Threads.cpp revision 4b76d27d6c4751b31a1cb8ac5e6da1d4b7724a7b
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include "Configuration.h"
24#include <math.h>
25#include <fcntl.h>
26#include <sys/stat.h>
27#include <cutils/properties.h>
28#include <media/AudioParameter.h>
29#include <utils/Log.h>
30#include <utils/Trace.h>
31
32#include <private/media/AudioTrackShared.h>
33#include <hardware/audio.h>
34#include <audio_effects/effect_ns.h>
35#include <audio_effects/effect_aec.h>
36#include <audio_utils/primitives.h>
37
38// NBAIO implementations
39#include <media/nbaio/AudioStreamOutSink.h>
40#include <media/nbaio/MonoPipe.h>
41#include <media/nbaio/MonoPipeReader.h>
42#include <media/nbaio/Pipe.h>
43#include <media/nbaio/PipeReader.h>
44#include <media/nbaio/SourceAudioBufferProvider.h>
45
46#include <powermanager/PowerManager.h>
47
48#include <common_time/cc_helper.h>
49#include <common_time/local_clock.h>
50
51#include "AudioFlinger.h"
52#include "AudioMixer.h"
53#include "FastMixer.h"
54#include "ServiceUtilities.h"
55#include "SchedulingPolicyService.h"
56
57#ifdef ADD_BATTERY_DATA
58#include <media/IMediaPlayerService.h>
59#include <media/IMediaDeathNotifier.h>
60#endif
61
62#ifdef DEBUG_CPU_USAGE
63#include <cpustats/CentralTendencyStatistics.h>
64#include <cpustats/ThreadCpuUsage.h>
65#endif
66
67// ----------------------------------------------------------------------------
68
69// Note: the following macro is used for extremely verbose logging message.  In
70// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
71// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
72// are so verbose that we want to suppress them even when we have ALOG_ASSERT
73// turned on.  Do not uncomment the #def below unless you really know what you
74// are doing and want to see all of the extremely verbose messages.
75//#define VERY_VERY_VERBOSE_LOGGING
76#ifdef VERY_VERY_VERBOSE_LOGGING
77#define ALOGVV ALOGV
78#else
79#define ALOGVV(a...) do { } while(0)
80#endif
81
82namespace android {
83
84// retry counts for buffer fill timeout
85// 50 * ~20msecs = 1 second
86static const int8_t kMaxTrackRetries = 50;
87static const int8_t kMaxTrackStartupRetries = 50;
88// allow less retry attempts on direct output thread.
89// direct outputs can be a scarce resource in audio hardware and should
90// be released as quickly as possible.
91static const int8_t kMaxTrackRetriesDirect = 2;
92
93// don't warn about blocked writes or record buffer overflows more often than this
94static const nsecs_t kWarningThrottleNs = seconds(5);
95
96// RecordThread loop sleep time upon application overrun or audio HAL read error
97static const int kRecordThreadSleepUs = 5000;
98
99// maximum time to wait for setParameters to complete
100static const nsecs_t kSetParametersTimeoutNs = seconds(2);
101
102// minimum sleep time for the mixer thread loop when tracks are active but in underrun
103static const uint32_t kMinThreadSleepTimeUs = 5000;
104// maximum divider applied to the active sleep time in the mixer thread loop
105static const uint32_t kMaxThreadSleepTimeShift = 2;
106
107// minimum normal mix buffer size, expressed in milliseconds rather than frames
108static const uint32_t kMinNormalMixBufferSizeMs = 20;
109// maximum normal mix buffer size
110static const uint32_t kMaxNormalMixBufferSizeMs = 24;
111
112// Offloaded output thread standby delay: allows track transition without going to standby
113static const nsecs_t kOffloadStandbyDelayNs = seconds(1);
114
115// Whether to use fast mixer
116static const enum {
117    FastMixer_Never,    // never initialize or use: for debugging only
118    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
119                        // normal mixer multiplier is 1
120    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
121                        // multiplier is calculated based on min & max normal mixer buffer size
122    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
123                        // multiplier is calculated based on min & max normal mixer buffer size
124    // FIXME for FastMixer_Dynamic:
125    //  Supporting this option will require fixing HALs that can't handle large writes.
126    //  For example, one HAL implementation returns an error from a large write,
127    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
128    //  We could either fix the HAL implementations, or provide a wrapper that breaks
129    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
130} kUseFastMixer = FastMixer_Static;
131
132// Priorities for requestPriority
133static const int kPriorityAudioApp = 2;
134static const int kPriorityFastMixer = 3;
135
136// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
137// for the track.  The client then sub-divides this into smaller buffers for its use.
138// Currently the client uses N-buffering by default, but doesn't tell us about the value of N.
139// So for now we just assume that client is double-buffered for fast tracks.
140// FIXME It would be better for client to tell AudioFlinger the value of N,
141// so AudioFlinger could allocate the right amount of memory.
142// See the client's minBufCount and mNotificationFramesAct calculations for details.
143static const int kFastTrackMultiplier = 2;
144
145// ----------------------------------------------------------------------------
146
147#ifdef ADD_BATTERY_DATA
148// To collect the amplifier usage
149static void addBatteryData(uint32_t params) {
150    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
151    if (service == NULL) {
152        // it already logged
153        return;
154    }
155
156    service->addBatteryData(params);
157}
158#endif
159
160
161// ----------------------------------------------------------------------------
162//      CPU Stats
163// ----------------------------------------------------------------------------
164
165class CpuStats {
166public:
167    CpuStats();
168    void sample(const String8 &title);
169#ifdef DEBUG_CPU_USAGE
170private:
171    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
172    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
173
174    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
175
176    int mCpuNum;                        // thread's current CPU number
177    int mCpukHz;                        // frequency of thread's current CPU in kHz
178#endif
179};
180
181CpuStats::CpuStats()
182#ifdef DEBUG_CPU_USAGE
183    : mCpuNum(-1), mCpukHz(-1)
184#endif
185{
186}
187
188void CpuStats::sample(const String8 &title
189#ifndef DEBUG_CPU_USAGE
190                __unused
191#endif
192        ) {
193#ifdef DEBUG_CPU_USAGE
194    // get current thread's delta CPU time in wall clock ns
195    double wcNs;
196    bool valid = mCpuUsage.sampleAndEnable(wcNs);
197
198    // record sample for wall clock statistics
199    if (valid) {
200        mWcStats.sample(wcNs);
201    }
202
203    // get the current CPU number
204    int cpuNum = sched_getcpu();
205
206    // get the current CPU frequency in kHz
207    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
208
209    // check if either CPU number or frequency changed
210    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
211        mCpuNum = cpuNum;
212        mCpukHz = cpukHz;
213        // ignore sample for purposes of cycles
214        valid = false;
215    }
216
217    // if no change in CPU number or frequency, then record sample for cycle statistics
218    if (valid && mCpukHz > 0) {
219        double cycles = wcNs * cpukHz * 0.000001;
220        mHzStats.sample(cycles);
221    }
222
223    unsigned n = mWcStats.n();
224    // mCpuUsage.elapsed() is expensive, so don't call it every loop
225    if ((n & 127) == 1) {
226        long long elapsed = mCpuUsage.elapsed();
227        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
228            double perLoop = elapsed / (double) n;
229            double perLoop100 = perLoop * 0.01;
230            double perLoop1k = perLoop * 0.001;
231            double mean = mWcStats.mean();
232            double stddev = mWcStats.stddev();
233            double minimum = mWcStats.minimum();
234            double maximum = mWcStats.maximum();
235            double meanCycles = mHzStats.mean();
236            double stddevCycles = mHzStats.stddev();
237            double minCycles = mHzStats.minimum();
238            double maxCycles = mHzStats.maximum();
239            mCpuUsage.resetElapsed();
240            mWcStats.reset();
241            mHzStats.reset();
242            ALOGD("CPU usage for %s over past %.1f secs\n"
243                "  (%u mixer loops at %.1f mean ms per loop):\n"
244                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
245                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
246                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
247                    title.string(),
248                    elapsed * .000000001, n, perLoop * .000001,
249                    mean * .001,
250                    stddev * .001,
251                    minimum * .001,
252                    maximum * .001,
253                    mean / perLoop100,
254                    stddev / perLoop100,
255                    minimum / perLoop100,
256                    maximum / perLoop100,
257                    meanCycles / perLoop1k,
258                    stddevCycles / perLoop1k,
259                    minCycles / perLoop1k,
260                    maxCycles / perLoop1k);
261
262        }
263    }
264#endif
265};
266
267// ----------------------------------------------------------------------------
268//      ThreadBase
269// ----------------------------------------------------------------------------
270
271AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
272        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
273    :   Thread(false /*canCallJava*/),
274        mType(type),
275        mAudioFlinger(audioFlinger),
276        // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, mFormat, mBufferSize
277        // are set by PlaybackThread::readOutputParameters() or RecordThread::readInputParameters()
278        mParamStatus(NO_ERROR),
279        //FIXME: mStandby should be true here. Is this some kind of hack?
280        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
281        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
282        // mName will be set by concrete (non-virtual) subclass
283        mDeathRecipient(new PMDeathRecipient(this))
284{
285}
286
287AudioFlinger::ThreadBase::~ThreadBase()
288{
289    // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
290    for (size_t i = 0; i < mConfigEvents.size(); i++) {
291        delete mConfigEvents[i];
292    }
293    mConfigEvents.clear();
294
295    mParamCond.broadcast();
296    // do not lock the mutex in destructor
297    releaseWakeLock_l();
298    if (mPowerManager != 0) {
299        sp<IBinder> binder = mPowerManager->asBinder();
300        binder->unlinkToDeath(mDeathRecipient);
301    }
302}
303
304status_t AudioFlinger::ThreadBase::readyToRun()
305{
306    status_t status = initCheck();
307    if (status == NO_ERROR) {
308        ALOGI("AudioFlinger's thread %p ready to run", this);
309    } else {
310        ALOGE("No working audio driver found.");
311    }
312    return status;
313}
314
315void AudioFlinger::ThreadBase::exit()
316{
317    ALOGV("ThreadBase::exit");
318    // do any cleanup required for exit to succeed
319    preExit();
320    {
321        // This lock prevents the following race in thread (uniprocessor for illustration):
322        //  if (!exitPending()) {
323        //      // context switch from here to exit()
324        //      // exit() calls requestExit(), what exitPending() observes
325        //      // exit() calls signal(), which is dropped since no waiters
326        //      // context switch back from exit() to here
327        //      mWaitWorkCV.wait(...);
328        //      // now thread is hung
329        //  }
330        AutoMutex lock(mLock);
331        requestExit();
332        mWaitWorkCV.broadcast();
333    }
334    // When Thread::requestExitAndWait is made virtual and this method is renamed to
335    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
336    requestExitAndWait();
337}
338
339status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
340{
341    status_t status;
342
343    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
344    Mutex::Autolock _l(mLock);
345
346    mNewParameters.add(keyValuePairs);
347    mWaitWorkCV.signal();
348    // wait condition with timeout in case the thread loop has exited
349    // before the request could be processed
350    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
351        status = mParamStatus;
352        mWaitWorkCV.signal();
353    } else {
354        status = TIMED_OUT;
355    }
356    return status;
357}
358
359void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
360{
361    Mutex::Autolock _l(mLock);
362    sendIoConfigEvent_l(event, param);
363}
364
365// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
366void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
367{
368    IoConfigEvent *ioEvent = new IoConfigEvent(event, param);
369    mConfigEvents.add(static_cast<ConfigEvent *>(ioEvent));
370    ALOGV("sendIoConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event,
371            param);
372    mWaitWorkCV.signal();
373}
374
375// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
376void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
377{
378    PrioConfigEvent *prioEvent = new PrioConfigEvent(pid, tid, prio);
379    mConfigEvents.add(static_cast<ConfigEvent *>(prioEvent));
380    ALOGV("sendPrioConfigEvent_l() num events %d pid %d, tid %d prio %d",
381          mConfigEvents.size(), pid, tid, prio);
382    mWaitWorkCV.signal();
383}
384
385void AudioFlinger::ThreadBase::processConfigEvents()
386{
387    Mutex::Autolock _l(mLock);
388    processConfigEvents_l();
389}
390
391// post condition: mConfigEvents.isEmpty()
392void AudioFlinger::ThreadBase::processConfigEvents_l()
393{
394    while (!mConfigEvents.isEmpty()) {
395        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
396        ConfigEvent *event = mConfigEvents[0];
397        mConfigEvents.removeAt(0);
398        // release mLock before locking AudioFlinger mLock: lock order is always
399        // AudioFlinger then ThreadBase to avoid cross deadlock
400        mLock.unlock();
401        switch (event->type()) {
402        case CFG_EVENT_PRIO: {
403            PrioConfigEvent *prioEvent = static_cast<PrioConfigEvent *>(event);
404            // FIXME Need to understand why this has be done asynchronously
405            int err = requestPriority(prioEvent->pid(), prioEvent->tid(), prioEvent->prio(),
406                    true /*asynchronous*/);
407            if (err != 0) {
408                ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
409                      prioEvent->prio(), prioEvent->pid(), prioEvent->tid(), err);
410            }
411        } break;
412        case CFG_EVENT_IO: {
413            IoConfigEvent *ioEvent = static_cast<IoConfigEvent *>(event);
414            {
415                Mutex::Autolock _l(mAudioFlinger->mLock);
416                audioConfigChanged_l(ioEvent->event(), ioEvent->param());
417            }
418        } break;
419        default:
420            ALOGE("processConfigEvents() unknown event type %d", event->type());
421            break;
422        }
423        delete event;
424        mLock.lock();
425    }
426}
427
428String8 channelMaskToString(audio_channel_mask_t mask, bool output) {
429    String8 s;
430    if (output) {
431        if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT) s.append("front-left, ");
432        if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT) s.append("front-right, ");
433        if (mask & AUDIO_CHANNEL_OUT_FRONT_CENTER) s.append("front-center, ");
434        if (mask & AUDIO_CHANNEL_OUT_LOW_FREQUENCY) s.append("low freq, ");
435        if (mask & AUDIO_CHANNEL_OUT_BACK_LEFT) s.append("back-left, ");
436        if (mask & AUDIO_CHANNEL_OUT_BACK_RIGHT) s.append("back-right, ");
437        if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT_OF_CENTER) s.append("front-left-of-center, ");
438        if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT_OF_CENTER) s.append("front-right-of-center, ");
439        if (mask & AUDIO_CHANNEL_OUT_BACK_CENTER) s.append("back-center, ");
440        if (mask & AUDIO_CHANNEL_OUT_SIDE_LEFT) s.append("side-left, ");
441        if (mask & AUDIO_CHANNEL_OUT_SIDE_RIGHT) s.append("side-right, ");
442        if (mask & AUDIO_CHANNEL_OUT_TOP_CENTER) s.append("top-center ,");
443        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_LEFT) s.append("top-front-left, ");
444        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_CENTER) s.append("top-front-center, ");
445        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_RIGHT) s.append("top-front-right, ");
446        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_LEFT) s.append("top-back-left, ");
447        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_CENTER) s.append("top-back-center, " );
448        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_RIGHT) s.append("top-back-right, " );
449        if (mask & ~AUDIO_CHANNEL_OUT_ALL) s.append("unknown,  ");
450    } else {
451        if (mask & AUDIO_CHANNEL_IN_LEFT) s.append("left, ");
452        if (mask & AUDIO_CHANNEL_IN_RIGHT) s.append("right, ");
453        if (mask & AUDIO_CHANNEL_IN_FRONT) s.append("front, ");
454        if (mask & AUDIO_CHANNEL_IN_BACK) s.append("back, ");
455        if (mask & AUDIO_CHANNEL_IN_LEFT_PROCESSED) s.append("left-processed, ");
456        if (mask & AUDIO_CHANNEL_IN_RIGHT_PROCESSED) s.append("right-processed, ");
457        if (mask & AUDIO_CHANNEL_IN_FRONT_PROCESSED) s.append("front-processed, ");
458        if (mask & AUDIO_CHANNEL_IN_BACK_PROCESSED) s.append("back-processed, ");
459        if (mask & AUDIO_CHANNEL_IN_PRESSURE) s.append("pressure, ");
460        if (mask & AUDIO_CHANNEL_IN_X_AXIS) s.append("X, ");
461        if (mask & AUDIO_CHANNEL_IN_Y_AXIS) s.append("Y, ");
462        if (mask & AUDIO_CHANNEL_IN_Z_AXIS) s.append("Z, ");
463        if (mask & AUDIO_CHANNEL_IN_VOICE_UPLINK) s.append("voice-uplink, ");
464        if (mask & AUDIO_CHANNEL_IN_VOICE_DNLINK) s.append("voice-dnlink, ");
465        if (mask & ~AUDIO_CHANNEL_IN_ALL) s.append("unknown,  ");
466    }
467    int len = s.length();
468    if (s.length() > 2) {
469        char *str = s.lockBuffer(len);
470        s.unlockBuffer(len - 2);
471    }
472    return s;
473}
474
475void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args __unused)
476{
477    const size_t SIZE = 256;
478    char buffer[SIZE];
479    String8 result;
480
481    bool locked = AudioFlinger::dumpTryLock(mLock);
482    if (!locked) {
483        fdprintf(fd, "thread %p maybe dead locked\n", this);
484    }
485
486    fdprintf(fd, "  I/O handle: %d\n", mId);
487    fdprintf(fd, "  TID: %d\n", getTid());
488    fdprintf(fd, "  Standby: %s\n", mStandby ? "yes" : "no");
489    fdprintf(fd, "  Sample rate: %u\n", mSampleRate);
490    fdprintf(fd, "  HAL frame count: %d\n", mFrameCount);
491    fdprintf(fd, "  HAL buffer size: %u bytes\n", mBufferSize);
492    fdprintf(fd, "  Channel Count: %u\n", mChannelCount);
493    fdprintf(fd, "  Channel Mask: 0x%08x (%s)\n", mChannelMask,
494            channelMaskToString(mChannelMask, mType != RECORD).string());
495    fdprintf(fd, "  Format: 0x%x (%s)\n", mFormat, formatToString(mFormat));
496    fdprintf(fd, "  Frame size: %u\n", mFrameSize);
497    fdprintf(fd, "  Pending setParameters commands:");
498    size_t numParams = mNewParameters.size();
499    if (numParams) {
500        fdprintf(fd, "\n   Index Command");
501        for (size_t i = 0; i < numParams; ++i) {
502            fdprintf(fd, "\n   %02d    ", i);
503            fdprintf(fd, mNewParameters[i]);
504        }
505        fdprintf(fd, "\n");
506    } else {
507        fdprintf(fd, " none\n");
508    }
509    fdprintf(fd, "  Pending config events:");
510    size_t numConfig = mConfigEvents.size();
511    if (numConfig) {
512        for (size_t i = 0; i < numConfig; i++) {
513            mConfigEvents[i]->dump(buffer, SIZE);
514            fdprintf(fd, "\n    %s", buffer);
515        }
516        fdprintf(fd, "\n");
517    } else {
518        fdprintf(fd, " none\n");
519    }
520
521    if (locked) {
522        mLock.unlock();
523    }
524}
525
526void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
527{
528    const size_t SIZE = 256;
529    char buffer[SIZE];
530    String8 result;
531
532    size_t numEffectChains = mEffectChains.size();
533    snprintf(buffer, SIZE, "  %d Effect Chains\n", numEffectChains);
534    write(fd, buffer, strlen(buffer));
535
536    for (size_t i = 0; i < numEffectChains; ++i) {
537        sp<EffectChain> chain = mEffectChains[i];
538        if (chain != 0) {
539            chain->dump(fd, args);
540        }
541    }
542}
543
544void AudioFlinger::ThreadBase::acquireWakeLock(int uid)
545{
546    Mutex::Autolock _l(mLock);
547    acquireWakeLock_l(uid);
548}
549
550String16 AudioFlinger::ThreadBase::getWakeLockTag()
551{
552    switch (mType) {
553        case MIXER:
554            return String16("AudioMix");
555        case DIRECT:
556            return String16("AudioDirectOut");
557        case DUPLICATING:
558            return String16("AudioDup");
559        case RECORD:
560            return String16("AudioIn");
561        case OFFLOAD:
562            return String16("AudioOffload");
563        default:
564            ALOG_ASSERT(false);
565            return String16("AudioUnknown");
566    }
567}
568
569void AudioFlinger::ThreadBase::acquireWakeLock_l(int uid)
570{
571    getPowerManager_l();
572    if (mPowerManager != 0) {
573        sp<IBinder> binder = new BBinder();
574        status_t status;
575        if (uid >= 0) {
576            status = mPowerManager->acquireWakeLockWithUid(POWERMANAGER_PARTIAL_WAKE_LOCK,
577                    binder,
578                    getWakeLockTag(),
579                    String16("media"),
580                    uid);
581        } else {
582            status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
583                    binder,
584                    getWakeLockTag(),
585                    String16("media"));
586        }
587        if (status == NO_ERROR) {
588            mWakeLockToken = binder;
589        }
590        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
591    }
592}
593
594void AudioFlinger::ThreadBase::releaseWakeLock()
595{
596    Mutex::Autolock _l(mLock);
597    releaseWakeLock_l();
598}
599
600void AudioFlinger::ThreadBase::releaseWakeLock_l()
601{
602    if (mWakeLockToken != 0) {
603        ALOGV("releaseWakeLock_l() %s", mName);
604        if (mPowerManager != 0) {
605            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
606        }
607        mWakeLockToken.clear();
608    }
609}
610
611void AudioFlinger::ThreadBase::updateWakeLockUids(const SortedVector<int> &uids) {
612    Mutex::Autolock _l(mLock);
613    updateWakeLockUids_l(uids);
614}
615
616void AudioFlinger::ThreadBase::getPowerManager_l() {
617
618    if (mPowerManager == 0) {
619        // use checkService() to avoid blocking if power service is not up yet
620        sp<IBinder> binder =
621            defaultServiceManager()->checkService(String16("power"));
622        if (binder == 0) {
623            ALOGW("Thread %s cannot connect to the power manager service", mName);
624        } else {
625            mPowerManager = interface_cast<IPowerManager>(binder);
626            binder->linkToDeath(mDeathRecipient);
627        }
628    }
629}
630
631void AudioFlinger::ThreadBase::updateWakeLockUids_l(const SortedVector<int> &uids) {
632
633    getPowerManager_l();
634    if (mWakeLockToken == NULL) {
635        ALOGE("no wake lock to update!");
636        return;
637    }
638    if (mPowerManager != 0) {
639        sp<IBinder> binder = new BBinder();
640        status_t status;
641        status = mPowerManager->updateWakeLockUids(mWakeLockToken, uids.size(), uids.array());
642        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
643    }
644}
645
646void AudioFlinger::ThreadBase::clearPowerManager()
647{
648    Mutex::Autolock _l(mLock);
649    releaseWakeLock_l();
650    mPowerManager.clear();
651}
652
653void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who __unused)
654{
655    sp<ThreadBase> thread = mThread.promote();
656    if (thread != 0) {
657        thread->clearPowerManager();
658    }
659    ALOGW("power manager service died !!!");
660}
661
662void AudioFlinger::ThreadBase::setEffectSuspended(
663        const effect_uuid_t *type, bool suspend, int sessionId)
664{
665    Mutex::Autolock _l(mLock);
666    setEffectSuspended_l(type, suspend, sessionId);
667}
668
669void AudioFlinger::ThreadBase::setEffectSuspended_l(
670        const effect_uuid_t *type, bool suspend, int sessionId)
671{
672    sp<EffectChain> chain = getEffectChain_l(sessionId);
673    if (chain != 0) {
674        if (type != NULL) {
675            chain->setEffectSuspended_l(type, suspend);
676        } else {
677            chain->setEffectSuspendedAll_l(suspend);
678        }
679    }
680
681    updateSuspendedSessions_l(type, suspend, sessionId);
682}
683
684void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
685{
686    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
687    if (index < 0) {
688        return;
689    }
690
691    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
692            mSuspendedSessions.valueAt(index);
693
694    for (size_t i = 0; i < sessionEffects.size(); i++) {
695        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
696        for (int j = 0; j < desc->mRefCount; j++) {
697            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
698                chain->setEffectSuspendedAll_l(true);
699            } else {
700                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
701                    desc->mType.timeLow);
702                chain->setEffectSuspended_l(&desc->mType, true);
703            }
704        }
705    }
706}
707
708void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
709                                                         bool suspend,
710                                                         int sessionId)
711{
712    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
713
714    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
715
716    if (suspend) {
717        if (index >= 0) {
718            sessionEffects = mSuspendedSessions.valueAt(index);
719        } else {
720            mSuspendedSessions.add(sessionId, sessionEffects);
721        }
722    } else {
723        if (index < 0) {
724            return;
725        }
726        sessionEffects = mSuspendedSessions.valueAt(index);
727    }
728
729
730    int key = EffectChain::kKeyForSuspendAll;
731    if (type != NULL) {
732        key = type->timeLow;
733    }
734    index = sessionEffects.indexOfKey(key);
735
736    sp<SuspendedSessionDesc> desc;
737    if (suspend) {
738        if (index >= 0) {
739            desc = sessionEffects.valueAt(index);
740        } else {
741            desc = new SuspendedSessionDesc();
742            if (type != NULL) {
743                desc->mType = *type;
744            }
745            sessionEffects.add(key, desc);
746            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
747        }
748        desc->mRefCount++;
749    } else {
750        if (index < 0) {
751            return;
752        }
753        desc = sessionEffects.valueAt(index);
754        if (--desc->mRefCount == 0) {
755            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
756            sessionEffects.removeItemsAt(index);
757            if (sessionEffects.isEmpty()) {
758                ALOGV("updateSuspendedSessions_l() restore removing session %d",
759                                 sessionId);
760                mSuspendedSessions.removeItem(sessionId);
761            }
762        }
763    }
764    if (!sessionEffects.isEmpty()) {
765        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
766    }
767}
768
769void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
770                                                            bool enabled,
771                                                            int sessionId)
772{
773    Mutex::Autolock _l(mLock);
774    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
775}
776
777void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
778                                                            bool enabled,
779                                                            int sessionId)
780{
781    if (mType != RECORD) {
782        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
783        // another session. This gives the priority to well behaved effect control panels
784        // and applications not using global effects.
