AudioMixer::RESAMPLE,
2761                AudioMixer::SAMPLE_RATE,
2762                (void *)reqSampleRate);
2763            mAudioMixer->setParameter(
2764                name,
2765                AudioMixer::TRACK,
2766                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
2767            mAudioMixer->setParameter(
2768                name,
2769                AudioMixer::TRACK,
2770                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
2771
2772            // reset retry count
2773            track->mRetryCount = kMaxTrackRetries;
2774
2775            // If one track is ready, set the mixer ready if:
2776            //  - the mixer was not ready during previous round OR
2777            //  - no other track is not ready
2778            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
2779                    mixerStatus != MIXER_TRACKS_ENABLED) {
2780                mixerStatus = MIXER_TRACKS_READY;
2781            }
2782        } else {
2783            // only implemented for normal tracks, not fast tracks
2784            if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
2785                // we missed desiredFrames whatever the actual number of frames missing was
2786                cblk->u.mStreaming.mUnderrunFrames += desiredFrames;
2787                // FIXME also wake futex so that underrun is noticed more quickly
2788                (void) android_atomic_or(CBLK_UNDERRUN, &cblk->flags);
2789            }
2790            // clear effect chain input buffer if an active track underruns to avoid sending
2791            // previous audio buffer again to effects
2792            chain = getEffectChain_l(track->sessionId());
2793            if (chain != 0) {
2794                chain->clearInputBuffer();
2795            }
2796
2797            ALOGVV("track %d u=%08x, s=%08x [NOT READY] on thread %p", name, cblk->user,
2798                    cblk->server, this);
2799            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
2800                    track->isStopped() || track->isPaused()) {
2801                // We have consumed all the buffers of this track.
2802                // Remove it from the list of active tracks.
2803                // TODO: use actual buffer filling status instead of latency when available from
2804                // audio HAL
2805                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
2806                size_t framesWritten = mBytesWritten / mFrameSize;
2807                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
2808                    if (track->isStopped()) {
2809                        track->reset();
2810                    }
2811                    tracksToRemove->add(track);
2812                }
2813            } else {
2814                track->mUnderrunCount++;
2815                // No buffers for this track. Give it a few chances to
2816                // fill a buffer, then remove it from active list.
2817                if (--(track->mRetryCount) <= 0) {
2818                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
2819                    tracksToRemove->add(track);
2820                    // indicate to client process that the track was disabled because of underrun;
2821                    // it will then automatically call start() when data is available
2822                    android_atomic_or(CBLK_DISABLED, &cblk->flags);
2823                // If one track is not ready, mark the mixer also not ready if:
2824                //  - the mixer was ready during previous round OR
2825                //  - no other track is ready
2826                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
2827                                mixerStatus != MIXER_TRACKS_READY) {
2828                    mixerStatus = MIXER_TRACKS_ENABLED;
2829                }
2830            }
2831            mAudioMixer->disable(name);
2832        }
2833
2834        }   // local variable scope to avoid goto warning
2835track_is_ready: ;
2836
2837    }
2838
2839    // Push the new FastMixer state if necessary
2840    bool pauseAudioWatchdog = false;
2841    if (didModify) {
2842        state->mFastTracksGen++;
2843        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
2844        if (kUseFastMixer == FastMixer_Dynamic &&
2845                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
2846            state->mCommand = FastMixerState::COLD_IDLE;
2847            state->mColdFutexAddr = &mFastMixerFutex;
2848            state->mColdGen++;
2849            mFastMixerFutex = 0;
2850            if (kUseFastMixer == FastMixer_Dynamic) {
2851                mNormalSink = mOutputSink;
2852            }
2853            // If we go into cold idle, need to wait for acknowledgement
2854            // so that fast mixer stops doing I/O.
2855            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
2856            pauseAudioWatchdog = true;
2857        }
2858    }
2859    if (sq != NULL) {
2860        sq->end(didModify);
2861        sq->push(block);
2862    }
2863#ifdef AUDIO_WATCHDOG
2864    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
2865        mAudioWatchdog->pause();
2866    }
2867#endif
2868
2869    // Now perform the deferred reset on fast tracks that have stopped
2870    while (resetMask != 0) {
2871        size_t i = __builtin_ctz(resetMask);
2872        ALOG_ASSERT(i < count);
2873        resetMask &= ~(1 << i);
2874        sp<Track> t = mActiveTracks[i].promote();
2875        if (t == 0) {
2876            continue;
2877        }
2878        Track* track = t.get();
2879        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
2880        track->reset();
2881    }
2882
2883    // remove all the tracks that need to be...
2884    count = tracksToRemove->size();
2885    if (CC_UNLIKELY(count)) {
2886        for (size_t i=0 ; i<count ; i++) {
2887            const sp<Track>& track = tracksToRemove->itemAt(i);
2888            mActiveTracks.remove(track);
2889            if (track->mainBuffer() != mMixBuffer) {
2890                chain = getEffectChain_l(track->sessionId());
2891                if (chain != 0) {
2892                    ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2893                            track->sessionId());
2894                    chain->decActiveTrackCnt();
2895                }
2896            }
2897            if (track->isTerminated()) {
2898                removeTrack_l(track);
2899            }
2900        }
2901    }
2902
2903    // mix buffer must be cleared if all tracks are connected to an
2904    // effect chain as in this case the mixer will not write to
2905    // mix buffer and track effects will accumulate into it
2906    if ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
2907            (mixedTracks == 0 && fastTracks > 0)) {
2908        // FIXME as a performance optimization, should remember previous zero status
2909        memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
2910    }
2911
2912    // if any fast tracks, then status is ready
2913    mMixerStatusIgnoringFastTracks = mixerStatus;
2914    if (fastTracks > 0) {
2915        mixerStatus = MIXER_TRACKS_READY;
2916    }
2917    return mixerStatus;
2918}
2919
2920// getTrackName_l() must be called with ThreadBase::mLock held
2921int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask, int sessionId)
2922{
2923    return mAudioMixer->getTrackName(channelMask, sessionId);
2924}
2925
2926// deleteTrackName_l() must be called with ThreadBase::mLock held
2927void AudioFlinger::MixerThread::deleteTrackName_l(int name)
2928{
2929    ALOGV("remove track (%d) and delete from mixer", name);
2930    mAudioMixer->deleteTrackName(name);
2931}
2932
2933// checkForNewParameters_l() must be called with ThreadBase::mLock held
2934bool AudioFlinger::MixerThread::checkForNewParameters_l()
2935{
2936    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
2937    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
2938    bool reconfig = false;
2939
2940    while (!mNewParameters.isEmpty()) {
2941
2942        if (mFastMixer != NULL) {
2943            FastMixerStateQueue *sq = mFastMixer->sq();
2944            FastMixerState *state = sq->begin();
2945            if (!(state->mCommand & FastMixerState::IDLE)) {
2946                previousCommand = state->mCommand;
2947                state->mCommand = FastMixerState::HOT_IDLE;
2948                sq->end();
2949                sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2950            } else {
2951                sq->end(false /*didModify*/);
2952            }
2953        }
2954
2955        status_t status = NO_ERROR;
2956        String8 keyValuePair = mNewParameters[0];
2957        AudioParameter param = AudioParameter(keyValuePair);
2958        int value;
2959
2960        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
2961            reconfig = true;
2962        }
2963        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
2964            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
2965                status = BAD_VALUE;
2966            } else {
2967                reconfig = true;
2968            }
2969        }
2970        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
2971            if (value != AUDIO_CHANNEL_OUT_STEREO) {
2972                status = BAD_VALUE;
2973            } else {
2974                reconfig = true;
2975            }
2976        }
2977        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
2978            // do not accept frame count changes if tracks are open as the track buffer
2979            // size depends on frame count and correct behavior would not be guaranteed
2980            // if frame count is changed after track creation
2981            if (!mTracks.isEmpty()) {
2982                status = INVALID_OPERATION;
2983            } else {
2984                reconfig = true;
2985            }
2986        }
2987        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
2988#ifdef ADD_BATTERY_DATA
2989            // when changing the audio output device, call addBatteryData to notify
2990            // the change
2991            if (mOutDevice != value) {
2992                uint32_t params = 0;
2993                // check whether speaker is on
2994                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
2995                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
2996                }
2997
2998                audio_devices_t deviceWithoutSpeaker
2999                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3000                // check if any other device (except speaker) is on
3001                if (value & deviceWithoutSpeaker ) {
3002                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3003                }
3004
3005                if (params != 0) {
3006                    addBatteryData(params);
3007                }
3008            }
3009#endif
3010
3011            // forward device change to effects that have requested to be
3012            // aware of attached audio device.
