Threads.cpp revision 6dd0fd92d6cdeb2cf5b7127c0e880e5eacfd4574
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include "Configuration.h"
24#include <math.h>
25#include <fcntl.h>
26#include <linux/futex.h>
27#include <sys/stat.h>
28#include <sys/syscall.h>
29#include <cutils/properties.h>
30#include <media/AudioParameter.h>
31#include <media/AudioResamplerPublic.h>
32#include <utils/Log.h>
33#include <utils/Trace.h>
34
35#include <private/media/AudioTrackShared.h>
36#include <hardware/audio.h>
37#include <audio_effects/effect_ns.h>
38#include <audio_effects/effect_aec.h>
39#include <audio_utils/conversion.h>
40#include <audio_utils/primitives.h>
41#include <audio_utils/format.h>
42#include <audio_utils/minifloat.h>
43
44// NBAIO implementations
45#include <media/nbaio/AudioStreamInSource.h>
46#include <media/nbaio/AudioStreamOutSink.h>
47#include <media/nbaio/MonoPipe.h>
48#include <media/nbaio/MonoPipeReader.h>
49#include <media/nbaio/Pipe.h>
50#include <media/nbaio/PipeReader.h>
51#include <media/nbaio/SourceAudioBufferProvider.h>
52#include <mediautils/BatteryNotifier.h>
53
54#include <powermanager/PowerManager.h>
55
56#include "AudioFlinger.h"
57#include "AudioMixer.h"
58#include "BufferProviders.h"
59#include "FastMixer.h"
60#include "FastCapture.h"
61#include "ServiceUtilities.h"
62#include "mediautils/SchedulingPolicyService.h"
63
64#ifdef ADD_BATTERY_DATA
65#include <media/IMediaPlayerService.h>
66#include <media/IMediaDeathNotifier.h>
67#endif
68
69#ifdef DEBUG_CPU_USAGE
70#include <cpustats/CentralTendencyStatistics.h>
71#include <cpustats/ThreadCpuUsage.h>
72#endif
73
74#include "AutoPark.h"
75
76// ----------------------------------------------------------------------------
77
78// Note: the following macro is used for extremely verbose logging message.  In
79// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
80// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
81// are so verbose that we want to suppress them even when we have ALOG_ASSERT
82// turned on.  Do not uncomment the #def below unless you really know what you
83// are doing and want to see all of the extremely verbose messages.
84//#define VERY_VERY_VERBOSE_LOGGING
85#ifdef VERY_VERY_VERBOSE_LOGGING
86#define ALOGVV ALOGV
87#else
88#define ALOGVV(a...) do { } while(0)
89#endif
90
91// TODO: Move these macro/inlines to a header file.
92#define max(a, b) ((a) > (b) ? (a) : (b))
93template <typename T>
94static inline T min(const T& a, const T& b)
95{
96    return a < b ? a : b;
97}
98
99#ifndef ARRAY_SIZE
100#define ARRAY_SIZE(a) (sizeof(a) / sizeof(a[0]))
101#endif
102
103namespace android {
104
105// retry counts for buffer fill timeout
106// 50 * ~20msecs = 1 second
107static const int8_t kMaxTrackRetries = 50;
108static const int8_t kMaxTrackStartupRetries = 50;
109// allow less retry attempts on direct output thread.
110// direct outputs can be a scarce resource in audio hardware and should
111// be released as quickly as possible.
112static const int8_t kMaxTrackRetriesDirect = 2;
113
114
115
116// don't warn about blocked writes or record buffer overflows more often than this
117static const nsecs_t kWarningThrottleNs = seconds(5);
118
119// RecordThread loop sleep time upon application overrun or audio HAL read error
120static const int kRecordThreadSleepUs = 5000;
121
122// maximum time to wait in sendConfigEvent_l() for a status to be received
123static const nsecs_t kConfigEventTimeoutNs = seconds(2);
124
125// minimum sleep time for the mixer thread loop when tracks are active but in underrun
126static const uint32_t kMinThreadSleepTimeUs = 5000;
127// maximum divider applied to the active sleep time in the mixer thread loop
128static const uint32_t kMaxThreadSleepTimeShift = 2;
129
130// minimum normal sink buffer size, expressed in milliseconds rather than frames
131// FIXME This should be based on experimentally observed scheduling jitter
132static const uint32_t kMinNormalSinkBufferSizeMs = 20;
133// maximum normal sink buffer size
134static const uint32_t kMaxNormalSinkBufferSizeMs = 24;
135
136// minimum capture buffer size in milliseconds to _not_ need a fast capture thread
137// FIXME This should be based on experimentally observed scheduling jitter
138static const uint32_t kMinNormalCaptureBufferSizeMs = 12;
139
140// Offloaded output thread standby delay: allows track transition without going to standby
141static const nsecs_t kOffloadStandbyDelayNs = seconds(1);
142
143// Direct output thread minimum sleep time in idle or active(underrun) state
144static const nsecs_t kDirectMinSleepTimeUs = 10000;
145
146
147// Whether to use fast mixer
148static const enum {
149    FastMixer_Never,    // never initialize or use: for debugging only
150    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
151                        // normal mixer multiplier is 1
152    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
153                        // multiplier is calculated based on min & max normal mixer buffer size
154    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
155                        // multiplier is calculated based on min & max normal mixer buffer size
156    // FIXME for FastMixer_Dynamic:
157    //  Supporting this option will require fixing HALs that can't handle large writes.
158    //  For example, one HAL implementation returns an error from a large write,
159    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
160    //  We could either fix the HAL implementations, or provide a wrapper that breaks
161    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
162} kUseFastMixer = FastMixer_Static;
163
164// Whether to use fast capture
165static const enum {
166    FastCapture_Never,  // never initialize or use: for debugging only
167    FastCapture_Always, // always initialize and use, even if not needed: for debugging only
168    FastCapture_Static, // initialize if needed, then use all the time if initialized
169} kUseFastCapture = FastCapture_Static;
170
171// Priorities for requestPriority
172static const int kPriorityAudioApp = 2;
173static const int kPriorityFastMixer = 3;
174static const int kPriorityFastCapture = 3;
175
176// IAudioFlinger::createTrack() has an in/out parameter 'pFrameCount' for the total size of the
177// track buffer in shared memory.  Zero on input means to use a default value.  For fast tracks,
178// AudioFlinger derives the default from HAL buffer size and 'fast track multiplier'.
179
180// This is the default value, if not specified by property.
181static const int kFastTrackMultiplier = 2;
182
183// The minimum and maximum allowed values
184static const int kFastTrackMultiplierMin = 1;
185static const int kFastTrackMultiplierMax = 2;
186
187// The actual value to use, which can be specified per-device via property af.fast_track_multiplier.
188static int sFastTrackMultiplier = kFastTrackMultiplier;
189
190// See Thread::readOnlyHeap().
191// Initially this heap is used to allocate client buffers for "fast" AudioRecord.
192// Eventually it will be the single buffer that FastCapture writes into via HAL read(),
193// and that all "fast" AudioRecord clients read from.  In either case, the size can be small.
194static const size_t kRecordThreadReadOnlyHeapSize = 0x2000;
195
196// ----------------------------------------------------------------------------
197
198static pthread_once_t sFastTrackMultiplierOnce = PTHREAD_ONCE_INIT;
199
200static void sFastTrackMultiplierInit()
201{
202    char value[PROPERTY_VALUE_MAX];
203    if (property_get("af.fast_track_multiplier", value, NULL) > 0) {
204        char *endptr;
205        unsigned long ul = strtoul(value, &endptr, 0);
206        if (*endptr == '\0' && kFastTrackMultiplierMin <= ul && ul <= kFastTrackMultiplierMax) {
207            sFastTrackMultiplier = (int) ul;
208        }
209    }
210}
211
212// ----------------------------------------------------------------------------
213
214#ifdef ADD_BATTERY_DATA
215// To collect the amplifier usage
216static void addBatteryData(uint32_t params) {
217    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
218    if (service == NULL) {
219        // it already logged
220        return;
221    }
222
223    service->addBatteryData(params);
224}
225#endif
226
227// Track the CLOCK_BOOTTIME versus CLOCK_MONOTONIC timebase offset
228struct {
229    // call when you acquire a partial wakelock
230    void acquire(const sp<IBinder> &wakeLockToken) {
231        pthread_mutex_lock(&mLock);
232        if (wakeLockToken.get() == nullptr) {
233            adjustTimebaseOffset(&mBoottimeOffset, ExtendedTimestamp::TIMEBASE_BOOTTIME);
234        } else {
235            if (mCount == 0) {
236                adjustTimebaseOffset(&mBoottimeOffset, ExtendedTimestamp::TIMEBASE_BOOTTIME);
237            }
238            ++mCount;
239        }
240        pthread_mutex_unlock(&mLock);
241    }
242
243    // call when you release a partial wakelock.
244    void release(const sp<IBinder> &wakeLockToken) {
245        if (wakeLockToken.get() == nullptr) {
246            return;
247        }
248        pthread_mutex_lock(&mLock);
249        if (--mCount < 0) {
250            ALOGE("negative wakelock count");
251            mCount = 0;
252        }
253        pthread_mutex_unlock(&mLock);
254    }
255
256    // retrieves the boottime timebase offset from monotonic.
257    int64_t getBoottimeOffset() {
258        pthread_mutex_lock(&mLock);
259        int64_t boottimeOffset = mBoottimeOffset;
260        pthread_mutex_unlock(&mLock);
261        return boottimeOffset;
262    }
263
264    // Adjusts the timebase offset between TIMEBASE_MONOTONIC
265    // and the selected timebase.
266    // Currently only TIMEBASE_BOOTTIME is allowed.
267    //
268    // This only needs to be called upon acquiring the first partial wakelock
269    // after all other partial wakelocks are released.
270    //
271    // We do an empirical measurement of the offset rather than parsing
272    // /proc/timer_list since the latter is not a formal kernel ABI.
273    static void adjustTimebaseOffset(int64_t *offset, ExtendedTimestamp::Timebase timebase) {
274        int clockbase;
275        switch (timebase) {
276        case ExtendedTimestamp::TIMEBASE_BOOTTIME:
277            clockbase = SYSTEM_TIME_BOOTTIME;
278            break;
279        default:
280            LOG_ALWAYS_FATAL("invalid timebase %d", timebase);
281            break;
282        }
283        // try three times to get the clock offset, choose the one
284        // with the minimum gap in measurements.
285        const int tries = 3;
286        nsecs_t bestGap, measured;
287        for (int i = 0; i < tries; ++i) {
288            const nsecs_t tmono = systemTime(SYSTEM_TIME_MONOTONIC);
289            const nsecs_t tbase = systemTime(clockbase);
290            const nsecs_t tmono2 = systemTime(SYSTEM_TIME_MONOTONIC);
291            const nsecs_t gap = tmono2 - tmono;
292            if (i == 0 || gap < bestGap) {
293                bestGap = gap;
294                measured = tbase - ((tmono + tmono2) >> 1);
295            }
296        }
297
298        // to avoid micro-adjusting, we don't change the timebase
299        // unless it is significantly different.
300        //
301        // Assumption: It probably takes more than toleranceNs to
302        // suspend and resume the device.
303        static int64_t toleranceNs = 10000; // 10 us
304        if (llabs(*offset - measured) > toleranceNs) {
305            ALOGV("Adjusting timebase offset old: %lld  new: %lld",
306                    (long long)*offset, (long long)measured);
307            *offset = measured;
308        }
309    }
310
311    pthread_mutex_t mLock;
312    int32_t mCount;
313    int64_t mBoottimeOffset;
314} gBoottime = { PTHREAD_MUTEX_INITIALIZER, 0, 0 }; // static, so use POD initialization
315
316// ----------------------------------------------------------------------------
317//      CPU Stats
318// ----------------------------------------------------------------------------
319
320class CpuStats {
321public:
322    CpuStats();
323    void sample(const String8 &title);
324#ifdef DEBUG_CPU_USAGE
325private:
326    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
327    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
328
329    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
330
331    int mCpuNum;                        // thread's current CPU number
332    int mCpukHz;                        // frequency of thread's current CPU in kHz
333#endif
334};
335
336CpuStats::CpuStats()
337#ifdef DEBUG_CPU_USAGE
338    : mCpuNum(-1), mCpukHz(-1)
339#endif
340{
341}
342
343void CpuStats::sample(const String8 &title
344#ifndef DEBUG_CPU_USAGE
345                __unused
346#endif
347        ) {
348#ifdef DEBUG_CPU_USAGE
349    // get current thread's delta CPU time in wall clock ns
350    double wcNs;
351    bool valid = mCpuUsage.sampleAndEnable(wcNs);
352
353    // record sample for wall clock statistics
354    if (valid) {
355        mWcStats.sample(wcNs);
356    }
357
358    // get the current CPU number
359    int cpuNum = sched_getcpu();
360
361    // get the current CPU frequency in kHz
362    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
363
364    // check if either CPU number or frequency changed
365    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
366        mCpuNum = cpuNum;
367        mCpukHz = cpukHz;
368        // ignore sample for purposes of cycles
369        valid = false;
370    }
371
372    // if no change in CPU number or frequency, then record sample for cycle statistics
373    if (valid && mCpukHz > 0) {
374        double cycles = wcNs * cpukHz * 0.000001;
375        mHzStats.sample(cycles);
376    }
377
378    unsigned n = mWcStats.n();
379    // mCpuUsage.elapsed() is expensive, so don't call it every loop
380    if ((n & 127) == 1) {
381        long long elapsed = mCpuUsage.elapsed();
382        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
383            double perLoop = elapsed / (double) n;
384            double perLoop100 = perLoop * 0.01;
385            double perLoop1k = perLoop * 0.001;
386            double mean = mWcStats.mean();
387            double stddev = mWcStats.stddev();
388            double minimum = mWcStats.minimum();
389            double maximum = mWcStats.maximum();
390            double meanCycles = mHzStats.mean();
391            double stddevCycles = mHzStats.stddev();
392            double minCycles = mHzStats.minimum();
393            double maxCycles = mHzStats.maximum();
394            mCpuUsage.resetElapsed();
395            mWcStats.reset();
396            mHzStats.reset();
397            ALOGD("CPU usage for %s over past %.1f secs\n"
398                "  (%u mixer loops at %.1f mean ms per loop):\n"
399                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
400                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
401                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
402                    title.string(),
403                    elapsed * .000000001, n, perLoop * .000001,
404                    mean * .001,
405                    stddev * .001,
406                    minimum * .001,
407                    maximum * .001,
408                    mean / perLoop100,
409                    stddev / perLoop100,
410                    minimum / perLoop100,
411                    maximum / perLoop100,
412                    meanCycles / perLoop1k,
413                    stddevCycles / perLoop1k,
414                    minCycles / perLoop1k,
415                    maxCycles / perLoop1k);
416
417        }
418    }
419#endif
420};
421
422// ----------------------------------------------------------------------------
423//      ThreadBase
424// ----------------------------------------------------------------------------
425
426// static
427const char *AudioFlinger::ThreadBase::threadTypeToString(AudioFlinger::ThreadBase::type_t type)
428{
429    switch (type) {
430    case MIXER:
431        return "MIXER";
432    case DIRECT:
433        return "DIRECT";
434    case DUPLICATING:
435        return "DUPLICATING";
436    case RECORD:
437        return "RECORD";
438    case OFFLOAD:
439        return "OFFLOAD";
440    default:
441        return "unknown";
442    }
443}
444
445String8 devicesToString(audio_devices_t devices)
446{
447    static const struct mapping {
448        audio_devices_t mDevices;
449        const char *    mString;
450    } mappingsOut[] = {
451        {AUDIO_DEVICE_OUT_EARPIECE,         "EARPIECE"},
452        {AUDIO_DEVICE_OUT_SPEAKER,          "SPEAKER"},
453        {AUDIO_DEVICE_OUT_WIRED_HEADSET,    "WIRED_HEADSET"},
454        {AUDIO_DEVICE_OUT_WIRED_HEADPHONE,  "WIRED_HEADPHONE"},
455        {AUDIO_DEVICE_OUT_BLUETOOTH_SCO,    "BLUETOOTH_SCO"},
456        {AUDIO_DEVICE_OUT_BLUETOOTH_SCO_HEADSET,    "BLUETOOTH_SCO_HEADSET"},
457        {AUDIO_DEVICE_OUT_BLUETOOTH_SCO_CARKIT,     "BLUETOOTH_SCO_CARKIT"},
458        {AUDIO_DEVICE_OUT_BLUETOOTH_A2DP,           "BLUETOOTH_A2DP"},
459        {AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES,"BLUETOOTH_A2DP_HEADPHONES"},
460        {AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER,   "BLUETOOTH_A2DP_SPEAKER"},
461        {AUDIO_DEVICE_OUT_AUX_DIGITAL,      "AUX_DIGITAL"},
462        {AUDIO_DEVICE_OUT_HDMI,             "HDMI"},
463        {AUDIO_DEVICE_OUT_ANLG_DOCK_HEADSET,"ANLG_DOCK_HEADSET"},
464        {AUDIO_DEVICE_OUT_DGTL_DOCK_HEADSET,"DGTL_DOCK_HEADSET"},
465        {AUDIO_DEVICE_OUT_USB_ACCESSORY,    "USB_ACCESSORY"},
466        {AUDIO_DEVICE_OUT_USB_DEVICE,       "USB_DEVICE"},
467        {AUDIO_DEVICE_OUT_TELEPHONY_TX,     "TELEPHONY_TX"},
468        {AUDIO_DEVICE_OUT_LINE,             "LINE"},
469        {AUDIO_DEVICE_OUT_HDMI_ARC,         "HDMI_ARC"},
470        {AUDIO_DEVICE_OUT_SPDIF,            "SPDIF"},
471        {AUDIO_DEVICE_OUT_FM,               "FM"},
472        {AUDIO_DEVICE_OUT_AUX_LINE,         "AUX_LINE"},
473        {AUDIO_DEVICE_OUT_SPEAKER_SAFE,     "SPEAKER_SAFE"},
474        {AUDIO_DEVICE_OUT_IP,               "IP"},
475        {AUDIO_DEVICE_OUT_BUS,              "BUS"},
476        {AUDIO_DEVICE_NONE,                 "NONE"},       // must be last
477    }, mappingsIn[] = {
478        {AUDIO_DEVICE_IN_COMMUNICATION,     "COMMUNICATION"},
479        {AUDIO_DEVICE_IN_AMBIENT,           "AMBIENT"},
480        {AUDIO_DEVICE_IN_BUILTIN_MIC,       "BUILTIN_MIC"},
481        {AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET, "BLUETOOTH_SCO_HEADSET"},
482        {AUDIO_DEVICE_IN_WIRED_HEADSET,     "WIRED_HEADSET"},
483        {AUDIO_DEVICE_IN_AUX_DIGITAL,       "AUX_DIGITAL"},
484        {AUDIO_DEVICE_IN_VOICE_CALL,        "VOICE_CALL"},