785        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
786        // global effects
787        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
788            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
789        }
790    }
791
792    sp<EffectChain> chain = getEffectChain_l(sessionId);
793    if (chain != 0) {
794        chain->checkSuspendOnEffectEnabled(effect, enabled);
795    }
796}
797
798// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
799sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
800        const sp<AudioFlinger::Client>& client,
801        const sp<IEffectClient>& effectClient,
802        int32_t priority,
803        int sessionId,
804        effect_descriptor_t *desc,
805        int *enabled,
806        status_t *status)
807{
808    sp<EffectModule> effect;
809    sp<EffectHandle> handle;
810    status_t lStatus;
811    sp<EffectChain> chain;
812    bool chainCreated = false;
813    bool effectCreated = false;
814    bool effectRegistered = false;
815
816    lStatus = initCheck();
817    if (lStatus != NO_ERROR) {
818        ALOGW("createEffect_l() Audio driver not initialized.");
819        goto Exit;
820    }
821
822    // Allow global effects only on offloaded and mixer threads
823    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
824        switch (mType) {
825        case MIXER:
826        case OFFLOAD:
827            break;
828        case DIRECT:
829        case DUPLICATING:
830        case RECORD:
831        default:
832            ALOGW("createEffect_l() Cannot add global effect %s on thread %s", desc->name, mName);
833            lStatus = BAD_VALUE;
834            goto Exit;
835        }
836    }
837
838    // Only Pre processor effects are allowed on input threads and only on input threads
839    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
840        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
841                desc->name, desc->flags, mType);
842        lStatus = BAD_VALUE;
843        goto Exit;
844    }
845
846    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
847
848    { // scope for mLock
849        Mutex::Autolock _l(mLock);
850
851        // check for existing effect chain with the requested audio session
852        chain = getEffectChain_l(sessionId);
853        if (chain == 0) {
854            // create a new chain for this session
855            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
856            chain = new EffectChain(this, sessionId);
857            addEffectChain_l(chain);
858            chain->setStrategy(getStrategyForSession_l(sessionId));
859            chainCreated = true;
860        } else {
861            effect = chain->getEffectFromDesc_l(desc);
862        }
863
864        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
865
866        if (effect == 0) {
867            int id = mAudioFlinger->nextUniqueId();
868            // Check CPU and memory usage
869            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
870            if (lStatus != NO_ERROR) {
871                goto Exit;
872            }
873            effectRegistered = true;
874            // create a new effect module if none present in the chain
875            effect = new EffectModule(this, chain, desc, id, sessionId);
876            lStatus = effect->status();
877            if (lStatus != NO_ERROR) {
878                goto Exit;
879            }
880            effect->setOffloaded(mType == OFFLOAD, mId);
881
882            lStatus = chain->addEffect_l(effect);
883            if (lStatus != NO_ERROR) {
884                goto Exit;
885            }
886            effectCreated = true;
887
888            effect->setDevice(mOutDevice);
889            effect->setDevice(mInDevice);
890            effect->setMode(mAudioFlinger->getMode());
891            effect->setAudioSource(mAudioSource);
892        }
893        // create effect handle and connect it to effect module
894        handle = new EffectHandle(effect, client, effectClient, priority);
895        lStatus = handle->initCheck();
896        if (lStatus == OK) {
897            lStatus = effect->addHandle(handle.get());
898        }
899        if (enabled != NULL) {
900            *enabled = (int)effect->isEnabled();
901        }
902    }
903
904Exit:
905    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
906        Mutex::Autolock _l(mLock);
907        if (effectCreated) {
908            chain->removeEffect_l(effect);
909        }
910        if (effectRegistered) {
911            AudioSystem::unregisterEffect(effect->id());
912        }
913        if (chainCreated) {
914            removeEffectChain_l(chain);
915        }
916        handle.clear();
917    }
918
919    *status = lStatus;
920    return handle;
921}
922
923sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
924{
925    Mutex::Autolock _l(mLock);
926    return getEffect_l(sessionId, effectId);
927}
928
929sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
930{
931    sp<EffectChain> chain = getEffectChain_l(sessionId);
932    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
933}
934
935// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
936// PlaybackThread::mLock held
937status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
938{
939    // check for existing effect chain with the requested audio session
940    int sessionId = effect->sessionId();
941    sp<EffectChain> chain = getEffectChain_l(sessionId);
942    bool chainCreated = false;
943
944    ALOGD_IF((mType == OFFLOAD) && !effect->isOffloadable(),
945             "addEffect_l() on offloaded thread %p: effect %s does not support offload flags %x",
946                    this, effect->desc().name, effect->desc().flags);
947
948    if (chain == 0) {
949        // create a new chain for this session
950        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
951        chain = new EffectChain(this, sessionId);
952        addEffectChain_l(chain);
953        chain->setStrategy(getStrategyForSession_l(sessionId));
954        chainCreated = true;
955    }
956    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
957
958    if (chain->getEffectFromId_l(effect->id()) != 0) {
959        ALOGW("addEffect_l() %p effect %s already present in chain %p",
960                this, effect->desc().name, chain.get());
961        return BAD_VALUE;
962    }
963
964    effect->setOffloaded(mType == OFFLOAD, mId);
965
966    status_t status = chain->addEffect_l(effect);
967    if (status != NO_ERROR) {
968        if (chainCreated) {
969            removeEffectChain_l(chain);
970        }
971        return status;
972    }
973
974    effect->setDevice(mOutDevice);
975    effect->setDevice(mInDevice);
976    effect->setMode(mAudioFlinger->getMode());
977    effect->setAudioSource(mAudioSource);
978    return NO_ERROR;
979}
980
981void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
982
983    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
984    effect_descriptor_t desc = effect->desc();
985    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
986        detachAuxEffect_l(effect->id());
987    }
988
989    sp<EffectChain> chain = effect->chain().promote();
990    if (chain != 0) {
991        // remove effect chain if removing last effect
992        if (chain->removeEffect_l(effect) == 0) {
993            removeEffectChain_l(chain);
994        }
995    } else {
996        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
997    }
998}
999
1000void AudioFlinger::ThreadBase::lockEffectChains_l(
1001        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1002{
1003    effectChains = mEffectChains;
1004    for (size_t i = 0; i < mEffectChains.size(); i++) {
1005        mEffectChains[i]->lock();
1006    }
1007}
1008
1009void AudioFlinger::ThreadBase::unlockEffectChains(
1010        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1011{
1012    for (size_t i = 0; i < effectChains.size(); i++) {
1013        effectChains[i]->unlock();
1014    }
1015}
1016
1017sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
1018{
1019    Mutex::Autolock _l(mLock);
1020    return getEffectChain_l(sessionId);
1021}
1022
1023sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
1024{
1025    size_t size = mEffectChains.size();
1026    for (size_t i = 0; i < size; i++) {
1027        if (mEffectChains[i]->sessionId() == sessionId) {
1028            return mEffectChains[i];
1029        }
1030    }
1031    return 0;
1032}
1033
1034void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
1035{
1036    Mutex::Autolock _l(mLock);
1037    size_t size = mEffectChains.size();
1038    for (size_t i = 0; i < size; i++) {
1039        mEffectChains[i]->setMode_l(mode);
1040    }
1041}
1042
1043void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
1044                                                    EffectHandle *handle,
1045                                                    bool unpinIfLast) {
1046
1047    Mutex::Autolock _l(mLock);
1048    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
1049    // delete the effect module if removing last handle on it
1050    if (effect->removeHandle(handle) == 0) {
1051        if (!effect->isPinned() || unpinIfLast) {
1052            removeEffect_l(effect);
1053            AudioSystem::unregisterEffect(effect->id());
1054        }
1055    }
1056}
1057
1058// ----------------------------------------------------------------------------
1059//      Playback
1060// ----------------------------------------------------------------------------
1061
1062AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1063                                             AudioStreamOut* output,
1064                                             audio_io_handle_t id,
1065                                             audio_devices_t device,
1066                                             type_t type)
1067    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
1068        mNormalFrameCount(0), mMixBuffer(NULL),
1069        mSuspended(0), mBytesWritten(0),
1070        mActiveTracksGeneration(0),
1071        // mStreamTypes[] initialized in constructor body
1072        mOutput(output),
1073        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1074        mMixerStatus(MIXER_IDLE),
1075        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1076        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
1077        mBytesRemaining(0),
1078        mCurrentWriteLength(0),
1079        mUseAsyncWrite(false),
1080        mWriteAckSequence(0),
1081        mDrainSequence(0),
1082        mSignalPending(false),
1083        mScreenState(AudioFlinger::mScreenState),
1084        // index 0 is reserved for normal mixer's submix
1085        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1),
1086        // mLatchD, mLatchQ,
1087        mLatchDValid(false), mLatchQValid(false)
1088{
1089    snprintf(mName, kNameLength, "AudioOut_%X", id);
1090    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
1091
1092    // Assumes constructor is called by AudioFlinger with it's mLock held, but
1093    // it would be safer to explicitly pass initial masterVolume/masterMute as
1094    // parameter.
1095    //
1096    // If the HAL we are using has support for master volume or master mute,
1097    // then do not attenuate or mute during mixing (just leave the volume at 1.0
1098    // and the mute set to false).
1099    mMasterVolume = audioFlinger->masterVolume_l();
1100    mMasterMute = audioFlinger->masterMute_l();
1101    if (mOutput && mOutput->audioHwDev) {
1102        if (mOutput->audioHwDev->canSetMasterVolume()) {
1103            mMasterVolume = 1.0;
1104        }
1105
1106        if (mOutput->audioHwDev->canSetMasterMute()) {
1107            mMasterMute = false;
1108        }
1109    }
1110
1111    readOutputParameters();
1112
1113    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
1114    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
1115    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
1116            stream = (audio_stream_type_t) (stream + 1)) {
1117        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1118        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1119    }
1120    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
1121    // because mAudioFlinger doesn't have one to copy from
1122}
1123
1124AudioFlinger::PlaybackThread::~PlaybackThread()
1125{
1126    mAudioFlinger->unregisterWriter(mNBLogWriter);
1127    delete[] mMixBuffer;
1128}
1129
1130void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1131{
1132    dumpInternals(fd, args);
1133    dumpTracks(fd, args);
1134    dumpEffectChains(fd, args);
1135}
1136
1137void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args __unused)
1138{
1139    const size_t SIZE = 256;
1140    char buffer[SIZE];
1141    String8 result;
1142
1143    result.appendFormat("  Stream volumes in dB: ");
1144    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1145        const stream_type_t *st = &mStreamTypes[i];
1146        if (i > 0) {
1147            result.appendFormat(", ");
1148        }
1149        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1150        if (st->mute) {
1151            result.append("M");
1152        }
1153    }
1154    result.append("\n");
1155    write(fd, result.string(), result.length());
1156    result.clear();
1157
1158    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1159    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1160    fdprintf(fd, "  Normal mixer raw underrun counters: partial=%u empty=%u\n",
1161            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1162
1163    size_t numtracks = mTracks.size();
1164    size_t numactive = mActiveTracks.size();
1165    fdprintf(fd, "  %d Tracks", numtracks);
1166    size_t numactiveseen = 0;
1167    if (numtracks) {
1168        fdprintf(fd, " of which %d are active\n", numactive);
1169        Track::appendDumpHeader(result);
1170        for (size_t i = 0; i < numtracks; ++i) {
1171            sp<Track> track = mTracks[i];
1172            if (track != 0) {
1173                bool active = mActiveTracks.indexOf(track) >= 0;
1174                if (active) {
1175                    numactiveseen++;
1176                }
1177                track->dump(buffer, SIZE, active);
1178                result.append(buffer);
1179            }
1180        }
1181    } else {
1182        result.append("\n");
1183    }
1184    if (numactiveseen != numactive) {
1185        // some tracks in the active list were not in the tracks list
1186        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
1187                " not in the track list\n");
1188        result.append(buffer);
1189        Track::appendDumpHeader(result);
1190        for (size_t i = 0; i < numactive; ++i) {
1191            sp<Track> track = mActiveTracks[i].promote();
1192            if (track != 0 && mTracks.indexOf(track) < 0) {
1193                track->dump(buffer, SIZE, true);
1194                result.append(buffer);
1195            }
1196        }
1197    }
1198
1199    write(fd, result.string(), result.size());
1200
1201}
1202
1203void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1204{
1205    fdprintf(fd, "\nOutput thread %p:\n", this);
1206    fdprintf(fd, "  Normal frame count: %d\n", mNormalFrameCount);
1207    fdprintf(fd, "  Last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime));
1208    fdprintf(fd, "  Total writes: %d\n", mNumWrites);
1209    fdprintf(fd, "  Delayed writes: %d\n", mNumDelayedWrites);
1210    fdprintf(fd, "  Blocked in write: %s\n", mInWrite ? "yes" : "no");
1211    fdprintf(fd, "  Suspend count: %d\n", mSuspended);
1212    fdprintf(fd, "  Mix buffer : %p\n", mMixBuffer);
1213    fdprintf(fd, "  Fast track availMask=%#x\n", mFastTrackAvailMask);
1214
1215    dumpBase(fd, args);
1216}
1217
1218// Thread virtuals
1219
1220void AudioFlinger::PlaybackThread::onFirstRef()
1221{
1222    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1223}
1224
1225// ThreadBase virtuals
1226void AudioFlinger::PlaybackThread::preExit()
1227{
1228    ALOGV("  preExit()");
1229    // FIXME this is using hard-coded strings but in the future, this functionality will be
1230    //       converted to use audio HAL extensions required to support tunneling
1231    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1232}
1233
1234// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1235sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1236        const sp<AudioFlinger::Client>& client,
1237        audio_stream_type_t streamType,
1238        uint32_t sampleRate,
1239        audio_format_t format,
1240        audio_channel_mask_t channelMask,
1241        size_t *pFrameCount,
1242        const sp<IMemory>& sharedBuffer,
1243        int sessionId,
1244        IAudioFlinger::track_flags_t *flags,
1245        pid_t tid,
1246        int uid,
1247        status_t *status)
1248{
1249    size_t frameCount = *pFrameCount;
1250    sp<Track> track;
1251    status_t lStatus;
1252
1253    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1254
1255    // client expresses a preference for FAST, but we get the final say
1256    if (*flags & IAudioFlinger::TRACK_FAST) {
1257      if (
1258            // not timed
1259            (!isTimed) &&
1260            // either of these use cases:
1261            (
1262              // use case 1: shared buffer with any frame count
1263              (
1264                (sharedBuffer != 0)
1265              ) ||
1266              // use case 2: callback handler and frame count is default or at least as large as HAL
1267              (
1268                (tid != -1) &&
1269                ((frameCount == 0) ||
1270                (frameCount >= mFrameCount))
1271              )
1272            ) &&
1273            // PCM data
1274            audio_is_linear_pcm(format) &&
1275            // mono or stereo
1276            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1277              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1278            // hardware sample rate
1279            (sampleRate == mSampleRate) &&
1280            // normal mixer has an associated fast mixer
1281            hasFastMixer() &&
1282            // there are sufficient fast track slots available
1283            (mFastTrackAvailMask != 0)
1284            // FIXME test that MixerThread for this fast track has a capable output HAL
1285            // FIXME add a permission test also?
1286        ) {
1287        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1288        if (frameCount == 0) {
1289            frameCount = mFrameCount * kFastTrackMultiplier;
1290        }
1291        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1292                frameCount, mFrameCount);
1293      } else {
1294        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1295                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
1296                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1297                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1298                audio_is_linear_pcm(format),
1299                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1300        *flags &= ~IAudioFlinger::TRACK_FAST;
1301        // For compatibility with AudioTrack calculation, buffer depth is forced
1302        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1303        // This is probably too conservative, but legacy application code may depend on it.
1304        // If you change this calculation, also review the start threshold which is related.
1305        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1306        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1307        if (minBufCount < 2) {
1308            minBufCount = 2;
1309        }
1310        size_t minFrameCount = mNormalFrameCount * minBufCount;
1311        if (frameCount < minFrameCount) {
1312            frameCount = minFrameCount;
1313        }
1314      }
1315    }
1316    *pFrameCount = frameCount;
1317
1318    if (mType == DIRECT) {
1319        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1320            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1321                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %#x, channelMask 0x%08x "
1322                        "for output %p with format %#x",
1323                        sampleRate, format, channelMask, mOutput, mFormat);
1324                lStatus = BAD_VALUE;
1325                goto Exit;
1326            }
1327        }
1328    } else if (mType == OFFLOAD) {
1329        if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1330            ALOGE("createTrack_l() Bad parameter: sampleRate %d format %#x, channelMask 0x%08x \""
1331                    "for output %p with format %#x",
1332                    sampleRate, format, channelMask, mOutput, mFormat);
1333            lStatus = BAD_VALUE;
1334            goto Exit;
1335        }
1336    } else {
1337        if ((format & AUDIO_FORMAT_MAIN_MASK) != AUDIO_FORMAT_PCM) {
1338                ALOGE("createTrack_l() Bad parameter: format %#x \""
1339                        "for output %p with format %#x",
1340                        format, mOutput, mFormat);
1341                lStatus = BAD_VALUE;
1342                goto Exit;
1343        }
1344        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1345        if (sampleRate > mSampleRate*2) {
1346            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1347            lStatus = BAD_VALUE;
1348            goto Exit;
1349        }
1350    }
1351
1352    lStatus = initCheck();
1353    if (lStatus != NO_ERROR) {
1354        ALOGE("Audio driver not initialized.");
1355        goto Exit;
1356    }
1357
1358    { // scope for mLock
1359        Mutex::Autolock _l(mLock);
1360
1361        // all tracks in same audio session must share the same routing strategy otherwise
1362        // conflicts will happen when tracks are moved from one output to another by audio policy
1363        // manager
1364        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1365        for (size_t i = 0; i < mTracks.size(); ++i) {
1366            sp<Track> t = mTracks[i];
1367            if (t != 0 && !t->isOutputTrack()) {
1368                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1369                if (sessionId == t->sessionId() && strategy != actual) {
1370                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1371                            strategy, actual);
1372                    lStatus = BAD_VALUE;
1373                    goto Exit;
1374                }
1375            }
1376        }
1377
1378        if (!isTimed) {
1379            track = new Track(this, client, streamType, sampleRate, format,
1380                    channelMask, frameCount, sharedBuffer, sessionId, uid, *flags);
1381        } else {
1382            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1383                    channelMask, frameCount, sharedBuffer, sessionId, uid);
1384        }
1385
1386        // new Track always returns non-NULL,
1387        // but TimedTrack::create() is a factory that could fail by returning NULL
1388        lStatus = track != 0 ? track->initCheck() : (status_t) NO_MEMORY;
1389        if (lStatus != NO_ERROR) {
1390            ALOGE("createTrack_l() initCheck failed %d; no control block?", lStatus);
1391            // track must be cleared from the caller as the caller has the AF lock
1392            goto Exit;
1393        }
1394
1395        mTracks.add(track);
1396
1397        sp<EffectChain> chain = getEffectChain_l(sessionId);
1398        if (chain != 0) {
1399            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1400            track->setMainBuffer(chain->inBuffer());
1401            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1402            chain->incTrackCnt();
1403        }
1404
1405        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1406            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1407            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1408            // so ask activity manager to do this on our behalf
1409            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1410        }
1411    }
1412
1413    lStatus = NO_ERROR;
1414
1415Exit:
1416    *status = lStatus;
1417    return track;
1418}
1419
1420uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1421{
1422    return latency;
1423}
1424
1425uint32_t AudioFlinger::PlaybackThread::latency() const
1426{
1427    Mutex::Autolock _l(mLock);
1428    return latency_l();
1429}
1430uint32_t AudioFlinger::PlaybackThread::latency_l() const
1431{
1432    if (initCheck() == NO_ERROR) {
1433        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1434    } else {
1435        return 0;
1436    }
1437}
1438
1439void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1440{
1441    Mutex::Autolock _l(mLock);
1442    // Don't apply master volume in SW if our HAL can do it for us.