3013            if (value != AUDIO_DEVICE_NONE) {
3014                mOutDevice = value;
3015                for (size_t i = 0; i < mEffectChains.size(); i++) {
3016                    mEffectChains[i]->setDevice_l(mOutDevice);
3017                }
3018            }
3019        }
3020
3021        if (status == NO_ERROR) {
3022            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3023                                                    keyValuePair.string());
3024            if (!mStandby && status == INVALID_OPERATION) {
3025                mOutput->stream->common.standby(&mOutput->stream->common);
3026                mStandby = true;
3027                mBytesWritten = 0;
3028                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3029                                                       keyValuePair.string());
3030            }
3031            if (status == NO_ERROR && reconfig) {
3032                delete mAudioMixer;
3033                // for safety in case readOutputParameters() accesses mAudioMixer (it doesn't)
3034                mAudioMixer = NULL;
3035                readOutputParameters();
3036                mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3037                for (size_t i = 0; i < mTracks.size() ; i++) {
3038                    int name = getTrackName_l(mTracks[i]->mChannelMask, mTracks[i]->mSessionId);
3039                    if (name < 0) {
3040                        break;
3041                    }
3042                    mTracks[i]->mName = name;
3043                }
3044                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3045            }
3046        }
3047
3048        mNewParameters.removeAt(0);
3049
3050        mParamStatus = status;
3051        mParamCond.signal();
3052        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3053        // already timed out waiting for the status and will never signal the condition.
3054        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3055    }
3056
3057    if (!(previousCommand & FastMixerState::IDLE)) {
3058        ALOG_ASSERT(mFastMixer != NULL);
3059        FastMixerStateQueue *sq = mFastMixer->sq();
3060        FastMixerState *state = sq->begin();
3061        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3062        state->mCommand = previousCommand;
3063        sq->end();
3064        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3065    }
3066
3067    return reconfig;
3068}
3069
3070
3071void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3072{
3073    const size_t SIZE = 256;
3074    char buffer[SIZE];
3075    String8 result;
3076
3077    PlaybackThread::dumpInternals(fd, args);
3078
3079    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3080    result.append(buffer);
3081    write(fd, result.string(), result.size());
3082
3083    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3084    FastMixerDumpState copy = mFastMixerDumpState;
3085    copy.dump(fd);
3086
3087#ifdef STATE_QUEUE_DUMP
3088    // Similar for state queue
3089    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3090    observerCopy.dump(fd);
3091    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3092    mutatorCopy.dump(fd);
3093#endif
3094
3095#ifdef TEE_SINK
3096    // Write the tee output to a .wav file
3097    dumpTee(fd, mTeeSource, mId);
3098#endif
3099
3100#ifdef AUDIO_WATCHDOG
3101    if (mAudioWatchdog != 0) {
3102        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3103        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3104        wdCopy.dump(fd);
3105    }
3106#endif
3107}
3108
3109uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3110{
3111    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3112}
3113
3114uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3115{
3116    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3117}
3118
3119void AudioFlinger::MixerThread::cacheParameters_l()
3120{
3121    PlaybackThread::cacheParameters_l();
3122
3123    // FIXME: Relaxed timing because of a certain device that can't meet latency
3124    // Should be reduced to 2x after the vendor fixes the driver issue
3125    // increase threshold again due to low power audio mode. The way this warning
3126    // threshold is calculated and its usefulness should be reconsidered anyway.
3127    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3128}
3129
3130// ----------------------------------------------------------------------------
3131
3132AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3133        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3134    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3135        // mLeftVolFloat, mRightVolFloat
3136{
3137}
3138
3139AudioFlinger::DirectOutputThread::~DirectOutputThread()
3140{
3141}
3142
3143AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3144    Vector< sp<Track> > *tracksToRemove
3145)
3146{
3147    size_t count = mActiveTracks.size();
3148    mixer_state mixerStatus = MIXER_IDLE;
3149
3150    // find out which tracks need to be processed
3151    for (size_t i = 0; i < count; i++) {
3152        sp<Track> t = mActiveTracks[i].promote();
3153        // The track died recently
3154        if (t == 0) {
3155            continue;
3156        }
3157
3158        Track* const track = t.get();
3159        audio_track_cblk_t* cblk = track->cblk();
3160
3161        // The first time a track is added we wait
3162        // for all its buffers to be filled before processing it
3163        uint32_t minFrames;
3164        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing()) {
3165            minFrames = mNormalFrameCount;
3166        } else {
3167            minFrames = 1;
3168        }
3169        if ((track->framesReady() >= minFrames) && track->isReady() &&
3170                !track->isPaused() && !track->isTerminated())
3171        {
3172            ALOGVV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server);
3173
3174            if (track->mFillingUpStatus == Track::FS_FILLED) {
3175                track->mFillingUpStatus = Track::FS_ACTIVE;
3176                mLeftVolFloat = mRightVolFloat = 0;
3177                if (track->mState == TrackBase::RESUMING) {
3178                    track->mState = TrackBase::ACTIVE;
3179                }
3180            }
3181
3182            // compute volume for this track
3183            float left, right;
3184            if (mMasterMute || track->isPausing() || mStreamTypes[track->streamType()].mute) {
3185                left = right = 0;
3186                if (track->isPausing()) {
3187                    track->setPaused();
3188                }
3189            } else {
3190                float typeVolume = mStreamTypes[track->streamType()].volume;
3191                float v = mMasterVolume * typeVolume;
3192                uint32_t vlr = track->mAudioTrackServerProxy->getVolumeLR();
3193                float v_clamped = v * (vlr & 0xFFFF);
3194                if (v_clamped > MAX_GAIN) {
3195                    v_clamped = MAX_GAIN;
3196                }
3197                left = v_clamped/MAX_GAIN;
3198                v_clamped = v * (vlr >> 16);
3199                if (v_clamped > MAX_GAIN) {
3200                    v_clamped = MAX_GAIN;
3201                }
3202                right = v_clamped/MAX_GAIN;
3203            }
3204            // Only consider last track started for volume and mixer state control.