485        {AUDIO_DEVICE_IN_TELEPHONY_RX,      "TELEPHONY_RX"},
486        {AUDIO_DEVICE_IN_BACK_MIC,          "BACK_MIC"},
487        {AUDIO_DEVICE_IN_REMOTE_SUBMIX,     "REMOTE_SUBMIX"},
488        {AUDIO_DEVICE_IN_ANLG_DOCK_HEADSET, "ANLG_DOCK_HEADSET"},
489        {AUDIO_DEVICE_IN_DGTL_DOCK_HEADSET, "DGTL_DOCK_HEADSET"},
490        {AUDIO_DEVICE_IN_USB_ACCESSORY,     "USB_ACCESSORY"},
491        {AUDIO_DEVICE_IN_USB_DEVICE,        "USB_DEVICE"},
492        {AUDIO_DEVICE_IN_FM_TUNER,          "FM_TUNER"},
493        {AUDIO_DEVICE_IN_TV_TUNER,          "TV_TUNER"},
494        {AUDIO_DEVICE_IN_LINE,              "LINE"},
495        {AUDIO_DEVICE_IN_SPDIF,             "SPDIF"},
496        {AUDIO_DEVICE_IN_BLUETOOTH_A2DP,    "BLUETOOTH_A2DP"},
497        {AUDIO_DEVICE_IN_LOOPBACK,          "LOOPBACK"},
498        {AUDIO_DEVICE_IN_IP,                "IP"},
499        {AUDIO_DEVICE_IN_BUS,               "BUS"},
500        {AUDIO_DEVICE_NONE,                 "NONE"},        // must be last
501    };
502    String8 result;
503    audio_devices_t allDevices = AUDIO_DEVICE_NONE;
504    const mapping *entry;
505    if (devices & AUDIO_DEVICE_BIT_IN) {
506        devices &= ~AUDIO_DEVICE_BIT_IN;
507        entry = mappingsIn;
508    } else {
509        entry = mappingsOut;
510    }
511    for ( ; entry->mDevices != AUDIO_DEVICE_NONE; entry++) {
512        allDevices = (audio_devices_t) (allDevices | entry->mDevices);
513        if (devices & entry->mDevices) {
514            if (!result.isEmpty()) {
515                result.append("|");
516            }
517            result.append(entry->mString);
518        }
519    }
520    if (devices & ~allDevices) {
521        if (!result.isEmpty()) {
522            result.append("|");
523        }
524        result.appendFormat("0x%X", devices & ~allDevices);
525    }
526    if (result.isEmpty()) {
527        result.append(entry->mString);
528    }
529    return result;
530}
531
532String8 inputFlagsToString(audio_input_flags_t flags)
533{
534    static const struct mapping {
535        audio_input_flags_t     mFlag;
536        const char *            mString;
537    } mappings[] = {
538        {AUDIO_INPUT_FLAG_FAST,             "FAST"},
539        {AUDIO_INPUT_FLAG_HW_HOTWORD,       "HW_HOTWORD"},
540        {AUDIO_INPUT_FLAG_RAW,              "RAW"},
541        {AUDIO_INPUT_FLAG_SYNC,             "SYNC"},
542        {AUDIO_INPUT_FLAG_NONE,             "NONE"},        // must be last
543    };
544    String8 result;
545    audio_input_flags_t allFlags = AUDIO_INPUT_FLAG_NONE;
546    const mapping *entry;
547    for (entry = mappings; entry->mFlag != AUDIO_INPUT_FLAG_NONE; entry++) {
548        allFlags = (audio_input_flags_t) (allFlags | entry->mFlag);
549        if (flags & entry->mFlag) {
550            if (!result.isEmpty()) {
551                result.append("|");
552            }
553            result.append(entry->mString);
554        }
555    }
556    if (flags & ~allFlags) {
557        if (!result.isEmpty()) {
558            result.append("|");
559        }
560        result.appendFormat("0x%X", flags & ~allFlags);
561    }
562    if (result.isEmpty()) {
563        result.append(entry->mString);
564    }
565    return result;
566}
567
568String8 outputFlagsToString(audio_output_flags_t flags)
569{
570    static const struct mapping {
571        audio_output_flags_t    mFlag;
572        const char *            mString;
573    } mappings[] = {
574        {AUDIO_OUTPUT_FLAG_DIRECT,          "DIRECT"},
575        {AUDIO_OUTPUT_FLAG_PRIMARY,         "PRIMARY"},
576        {AUDIO_OUTPUT_FLAG_FAST,            "FAST"},
577        {AUDIO_OUTPUT_FLAG_DEEP_BUFFER,     "DEEP_BUFFER"},
578        {AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD,"COMPRESS_OFFLOAD"},
579        {AUDIO_OUTPUT_FLAG_NON_BLOCKING,    "NON_BLOCKING"},
580        {AUDIO_OUTPUT_FLAG_HW_AV_SYNC,      "HW_AV_SYNC"},
581        {AUDIO_OUTPUT_FLAG_RAW,             "RAW"},
582        {AUDIO_OUTPUT_FLAG_SYNC,            "SYNC"},
583        {AUDIO_OUTPUT_FLAG_IEC958_NONAUDIO, "IEC958_NONAUDIO"},
584        {AUDIO_OUTPUT_FLAG_NONE,            "NONE"},        // must be last
585    };
586    String8 result;
587    audio_output_flags_t allFlags = AUDIO_OUTPUT_FLAG_NONE;
588    const mapping *entry;
589    for (entry = mappings; entry->mFlag != AUDIO_OUTPUT_FLAG_NONE; entry++) {
590        allFlags = (audio_output_flags_t) (allFlags | entry->mFlag);
591        if (flags & entry->mFlag) {
592            if (!result.isEmpty()) {
593                result.append("|");
594            }
595            result.append(entry->mString);
596        }
597    }
598    if (flags & ~allFlags) {
599        if (!result.isEmpty()) {
600            result.append("|");
601        }
602        result.appendFormat("0x%X", flags & ~allFlags);
603    }
604    if (result.isEmpty()) {
605        result.append(entry->mString);
606    }
607    return result;
608}
609
610const char *sourceToString(audio_source_t source)
611{
612    switch (source) {
613    case AUDIO_SOURCE_DEFAULT:              return "default";
614    case AUDIO_SOURCE_MIC:                  return "mic";
615    case AUDIO_SOURCE_VOICE_UPLINK:         return "voice uplink";
616    case AUDIO_SOURCE_VOICE_DOWNLINK:       return "voice downlink";
617    case AUDIO_SOURCE_VOICE_CALL:           return "voice call";
618    case AUDIO_SOURCE_CAMCORDER:            return "camcorder";
619    case AUDIO_SOURCE_VOICE_RECOGNITION:    return "voice recognition";
620    case AUDIO_SOURCE_VOICE_COMMUNICATION:  return "voice communication";
621    case AUDIO_SOURCE_REMOTE_SUBMIX:        return "remote submix";
622    case AUDIO_SOURCE_UNPROCESSED:          return "unprocessed";
623    case AUDIO_SOURCE_FM_TUNER:             return "FM tuner";
624    case AUDIO_SOURCE_HOTWORD:              return "hotword";
625    default:                                return "unknown";
626    }
627}
628
629AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
630        audio_devices_t outDevice, audio_devices_t inDevice, type_t type, bool systemReady)
631    :   Thread(false /*canCallJava*/),
632        mType(type),
633        mAudioFlinger(audioFlinger),
634        // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, mFormat, mBufferSize
635        // are set by PlaybackThread::readOutputParameters_l() or
636        // RecordThread::readInputParameters_l()
637        //FIXME: mStandby should be true here. Is this some kind of hack?
638        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
639        mPrevOutDevice(AUDIO_DEVICE_NONE), mPrevInDevice(AUDIO_DEVICE_NONE),
640        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
641        // mName will be set by concrete (non-virtual) subclass
642        mDeathRecipient(new PMDeathRecipient(this)),
643        mSystemReady(systemReady),
644        mNotifiedBatteryStart(false)
645{
646    memset(&mPatch, 0, sizeof(struct audio_patch));
647}
648
649AudioFlinger::ThreadBase::~ThreadBase()
650{
651    // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
652    mConfigEvents.clear();
653
654    // do not lock the mutex in destructor
655    releaseWakeLock_l();
656    if (mPowerManager != 0) {
657        sp<IBinder> binder = IInterface::asBinder(mPowerManager);
658        binder->unlinkToDeath(mDeathRecipient);
659    }
660}
661
662status_t AudioFlinger::ThreadBase::readyToRun()
663{
664    status_t status = initCheck();
665    if (status == NO_ERROR) {
666        ALOGI("AudioFlinger's thread %p ready to run", this);
667    } else {
668        ALOGE("No working audio driver found.");
669    }
670    return status;
671}
672
673void AudioFlinger::ThreadBase::exit()
674{
675    ALOGV("ThreadBase::exit");
676    // do any cleanup required for exit to succeed
677    preExit();
678    {
679        // This lock prevents the following race in thread (uniprocessor for illustration):
680        //  if (!exitPending()) {
681        //      // context switch from here to exit()
682        //      // exit() calls requestExit(), what exitPending() observes
683        //      // exit() calls signal(), which is dropped since no waiters
684        //      // context switch back from exit() to here
685        //      mWaitWorkCV.wait(...);
686        //      // now thread is hung
687        //  }
688        AutoMutex lock(mLock);
689        requestExit();
690        mWaitWorkCV.broadcast();
691    }
692    // When Thread::requestExitAndWait is made virtual and this method is renamed to
693    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
694    requestExitAndWait();
695}
696
697status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
698{
699    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
700    Mutex::Autolock _l(mLock);
701
702    return sendSetParameterConfigEvent_l(keyValuePairs);
703}
704
705// sendConfigEvent_l() must be called with ThreadBase::mLock held
706// Can temporarily release the lock if waiting for a reply from processConfigEvents_l().
707status_t AudioFlinger::ThreadBase::sendConfigEvent_l(sp<ConfigEvent>& event)
708{
709    status_t status = NO_ERROR;
710
711    if (event->mRequiresSystemReady && !mSystemReady) {
712        event->mWaitStatus = false;
713        mPendingConfigEvents.add(event);
714        return status;
715    }
716    mConfigEvents.add(event);
717    ALOGV("sendConfigEvent_l() num events %zu event %d", mConfigEvents.size(), event->mType);
718    mWaitWorkCV.signal();
719    mLock.unlock();
720    {
721        Mutex::Autolock _l(event->mLock);
722        while (event->mWaitStatus) {
723            if (event->mCond.waitRelative(event->mLock, kConfigEventTimeoutNs) != NO_ERROR) {
724                event->mStatus = TIMED_OUT;
725                event->mWaitStatus = false;
726            }
727        }
728        status = event->mStatus;
729    }
730    mLock.lock();
731    return status;
732}
733
734void AudioFlinger::ThreadBase::sendIoConfigEvent(audio_io_config_event event, pid_t pid)
735{
736    Mutex::Autolock _l(mLock);
737    sendIoConfigEvent_l(event, pid);
738}
739
740// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
741void AudioFlinger::ThreadBase::sendIoConfigEvent_l(audio_io_config_event event, pid_t pid)
742{
743    sp<ConfigEvent> configEvent = (ConfigEvent *)new IoConfigEvent(event, pid);
744    sendConfigEvent_l(configEvent);
745}
746
747void AudioFlinger::ThreadBase::sendPrioConfigEvent(pid_t pid, pid_t tid, int32_t prio)
748{
749    Mutex::Autolock _l(mLock);
750    sendPrioConfigEvent_l(pid, tid, prio);
751}
752
753// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
754void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
755{
756    sp<ConfigEvent> configEvent = (ConfigEvent *)new PrioConfigEvent(pid, tid, prio);
757    sendConfigEvent_l(configEvent);
758}
759
760// sendSetParameterConfigEvent_l() must be called with ThreadBase::mLock held
761status_t AudioFlinger::ThreadBase::sendSetParameterConfigEvent_l(const String8& keyValuePair)
762{
763    sp<ConfigEvent> configEvent;
764    AudioParameter param(keyValuePair);
765    int value;
766    if (param.getInt(String8(AUDIO_PARAMETER_MONO_OUTPUT), value) == NO_ERROR) {
767        setMasterMono_l(value != 0);
768        if (param.size() == 1) {
769            return NO_ERROR; // should be a solo parameter - we don't pass down
770        }
771        param.remove(String8(AUDIO_PARAMETER_MONO_OUTPUT));
772        configEvent = new SetParameterConfigEvent(param.toString());
773    } else {
774        configEvent = new SetParameterConfigEvent(keyValuePair);
775    }
776    return sendConfigEvent_l(configEvent);
777}
778
779status_t AudioFlinger::ThreadBase::sendCreateAudioPatchConfigEvent(
780                                                        const struct audio_patch *patch,
781                                                        audio_patch_handle_t *handle)
782{
783    Mutex::Autolock _l(mLock);
784    sp<ConfigEvent> configEvent = (ConfigEvent *)new CreateAudioPatchConfigEvent(*patch, *handle);
785    status_t status = sendConfigEvent_l(configEvent);
786    if (status == NO_ERROR) {
787        CreateAudioPatchConfigEventData *data =
788                                        (CreateAudioPatchConfigEventData *)configEvent->mData.get();
789        *handle = data->mHandle;
790    }
791    return status;
792}
793
794status_t AudioFlinger::ThreadBase::sendReleaseAudioPatchConfigEvent(
795                                                                const audio_patch_handle_t handle)
796{
797    Mutex::Autolock _l(mLock);
798    sp<ConfigEvent> configEvent = (ConfigEvent *)new ReleaseAudioPatchConfigEvent(handle);
799    return sendConfigEvent_l(configEvent);
800}
801
802
803// post condition: mConfigEvents.isEmpty()
804void AudioFlinger::ThreadBase::processConfigEvents_l()
805{
806    bool configChanged = false;
807
808    while (!mConfigEvents.isEmpty()) {
809        ALOGV("processConfigEvents_l() remaining events %zu", mConfigEvents.size());
810        sp<ConfigEvent> event = mConfigEvents[0];
811        mConfigEvents.removeAt(0);
812        switch (event->mType) {
813        case CFG_EVENT_PRIO: {
814            PrioConfigEventData *data = (PrioConfigEventData *)event->mData.get();
815            // FIXME Need to understand why this has to be done asynchronously
816            int err = requestPriority(data->mPid, data->mTid, data->mPrio,
817                    true /*asynchronous*/);
818            if (err != 0) {
819                ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
820                      data->mPrio, data->mPid, data->mTid, err);
821            }
822        } break;
823        case CFG_EVENT_IO: {
824            IoConfigEventData *data = (IoConfigEventData *)event->mData.get();
825            ioConfigChanged(data->mEvent, data->mPid);
826        } break;
827        case CFG_EVENT_SET_PARAMETER: {
828            SetParameterConfigEventData *data = (SetParameterConfigEventData *)event->mData.get();
829            if (checkForNewParameter_l(data->mKeyValuePairs, event->mStatus)) {
830                configChanged = true;
831            }
832        } break;
833        case CFG_EVENT_CREATE_AUDIO_PATCH: {
834            CreateAudioPatchConfigEventData *data =
835                                            (CreateAudioPatchConfigEventData *)event->mData.get();
836            event->mStatus = createAudioPatch_l(&data->mPatch, &data->mHandle);
837        } break;
838        case CFG_EVENT_RELEASE_AUDIO_PATCH: {
839            ReleaseAudioPatchConfigEventData *data =
840                                            (ReleaseAudioPatchConfigEventData *)event->mData.get();
841            event->mStatus = releaseAudioPatch_l(data->mHandle);
842        } break;
843        default:
844            ALOG_ASSERT(false, "processConfigEvents_l() unknown event type %d", event->mType);
845            break;
846        }
847        {
848            Mutex::Autolock _l(event->mLock);
849            if (event->mWaitStatus) {
850                event->mWaitStatus = false;
851                event->mCond.signal();
852            }
853        }
854        ALOGV_IF(mConfigEvents.isEmpty(), "processConfigEvents_l() DONE thread %p", this);
855    }
856
857    if (configChanged) {
858        cacheParameters_l();
859    }
860}
861
862String8 channelMaskToString(audio_channel_mask_t mask, bool output) {
863    String8 s;
864    const audio_channel_representation_t representation =
865            audio_channel_mask_get_representation(mask);
866
867    switch (representation) {
868    case AUDIO_CHANNEL_REPRESENTATION_POSITION: {
869        if (output) {
870            if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT) s.append("front-left, ");
871            if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT) s.append("front-right, ");
872            if (mask & AUDIO_CHANNEL_OUT_FRONT_CENTER) s.append("front-center, ");
873            if (mask & AUDIO_CHANNEL_OUT_LOW_FREQUENCY) s.append("low freq, ");
874            if (mask & AUDIO_CHANNEL_OUT_BACK_LEFT) s.append("back-left, ");
875            if (mask & AUDIO_CHANNEL_OUT_BACK_RIGHT) s.append("back-right, ");
876            if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT_OF_CENTER) s.append("front-left-of-center, ");
877            if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT_OF_CENTER) s.append("front-right-of-center, ");
878            if (mask & AUDIO_CHANNEL_OUT_BACK_CENTER) s.append("back-center, ");
879            if (mask & AUDIO_CHANNEL_OUT_SIDE_LEFT) s.append("side-left, ");
880            if (mask & AUDIO_CHANNEL_OUT_SIDE_RIGHT) s.append("side-right, ");
881            if (mask & AUDIO_CHANNEL_OUT_TOP_CENTER) s.append("top-center ,");
882            if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_LEFT) s.append("top-front-left, ");
883            if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_CENTER) s.append("top-front-center, ");
884            if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_RIGHT) s.append("top-front-right, ");
885            if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_LEFT) s.append("top-back-left, ");
886            if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_CENTER) s.append("top-back-center, " );
887            if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_RIGHT) s.append("top-back-right, " );
888            if (mask & ~AUDIO_CHANNEL_OUT_ALL) s.append("unknown,  ");
889        } else {
890            if (mask & AUDIO_CHANNEL_IN_LEFT) s.append("left, ");
891            if (mask & AUDIO_CHANNEL_IN_RIGHT) s.append("right, ");
892            if (mask & AUDIO_CHANNEL_IN_FRONT) s.append("front, ");
893            if (mask & AUDIO_CHANNEL_IN_BACK) s.append("back, ");
894            if (mask & AUDIO_CHANNEL_IN_LEFT_PROCESSED) s.append("left-processed, ");
895            if (mask & AUDIO_CHANNEL_IN_RIGHT_PROCESSED) s.append("right-processed, ");
896            if (mask & AUDIO_CHANNEL_IN_FRONT_PROCESSED) s.append("front-processed, ");
897            if (mask & AUDIO_CHANNEL_IN_BACK_PROCESSED) s.append("back-processed, ");
898            if (mask & AUDIO_CHANNEL_IN_PRESSURE) s.append("pressure, ");
899            if (mask & AUDIO_CHANNEL_IN_X_AXIS) s.append("X, ");
900            if (mask & AUDIO_CHANNEL_IN_Y_AXIS) s.append("Y, ");
901            if (mask & AUDIO_CHANNEL_IN_Z_AXIS) s.append("Z, ");
902            if (mask & AUDIO_CHANNEL_IN_VOICE_UPLINK) s.append("voice-uplink, ");
903            if (mask & AUDIO_CHANNEL_IN_VOICE_DNLINK) s.append("voice-dnlink, ");
904            if (mask & ~AUDIO_CHANNEL_IN_ALL) s.append("unknown,  ");
905        }
906        const int len = s.length();
907        if (len > 2) {
908            (void) s.lockBuffer(len);      // needed?