1443    if (mOutput && mOutput->audioHwDev &&
1444        mOutput->audioHwDev->canSetMasterVolume()) {
1445        mMasterVolume = 1.0;
1446    } else {
1447        mMasterVolume = value;
1448    }
1449}
1450
1451void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1452{
1453    Mutex::Autolock _l(mLock);
1454    // Don't apply master mute in SW if our HAL can do it for us.
1455    if (mOutput && mOutput->audioHwDev &&
1456        mOutput->audioHwDev->canSetMasterMute()) {
1457        mMasterMute = false;
1458    } else {
1459        mMasterMute = muted;
1460    }
1461}
1462
1463void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1464{
1465    Mutex::Autolock _l(mLock);
1466    mStreamTypes[stream].volume = value;
1467    broadcast_l();
1468}
1469
1470void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1471{
1472    Mutex::Autolock _l(mLock);
1473    mStreamTypes[stream].mute = muted;
1474    broadcast_l();
1475}
1476
1477float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1478{
1479    Mutex::Autolock _l(mLock);
1480    return mStreamTypes[stream].volume;
1481}
1482
1483// addTrack_l() must be called with ThreadBase::mLock held
1484status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1485{
1486    status_t status = ALREADY_EXISTS;
1487
1488    // set retry count for buffer fill
1489    track->mRetryCount = kMaxTrackStartupRetries;
1490    if (mActiveTracks.indexOf(track) < 0) {
1491        // the track is newly added, make sure it fills up all its
1492        // buffers before playing. This is to ensure the client will
1493        // effectively get the latency it requested.
1494        if (!track->isOutputTrack()) {
1495            TrackBase::track_state state = track->mState;
1496            mLock.unlock();
1497            status = AudioSystem::startOutput(mId, track->streamType(), track->sessionId());
1498            mLock.lock();
1499            // abort track was stopped/paused while we released the lock
1500            if (state != track->mState) {
1501                if (status == NO_ERROR) {
1502                    mLock.unlock();
1503                    AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1504                    mLock.lock();
1505                }
1506                return INVALID_OPERATION;
1507            }
1508            // abort if start is rejected by audio policy manager
1509            if (status != NO_ERROR) {
1510                return PERMISSION_DENIED;
1511            }
1512#ifdef ADD_BATTERY_DATA
1513            // to track the speaker usage
1514            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
1515#endif
1516        }
1517
1518        track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
1519        track->mResetDone = false;
1520        track->mPresentationCompleteFrames = 0;
1521        mActiveTracks.add(track);
1522        mWakeLockUids.add(track->uid());
1523        mActiveTracksGeneration++;
1524        mLatestActiveTrack = track;
1525        sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1526        if (chain != 0) {
1527            ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1528                    track->sessionId());
1529            chain->incActiveTrackCnt();
1530        }
1531
1532        status = NO_ERROR;
1533    }
1534
1535    onAddNewTrack_l();
1536    return status;
1537}
1538
1539bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1540{
1541    track->terminate();
1542    // active tracks are removed by threadLoop()
1543    bool trackActive = (mActiveTracks.indexOf(track) >= 0);
1544    track->mState = TrackBase::STOPPED;
1545    if (!trackActive) {
1546        removeTrack_l(track);
1547    } else if (track->isFastTrack() || track->isOffloaded()) {
1548        track->mState = TrackBase::STOPPING_1;
1549    }
1550
1551    return trackActive;
1552}
1553
1554void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1555{
1556    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1557    mTracks.remove(track);
1558    deleteTrackName_l(track->name());
1559    // redundant as track is about to be destroyed, for dumpsys only
1560    track->mName = -1;
1561    if (track->isFastTrack()) {
1562        int index = track->mFastIndex;
1563        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1564        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1565        mFastTrackAvailMask |= 1 << index;
1566        // redundant as track is about to be destroyed, for dumpsys only
1567        track->mFastIndex = -1;
1568    }
1569    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1570    if (chain != 0) {
1571        chain->decTrackCnt();
1572    }
1573}
1574
1575void AudioFlinger::PlaybackThread::broadcast_l()
1576{
1577    // Thread could be blocked waiting for async
1578    // so signal it to handle state changes immediately
1579    // If threadLoop is currently unlocked a signal of mWaitWorkCV will
1580    // be lost so we also flag to prevent it blocking on mWaitWorkCV
1581    mSignalPending = true;
1582    mWaitWorkCV.broadcast();
1583}
1584
1585String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1586{
1587    Mutex::Autolock _l(mLock);
1588    if (initCheck() != NO_ERROR) {
1589        return String8();
1590    }
1591
1592    char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1593    const String8 out_s8(s);
1594    free(s);
1595    return out_s8;
1596}
1597
1598// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1599void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1600    AudioSystem::OutputDescriptor desc;
1601    void *param2 = NULL;
1602
1603    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event,
1604            param);
1605
1606    switch (event) {
1607    case AudioSystem::OUTPUT_OPENED:
1608    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1609        desc.channelMask = mChannelMask;
1610        desc.samplingRate = mSampleRate;
1611        desc.format = mFormat;
1612        desc.frameCount = mNormalFrameCount; // FIXME see
1613                                             // AudioFlinger::frameCount(audio_io_handle_t)
1614        desc.latency = latency();
1615        param2 = &desc;
1616        break;
1617
1618    case AudioSystem::STREAM_CONFIG_CHANGED:
1619        param2 = &param;
1620    case AudioSystem::OUTPUT_CLOSED:
1621    default:
1622        break;
1623    }
1624    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1625}
1626
1627void AudioFlinger::PlaybackThread::writeCallback()
1628{
1629    ALOG_ASSERT(mCallbackThread != 0);
1630    mCallbackThread->resetWriteBlocked();
1631}
1632
1633void AudioFlinger::PlaybackThread::drainCallback()
1634{
1635    ALOG_ASSERT(mCallbackThread != 0);
1636    mCallbackThread->resetDraining();
1637}
1638
1639void AudioFlinger::PlaybackThread::resetWriteBlocked(uint32_t sequence)
1640{
1641    Mutex::Autolock _l(mLock);
1642    // reject out of sequence requests
1643    if ((mWriteAckSequence & 1) && (sequence == mWriteAckSequence)) {
1644        mWriteAckSequence &= ~1;
1645        mWaitWorkCV.signal();
1646    }
1647}
1648
1649void AudioFlinger::PlaybackThread::resetDraining(uint32_t sequence)
1650{
1651    Mutex::Autolock _l(mLock);
1652    // reject out of sequence requests
1653    if ((mDrainSequence & 1) && (sequence == mDrainSequence)) {
1654        mDrainSequence &= ~1;
1655        mWaitWorkCV.signal();
1656    }
1657}
1658
1659// static
1660int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event,
1661                                                void *param __unused,
1662                                                void *cookie)
1663{
1664    AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie;
1665    ALOGV("asyncCallback() event %d", event);
1666    switch (event) {
1667    case STREAM_CBK_EVENT_WRITE_READY:
1668        me->writeCallback();
1669        break;
1670    case STREAM_CBK_EVENT_DRAIN_READY:
1671        me->drainCallback();
1672        break;
1673    default:
1674        ALOGW("asyncCallback() unknown event %d", event);
1675        break;
1676    }
1677    return 0;
1678}
1679
1680void AudioFlinger::PlaybackThread::readOutputParameters()
1681{
1682    // unfortunately we have no way of recovering from errors here, hence the LOG_FATAL
1683    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1684    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1685    if (!audio_is_output_channel(mChannelMask)) {
1686        LOG_FATAL("HAL channel mask %#x not valid for output", mChannelMask);
1687    }
1688    if ((mType == MIXER || mType == DUPLICATING) && mChannelMask != AUDIO_CHANNEL_OUT_STEREO) {
1689        LOG_FATAL("HAL channel mask %#x not supported for mixed output; "
1690                "must be AUDIO_CHANNEL_OUT_STEREO", mChannelMask);
1691    }
1692    mChannelCount = popcount(mChannelMask);
1693    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1694    if (!audio_is_valid_format(mFormat)) {
1695        LOG_FATAL("HAL format %#x not valid for output", mFormat);
1696    }
1697    if ((mType == MIXER || mType == DUPLICATING) && mFormat != AUDIO_FORMAT_PCM_16_BIT) {
1698        LOG_FATAL("HAL format %#x not supported for mixed output; must be AUDIO_FORMAT_PCM_16_BIT",
1699                mFormat);
1700    }
1701    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1702    mBufferSize = mOutput->stream->common.get_buffer_size(&mOutput->stream->common);
1703    mFrameCount = mBufferSize / mFrameSize;
1704    if (mFrameCount & 15) {
1705        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1706                mFrameCount);
1707    }
1708
1709    if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) &&
1710            (mOutput->stream->set_callback != NULL)) {
1711        if (mOutput->stream->set_callback(mOutput->stream,
1712                                      AudioFlinger::PlaybackThread::asyncCallback, this) == 0) {
1713            mUseAsyncWrite = true;
1714            mCallbackThread = new AudioFlinger::AsyncCallbackThread(this);
1715        }
1716    }
1717
1718    // Calculate size of normal mix buffer relative to the HAL output buffer size
1719    double multiplier = 1.0;
1720    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
1721            kUseFastMixer == FastMixer_Dynamic)) {
1722        size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
1723        size_t maxNormalFrameCount = (kMaxNormalMixBufferSizeMs * mSampleRate) / 1000;
1724        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1725        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1726        maxNormalFrameCount = maxNormalFrameCount & ~15;
1727        if (maxNormalFrameCount < minNormalFrameCount) {
1728            maxNormalFrameCount = minNormalFrameCount;
1729        }
1730        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1731        if (multiplier <= 1.0) {
1732            multiplier = 1.0;
1733        } else if (multiplier <= 2.0) {
1734            if (2 * mFrameCount <= maxNormalFrameCount) {
1735                multiplier = 2.0;
1736            } else {
1737                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1738            }
1739        } else {
1740            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
1741            // SRC (it would be unusual for the normal mix buffer size to not be a multiple of fast
1742            // track, but we sometimes have to do this to satisfy the maximum frame count
1743            // constraint)
1744            // FIXME this rounding up should not be done if no HAL SRC
1745            uint32_t truncMult = (uint32_t) multiplier;
1746            if ((truncMult & 1)) {
1747                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1748                    ++truncMult;
1749                }
1750            }
1751            multiplier = (double) truncMult;
1752        }
1753    }
1754    mNormalFrameCount = multiplier * mFrameCount;
1755    // round up to nearest 16 frames to satisfy AudioMixer
1756    mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
1757    ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount,
1758            mNormalFrameCount);
1759
1760    delete[] mMixBuffer;
1761    size_t normalBufferSize = mNormalFrameCount * mFrameSize;
1762    // For historical reasons mMixBuffer is int16_t[], but mFrameSize can be odd (such as 1)
1763    mMixBuffer = new int16_t[(normalBufferSize + 1) >> 1];
1764    memset(mMixBuffer, 0, normalBufferSize);
1765
1766    // force reconfiguration of effect chains and engines to take new buffer size and audio
1767    // parameters into account
1768    // Note that mLock is not held when readOutputParameters() is called from the constructor
1769    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1770    // matter.
1771    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1772    Vector< sp<EffectChain> > effectChains = mEffectChains;
1773    for (size_t i = 0; i < effectChains.size(); i ++) {
1774        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1775    }
1776}
1777
1778
1779status_t AudioFlinger::PlaybackThread::getRenderPosition(size_t *halFrames, size_t *dspFrames)
1780{
1781    if (halFrames == NULL || dspFrames == NULL) {
1782        return BAD_VALUE;
1783    }
1784    Mutex::Autolock _l(mLock);
1785    if (initCheck() != NO_ERROR) {
1786        return INVALID_OPERATION;
1787    }
1788    size_t framesWritten = mBytesWritten / mFrameSize;
1789    *halFrames = framesWritten;
1790
1791    if (isSuspended()) {
1792        // return an estimation of rendered frames when the output is suspended
1793        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
1794        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
1795        return NO_ERROR;
1796    } else {
1797        return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
1798    }
1799}
1800
1801uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
1802{
1803    Mutex::Autolock _l(mLock);
1804    uint32_t result = 0;
1805    if (getEffectChain_l(sessionId) != 0) {
1806        result = EFFECT_SESSION;
1807    }
1808
1809    for (size_t i = 0; i < mTracks.size(); ++i) {
1810        sp<Track> track = mTracks[i];
1811        if (sessionId == track->sessionId() && !track->isInvalid()) {
1812            result |= TRACK_SESSION;
1813            break;
1814        }
1815    }
1816
1817    return result;
1818}
1819
1820uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1821{
1822    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1823    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1824    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1825        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1826    }
1827    for (size_t i = 0; i < mTracks.size(); i++) {
1828        sp<Track> track = mTracks[i];
1829        if (sessionId == track->sessionId() && !track->isInvalid()) {
1830            return AudioSystem::getStrategyForStream(track->streamType());
1831        }
1832    }
1833    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1834}
1835
1836
1837AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
1838{
1839    Mutex::Autolock _l(mLock);
1840    return mOutput;
1841}
1842
1843AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
1844{
1845    Mutex::Autolock _l(mLock);
1846    AudioStreamOut *output = mOutput;
1847    mOutput = NULL;
1848    // FIXME FastMixer might also have a raw ptr to mOutputSink;
1849    //       must push a NULL and wait for ack
1850    mOutputSink.clear();
1851    mPipeSink.clear();
1852    mNormalSink.clear();
1853    return output;
1854}
1855
1856// this method must always be called either with ThreadBase mLock held or inside the thread loop
1857audio_stream_t* AudioFlinger::PlaybackThread::stream() const
1858{
1859    if (mOutput == NULL) {
1860        return NULL;
1861    }
1862    return &mOutput->stream->common;
1863}
1864
1865uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
1866{
1867    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
1868}
1869
1870status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
1871{
1872    if (!isValidSyncEvent(event)) {
1873        return BAD_VALUE;
1874    }
1875
1876    Mutex::Autolock _l(mLock);
1877
1878    for (size_t i = 0; i < mTracks.size(); ++i) {
1879        sp<Track> track = mTracks[i];
1880        if (event->triggerSession() == track->sessionId()) {
1881            (void) track->setSyncEvent(event);
1882            return NO_ERROR;
1883        }
1884    }
1885
1886    return NAME_NOT_FOUND;
1887}
1888
1889bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
1890{
1891    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
1892}
1893
1894void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
1895        const Vector< sp<Track> >& tracksToRemove)
1896{
1897    size_t count = tracksToRemove.size();
1898    if (count > 0) {
1899        for (size_t i = 0 ; i < count ; i++) {
1900            const sp<Track>& track = tracksToRemove.itemAt(i);
1901            if (!track->isOutputTrack()) {
1902                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1903#ifdef ADD_BATTERY_DATA
1904                // to track the speaker usage
1905                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
1906#endif
1907                if (track->isTerminated()) {
1908                    AudioSystem::releaseOutput(mId);
1909                }
1910            }
1911        }
1912    }
1913}
1914
1915void AudioFlinger::PlaybackThread::checkSilentMode_l()
1916{
1917    if (!mMasterMute) {
1918        char value[PROPERTY_VALUE_MAX];
1919        if (property_get("ro.audio.silent", value, "0") > 0) {
1920            char *endptr;
1921            unsigned long ul = strtoul(value, &endptr, 0);
1922            if (*endptr == '\0' && ul != 0) {
1923                ALOGD("Silence is golden");
1924                // The setprop command will not allow a property to be changed after
1925                // the first time it is set, so we don't have to worry about un-muting.
1926                setMasterMute_l(true);
1927            }
1928        }
1929    }
1930}
1931
1932// shared by MIXER and DIRECT, overridden by DUPLICATING
1933ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
1934{
1935    // FIXME rewrite to reduce number of system calls
1936    mLastWriteTime = systemTime();
1937    mInWrite = true;
1938    ssize_t bytesWritten;
1939
1940    // If an NBAIO sink is present, use it to write the normal mixer's submix
1941    if (mNormalSink != 0) {
1942#define mBitShift 2 // FIXME
1943        size_t count = mBytesRemaining >> mBitShift;
1944        size_t offset = (mCurrentWriteLength - mBytesRemaining) >> 1;
1945        ATRACE_BEGIN("write");
1946        // update the setpoint when AudioFlinger::mScreenState changes
1947        uint32_t screenState = AudioFlinger::mScreenState;
1948        if (screenState != mScreenState) {
1949            mScreenState = screenState;
1950            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
1951            if (pipe != NULL) {
1952                pipe->setAvgFrames((mScreenState & 1) ?
1953                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
1954            }
1955        }
1956        ssize_t framesWritten = mNormalSink->write(mMixBuffer + offset, count);
1957        ATRACE_END();
1958        if (framesWritten > 0) {
1959            bytesWritten = framesWritten << mBitShift;
1960        } else {
1961            bytesWritten = framesWritten;
1962        }
1963        status_t status = mNormalSink->getTimestamp(mLatchD.mTimestamp);
1964        if (status == NO_ERROR) {
1965            size_t totalFramesWritten = mNormalSink->framesWritten();
1966            if (totalFramesWritten >= mLatchD.mTimestamp.mPosition) {
1967                mLatchD.mUnpresentedFrames = totalFramesWritten - mLatchD.mTimestamp.mPosition;
1968                mLatchDValid = true;
1969            }
1970        }
1971    // otherwise use the HAL / AudioStreamOut directly
1972    } else {
1973        // Direct output and offload threads
1974        size_t offset = (mCurrentWriteLength - mBytesRemaining);
1975        if (mUseAsyncWrite) {
1976            ALOGW_IF(mWriteAckSequence & 1, "threadLoop_write(): out of sequence write request");
1977            mWriteAckSequence += 2;
1978            mWriteAckSequence |= 1;
1979            ALOG_ASSERT(mCallbackThread != 0);
1980            mCallbackThread->setWriteBlocked(mWriteAckSequence);
1981        }
1982        // FIXME We should have an implementation of timestamps for direct output threads.
1983        // They are used e.g for multichannel PCM playback over HDMI.
1984        bytesWritten = mOutput->stream->write(mOutput->stream,
1985                                                   (char *)mMixBuffer + offset, mBytesRemaining);
1986        if (mUseAsyncWrite &&
1987                ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) {
1988            // do not wait for async callback in case of error of full write
1989            mWriteAckSequence &= ~1;
1990            ALOG_ASSERT(mCallbackThread != 0);
1991            mCallbackThread->setWriteBlocked(mWriteAckSequence);
1992        }
1993    }
1994
1995    mNumWrites++;
1996    mInWrite = false;
1997    mStandby = false;
1998    return bytesWritten;
1999}
2000
2001void AudioFlinger::PlaybackThread::threadLoop_drain()
2002{
2003    if (mOutput->stream->drain) {
2004        ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full");
2005        if (mUseAsyncWrite) {
2006            ALOGW_IF(mDrainSequence & 1, "threadLoop_drain(): out of sequence drain request");
2007            mDrainSequence |= 1;
2008            ALOG_ASSERT(mCallbackThread != 0);
2009            mCallbackThread->setDraining(mDrainSequence);
2010        }
2011        mOutput->stream->drain(mOutput->stream,
2012            (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY
2013                                                : AUDIO_DRAIN_ALL);
2014    }
2015}
2016
2017void AudioFlinger::PlaybackThread::threadLoop_exit()
2018{
2019    // Default implementation has nothing to do
2020}
2021
2022/*
2023The derived values that are cached:
2024 - mixBufferSize from frame count * frame size
2025 - activeSleepTime from activeSleepTimeUs()
2026 - idleSleepTime from idleSleepTimeUs()
2027 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
2028 - maxPeriod from frame count and sample rate (MIXER only)
2029
2030The parameters that affect these derived values are:
2031 - frame count
2032 - frame size
2033 - sample rate
2034 - device type: A2DP or not
2035 - device latency
2036 - format: PCM or not
2037 - active sleep time
2038 - idle sleep time
2039*/
2040
2041void AudioFlinger::PlaybackThread::cacheParameters_l()
2042{
2043    mixBufferSize = mNormalFrameCount * mFrameSize;
2044    activeSleepTime = activeSleepTimeUs();
2045    idleSleepTime = idleSleepTimeUs();
2046}
2047
2048void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
2049{
2050    ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
2051            this,  streamType, mTracks.size());
2052    Mutex::Autolock _l(mLock);
2053
2054    size_t size = mTracks.size();
2055    for (size_t i = 0; i < size; i++) {
2056        sp<Track> t = mTracks[i];
2057        if (t->streamType() == streamType) {
2058            t->invalidate();
2059        }
2060    }
2061}
2062
2063status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
2064{
2065    int session = chain->sessionId();
2066    int16_t *buffer = mMixBuffer;
2067    bool ownsBuffer = false;
2068
2069    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
2070    if (session > 0) {
2071        // Only one effect chain can be present in direct output thread and it uses
2072        // the mix buffer as input
2073        if (mType != DIRECT) {
2074            size_t numSamples = mNormalFrameCount * mChannelCount;
2075            buffer = new int16_t[numSamples];
2076            memset(buffer, 0, numSamples * sizeof(int16_t));
2077            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
2078            ownsBuffer = true;
2079        }
2080
2081        // Attach all tracks with same session ID to this chain.