3205            // This is the last entry in mActiveTracks unless a track underruns.
3206            // As we only care about the transition phase between two tracks on a
3207            // direct output, it is not a problem to ignore the underrun case.
3208            if (i == (count - 1)) {
3209                if (left != mLeftVolFloat || right != mRightVolFloat) {
3210                    mLeftVolFloat = left;
3211                    mRightVolFloat = right;
3212
3213                    // Convert volumes from float to 8.24
3214                    uint32_t vl = (uint32_t)(left * (1 << 24));
3215                    uint32_t vr = (uint32_t)(right * (1 << 24));
3216
3217                    // Delegate volume control to effect in track effect chain if needed
3218                    // only one effect chain can be present on DirectOutputThread, so if
3219                    // there is one, the track is connected to it
3220                    if (!mEffectChains.isEmpty()) {
3221                        // Do not ramp volume if volume is controlled by effect
3222                        mEffectChains[0]->setVolume_l(&vl, &vr);
3223                        left = (float)vl / (1 << 24);
3224                        right = (float)vr / (1 << 24);
3225                    }
3226                    mOutput->stream->set_volume(mOutput->stream, left, right);
3227                }
3228
3229                // reset retry count
3230                track->mRetryCount = kMaxTrackRetriesDirect;
3231                mActiveTrack = t;
3232                mixerStatus = MIXER_TRACKS_READY;
3233            }
3234        } else {
3235            // clear effect chain input buffer if the last active track started underruns
3236            // to avoid sending previous audio buffer again to effects
3237            if (!mEffectChains.isEmpty() && (i == (count -1))) {
3238                mEffectChains[0]->clearInputBuffer();
3239            }
3240
3241            ALOGVV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server);
3242            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3243                    track->isStopped() || track->isPaused()) {
3244                // We have consumed all the buffers of this track.
3245                // Remove it from the list of active tracks.
3246                // TODO: implement behavior for compressed audio
3247                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3248                size_t framesWritten = mBytesWritten / mFrameSize;
3249                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3250                    if (track->isStopped()) {
3251                        track->reset();
3252                    }
3253                    tracksToRemove->add(track);
3254                }
3255            } else {
3256                // No buffers for this track. Give it a few chances to
3257                // fill a buffer, then remove it from active list.
3258                // Only consider last track started for mixer state control
3259                if (--(track->mRetryCount) <= 0) {
3260                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3261                    tracksToRemove->add(track);
3262                } else if (i == (count -1)){
3263                    mixerStatus = MIXER_TRACKS_ENABLED;
3264                }
3265            }
3266        }
3267    }
3268
3269    // remove all the tracks that need to be...
3270    count = tracksToRemove->size();
3271    if (CC_UNLIKELY(count)) {
3272        for (size_t i = 0 ; i < count ; i++) {
3273            const sp<Track>& track = tracksToRemove->itemAt(i);
3274            mActiveTracks.remove(track);
3275            if (!mEffectChains.isEmpty()) {
3276                ALOGV("stopping track on chain %p for session Id: %d", mEffectChains[0].get(),
3277                      track->sessionId());
3278                mEffectChains[0]->decActiveTrackCnt();
3279            }
3280            if (track->isTerminated()) {
3281                removeTrack_l(track);
3282            }
3283        }
3284    }
3285
3286    return mixerStatus;
3287}
3288
3289void AudioFlinger::DirectOutputThread::threadLoop_mix()
3290{
3291    AudioBufferProvider::Buffer buffer;
3292    size_t frameCount = mFrameCount;
3293    int8_t *curBuf = (int8_t *)mMixBuffer;
3294    // output audio to hardware
3295    while (frameCount) {
3296        buffer.frameCount = frameCount;
3297        mActiveTrack->getNextBuffer(&buffer);
3298        if (CC_UNLIKELY(buffer.raw == NULL)) {
3299            memset(curBuf, 0, frameCount * mFrameSize);
3300            break;
3301        }
3302        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3303        frameCount -= buffer.frameCount;
3304        curBuf += buffer.frameCount * mFrameSize;
3305        mActiveTrack->releaseBuffer(&buffer);
3306    }
3307    sleepTime = 0;
3308    standbyTime = systemTime() + standbyDelay;
3309    mActiveTrack.clear();
3310
3311}
3312
3313void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3314{
3315    if (sleepTime == 0) {
3316        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3317            sleepTime = activeSleepTime;
3318        } else {
3319            sleepTime = idleSleepTime;
3320        }
3321    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3322        memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3323        sleepTime = 0;
3324    }
3325}
3326
3327// getTrackName_l() must be called with ThreadBase::mLock held
3328int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask,
3329        int sessionId)
3330{
3331    return 0;
3332}
3333
3334// deleteTrackName_l() must be called with ThreadBase::mLock held
3335void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
3336{
3337}
3338
3339// checkForNewParameters_l() must be called with ThreadBase::mLock held
3340bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3341{
3342    bool reconfig = false;
3343
3344    while (!mNewParameters.isEmpty()) {
3345        status_t status = NO_ERROR;
3346        String8 keyValuePair = mNewParameters[0];
3347        AudioParameter param = AudioParameter(keyValuePair);
3348        int value;
3349
3350        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3351            // do not accept frame count changes if tracks are open as the track buffer
3352            // size depends on frame count and correct behavior would not be garantied
3353            // if frame count is changed after track creation
3354            if (!mTracks.isEmpty()) {
3355                status = INVALID_OPERATION;
3356            } else {
3357                reconfig = true;
3358            }
3359        }
3360        if (status == NO_ERROR) {
3361            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3362                                                    keyValuePair.string());
3363            if (!mStandby && status == INVALID_OPERATION) {
3364                mOutput->stream->common.standby(&mOutput->stream->common);
3365                mStandby = true;
3366                mBytesWritten = 0;
3367                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3368                                                       keyValuePair.string());
3369            }
3370            if (status == NO_ERROR && reconfig) {
3371                readOutputParameters();
3372                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3373            }
3374        }
3375
3376        mNewParameters.removeAt(0);
3377
3378        mParamStatus = status;
3379        mParamCond.signal();
3380        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3381        // already timed out waiting for the status and will never signal the condition.