909            s.unlockBuffer(len - 2);       // remove trailing ", "
910        }
911        return s;
912    }
913    case AUDIO_CHANNEL_REPRESENTATION_INDEX:
914        s.appendFormat("index mask, bits:%#x", audio_channel_mask_get_bits(mask));
915        return s;
916    default:
917        s.appendFormat("unknown mask, representation:%d  bits:%#x",
918                representation, audio_channel_mask_get_bits(mask));
919        return s;
920    }
921}
922
923void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args __unused)
924{
925    const size_t SIZE = 256;
926    char buffer[SIZE];
927    String8 result;
928
929    bool locked = AudioFlinger::dumpTryLock(mLock);
930    if (!locked) {
931        dprintf(fd, "thread %p may be deadlocked\n", this);
932    }
933
934    dprintf(fd, "  Thread name: %s\n", mThreadName);
935    dprintf(fd, "  I/O handle: %d\n", mId);
936    dprintf(fd, "  TID: %d\n", getTid());
937    dprintf(fd, "  Standby: %s\n", mStandby ? "yes" : "no");
938    dprintf(fd, "  Sample rate: %u Hz\n", mSampleRate);
939    dprintf(fd, "  HAL frame count: %zu\n", mFrameCount);
940    dprintf(fd, "  HAL format: 0x%x (%s)\n", mHALFormat, formatToString(mHALFormat));
941    dprintf(fd, "  HAL buffer size: %zu bytes\n", mBufferSize);
942    dprintf(fd, "  Channel count: %u\n", mChannelCount);
943    dprintf(fd, "  Channel mask: 0x%08x (%s)\n", mChannelMask,
944            channelMaskToString(mChannelMask, mType != RECORD).string());
945    dprintf(fd, "  Processing format: 0x%x (%s)\n", mFormat, formatToString(mFormat));
946    dprintf(fd, "  Processing frame size: %zu bytes\n", mFrameSize);
947    dprintf(fd, "  Pending config events:");
948    size_t numConfig = mConfigEvents.size();
949    if (numConfig) {
950        for (size_t i = 0; i < numConfig; i++) {
951            mConfigEvents[i]->dump(buffer, SIZE);
952            dprintf(fd, "\n    %s", buffer);
953        }
954        dprintf(fd, "\n");
955    } else {
956        dprintf(fd, " none\n");
957    }
958    dprintf(fd, "  Output device: %#x (%s)\n", mOutDevice, devicesToString(mOutDevice).string());
959    dprintf(fd, "  Input device: %#x (%s)\n", mInDevice, devicesToString(mInDevice).string());
960    dprintf(fd, "  Audio source: %d (%s)\n", mAudioSource, sourceToString(mAudioSource));
961
962    if (locked) {
963        mLock.unlock();
964    }
965}
966
967void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
968{
969    const size_t SIZE = 256;
970    char buffer[SIZE];
971    String8 result;
972
973    size_t numEffectChains = mEffectChains.size();
974    snprintf(buffer, SIZE, "  %zu Effect Chains\n", numEffectChains);
975    write(fd, buffer, strlen(buffer));
976
977    for (size_t i = 0; i < numEffectChains; ++i) {
978        sp<EffectChain> chain = mEffectChains[i];
979        if (chain != 0) {
980            chain->dump(fd, args);
981        }
982    }
983}
984
985void AudioFlinger::ThreadBase::acquireWakeLock(int uid)
986{
987    Mutex::Autolock _l(mLock);
988    acquireWakeLock_l(uid);
989}
990
991String16 AudioFlinger::ThreadBase::getWakeLockTag()
992{
993    switch (mType) {
994    case MIXER:
995        return String16("AudioMix");
996    case DIRECT:
997        return String16("AudioDirectOut");
998    case DUPLICATING:
999        return String16("AudioDup");
1000    case RECORD:
1001        return String16("AudioIn");
1002    case OFFLOAD:
1003        return String16("AudioOffload");
1004    default:
1005        ALOG_ASSERT(false);
1006        return String16("AudioUnknown");
1007    }
1008}
1009
1010void AudioFlinger::ThreadBase::acquireWakeLock_l(int uid)
1011{
1012    getPowerManager_l();
1013    if (mPowerManager != 0) {
1014        sp<IBinder> binder = new BBinder();
1015        status_t status;
1016        if (uid >= 0) {
1017            status = mPowerManager->acquireWakeLockWithUid(POWERMANAGER_PARTIAL_WAKE_LOCK,
1018                    binder,
1019                    getWakeLockTag(),
1020                    String16("audioserver"),
1021                    uid,
1022                    true /* FIXME force oneway contrary to .aidl */);
1023        } else {
1024            status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
1025                    binder,
1026                    getWakeLockTag(),
1027                    String16("audioserver"),
1028                    true /* FIXME force oneway contrary to .aidl */);
1029        }
1030        if (status == NO_ERROR) {
1031            mWakeLockToken = binder;
1032        }
1033        ALOGV("acquireWakeLock_l() %s status %d", mThreadName, status);
1034    }
1035
1036    if (!mNotifiedBatteryStart) {
1037        BatteryNotifier::getInstance().noteStartAudio();
1038        mNotifiedBatteryStart = true;
1039    }
1040    gBoottime.acquire(mWakeLockToken);
1041    mTimestamp.mTimebaseOffset[ExtendedTimestamp::TIMEBASE_BOOTTIME] =
1042            gBoottime.getBoottimeOffset();
1043}
1044
1045void AudioFlinger::ThreadBase::releaseWakeLock()
1046{
1047    Mutex::Autolock _l(mLock);
1048    releaseWakeLock_l();
1049}
1050
1051void AudioFlinger::ThreadBase::releaseWakeLock_l()
1052{
1053    gBoottime.release(mWakeLockToken);
1054    if (mWakeLockToken != 0) {
1055        ALOGV("releaseWakeLock_l() %s", mThreadName);
1056        if (mPowerManager != 0) {
1057            mPowerManager->releaseWakeLock(mWakeLockToken, 0,
1058                    true /* FIXME force oneway contrary to .aidl */);
1059        }
1060        mWakeLockToken.clear();
1061    }
1062
1063    if (mNotifiedBatteryStart) {
1064        BatteryNotifier::getInstance().noteStopAudio();
1065        mNotifiedBatteryStart = false;
1066    }
1067}
1068
1069void AudioFlinger::ThreadBase::updateWakeLockUids(const SortedVector<int> &uids) {
1070    Mutex::Autolock _l(mLock);
1071    updateWakeLockUids_l(uids);
1072}
1073
1074void AudioFlinger::ThreadBase::getPowerManager_l() {
1075    if (mSystemReady && mPowerManager == 0) {
1076        // use checkService() to avoid blocking if power service is not up yet
1077        sp<IBinder> binder =
1078            defaultServiceManager()->checkService(String16("power"));
1079        if (binder == 0) {
1080            ALOGW("Thread %s cannot connect to the power manager service", mThreadName);
1081        } else {
1082            mPowerManager = interface_cast<IPowerManager>(binder);
1083            binder->linkToDeath(mDeathRecipient);
1084        }
1085    }
1086}
1087
1088void AudioFlinger::ThreadBase::updateWakeLockUids_l(const SortedVector<int> &uids) {
1089    getPowerManager_l();
1090    if (mWakeLockToken == NULL) { // token may be NULL if AudioFlinger::systemReady() not called.
1091        if (mSystemReady) {
1092            ALOGE("no wake lock to update, but system ready!");
1093        } else {
1094            ALOGW("no wake lock to update, system not ready yet");
1095        }
1096        return;
1097    }
1098    if (mPowerManager != 0) {
1099        sp<IBinder> binder = new BBinder();
1100        status_t status;
1101        status = mPowerManager->updateWakeLockUids(mWakeLockToken, uids.size(), uids.array(),
1102                    true /* FIXME force oneway contrary to .aidl */);
1103        ALOGV("updateWakeLockUids_l() %s status %d", mThreadName, status);
1104    }
1105}
1106
1107void AudioFlinger::ThreadBase::clearPowerManager()
1108{
1109    Mutex::Autolock _l(mLock);
1110    releaseWakeLock_l();
1111    mPowerManager.clear();
1112}
1113
1114void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who __unused)
1115{
1116    sp<ThreadBase> thread = mThread.promote();
1117    if (thread != 0) {
1118        thread->clearPowerManager();
1119    }
1120    ALOGW("power manager service died !!!");
1121}
1122
1123void AudioFlinger::ThreadBase::setEffectSuspended(
1124        const effect_uuid_t *type, bool suspend, audio_session_t sessionId)
1125{
1126    Mutex::Autolock _l(mLock);
1127    setEffectSuspended_l(type, suspend, sessionId);
1128}
1129
1130void AudioFlinger::ThreadBase::setEffectSuspended_l(
1131        const effect_uuid_t *type, bool suspend, audio_session_t sessionId)
1132{
1133    sp<EffectChain> chain = getEffectChain_l(sessionId);
1134    if (chain != 0) {
1135        if (type != NULL) {
1136            chain->setEffectSuspended_l(type, suspend);
1137        } else {
1138            chain->setEffectSuspendedAll_l(suspend);
1139        }
1140    }
1141
1142    updateSuspendedSessions_l(type, suspend, sessionId);
1143}
1144
1145void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
1146{
1147    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
1148    if (index < 0) {
1149        return;
1150    }
1151
1152    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
1153            mSuspendedSessions.valueAt(index);
1154
1155    for (size_t i = 0; i < sessionEffects.size(); i++) {
1156        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
1157        for (int j = 0; j < desc->mRefCount; j++) {
1158            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
1159                chain->setEffectSuspendedAll_l(true);
1160            } else {
1161                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
1162                    desc->mType.timeLow);
1163                chain->setEffectSuspended_l(&desc->mType, true);
1164            }
1165        }
1166    }
1167}
1168
1169void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
1170                                                         bool suspend,
1171                                                         audio_session_t sessionId)
1172{
1173    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
1174
1175    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
1176
1177    if (suspend) {
1178        if (index >= 0) {
1179            sessionEffects = mSuspendedSessions.valueAt(index);
1180        } else {
1181            mSuspendedSessions.add(sessionId, sessionEffects);
1182        }
1183    } else {
1184        if (index < 0) {
1185            return;
1186        }
1187        sessionEffects = mSuspendedSessions.valueAt(index);
1188    }
1189
1190
1191    int key = EffectChain::kKeyForSuspendAll;
1192    if (type != NULL) {
1193        key = type->timeLow;
1194    }
1195    index = sessionEffects.indexOfKey(key);
1196
1197    sp<SuspendedSessionDesc> desc;
1198    if (suspend) {
1199        if (index >= 0) {
1200            desc = sessionEffects.valueAt(index);
1201        } else {
1202            desc = new SuspendedSessionDesc();
1203            if (type != NULL) {
1204                desc->mType = *type;
1205            }
1206            sessionEffects.add(key, desc);
1207            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
1208        }
1209        desc->mRefCount++;
1210    } else {
1211        if (index < 0) {
1212            return;
1213        }
1214        desc = sessionEffects.valueAt(index);
1215        if (--desc->mRefCount == 0) {
1216            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
1217            sessionEffects.removeItemsAt(index);
1218            if (sessionEffects.isEmpty()) {
1219                ALOGV("updateSuspendedSessions_l() restore removing session %d",
1220                                 sessionId);
1221                mSuspendedSessions.removeItem(sessionId);
1222            }
1223        }
1224    }
1225    if (!sessionEffects.isEmpty()) {
1226        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
1227    }
1228}
1229
1230void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
1231                                                            bool enabled,
1232                                                            audio_session_t sessionId)
1233{
1234    Mutex::Autolock _l(mLock);
1235    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
1236}
1237
1238void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
1239                                                            bool enabled,
1240                                                            audio_session_t sessionId)
1241{
1242    if (mType != RECORD) {
1243        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
1244        // another session. This gives the priority to well behaved effect control panels
1245        // and applications not using global effects.
1246        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
1247        // global effects
1248        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
1249            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
1250        }
1251    }
1252
1253    sp<EffectChain> chain = getEffectChain_l(sessionId);
1254    if (chain != 0) {
1255        chain->checkSuspendOnEffectEnabled(effect, enabled);
1256    }
1257}
1258
1259// checkEffectCompatibility_l() must be called with ThreadBase::mLock held
1260status_t AudioFlinger::RecordThread::checkEffectCompatibility_l(
1261        const effect_descriptor_t *desc, audio_session_t sessionId)
1262{
1263    // No global effect sessions on record threads
1264    if (sessionId == AUDIO_SESSION_OUTPUT_MIX || sessionId == AUDIO_SESSION_OUTPUT_STAGE) {
1265        ALOGW("checkEffectCompatibility_l(): global effect %s on record thread %s",
1266                desc->name, mThreadName);
1267        return BAD_VALUE;
1268    }
1269    // only pre processing effects on record thread
1270    if ((desc->flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_PRE_PROC) {
1271        ALOGW("checkEffectCompatibility_l(): non pre processing effect %s on record thread %s",
1272                desc->name, mThreadName);
1273        return BAD_VALUE;
1274    }
1275
1276    // always allow effects without processing load or latency
1277    if ((desc->flags & EFFECT_FLAG_NO_PROCESS_MASK) == EFFECT_FLAG_NO_PROCESS) {
1278        return NO_ERROR;
1279    }
1280
1281    audio_input_flags_t flags = mInput->flags;
1282    if (hasFastCapture() || (flags & AUDIO_INPUT_FLAG_FAST)) {
1283        if (flags & AUDIO_INPUT_FLAG_RAW) {
1284            ALOGW("checkEffectCompatibility_l(): effect %s on record thread %s in raw mode",
1285                  desc->name, mThreadName);
1286            return BAD_VALUE;
1287        }
1288        if ((desc->flags & EFFECT_FLAG_HW_ACC_TUNNEL) == 0) {
1289            ALOGW("checkEffectCompatibility_l(): non HW effect %s on record thread %s in fast mode",
1290                  desc->name, mThreadName);
1291            return BAD_VALUE;
1292        }
1293    }
1294    return NO_ERROR;
1295}
1296
1297// checkEffectCompatibility_l() must be called with ThreadBase::mLock held
1298status_t AudioFlinger::PlaybackThread::checkEffectCompatibility_l(
1299        const effect_descriptor_t *desc, audio_session_t sessionId)
1300{
1301    // no preprocessing on playback threads
1302    if ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC) {
1303        ALOGW("checkEffectCompatibility_l(): pre processing effect %s created on playback"
1304                " thread %s", desc->name, mThreadName);
1305        return BAD_VALUE;
1306    }
1307
1308    switch (mType) {
1309    case MIXER: {
1310        // Reject any effect on mixer multichannel sinks.
1311        // TODO: fix both format and multichannel issues with effects.