2082        for (size_t i = 0; i < mTracks.size(); ++i) {
2083            sp<Track> track = mTracks[i];
2084            if (session == track->sessionId()) {
2085                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
2086                        buffer);
2087                track->setMainBuffer(buffer);
2088                chain->incTrackCnt();
2089            }
2090        }
2091
2092        // indicate all active tracks in the chain
2093        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2094            sp<Track> track = mActiveTracks[i].promote();
2095            if (track == 0) {
2096                continue;
2097            }
2098            if (session == track->sessionId()) {
2099                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
2100                chain->incActiveTrackCnt();
2101            }
2102        }
2103    }
2104
2105    chain->setInBuffer(buffer, ownsBuffer);
2106    chain->setOutBuffer(mMixBuffer);
2107    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
2108    // chains list in order to be processed last as it contains output stage effects
2109    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
2110    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
2111    // after track specific effects and before output stage
2112    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
2113    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
2114    // Effect chain for other sessions are inserted at beginning of effect
2115    // chains list to be processed before output mix effects. Relative order between other
2116    // sessions is not important
2117    size_t size = mEffectChains.size();
2118    size_t i = 0;
2119    for (i = 0; i < size; i++) {
2120        if (mEffectChains[i]->sessionId() < session) {
2121            break;
2122        }
2123    }
2124    mEffectChains.insertAt(chain, i);
2125    checkSuspendOnAddEffectChain_l(chain);
2126
2127    return NO_ERROR;
2128}
2129
2130size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
2131{
2132    int session = chain->sessionId();
2133
2134    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
2135
2136    for (size_t i = 0; i < mEffectChains.size(); i++) {
2137        if (chain == mEffectChains[i]) {
2138            mEffectChains.removeAt(i);
2139            // detach all active tracks from the chain
2140            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2141                sp<Track> track = mActiveTracks[i].promote();
2142                if (track == 0) {
2143                    continue;
2144                }
2145                if (session == track->sessionId()) {
2146                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
2147                            chain.get(), session);
2148                    chain->decActiveTrackCnt();
2149                }
2150            }
2151
2152            // detach all tracks with same session ID from this chain
2153            for (size_t i = 0; i < mTracks.size(); ++i) {
2154                sp<Track> track = mTracks[i];
2155                if (session == track->sessionId()) {
2156                    track->setMainBuffer(mMixBuffer);
2157                    chain->decTrackCnt();
2158                }
2159            }
2160            break;
2161        }
2162    }
2163    return mEffectChains.size();
2164}
2165
2166status_t AudioFlinger::PlaybackThread::attachAuxEffect(
2167        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2168{
2169    Mutex::Autolock _l(mLock);
2170    return attachAuxEffect_l(track, EffectId);
2171}
2172
2173status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
2174        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2175{
2176    status_t status = NO_ERROR;
2177
2178    if (EffectId == 0) {
2179        track->setAuxBuffer(0, NULL);
2180    } else {
2181        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
2182        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
2183        if (effect != 0) {
2184            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
2185                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
2186            } else {
2187                status = INVALID_OPERATION;
2188            }
2189        } else {
2190            status = BAD_VALUE;
2191        }
2192    }
2193    return status;
2194}
2195
2196void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
2197{
2198    for (size_t i = 0; i < mTracks.size(); ++i) {
2199        sp<Track> track = mTracks[i];
2200        if (track->auxEffectId() == effectId) {
2201            attachAuxEffect_l(track, 0);
2202        }
2203    }
2204}
2205
2206bool AudioFlinger::PlaybackThread::threadLoop()
2207{
2208    Vector< sp<Track> > tracksToRemove;
2209
2210    standbyTime = systemTime();
2211
2212    // MIXER
2213    nsecs_t lastWarning = 0;
2214
2215    // DUPLICATING
2216    // FIXME could this be made local to while loop?
2217    writeFrames = 0;
2218
2219    int lastGeneration = 0;
2220
2221    cacheParameters_l();
2222    sleepTime = idleSleepTime;
2223
2224    if (mType == MIXER) {
2225        sleepTimeShift = 0;
2226    }
2227
2228    CpuStats cpuStats;
2229    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2230
2231    acquireWakeLock();
2232
2233    // mNBLogWriter->log can only be called while thread mutex mLock is held.
2234    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
2235    // and then that string will be logged at the next convenient opportunity.
2236    const char *logString = NULL;
2237
2238    checkSilentMode_l();
2239
2240    while (!exitPending())
2241    {
2242        cpuStats.sample(myName);
2243
2244        Vector< sp<EffectChain> > effectChains;
2245
2246        processConfigEvents();
2247
2248        { // scope for mLock
2249
2250            Mutex::Autolock _l(mLock);
2251
2252            if (logString != NULL) {
2253                mNBLogWriter->logTimestamp();
2254                mNBLogWriter->log(logString);
2255                logString = NULL;
2256            }
2257
2258            if (mLatchDValid) {
2259                mLatchQ = mLatchD;
2260                mLatchDValid = false;
2261                mLatchQValid = true;
2262            }
2263
2264            if (checkForNewParameters_l()) {
2265                cacheParameters_l();
2266            }
2267
2268            saveOutputTracks();
2269            if (mSignalPending) {
2270                // A signal was raised while we were unlocked
2271                mSignalPending = false;
2272            } else if (waitingAsyncCallback_l()) {
2273                if (exitPending()) {
2274                    break;
2275                }
2276                releaseWakeLock_l();
2277                mWakeLockUids.clear();
2278                mActiveTracksGeneration++;
2279                ALOGV("wait async completion");
2280                mWaitWorkCV.wait(mLock);
2281                ALOGV("async completion/wake");
2282                acquireWakeLock_l();
2283                standbyTime = systemTime() + standbyDelay;
2284                sleepTime = 0;
2285
2286                continue;
2287            }
2288            if ((!mActiveTracks.size() && systemTime() > standbyTime) ||
2289                                   isSuspended()) {
2290                // put audio hardware into standby after short delay
2291                if (shouldStandby_l()) {
2292
2293                    threadLoop_standby();
2294
2295                    mStandby = true;
2296                }
2297
2298                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2299                    // we're about to wait, flush the binder command buffer
2300                    IPCThreadState::self()->flushCommands();
2301
2302                    clearOutputTracks();
2303
2304                    if (exitPending()) {
2305                        break;
2306                    }
2307
2308                    releaseWakeLock_l();
2309                    mWakeLockUids.clear();
2310                    mActiveTracksGeneration++;
2311                    // wait until we have something to do...
2312                    ALOGV("%s going to sleep", myName.string());
2313                    mWaitWorkCV.wait(mLock);
2314                    ALOGV("%s waking up", myName.string());
2315                    acquireWakeLock_l();
2316
2317                    mMixerStatus = MIXER_IDLE;
2318                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2319                    mBytesWritten = 0;
2320                    mBytesRemaining = 0;
2321                    checkSilentMode_l();
2322
2323                    standbyTime = systemTime() + standbyDelay;
2324                    sleepTime = idleSleepTime;
2325                    if (mType == MIXER) {
2326                        sleepTimeShift = 0;
2327                    }
2328
2329                    continue;
2330                }
2331            }
2332            // mMixerStatusIgnoringFastTracks is also updated internally
2333            mMixerStatus = prepareTracks_l(&tracksToRemove);
2334
2335            // compare with previously applied list
2336            if (lastGeneration != mActiveTracksGeneration) {
2337                // update wakelock
2338                updateWakeLockUids_l(mWakeLockUids);
2339                lastGeneration = mActiveTracksGeneration;
2340            }
2341
2342            // prevent any changes in effect chain list and in each effect chain
2343            // during mixing and effect process as the audio buffers could be deleted
2344            // or modified if an effect is created or deleted
2345            lockEffectChains_l(effectChains);
2346        } // mLock scope ends
2347
2348        if (mBytesRemaining == 0) {
2349            mCurrentWriteLength = 0;
2350            if (mMixerStatus == MIXER_TRACKS_READY) {
2351                // threadLoop_mix() sets mCurrentWriteLength
2352                threadLoop_mix();
2353            } else if ((mMixerStatus != MIXER_DRAIN_TRACK)
2354                        && (mMixerStatus != MIXER_DRAIN_ALL)) {
2355                // threadLoop_sleepTime sets sleepTime to 0 if data
2356                // must be written to HAL
2357                threadLoop_sleepTime();
2358                if (sleepTime == 0) {
2359                    mCurrentWriteLength = mixBufferSize;
2360                }
2361            }
2362            mBytesRemaining = mCurrentWriteLength;
2363            if (isSuspended()) {
2364                sleepTime = suspendSleepTimeUs();
2365                // simulate write to HAL when suspended
2366                mBytesWritten += mixBufferSize;
2367                mBytesRemaining = 0;
2368            }
2369
2370            // only process effects if we're going to write
2371            if (sleepTime == 0 && mType != OFFLOAD) {
2372                for (size_t i = 0; i < effectChains.size(); i ++) {
2373                    effectChains[i]->process_l();
2374                }
2375            }
2376        }
2377        // Process effect chains for offloaded thread even if no audio
2378        // was read from audio track: process only updates effect state
2379        // and thus does have to be synchronized with audio writes but may have
2380        // to be called while waiting for async write callback
2381        if (mType == OFFLOAD) {
2382            for (size_t i = 0; i < effectChains.size(); i ++) {
2383                effectChains[i]->process_l();
2384            }
2385        }
2386
2387        // enable changes in effect chain
2388        unlockEffectChains(effectChains);
2389
2390        if (!waitingAsyncCallback()) {
2391            // sleepTime == 0 means we must write to audio hardware
2392            if (sleepTime == 0) {
2393                if (mBytesRemaining) {
2394                    ssize_t ret = threadLoop_write();
2395                    if (ret < 0) {
2396                        mBytesRemaining = 0;
2397                    } else {
2398                        mBytesWritten += ret;
2399                        mBytesRemaining -= ret;
2400                    }
2401                } else if ((mMixerStatus == MIXER_DRAIN_TRACK) ||
2402                        (mMixerStatus == MIXER_DRAIN_ALL)) {
2403                    threadLoop_drain();
2404                }
2405                if (mType == MIXER) {
2406                    // write blocked detection
2407                    nsecs_t now = systemTime();
2408                    nsecs_t delta = now - mLastWriteTime;
2409                    if (!mStandby && delta > maxPeriod) {
2410                        mNumDelayedWrites++;
2411                        if ((now - lastWarning) > kWarningThrottleNs) {
2412                            ATRACE_NAME("underrun");
2413                            ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2414                                    ns2ms(delta), mNumDelayedWrites, this);
2415                            lastWarning = now;
2416                        }
2417                    }
2418                }
2419
2420            } else {
2421                usleep(sleepTime);
2422            }
2423        }
2424
2425        // Finally let go of removed track(s), without the lock held
2426        // since we can't guarantee the destructors won't acquire that
2427        // same lock.  This will also mutate and push a new fast mixer state.
2428        threadLoop_removeTracks(tracksToRemove);
2429        tracksToRemove.clear();
2430
2431        // FIXME I don't understand the need for this here;
2432        //       it was in the original code but maybe the
2433        //       assignment in saveOutputTracks() makes this unnecessary?
2434        clearOutputTracks();
2435
2436        // Effect chains will be actually deleted here if they were removed from
2437        // mEffectChains list during mixing or effects processing
2438        effectChains.clear();
2439
2440        // FIXME Note that the above .clear() is no longer necessary since effectChains
2441        // is now local to this block, but will keep it for now (at least until merge done).
2442    }
2443
2444    threadLoop_exit();
2445
2446    // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ...
2447    if (mType == MIXER || mType == DIRECT || mType == OFFLOAD) {
2448        // put output stream into standby mode
2449        if (!mStandby) {
2450            mOutput->stream->common.standby(&mOutput->stream->common);
2451        }
2452    }
2453
2454    releaseWakeLock();
2455    mWakeLockUids.clear();
2456    mActiveTracksGeneration++;
2457
2458    ALOGV("Thread %p type %d exiting", this, mType);
2459    return false;
2460}
2461
2462// removeTracks_l() must be called with ThreadBase::mLock held
2463void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove)
2464{
2465    size_t count = tracksToRemove.size();
2466    if (count > 0) {
2467        for (size_t i=0 ; i<count ; i++) {
2468            const sp<Track>& track = tracksToRemove.itemAt(i);
2469            mActiveTracks.remove(track);
2470            mWakeLockUids.remove(track->uid());
2471            mActiveTracksGeneration++;
2472            ALOGV("removeTracks_l removing track on session %d", track->sessionId());
2473            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2474            if (chain != 0) {
2475                ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2476                        track->sessionId());
2477                chain->decActiveTrackCnt();
2478            }
2479            if (track->isTerminated()) {
2480                removeTrack_l(track);
2481            }
2482        }
2483    }
2484
2485}
2486
2487status_t AudioFlinger::PlaybackThread::getTimestamp_l(AudioTimestamp& timestamp)
2488{
2489    if (mNormalSink != 0) {
2490        return mNormalSink->getTimestamp(timestamp);
2491    }
2492    if (mType == OFFLOAD && mOutput->stream->get_presentation_position) {
2493        uint64_t position64;
2494        int ret = mOutput->stream->get_presentation_position(
2495                                                mOutput->stream, &position64, &timestamp.mTime);
2496        if (ret == 0) {
2497            timestamp.mPosition = (uint32_t)position64;
2498            return NO_ERROR;
2499        }
2500    }
2501    return INVALID_OPERATION;
2502}
2503// ----------------------------------------------------------------------------
2504
2505AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2506        audio_io_handle_t id, audio_devices_t device, type_t type)
2507    :   PlaybackThread(audioFlinger, output, id, device, type),
2508        // mAudioMixer below
2509        // mFastMixer below
2510        mFastMixerFutex(0)
2511        // mOutputSink below
2512        // mPipeSink below
2513        // mNormalSink below
2514{
2515    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2516    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%u, "
2517            "mFrameCount=%d, mNormalFrameCount=%d",
2518            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2519            mNormalFrameCount);
2520    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2521
2522    // FIXME - Current mixer implementation only supports stereo output
2523    if (mChannelCount != FCC_2) {
2524        ALOGE("Invalid audio hardware channel count %d", mChannelCount);
2525    }
2526
2527    // create an NBAIO sink for the HAL output stream, and negotiate
2528    mOutputSink = new AudioStreamOutSink(output->stream);
2529    size_t numCounterOffers = 0;
2530    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2531    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2532    ALOG_ASSERT(index == 0);
2533
2534    // initialize fast mixer depending on configuration
2535    bool initFastMixer;
2536    switch (kUseFastMixer) {
2537    case FastMixer_Never:
2538        initFastMixer = false;
2539        break;
2540    case FastMixer_Always:
2541        initFastMixer = true;
2542        break;
2543    case FastMixer_Static:
2544    case FastMixer_Dynamic:
2545        initFastMixer = mFrameCount < mNormalFrameCount;
2546        break;
2547    }
2548    if (initFastMixer) {
2549
2550        // create a MonoPipe to connect our submix to FastMixer
2551        NBAIO_Format format = mOutputSink->format();
2552        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2553        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2554        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2555        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2556        const NBAIO_Format offers[1] = {format};
2557        size_t numCounterOffers = 0;
2558        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2559        ALOG_ASSERT(index == 0);
2560        monoPipe->setAvgFrames((mScreenState & 1) ?
2561                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2562        mPipeSink = monoPipe;
2563
2564#ifdef TEE_SINK
2565        if (mTeeSinkOutputEnabled) {
2566            // create a Pipe to archive a copy of FastMixer's output for dumpsys
2567            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, format);
2568            numCounterOffers = 0;
2569            index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2570            ALOG_ASSERT(index == 0);
2571            mTeeSink = teeSink;
2572            PipeReader *teeSource = new PipeReader(*teeSink);
2573            numCounterOffers = 0;
2574            index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2575            ALOG_ASSERT(index == 0);
2576            mTeeSource = teeSource;
2577        }
2578#endif
2579
2580        // create fast mixer and configure it initially with just one fast track for our submix
2581        mFastMixer = new FastMixer();
2582        FastMixerStateQueue *sq = mFastMixer->sq();
2583#ifdef STATE_QUEUE_DUMP
2584        sq->setObserverDump(&mStateQueueObserverDump);
2585        sq->setMutatorDump(&mStateQueueMutatorDump);
2586#endif
2587        FastMixerState *state = sq->begin();
2588        FastTrack *fastTrack = &state->mFastTracks[0];
2589        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2590        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2591        fastTrack->mVolumeProvider = NULL;
2592        fastTrack->mGeneration++;
2593        state->mFastTracksGen++;
2594        state->mTrackMask = 1;
2595        // fast mixer will use the HAL output sink
2596        state->mOutputSink = mOutputSink.get();
2597        state->mOutputSinkGen++;
2598        state->mFrameCount = mFrameCount;
2599        state->mCommand = FastMixerState::COLD_IDLE;
2600        // already done in constructor initialization list
2601        //mFastMixerFutex = 0;
2602        state->mColdFutexAddr = &mFastMixerFutex;
2603        state->mColdGen++;
2604        state->mDumpState = &mFastMixerDumpState;
2605#ifdef TEE_SINK
2606        state->mTeeSink = mTeeSink.get();
2607#endif
2608        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
2609        state->mNBLogWriter = mFastMixerNBLogWriter.get();
2610        sq->end();
2611        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2612
2613        // start the fast mixer
2614        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2615        pid_t tid = mFastMixer->getTid();
2616        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2617        if (err != 0) {
2618            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2619                    kPriorityFastMixer, getpid_cached, tid, err);
2620        }
2621
2622#ifdef AUDIO_WATCHDOG
2623        // create and start the watchdog
2624        mAudioWatchdog = new AudioWatchdog();
2625        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2626        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2627        tid = mAudioWatchdog->getTid();
2628        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2629        if (err != 0) {
2630            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2631                    kPriorityFastMixer, getpid_cached, tid, err);
2632        }
2633#endif
2634
2635    } else {
2636        mFastMixer = NULL;
2637    }
2638
2639    switch (kUseFastMixer) {
2640    case FastMixer_Never:
2641    case FastMixer_Dynamic:
2642        mNormalSink = mOutputSink;
2643        break;
2644    case FastMixer_Always:
2645        mNormalSink = mPipeSink;
2646        break;
2647    case FastMixer_Static:
2648        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2649        break;
2650    }
2651}
2652
2653AudioFlinger::MixerThread::~MixerThread()
2654{
2655    if (mFastMixer != NULL) {
2656        FastMixerStateQueue *sq = mFastMixer->sq();
2657        FastMixerState *state = sq->begin();
2658        if (state->mCommand == FastMixerState::COLD_IDLE) {
2659            int32_t old = android_atomic_inc(&mFastMixerFutex);
2660            if (old == -1) {
2661                __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2662            }
2663        }
2664        state->mCommand = FastMixerState::EXIT;
2665        sq->end();
2666        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2667        mFastMixer->join();
2668        // Though the fast mixer thread has exited, it's state queue is still valid.
2669        // We'll use that extract the final state which contains one remaining fast track
2670        // corresponding to our sub-mix.
2671        state = sq->begin();
2672        ALOG_ASSERT(state->mTrackMask == 1);
2673        FastTrack *fastTrack = &state->mFastTracks[0];
2674        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2675        delete fastTrack->mBufferProvider;
2676        sq->end(false /*didModify*/);
2677        delete mFastMixer;
2678#ifdef AUDIO_WATCHDOG
2679        if (mAudioWatchdog != 0) {
2680            mAudioWatchdog->requestExit();
2681            mAudioWatchdog->requestExitAndWait();
2682            mAudioWatchdog.clear();
2683        }
2684#endif
2685    }
2686    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
2687    delete mAudioMixer;
2688}
2689
2690
2691uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
2692{
2693    if (mFastMixer != NULL) {
2694        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2695        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
2696    }
2697    return latency;
2698}
2699
2700
2701void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2702{
2703    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2704}
2705
2706ssize_t AudioFlinger::MixerThread::threadLoop_write()
2707{
2708    // FIXME we should only do one push per cycle; confirm this is true
2709    // Start the fast mixer if it's not already running
2710    if (mFastMixer != NULL) {
2711        FastMixerStateQueue *sq = mFastMixer->sq();
2712        FastMixerState *state = sq->begin();
2713        if (state->mCommand != FastMixerState::MIX_WRITE &&
2714                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2715            if (state->mCommand == FastMixerState::COLD_IDLE) {
2716                int32_t old = android_atomic_inc(&mFastMixerFutex);
2717                if (old == -1) {
2718                    __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2719                }
2720#ifdef AUDIO_WATCHDOG
2721                if (mAudioWatchdog != 0) {
2722                    mAudioWatchdog->resume();
2723                }
2724#endif
2725            }
2726            state->mCommand = FastMixerState::MIX_WRITE;
2727            mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
2728                    FastMixerDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
2729            sq->end();
2730            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2731            if (kUseFastMixer == FastMixer_Dynamic) {
2732                mNormalSink = mPipeSink;
2733            }
2734        } else {
2735            sq->end(false /*didModify*/);
2736        }
2737    }
2738    return PlaybackThread::threadLoop_write();
2739}
2740
2741void AudioFlinger::MixerThread::threadLoop_standby()
2742{
2743    // Idle the fast mixer if it's currently running
2744    if (mFastMixer != NULL) {
2745        FastMixerStateQueue *sq = mFastMixer->sq();
2746        FastMixerState *state = sq->begin();
2747        if (!(state->mCommand & FastMixerState::IDLE)) {
2748            state->mCommand = FastMixerState::COLD_IDLE;
2749            state->mColdFutexAddr = &mFastMixerFutex;
2750            state->mColdGen++;
2751            mFastMixerFutex = 0;
2752            sq->end();
2753            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2754            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2755            if (kUseFastMixer == FastMixer_Dynamic) {
2756                mNormalSink = mOutputSink;
2757            }
2758#ifdef AUDIO_WATCHDOG
2759            if (mAudioWatchdog != 0) {
2760                mAudioWatchdog->pause();
2761            }
2762#endif
2763        } else {
2764            sq->end(false /*didModify*/);
2765        }
2766    }
2767    PlaybackThread::threadLoop_standby();
2768}
2769
2770bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
2771{
2772    return false;
2773}
2774
2775bool AudioFlinger::PlaybackThread::shouldStandby_l()
2776{
2777    return !mStandby;
2778}
2779
2780bool AudioFlinger::PlaybackThread::waitingAsyncCallback()
2781{
2782    Mutex::Autolock _l(mLock);
2783    return waitingAsyncCallback_l();
2784}
2785
2786// shared by MIXER and DIRECT, overridden by DUPLICATING
2787void AudioFlinger::PlaybackThread::threadLoop_standby()
2788{
2789    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
2790    mOutput->stream->common.standby(&mOutput->stream->common);
2791    if (mUseAsyncWrite != 0) {
2792        // discard any pending drain or write ack by incrementing sequence
2793        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
2794        mDrainSequence = (mDrainSequence + 2) & ~1;
2795        ALOG_ASSERT(mCallbackThread != 0);
2796        mCallbackThread->setWriteBlocked(mWriteAckSequence);
2797        mCallbackThread->setDraining(mDrainSequence);
2798    }
2799}
2800
2801void AudioFlinger::PlaybackThread::onAddNewTrack_l()
2802{
2803    ALOGV("signal playback thread");
2804    broadcast_l();
2805}
2806
2807void AudioFlinger::MixerThread::threadLoop_mix()
2808{
2809    // obtain the presentation timestamp of the next output buffer
2810    int64_t pts;
2811    status_t status = INVALID_OPERATION;
2812
2813    if (mNormalSink != 0) {
2814        status = mNormalSink->getNextWriteTimestamp(&pts);
2815    } else {
2816        status = mOutputSink->getNextWriteTimestamp(&pts);
2817    }
2818
2819    if (status != NO_ERROR) {
2820        pts = AudioBufferProvider::kInvalidPTS;
2821    }
2822
2823    // mix buffers...
2824    mAudioMixer->process(pts);
2825    mCurrentWriteLength = mixBufferSize;
2826    // increase sleep time progressively when application underrun condition clears.
2827    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2828    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2829    // such that we would underrun the audio HAL.
2830    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2831        sleepTimeShift--;
2832    }
2833    sleepTime = 0;
2834    standbyTime = systemTime() + standbyDelay;
2835    //TODO: delay standby when effects have a tail
2836}
2837
2838void AudioFlinger::MixerThread::threadLoop_sleepTime()
2839{
2840    // If no tracks are ready, sleep once for the duration of an output
2841    // buffer size, then write 0s to the output
2842    if (sleepTime == 0) {
2843        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2844            sleepTime = activeSleepTime >> sleepTimeShift;
2845            if (sleepTime < kMinThreadSleepTimeUs) {
2846                sleepTime = kMinThreadSleepTimeUs;
2847            }
2848            // reduce sleep time in case of consecutive application underruns to avoid
2849            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2850            // duration we would end up writing less data than needed by the audio HAL if
2851            // the condition persists.