3382        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3383    }
3384    return reconfig;
3385}
3386
3387uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3388{
3389    uint32_t time;
3390    if (audio_is_linear_pcm(mFormat)) {
3391        time = PlaybackThread::activeSleepTimeUs();
3392    } else {
3393        time = 10000;
3394    }
3395    return time;
3396}
3397
3398uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3399{
3400    uint32_t time;
3401    if (audio_is_linear_pcm(mFormat)) {
3402        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3403    } else {
3404        time = 10000;
3405    }
3406    return time;
3407}
3408
3409uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
3410{
3411    uint32_t time;
3412    if (audio_is_linear_pcm(mFormat)) {
3413        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3414    } else {
3415        time = 10000;
3416    }
3417    return time;
3418}
3419
3420void AudioFlinger::DirectOutputThread::cacheParameters_l()
3421{
3422    PlaybackThread::cacheParameters_l();
3423
3424    // use shorter standby delay as on normal output to release
3425    // hardware resources as soon as possible
3426    standbyDelay = microseconds(activeSleepTime*2);
3427}
3428
3429// ----------------------------------------------------------------------------
3430
3431AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
3432        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
3433    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
3434                DUPLICATING),
3435        mWaitTimeMs(UINT_MAX)
3436{
3437    addOutputTrack(mainThread);
3438}
3439
3440AudioFlinger::DuplicatingThread::~DuplicatingThread()
3441{
3442    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3443        mOutputTracks[i]->destroy();
3444    }
3445}
3446
3447void AudioFlinger::DuplicatingThread::threadLoop_mix()
3448{
3449    // mix buffers...
3450    if (outputsReady(outputTracks)) {
3451        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
3452    } else {
3453        memset(mMixBuffer, 0, mixBufferSize);
3454    }
3455    sleepTime = 0;
3456    writeFrames = mNormalFrameCount;
3457    standbyTime = systemTime() + standbyDelay;
3458}
3459
3460void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
3461{
3462    if (sleepTime == 0) {
3463        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3464            sleepTime = activeSleepTime;
3465        } else {
3466            sleepTime = idleSleepTime;
3467        }
3468    } else if (mBytesWritten != 0) {
3469        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3470            writeFrames = mNormalFrameCount;
3471            memset(mMixBuffer, 0, mixBufferSize);
3472        } else {
3473            // flush remaining overflow buffers in output tracks
3474            writeFrames = 0;
3475        }
3476        sleepTime = 0;
3477    }
3478}
3479
3480void AudioFlinger::DuplicatingThread::threadLoop_write()
3481{
3482    for (size_t i = 0; i < outputTracks.size(); i++) {
3483        outputTracks[i]->write(mMixBuffer, writeFrames);
3484    }
3485    mBytesWritten += mixBufferSize;
3486}
3487
3488void AudioFlinger::DuplicatingThread::threadLoop_standby()
3489{
3490    // DuplicatingThread implements standby by stopping all tracks
3491    for (size_t i = 0; i < outputTracks.size(); i++) {
3492        outputTracks[i]->stop();
3493    }
3494}
3495
3496void AudioFlinger::DuplicatingThread::saveOutputTracks()
3497{
3498    outputTracks = mOutputTracks;
3499}
3500
3501void AudioFlinger::DuplicatingThread::clearOutputTracks()
3502{
3503    outputTracks.clear();
3504}
3505
3506void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
3507{
3508    Mutex::Autolock _l(mLock);
3509    // FIXME explain this formula
3510    size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
3511    OutputTrack *outputTrack = new OutputTrack(thread,
3512                                            this,
3513                                            mSampleRate,
3514                                            mFormat,
3515                                            mChannelMask,
3516                                            frameCount);
3517    if (outputTrack->cblk() != NULL) {
3518        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
3519        mOutputTracks.add(outputTrack);
3520        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
3521        updateWaitTime_l();
3522    }
3523}
3524
3525void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
3526{
3527    Mutex::Autolock _l(mLock);
3528    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3529        if (mOutputTracks[i]->thread() == thread) {
3530            mOutputTracks[i]->destroy();
3531            mOutputTracks.removeAt(i);
3532            updateWaitTime_l();
3533            return;
3534        }
3535    }
3536    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
3537}
3538
3539// caller must hold mLock
3540void AudioFlinger::DuplicatingThread::updateWaitTime_l()
3541{
3542    mWaitTimeMs = UINT_MAX;
3543    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3544        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
3545        if (strong != 0) {
3546            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
3547            if (waitTimeMs < mWaitTimeMs) {
3548                mWaitTimeMs = waitTimeMs;
3549            }
3550        }
3551    }
3552}
3553
3554
3555bool AudioFlinger::DuplicatingThread::outputsReady(
3556        const SortedVector< sp<OutputTrack> > &outputTracks)
3557{
3558    for (size_t i = 0; i < outputTracks.size(); i++) {
3559        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
3560        if (thread == 0) {
3561            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
3562                    outputTracks[i].get());
3563            return false;
3564        }
3565        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
3566        // see note at standby() declaration
3567        if (playbackThread->standby() && !playbackThread->isSuspended()) {
3568            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
3569                    thread.get());
3570            return false;
3571        }
3572    }
3573    return true;
3574}
3575
3576uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
3577{
3578    return (mWaitTimeMs * 1000) / 2;
3579}
3580
3581void AudioFlinger::DuplicatingThread::cacheParameters_l()
3582{
3583    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
3584    updateWaitTime_l();
3585
3586    MixerThread::cacheParameters_l();
3587}
3588
3589// ----------------------------------------------------------------------------
3590//      Record
3591// ----------------------------------------------------------------------------
3592
3593AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
3594                                         AudioStreamIn *input,
3595                                         uint32_t sampleRate,
3596                                         audio_channel_mask_t channelMask,
3597                                         audio_io_handle_t id,
3598                                         audio_devices_t outDevice,
3599                                         audio_devices_t inDevice
3600#ifdef TEE_SINK
3601                                         , const sp<NBAIO_Sink>& teeSink
3602#endif
3603                                         ) :
3604    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD),
3605    mInput(input), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
3606    // mRsmpInIndex and mInputBytes set by readInputParameters()
3607    mReqChannelCount(popcount(channelMask)),
3608    mReqSampleRate(sampleRate)
3609    // mBytesRead is only meaningful while active, and so is cleared in start()
3610    // (but might be better to also clear here for dump?)