1312        if (mChannelCount != FCC_2) {
1313            ALOGW("checkEffectCompatibility_l(): effect %s for multichannel(%d) on MIXER"
1314                    " thread %s", desc->name, mChannelCount, mThreadName);
1315            return BAD_VALUE;
1316        }
1317        audio_output_flags_t flags = mOutput->flags;
1318        if (hasFastMixer() || (flags & AUDIO_OUTPUT_FLAG_FAST)) {
1319            if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1320                // global effects are applied only to non fast tracks if they are SW
1321                if ((desc->flags & EFFECT_FLAG_HW_ACC_TUNNEL) == 0) {
1322                    break;
1323                }
1324            } else if (sessionId == AUDIO_SESSION_OUTPUT_STAGE) {
1325                // only post processing on output stage session
1326                if ((desc->flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_POST_PROC) {
1327                    ALOGW("checkEffectCompatibility_l(): non post processing effect %s not allowed"
1328                            " on output stage session", desc->name);
1329                    return BAD_VALUE;
1330                }
1331            } else {
1332                // no restriction on effects applied on non fast tracks
1333                if ((hasAudioSession_l(sessionId) & ThreadBase::FAST_SESSION) == 0) {
1334                    break;
1335                }
1336            }
1337
1338            // always allow effects without processing load or latency
1339            if ((desc->flags & EFFECT_FLAG_NO_PROCESS_MASK) == EFFECT_FLAG_NO_PROCESS) {
1340                break;
1341            }
1342            if (flags & AUDIO_OUTPUT_FLAG_RAW) {
1343                ALOGW("checkEffectCompatibility_l(): effect %s on playback thread in raw mode",
1344                      desc->name);
1345                return BAD_VALUE;
1346            }
1347            if ((desc->flags & EFFECT_FLAG_HW_ACC_TUNNEL) == 0) {
1348                ALOGW("checkEffectCompatibility_l(): non HW effect %s on playback thread"
1349                        " in fast mode", desc->name);
1350                return BAD_VALUE;
1351            }
1352        }
1353    } break;
1354    case OFFLOAD:
1355        // nothing actionable on offload threads, if the effect:
1356        //   - is offloadable: the effect can be created
1357        //   - is NOT offloadable: the effect should still be created, but EffectHandle::enable()
1358        //     will take care of invalidating the tracks of the thread
1359        break;
1360    case DIRECT:
1361        // Reject any effect on Direct output threads for now, since the format of
1362        // mSinkBuffer is not guaranteed to be compatible with effect processing (PCM 16 stereo).
1363        ALOGW("checkEffectCompatibility_l(): effect %s on DIRECT output thread %s",
1364                desc->name, mThreadName);
1365        return BAD_VALUE;
1366    case DUPLICATING:
1367        // Reject any effect on mixer multichannel sinks.
1368        // TODO: fix both format and multichannel issues with effects.
1369        if (mChannelCount != FCC_2) {
1370            ALOGW("checkEffectCompatibility_l(): effect %s for multichannel(%d)"
1371                    " on DUPLICATING thread %s", desc->name, mChannelCount, mThreadName);
1372            return BAD_VALUE;
1373        }
1374        if ((sessionId == AUDIO_SESSION_OUTPUT_STAGE) || (sessionId == AUDIO_SESSION_OUTPUT_MIX)) {
1375            ALOGW("checkEffectCompatibility_l(): global effect %s on DUPLICATING"
1376                    " thread %s", desc->name, mThreadName);
1377            return BAD_VALUE;
1378        }
1379        if ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC) {
1380            ALOGW("checkEffectCompatibility_l(): post processing effect %s on"
1381                    " DUPLICATING thread %s", desc->name, mThreadName);
1382            return BAD_VALUE;
1383        }
1384        if ((desc->flags & EFFECT_FLAG_HW_ACC_TUNNEL) != 0) {
1385            ALOGW("checkEffectCompatibility_l(): HW tunneled effect %s on"
1386                    " DUPLICATING thread %s", desc->name, mThreadName);
1387            return BAD_VALUE;
1388        }
1389        break;
1390    default:
1391        LOG_ALWAYS_FATAL("checkEffectCompatibility_l(): wrong thread type %d", mType);
1392    }
1393
1394    return NO_ERROR;
1395}
1396
1397// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
1398sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
1399        const sp<AudioFlinger::Client>& client,
1400        const sp<IEffectClient>& effectClient,
1401        int32_t priority,
1402        audio_session_t sessionId,
1403        effect_descriptor_t *desc,
1404        int *enabled,
1405        status_t *status)
1406{
1407    sp<EffectModule> effect;
1408    sp<EffectHandle> handle;
1409    status_t lStatus;
1410    sp<EffectChain> chain;
1411    bool chainCreated = false;
1412    bool effectCreated = false;
1413    bool effectRegistered = false;
1414
1415    lStatus = initCheck();
1416    if (lStatus != NO_ERROR) {
1417        ALOGW("createEffect_l() Audio driver not initialized.");
1418        goto Exit;
1419    }
1420
1421    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
1422
1423    { // scope for mLock
1424        Mutex::Autolock _l(mLock);
1425
1426        lStatus = checkEffectCompatibility_l(desc, sessionId);
1427        if (lStatus != NO_ERROR) {
1428            goto Exit;
1429        }
1430
1431        // check for existing effect chain with the requested audio session
1432        chain = getEffectChain_l(sessionId);
1433        if (chain == 0) {
1434            // create a new chain for this session
1435            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
1436            chain = new EffectChain(this, sessionId);
1437            addEffectChain_l(chain);
1438            chain->setStrategy(getStrategyForSession_l(sessionId));
1439            chainCreated = true;
1440        } else {
1441            effect = chain->getEffectFromDesc_l(desc);
1442        }
1443
1444        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
1445
1446        if (effect == 0) {
1447            audio_unique_id_t id = mAudioFlinger->nextUniqueId(AUDIO_UNIQUE_ID_USE_EFFECT);
1448            // Check CPU and memory usage
1449            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
1450            if (lStatus != NO_ERROR) {
1451                goto Exit;
1452            }
1453            effectRegistered = true;
1454            // create a new effect module if none present in the chain
1455            effect = new EffectModule(this, chain, desc, id, sessionId);
1456            lStatus = effect->status();
1457            if (lStatus != NO_ERROR) {
1458                goto Exit;
1459            }
1460            effect->setOffloaded(mType == OFFLOAD, mId);
1461
1462            lStatus = chain->addEffect_l(effect);
1463            if (lStatus != NO_ERROR) {
1464                goto Exit;
1465            }
1466            effectCreated = true;
1467
1468            effect->setDevice(mOutDevice);
1469            effect->setDevice(mInDevice);
1470            effect->setMode(mAudioFlinger->getMode());
1471            effect->setAudioSource(mAudioSource);
1472        }
1473        // create effect handle and connect it to effect module
1474        handle = new EffectHandle(effect, client, effectClient, priority);
1475        lStatus = handle->initCheck();
1476        if (lStatus == OK) {
1477            lStatus = effect->addHandle(handle.get());
1478        }
1479        if (enabled != NULL) {
1480            *enabled = (int)effect->isEnabled();
1481        }
1482    }
1483
1484Exit:
1485    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
1486        Mutex::Autolock _l(mLock);
1487        if (effectCreated) {
1488            chain->removeEffect_l(effect);
1489        }
1490        if (effectRegistered) {
1491            AudioSystem::unregisterEffect(effect->id());
1492        }
1493        if (chainCreated) {
1494            removeEffectChain_l(chain);
1495        }
1496        handle.clear();
1497    }
1498
1499    *status = lStatus;
1500    return handle;
1501}
1502
1503sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(audio_session_t sessionId,
1504        int effectId)
1505{
1506    Mutex::Autolock _l(mLock);
1507    return getEffect_l(sessionId, effectId);
1508}
1509
1510sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(audio_session_t sessionId,
1511        int effectId)
1512{
1513    sp<EffectChain> chain = getEffectChain_l(sessionId);
1514    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
1515}
1516
1517// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
1518// PlaybackThread::mLock held
1519status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
1520{
1521    // check for existing effect chain with the requested audio session
1522    audio_session_t sessionId = effect->sessionId();
1523    sp<EffectChain> chain = getEffectChain_l(sessionId);
1524    bool chainCreated = false;
1525
1526    ALOGD_IF((mType == OFFLOAD) && !effect->isOffloadable(),
1527             "addEffect_l() on offloaded thread %p: effect %s does not support offload flags %x",
1528                    this, effect->desc().name, effect->desc().flags);
1529
1530    if (chain == 0) {
1531        // create a new chain for this session
1532        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
1533        chain = new EffectChain(this, sessionId);
1534        addEffectChain_l(chain);
1535        chain->setStrategy(getStrategyForSession_l(sessionId));
1536        chainCreated = true;
1537    }
1538    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
1539
1540    if (chain->getEffectFromId_l(effect->id()) != 0) {
1541        ALOGW("addEffect_l() %p effect %s already present in chain %p",
1542                this, effect->desc().name, chain.get());
1543        return BAD_VALUE;
1544    }
1545
1546    effect->setOffloaded(mType == OFFLOAD, mId);
1547
1548    status_t status = chain->addEffect_l(effect);
1549    if (status != NO_ERROR) {
1550        if (chainCreated) {
1551            removeEffectChain_l(chain);
1552        }
1553        return status;
1554    }
1555
1556    effect->setDevice(mOutDevice);
1557    effect->setDevice(mInDevice);
1558    effect->setMode(mAudioFlinger->getMode());
1559    effect->setAudioSource(mAudioSource);
1560    return NO_ERROR;
1561}
1562
1563void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
1564
1565    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
1566    effect_descriptor_t desc = effect->desc();
1567    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
1568        detachAuxEffect_l(effect->id());
1569    }
1570
1571    sp<EffectChain> chain = effect->chain().promote();
1572    if (chain != 0) {
1573        // remove effect chain if removing last effect
1574        if (chain->removeEffect_l(effect) == 0) {
1575            removeEffectChain_l(chain);
1576        }
1577    } else {
1578        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
1579    }
1580}
1581
1582void AudioFlinger::ThreadBase::lockEffectChains_l(
1583        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1584{
1585    effectChains = mEffectChains;
1586    for (size_t i = 0; i < mEffectChains.size(); i++) {
1587        mEffectChains[i]->lock();
1588    }
1589}
1590
1591void AudioFlinger::ThreadBase::unlockEffectChains(
1592        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1593{
1594    for (size_t i = 0; i < effectChains.size(); i++) {
1595        effectChains[i]->unlock();
1596    }
1597}
1598
1599sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(audio_session_t sessionId)
1600{
1601    Mutex::Autolock _l(mLock);
1602    return getEffectChain_l(sessionId);
1603}
1604
1605sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(audio_session_t sessionId)
1606        const
1607{
1608    size_t size = mEffectChains.size();
1609    for (size_t i = 0; i < size; i++) {
1610        if (mEffectChains[i]->sessionId() == sessionId) {
1611            return mEffectChains[i];
1612        }
1613    }
1614    return 0;
1615}
1616
1617void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
1618{
1619    Mutex::Autolock _l(mLock);
1620    size_t size = mEffectChains.size();
1621    for (size_t i = 0; i < size; i++) {
1622        mEffectChains[i]->setMode_l(mode);
1623    }
1624}
1625
1626void AudioFlinger::ThreadBase::getAudioPortConfig(struct audio_port_config *config)
1627{
1628    config->type = AUDIO_PORT_TYPE_MIX;
1629    config->ext.mix.handle = mId;
1630    config->sample_rate = mSampleRate;
1631    config->format = mFormat;
1632    config->channel_mask = mChannelMask;
1633    config->config_mask = AUDIO_PORT_CONFIG_SAMPLE_RATE|AUDIO_PORT_CONFIG_CHANNEL_MASK|
1634                            AUDIO_PORT_CONFIG_FORMAT;
1635}
1636
1637void AudioFlinger::ThreadBase::systemReady()
1638{
1639    Mutex::Autolock _l(mLock);
1640    if (mSystemReady) {
1641        return;
1642    }
1643    mSystemReady = true;
1644
1645    for (size_t i = 0; i < mPendingConfigEvents.size(); i++) {
1646        sendConfigEvent_l(mPendingConfigEvents.editItemAt(i));
1647    }
1648    mPendingConfigEvents.clear();
1649}
1650
1651
1652// ----------------------------------------------------------------------------
1653//      Playback
1654// ----------------------------------------------------------------------------
1655
1656AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1657                                             AudioStreamOut* output,
1658                                             audio_io_handle_t id,
1659                                             audio_devices_t device,
1660                                             type_t type,
1661                                             bool systemReady)
1662    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type, systemReady),
1663        mNormalFrameCount(0), mSinkBuffer(NULL),
1664        mMixerBufferEnabled(AudioFlinger::kEnableExtendedPrecision),
1665        mMixerBuffer(NULL),
1666        mMixerBufferSize(0),
1667        mMixerBufferFormat(AUDIO_FORMAT_INVALID),
1668        mMixerBufferValid(false),
1669        mEffectBufferEnabled(AudioFlinger::kEnableExtendedPrecision),
1670        mEffectBuffer(NULL),
1671        mEffectBufferSize(0),
1672        mEffectBufferFormat(AUDIO_FORMAT_INVALID),
1673        mEffectBufferValid(false),
1674        mSuspended(0), mBytesWritten(0),
1675        mFramesWritten(0),
1676        mSuspendedFrames(0),
1677        mActiveTracksGeneration(0),
1678        // mStreamTypes[] initialized in constructor body
1679        mOutput(output),
1680        mLastWriteTime(-1), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1681        mMixerStatus(MIXER_IDLE),
1682        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1683        mStandbyDelayNs(AudioFlinger::mStandbyTimeInNsecs),
1684        mBytesRemaining(0),
1685        mCurrentWriteLength(0),
1686        mUseAsyncWrite(false),
1687        mWriteAckSequence(0),
1688        mDrainSequence(0),
1689        mSignalPending(false),
1690        mScreenState(AudioFlinger::mScreenState),
1691        // index 0 is reserved for normal mixer's submix
1692        mFastTrackAvailMask(((1 << FastMixerState::sMaxFastTracks) - 1) & ~1),
1693        mHwSupportsPause(false), mHwPaused(false), mFlushPending(false)
1694{
1695    snprintf(mThreadName, kThreadNameLength, "AudioOut_%X", id);
1696    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mThreadName);
1697
1698    // Assumes constructor is called by AudioFlinger with it's mLock held, but
1699    // it would be safer to explicitly pass initial masterVolume/masterMute as
1700    // parameter.
1701    //
1702    // If the HAL we are using has support for master volume or master mute,
1703    // then do not attenuate or mute during mixing (just leave the volume at 1.0
1704    // and the mute set to false).