2852            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2853                sleepTimeShift++;
2854            }
2855        } else {
2856            sleepTime = idleSleepTime;
2857        }
2858    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
2859        memset(mMixBuffer, 0, mixBufferSize);
2860        sleepTime = 0;
2861        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
2862                "anticipated start");
2863    }
2864    // TODO add standby time extension fct of effect tail
2865}
2866
2867// prepareTracks_l() must be called with ThreadBase::mLock held
2868AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2869        Vector< sp<Track> > *tracksToRemove)
2870{
2871
2872    mixer_state mixerStatus = MIXER_IDLE;
2873    // find out which tracks need to be processed
2874    size_t count = mActiveTracks.size();
2875    size_t mixedTracks = 0;
2876    size_t tracksWithEffect = 0;
2877    // counts only _active_ fast tracks
2878    size_t fastTracks = 0;
2879    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2880
2881    float masterVolume = mMasterVolume;
2882    bool masterMute = mMasterMute;
2883
2884    if (masterMute) {
2885        masterVolume = 0;
2886    }
2887    // Delegate master volume control to effect in output mix effect chain if needed
2888    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2889    if (chain != 0) {
2890        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2891        chain->setVolume_l(&v, &v);
2892        masterVolume = (float)((v + (1 << 23)) >> 24);
2893        chain.clear();
2894    }
2895
2896    // prepare a new state to push
2897    FastMixerStateQueue *sq = NULL;
2898    FastMixerState *state = NULL;
2899    bool didModify = false;
2900    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2901    if (mFastMixer != NULL) {
2902        sq = mFastMixer->sq();
2903        state = sq->begin();
2904    }
2905
2906    for (size_t i=0 ; i<count ; i++) {
2907        const sp<Track> t = mActiveTracks[i].promote();
2908        if (t == 0) {
2909            continue;
2910        }
2911
2912        // this const just means the local variable doesn't change
2913        Track* const track = t.get();
2914
2915        // process fast tracks
2916        if (track->isFastTrack()) {
2917
2918            // It's theoretically possible (though unlikely) for a fast track to be created
2919            // and then removed within the same normal mix cycle.  This is not a problem, as
2920            // the track never becomes active so it's fast mixer slot is never touched.
2921            // The converse, of removing an (active) track and then creating a new track
2922            // at the identical fast mixer slot within the same normal mix cycle,
2923            // is impossible because the slot isn't marked available until the end of each cycle.
2924            int j = track->mFastIndex;
2925            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
2926            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
2927            FastTrack *fastTrack = &state->mFastTracks[j];
2928
2929            // Determine whether the track is currently in underrun condition,
2930            // and whether it had a recent underrun.
2931            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
2932            FastTrackUnderruns underruns = ftDump->mUnderruns;
2933            uint32_t recentFull = (underruns.mBitFields.mFull -
2934                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
2935            uint32_t recentPartial = (underruns.mBitFields.mPartial -
2936                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
2937            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
2938                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
2939            uint32_t recentUnderruns = recentPartial + recentEmpty;
2940            track->mObservedUnderruns = underruns;
2941            // don't count underruns that occur while stopping or pausing
2942            // or stopped which can occur when flush() is called while active
2943            if (!(track->isStopping() || track->isPausing() || track->isStopped()) &&
2944                    recentUnderruns > 0) {
2945                // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun
2946                track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount);
2947            }
2948
2949            // This is similar to the state machine for normal tracks,
2950            // with a few modifications for fast tracks.
2951            bool isActive = true;
2952            switch (track->mState) {
2953            case TrackBase::STOPPING_1:
2954                // track stays active in STOPPING_1 state until first underrun
2955                if (recentUnderruns > 0 || track->isTerminated()) {
2956                    track->mState = TrackBase::STOPPING_2;
2957                }
2958                break;
2959            case TrackBase::PAUSING:
2960                // ramp down is not yet implemented
2961                track->setPaused();
2962                break;
2963            case TrackBase::RESUMING:
2964                // ramp up is not yet implemented
2965                track->mState = TrackBase::ACTIVE;
2966                break;
2967            case TrackBase::ACTIVE:
2968                if (recentFull > 0 || recentPartial > 0) {
2969                    // track has provided at least some frames recently: reset retry count
2970                    track->mRetryCount = kMaxTrackRetries;
2971                }
2972                if (recentUnderruns == 0) {
2973                    // no recent underruns: stay active
2974                    break;
2975                }
2976                // there has recently been an underrun of some kind
2977                if (track->sharedBuffer() == 0) {
2978                    // were any of the recent underruns "empty" (no frames available)?
2979                    if (recentEmpty == 0) {
2980                        // no, then ignore the partial underruns as they are allowed indefinitely
2981                        break;
2982                    }
2983                    // there has recently been an "empty" underrun: decrement the retry counter
2984                    if (--(track->mRetryCount) > 0) {
2985                        break;
2986                    }
2987                    // indicate to client process that the track was disabled because of underrun;
2988                    // it will then automatically call start() when data is available
2989                    android_atomic_or(CBLK_DISABLED, &track->mCblk->mFlags);
2990                    // remove from active list, but state remains ACTIVE [confusing but true]
2991                    isActive = false;
2992                    break;
2993                }
2994                // fall through
2995            case TrackBase::STOPPING_2:
2996            case TrackBase::PAUSED:
2997            case TrackBase::STOPPED:
2998            case TrackBase::FLUSHED:   // flush() while active
2999                // Check for presentation complete if track is inactive
3000                // We have consumed all the buffers of this track.
3001                // This would be incomplete if we auto-paused on underrun
3002                {
3003                    size_t audioHALFrames =
3004                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3005                    size_t framesWritten = mBytesWritten / mFrameSize;
3006                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
3007                        // track stays in active list until presentation is complete
3008                        break;
3009                    }
3010                }
3011                if (track->isStopping_2()) {
3012                    track->mState = TrackBase::STOPPED;
3013                }
3014                if (track->isStopped()) {
3015                    // Can't reset directly, as fast mixer is still polling this track
3016                    //   track->reset();
3017                    // So instead mark this track as needing to be reset after push with ack
3018                    resetMask |= 1 << i;
3019                }
3020                isActive = false;
3021                break;
3022            case TrackBase::IDLE:
3023            default:
3024                LOG_FATAL("unexpected track state %d", track->mState);
3025            }
3026
3027            if (isActive) {
3028                // was it previously inactive?
3029                if (!(state->mTrackMask & (1 << j))) {
3030                    ExtendedAudioBufferProvider *eabp = track;
3031                    VolumeProvider *vp = track;
3032                    fastTrack->mBufferProvider = eabp;
3033                    fastTrack->mVolumeProvider = vp;
3034                    fastTrack->mChannelMask = track->mChannelMask;
3035                    fastTrack->mGeneration++;
3036                    state->mTrackMask |= 1 << j;
3037                    didModify = true;
3038                    // no acknowledgement required for newly active tracks
3039                }
3040                // cache the combined master volume and stream type volume for fast mixer; this
3041                // lacks any synchronization or barrier so VolumeProvider may read a stale value
3042                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
3043                ++fastTracks;
3044            } else {
3045                // was it previously active?
3046                if (state->mTrackMask & (1 << j)) {
3047                    fastTrack->mBufferProvider = NULL;
3048                    fastTrack->mGeneration++;
3049                    state->mTrackMask &= ~(1 << j);
3050                    didModify = true;
3051                    // If any fast tracks were removed, we must wait for acknowledgement
3052                    // because we're about to decrement the last sp<> on those tracks.
3053                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3054                } else {
3055                    LOG_FATAL("fast track %d should have been active", j);
3056                }
3057                tracksToRemove->add(track);
3058                // Avoids a misleading display in dumpsys
3059                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
3060            }
3061            continue;
3062        }
3063
3064        {   // local variable scope to avoid goto warning
3065
3066        audio_track_cblk_t* cblk = track->cblk();
3067
3068        // The first time a track is added we wait
3069        // for all its buffers to be filled before processing it
3070        int name = track->name();
3071        // make sure that we have enough frames to mix one full buffer.
3072        // enforce this condition only once to enable draining the buffer in case the client
3073        // app does not call stop() and relies on underrun to stop:
3074        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
3075        // during last round
3076        size_t desiredFrames;
3077        uint32_t sr = track->sampleRate();
3078        if (sr == mSampleRate) {
3079            desiredFrames = mNormalFrameCount;
3080        } else {
3081            // +1 for rounding and +1 for additional sample needed for interpolation
3082            desiredFrames = (mNormalFrameCount * sr) / mSampleRate + 1 + 1;
3083            // add frames already consumed but not yet released by the resampler
3084            // because mAudioTrackServerProxy->framesReady() will include these frames
3085            desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
3086#if 0
3087            // the minimum track buffer size is normally twice the number of frames necessary
3088            // to fill one buffer and the resampler should not leave more than one buffer worth
3089            // of unreleased frames after each pass, but just in case...
3090            ALOG_ASSERT(desiredFrames <= cblk->frameCount_);
3091#endif
3092        }
3093        uint32_t minFrames = 1;
3094        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
3095                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
3096            minFrames = desiredFrames;
3097        }
3098
3099        size_t framesReady = track->framesReady();
3100        if ((framesReady >= minFrames) && track->isReady() &&
3101                !track->isPaused() && !track->isTerminated())
3102        {
3103            ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this);
3104
3105            mixedTracks++;
3106
3107            // track->mainBuffer() != mMixBuffer means there is an effect chain
3108            // connected to the track
3109            chain.clear();
3110            if (track->mainBuffer() != mMixBuffer) {
3111                chain = getEffectChain_l(track->sessionId());
3112                // Delegate volume control to effect in track effect chain if needed
3113                if (chain != 0) {
3114                    tracksWithEffect++;
3115                } else {
3116                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
3117                            "session %d",
3118                            name, track->sessionId());
3119                }
3120            }
3121
3122
3123            int param = AudioMixer::VOLUME;
3124            if (track->mFillingUpStatus == Track::FS_FILLED) {
3125                // no ramp for the first volume setting
3126                track->mFillingUpStatus = Track::FS_ACTIVE;
3127                if (track->mState == TrackBase::RESUMING) {
3128                    track->mState = TrackBase::ACTIVE;
3129                    param = AudioMixer::RAMP_VOLUME;
3130                }
3131                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
3132            // FIXME should not make a decision based on mServer
3133            } else if (cblk->mServer != 0) {
3134                // If the track is stopped before the first frame was mixed,
3135                // do not apply ramp
3136                param = AudioMixer::RAMP_VOLUME;
3137            }
3138
3139            // compute volume for this track
3140            uint32_t vl, vr, va;
3141            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
3142                vl = vr = va = 0;
3143                if (track->isPausing()) {
3144                    track->setPaused();
3145                }
3146            } else {
3147
3148                // read original volumes with volume control
3149                float typeVolume = mStreamTypes[track->streamType()].volume;
3150                float v = masterVolume * typeVolume;
3151                AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3152                uint32_t vlr = proxy->getVolumeLR();
3153                vl = vlr & 0xFFFF;
3154                vr = vlr >> 16;
3155                // track volumes come from shared memory, so can't be trusted and must be clamped
3156                if (vl > MAX_GAIN_INT) {
3157                    ALOGV("Track left volume out of range: %04X", vl);
3158                    vl = MAX_GAIN_INT;
3159                }
3160                if (vr > MAX_GAIN_INT) {
3161                    ALOGV("Track right volume out of range: %04X", vr);
3162                    vr = MAX_GAIN_INT;
3163                }
3164                // now apply the master volume and stream type volume
3165                vl = (uint32_t)(v * vl) << 12;
3166                vr = (uint32_t)(v * vr) << 12;
3167                // assuming master volume and stream type volume each go up to 1.0,
3168                // vl and vr are now in 8.24 format
3169
3170                uint16_t sendLevel = proxy->getSendLevel_U4_12();
3171                // send level comes from shared memory and so may be corrupt
3172                if (sendLevel > MAX_GAIN_INT) {
3173                    ALOGV("Track send level out of range: %04X", sendLevel);
3174                    sendLevel = MAX_GAIN_INT;
3175                }
3176                va = (uint32_t)(v * sendLevel);
3177            }
3178
3179            // Delegate volume control to effect in track effect chain if needed
3180            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3181                // Do not ramp volume if volume is controlled by effect
3182                param = AudioMixer::VOLUME;
3183                track->mHasVolumeController = true;
3184            } else {
3185                // force no volume ramp when volume controller was just disabled or removed
3186                // from effect chain to avoid volume spike
3187                if (track->mHasVolumeController) {
3188                    param = AudioMixer::VOLUME;
3189                }
3190                track->mHasVolumeController = false;
3191            }
3192
3193            // Convert volumes from 8.24 to 4.12 format
3194            // This additional clamping is needed in case chain->setVolume_l() overshot
3195            vl = (vl + (1 << 11)) >> 12;
3196            if (vl > MAX_GAIN_INT) {
3197                vl = MAX_GAIN_INT;
3198            }
3199            vr = (vr + (1 << 11)) >> 12;
3200            if (vr > MAX_GAIN_INT) {
3201                vr = MAX_GAIN_INT;
3202            }
3203
3204            if (va > MAX_GAIN_INT) {
3205                va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
3206            }
3207
3208            // XXX: these things DON'T need to be done each time
3209            mAudioMixer->setBufferProvider(name, track);
3210            mAudioMixer->enable(name);
3211
3212            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
3213            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
3214            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
3215            mAudioMixer->setParameter(
3216                name,
3217                AudioMixer::TRACK,
3218                AudioMixer::FORMAT, (void *)track->format());
3219            mAudioMixer->setParameter(
3220                name,
3221                AudioMixer::TRACK,
3222                AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
3223            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
3224            uint32_t maxSampleRate = mSampleRate * 2;
3225            uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
3226            if (reqSampleRate == 0) {
3227                reqSampleRate = mSampleRate;
3228            } else if (reqSampleRate > maxSampleRate) {
3229                reqSampleRate = maxSampleRate;
3230            }
3231            mAudioMixer->setParameter(
3232                name,
3233                AudioMixer::RESAMPLE,
3234                AudioMixer::SAMPLE_RATE,
3235                (void *)reqSampleRate);
3236            mAudioMixer->setParameter(
3237                name,
3238                AudioMixer::TRACK,
3239                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3240            mAudioMixer->setParameter(
3241                name,
3242                AudioMixer::TRACK,
3243                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3244
3245            // reset retry count
3246            track->mRetryCount = kMaxTrackRetries;
3247
3248            // If one track is ready, set the mixer ready if:
3249            //  - the mixer was not ready during previous round OR
3250            //  - no other track is not ready
3251            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3252                    mixerStatus != MIXER_TRACKS_ENABLED) {
3253                mixerStatus = MIXER_TRACKS_READY;
3254            }
3255        } else {
3256            if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
3257                track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
3258            }
3259            // clear effect chain input buffer if an active track underruns to avoid sending
3260            // previous audio buffer again to effects
3261            chain = getEffectChain_l(track->sessionId());
3262            if (chain != 0) {
3263                chain->clearInputBuffer();
3264            }
3265
3266            ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this);
3267            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3268                    track->isStopped() || track->isPaused()) {
3269                // We have consumed all the buffers of this track.
3270                // Remove it from the list of active tracks.
3271                // TODO: use actual buffer filling status instead of latency when available from
3272                // audio HAL
3273                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3274                size_t framesWritten = mBytesWritten / mFrameSize;
3275                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3276                    if (track->isStopped()) {
3277                        track->reset();
3278                    }
3279                    tracksToRemove->add(track);
3280                }
3281            } else {
3282                // No buffers for this track. Give it a few chances to
3283                // fill a buffer, then remove it from active list.
3284                if (--(track->mRetryCount) <= 0) {
3285                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3286                    tracksToRemove->add(track);
3287                    // indicate to client process that the track was disabled because of underrun;
3288                    // it will then automatically call start() when data is available
3289                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3290                // If one track is not ready, mark the mixer also not ready if:
3291                //  - the mixer was ready during previous round OR
3292                //  - no other track is ready
3293                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3294                                mixerStatus != MIXER_TRACKS_READY) {
3295                    mixerStatus = MIXER_TRACKS_ENABLED;
3296                }
3297            }
3298            mAudioMixer->disable(name);
3299        }
3300
3301        }   // local variable scope to avoid goto warning
3302track_is_ready: ;
3303
3304    }
3305
3306    // Push the new FastMixer state if necessary
3307    bool pauseAudioWatchdog = false;
3308    if (didModify) {
3309        state->mFastTracksGen++;
3310        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3311        if (kUseFastMixer == FastMixer_Dynamic &&
3312                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3313            state->mCommand = FastMixerState::COLD_IDLE;
3314            state->mColdFutexAddr = &mFastMixerFutex;
3315            state->mColdGen++;
3316            mFastMixerFutex = 0;
3317            if (kUseFastMixer == FastMixer_Dynamic) {
3318                mNormalSink = mOutputSink;
3319            }
3320            // If we go into cold idle, need to wait for acknowledgement
3321            // so that fast mixer stops doing I/O.
3322            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3323            pauseAudioWatchdog = true;
3324        }
3325    }
3326    if (sq != NULL) {
3327        sq->end(didModify);
3328        sq->push(block);
3329    }
3330#ifdef AUDIO_WATCHDOG
3331    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
3332        mAudioWatchdog->pause();
3333    }
3334#endif
3335
3336    // Now perform the deferred reset on fast tracks that have stopped
3337    while (resetMask != 0) {
3338        size_t i = __builtin_ctz(resetMask);
3339        ALOG_ASSERT(i < count);
3340        resetMask &= ~(1 << i);
3341        sp<Track> t = mActiveTracks[i].promote();
3342        if (t == 0) {
3343            continue;
3344        }
3345        Track* track = t.get();
3346        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3347        track->reset();
3348    }
3349
3350    // remove all the tracks that need to be...
3351    removeTracks_l(*tracksToRemove);
3352
3353    // mix buffer must be cleared if all tracks are connected to an
3354    // effect chain as in this case the mixer will not write to
3355    // mix buffer and track effects will accumulate into it
3356    if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3357            (mixedTracks == 0 && fastTracks > 0))) {
3358        // FIXME as a performance optimization, should remember previous zero status
3359        memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
3360    }
3361
3362    // if any fast tracks, then status is ready
3363    mMixerStatusIgnoringFastTracks = mixerStatus;
3364    if (fastTracks > 0) {
3365        mixerStatus = MIXER_TRACKS_READY;
3366    }
3367    return mixerStatus;
3368}
3369
3370// getTrackName_l() must be called with ThreadBase::mLock held
3371int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask, int sessionId)
3372{
3373    return mAudioMixer->getTrackName(channelMask, sessionId);
3374}
3375
3376// deleteTrackName_l() must be called with ThreadBase::mLock held
3377void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3378{
3379    ALOGV("remove track (%d) and delete from mixer", name);
3380    mAudioMixer->deleteTrackName(name);
3381}
3382
3383// checkForNewParameters_l() must be called with ThreadBase::mLock held
3384bool AudioFlinger::MixerThread::checkForNewParameters_l()
3385{
3386    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3387    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3388    bool reconfig = false;
3389
3390    while (!mNewParameters.isEmpty()) {
3391
3392        if (mFastMixer != NULL) {
3393            FastMixerStateQueue *sq = mFastMixer->sq();
3394            FastMixerState *state = sq->begin();
3395            if (!(state->mCommand & FastMixerState::IDLE)) {
3396                previousCommand = state->mCommand;
3397                state->mCommand = FastMixerState::HOT_IDLE;
3398                sq->end();
3399                sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3400            } else {
3401                sq->end(false /*didModify*/);
3402            }
3403        }
3404
3405        status_t status = NO_ERROR;
3406        String8 keyValuePair = mNewParameters[0];
3407        AudioParameter param = AudioParameter(keyValuePair);
3408        int value;
3409
3410        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3411            reconfig = true;
3412        }
3413        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3414            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
3415                status = BAD_VALUE;
3416            } else {
3417                // no need to save value, since it's constant
3418                reconfig = true;
3419            }
3420        }
3421        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3422            if ((audio_channel_mask_t) value != AUDIO_CHANNEL_OUT_STEREO) {
3423                status = BAD_VALUE;
3424            } else {
3425                // no need to save value, since it's constant
3426                reconfig = true;
3427            }
3428        }
3429        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3430            // do not accept frame count changes if tracks are open as the track buffer
3431            // size depends on frame count and correct behavior would not be guaranteed
3432            // if frame count is changed after track creation
3433            if (!mTracks.isEmpty()) {
3434                status = INVALID_OPERATION;
3435            } else {
3436                reconfig = true;
3437            }
3438        }
3439        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3440#ifdef ADD_BATTERY_DATA
3441            // when changing the audio output device, call addBatteryData to notify
3442            // the change
3443            if (mOutDevice != value) {
3444                uint32_t params = 0;
3445                // check whether speaker is on
3446                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3447                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3448                }
3449
3450                audio_devices_t deviceWithoutSpeaker
3451                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3452                // check if any other device (except speaker) is on
3453                if (value & deviceWithoutSpeaker ) {
3454                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3455                }
3456
3457                if (params != 0) {
3458                    addBatteryData(params);
3459                }
3460            }
3461#endif
3462
3463            // forward device change to effects that have requested to be
3464            // aware of attached audio device.
3465            if (value != AUDIO_DEVICE_NONE) {
3466                mOutDevice = value;
3467                for (size_t i = 0; i < mEffectChains.size(); i++) {
3468                    mEffectChains[i]->setDevice_l(mOutDevice);
3469                }
3470            }
3471        }
3472
3473        if (status == NO_ERROR) {
3474            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3475                                                    keyValuePair.string());
3476            if (!mStandby && status == INVALID_OPERATION) {
3477                mOutput->stream->common.standby(&mOutput->stream->common);
3478                mStandby = true;
3479                mBytesWritten = 0;
3480                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3481                                                       keyValuePair.string());
3482            }
3483            if (status == NO_ERROR && reconfig) {
3484                readOutputParameters();
3485                delete mAudioMixer;
3486                mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3487                for (size_t i = 0; i < mTracks.size() ; i++) {
3488                    int name = getTrackName_l(mTracks[i]->mChannelMask, mTracks[i]->mSessionId);
3489                    if (name < 0) {
3490                        break;
3491                    }
3492                    mTracks[i]->mName = name;
3493                }
3494                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3495            }
3496        }
3497
3498        mNewParameters.removeAt(0);
3499
3500        mParamStatus = status;
3501        mParamCond.signal();
3502        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3503        // already timed out waiting for the status and will never signal the condition.