3611#ifdef TEE_SINK
3612    , mTeeSink(teeSink)
3613#endif
3614{
3615    snprintf(mName, kNameLength, "AudioIn_%X", id);
3616
3617    readInputParameters();
3618
3619}
3620
3621
3622AudioFlinger::RecordThread::~RecordThread()
3623{
3624    delete[] mRsmpInBuffer;
3625    delete mResampler;
3626    delete[] mRsmpOutBuffer;
3627}
3628
3629void AudioFlinger::RecordThread::onFirstRef()
3630{
3631    run(mName, PRIORITY_URGENT_AUDIO);
3632}
3633
3634status_t AudioFlinger::RecordThread::readyToRun()
3635{
3636    status_t status = initCheck();
3637    ALOGW_IF(status != NO_ERROR,"RecordThread %p could not initialize", this);
3638    return status;
3639}
3640
3641bool AudioFlinger::RecordThread::threadLoop()
3642{
3643    AudioBufferProvider::Buffer buffer;
3644    sp<RecordTrack> activeTrack;
3645    Vector< sp<EffectChain> > effectChains;
3646
3647    nsecs_t lastWarning = 0;
3648
3649    inputStandBy();
3650    acquireWakeLock();
3651
3652    // used to verify we've read at least once before evaluating how many bytes were read
3653    bool readOnce = false;
3654
3655    // start recording
3656    while (!exitPending()) {
3657
3658        processConfigEvents();
3659
3660        { // scope for mLock
3661            Mutex::Autolock _l(mLock);
3662            checkForNewParameters_l();
3663            if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
3664                standby();
3665
3666                if (exitPending()) {
3667                    break;
3668                }
3669
3670                releaseWakeLock_l();
3671                ALOGV("RecordThread: loop stopping");
3672                // go to sleep
3673                mWaitWorkCV.wait(mLock);
3674                ALOGV("RecordThread: loop starting");
3675                acquireWakeLock_l();
3676                continue;
3677            }
3678            if (mActiveTrack != 0) {
3679                if (mActiveTrack->mState == TrackBase::PAUSING) {
3680                    standby();
3681                    mActiveTrack.clear();
3682                    mStartStopCond.broadcast();
3683                } else if (mActiveTrack->mState == TrackBase::RESUMING) {
3684                    if (mReqChannelCount != mActiveTrack->channelCount()) {
3685                        mActiveTrack.clear();
3686                        mStartStopCond.broadcast();
3687                    } else if (readOnce) {
3688                        // record start succeeds only if first read from audio input
3689                        // succeeds
3690                        if (mBytesRead >= 0) {
3691                            mActiveTrack->mState = TrackBase::ACTIVE;
3692                        } else {
3693                            mActiveTrack.clear();
3694                        }
3695                        mStartStopCond.broadcast();
3696                    }
3697                    mStandby = false;
3698                } else if (mActiveTrack->mState == TrackBase::TERMINATED) {
3699                    removeTrack_l(mActiveTrack);
3700                    mActiveTrack.clear();
3701                }
3702            }
3703            lockEffectChains_l(effectChains);
3704        }
3705
3706        if (mActiveTrack != 0) {
3707            if (mActiveTrack->mState != TrackBase::ACTIVE &&
3708                mActiveTrack->mState != TrackBase::RESUMING) {
3709                unlockEffectChains(effectChains);
3710                usleep(kRecordThreadSleepUs);
3711                continue;
3712            }
3713            for (size_t i = 0; i < effectChains.size(); i ++) {
3714                effectChains[i]->process_l();
3715            }
3716
3717            buffer.frameCount = mFrameCount;
3718            status_t status = mActiveTrack->getNextBuffer(&buffer);
3719            if (CC_LIKELY(status == NO_ERROR)) {
3720                readOnce = true;
3721                size_t framesOut = buffer.frameCount;
3722                if (mResampler == NULL) {
3723                    // no resampling
3724                    while (framesOut) {
3725                        size_t framesIn = mFrameCount - mRsmpInIndex;
3726                        if (framesIn) {
3727                            int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
3728                            int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) *
3729                                    mActiveTrack->mFrameSize;
3730                            if (framesIn > framesOut)
3731                                framesIn = framesOut;
3732                            mRsmpInIndex += framesIn;
3733                            framesOut -= framesIn;
3734                            if (mChannelCount == mReqChannelCount ||
3735                                mFormat != AUDIO_FORMAT_PCM_16_BIT) {
3736                                memcpy(dst, src, framesIn * mFrameSize);
3737                            } else {
3738                                if (mChannelCount == 1) {
3739                                    upmix_to_stereo_i16_from_mono_i16((int16_t *)dst,
3740                                            (int16_t *)src, framesIn);
3741                                } else {
3742                                    downmix_to_mono_i16_from_stereo_i16((int16_t *)dst,
3743                                            (int16_t *)src, framesIn);
3744                                }
3745                            }
3746                        }
3747                        if (framesOut && mFrameCount == mRsmpInIndex) {
3748                            void *readInto;
3749                            if (framesOut == mFrameCount &&
3750                                (mChannelCount == mReqChannelCount ||
3751                                        mFormat != AUDIO_FORMAT_PCM_16_BIT)) {
3752                                readInto = buffer.raw;
3753                                framesOut = 0;
3754                            } else {
3755                                readInto = mRsmpInBuffer;
3756                                mRsmpInIndex = 0;
3757                            }
3758                            mBytesRead = mInput->stream->read(mInput->stream, readInto,
3759                                    mInputBytes);
3760                            if (mBytesRead <= 0) {
3761                                if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE))
3762                                {
3763                                    ALOGE("Error reading audio input");
3764                                    // Force input into standby so that it tries to
3765                                    // recover at next read attempt
3766                                    inputStandBy();
3767                                    usleep(kRecordThreadSleepUs);
3768                                }
3769                                mRsmpInIndex = mFrameCount;
3770                                framesOut = 0;
3771                                buffer.frameCount = 0;
3772                            }
3773#ifdef TEE_SINK
3774                            else if (mTeeSink != 0) {
3775                                (void) mTeeSink->write(readInto,
3776                                        mBytesRead >> Format_frameBitShift(mTeeSink->format()));
3777                            }
3778#endif
3779                        }
3780                    }
3781                } else {
3782                    // resampling
3783
3784                    memset(mRsmpOutBuffer, 0, framesOut * 2 * sizeof(int32_t));
3785                    // alter output frame count as if we were expecting stereo samples
3786                    if (mChannelCount == 1 && mReqChannelCount == 1) {
3787                        framesOut >>= 1;
3788                    }
3789                    mResampler->resample(mRsmpOutBuffer, framesOut,
3790                            this /* AudioBufferProvider* */);
3791                    // ditherAndClamp() works as long as all buffers returned by
3792                    // mActiveTrack->getNextBuffer() are 32 bit aligned which should be always true.