1705    mMasterVolume = audioFlinger->masterVolume_l();
1706    mMasterMute = audioFlinger->masterMute_l();
1707    if (mOutput && mOutput->audioHwDev) {
1708        if (mOutput->audioHwDev->canSetMasterVolume()) {
1709            mMasterVolume = 1.0;
1710        }
1711
1712        if (mOutput->audioHwDev->canSetMasterMute()) {
1713            mMasterMute = false;
1714        }
1715    }
1716
1717    readOutputParameters_l();
1718
1719    // ++ operator does not compile
1720    for (audio_stream_type_t stream = AUDIO_STREAM_MIN; stream < AUDIO_STREAM_CNT;
1721            stream = (audio_stream_type_t) (stream + 1)) {
1722        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1723        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1724    }
1725}
1726
1727AudioFlinger::PlaybackThread::~PlaybackThread()
1728{
1729    mAudioFlinger->unregisterWriter(mNBLogWriter);
1730    free(mSinkBuffer);
1731    free(mMixerBuffer);
1732    free(mEffectBuffer);
1733}
1734
1735void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1736{
1737    dumpInternals(fd, args);
1738    dumpTracks(fd, args);
1739    dumpEffectChains(fd, args);
1740}
1741
1742void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args __unused)
1743{
1744    const size_t SIZE = 256;
1745    char buffer[SIZE];
1746    String8 result;
1747
1748    result.appendFormat("  Stream volumes in dB: ");
1749    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1750        const stream_type_t *st = &mStreamTypes[i];
1751        if (i > 0) {
1752            result.appendFormat(", ");
1753        }
1754        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1755        if (st->mute) {
1756            result.append("M");
1757        }
1758    }
1759    result.append("\n");
1760    write(fd, result.string(), result.length());
1761    result.clear();
1762
1763    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1764    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1765    dprintf(fd, "  Normal mixer raw underrun counters: partial=%u empty=%u\n",
1766            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1767
1768    size_t numtracks = mTracks.size();
1769    size_t numactive = mActiveTracks.size();
1770    dprintf(fd, "  %zu Tracks", numtracks);
1771    size_t numactiveseen = 0;
1772    if (numtracks) {
1773        dprintf(fd, " of which %zu are active\n", numactive);
1774        Track::appendDumpHeader(result);
1775        for (size_t i = 0; i < numtracks; ++i) {
1776            sp<Track> track = mTracks[i];
1777            if (track != 0) {
1778                bool active = mActiveTracks.indexOf(track) >= 0;
1779                if (active) {
1780                    numactiveseen++;
1781                }
1782                track->dump(buffer, SIZE, active);
1783                result.append(buffer);
1784            }
1785        }
1786    } else {
1787        result.append("\n");
1788    }
1789    if (numactiveseen != numactive) {
1790        // some tracks in the active list were not in the tracks list
1791        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
1792                " not in the track list\n");
1793        result.append(buffer);
1794        Track::appendDumpHeader(result);
1795        for (size_t i = 0; i < numactive; ++i) {
1796            sp<Track> track = mActiveTracks[i].promote();
1797            if (track != 0 && mTracks.indexOf(track) < 0) {
1798                track->dump(buffer, SIZE, true);
1799                result.append(buffer);
1800            }
1801        }
1802    }
1803
1804    write(fd, result.string(), result.size());
1805}
1806
1807void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1808{
1809    dprintf(fd, "\nOutput thread %p type %d (%s):\n", this, type(), threadTypeToString(type()));
1810
1811    dumpBase(fd, args);
1812
1813    dprintf(fd, "  Normal frame count: %zu\n", mNormalFrameCount);
1814    dprintf(fd, "  Last write occurred (msecs): %llu\n",
1815            (unsigned long long) ns2ms(systemTime() - mLastWriteTime));
1816    dprintf(fd, "  Total writes: %d\n", mNumWrites);
1817    dprintf(fd, "  Delayed writes: %d\n", mNumDelayedWrites);
1818    dprintf(fd, "  Blocked in write: %s\n", mInWrite ? "yes" : "no");
1819    dprintf(fd, "  Suspend count: %d\n", mSuspended);
1820    dprintf(fd, "  Sink buffer : %p\n", mSinkBuffer);
1821    dprintf(fd, "  Mixer buffer: %p\n", mMixerBuffer);
1822    dprintf(fd, "  Effect buffer: %p\n", mEffectBuffer);
1823    dprintf(fd, "  Fast track availMask=%#x\n", mFastTrackAvailMask);
1824    dprintf(fd, "  Standby delay ns=%lld\n", (long long)mStandbyDelayNs);
1825    AudioStreamOut *output = mOutput;
1826    audio_output_flags_t flags = output != NULL ? output->flags : AUDIO_OUTPUT_FLAG_NONE;
1827    String8 flagsAsString = outputFlagsToString(flags);
1828    dprintf(fd, "  AudioStreamOut: %p flags %#x (%s)\n", output, flags, flagsAsString.string());
1829}
1830
1831// Thread virtuals
1832
1833void AudioFlinger::PlaybackThread::onFirstRef()
1834{
1835    run(mThreadName, ANDROID_PRIORITY_URGENT_AUDIO);
1836}
1837
1838// ThreadBase virtuals
1839void AudioFlinger::PlaybackThread::preExit()
1840{
1841    ALOGV("  preExit()");
1842    // FIXME this is using hard-coded strings but in the future, this functionality will be
1843    //       converted to use audio HAL extensions required to support tunneling
1844    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1845}
1846
1847// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1848sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1849        const sp<AudioFlinger::Client>& client,
1850        audio_stream_type_t streamType,
1851        uint32_t sampleRate,
1852        audio_format_t format,
1853        audio_channel_mask_t channelMask,
1854        size_t *pFrameCount,
1855        const sp<IMemory>& sharedBuffer,
1856        audio_session_t sessionId,
1857        audio_output_flags_t *flags,
1858        pid_t tid,
1859        int uid,
1860        status_t *status)
1861{
1862    size_t frameCount = *pFrameCount;
1863    sp<Track> track;
1864    status_t lStatus;
1865    audio_output_flags_t outputFlags = mOutput->flags;
1866
1867    // special case for FAST flag considered OK if fast mixer is present
1868    if (hasFastMixer()) {
1869        outputFlags = (audio_output_flags_t)(outputFlags | AUDIO_OUTPUT_FLAG_FAST);
1870    }
1871
1872    // Check if requested flags are compatible with output stream flags
1873    if ((*flags & outputFlags) != *flags) {
1874        ALOGW("createTrack_l(): mismatch between requested flags (%08x) and output flags (%08x)",
1875              *flags, outputFlags);
1876        *flags = (audio_output_flags_t)(*flags & outputFlags);
1877    }
1878
1879    // client expresses a preference for FAST, but we get the final say
1880    if (*flags & AUDIO_OUTPUT_FLAG_FAST) {
1881      if (
1882            // PCM data
1883            audio_is_linear_pcm(format) &&
1884            // TODO: extract as a data library function that checks that a computationally
1885            // expensive downmixer is not required: isFastOutputChannelConversion()
1886            (channelMask == mChannelMask ||
1887                    mChannelMask != AUDIO_CHANNEL_OUT_STEREO ||
1888                    (channelMask == AUDIO_CHANNEL_OUT_MONO
1889                            /* && mChannelMask == AUDIO_CHANNEL_OUT_STEREO */)) &&
1890            // hardware sample rate
1891            (sampleRate == mSampleRate) &&
1892            // normal mixer has an associated fast mixer
1893            hasFastMixer() &&
1894            // there are sufficient fast track slots available
1895            (mFastTrackAvailMask != 0)
1896            // FIXME test that MixerThread for this fast track has a capable output HAL
1897            // FIXME add a permission test also?
1898        ) {
1899        // static tracks can have any nonzero framecount, streaming tracks check against minimum.
1900        if (sharedBuffer == 0) {
1901            // read the fast track multiplier property the first time it is needed
1902            int ok = pthread_once(&sFastTrackMultiplierOnce, sFastTrackMultiplierInit);
1903            if (ok != 0) {
1904                ALOGE("%s pthread_once failed: %d", __func__, ok);
1905            }
1906            frameCount = max(frameCount, mFrameCount * sFastTrackMultiplier); // incl framecount 0
1907        }
1908
1909        // check compatibility with audio effects.
1910        { // scope for mLock
1911            Mutex::Autolock _l(mLock);
1912            // do not accept RAW flag if post processing are present. Note that post processing on
1913            // a fast mixer are necessarily hardware
1914            sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_STAGE);
1915            if (chain != 0) {
1916                ALOGV_IF((*flags & AUDIO_OUTPUT_FLAG_RAW) != 0,
1917                        "AUDIO_OUTPUT_FLAG_RAW denied: post processing effect present");
1918                *flags = (audio_output_flags_t)(*flags & ~AUDIO_OUTPUT_FLAG_RAW);
1919            }
1920            // Do not accept FAST flag if software global effects are present
1921            chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
1922            if (chain != 0) {
1923                ALOGV_IF((*flags & AUDIO_OUTPUT_FLAG_RAW) != 0,
1924                        "AUDIO_OUTPUT_FLAG_RAW denied: global effect present");
1925                *flags = (audio_output_flags_t)(*flags & ~AUDIO_OUTPUT_FLAG_RAW);
1926                if (chain->hasSoftwareEffect()) {
1927                    ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: software global effect present");
1928                    *flags = (audio_output_flags_t)(*flags & ~AUDIO_OUTPUT_FLAG_FAST);
1929                }
1930            }
1931            // Do not accept FAST flag if the session has software effects
1932            chain = getEffectChain_l(sessionId);
1933            if (chain != 0) {
1934                ALOGV_IF((*flags & AUDIO_OUTPUT_FLAG_RAW) != 0,
1935                        "AUDIO_OUTPUT_FLAG_RAW denied: effect present on session");
1936                *flags = (audio_output_flags_t)(*flags & ~AUDIO_OUTPUT_FLAG_RAW);
1937                if (chain->hasSoftwareEffect()) {
1938                    ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: software effect present on session");
1939                    *flags = (audio_output_flags_t)(*flags & ~AUDIO_OUTPUT_FLAG_FAST);
1940                }
1941            }
1942        }
1943        ALOGV_IF((*flags & AUDIO_OUTPUT_FLAG_FAST) != 0,
1944                 "AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%zu mFrameCount=%zu",
1945                 frameCount, mFrameCount);
1946      } else {
1947        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: sharedBuffer=%p frameCount=%zu "
1948                "mFrameCount=%zu format=%#x mFormat=%#x isLinear=%d channelMask=%#x "
1949                "sampleRate=%u mSampleRate=%u "
1950                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1951                sharedBuffer.get(), frameCount, mFrameCount, format, mFormat,
1952                audio_is_linear_pcm(format),
1953                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1954        *flags = (audio_output_flags_t)(*flags & ~AUDIO_OUTPUT_FLAG_FAST);
1955      }
1956    }
1957    // For normal PCM streaming tracks, update minimum frame count.
1958    // For compatibility with AudioTrack calculation, buffer depth is forced
1959    // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1960    // This is probably too conservative, but legacy application code may depend on it.
1961    // If you change this calculation, also review the start threshold which is related.
1962    if (!(*flags & AUDIO_OUTPUT_FLAG_FAST)
1963            && audio_has_proportional_frames(format) && sharedBuffer == 0) {
1964        // this must match AudioTrack.cpp calculateMinFrameCount().
1965        // TODO: Move to a common library
1966        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1967        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1968        if (minBufCount < 2) {
1969            minBufCount = 2;
1970        }
1971        // For normal mixing tracks, if speed is > 1.0f (normal), AudioTrack
1972        // or the client should compute and pass in a larger buffer request.
1973        size_t minFrameCount =
1974                minBufCount * sourceFramesNeededWithTimestretch(
1975                        sampleRate, mNormalFrameCount,
1976                        mSampleRate, AUDIO_TIMESTRETCH_SPEED_NORMAL /*speed*/);
1977        if (frameCount < minFrameCount) { // including frameCount == 0
1978            frameCount = minFrameCount;
1979        }
1980    }
1981    *pFrameCount = frameCount;
1982
1983    switch (mType) {
1984
1985    case DIRECT:
1986        if (audio_is_linear_pcm(format)) { // TODO maybe use audio_has_proportional_frames()?
1987            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1988                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %#x, channelMask 0x%08x "
1989                        "for output %p with format %#x",
1990                        sampleRate, format, channelMask, mOutput, mFormat);
1991                lStatus = BAD_VALUE;
1992                goto Exit;
1993            }
1994        }
1995        break;
1996
1997    case OFFLOAD:
1998        if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1999            ALOGE("createTrack_l() Bad parameter: sampleRate %d format %#x, channelMask 0x%08x \""
2000                    "for output %p with format %#x",
2001                    sampleRate, format, channelMask, mOutput, mFormat);
2002            lStatus = BAD_VALUE;
2003            goto Exit;
2004        }
2005        break;
2006
2007    default:
2008        if (!audio_is_linear_pcm(format)) {
2009                ALOGE("createTrack_l() Bad parameter: format %#x \""
2010                        "for output %p with format %#x",
2011                        format, mOutput, mFormat);
2012                lStatus = BAD_VALUE;
2013                goto Exit;
2014        }
2015        if (sampleRate > mSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX) {
2016            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
2017            lStatus = BAD_VALUE;
2018            goto Exit;
2019        }
2020        break;
2021
2022    }
2023
2024    lStatus = initCheck();
2025    if (lStatus != NO_ERROR) {
2026        ALOGE("createTrack_l() audio driver not initialized");
2027        goto Exit;
2028    }
2029
2030    { // scope for mLock
2031        Mutex::Autolock _l(mLock);
2032
2033        // all tracks in same audio session must share the same routing strategy otherwise
2034        // conflicts will happen when tracks are moved from one output to another by audio policy
2035        // manager
2036        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
2037        for (size_t i = 0; i < mTracks.size(); ++i) {
2038            sp<Track> t = mTracks[i];
2039            if (t != 0 && t->isExternalTrack()) {
2040                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
2041                if (sessionId == t->sessionId() && strategy != actual) {
2042                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
2043                            strategy, actual);
2044                    lStatus = BAD_VALUE;
2045                    goto Exit;
2046                }
2047            }
2048        }
2049
2050        track = new Track(this, client, streamType, sampleRate, format,
2051                          channelMask, frameCount, NULL, sharedBuffer,
2052                          sessionId, uid, *flags, TrackBase::TYPE_DEFAULT);
2053
2054        lStatus = track != 0 ? track->initCheck() : (status_t) NO_MEMORY;
2055        if (lStatus != NO_ERROR) {
2056            ALOGE("createTrack_l() initCheck failed %d; no control block?", lStatus);
2057            // track must be cleared from the caller as the caller has the AF lock
2058            goto Exit;
2059        }
2060        mTracks.add(track);
2061
2062        sp<EffectChain> chain = getEffectChain_l(sessionId);
2063        if (chain != 0) {
2064            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
2065            track->setMainBuffer(chain->inBuffer());
2066            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
2067            chain->incTrackCnt();
2068        }
2069
2070        if ((*flags & AUDIO_OUTPUT_FLAG_FAST) && (tid != -1)) {
2071            pid_t callingPid = IPCThreadState::self()->getCallingPid();
2072            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
2073            // so ask activity manager to do this on our behalf
2074            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
2075        }
2076    }
2077
2078    lStatus = NO_ERROR;
2079
2080Exit:
2081    *status = lStatus;
2082    return track;
2083}
2084
2085uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
2086{
2087    return latency;
2088}
2089
2090uint32_t AudioFlinger::PlaybackThread::latency() const
2091{
2092    Mutex::Autolock _l(mLock);
2093    return latency_l();
2094}
2095uint32_t AudioFlinger::PlaybackThread::latency_l() const
2096{
2097    if (initCheck() == NO_ERROR) {
2098        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
2099    } else {
2100        return 0;
2101    }
2102}
2103
2104void AudioFlinger::PlaybackThread::setMasterVolume(float value)
2105{
2106    Mutex::Autolock _l(mLock);
2107    // Don't apply master volume in SW if our HAL can do it for us.
2108    if (mOutput && mOutput->audioHwDev &&
2109        mOutput->audioHwDev->canSetMasterVolume()) {
2110        mMasterVolume = 1.0;
2111    } else {
2112        mMasterVolume = value;
2113    }
2114}
2115
2116void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
2117{
2118    Mutex::Autolock _l(mLock);
2119    // Don't apply master mute in SW if our HAL can do it for us.
2120    if (mOutput && mOutput->audioHwDev &&
2121        mOutput->audioHwDev->canSetMasterMute()) {
2122        mMasterMute = false;
2123    } else {
2124        mMasterMute = muted;
2125    }
2126}
2127
2128void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
2129{
2130    Mutex::Autolock _l(mLock);
2131    mStreamTypes[stream].volume = value;
2132    broadcast_l();
2133}
2134
2135void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
2136{
2137    Mutex::Autolock _l(mLock);
2138    mStreamTypes[stream].mute = muted;
2139    broadcast_l();
2140}
2141
2142float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
2143{
2144    Mutex::Autolock _l(mLock);
2145    return mStreamTypes[stream].volume;
2146}
2147
2148// addTrack_l() must be called with ThreadBase::mLock held
2149status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
2150{
2151    status_t status = ALREADY_EXISTS;
2152
2153    if (mActiveTracks.indexOf(track) < 0) {
2154        // the track is newly added, make sure it fills up all its
2155        // buffers before playing. This is to ensure the client will
2156        // effectively get the latency it requested.