3504        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3505    }
3506
3507    if (!(previousCommand & FastMixerState::IDLE)) {
3508        ALOG_ASSERT(mFastMixer != NULL);
3509        FastMixerStateQueue *sq = mFastMixer->sq();
3510        FastMixerState *state = sq->begin();
3511        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3512        state->mCommand = previousCommand;
3513        sq->end();
3514        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3515    }
3516
3517    return reconfig;
3518}
3519
3520
3521void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3522{
3523    const size_t SIZE = 256;
3524    char buffer[SIZE];
3525    String8 result;
3526
3527    PlaybackThread::dumpInternals(fd, args);
3528
3529    fdprintf(fd, "  AudioMixer tracks: 0x%08x\n", mAudioMixer->trackNames());
3530
3531    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3532    const FastMixerDumpState copy(mFastMixerDumpState);
3533    copy.dump(fd);
3534
3535#ifdef STATE_QUEUE_DUMP
3536    // Similar for state queue
3537    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3538    observerCopy.dump(fd);
3539    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3540    mutatorCopy.dump(fd);
3541#endif
3542
3543#ifdef TEE_SINK
3544    // Write the tee output to a .wav file
3545    dumpTee(fd, mTeeSource, mId);
3546#endif
3547
3548#ifdef AUDIO_WATCHDOG
3549    if (mAudioWatchdog != 0) {
3550        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3551        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3552        wdCopy.dump(fd);
3553    }
3554#endif
3555}
3556
3557uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3558{
3559    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3560}
3561
3562uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3563{
3564    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3565}
3566
3567void AudioFlinger::MixerThread::cacheParameters_l()
3568{
3569    PlaybackThread::cacheParameters_l();
3570
3571    // FIXME: Relaxed timing because of a certain device that can't meet latency
3572    // Should be reduced to 2x after the vendor fixes the driver issue
3573    // increase threshold again due to low power audio mode. The way this warning
3574    // threshold is calculated and its usefulness should be reconsidered anyway.
3575    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3576}
3577
3578// ----------------------------------------------------------------------------
3579
3580AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3581        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3582    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3583        // mLeftVolFloat, mRightVolFloat
3584{
3585}
3586
3587AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3588        AudioStreamOut* output, audio_io_handle_t id, uint32_t device,
3589        ThreadBase::type_t type)
3590    :   PlaybackThread(audioFlinger, output, id, device, type)
3591        // mLeftVolFloat, mRightVolFloat
3592{
3593}
3594
3595AudioFlinger::DirectOutputThread::~DirectOutputThread()
3596{
3597}
3598
3599void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack)
3600{
3601    audio_track_cblk_t* cblk = track->cblk();
3602    float left, right;
3603
3604    if (mMasterMute || mStreamTypes[track->streamType()].mute) {
3605        left = right = 0;
3606    } else {
3607        float typeVolume = mStreamTypes[track->streamType()].volume;
3608        float v = mMasterVolume * typeVolume;
3609        AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3610        uint32_t vlr = proxy->getVolumeLR();
3611        float v_clamped = v * (vlr & 0xFFFF);
3612        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3613        left = v_clamped/MAX_GAIN;
3614        v_clamped = v * (vlr >> 16);
3615        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3616        right = v_clamped/MAX_GAIN;
3617    }
3618
3619    if (lastTrack) {
3620        if (left != mLeftVolFloat || right != mRightVolFloat) {
3621            mLeftVolFloat = left;
3622            mRightVolFloat = right;
3623
3624            // Convert volumes from float to 8.24
3625            uint32_t vl = (uint32_t)(left * (1 << 24));
3626            uint32_t vr = (uint32_t)(right * (1 << 24));
3627
3628            // Delegate volume control to effect in track effect chain if needed
3629            // only one effect chain can be present on DirectOutputThread, so if
3630            // there is one, the track is connected to it
3631            if (!mEffectChains.isEmpty()) {
3632                mEffectChains[0]->setVolume_l(&vl, &vr);
3633                left = (float)vl / (1 << 24);
3634                right = (float)vr / (1 << 24);
3635            }
3636            if (mOutput->stream->set_volume) {
3637                mOutput->stream->set_volume(mOutput->stream, left, right);
3638            }
3639        }
3640    }
3641}
3642
3643
3644AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3645    Vector< sp<Track> > *tracksToRemove
3646)
3647{
3648    size_t count = mActiveTracks.size();
3649    mixer_state mixerStatus = MIXER_IDLE;
3650
3651    // find out which tracks need to be processed
3652    for (size_t i = 0; i < count; i++) {
3653        sp<Track> t = mActiveTracks[i].promote();
3654        // The track died recently
3655        if (t == 0) {
3656            continue;
3657        }
3658
3659        Track* const track = t.get();
3660        audio_track_cblk_t* cblk = track->cblk();
3661        // Only consider last track started for volume and mixer state control.
3662        // In theory an older track could underrun and restart after the new one starts
3663        // but as we only care about the transition phase between two tracks on a
3664        // direct output, it is not a problem to ignore the underrun case.
3665        sp<Track> l = mLatestActiveTrack.promote();
3666        bool last = l.get() == track;
3667
3668        // The first time a track is added we wait
3669        // for all its buffers to be filled before processing it
3670        uint32_t minFrames;
3671        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing()) {
3672            minFrames = mNormalFrameCount;
3673        } else {
3674            minFrames = 1;
3675        }
3676
3677        if ((track->framesReady() >= minFrames) && track->isReady() &&
3678                !track->isPaused() && !track->isTerminated())
3679        {
3680            ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer);
3681
3682            if (track->mFillingUpStatus == Track::FS_FILLED) {
3683                track->mFillingUpStatus = Track::FS_ACTIVE;
3684                // make sure processVolume_l() will apply new volume even if 0
3685                mLeftVolFloat = mRightVolFloat = -1.0;
3686                if (track->mState == TrackBase::RESUMING) {
3687                    track->mState = TrackBase::ACTIVE;
3688                }
3689            }
3690
3691            // compute volume for this track
3692            processVolume_l(track, last);
3693            if (last) {
3694                // reset retry count
3695                track->mRetryCount = kMaxTrackRetriesDirect;
3696                mActiveTrack = t;
3697                mixerStatus = MIXER_TRACKS_READY;
3698            }
3699        } else {
3700            // clear effect chain input buffer if the last active track started underruns
3701            // to avoid sending previous audio buffer again to effects
3702            if (!mEffectChains.isEmpty() && last) {
3703                mEffectChains[0]->clearInputBuffer();
3704            }
3705
3706            ALOGVV("track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
3707            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3708                    track->isStopped() || track->isPaused()) {
3709                // We have consumed all the buffers of this track.
3710                // Remove it from the list of active tracks.
3711                // TODO: implement behavior for compressed audio
3712                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3713                size_t framesWritten = mBytesWritten / mFrameSize;
3714                if (mStandby || !last ||
3715                        track->presentationComplete(framesWritten, audioHALFrames)) {
3716                    if (track->isStopped()) {
3717                        track->reset();
3718                    }
3719                    tracksToRemove->add(track);
3720                }
3721            } else {
3722                // No buffers for this track. Give it a few chances to
3723                // fill a buffer, then remove it from active list.
3724                // Only consider last track started for mixer state control
3725                if (--(track->mRetryCount) <= 0) {
3726                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3727                    tracksToRemove->add(track);
3728                    // indicate to client process that the track was disabled because of underrun;
3729                    // it will then automatically call start() when data is available
3730                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3731                } else if (last) {
3732                    mixerStatus = MIXER_TRACKS_ENABLED;
3733                }
3734            }
3735        }
3736    }
3737
3738    // remove all the tracks that need to be...
3739    removeTracks_l(*tracksToRemove);
3740
3741    return mixerStatus;
3742}
3743
3744void AudioFlinger::DirectOutputThread::threadLoop_mix()
3745{
3746    size_t frameCount = mFrameCount;
3747    int8_t *curBuf = (int8_t *)mMixBuffer;
3748    // output audio to hardware
3749    while (frameCount) {
3750        AudioBufferProvider::Buffer buffer;
3751        buffer.frameCount = frameCount;
3752        mActiveTrack->getNextBuffer(&buffer);
3753        if (buffer.raw == NULL) {
3754            memset(curBuf, 0, frameCount * mFrameSize);
3755            break;
3756        }
3757        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3758        frameCount -= buffer.frameCount;
3759        curBuf += buffer.frameCount * mFrameSize;
3760        mActiveTrack->releaseBuffer(&buffer);
3761    }
3762    mCurrentWriteLength = curBuf - (int8_t *)mMixBuffer;
3763    sleepTime = 0;
3764    standbyTime = systemTime() + standbyDelay;
3765    mActiveTrack.clear();
3766}
3767
3768void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3769{
3770    if (sleepTime == 0) {
3771        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3772            sleepTime = activeSleepTime;
3773        } else {
3774            sleepTime = idleSleepTime;
3775        }
3776    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3777        memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3778        sleepTime = 0;
3779    }
3780}
3781
3782// getTrackName_l() must be called with ThreadBase::mLock held
3783int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask __unused,
3784        int sessionId __unused)
3785{
3786    return 0;
3787}
3788
3789// deleteTrackName_l() must be called with ThreadBase::mLock held
3790void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name __unused)
3791{
3792}
3793
3794// checkForNewParameters_l() must be called with ThreadBase::mLock held
3795bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3796{
3797    bool reconfig = false;
3798
3799    while (!mNewParameters.isEmpty()) {
3800        status_t status = NO_ERROR;
3801        String8 keyValuePair = mNewParameters[0];
3802        AudioParameter param = AudioParameter(keyValuePair);
3803        int value;
3804
3805        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3806            // do not accept frame count changes if tracks are open as the track buffer
3807            // size depends on frame count and correct behavior would not be garantied
3808            // if frame count is changed after track creation
3809            if (!mTracks.isEmpty()) {
3810                status = INVALID_OPERATION;
3811            } else {
3812                reconfig = true;
3813            }
3814        }
3815        if (status == NO_ERROR) {
3816            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3817                                                    keyValuePair.string());
3818            if (!mStandby && status == INVALID_OPERATION) {
3819                mOutput->stream->common.standby(&mOutput->stream->common);
3820                mStandby = true;
3821                mBytesWritten = 0;
3822                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3823                                                       keyValuePair.string());
3824            }
3825            if (status == NO_ERROR && reconfig) {
3826                readOutputParameters();
3827                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3828            }
3829        }
3830
3831        mNewParameters.removeAt(0);
3832
3833        mParamStatus = status;
3834        mParamCond.signal();
3835        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3836        // already timed out waiting for the status and will never signal the condition.
3837        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3838    }
3839    return reconfig;
3840}
3841
3842uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3843{
3844    uint32_t time;
3845    if (audio_is_linear_pcm(mFormat)) {
3846        time = PlaybackThread::activeSleepTimeUs();
3847    } else {
3848        time = 10000;
3849    }
3850    return time;
3851}
3852
3853uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3854{
3855    uint32_t time;
3856    if (audio_is_linear_pcm(mFormat)) {
3857        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3858    } else {
3859        time = 10000;
3860    }
3861    return time;
3862}
3863
3864uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
3865{
3866    uint32_t time;
3867    if (audio_is_linear_pcm(mFormat)) {
3868        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3869    } else {
3870        time = 10000;
3871    }
3872    return time;
3873}
3874
3875void AudioFlinger::DirectOutputThread::cacheParameters_l()
3876{
3877    PlaybackThread::cacheParameters_l();
3878
3879    // use shorter standby delay as on normal output to release
3880    // hardware resources as soon as possible
3881    if (audio_is_linear_pcm(mFormat)) {
3882        standbyDelay = microseconds(activeSleepTime*2);
3883    } else {
3884        standbyDelay = kOffloadStandbyDelayNs;
3885    }
3886}
3887
3888// ----------------------------------------------------------------------------
3889
3890AudioFlinger::AsyncCallbackThread::AsyncCallbackThread(
3891        const wp<AudioFlinger::PlaybackThread>& playbackThread)
3892    :   Thread(false /*canCallJava*/),
3893        mPlaybackThread(playbackThread),
3894        mWriteAckSequence(0),
3895        mDrainSequence(0)
3896{
3897}
3898
3899AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread()
3900{
3901}
3902
3903void AudioFlinger::AsyncCallbackThread::onFirstRef()
3904{
3905    run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO);
3906}
3907
3908bool AudioFlinger::AsyncCallbackThread::threadLoop()
3909{
3910    while (!exitPending()) {
3911        uint32_t writeAckSequence;
3912        uint32_t drainSequence;
3913
3914        {
3915            Mutex::Autolock _l(mLock);
3916            while (!((mWriteAckSequence & 1) ||
3917                     (mDrainSequence & 1) ||
3918                     exitPending())) {
3919                mWaitWorkCV.wait(mLock);
3920            }
3921
3922            if (exitPending()) {
3923                break;
3924            }
3925            ALOGV("AsyncCallbackThread mWriteAckSequence %d mDrainSequence %d",
3926                  mWriteAckSequence, mDrainSequence);
3927            writeAckSequence = mWriteAckSequence;
3928            mWriteAckSequence &= ~1;
3929            drainSequence = mDrainSequence;
3930            mDrainSequence &= ~1;
3931        }
3932        {
3933            sp<AudioFlinger::PlaybackThread> playbackThread = mPlaybackThread.promote();
3934            if (playbackThread != 0) {
3935                if (writeAckSequence & 1) {
3936                    playbackThread->resetWriteBlocked(writeAckSequence >> 1);
3937                }
3938                if (drainSequence & 1) {
3939                    playbackThread->resetDraining(drainSequence >> 1);
3940                }
3941            }
3942        }
3943    }
3944    return false;
3945}
3946
3947void AudioFlinger::AsyncCallbackThread::exit()
3948{
3949    ALOGV("AsyncCallbackThread::exit");
3950    Mutex::Autolock _l(mLock);
3951    requestExit();
3952    mWaitWorkCV.broadcast();
3953}
3954
3955void AudioFlinger::AsyncCallbackThread::setWriteBlocked(uint32_t sequence)
3956{
3957    Mutex::Autolock _l(mLock);
3958    // bit 0 is cleared
3959    mWriteAckSequence = sequence << 1;
3960}
3961
3962void AudioFlinger::AsyncCallbackThread::resetWriteBlocked()
3963{
3964    Mutex::Autolock _l(mLock);
3965    // ignore unexpected callbacks
3966    if (mWriteAckSequence & 2) {
3967        mWriteAckSequence |= 1;
3968        mWaitWorkCV.signal();
3969    }
3970}
3971
3972void AudioFlinger::AsyncCallbackThread::setDraining(uint32_t sequence)
3973{
3974    Mutex::Autolock _l(mLock);
3975    // bit 0 is cleared
3976    mDrainSequence = sequence << 1;
3977}
3978
3979void AudioFlinger::AsyncCallbackThread::resetDraining()
3980{
3981    Mutex::Autolock _l(mLock);
3982    // ignore unexpected callbacks
3983    if (mDrainSequence & 2) {
3984        mDrainSequence |= 1;
3985        mWaitWorkCV.signal();
3986    }
3987}
3988
3989
3990// ----------------------------------------------------------------------------
3991AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
3992        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
3993    :   DirectOutputThread(audioFlinger, output, id, device, OFFLOAD),
3994        mHwPaused(false),
3995        mFlushPending(false),
3996        mPausedBytesRemaining(0)
3997{
3998    //FIXME: mStandby should be set to true by ThreadBase constructor
3999    mStandby = true;
4000}
4001
4002void AudioFlinger::OffloadThread::threadLoop_exit()
4003{
4004    if (mFlushPending || mHwPaused) {
4005        // If a flush is pending or track was paused, just discard buffered data
4006        flushHw_l();
4007    } else {
4008        mMixerStatus = MIXER_DRAIN_ALL;
4009        threadLoop_drain();
4010    }
4011    mCallbackThread->exit();
4012    PlaybackThread::threadLoop_exit();
4013}
4014
4015AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l(
4016    Vector< sp<Track> > *tracksToRemove
4017)
4018{
4019    size_t count = mActiveTracks.size();
4020
4021    mixer_state mixerStatus = MIXER_IDLE;
4022    bool doHwPause = false;
4023    bool doHwResume = false;
4024
4025    ALOGV("OffloadThread::prepareTracks_l active tracks %d", count);
4026
4027    // find out which tracks need to be processed
4028    for (size_t i = 0; i < count; i++) {
4029        sp<Track> t = mActiveTracks[i].promote();
4030        // The track died recently
4031        if (t == 0) {
4032            continue;
4033        }
4034        Track* const track = t.get();
4035        audio_track_cblk_t* cblk = track->cblk();
4036        // Only consider last track started for volume and mixer state control.
4037        // In theory an older track could underrun and restart after the new one starts
4038        // but as we only care about the transition phase between two tracks on a
4039        // direct output, it is not a problem to ignore the underrun case.
4040        sp<Track> l = mLatestActiveTrack.promote();
4041        bool last = l.get() == track;
4042
4043        if (track->isInvalid()) {
4044            ALOGW("An invalidated track shouldn't be in active list");
4045            tracksToRemove->add(track);
4046            continue;
4047        }
4048
4049        if (track->mState == TrackBase::IDLE) {
4050            ALOGW("An idle track shouldn't be in active list");
4051            continue;
4052        }
4053
4054        if (track->isPausing()) {
4055            track->setPaused();
4056            if (last) {
4057                if (!mHwPaused) {
4058                    doHwPause = true;
4059                    mHwPaused = true;
4060                }
4061                // If we were part way through writing the mixbuffer to
4062                // the HAL we must save this until we resume
4063                // BUG - this will be wrong if a different track is made active,
4064                // in that case we want to discard the pending data in the
4065                // mixbuffer and tell the client to present it again when the
4066                // track is resumed
4067                mPausedWriteLength = mCurrentWriteLength;
4068                mPausedBytesRemaining = mBytesRemaining;
4069                mBytesRemaining = 0;    // stop writing
4070            }
4071            tracksToRemove->add(track);
4072        } else if (track->isFlushPending()) {
4073            track->flushAck();
4074            if (last) {
4075                mFlushPending = true;
4076            }
4077        } else if (track->framesReady() && track->isReady() &&
4078                !track->isPaused() && !track->isTerminated() && !track->isStopping_2()) {
4079            ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer);
4080            if (track->mFillingUpStatus == Track::FS_FILLED) {
4081                track->mFillingUpStatus = Track::FS_ACTIVE;
4082                // make sure processVolume_l() will apply new volume even if 0
4083                mLeftVolFloat = mRightVolFloat = -1.0;
4084                if (track->mState == TrackBase::RESUMING) {
4085                    track->mState = TrackBase::ACTIVE;
4086                    if (last) {
4087                        if (mPausedBytesRemaining) {
4088                            // Need to continue write that was interrupted
4089                            mCurrentWriteLength = mPausedWriteLength;
4090                            mBytesRemaining = mPausedBytesRemaining;
4091                            mPausedBytesRemaining = 0;
4092                        }
4093                        if (mHwPaused) {
4094                            doHwResume = true;
4095                            mHwPaused = false;
4096                            // threadLoop_mix() will handle the case that we need to
4097                            // resume an interrupted write
4098                        }
4099                        // enable write to audio HAL
4100                        sleepTime = 0;
4101                    }
4102                }
4103            }
4104
4105            if (last) {
4106                sp<Track> previousTrack = mPreviousTrack.promote();
4107                if (previousTrack != 0) {
4108                    if (track != previousTrack.get()) {
4109                        // Flush any data still being written from last track
4110                        mBytesRemaining = 0;
4111                        if (mPausedBytesRemaining) {
4112                            // Last track was paused so we also need to flush saved
4113                            // mixbuffer state and invalidate track so that it will
4114                            // re-submit that unwritten data when it is next resumed
4115                            mPausedBytesRemaining = 0;
4116                            // Invalidate is a bit drastic - would be more efficient
4117                            // to have a flag to tell client that some of the
4118                            // previously written data was lost
4119                            previousTrack->invalidate();
4120                        }
4121                        // flush data already sent to the DSP if changing audio session as audio
4122                        // comes from a different source. Also invalidate previous track to force a
4123                        // seek when resuming.
4124                        if (previousTrack->sessionId() != track->sessionId()) {
4125                            previousTrack->invalidate();
4126                        }
4127                    }
4128                }
4129                mPreviousTrack = track;
4130                // reset retry count
4131                track->mRetryCount = kMaxTrackRetriesOffload;
4132                mActiveTrack = t;
4133                mixerStatus = MIXER_TRACKS_READY;
4134            }
4135        } else {
4136            ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
4137            if (track->isStopping_1()) {
4138                // Hardware buffer can hold a large amount of audio so we must
4139                // wait for all current track's data to drain before we say
4140                // that the track is stopped.
4141                if (mBytesRemaining == 0) {
4142                    // Only start draining when all data in mixbuffer
4143                    // has been written
4144                    ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
4145                    track->mState = TrackBase::STOPPING_2; // so presentation completes after drain
4146                    // do not drain if no data was ever sent to HAL (mStandby == true)
4147                    if (last && !mStandby) {
4148                        // do not modify drain sequence if we are already draining. This happens
4149                        // when resuming from pause after drain.
4150                        if ((mDrainSequence & 1) == 0) {
4151                            sleepTime = 0;
4152                            standbyTime = systemTime() + standbyDelay;
4153                            mixerStatus = MIXER_DRAIN_TRACK;
4154                            mDrainSequence += 2;
4155                        }
4156                        if (mHwPaused) {
4157                            // It is possible to move from PAUSED to STOPPING_1 without
4158                            // a resume so we must ensure hardware is running
4159                            doHwResume = true;
4160                            mHwPaused = false;
4161                        }
4162                    }
4163                }
4164            } else if (track->isStopping_2()) {
4165                // Drain has completed or we are in standby, signal presentation complete
4166                if (!(mDrainSequence & 1) || !last || mStandby) {
4167                    track->mState = TrackBase::STOPPED;
4168                    size_t audioHALFrames =
4169                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
4170                    size_t framesWritten =
4171                            mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
4172                    track->presentationComplete(framesWritten, audioHALFrames);
4173                    track->reset();
4174                    tracksToRemove->add(track);
4175                }
4176            } else {
4177                // No buffers for this track. Give it a few chances to
4178                // fill a buffer, then remove it from active list.
4179                if (--(track->mRetryCount) <= 0) {
4180                    ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
4181                          track->name());
4182                    tracksToRemove->add(track);
4183                    // indicate to client process that the track was disabled because of underrun;
4184                    // it will then automatically call start() when data is available
4185                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4186                } else if (last){
4187                    mixerStatus = MIXER_TRACKS_ENABLED;
4188                }
4189            }
4190        }
4191        // compute volume for this track
4192        processVolume_l(track, last);
4193    }
4194
4195    // make sure the pause/flush/resume sequence is executed in the right order.
4196    // If a flush is pending and a track is active but the HW is not paused, force a HW pause
4197    // before flush and then resume HW. This can happen in case of pause/flush/resume
4198    // if resume is received before pause is executed.