3793                    if (mChannelCount == 2 && mReqChannelCount == 1) {
3794                        ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
3795                        // the resampler always outputs stereo samples:
3796                        // do post stereo to mono conversion
3797                        downmix_to_mono_i16_from_stereo_i16(buffer.i16, (int16_t *)mRsmpOutBuffer,
3798                                framesOut);
3799                    } else {
3800                        ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
3801                    }
3802
3803                }
3804                if (mFramestoDrop == 0) {
3805                    mActiveTrack->releaseBuffer(&buffer);
3806                } else {
3807                    if (mFramestoDrop > 0) {
3808                        mFramestoDrop -= buffer.frameCount;
3809                        if (mFramestoDrop <= 0) {
3810                            clearSyncStartEvent();
3811                        }
3812                    } else {
3813                        mFramestoDrop += buffer.frameCount;
3814                        if (mFramestoDrop >= 0 || mSyncStartEvent == 0 ||
3815                                mSyncStartEvent->isCancelled()) {
3816                            ALOGW("Synced record %s, session %d, trigger session %d",
3817                                  (mFramestoDrop >= 0) ? "timed out" : "cancelled",
3818                                  mActiveTrack->sessionId(),
3819                                  (mSyncStartEvent != 0) ? mSyncStartEvent->triggerSession() : 0);
3820                            clearSyncStartEvent();
3821                        }
3822                    }
3823                }
3824                mActiveTrack->clearOverflow();
3825            }
3826            // client isn't retrieving buffers fast enough
3827            else {
3828                if (!mActiveTrack->setOverflow()) {
3829                    nsecs_t now = systemTime();
3830                    if ((now - lastWarning) > kWarningThrottleNs) {
3831                        ALOGW("RecordThread: buffer overflow");
3832                        lastWarning = now;
3833                    }
3834                }
3835                // Release the processor for a while before asking for a new buffer.
3836                // This will give the application more chance to read from the buffer and
3837                // clear the overflow.
3838                usleep(kRecordThreadSleepUs);
3839            }
3840        }
3841        // enable changes in effect chain
3842        unlockEffectChains(effectChains);
3843        effectChains.clear();
3844    }
3845
3846    standby();
3847
3848    {
3849        Mutex::Autolock _l(mLock);
3850        mActiveTrack.clear();
3851        mStartStopCond.broadcast();
3852    }
3853
3854    releaseWakeLock();
3855
3856    ALOGV("RecordThread %p exiting", this);
3857    return false;
3858}
3859
3860void AudioFlinger::RecordThread::standby()
3861{
3862    if (!mStandby) {
3863        inputStandBy();
3864        mStandby = true;
3865    }
3866}
3867
3868void AudioFlinger::RecordThread::inputStandBy()
3869{
3870    mInput->stream->common.standby(&mInput->stream->common);
3871}
3872
3873sp<AudioFlinger::RecordThread::RecordTrack>  AudioFlinger::RecordThread::createRecordTrack_l(
3874        const sp<AudioFlinger::Client>& client,
3875        uint32_t sampleRate,
3876        audio_format_t format,
3877        audio_channel_mask_t channelMask,
3878        size_t frameCount,
3879        int sessionId,
3880        IAudioFlinger::track_flags_t flags,
3881        pid_t tid,
3882        status_t *status)
3883{
3884    sp<RecordTrack> track;
3885    status_t lStatus;
3886
3887    lStatus = initCheck();
3888    if (lStatus != NO_ERROR) {
3889        ALOGE("Audio driver not initialized.");
3890        goto Exit;
3891    }
3892
3893    // FIXME use flags and tid similar to createTrack_l()
3894
3895    { // scope for mLock
3896        Mutex::Autolock _l(mLock);
3897
3898        track = new RecordTrack(this, client, sampleRate,
3899                      format, channelMask, frameCount, sessionId);
3900
3901        if (track->getCblk() == 0) {
3902            lStatus = NO_MEMORY;
3903            goto Exit;
3904        }
3905        mTracks.add(track);
3906
3907        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
3908        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
3909                        mAudioFlinger->btNrecIsOff();
3910        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
3911        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
3912    }
3913    lStatus = NO_ERROR;
3914
3915Exit:
3916    if (status) {
3917        *status = lStatus;
3918    }
3919    return track;
3920}
3921
3922status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
3923                                           AudioSystem::sync_event_t event,
3924                                           int triggerSession)
3925{
3926    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
3927    sp<ThreadBase> strongMe = this;
3928    status_t status = NO_ERROR;
3929
3930    if (event == AudioSystem::SYNC_EVENT_NONE) {
3931        clearSyncStartEvent();
3932    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
3933        mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
3934                                       triggerSession,
3935                                       recordTrack->sessionId(),
3936                                       syncStartEventCallback,
3937                                       this);
3938        // Sync event can be cancelled by the trigger session if the track is not in a
3939        // compatible state in which case we start record immediately
3940        if (mSyncStartEvent->isCancelled()) {
3941            clearSyncStartEvent();
3942        } else {
3943            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
3944            mFramestoDrop = - ((AudioSystem::kSyncRecordStartTimeOutMs * mReqSampleRate) / 1000);
3945        }
3946    }
3947
3948    {
3949        AutoMutex lock(mLock);
3950        if (mActiveTrack != 0) {
3951            if (recordTrack != mActiveTrack.get()) {
3952                status = -EBUSY;
3953            } else if (mActiveTrack->mState == TrackBase::PAUSING) {
3954                mActiveTrack->mState = TrackBase::ACTIVE;
3955            }
3956            return status;
3957        }
3958
3959        recordTrack->mState = TrackBase::IDLE;
3960        mActiveTrack = recordTrack;
3961        mLock.unlock();
3962        status_t status = AudioSystem::startInput(mId);
3963        mLock.lock();
3964        if (status != NO_ERROR) {
3965            mActiveTrack.clear();
3966            clearSyncStartEvent();
3967            return status;
3968        }
3969        mRsmpInIndex = mFrameCount;
3970        mBytesRead = 0;
3971        if (mResampler != NULL) {
3972            mResampler->reset();
3973        }
3974        mActiveTrack->mState = TrackBase::RESUMING;
3975        // signal thread to start
3976        ALOGV("Signal record thread");
3977        mWaitWorkCV.broadcast();
3978        // do not wait for mStartStopCond if exiting
3979        if (exitPending()) {
3980            mActiveTrack.clear();
3981            status = INVALID_OPERATION;
3982            goto startError;
3983        }
3984        mStartStopCond.wait(mLock);
3985        if (mActiveTrack == 0) {
3986            ALOGV("Record failed to start");
3987            status = BAD_VALUE;
3988            goto startError;
3989        }
3990        ALOGV("Record started OK");
3991        return status;
3992    }
3993
3994startError:
3995    AudioSystem::stopInput(mId);
3996    clearSyncStartEvent();
3997    return status;
3998}
3999
4000void AudioFlinger::RecordThread::clearSyncStartEvent()
4001{
4002    if (mSyncStartEvent != 0) {
4003        mSyncStartEvent->cancel();
4004    }
4005    mSyncStartEvent.clear();
4006    mFramestoDrop = 0;
4007}
4008
4009void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
4010{
4011    sp<SyncEvent> strongEvent = event.promote();
4012
4013    if (strongEvent != 0) {
4014        RecordThread *me = (RecordThread *)strongEvent->cookie();
4015        me->handleSyncStartEvent(strongEvent);
4016    }
4017}
4018
4019void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
4020{
4021    if (event == mSyncStartEvent) {
4022        // TODO: use actual buffer filling status instead of 2 buffers when info is available
4023        // from audio HAL
4024        mFramestoDrop = mFrameCount * 2;
4025    }
4026}
4027
4028bool AudioFlinger::RecordThread::stop_l(RecordThread::RecordTrack* recordTrack) {
4029    ALOGV("RecordThread::stop");
4030    if (recordTrack != mActiveTrack.get() || recordTrack->mState == TrackBase::PAUSING) {
4031        return false;
4032    }
4033    recordTrack->mState = TrackBase::PAUSING;
4034    // do not wait for mStartStopCond if exiting
4035    if (exitPending()) {
4036        return true;
4037    }
4038    mStartStopCond.wait(mLock);
4039    // if we have been restarted, recordTrack == mActiveTrack.get() here
4040    if (exitPending() || recordTrack != mActiveTrack.get()) {
4041        ALOGV("Record stopped OK");
4042        return true;
4043    }
4044    return false;
4045}
4046
4047bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event) const
4048{
4049    return false;
4050}
4051
4052status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
4053{
4054#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
4055    if (!isValidSyncEvent(event)) {
4056        return BAD_VALUE;
4057    }
4058
4059    int eventSession = event->triggerSession();
4060    status_t ret = NAME_NOT_FOUND;
4061
4062    Mutex::Autolock _l(mLock);
4063
4064    for (size_t i = 0; i < mTracks.size(); i++) {
4065        sp<RecordTrack> track = mTracks[i];
4066        if (eventSession == track->sessionId()) {
4067            (void) track->setSyncEvent(event);
4068            ret = NO_ERROR;
4069        }
4070    }
4071    return ret;
4072#else
4073    return BAD_VALUE;
4074#endif
4075}
4076
4077// destroyTrack_l() must be called with ThreadBase::mLock held
4078void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
4079{
4080    track->mState = TrackBase::TERMINATED;
4081    // active tracks are removed by threadLoop()
4082    if (mActiveTrack != track) {
4083        removeTrack_l(track);
4084    }
4085}
4086
4087void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
4088{
4089    mTracks.remove(track);
4090    // need anything related to effects here?