2157        if (track->isExternalTrack()) {
2158            TrackBase::track_state state = track->mState;
2159            mLock.unlock();
2160            status = AudioSystem::startOutput(mId, track->streamType(),
2161                                              track->sessionId());
2162            mLock.lock();
2163            // abort track was stopped/paused while we released the lock
2164            if (state != track->mState) {
2165                if (status == NO_ERROR) {
2166                    mLock.unlock();
2167                    AudioSystem::stopOutput(mId, track->streamType(),
2168                                            track->sessionId());
2169                    mLock.lock();
2170                }
2171                return INVALID_OPERATION;
2172            }
2173            // abort if start is rejected by audio policy manager
2174            if (status != NO_ERROR) {
2175                return PERMISSION_DENIED;
2176            }
2177#ifdef ADD_BATTERY_DATA
2178            // to track the speaker usage
2179            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
2180#endif
2181        }
2182
2183        // set retry count for buffer fill
2184        if (track->isOffloaded()) {
2185            if (track->isStopping_1()) {
2186                track->mRetryCount = kMaxTrackStopRetriesOffload;
2187            } else {
2188                track->mRetryCount = kMaxTrackStartupRetriesOffload;
2189            }
2190            track->mFillingUpStatus = mStandby ? Track::FS_FILLING : Track::FS_FILLED;
2191        } else {
2192            track->mRetryCount = kMaxTrackStartupRetries;
2193            track->mFillingUpStatus =
2194                    track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
2195        }
2196
2197        track->mResetDone = false;
2198        track->mPresentationCompleteFrames = 0;
2199        mActiveTracks.add(track);
2200        mWakeLockUids.add(track->uid());
2201        mActiveTracksGeneration++;
2202        mLatestActiveTrack = track;
2203        sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2204        if (chain != 0) {
2205            ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
2206                    track->sessionId());
2207            chain->incActiveTrackCnt();
2208        }
2209
2210        status = NO_ERROR;
2211    }
2212
2213    onAddNewTrack_l();
2214    return status;
2215}
2216
2217bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
2218{
2219    track->terminate();
2220    // active tracks are removed by threadLoop()
2221    bool trackActive = (mActiveTracks.indexOf(track) >= 0);
2222    track->mState = TrackBase::STOPPED;
2223    if (!trackActive) {
2224        removeTrack_l(track);
2225    } else if (track->isFastTrack() || track->isOffloaded() || track->isDirect()) {
2226        track->mState = TrackBase::STOPPING_1;
2227    }
2228
2229    return trackActive;
2230}
2231
2232void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
2233{
2234    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
2235    mTracks.remove(track);
2236    deleteTrackName_l(track->name());
2237    // redundant as track is about to be destroyed, for dumpsys only
2238    track->mName = -1;
2239    if (track->isFastTrack()) {
2240        int index = track->mFastIndex;
2241        ALOG_ASSERT(0 < index && index < (int)FastMixerState::sMaxFastTracks);
2242        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
2243        mFastTrackAvailMask |= 1 << index;
2244        // redundant as track is about to be destroyed, for dumpsys only
2245        track->mFastIndex = -1;
2246    }
2247    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2248    if (chain != 0) {
2249        chain->decTrackCnt();
2250    }
2251}
2252
2253void AudioFlinger::PlaybackThread::broadcast_l()
2254{
2255    // Thread could be blocked waiting for async
2256    // so signal it to handle state changes immediately
2257    // If threadLoop is currently unlocked a signal of mWaitWorkCV will
2258    // be lost so we also flag to prevent it blocking on mWaitWorkCV
2259    mSignalPending = true;
2260    mWaitWorkCV.broadcast();
2261}
2262
2263String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
2264{
2265    Mutex::Autolock _l(mLock);
2266    if (initCheck() != NO_ERROR) {
2267        return String8();
2268    }
2269
2270    char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
2271    const String8 out_s8(s);
2272    free(s);
2273    return out_s8;
2274}
2275
2276void AudioFlinger::PlaybackThread::ioConfigChanged(audio_io_config_event event, pid_t pid) {
2277    sp<AudioIoDescriptor> desc = new AudioIoDescriptor();
2278    ALOGV("PlaybackThread::ioConfigChanged, thread %p, event %d", this, event);
2279
2280    desc->mIoHandle = mId;
2281
2282    switch (event) {
2283    case AUDIO_OUTPUT_OPENED:
2284    case AUDIO_OUTPUT_CONFIG_CHANGED:
2285        desc->mPatch = mPatch;
2286        desc->mChannelMask = mChannelMask;
2287        desc->mSamplingRate = mSampleRate;
2288        desc->mFormat = mFormat;
2289        desc->mFrameCount = mNormalFrameCount; // FIXME see
2290                                             // AudioFlinger::frameCount(audio_io_handle_t)
2291        desc->mFrameCountHAL = mFrameCount;
2292        desc->mLatency = latency_l();
2293        break;
2294
2295    case AUDIO_OUTPUT_CLOSED:
2296    default:
2297        break;
2298    }
2299    mAudioFlinger->ioConfigChanged(event, desc, pid);
2300}
2301
2302void AudioFlinger::PlaybackThread::writeCallback()
2303{
2304    ALOG_ASSERT(mCallbackThread != 0);
2305    mCallbackThread->resetWriteBlocked();
2306}
2307
2308void AudioFlinger::PlaybackThread::drainCallback()
2309{
2310    ALOG_ASSERT(mCallbackThread != 0);
2311    mCallbackThread->resetDraining();
2312}
2313
2314void AudioFlinger::PlaybackThread::errorCallback()
2315{
2316    ALOG_ASSERT(mCallbackThread != 0);
2317    mCallbackThread->setAsyncError();
2318}
2319
2320void AudioFlinger::PlaybackThread::resetWriteBlocked(uint32_t sequence)
2321{
2322    Mutex::Autolock _l(mLock);
2323    // reject out of sequence requests
2324    if ((mWriteAckSequence & 1) && (sequence == mWriteAckSequence)) {
2325        mWriteAckSequence &= ~1;
2326        mWaitWorkCV.signal();
2327    }
2328}
2329
2330void AudioFlinger::PlaybackThread::resetDraining(uint32_t sequence)
2331{
2332    Mutex::Autolock _l(mLock);
2333    // reject out of sequence requests
2334    if ((mDrainSequence & 1) && (sequence == mDrainSequence)) {
2335        mDrainSequence &= ~1;
2336        mWaitWorkCV.signal();
2337    }
2338}
2339
2340// static
2341int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event,
2342                                                void *param __unused,
2343                                                void *cookie)
2344{
2345    AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie;
2346    ALOGV("asyncCallback() event %d", event);
2347    switch (event) {
2348    case STREAM_CBK_EVENT_WRITE_READY:
2349        me->writeCallback();
2350        break;
2351    case STREAM_CBK_EVENT_DRAIN_READY:
2352        me->drainCallback();
2353        break;
2354    case STREAM_CBK_EVENT_ERROR:
2355        me->errorCallback();
2356        break;
2357    default:
2358        ALOGW("asyncCallback() unknown event %d", event);
2359        break;
2360    }
2361    return 0;
2362}
2363
2364void AudioFlinger::PlaybackThread::readOutputParameters_l()
2365{
2366    // unfortunately we have no way of recovering from errors here, hence the LOG_ALWAYS_FATAL
2367    mSampleRate = mOutput->getSampleRate();
2368    mChannelMask = mOutput->getChannelMask();
2369    if (!audio_is_output_channel(mChannelMask)) {
2370        LOG_ALWAYS_FATAL("HAL channel mask %#x not valid for output", mChannelMask);
2371    }
2372    if ((mType == MIXER || mType == DUPLICATING)
2373            && !isValidPcmSinkChannelMask(mChannelMask)) {
2374        LOG_ALWAYS_FATAL("HAL channel mask %#x not supported for mixed output",
2375                mChannelMask);
2376    }
2377    mChannelCount = audio_channel_count_from_out_mask(mChannelMask);
2378
2379    // Get actual HAL format.
2380    mHALFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
2381    // Get format from the shim, which will be different than the HAL format
2382    // if playing compressed audio over HDMI passthrough.
2383    mFormat = mOutput->getFormat();
2384    if (!audio_is_valid_format(mFormat)) {
2385        LOG_ALWAYS_FATAL("HAL format %#x not valid for output", mFormat);
2386    }
2387    if ((mType == MIXER || mType == DUPLICATING)
2388            && !isValidPcmSinkFormat(mFormat)) {
2389        LOG_FATAL("HAL format %#x not supported for mixed output",
2390                mFormat);
2391    }
2392    mFrameSize = mOutput->getFrameSize();
2393    mBufferSize = mOutput->stream->common.get_buffer_size(&mOutput->stream->common);
2394    mFrameCount = mBufferSize / mFrameSize;
2395    if (mFrameCount & 15) {
2396        ALOGW("HAL output buffer size is %zu frames but AudioMixer requires multiples of 16 frames",
2397                mFrameCount);
2398    }
2399
2400    if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) &&
2401            (mOutput->stream->set_callback != NULL)) {
2402        if (mOutput->stream->set_callback(mOutput->stream,
2403                                      AudioFlinger::PlaybackThread::asyncCallback, this) == 0) {
2404            mUseAsyncWrite = true;
2405            mCallbackThread = new AudioFlinger::AsyncCallbackThread(this);
2406        }
2407    }
2408
2409    mHwSupportsPause = false;
2410    if (mOutput->flags & AUDIO_OUTPUT_FLAG_DIRECT) {
2411        if (mOutput->stream->pause != NULL) {
2412            if (mOutput->stream->resume != NULL) {
2413                mHwSupportsPause = true;
2414            } else {
2415                ALOGW("direct output implements pause but not resume");
2416            }
2417        } else if (mOutput->stream->resume != NULL) {
2418            ALOGW("direct output implements resume but not pause");
2419        }
2420    }
2421    if (!mHwSupportsPause && mOutput->flags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC) {
2422        LOG_ALWAYS_FATAL("HW_AV_SYNC requested but HAL does not implement pause and resume");
2423    }
2424
2425    if (mType == DUPLICATING && mMixerBufferEnabled && mEffectBufferEnabled) {
2426        // For best precision, we use float instead of the associated output
2427        // device format (typically PCM 16 bit).
2428
2429        mFormat = AUDIO_FORMAT_PCM_FLOAT;
2430        mFrameSize = mChannelCount * audio_bytes_per_sample(mFormat);
2431        mBufferSize = mFrameSize * mFrameCount;
2432
2433        // TODO: We currently use the associated output device channel mask and sample rate.
2434        // (1) Perhaps use the ORed channel mask of all downstream MixerThreads
2435        // (if a valid mask) to avoid premature downmix.
2436        // (2) Perhaps use the maximum sample rate of all downstream MixerThreads
2437        // instead of the output device sample rate to avoid loss of high frequency information.
2438        // This may need to be updated as MixerThread/OutputTracks are added and not here.
2439    }
2440
2441    // Calculate size of normal sink buffer relative to the HAL output buffer size
2442    double multiplier = 1.0;
2443    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
2444            kUseFastMixer == FastMixer_Dynamic)) {
2445        size_t minNormalFrameCount = (kMinNormalSinkBufferSizeMs * mSampleRate) / 1000;
2446        size_t maxNormalFrameCount = (kMaxNormalSinkBufferSizeMs * mSampleRate) / 1000;
2447
2448        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
2449        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
2450        maxNormalFrameCount = maxNormalFrameCount & ~15;
2451        if (maxNormalFrameCount < minNormalFrameCount) {
2452            maxNormalFrameCount = minNormalFrameCount;
2453        }
2454        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
2455        if (multiplier <= 1.0) {
2456            multiplier = 1.0;
2457        } else if (multiplier <= 2.0) {
2458            if (2 * mFrameCount <= maxNormalFrameCount) {
2459                multiplier = 2.0;
2460            } else {
2461                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
2462            }
2463        } else {
2464            multiplier = floor(multiplier);
2465        }
2466    }
2467    mNormalFrameCount = multiplier * mFrameCount;
2468    // round up to nearest 16 frames to satisfy AudioMixer
2469    if (mType == MIXER || mType == DUPLICATING) {
2470        mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
2471    }
2472    ALOGI("HAL output buffer size %zu frames, normal sink buffer size %zu frames", mFrameCount,
2473            mNormalFrameCount);
2474
2475    // Check if we want to throttle the processing to no more than 2x normal rate
2476    mThreadThrottle = property_get_bool("af.thread.throttle", true /* default_value */);
2477    mThreadThrottleTimeMs = 0;
2478    mThreadThrottleEndMs = 0;
2479    mHalfBufferMs = mNormalFrameCount * 1000 / (2 * mSampleRate);
2480
2481    // mSinkBuffer is the sink buffer.  Size is always multiple-of-16 frames.
2482    // Originally this was int16_t[] array, need to remove legacy implications.
2483    free(mSinkBuffer);
2484    mSinkBuffer = NULL;
2485    // For sink buffer size, we use the frame size from the downstream sink to avoid problems
2486    // with non PCM formats for compressed music, e.g. AAC, and Offload threads.
2487    const size_t sinkBufferSize = mNormalFrameCount * mFrameSize;
2488    (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize);
2489
2490    // We resize the mMixerBuffer according to the requirements of the sink buffer which
2491    // drives the output.
2492    free(mMixerBuffer);
2493    mMixerBuffer = NULL;
2494    if (mMixerBufferEnabled) {
2495        mMixerBufferFormat = AUDIO_FORMAT_PCM_FLOAT; // also valid: AUDIO_FORMAT_PCM_16_BIT.
2496        mMixerBufferSize = mNormalFrameCount * mChannelCount
2497                * audio_bytes_per_sample(mMixerBufferFormat);
2498        (void)posix_memalign(&mMixerBuffer, 32, mMixerBufferSize);
2499    }
2500    free(mEffectBuffer);
2501    mEffectBuffer = NULL;
2502    if (mEffectBufferEnabled) {
2503        mEffectBufferFormat = AUDIO_FORMAT_PCM_16_BIT; // Note: Effects support 16b only
2504        mEffectBufferSize = mNormalFrameCount * mChannelCount
2505                * audio_bytes_per_sample(mEffectBufferFormat);
2506        (void)posix_memalign(&mEffectBuffer, 32, mEffectBufferSize);
2507    }
2508
2509    // force reconfiguration of effect chains and engines to take new buffer size and audio
2510    // parameters into account
2511    // Note that mLock is not held when readOutputParameters_l() is called from the constructor
2512    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
2513    // matter.
2514    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
2515    Vector< sp<EffectChain> > effectChains = mEffectChains;
2516    for (size_t i = 0; i < effectChains.size(); i ++) {
2517        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
2518    }
2519}
2520
2521
2522status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
2523{
2524    if (halFrames == NULL || dspFrames == NULL) {
2525        return BAD_VALUE;
2526    }
2527    Mutex::Autolock _l(mLock);
2528    if (initCheck() != NO_ERROR) {
2529        return INVALID_OPERATION;
2530    }
2531    int64_t framesWritten = mBytesWritten / mFrameSize;
2532    *halFrames = framesWritten;
2533
2534    if (isSuspended()) {
2535        // return an estimation of rendered frames when the output is suspended
2536        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
2537        *dspFrames = (uint32_t)
2538                (framesWritten >= (int64_t)latencyFrames ? framesWritten - latencyFrames : 0);
2539        return NO_ERROR;
2540    } else {
2541        status_t status;
2542        uint32_t frames;
2543        status = mOutput->getRenderPosition(&frames);
2544        *dspFrames = (size_t)frames;
2545        return status;
2546    }
2547}
2548
2549// hasAudioSession_l() must be called with ThreadBase::mLock held
2550uint32_t AudioFlinger::PlaybackThread::hasAudioSession_l(audio_session_t sessionId) const
2551{
2552    uint32_t result = 0;
2553    if (getEffectChain_l(sessionId) != 0) {
2554        result = EFFECT_SESSION;
2555    }
2556
2557    for (size_t i = 0; i < mTracks.size(); ++i) {
2558        sp<Track> track = mTracks[i];
2559        if (sessionId == track->sessionId() && !track->isInvalid()) {
2560            result |= TRACK_SESSION;
2561            if (track->isFastTrack()) {
2562                result |= FAST_SESSION;
2563            }
2564            break;
2565        }
2566    }
2567
2568    return result;
2569}
2570
2571uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(audio_session_t sessionId)
2572{
2573    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
2574    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
2575    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
2576        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2577    }
2578    for (size_t i = 0; i < mTracks.size(); i++) {
2579        sp<Track> track = mTracks[i];
2580        if (sessionId == track->sessionId() && !track->isInvalid()) {
2581            return AudioSystem::getStrategyForStream(track->streamType());
2582        }
2583    }
2584    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2585}
2586
2587
2588AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
2589{
2590    Mutex::Autolock _l(mLock);
2591    return mOutput;
2592}
2593
2594AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
2595{
2596    Mutex::Autolock _l(mLock);
2597    AudioStreamOut *output = mOutput;
2598    mOutput = NULL;
2599    // FIXME FastMixer might also have a raw ptr to mOutputSink;
2600    //       must push a NULL and wait for ack
2601    mOutputSink.clear();
2602    mPipeSink.clear();
2603    mNormalSink.clear();
2604    return output;
2605}
2606
2607// this method must always be called either with ThreadBase mLock held or inside the thread loop
2608audio_stream_t* AudioFlinger::PlaybackThread::stream() const
2609{
2610    if (mOutput == NULL) {
2611        return NULL;
2612    }
2613    return &mOutput->stream->common;
2614}
2615
2616uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
2617{
2618    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
2619}
2620
2621status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
2622{
2623    if (!isValidSyncEvent(event)) {
2624        return BAD_VALUE;
2625    }
2626
2627    Mutex::Autolock _l(mLock);
2628
2629    for (size_t i = 0; i < mTracks.size(); ++i) {
2630        sp<Track> track = mTracks[i];
2631        if (event->triggerSession() == track->sessionId()) {
2632            (void) track->setSyncEvent(event);
2633            return NO_ERROR;
2634        }
2635    }
2636
2637    return NAME_NOT_FOUND;
2638}
2639
2640bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
2641{
2642    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
2643}
2644
2645void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
2646        const Vector< sp<Track> >& tracksToRemove)
2647{
2648    size_t count = tracksToRemove.size();
2649    if (count > 0) {
2650        for (size_t i = 0 ; i < count ; i++) {
2651            const sp<Track>& track = tracksToRemove.itemAt(i);
2652            if (track->isExternalTrack()) {
2653                AudioSystem::stopOutput(mId, track->streamType(),
2654                                        track->sessionId());
2655#ifdef ADD_BATTERY_DATA
2656                // to track the speaker usage
2657                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
2658#endif
2659                if (track->isTerminated()) {
2660                    AudioSystem::releaseOutput(mId, track->streamType(),
2661                                               track->sessionId());
2662                }
2663            }
2664        }
2665    }
2666}
2667
2668void AudioFlinger::PlaybackThread::checkSilentMode_l()
2669{
2670    if (!mMasterMute) {
2671        char value[PROPERTY_VALUE_MAX];
2672        if (mOutDevice == AUDIO_DEVICE_OUT_REMOTE_SUBMIX) {
2673            ALOGD("ro.audio.silent will be ignored for threads on AUDIO_DEVICE_OUT_REMOTE_SUBMIX");
2674            return;
2675        }
2676        if (property_get("ro.audio.silent", value, "0") > 0) {
2677            char *endptr;
2678            unsigned long ul = strtoul(value, &endptr, 0);
2679            if (*endptr == '\0' && ul != 0) {
2680                ALOGD("Silence is golden");
2681                // The setprop command will not allow a property to be changed after
2682                // the first time it is set, so we don't have to worry about un-muting.
2683                setMasterMute_l(true);
2684            }
2685        }
2686    }
2687}
2688
2689// shared by MIXER and DIRECT, overridden by DUPLICATING
2690ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
2691{
2692    mInWrite = true;
2693    ssize_t bytesWritten;
2694    const size_t offset = mCurrentWriteLength - mBytesRemaining;
2695
2696    // If an NBAIO sink is present, use it to write the normal mixer's submix
2697    if (mNormalSink != 0) {
2698
2699        const size_t count = mBytesRemaining / mFrameSize;
2700
2701        ATRACE_BEGIN("write");
2702        // update the setpoint when AudioFlinger::mScreenState changes
2703        uint32_t screenState = AudioFlinger::mScreenState;
2704        if (screenState != mScreenState) {
2705            mScreenState = screenState;
2706            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2707            if (pipe != NULL) {
2708                pipe->setAvgFrames((mScreenState & 1) ?
2709                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2710            }
2711        }
2712        ssize_t framesWritten = mNormalSink->write((char *)mSinkBuffer + offset, count);
2713        ATRACE_END();
2714        if (framesWritten > 0) {
2715            bytesWritten = framesWritten * mFrameSize;
2716        } else {
2717            bytesWritten = framesWritten;
2718        }
2719    // otherwise use the HAL / AudioStreamOut directly
2720    } else {
2721        // Direct output and offload threads
2722
2723        if (mUseAsyncWrite) {
2724            ALOGW_IF(mWriteAckSequence & 1, "threadLoop_write(): out of sequence write request");
2725            mWriteAckSequence += 2;
2726            mWriteAckSequence |= 1;
2727            ALOG_ASSERT(mCallbackThread != 0);
2728            mCallbackThread->setWriteBlocked(mWriteAckSequence);
2729        }
2730        // FIXME We should have an implementation of timestamps for direct output threads.
2731        // They are used e.g for multichannel PCM playback over HDMI.