4199    if (!mStandby && (doHwPause || (mFlushPending && !mHwPaused && (count != 0)))) {
4200        mOutput->stream->pause(mOutput->stream);
4201    }
4202    if (mFlushPending) {
4203        flushHw_l();
4204        mFlushPending = false;
4205    }
4206    if (!mStandby && doHwResume) {
4207        mOutput->stream->resume(mOutput->stream);
4208    }
4209
4210    // remove all the tracks that need to be...
4211    removeTracks_l(*tracksToRemove);
4212
4213    return mixerStatus;
4214}
4215
4216// must be called with thread mutex locked
4217bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
4218{
4219    ALOGVV("waitingAsyncCallback_l mWriteAckSequence %d mDrainSequence %d",
4220          mWriteAckSequence, mDrainSequence);
4221    if (mUseAsyncWrite && ((mWriteAckSequence & 1) || (mDrainSequence & 1))) {
4222        return true;
4223    }
4224    return false;
4225}
4226
4227// must be called with thread mutex locked
4228bool AudioFlinger::OffloadThread::shouldStandby_l()
4229{
4230    bool trackPaused = false;
4231
4232    // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
4233    // after a timeout and we will enter standby then.
4234    if (mTracks.size() > 0) {
4235        trackPaused = mTracks[mTracks.size() - 1]->isPaused();
4236    }
4237
4238    return !mStandby && !trackPaused;
4239}
4240
4241
4242bool AudioFlinger::OffloadThread::waitingAsyncCallback()
4243{
4244    Mutex::Autolock _l(mLock);
4245    return waitingAsyncCallback_l();
4246}
4247
4248void AudioFlinger::OffloadThread::flushHw_l()
4249{
4250    mOutput->stream->flush(mOutput->stream);
4251    // Flush anything still waiting in the mixbuffer
4252    mCurrentWriteLength = 0;
4253    mBytesRemaining = 0;
4254    mPausedWriteLength = 0;
4255    mPausedBytesRemaining = 0;
4256    mHwPaused = false;
4257
4258    if (mUseAsyncWrite) {
4259        // discard any pending drain or write ack by incrementing sequence
4260        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
4261        mDrainSequence = (mDrainSequence + 2) & ~1;
4262        ALOG_ASSERT(mCallbackThread != 0);
4263        mCallbackThread->setWriteBlocked(mWriteAckSequence);
4264        mCallbackThread->setDraining(mDrainSequence);
4265    }
4266}
4267
4268void AudioFlinger::OffloadThread::onAddNewTrack_l()
4269{
4270    sp<Track> previousTrack = mPreviousTrack.promote();
4271    sp<Track> latestTrack = mLatestActiveTrack.promote();
4272
4273    if (previousTrack != 0 && latestTrack != 0 &&
4274        (previousTrack->sessionId() != latestTrack->sessionId())) {
4275        mFlushPending = true;
4276    }
4277    PlaybackThread::onAddNewTrack_l();
4278}
4279
4280// ----------------------------------------------------------------------------
4281
4282AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
4283        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
4284    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
4285                DUPLICATING),
4286        mWaitTimeMs(UINT_MAX)
4287{
4288    addOutputTrack(mainThread);
4289}
4290
4291AudioFlinger::DuplicatingThread::~DuplicatingThread()
4292{
4293    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4294        mOutputTracks[i]->destroy();
4295    }
4296}
4297
4298void AudioFlinger::DuplicatingThread::threadLoop_mix()
4299{
4300    // mix buffers...
4301    if (outputsReady(outputTracks)) {
4302        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
4303    } else {
4304        memset(mMixBuffer, 0, mixBufferSize);
4305    }
4306    sleepTime = 0;
4307    writeFrames = mNormalFrameCount;
4308    mCurrentWriteLength = mixBufferSize;
4309    standbyTime = systemTime() + standbyDelay;
4310}
4311
4312void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
4313{
4314    if (sleepTime == 0) {
4315        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4316            sleepTime = activeSleepTime;
4317        } else {
4318            sleepTime = idleSleepTime;
4319        }
4320    } else if (mBytesWritten != 0) {
4321        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4322            writeFrames = mNormalFrameCount;
4323            memset(mMixBuffer, 0, mixBufferSize);
4324        } else {
4325            // flush remaining overflow buffers in output tracks
4326            writeFrames = 0;
4327        }
4328        sleepTime = 0;
4329    }
4330}
4331
4332ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
4333{
4334    for (size_t i = 0; i < outputTracks.size(); i++) {
4335        outputTracks[i]->write(mMixBuffer, writeFrames);
4336    }
4337    mStandby = false;
4338    return (ssize_t)mixBufferSize;
4339}
4340
4341void AudioFlinger::DuplicatingThread::threadLoop_standby()
4342{
4343    // DuplicatingThread implements standby by stopping all tracks
4344    for (size_t i = 0; i < outputTracks.size(); i++) {
4345        outputTracks[i]->stop();
4346    }
4347}
4348
4349void AudioFlinger::DuplicatingThread::saveOutputTracks()
4350{
4351    outputTracks = mOutputTracks;
4352}
4353
4354void AudioFlinger::DuplicatingThread::clearOutputTracks()
4355{
4356    outputTracks.clear();
4357}
4358
4359void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
4360{
4361    Mutex::Autolock _l(mLock);
4362    // FIXME explain this formula
4363    size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
4364    OutputTrack *outputTrack = new OutputTrack(thread,
4365                                            this,
4366                                            mSampleRate,
4367                                            mFormat,
4368                                            mChannelMask,
4369                                            frameCount,
4370                                            IPCThreadState::self()->getCallingUid());
4371    if (outputTrack->cblk() != NULL) {
4372        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
4373        mOutputTracks.add(outputTrack);
4374        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
4375        updateWaitTime_l();
4376    }
4377}
4378
4379void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
4380{
4381    Mutex::Autolock _l(mLock);
4382    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4383        if (mOutputTracks[i]->thread() == thread) {
4384            mOutputTracks[i]->destroy();
4385            mOutputTracks.removeAt(i);
4386            updateWaitTime_l();
4387            return;
4388        }
4389    }
4390    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
4391}
4392
4393// caller must hold mLock
4394void AudioFlinger::DuplicatingThread::updateWaitTime_l()
4395{
4396    mWaitTimeMs = UINT_MAX;
4397    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4398        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
4399        if (strong != 0) {
4400            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
4401            if (waitTimeMs < mWaitTimeMs) {
4402                mWaitTimeMs = waitTimeMs;
4403            }
4404        }
4405    }
4406}
4407
4408
4409bool AudioFlinger::DuplicatingThread::outputsReady(
4410        const SortedVector< sp<OutputTrack> > &outputTracks)
4411{
4412    for (size_t i = 0; i < outputTracks.size(); i++) {
4413        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
4414        if (thread == 0) {
4415            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
4416                    outputTracks[i].get());
4417            return false;
4418        }
4419        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4420        // see note at standby() declaration
4421        if (playbackThread->standby() && !playbackThread->isSuspended()) {
4422            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
4423                    thread.get());
4424            return false;
4425        }
4426    }
4427    return true;
4428}
4429
4430uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4431{
4432    return (mWaitTimeMs * 1000) / 2;
4433}
4434
4435void AudioFlinger::DuplicatingThread::cacheParameters_l()
4436{
4437    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4438    updateWaitTime_l();
4439
4440    MixerThread::cacheParameters_l();
4441}
4442
4443// ----------------------------------------------------------------------------
4444//      Record
4445// ----------------------------------------------------------------------------
4446
4447AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
4448                                         AudioStreamIn *input,
4449                                         uint32_t sampleRate,
4450                                         audio_channel_mask_t channelMask,
4451                                         audio_io_handle_t id,
4452                                         audio_devices_t outDevice,
4453                                         audio_devices_t inDevice
4454#ifdef TEE_SINK
4455                                         , const sp<NBAIO_Sink>& teeSink
4456#endif
4457                                         ) :
4458    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD),
4459    mInput(input), mActiveTracksGen(0), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
4460    // mRsmpInFrames, mRsmpInFramesP2, mRsmpInUnrel, mRsmpInFront, and mRsmpInRear
4461    //      are set by readInputParameters()
4462    // mRsmpInIndex LEGACY
4463    mReqChannelCount(popcount(channelMask)),
4464    mReqSampleRate(sampleRate)
4465    // mBytesRead is only meaningful while active, and so is cleared in start()
4466    // (but might be better to also clear here for dump?)
4467#ifdef TEE_SINK
4468    , mTeeSink(teeSink)
4469#endif
4470{
4471    snprintf(mName, kNameLength, "AudioIn_%X", id);
4472    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
4473
4474    readInputParameters();
4475}
4476
4477
4478AudioFlinger::RecordThread::~RecordThread()
4479{
4480    mAudioFlinger->unregisterWriter(mNBLogWriter);
4481    delete[] mRsmpInBuffer;
4482    delete mResampler;
4483    delete[] mRsmpOutBuffer;
4484}
4485
4486void AudioFlinger::RecordThread::onFirstRef()
4487{
4488    run(mName, PRIORITY_URGENT_AUDIO);
4489}
4490
4491bool AudioFlinger::RecordThread::threadLoop()
4492{
4493    nsecs_t lastWarning = 0;
4494
4495    inputStandBy();
4496
4497    // used to verify we've read at least once before evaluating how many bytes were read
4498    bool readOnce = false;
4499
4500    // used to request a deferred sleep, to be executed later while mutex is unlocked
4501    bool doSleep = false;
4502
4503reacquire_wakelock:
4504    sp<RecordTrack> activeTrack;
4505    int activeTracksGen;
4506    {
4507        Mutex::Autolock _l(mLock);
4508        size_t size = mActiveTracks.size();
4509        activeTracksGen = mActiveTracksGen;
4510        if (size > 0) {
4511            // FIXME an arbitrary choice
4512            activeTrack = mActiveTracks[0];
4513            acquireWakeLock_l(activeTrack->uid());
4514            if (size > 1) {
4515                SortedVector<int> tmp;
4516                for (size_t i = 0; i < size; i++) {
4517                    tmp.add(mActiveTracks[i]->uid());
4518                }
4519                updateWakeLockUids_l(tmp);
4520            }
4521        } else {
4522            acquireWakeLock_l(-1);
4523        }
4524    }
4525
4526    // start recording
4527    for (;;) {
4528        TrackBase::track_state activeTrackState;
4529        Vector< sp<EffectChain> > effectChains;
4530
4531        // sleep with mutex unlocked
4532        if (doSleep) {
4533            doSleep = false;
4534            usleep(kRecordThreadSleepUs);
4535        }
4536
4537        { // scope for mLock
4538            Mutex::Autolock _l(mLock);
4539
4540            processConfigEvents_l();
4541            // return value 'reconfig' is currently unused
4542            bool reconfig = checkForNewParameters_l();
4543
4544            // check exitPending here because checkForNewParameters_l() and
4545            // checkForNewParameters_l() can temporarily release mLock
4546            if (exitPending()) {
4547                break;
4548            }
4549
4550            // if no active track(s), then standby and release wakelock
4551            size_t size = mActiveTracks.size();
4552            if (size == 0) {
4553                standbyIfNotAlreadyInStandby();
4554                // exitPending() can't become true here
4555                releaseWakeLock_l();
4556                ALOGV("RecordThread: loop stopping");
4557                // go to sleep
4558                mWaitWorkCV.wait(mLock);
4559                ALOGV("RecordThread: loop starting");
4560                goto reacquire_wakelock;
4561            }
4562
4563            if (mActiveTracksGen != activeTracksGen) {
4564                activeTracksGen = mActiveTracksGen;
4565                SortedVector<int> tmp;
4566                for (size_t i = 0; i < size; i++) {
4567                    tmp.add(mActiveTracks[i]->uid());
4568                }
4569                updateWakeLockUids_l(tmp);
4570                // FIXME an arbitrary choice
4571                activeTrack = mActiveTracks[0];
4572            }
4573
4574            if (activeTrack->isTerminated()) {
4575                removeTrack_l(activeTrack);
4576                mActiveTracks.remove(activeTrack);
4577                mActiveTracksGen++;
4578                continue;
4579            }
4580
4581            activeTrackState = activeTrack->mState;
4582            switch (activeTrackState) {
4583            case TrackBase::PAUSING:
4584                standbyIfNotAlreadyInStandby();
4585                mActiveTracks.remove(activeTrack);
4586                mActiveTracksGen++;
4587                mStartStopCond.broadcast();
4588                doSleep = true;
4589                continue;
4590
4591            case TrackBase::RESUMING:
4592                mStandby = false;
4593                if (mReqChannelCount != activeTrack->channelCount()) {
4594                    mActiveTracks.remove(activeTrack);
4595                    mActiveTracksGen++;
4596                    mStartStopCond.broadcast();
4597                    continue;
4598                }
4599                if (readOnce) {
4600                    mStartStopCond.broadcast();
4601                    // record start succeeds only if first read from audio input succeeds
4602                    if (mBytesRead < 0) {
4603                        mActiveTracks.remove(activeTrack);
4604                        mActiveTracksGen++;
4605                        continue;
4606                    }
4607                    activeTrack->mState = TrackBase::ACTIVE;
4608                }
4609                break;
4610
4611            case TrackBase::ACTIVE:
4612                break;
4613
4614            case TrackBase::IDLE:
4615                doSleep = true;
4616                continue;
4617
4618            default:
4619                LOG_FATAL("Unexpected activeTrackState %d", activeTrackState);
4620            }
4621
4622            lockEffectChains_l(effectChains);
4623        }
4624
4625        // thread mutex is now unlocked, mActiveTracks unknown, activeTrack != 0, kept, immutable
4626        // activeTrack->mState unknown, activeTrackState immutable and is ACTIVE or RESUMING
4627
4628        for (size_t i = 0; i < effectChains.size(); i ++) {
4629            // thread mutex is not locked, but effect chain is locked
4630            effectChains[i]->process_l();
4631        }
4632
4633        AudioBufferProvider::Buffer buffer;
4634        buffer.frameCount = mFrameCount;
4635        status_t status = activeTrack->getNextBuffer(&buffer);
4636        if (status == NO_ERROR) {
4637            readOnce = true;
4638            size_t framesOut = buffer.frameCount;
4639            if (mResampler == NULL) {
4640                // no resampling
4641                while (framesOut) {
4642                    size_t framesIn = mFrameCount - mRsmpInIndex;
4643                    if (framesIn > 0) {
4644                        int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
4645                        int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) *
4646                                activeTrack->mFrameSize;
4647                        if (framesIn > framesOut) {
4648                            framesIn = framesOut;
4649                        }
4650                        mRsmpInIndex += framesIn;
4651                        framesOut -= framesIn;
4652                        if (mChannelCount == mReqChannelCount) {
4653                            memcpy(dst, src, framesIn * mFrameSize);
4654                        } else {
4655                            if (mChannelCount == 1) {
4656                                upmix_to_stereo_i16_from_mono_i16((int16_t *)dst,
4657                                        (int16_t *)src, framesIn);
4658                            } else {
4659                                downmix_to_mono_i16_from_stereo_i16((int16_t *)dst,
4660                                        (int16_t *)src, framesIn);
4661                            }
4662                        }
4663                    }
4664                    if (framesOut > 0 && mFrameCount == mRsmpInIndex) {
4665                        void *readInto;
4666                        if (framesOut == mFrameCount && mChannelCount == mReqChannelCount) {
4667                            readInto = buffer.raw;
4668                            framesOut = 0;
4669                        } else {
4670                            readInto = mRsmpInBuffer;
4671                            mRsmpInIndex = 0;
4672                        }
4673                        mBytesRead = mInput->stream->read(mInput->stream, readInto, mBufferSize);
4674                        if (mBytesRead <= 0) {
4675                            // TODO: verify that it's benign to use a stale track state
4676                            if ((mBytesRead < 0) && (activeTrackState == TrackBase::ACTIVE))
4677                            {
4678                                ALOGE("Error reading audio input");
4679                                // Force input into standby so that it tries to
4680                                // recover at next read attempt
4681                                inputStandBy();
4682                                doSleep = true;
4683                            }
4684                            mRsmpInIndex = mFrameCount;
4685                            framesOut = 0;
4686                            buffer.frameCount = 0;
4687                        }
4688#ifdef TEE_SINK
4689                        else if (mTeeSink != 0) {
4690                            (void) mTeeSink->write(readInto,
4691                                    mBytesRead >> Format_frameBitShift(mTeeSink->format()));
4692                        }
4693#endif
4694                    }
4695                }
4696            } else {
4697                // resampling
4698
4699                // avoid busy-waiting if client doesn't keep up
4700                bool madeProgress = false;
4701
4702                // keep mRsmpInBuffer full so resampler always has sufficient input
4703                for (;;) {
4704                    int32_t rear = mRsmpInRear;
4705                    ssize_t filled = rear - mRsmpInFront;
4706                    ALOG_ASSERT(0 <= filled && (size_t) filled <= mRsmpInFramesP2);
4707                    // exit once there is enough data in buffer for resampler
4708                    if ((size_t) filled >= mRsmpInFrames) {
4709                        break;
4710                    }
4711                    size_t avail = mRsmpInFramesP2 - filled;
4712                    // Only try to read full HAL buffers.
4713                    // But if the HAL read returns a partial buffer, use it.
4714                    if (avail < mFrameCount) {
4715                        ALOGE("insufficient space to read: avail %d < mFrameCount %d",
4716                                avail, mFrameCount);
4717                        break;
4718                    }
4719                    // If 'avail' is non-contiguous, first read past the nominal end of buffer, then
4720                    // copy to the right place.  Permitted because mRsmpInBuffer was over-allocated.
4721                    rear &= mRsmpInFramesP2 - 1;
4722                    mBytesRead = mInput->stream->read(mInput->stream,
4723                            &mRsmpInBuffer[rear * mChannelCount], mBufferSize);
4724                    if (mBytesRead <= 0) {
4725                        ALOGE("read failed: mBytesRead=%d < %u", mBytesRead, mBufferSize);
4726                        break;
4727                    }
4728                    ALOG_ASSERT((size_t) mBytesRead <= mBufferSize);
4729                    size_t framesRead = mBytesRead / mFrameSize;
4730                    ALOG_ASSERT(framesRead > 0);
4731                    madeProgress = true;
4732                    // If 'avail' was non-contiguous, we now correct for reading past end of buffer.
4733                    size_t part1 = mRsmpInFramesP2 - rear;
4734                    if (framesRead > part1) {
4735                        memcpy(mRsmpInBuffer, &mRsmpInBuffer[mRsmpInFramesP2 * mChannelCount],
4736                                (framesRead - part1) * mFrameSize);
4737                    }
4738                    mRsmpInRear += framesRead;
4739                }
4740
4741                if (!madeProgress) {
4742                    ALOGV("Did not make progress");
4743                    usleep(((mFrameCount * 1000) / mSampleRate) * 1000);
4744                }
4745
4746                // resampler accumulates, but we only have one source track
4747                memset(mRsmpOutBuffer, 0, framesOut * FCC_2 * sizeof(int32_t));
4748                mResampler->resample(mRsmpOutBuffer, framesOut,
4749                        this /* AudioBufferProvider* */);
4750                // ditherAndClamp() works as long as all buffers returned by
4751                // activeTrack->getNextBuffer() are 32 bit aligned which should be always true.
4752                if (mReqChannelCount == 1) {
4753                    // temporarily type pun mRsmpOutBuffer from Q19.12 to int16_t
4754                    ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
4755                    // the resampler always outputs stereo samples:
4756                    // do post stereo to mono conversion
4757                    downmix_to_mono_i16_from_stereo_i16(buffer.i16, (int16_t *)mRsmpOutBuffer,
4758                            framesOut);
4759                } else {
4760                    ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
4761                }
4762                // now done with mRsmpOutBuffer
4763
4764            }
4765            if (mFramestoDrop == 0) {
4766                activeTrack->releaseBuffer(&buffer);
4767            } else {
4768                if (mFramestoDrop > 0) {
4769                    mFramestoDrop -= buffer.frameCount;
4770                    if (mFramestoDrop <= 0) {
4771                        clearSyncStartEvent();
4772                    }
4773                } else {
4774                    mFramestoDrop += buffer.frameCount;
4775                    if (mFramestoDrop >= 0 || mSyncStartEvent == 0 ||
4776                            mSyncStartEvent->isCancelled()) {
4777                        ALOGW("Synced record %s, session %d, trigger session %d",
4778                              (mFramestoDrop >= 0) ? "timed out" : "cancelled",
4779                              activeTrack->sessionId(),
4780                              (mSyncStartEvent != 0) ? mSyncStartEvent->triggerSession() : 0);
4781                        clearSyncStartEvent();
4782                    }
4783                }
4784            }
4785            activeTrack->clearOverflow();
4786        }
4787        // client isn't retrieving buffers fast enough
4788        else {
4789            if (!activeTrack->setOverflow()) {
4790                nsecs_t now = systemTime();
4791                if ((now - lastWarning) > kWarningThrottleNs) {
4792                    ALOGW("RecordThread: buffer overflow");
4793                    lastWarning = now;
4794                }
4795            }
4796            // Release the processor for a while before asking for a new buffer.
4797            // This will give the application more chance to read from the buffer and
4798            // clear the overflow.
4799            doSleep = true;
4800        }
4801
4802        // enable changes in effect chain
4803        unlockEffectChains(effectChains);
4804        // effectChains doesn't need to be cleared, since it is cleared by destructor at scope end
4805    }
4806
4807    standbyIfNotAlreadyInStandby();
4808
4809    {
4810        Mutex::Autolock _l(mLock);
4811        for (size_t i = 0; i < mTracks.size(); i++) {
4812            sp<RecordTrack> track = mTracks[i];
4813            track->invalidate();
4814        }
4815        mActiveTracks.clear();
4816        mActiveTracksGen++;
4817        mStartStopCond.broadcast();
4818    }
4819
4820    releaseWakeLock();
4821
4822    ALOGV("RecordThread %p exiting", this);
4823    return false;
4824}
4825
4826void AudioFlinger::RecordThread::standbyIfNotAlreadyInStandby()
4827{
4828    if (!mStandby) {
4829        inputStandBy();
4830        mStandby = true;
4831    }
4832}
4833
4834void AudioFlinger::RecordThread::inputStandBy()
4835{
4836    mInput->stream->common.standby(&mInput->stream->common);
4837}
4838
4839sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createRecordTrack_l(
4840        const sp<AudioFlinger::Client>& client,
4841        uint32_t sampleRate,
4842        audio_format_t format,
4843        audio_channel_mask_t channelMask,
4844        size_t *pFrameCount,
4845        int sessionId,
4846        int uid,
4847        IAudioFlinger::track_flags_t *flags,
4848        pid_t tid,
4849        status_t *status)
4850{
4851    size_t frameCount = *pFrameCount;
4852    sp<RecordTrack> track;
4853    status_t lStatus;
4854
4855    lStatus = initCheck();
4856    if (lStatus != NO_ERROR) {
4857        ALOGE("createRecordTrack_l() audio driver not initialized");
4858        goto Exit;
4859    }
4860
4861    // client expresses a preference for FAST, but we get the final say
4862    if (*flags & IAudioFlinger::TRACK_FAST) {
4863      if (
4864            // use case: callback handler and frame count is default or at least as large as HAL
4865            (
4866                (tid != -1) &&
4867                ((frameCount == 0) ||
4868                (frameCount >= mFrameCount))
4869            ) &&
4870            // FIXME when record supports non-PCM data, also check for audio_is_linear_pcm(format)
4871            // mono or stereo
4872            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
4873              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
4874            // hardware sample rate
4875            (sampleRate == mSampleRate) &&
4876            // record thread has an associated fast recorder
4877            hasFastRecorder()
4878            // FIXME test that RecordThread for this fast track has a capable output HAL
4879            // FIXME add a permission test also?