4091}
4092
4093void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
4094{
4095    dumpInternals(fd, args);
4096    dumpTracks(fd, args);
4097    dumpEffectChains(fd, args);
4098}
4099
4100void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
4101{
4102    const size_t SIZE = 256;
4103    char buffer[SIZE];
4104    String8 result;
4105
4106    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
4107    result.append(buffer);
4108
4109    if (mActiveTrack != 0) {
4110        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
4111        result.append(buffer);
4112        snprintf(buffer, SIZE, "In size: %d\n", mInputBytes);
4113        result.append(buffer);
4114        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
4115        result.append(buffer);
4116        snprintf(buffer, SIZE, "Out channel count: %u\n", mReqChannelCount);
4117        result.append(buffer);
4118        snprintf(buffer, SIZE, "Out sample rate: %u\n", mReqSampleRate);
4119        result.append(buffer);
4120    } else {
4121        result.append("No active record client\n");
4122    }
4123
4124    write(fd, result.string(), result.size());
4125
4126    dumpBase(fd, args);
4127}
4128
4129void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args)
4130{
4131    const size_t SIZE = 256;
4132    char buffer[SIZE];
4133    String8 result;
4134
4135    snprintf(buffer, SIZE, "Input thread %p tracks\n", this);
4136    result.append(buffer);
4137    RecordTrack::appendDumpHeader(result);
4138    for (size_t i = 0; i < mTracks.size(); ++i) {
4139        sp<RecordTrack> track = mTracks[i];
4140        if (track != 0) {
4141            track->dump(buffer, SIZE);
4142            result.append(buffer);
4143        }
4144    }
4145
4146    if (mActiveTrack != 0) {
4147        snprintf(buffer, SIZE, "\nInput thread %p active tracks\n", this);
4148        result.append(buffer);
4149        RecordTrack::appendDumpHeader(result);
4150        mActiveTrack->dump(buffer, SIZE);
4151        result.append(buffer);
4152
4153    }
4154    write(fd, result.string(), result.size());
4155}
4156
4157// AudioBufferProvider interface
4158status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
4159{
4160    size_t framesReq = buffer->frameCount;
4161    size_t framesReady = mFrameCount - mRsmpInIndex;
4162    int channelCount;
4163
4164    if (framesReady == 0) {
4165        mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
4166        if (mBytesRead <= 0) {
4167            if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE)) {
4168                ALOGE("RecordThread::getNextBuffer() Error reading audio input");
4169                // Force input into standby so that it tries to
4170                // recover at next read attempt
4171                inputStandBy();
4172                usleep(kRecordThreadSleepUs);
4173            }
4174            buffer->raw = NULL;
4175            buffer->frameCount = 0;
4176            return NOT_ENOUGH_DATA;
4177        }
4178        mRsmpInIndex = 0;
4179        framesReady = mFrameCount;
4180    }
4181
4182    if (framesReq > framesReady) {
4183        framesReq = framesReady;
4184    }
4185
4186    if (mChannelCount == 1 && mReqChannelCount == 2) {
4187        channelCount = 1;
4188    } else {
4189        channelCount = 2;
4190    }
4191    buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
4192    buffer->frameCount = framesReq;
4193    return NO_ERROR;
4194}
4195
4196// AudioBufferProvider interface
4197void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
4198{
4199    mRsmpInIndex += buffer->frameCount;
4200    buffer->frameCount = 0;
4201}
4202
4203bool AudioFlinger::RecordThread::checkForNewParameters_l()
4204{
4205    bool reconfig = false;
4206
4207    while (!mNewParameters.isEmpty()) {
4208        status_t status = NO_ERROR;
4209        String8 keyValuePair = mNewParameters[0];
4210        AudioParameter param = AudioParameter(keyValuePair);
4211        int value;
4212        audio_format_t reqFormat = mFormat;
4213        uint32_t reqSamplingRate = mReqSampleRate;
4214        uint32_t reqChannelCount = mReqChannelCount;
4215
4216        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
4217            reqSamplingRate = value;
4218            reconfig = true;
4219        }
4220        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
4221            reqFormat = (audio_format_t) value;
4222            reconfig = true;
4223        }
4224        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
4225            reqChannelCount = popcount(value);
4226            reconfig = true;
4227        }
4228        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4229            // do not accept frame count changes if tracks are open as the track buffer
4230            // size depends on frame count and correct behavior would not be guaranteed
4231            // if frame count is changed after track creation
4232            if (mActiveTrack != 0) {
4233                status = INVALID_OPERATION;
4234            } else {
4235                reconfig = true;
4236            }
4237        }
4238        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4239            // forward device change to effects that have requested to be
4240            // aware of attached audio device.
4241            for (size_t i = 0; i < mEffectChains.size(); i++) {
4242                mEffectChains[i]->setDevice_l(value);
4243            }
4244
4245            // store input device and output device but do not forward output device to audio HAL.