2732        bytesWritten = mOutput->write((char *)mSinkBuffer + offset, mBytesRemaining);
2733
2734        if (mUseAsyncWrite &&
2735                ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) {
2736            // do not wait for async callback in case of error of full write
2737            mWriteAckSequence &= ~1;
2738            ALOG_ASSERT(mCallbackThread != 0);
2739            mCallbackThread->setWriteBlocked(mWriteAckSequence);
2740        }
2741    }
2742
2743    mNumWrites++;
2744    mInWrite = false;
2745    mStandby = false;
2746    return bytesWritten;
2747}
2748
2749void AudioFlinger::PlaybackThread::threadLoop_drain()
2750{
2751    if (mOutput->stream->drain) {
2752        ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full");
2753        if (mUseAsyncWrite) {
2754            ALOGW_IF(mDrainSequence & 1, "threadLoop_drain(): out of sequence drain request");
2755            mDrainSequence |= 1;
2756            ALOG_ASSERT(mCallbackThread != 0);
2757            mCallbackThread->setDraining(mDrainSequence);
2758        }
2759        mOutput->stream->drain(mOutput->stream,
2760            (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY
2761                                                : AUDIO_DRAIN_ALL);
2762    }
2763}
2764
2765void AudioFlinger::PlaybackThread::threadLoop_exit()
2766{
2767    {
2768        Mutex::Autolock _l(mLock);
2769        for (size_t i = 0; i < mTracks.size(); i++) {
2770            sp<Track> track = mTracks[i];
2771            track->invalidate();
2772        }
2773    }
2774}
2775
2776/*
2777The derived values that are cached:
2778 - mSinkBufferSize from frame count * frame size
2779 - mActiveSleepTimeUs from activeSleepTimeUs()
2780 - mIdleSleepTimeUs from idleSleepTimeUs()
2781 - mStandbyDelayNs from mActiveSleepTimeUs (DIRECT only) or forced to at least
2782   kDefaultStandbyTimeInNsecs when connected to an A2DP device.
2783 - maxPeriod from frame count and sample rate (MIXER only)
2784
2785The parameters that affect these derived values are:
2786 - frame count
2787 - frame size
2788 - sample rate
2789 - device type: A2DP or not
2790 - device latency
2791 - format: PCM or not
2792 - active sleep time
2793 - idle sleep time
2794*/
2795
2796void AudioFlinger::PlaybackThread::cacheParameters_l()
2797{
2798    mSinkBufferSize = mNormalFrameCount * mFrameSize;
2799    mActiveSleepTimeUs = activeSleepTimeUs();
2800    mIdleSleepTimeUs = idleSleepTimeUs();
2801
2802    // make sure standby delay is not too short when connected to an A2DP sink to avoid
2803    // truncating audio when going to standby.
2804    mStandbyDelayNs = AudioFlinger::mStandbyTimeInNsecs;
2805    if ((mOutDevice & AUDIO_DEVICE_OUT_ALL_A2DP) != 0) {
2806        if (mStandbyDelayNs < kDefaultStandbyTimeInNsecs) {
2807            mStandbyDelayNs = kDefaultStandbyTimeInNsecs;
2808        }
2809    }
2810}
2811
2812bool AudioFlinger::PlaybackThread::invalidateTracks_l(audio_stream_type_t streamType)
2813{
2814    ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %zu",
2815            this,  streamType, mTracks.size());
2816    bool trackMatch = false;
2817    size_t size = mTracks.size();
2818    for (size_t i = 0; i < size; i++) {
2819        sp<Track> t = mTracks[i];
2820        if (t->streamType() == streamType && t->isExternalTrack()) {
2821            t->invalidate();
2822            trackMatch = true;
2823        }
2824    }
2825    return trackMatch;
2826}
2827
2828void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
2829{
2830    Mutex::Autolock _l(mLock);
2831    invalidateTracks_l(streamType);
2832}
2833
2834status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
2835{
2836    audio_session_t session = chain->sessionId();
2837    int16_t* buffer = reinterpret_cast<int16_t*>(mEffectBufferEnabled
2838            ? mEffectBuffer : mSinkBuffer);
2839    bool ownsBuffer = false;
2840
2841    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
2842    if (session > AUDIO_SESSION_OUTPUT_MIX) {
2843        // Only one effect chain can be present in direct output thread and it uses
2844        // the sink buffer as input
2845        if (mType != DIRECT) {
2846            size_t numSamples = mNormalFrameCount * mChannelCount;
2847            buffer = new int16_t[numSamples];
2848            memset(buffer, 0, numSamples * sizeof(int16_t));
2849            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
2850            ownsBuffer = true;
2851        }
2852
2853        // Attach all tracks with same session ID to this chain.
2854        for (size_t i = 0; i < mTracks.size(); ++i) {
2855            sp<Track> track = mTracks[i];
2856            if (session == track->sessionId()) {
2857                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
2858                        buffer);
2859                track->setMainBuffer(buffer);
2860                chain->incTrackCnt();
2861            }
2862        }
2863
2864        // indicate all active tracks in the chain
2865        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2866            sp<Track> track = mActiveTracks[i].promote();
2867            if (track == 0) {
2868                continue;
2869            }
2870            if (session == track->sessionId()) {
2871                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
2872                chain->incActiveTrackCnt();
2873            }
2874        }
2875    }
2876    chain->setThread(this);
2877    chain->setInBuffer(buffer, ownsBuffer);
2878    chain->setOutBuffer(reinterpret_cast<int16_t*>(mEffectBufferEnabled
2879            ? mEffectBuffer : mSinkBuffer));
2880    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
2881    // chains list in order to be processed last as it contains output stage effects.
2882    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
2883    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
2884    // after track specific effects and before output stage.
2885    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
2886    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX.
2887    // Effect chain for other sessions are inserted at beginning of effect
2888    // chains list to be processed before output mix effects. Relative order between other
2889    // sessions is not important.
2890    static_assert(AUDIO_SESSION_OUTPUT_MIX == 0 &&
2891            AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX,
2892            "audio_session_t constants misdefined");
2893    size_t size = mEffectChains.size();
2894    size_t i = 0;
2895    for (i = 0; i < size; i++) {
2896        if (mEffectChains[i]->sessionId() < session) {
2897            break;
2898        }
2899    }
2900    mEffectChains.insertAt(chain, i);
2901    checkSuspendOnAddEffectChain_l(chain);
2902
2903    return NO_ERROR;
2904}
2905
2906size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
2907{
2908    audio_session_t session = chain->sessionId();
2909
2910    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
2911
2912    for (size_t i = 0; i < mEffectChains.size(); i++) {
2913        if (chain == mEffectChains[i]) {
2914            mEffectChains.removeAt(i);
2915            // detach all active tracks from the chain
2916            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2917                sp<Track> track = mActiveTracks[i].promote();
2918                if (track == 0) {
2919                    continue;
2920                }
2921                if (session == track->sessionId()) {
2922                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
2923                            chain.get(), session);
2924                    chain->decActiveTrackCnt();
2925                }
2926            }
2927
2928            // detach all tracks with same session ID from this chain
2929            for (size_t i = 0; i < mTracks.size(); ++i) {
2930                sp<Track> track = mTracks[i];
2931                if (session == track->sessionId()) {
2932                    track->setMainBuffer(reinterpret_cast<int16_t*>(mSinkBuffer));
2933                    chain->decTrackCnt();
2934                }
2935            }
2936            break;
2937        }
2938    }
2939    return mEffectChains.size();
2940}
2941
2942status_t AudioFlinger::PlaybackThread::attachAuxEffect(
2943        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2944{
2945    Mutex::Autolock _l(mLock);
2946    return attachAuxEffect_l(track, EffectId);
2947}
2948
2949status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
2950        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2951{
2952    status_t status = NO_ERROR;
2953
2954    if (EffectId == 0) {
2955        track->setAuxBuffer(0, NULL);
2956    } else {
2957        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
2958        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
2959        if (effect != 0) {
2960            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
2961                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
2962            } else {
2963                status = INVALID_OPERATION;
2964            }
2965        } else {
2966            status = BAD_VALUE;
2967        }
2968    }
2969    return status;
2970}
2971
2972void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
2973{
2974    for (size_t i = 0; i < mTracks.size(); ++i) {
2975        sp<Track> track = mTracks[i];
2976        if (track->auxEffectId() == effectId) {
2977            attachAuxEffect_l(track, 0);
2978        }
2979    }
2980}
2981
2982bool AudioFlinger::PlaybackThread::threadLoop()
2983{
2984    Vector< sp<Track> > tracksToRemove;
2985
2986    mStandbyTimeNs = systemTime();
2987    nsecs_t lastWriteFinished = -1; // time last server write completed
2988    int64_t lastFramesWritten = -1; // track changes in timestamp server frames written
2989
2990    // MIXER
2991    nsecs_t lastWarning = 0;
2992
2993    // DUPLICATING
2994    // FIXME could this be made local to while loop?
2995    writeFrames = 0;
2996
2997    int lastGeneration = 0;
2998
2999    cacheParameters_l();
3000    mSleepTimeUs = mIdleSleepTimeUs;
3001
3002    if (mType == MIXER) {
3003        sleepTimeShift = 0;
3004    }
3005
3006    CpuStats cpuStats;
3007    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
3008
3009    acquireWakeLock();
3010
3011    // mNBLogWriter->log can only be called while thread mutex mLock is held.
3012    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
3013    // and then that string will be logged at the next convenient opportunity.
3014    const char *logString = NULL;
3015
3016    checkSilentMode_l();
3017
3018    while (!exitPending())
3019    {
3020        cpuStats.sample(myName);
3021
3022        Vector< sp<EffectChain> > effectChains;
3023
3024        { // scope for mLock
3025
3026            Mutex::Autolock _l(mLock);
3027
3028            processConfigEvents_l();
3029
3030            if (logString != NULL) {
3031                mNBLogWriter->logTimestamp();
3032                mNBLogWriter->log(logString);
3033                logString = NULL;
3034            }
3035
3036            // Gather the framesReleased counters for all active tracks,
3037            // and associate with the sink frames written out.  We need
3038            // this to convert the sink timestamp to the track timestamp.
3039            bool kernelLocationUpdate = false;
3040            if (mNormalSink != 0) {
3041                // Note: The DuplicatingThread may not have a mNormalSink.
3042                // We always fetch the timestamp here because often the downstream
3043                // sink will block while writing.
3044                ExtendedTimestamp timestamp; // use private copy to fetch
3045                (void) mNormalSink->getTimestamp(timestamp);
3046
3047                // We keep track of the last valid kernel position in case we are in underrun
3048                // and the normal mixer period is the same as the fast mixer period, or there
3049                // is some error from the HAL.
3050                if (mTimestamp.mTimeNs[ExtendedTimestamp::LOCATION_KERNEL] >= 0) {
3051                    mTimestamp.mPosition[ExtendedTimestamp::LOCATION_KERNEL_LASTKERNELOK] =
3052                            mTimestamp.mPosition[ExtendedTimestamp::LOCATION_KERNEL];
3053                    mTimestamp.mTimeNs[ExtendedTimestamp::LOCATION_KERNEL_LASTKERNELOK] =
3054                            mTimestamp.mTimeNs[ExtendedTimestamp::LOCATION_KERNEL];
3055
3056                    mTimestamp.mPosition[ExtendedTimestamp::LOCATION_SERVER_LASTKERNELOK] =
3057                            mTimestamp.mPosition[ExtendedTimestamp::LOCATION_SERVER];
3058                    mTimestamp.mTimeNs[ExtendedTimestamp::LOCATION_SERVER_LASTKERNELOK] =
3059                            mTimestamp.mTimeNs[ExtendedTimestamp::LOCATION_SERVER];
3060                }
3061
3062                if (timestamp.mTimeNs[ExtendedTimestamp::LOCATION_KERNEL] >= 0) {
3063                    kernelLocationUpdate = true;
3064                } else {
3065                    ALOGVV("getTimestamp error - no valid kernel position");
3066                }
3067
3068                // copy over kernel info
3069                mTimestamp.mPosition[ExtendedTimestamp::LOCATION_KERNEL] =
3070                        timestamp.mPosition[ExtendedTimestamp::LOCATION_KERNEL]
3071                        + mSuspendedFrames; // add frames discarded when suspended
3072                mTimestamp.mTimeNs[ExtendedTimestamp::LOCATION_KERNEL] =
3073                        timestamp.mTimeNs[ExtendedTimestamp::LOCATION_KERNEL];
3074            }
3075            // mFramesWritten for non-offloaded tracks are contiguous
3076            // even after standby() is called. This is useful for the track frame
3077            // to sink frame mapping.
3078            bool serverLocationUpdate = false;
3079            if (mFramesWritten != lastFramesWritten) {
3080                serverLocationUpdate = true;
3081                lastFramesWritten = mFramesWritten;
3082            }
3083            // Only update timestamps if there is a meaningful change.
3084            // Either the kernel timestamp must be valid or we have written something.
3085            if (kernelLocationUpdate || serverLocationUpdate) {
3086                if (serverLocationUpdate) {
3087                    // use the time before we called the HAL write - it is a bit more accurate
3088                    // to when the server last read data than the current time here.
3089                    //
3090                    // If we haven't written anything, mLastWriteTime will be -1
3091                    // and we use systemTime().
3092                    mTimestamp.mPosition[ExtendedTimestamp::LOCATION_SERVER] = mFramesWritten;
3093                    mTimestamp.mTimeNs[ExtendedTimestamp::LOCATION_SERVER] = mLastWriteTime == -1
3094                            ? systemTime() : mLastWriteTime;
3095                }
3096                const size_t size = mActiveTracks.size();
3097                for (size_t i = 0; i < size; ++i) {
3098                    sp<Track> t = mActiveTracks[i].promote();
3099                    if (t != 0 && !t->isFastTrack()) {
3100                        t->updateTrackFrameInfo(
3101                                t->mAudioTrackServerProxy->framesReleased(),
3102                                mFramesWritten,
3103                                mTimestamp);
3104                    }
3105                }
3106            }
3107
3108            saveOutputTracks();
3109            if (mSignalPending) {
3110                // A signal was raised while we were unlocked
3111                mSignalPending = false;
3112            } else if (waitingAsyncCallback_l()) {
3113                if (exitPending()) {
3114                    break;
3115                }
3116                bool released = false;
3117                if (!keepWakeLock()) {
3118                    releaseWakeLock_l();
3119                    released = true;
3120                    mWakeLockUids.clear();
3121                    mActiveTracksGeneration++;
3122                }
3123                ALOGV("wait async completion");
3124                mWaitWorkCV.wait(mLock);
3125                ALOGV("async completion/wake");
3126                if (released) {
3127                    acquireWakeLock_l();
3128                }
3129                mStandbyTimeNs = systemTime() + mStandbyDelayNs;
3130                mSleepTimeUs = 0;
3131
3132                continue;
3133            }
3134            if ((!mActiveTracks.size() && systemTime() > mStandbyTimeNs) ||
3135                                   isSuspended()) {
3136                // put audio hardware into standby after short delay
3137                if (shouldStandby_l()) {
3138
3139                    threadLoop_standby();
3140
3141                    mStandby = true;
3142                }
3143
3144                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
3145                    // we're about to wait, flush the binder command buffer
3146                    IPCThreadState::self()->flushCommands();
3147
3148                    clearOutputTracks();
3149
3150                    if (exitPending()) {
3151                        break;
3152                    }
3153
3154                    releaseWakeLock_l();
3155                    mWakeLockUids.clear();
3156                    mActiveTracksGeneration++;
3157                    // wait until we have something to do...
3158                    ALOGV("%s going to sleep", myName.string());
3159                    mWaitWorkCV.wait(mLock);
3160                    ALOGV("%s waking up", myName.string());
3161                    acquireWakeLock_l();
3162
3163                    mMixerStatus = MIXER_IDLE;
3164                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
3165                    mBytesWritten = 0;
3166                    mBytesRemaining = 0;
3167                    checkSilentMode_l();
3168
3169                    mStandbyTimeNs = systemTime() + mStandbyDelayNs;
3170                    mSleepTimeUs = mIdleSleepTimeUs;
3171                    if (mType == MIXER) {
3172                        sleepTimeShift = 0;
3173                    }
3174
3175                    continue;
3176                }
3177            }
3178            // mMixerStatusIgnoringFastTracks is also updated internally
3179            mMixerStatus = prepareTracks_l(&tracksToRemove);
3180
3181            // compare with previously applied list
3182            if (lastGeneration != mActiveTracksGeneration) {
3183                // update wakelock
3184                updateWakeLockUids_l(mWakeLockUids);
3185                lastGeneration = mActiveTracksGeneration;
3186            }
3187
3188            // prevent any changes in effect chain list and in each effect chain
3189            // during mixing and effect process as the audio buffers could be deleted
3190            // or modified if an effect is created or deleted
3191            lockEffectChains_l(effectChains);
3192        } // mLock scope ends
3193
3194        if (mBytesRemaining == 0) {
3195            mCurrentWriteLength = 0;
3196            if (mMixerStatus == MIXER_TRACKS_READY) {
3197                // threadLoop_mix() sets mCurrentWriteLength
3198                threadLoop_mix();
3199            } else if ((mMixerStatus != MIXER_DRAIN_TRACK)
3200                        && (mMixerStatus != MIXER_DRAIN_ALL)) {
3201                // threadLoop_sleepTime sets mSleepTimeUs to 0 if data
3202                // must be written to HAL
3203                threadLoop_sleepTime();
3204                if (mSleepTimeUs == 0) {
3205                    mCurrentWriteLength = mSinkBufferSize;
3206                }
3207            }
3208            // Either threadLoop_mix() or threadLoop_sleepTime() should have set
3209            // mMixerBuffer with data if mMixerBufferValid is true and mSleepTimeUs == 0.
3210            // Merge mMixerBuffer data into mEffectBuffer (if any effects are valid)
3211            // or mSinkBuffer (if there are no effects).
3212            //
3213            // This is done pre-effects computation; if effects change to
3214            // support higher precision, this needs to move.
3215            //
3216            // mMixerBufferValid is only set true by MixerThread::prepareTracks_l().