4880        ) {
4881        // if frameCount not specified, then it defaults to fast recorder (HAL) frame count
4882        if (frameCount == 0) {
4883            frameCount = mFrameCount * kFastTrackMultiplier;
4884        }
4885        ALOGV("AUDIO_INPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
4886                frameCount, mFrameCount);
4887      } else {
4888        ALOGV("AUDIO_INPUT_FLAG_FAST denied: frameCount=%d "
4889                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
4890                "hasFastRecorder=%d tid=%d",
4891                frameCount, mFrameCount, format,
4892                audio_is_linear_pcm(format),
4893                channelMask, sampleRate, mSampleRate, hasFastRecorder(), tid);
4894        *flags &= ~IAudioFlinger::TRACK_FAST;
4895        // For compatibility with AudioRecord calculation, buffer depth is forced
4896        // to be at least 2 x the record thread frame count and cover audio hardware latency.
4897        // This is probably too conservative, but legacy application code may depend on it.
4898        // If you change this calculation, also review the start threshold which is related.
4899        uint32_t latencyMs = 50; // FIXME mInput->stream->get_latency(mInput->stream);
4900        size_t mNormalFrameCount = 2048; // FIXME
4901        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
4902        if (minBufCount < 2) {
4903            minBufCount = 2;
4904        }
4905        size_t minFrameCount = mNormalFrameCount * minBufCount;
4906        if (frameCount < minFrameCount) {
4907            frameCount = minFrameCount;
4908        }
4909      }
4910    }
4911    *pFrameCount = frameCount;
4912
4913    // FIXME use flags and tid similar to createTrack_l()
4914
4915    { // scope for mLock
4916        Mutex::Autolock _l(mLock);
4917
4918        track = new RecordTrack(this, client, sampleRate,
4919                      format, channelMask, frameCount, sessionId, uid);
4920
4921        lStatus = track->initCheck();
4922        if (lStatus != NO_ERROR) {
4923            ALOGE("createRecordTrack_l() initCheck failed %d; no control block?", lStatus);
4924            // track must be cleared from the caller as the caller has the AF lock
4925            goto Exit;
4926        }
4927        mTracks.add(track);
4928
4929        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
4930        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
4931                        mAudioFlinger->btNrecIsOff();
4932        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
4933        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
4934
4935        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
4936            pid_t callingPid = IPCThreadState::self()->getCallingPid();
4937            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
4938            // so ask activity manager to do this on our behalf
4939            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
4940        }
4941    }
4942    lStatus = NO_ERROR;
4943
4944Exit:
4945    *status = lStatus;
4946    return track;
4947}
4948
4949status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
4950                                           AudioSystem::sync_event_t event,
4951                                           int triggerSession)
4952{
4953    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
4954    sp<ThreadBase> strongMe = this;
4955    status_t status = NO_ERROR;
4956
4957    if (event == AudioSystem::SYNC_EVENT_NONE) {
4958        clearSyncStartEvent();
4959    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
4960        mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
4961                                       triggerSession,
4962                                       recordTrack->sessionId(),
4963                                       syncStartEventCallback,
4964                                       this);
4965        // Sync event can be cancelled by the trigger session if the track is not in a
4966        // compatible state in which case we start record immediately
4967        if (mSyncStartEvent->isCancelled()) {
4968            clearSyncStartEvent();
4969        } else {
4970            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
4971            mFramestoDrop = - ((AudioSystem::kSyncRecordStartTimeOutMs * mReqSampleRate) / 1000);
4972        }
4973    }
4974
4975    {
4976        // This section is a rendezvous between binder thread executing start() and RecordThread
4977        AutoMutex lock(mLock);
4978        if (mActiveTracks.size() > 0) {
4979            // FIXME does not work for multiple active tracks
4980            if (mActiveTracks.indexOf(recordTrack) != 0) {
4981                status = -EBUSY;
4982            } else if (recordTrack->mState == TrackBase::PAUSING) {
4983                recordTrack->mState = TrackBase::ACTIVE;
4984            }
4985            return status;
4986        }
4987
4988        // FIXME why? already set in constructor, 'STARTING_1' would be more accurate
4989        recordTrack->mState = TrackBase::IDLE;
4990        mActiveTracks.add(recordTrack);
4991        mActiveTracksGen++;
4992        mLock.unlock();
4993        status_t status = AudioSystem::startInput(mId);
4994        mLock.lock();
4995        // FIXME should verify that mActiveTrack is still == recordTrack
4996        if (status != NO_ERROR) {
4997            mActiveTracks.remove(recordTrack);
4998            mActiveTracksGen++;
4999            clearSyncStartEvent();
5000            return status;
5001        }
5002        // FIXME LEGACY
5003        mRsmpInIndex = mFrameCount;
5004        mRsmpInFront = 0;
5005        mRsmpInRear = 0;
5006        mRsmpInUnrel = 0;
5007        mBytesRead = 0;
5008        if (mResampler != NULL) {
5009            mResampler->reset();
5010        }
5011        // FIXME hijacking a playback track state name which was intended for start after pause;
5012        //       here 'STARTING_2' would be more accurate
5013        recordTrack->mState = TrackBase::RESUMING;
5014        // signal thread to start
5015        ALOGV("Signal record thread");
5016        mWaitWorkCV.broadcast();
5017        // do not wait for mStartStopCond if exiting
5018        if (exitPending()) {
5019            mActiveTracks.remove(recordTrack);
5020            mActiveTracksGen++;
5021            status = INVALID_OPERATION;
5022            goto startError;
5023        }
5024        // FIXME incorrect usage of wait: no explicit predicate or loop
5025        mStartStopCond.wait(mLock);
5026        if (mActiveTracks.indexOf(recordTrack) < 0) {
5027            ALOGV("Record failed to start");
5028            status = BAD_VALUE;
5029            goto startError;
5030        }
5031        ALOGV("Record started OK");
5032        return status;
5033    }
5034
5035startError:
5036    AudioSystem::stopInput(mId);
5037    clearSyncStartEvent();
5038    return status;
5039}
5040
5041void AudioFlinger::RecordThread::clearSyncStartEvent()
5042{
5043    if (mSyncStartEvent != 0) {
5044        mSyncStartEvent->cancel();
5045    }
5046    mSyncStartEvent.clear();
5047    mFramestoDrop = 0;
5048}
5049
5050void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
5051{
5052    sp<SyncEvent> strongEvent = event.promote();
5053
5054    if (strongEvent != 0) {
5055        RecordThread *me = (RecordThread *)strongEvent->cookie();
5056        me->handleSyncStartEvent(strongEvent);
5057    }
5058}
5059
5060void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
5061{
5062    if (event == mSyncStartEvent) {
5063        // TODO: use actual buffer filling status instead of 2 buffers when info is available
5064        // from audio HAL
5065        mFramestoDrop = mFrameCount * 2;
5066    }
5067}
5068
5069bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
5070    ALOGV("RecordThread::stop");
5071    AutoMutex _l(mLock);
5072    if (mActiveTracks.indexOf(recordTrack) != 0 || recordTrack->mState == TrackBase::PAUSING) {
5073        return false;
5074    }
5075    // note that threadLoop may still be processing the track at this point [without lock]
5076    recordTrack->mState = TrackBase::PAUSING;
5077    // do not wait for mStartStopCond if exiting
5078    if (exitPending()) {
5079        return true;
5080    }
5081    // FIXME incorrect usage of wait: no explicit predicate or loop
5082    mStartStopCond.wait(mLock);
5083    // if we have been restarted, recordTrack is in mActiveTracks here
5084    if (exitPending() || mActiveTracks.indexOf(recordTrack) != 0) {
5085        ALOGV("Record stopped OK");
5086        return true;
5087    }
5088    return false;
5089}
5090
5091bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event __unused) const
5092{
5093    return false;
5094}
5095
5096status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event __unused)
5097{
5098#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
5099    if (!isValidSyncEvent(event)) {
5100        return BAD_VALUE;
5101    }
5102
5103    int eventSession = event->triggerSession();
5104    status_t ret = NAME_NOT_FOUND;
5105
5106    Mutex::Autolock _l(mLock);
5107
5108    for (size_t i = 0; i < mTracks.size(); i++) {
5109        sp<RecordTrack> track = mTracks[i];
5110        if (eventSession == track->sessionId()) {
5111            (void) track->setSyncEvent(event);
5112            ret = NO_ERROR;
5113        }
5114    }
5115    return ret;
5116#else
5117    return BAD_VALUE;
5118#endif
5119}
5120
5121// destroyTrack_l() must be called with ThreadBase::mLock held
5122void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
5123{
5124    track->terminate();
5125    track->mState = TrackBase::STOPPED;
5126    // active tracks are removed by threadLoop()
5127    if (mActiveTracks.indexOf(track) < 0) {
5128        removeTrack_l(track);
5129    }
5130}
5131
5132void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
5133{
5134    mTracks.remove(track);
5135    // need anything related to effects here?
5136}
5137
5138void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
5139{
5140    dumpInternals(fd, args);
5141    dumpTracks(fd, args);
5142    dumpEffectChains(fd, args);
5143}
5144
5145void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
5146{
5147    fdprintf(fd, "\nInput thread %p:\n", this);
5148
5149    if (mActiveTracks.size() > 0) {
5150        fdprintf(fd, "  In index: %d\n", mRsmpInIndex);
5151        fdprintf(fd, "  Buffer size: %u bytes\n", mBufferSize);
5152        fdprintf(fd, "  Resampling: %d\n", (mResampler != NULL));
5153        fdprintf(fd, "  Out channel count: %u\n", mReqChannelCount);
5154        fdprintf(fd, "  Out sample rate: %u\n", mReqSampleRate);
5155    } else {
5156        fdprintf(fd, "  No active record client\n");
5157    }
5158
5159    dumpBase(fd, args);
5160}
5161
5162void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args __unused)
5163{
5164    const size_t SIZE = 256;
5165    char buffer[SIZE];
5166    String8 result;
5167
5168    size_t numtracks = mTracks.size();
5169    size_t numactive = mActiveTracks.size();
5170    size_t numactiveseen = 0;
5171    fdprintf(fd, "  %d Tracks", numtracks);
5172    if (numtracks) {
5173        fdprintf(fd, " of which %d are active\n", numactive);
5174        RecordTrack::appendDumpHeader(result);
5175        for (size_t i = 0; i < numtracks ; ++i) {
5176            sp<RecordTrack> track = mTracks[i];
5177            if (track != 0) {
5178                bool active = mActiveTracks.indexOf(track) >= 0;
5179                if (active) {
5180                    numactiveseen++;
5181                }
5182                track->dump(buffer, SIZE, active);
5183                result.append(buffer);
5184            }
5185        }
5186    } else {
5187        fdprintf(fd, "\n");
5188    }
5189
5190    if (numactiveseen != numactive) {
5191        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
5192                " not in the track list\n");
5193        result.append(buffer);
5194        RecordTrack::appendDumpHeader(result);
5195        for (size_t i = 0; i < numactive; ++i) {
5196            sp<RecordTrack> track = mActiveTracks[i];
5197            if (mTracks.indexOf(track) < 0) {
5198                track->dump(buffer, SIZE, true);
5199                result.append(buffer);
5200            }
5201        }
5202
5203    }
5204    write(fd, result.string(), result.size());
5205}
5206
5207// AudioBufferProvider interface
5208status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts __unused)
5209{
5210    int32_t rear = mRsmpInRear;
5211    int32_t front = mRsmpInFront;
5212    ssize_t filled = rear - front;
5213    ALOG_ASSERT(0 <= filled && (size_t) filled <= mRsmpInFramesP2);
5214    // 'filled' may be non-contiguous, so return only the first contiguous chunk
5215    front &= mRsmpInFramesP2 - 1;
5216    size_t part1 = mRsmpInFramesP2 - front;
5217    if (part1 > (size_t) filled) {
5218        part1 = filled;
5219    }
5220    size_t ask = buffer->frameCount;
5221    ALOG_ASSERT(ask > 0);
5222    if (part1 > ask) {
5223        part1 = ask;
5224    }
5225    if (part1 == 0) {
5226        // Higher-level should keep mRsmpInBuffer full, and not call resampler if empty
5227        ALOGE("RecordThread::getNextBuffer() starved");
5228        buffer->raw = NULL;
5229        buffer->frameCount = 0;
5230        mRsmpInUnrel = 0;
5231        return NOT_ENOUGH_DATA;
5232    }
5233
5234    buffer->raw = mRsmpInBuffer + front * mChannelCount;
5235    buffer->frameCount = part1;
5236    mRsmpInUnrel = part1;
5237    return NO_ERROR;
5238}
5239
5240// AudioBufferProvider interface
5241void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
5242{
5243    size_t stepCount = buffer->frameCount;
5244    if (stepCount == 0) {
5245        return;
5246    }
5247    ALOG_ASSERT(stepCount <= mRsmpInUnrel);
5248    mRsmpInUnrel -= stepCount;
5249    mRsmpInFront += stepCount;
5250    buffer->raw = NULL;
5251    buffer->frameCount = 0;
5252}
5253
5254bool AudioFlinger::RecordThread::checkForNewParameters_l()
5255{
5256    bool reconfig = false;
5257
5258    while (!mNewParameters.isEmpty()) {
5259        status_t status = NO_ERROR;
5260        String8 keyValuePair = mNewParameters[0];
5261        AudioParameter param = AudioParameter(keyValuePair);
5262        int value;
5263        audio_format_t reqFormat = mFormat;
5264        uint32_t reqSamplingRate = mReqSampleRate;
5265        audio_channel_mask_t reqChannelMask = audio_channel_in_mask_from_count(mReqChannelCount);
5266
5267        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
5268            reqSamplingRate = value;
5269            reconfig = true;
5270        }
5271        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
5272            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
5273                status = BAD_VALUE;
5274            } else {
5275                reqFormat = (audio_format_t) value;
5276                reconfig = true;
5277            }
5278        }
5279        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
5280            audio_channel_mask_t mask = (audio_channel_mask_t) value;
5281            if (mask != AUDIO_CHANNEL_IN_MONO && mask != AUDIO_CHANNEL_IN_STEREO) {
5282                status = BAD_VALUE;
5283            } else {
5284                reqChannelMask = mask;
5285                reconfig = true;
5286            }
5287        }
5288        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
5289            // do not accept frame count changes if tracks are open as the track buffer
5290            // size depends on frame count and correct behavior would not be guaranteed
5291            // if frame count is changed after track creation
5292            if (mActiveTracks.size() > 0) {
5293                status = INVALID_OPERATION;
5294            } else {
5295                reconfig = true;
5296            }
5297        }
5298        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
5299            // forward device change to effects that have requested to be
5300            // aware of attached audio device.
5301            for (size_t i = 0; i < mEffectChains.size(); i++) {
5302                mEffectChains[i]->setDevice_l(value);
5303            }
5304
5305            // store input device and output device but do not forward output device to audio HAL.
5306            // Note that status is ignored by the caller for output device
5307            // (see AudioFlinger::setParameters()
5308            if (audio_is_output_devices(value)) {
5309                mOutDevice = value;
5310                status = BAD_VALUE;
5311            } else {
5312                mInDevice = value;
5313                // disable AEC and NS if the device is a BT SCO headset supporting those
5314                // pre processings
5315                if (mTracks.size() > 0) {
5316                    bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
5317                                        mAudioFlinger->btNrecIsOff();
5318                    for (size_t i = 0; i < mTracks.size(); i++) {
5319                        sp<RecordTrack> track = mTracks[i];
5320                        setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
5321                        setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
5322                    }
5323                }
5324            }
5325        }
5326        if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
5327                mAudioSource != (audio_source_t)value) {
5328            // forward device change to effects that have requested to be
5329            // aware of attached audio device.
5330            for (size_t i = 0; i < mEffectChains.size(); i++) {
5331                mEffectChains[i]->setAudioSource_l((audio_source_t)value);
5332            }
5333            mAudioSource = (audio_source_t)value;
5334        }
5335
5336        if (status == NO_ERROR) {
5337            status = mInput->stream->common.set_parameters(&mInput->stream->common,
5338                    keyValuePair.string());
5339            if (status == INVALID_OPERATION) {
5340                inputStandBy();
5341                status = mInput->stream->common.set_parameters(&mInput->stream->common,
5342                        keyValuePair.string());
5343            }
5344            if (reconfig) {
5345                if (status == BAD_VALUE &&
5346                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
5347                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
5348                    (mInput->stream->common.get_sample_rate(&mInput->stream->common)
5349                            <= (2 * reqSamplingRate)) &&
5350                    popcount(mInput->stream->common.get_channels(&mInput->stream->common))
5351                            <= FCC_2 &&
5352                    (reqChannelMask == AUDIO_CHANNEL_IN_MONO ||
5353                            reqChannelMask == AUDIO_CHANNEL_IN_STEREO)) {
5354                    status = NO_ERROR;
5355                }
5356                if (status == NO_ERROR) {
5357                    readInputParameters();
5358                    sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
5359                }
5360            }
5361        }
5362
5363        mNewParameters.removeAt(0);
5364
5365        mParamStatus = status;
5366        mParamCond.signal();
5367        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
5368        // already timed out waiting for the status and will never signal the condition.
5369        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
5370    }
5371    return reconfig;
5372}
5373
5374String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
5375{
5376    Mutex::Autolock _l(mLock);
5377    if (initCheck() != NO_ERROR) {
5378        return String8();
5379    }
5380
5381    char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
5382    const String8 out_s8(s);
5383    free(s);
5384    return out_s8;
5385}
5386
5387void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param __unused) {
5388    AudioSystem::OutputDescriptor desc;
5389    const void *param2 = NULL;
5390
5391    switch (event) {
5392    case AudioSystem::INPUT_OPENED:
5393    case AudioSystem::INPUT_CONFIG_CHANGED:
5394        desc.channelMask = mChannelMask;
5395        desc.samplingRate = mSampleRate;
5396        desc.format = mFormat;
5397        desc.frameCount = mFrameCount;
5398        desc.latency = 0;
5399        param2 = &desc;
5400        break;
5401
5402    case AudioSystem::INPUT_CLOSED:
5403    default:
5404        break;
5405    }
5406    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
5407}
5408
5409void AudioFlinger::RecordThread::readInputParameters()
5410{
5411    delete[] mRsmpInBuffer;
5412    // mRsmpInBuffer is always assigned a new[] below
5413    delete[] mRsmpOutBuffer;
5414    mRsmpOutBuffer = NULL;
5415    delete mResampler;
5416    mResampler = NULL;
5417
5418    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
5419    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
5420    mChannelCount = popcount(mChannelMask);
5421    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
5422    if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
5423        ALOGE("HAL format %#x not supported; must be AUDIO_FORMAT_PCM_16_BIT", mFormat);
5424    }
5425    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
5426    mBufferSize = mInput->stream->common.get_buffer_size(&mInput->stream->common);
5427    mFrameCount = mBufferSize / mFrameSize;
5428    // With 3 HAL buffers, we can guarantee ability to down-sample the input by ratio of 2:1 to
5429    // 1 full output buffer, regardless of the alignment of the available input.
5430    mRsmpInFrames = mFrameCount * 3;
5431    mRsmpInFramesP2 = roundup(mRsmpInFrames);
5432    // Over-allocate beyond mRsmpInFramesP2 to permit a HAL read past end of buffer
5433    mRsmpInBuffer = new int16_t[(mRsmpInFramesP2 + mFrameCount - 1) * mChannelCount];
5434    mRsmpInFront = 0;
5435    mRsmpInRear = 0;
5436    mRsmpInUnrel = 0;
5437
5438    if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2) {
5439        mResampler = AudioResampler::create(16, (int) mChannelCount, mReqSampleRate);
5440        mResampler->setSampleRate(mSampleRate);
5441        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
5442        // resampler always outputs stereo
5443        mRsmpOutBuffer = new int32_t[mFrameCount * FCC_2];
5444    }
5445    mRsmpInIndex = mFrameCount;
5446}
5447
5448uint32_t AudioFlinger::RecordThread::getInputFramesLost()
5449{
5450    Mutex::Autolock _l(mLock);
5451    if (initCheck() != NO_ERROR) {
5452        return 0;
5453    }
5454
5455    return mInput->stream->get_input_frames_lost(mInput->stream);
5456}
5457
5458uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
5459{
5460    Mutex::Autolock _l(mLock);
5461    uint32_t result = 0;
5462    if (getEffectChain_l(sessionId) != 0) {
5463        result = EFFECT_SESSION;
5464    }
5465
5466    for (size_t i = 0; i < mTracks.size(); ++i) {
5467        if (sessionId == mTracks[i]->sessionId()) {
5468            result |= TRACK_SESSION;
5469            break;
5470        }
5471    }
5472
5473    return result;
5474}
5475
5476KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
5477{
5478    KeyedVector<int, bool> ids;
5479    Mutex::Autolock _l(mLock);
5480    for (size_t j = 0; j < mTracks.size(); ++j) {
5481        sp<RecordThread::RecordTrack> track = mTracks[j];
5482        int sessionId = track->sessionId();
5483        if (ids.indexOfKey(sessionId) < 0) {
5484            ids.add(sessionId, true);
5485        }
5486    }
5487    return ids;
5488}
5489
5490AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
5491{
5492    Mutex::Autolock _l(mLock);
5493    AudioStreamIn *input = mInput;
5494    mInput = NULL;
5495    return input;
5496}
5497
5498// this method must always be called either with ThreadBase mLock held or inside the thread loop
5499audio_stream_t* AudioFlinger::RecordThread::stream() const
5500{
5501    if (mInput == NULL) {
5502        return NULL;
5503    }
5504    return &mInput->stream->common;
5505}
5506
5507status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
5508{
5509    // only one chain per input thread
5510    if (mEffectChains.size() != 0) {
5511        return INVALID_OPERATION;
5512    }
5513    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
5514
5515    chain->setInBuffer(NULL);
5516    chain->setOutBuffer(NULL);
5517
5518    checkSuspendOnAddEffectChain_l(chain);
5519
5520    mEffectChains.add(chain);
5521
5522    return NO_ERROR;
5523}
5524
5525size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
5526{
5527    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
5528    ALOGW_IF(mEffectChains.size() != 1,
5529            "removeEffectChain_l() %p invalid chain size %d on thread %p",
5530            chain.get(), mEffectChains.size(), this);
5531    if (mEffectChains.size() == 1) {
5532        mEffectChains.removeAt(0);
5533    }
5534    return 0;
5535}
5536
5537}; // namespace android
5538