4246            // Note that status is ignored by the caller for output device
4247            // (see AudioFlinger::setParameters()
4248            if (audio_is_output_devices(value)) {
4249                mOutDevice = value;
4250                status = BAD_VALUE;
4251            } else {
4252                mInDevice = value;
4253                // disable AEC and NS if the device is a BT SCO headset supporting those
4254                // pre processings
4255                if (mTracks.size() > 0) {
4256                    bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
4257                                        mAudioFlinger->btNrecIsOff();
4258                    for (size_t i = 0; i < mTracks.size(); i++) {
4259                        sp<RecordTrack> track = mTracks[i];
4260                        setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
4261                        setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
4262                    }
4263                }
4264            }
4265        }
4266        if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
4267                mAudioSource != (audio_source_t)value) {
4268            // forward device change to effects that have requested to be
4269            // aware of attached audio device.
4270            for (size_t i = 0; i < mEffectChains.size(); i++) {
4271                mEffectChains[i]->setAudioSource_l((audio_source_t)value);
4272            }
4273            mAudioSource = (audio_source_t)value;
4274        }
4275        if (status == NO_ERROR) {
4276            status = mInput->stream->common.set_parameters(&mInput->stream->common,
4277                    keyValuePair.string());
4278            if (status == INVALID_OPERATION) {
4279                inputStandBy();
4280                status = mInput->stream->common.set_parameters(&mInput->stream->common,
4281                        keyValuePair.string());
4282            }
4283            if (reconfig) {
4284                if (status == BAD_VALUE &&
4285                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
4286                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
4287                    (mInput->stream->common.get_sample_rate(&mInput->stream->common)
4288                            <= (2 * reqSamplingRate)) &&
4289                    popcount(mInput->stream->common.get_channels(&mInput->stream->common))
4290                            <= FCC_2 &&
4291                    (reqChannelCount <= FCC_2)) {
4292                    status = NO_ERROR;
4293                }
4294                if (status == NO_ERROR) {
4295                    readInputParameters();
4296                    sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
4297                }
4298            }
4299        }
4300
4301        mNewParameters.removeAt(0);
4302
4303        mParamStatus = status;
4304        mParamCond.signal();
4305        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
4306        // already timed out waiting for the status and will never signal the condition.
4307        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
4308    }
4309    return reconfig;
4310}
4311
4312String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
4313{
4314    char *s;
4315    String8 out_s8 = String8();
4316
4317    Mutex::Autolock _l(mLock);
4318    if (initCheck() != NO_ERROR) {
4319        return out_s8;
4320    }
4321
4322    s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
4323    out_s8 = String8(s);
4324    free(s);
4325    return out_s8;
4326}
4327
4328void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
4329    AudioSystem::OutputDescriptor desc;
4330    void *param2 = NULL;
4331
4332    switch (event) {
4333    case AudioSystem::INPUT_OPENED:
4334    case AudioSystem::INPUT_CONFIG_CHANGED:
4335        desc.channels = mChannelMask;
4336        desc.samplingRate = mSampleRate;
4337        desc.format = mFormat;
4338        desc.frameCount = mFrameCount;
4339        desc.latency = 0;
4340        param2 = &desc;
4341        break;
4342
4343    case AudioSystem::INPUT_CLOSED:
4344    default:
4345        break;
4346    }
4347    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
4348}
4349
4350void AudioFlinger::RecordThread::readInputParameters()
4351{
4352    delete mRsmpInBuffer;
4353    // mRsmpInBuffer is always assigned a new[] below
4354    delete mRsmpOutBuffer;
4355    mRsmpOutBuffer = NULL;
4356    delete mResampler;
4357    mResampler = NULL;
4358
4359    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
4360    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
4361    mChannelCount = (uint16_t)popcount(mChannelMask);
4362    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
4363    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
4364    mInputBytes = mInput->stream->common.get_buffer_size(&mInput->stream->common);
4365    mFrameCount = mInputBytes / mFrameSize;
4366    mNormalFrameCount = mFrameCount; // not used by record, but used by input effects
4367    mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
4368
4369    if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2)
4370    {
4371        int channelCount;
4372        // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid
4373        // stereo to mono post process as the resampler always outputs stereo.
4374        if (mChannelCount == 1 && mReqChannelCount == 2) {
4375            channelCount = 1;
4376        } else {
4377            channelCount = 2;
4378        }
4379        mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
4380        mResampler->setSampleRate(mSampleRate);
4381        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
4382        mRsmpOutBuffer = new int32_t[mFrameCount * 2];
4383
4384        // optmization: if mono to mono, alter input frame count as if we were inputing
4385        // stereo samples
4386        if (mChannelCount == 1 && mReqChannelCount == 1) {
4387            mFrameCount >>= 1;
4388        }
4389
4390    }
4391    mRsmpInIndex = mFrameCount;
4392}
4393
4394unsigned int AudioFlinger::RecordThread::getInputFramesLost()
4395{
4396    Mutex::Autolock _l(mLock);
4397    if (initCheck() != NO_ERROR) {
4398        return 0;
4399    }
4400
4401    return mInput->stream->get_input_frames_lost(mInput->stream);
4402}
4403
4404uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
4405{
4406    Mutex::Autolock _l(mLock);
4407    uint32_t result = 0;
4408    if (getEffectChain_l(sessionId) != 0) {
4409        result = EFFECT_SESSION;
4410    }
4411
4412    for (size_t i = 0; i < mTracks.size(); ++i) {
4413        if (sessionId == mTracks[i]->sessionId()) {
4414            result |= TRACK_SESSION;
4415            break;
4416        }
4417    }
4418
4419    return result;
4420}
4421
4422KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
4423{
4424    KeyedVector<int, bool> ids;
4425    Mutex::Autolock _l(mLock);
4426    for (size_t j = 0; j < mTracks.size(); ++j) {
4427        sp<RecordThread::RecordTrack> track = mTracks[j];
4428        int sessionId = track->sessionId();
4429        if (ids.indexOfKey(sessionId) < 0) {
4430            ids.add(sessionId, true);
4431        }
4432    }
4433    return ids;
4434}
4435
4436AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
4437{
4438    Mutex::Autolock _l(mLock);
4439    AudioStreamIn *input = mInput;
4440    mInput = NULL;
4441    return input;
4442}
4443
4444// this method must always be called either with ThreadBase mLock held or inside the thread loop
4445audio_stream_t* AudioFlinger::RecordThread::stream() const
4446{
4447    if (mInput == NULL) {
4448        return NULL;
4449    }
4450    return &mInput->stream->common;
4451}
4452
4453status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
4454{
4455    // only one chain per input thread
4456    if (mEffectChains.size() != 0) {
4457        return INVALID_OPERATION;
4458    }
4459    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
4460
4461    chain->setInBuffer(NULL);
4462    chain->setOutBuffer(NULL);
4463
4464    checkSuspendOnAddEffectChain_l(chain);
4465
4466    mEffectChains.add(chain);
4467
4468    return NO_ERROR;
4469}
4470
4471size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
4472{
4473    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
4474    ALOGW_IF(mEffectChains.size() != 1,
4475            "removeEffectChain_l() %p invalid chain size %d on thread %p",
4476            chain.get(), mEffectChains.size(), this);
4477    if (mEffectChains.size() == 1) {
4478        mEffectChains.removeAt(0);
4479    }
4480    return 0;
4481}
4482
4483}; // namespace android
4484