3217            // TODO use mSleepTimeUs == 0 as an additional condition.
3218            if (mMixerBufferValid) {
3219                void *buffer = mEffectBufferValid ? mEffectBuffer : mSinkBuffer;
3220                audio_format_t format = mEffectBufferValid ? mEffectBufferFormat : mFormat;
3221
3222                // mono blend occurs for mixer threads only (not direct or offloaded)
3223                // and is handled here if we're going directly to the sink.
3224                if (requireMonoBlend() && !mEffectBufferValid) {
3225                    mono_blend(mMixerBuffer, mMixerBufferFormat, mChannelCount, mNormalFrameCount,
3226                               true /*limit*/);
3227                }
3228
3229                memcpy_by_audio_format(buffer, format, mMixerBuffer, mMixerBufferFormat,
3230                        mNormalFrameCount * mChannelCount);
3231            }
3232
3233            mBytesRemaining = mCurrentWriteLength;
3234            if (isSuspended()) {
3235                // Simulate write to HAL when suspended (e.g. BT SCO phone call).
3236                mSleepTimeUs = suspendSleepTimeUs(); // assumes full buffer.
3237                const size_t framesRemaining = mBytesRemaining / mFrameSize;
3238                mBytesWritten += mBytesRemaining;
3239                mFramesWritten += framesRemaining;
3240                mSuspendedFrames += framesRemaining; // to adjust kernel HAL position
3241                mBytesRemaining = 0;
3242            }
3243
3244            // only process effects if we're going to write
3245            if (mSleepTimeUs == 0 && mType != OFFLOAD) {
3246                for (size_t i = 0; i < effectChains.size(); i ++) {
3247                    effectChains[i]->process_l();
3248                }
3249            }
3250        }
3251        // Process effect chains for offloaded thread even if no audio
3252        // was read from audio track: process only updates effect state
3253        // and thus does have to be synchronized with audio writes but may have
3254        // to be called while waiting for async write callback
3255        if (mType == OFFLOAD) {
3256            for (size_t i = 0; i < effectChains.size(); i ++) {
3257                effectChains[i]->process_l();
3258            }
3259        }
3260
3261        // Only if the Effects buffer is enabled and there is data in the
3262        // Effects buffer (buffer valid), we need to
3263        // copy into the sink buffer.
3264        // TODO use mSleepTimeUs == 0 as an additional condition.
3265        if (mEffectBufferValid) {
3266            //ALOGV("writing effect buffer to sink buffer format %#x", mFormat);
3267
3268            if (requireMonoBlend()) {
3269                mono_blend(mEffectBuffer, mEffectBufferFormat, mChannelCount, mNormalFrameCount,
3270                           true /*limit*/);
3271            }
3272
3273            memcpy_by_audio_format(mSinkBuffer, mFormat, mEffectBuffer, mEffectBufferFormat,
3274                    mNormalFrameCount * mChannelCount);
3275        }
3276
3277        // enable changes in effect chain
3278        unlockEffectChains(effectChains);
3279
3280        if (!waitingAsyncCallback()) {
3281            // mSleepTimeUs == 0 means we must write to audio hardware
3282            if (mSleepTimeUs == 0) {
3283                ssize_t ret = 0;
3284                // We save lastWriteFinished here, as previousLastWriteFinished,
3285                // for throttling. On thread start, previousLastWriteFinished will be
3286                // set to -1, which properly results in no throttling after the first write.
3287                nsecs_t previousLastWriteFinished = lastWriteFinished;
3288                nsecs_t delta = 0;
3289                if (mBytesRemaining) {
3290                    // FIXME rewrite to reduce number of system calls
3291                    mLastWriteTime = systemTime();  // also used for dumpsys
3292                    ret = threadLoop_write();
3293                    lastWriteFinished = systemTime();
3294                    delta = lastWriteFinished - mLastWriteTime;
3295                    if (ret < 0) {
3296                        mBytesRemaining = 0;
3297                    } else {
3298                        mBytesWritten += ret;
3299                        mBytesRemaining -= ret;
3300                        mFramesWritten += ret / mFrameSize;
3301                    }
3302                } else if ((mMixerStatus == MIXER_DRAIN_TRACK) ||
3303                        (mMixerStatus == MIXER_DRAIN_ALL)) {
3304                    threadLoop_drain();
3305                }
3306                if (mType == MIXER && !mStandby) {
3307                    // write blocked detection
3308                    if (delta > maxPeriod) {
3309                        mNumDelayedWrites++;
3310                        if ((lastWriteFinished - lastWarning) > kWarningThrottleNs) {
3311                            ATRACE_NAME("underrun");
3312                            ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
3313                                    (unsigned long long) ns2ms(delta), mNumDelayedWrites, this);
3314                            lastWarning = lastWriteFinished;
3315                        }
3316                    }
3317
3318                    if (mThreadThrottle
3319                            && mMixerStatus == MIXER_TRACKS_READY // we are mixing (active tracks)
3320                            && ret > 0) {                         // we wrote something
3321                        // Limit MixerThread data processing to no more than twice the
3322                        // expected processing rate.
3323                        //
3324                        // This helps prevent underruns with NuPlayer and other applications
3325                        // which may set up buffers that are close to the minimum size, or use
3326                        // deep buffers, and rely on a double-buffering sleep strategy to fill.
3327                        //
3328                        // The throttle smooths out sudden large data drains from the device,
3329                        // e.g. when it comes out of standby, which often causes problems with
3330                        // (1) mixer threads without a fast mixer (which has its own warm-up)
3331                        // (2) minimum buffer sized tracks (even if the track is full,
3332                        //     the app won't fill fast enough to handle the sudden draw).
3333                        //
3334                        // Total time spent in last processing cycle equals time spent in
3335                        // 1. threadLoop_write, as well as time spent in
3336                        // 2. threadLoop_mix (significant for heavy mixing, especially
3337                        //                    on low tier processors)
3338
3339                        // it's OK if deltaMs is an overestimate.
3340                        const int32_t deltaMs =
3341                                (lastWriteFinished - previousLastWriteFinished) / 1000000;
3342                        const int32_t throttleMs = mHalfBufferMs - deltaMs;
3343                        if ((signed)mHalfBufferMs >= throttleMs && throttleMs > 0) {
3344                            usleep(throttleMs * 1000);
3345                            // notify of throttle start on verbose log
3346                            ALOGV_IF(mThreadThrottleEndMs == mThreadThrottleTimeMs,
3347                                    "mixer(%p) throttle begin:"
3348                                    " ret(%zd) deltaMs(%d) requires sleep %d ms",
3349                                    this, ret, deltaMs, throttleMs);
3350                            mThreadThrottleTimeMs += throttleMs;
3351                            // Throttle must be attributed to the previous mixer loop's write time
3352                            // to allow back-to-back throttling.
3353                            lastWriteFinished += throttleMs * 1000000;
3354                        } else {
3355                            uint32_t diff = mThreadThrottleTimeMs - mThreadThrottleEndMs;
3356                            if (diff > 0) {
3357                                // notify of throttle end on debug log
3358                                // but prevent spamming for bluetooth
3359                                ALOGD_IF(!audio_is_a2dp_out_device(outDevice()),
3360                                        "mixer(%p) throttle end: throttle time(%u)", this, diff);
3361                                mThreadThrottleEndMs = mThreadThrottleTimeMs;
3362                            }
3363                        }
3364                    }
3365                }
3366
3367            } else {
3368                ATRACE_BEGIN("sleep");
3369                Mutex::Autolock _l(mLock);
3370                if (!mSignalPending && mConfigEvents.isEmpty() && !exitPending()) {
3371                    mWaitWorkCV.waitRelative(mLock, microseconds((nsecs_t)mSleepTimeUs));
3372                }
3373                ATRACE_END();
3374            }
3375        }
3376
3377        // Finally let go of removed track(s), without the lock held
3378        // since we can't guarantee the destructors won't acquire that
3379        // same lock.  This will also mutate and push a new fast mixer state.
3380        threadLoop_removeTracks(tracksToRemove);
3381        tracksToRemove.clear();
3382
3383        // FIXME I don't understand the need for this here;
3384        //       it was in the original code but maybe the
3385        //       assignment in saveOutputTracks() makes this unnecessary?
3386        clearOutputTracks();
3387
3388        // Effect chains will be actually deleted here if they were removed from
3389        // mEffectChains list during mixing or effects processing
3390        effectChains.clear();
3391
3392        // FIXME Note that the above .clear() is no longer necessary since effectChains
3393        // is now local to this block, but will keep it for now (at least until merge done).
3394    }
3395
3396    threadLoop_exit();
3397
3398    if (!mStandby) {
3399        threadLoop_standby();
3400        mStandby = true;
3401    }
3402
3403    releaseWakeLock();
3404    mWakeLockUids.clear();
3405    mActiveTracksGeneration++;
3406
3407    ALOGV("Thread %p type %d exiting", this, mType);
3408    return false;
3409}
3410
3411// removeTracks_l() must be called with ThreadBase::mLock held
3412void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove)
3413{
3414    size_t count = tracksToRemove.size();
3415    if (count > 0) {
3416        for (size_t i=0 ; i<count ; i++) {
3417            const sp<Track>& track = tracksToRemove.itemAt(i);
3418            mActiveTracks.remove(track);
3419            mWakeLockUids.remove(track->uid());
3420            mActiveTracksGeneration++;
3421            ALOGV("removeTracks_l removing track on session %d", track->sessionId());
3422            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
3423            if (chain != 0) {
3424                ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
3425                        track->sessionId());
3426                chain->decActiveTrackCnt();
3427            }
3428            if (track->isTerminated()) {
3429                removeTrack_l(track);
3430            }
3431        }
3432    }
3433
3434}
3435
3436status_t AudioFlinger::PlaybackThread::getTimestamp_l(AudioTimestamp& timestamp)
3437{
3438    if (mNormalSink != 0) {
3439        ExtendedTimestamp ets;
3440        status_t status = mNormalSink->getTimestamp(ets);
3441        if (status == NO_ERROR) {
3442            status = ets.getBestTimestamp(&timestamp);
3443        }
3444        return status;
3445    }
3446    if ((mType == OFFLOAD || mType == DIRECT)
3447            && mOutput != NULL && mOutput->stream->get_presentation_position) {
3448        uint64_t position64;
3449        int ret = mOutput->getPresentationPosition(&position64, &timestamp.mTime);
3450        if (ret == 0) {
3451            timestamp.mPosition = (uint32_t)position64;
3452            return NO_ERROR;
3453        }
3454    }
3455    return INVALID_OPERATION;
3456}
3457
3458status_t AudioFlinger::MixerThread::createAudioPatch_l(const struct audio_patch *patch,
3459                                                          audio_patch_handle_t *handle)
3460{
3461    status_t status;
3462    if (property_get_bool("af.patch_park", false /* default_value */)) {
3463        // Park FastMixer to avoid potential DOS issues with writing to the HAL
3464        // or if HAL does not properly lock against access.
3465        AutoPark<FastMixer> park(mFastMixer);
3466        status = PlaybackThread::createAudioPatch_l(patch, handle);
3467    } else {
3468        status = PlaybackThread::createAudioPatch_l(patch, handle);
3469    }
3470    return status;
3471}
3472
3473status_t AudioFlinger::PlaybackThread::createAudioPatch_l(const struct audio_patch *patch,
3474                                                          audio_patch_handle_t *handle)
3475{
3476    status_t status = NO_ERROR;
3477
3478    // store new device and send to effects
3479    audio_devices_t type = AUDIO_DEVICE_NONE;
3480    for (unsigned int i = 0; i < patch->num_sinks; i++) {
3481        type |= patch->sinks[i].ext.device.type;
3482    }
3483
3484#ifdef ADD_BATTERY_DATA
3485    // when changing the audio output device, call addBatteryData to notify
3486    // the change
3487    if (mOutDevice != type) {
3488        uint32_t params = 0;
3489        // check whether speaker is on
3490        if (type & AUDIO_DEVICE_OUT_SPEAKER) {
3491            params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3492        }
3493
3494        audio_devices_t deviceWithoutSpeaker
3495            = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3496        // check if any other device (except speaker) is on
3497        if (type & deviceWithoutSpeaker) {
3498            params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3499        }
3500
3501        if (params != 0) {
3502            addBatteryData(params);
3503        }
3504    }
3505#endif
3506
3507    for (size_t i = 0; i < mEffectChains.size(); i++) {
3508        mEffectChains[i]->setDevice_l(type);
3509    }
3510
3511    // mPrevOutDevice is the latest device set by createAudioPatch_l(). It is not set when
3512    // the thread is created so that the first patch creation triggers an ioConfigChanged callback
3513    bool configChanged = mPrevOutDevice != type;
3514    mOutDevice = type;
3515    mPatch = *patch;
3516
3517    if (mOutput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
3518        audio_hw_device_t *hwDevice = mOutput->audioHwDev->hwDevice();
3519        status = hwDevice->create_audio_patch(hwDevice,
3520                                               patch->num_sources,
3521                                               patch->sources,
3522                                               patch->num_sinks,
3523                                               patch->sinks,
3524                                               handle);
3525    } else {
3526        char *address;
3527        if (strcmp(patch->sinks[0].ext.device.address, "") != 0) {
3528            //FIXME: we only support address on first sink with HAL version < 3.0
3529            address = audio_device_address_to_parameter(
3530                                                        patch->sinks[0].ext.device.type,
3531                                                        patch->sinks[0].ext.device.address);
3532        } else {
3533            address = (char *)calloc(1, 1);
3534        }
3535        AudioParameter param = AudioParameter(String8(address));
3536        free(address);
3537        param.addInt(String8(AUDIO_PARAMETER_STREAM_ROUTING), (int)type);
3538        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3539                param.toString().string());
3540        *handle = AUDIO_PATCH_HANDLE_NONE;
3541    }
3542    if (configChanged) {
3543        mPrevOutDevice = type;
3544        sendIoConfigEvent_l(AUDIO_OUTPUT_CONFIG_CHANGED);
3545    }
3546    return status;
3547}
3548
3549status_t AudioFlinger::MixerThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
3550{
3551    status_t status;
3552    if (property_get_bool("af.patch_park", false /* default_value */)) {
3553        // Park FastMixer to avoid potential DOS issues with writing to the HAL
3554        // or if HAL does not properly lock against access.
3555        AutoPark<FastMixer> park(mFastMixer);
3556        status = PlaybackThread::releaseAudioPatch_l(handle);
3557    } else {
3558        status = PlaybackThread::releaseAudioPatch_l(handle);
3559    }
3560    return status;
3561}
3562
3563status_t AudioFlinger::PlaybackThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
3564{
3565    status_t status = NO_ERROR;
3566
3567    mOutDevice = AUDIO_DEVICE_NONE;
3568
3569    if (mOutput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
3570        audio_hw_device_t *hwDevice = mOutput->audioHwDev->hwDevice();
3571        status = hwDevice->release_audio_patch(hwDevice, handle);
3572    } else {
3573        AudioParameter param;
3574        param.addInt(String8(AUDIO_PARAMETER_STREAM_ROUTING), 0);
3575        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3576                param.toString().string());
3577    }
3578    return status;
3579}
3580
3581void AudioFlinger::PlaybackThread::addPatchTrack(const sp<PatchTrack>& track)
3582{
3583    Mutex::Autolock _l(mLock);
3584    mTracks.add(track);
3585}
3586
3587void AudioFlinger::PlaybackThread::deletePatchTrack(const sp<PatchTrack>& track)
3588{
3589    Mutex::Autolock _l(mLock);
3590    destroyTrack_l(track);
3591}
3592
3593void AudioFlinger::PlaybackThread::getAudioPortConfig(struct audio_port_config *config)
3594{
3595    ThreadBase::getAudioPortConfig(config);
3596    config->role = AUDIO_PORT_ROLE_SOURCE;
3597    config->ext.mix.hw_module = mOutput->audioHwDev->handle();
3598    config->ext.mix.usecase.stream = AUDIO_STREAM_DEFAULT;
3599}
3600
3601// ----------------------------------------------------------------------------
3602
3603AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
3604        audio_io_handle_t id, audio_devices_t device, bool systemReady, type_t type)
3605    :   PlaybackThread(audioFlinger, output, id, device, type, systemReady),
3606        // mAudioMixer below
3607        // mFastMixer below
3608        mFastMixerFutex(0),
3609        mMasterMono(false)
3610        // mOutputSink below
3611        // mPipeSink below
3612        // mNormalSink below
3613{
3614    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
3615    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%zu, "
3616            "mFrameCount=%zu, mNormalFrameCount=%zu",
3617            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
3618            mNormalFrameCount);
3619    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3620
3621    if (type == DUPLICATING) {
3622        // The Duplicating thread uses the AudioMixer and delivers data to OutputTracks
3623        // (downstream MixerThreads) in DuplicatingThread::threadLoop_write().
3624        // Do not create or use mFastMixer, mOutputSink, mPipeSink, or mNormalSink.
3625        return;
3626    }
3627    // create an NBAIO sink for the HAL output stream, and negotiate
3628    mOutputSink = new AudioStreamOutSink(output->stream);
3629    size_t numCounterOffers = 0;
3630    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
3631#if !LOG_NDEBUG
3632    ssize_t index =
3633#else
3634    (void)
3635#endif
3636            mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
3637    ALOG_ASSERT(index == 0);
3638
3639    // initialize fast mixer depending on configuration
3640    bool initFastMixer;
3641    switch (kUseFastMixer) {
3642    case FastMixer_Never:
3643        initFastMixer = false;
3644        break;
3645    case FastMixer_Always:
3646        initFastMixer = true;
3647        break;
3648    case FastMixer_Static:
3649    case FastMixer_Dynamic:
3650        initFastMixer = mFrameCount < mNormalFrameCount;
3651        break;
3652    }
3653    if (initFastMixer) {
3654        audio_format_t fastMixerFormat;
3655        if (mMixerBufferEnabled && mEffectBufferEnabled) {
3656            fastMixerFormat = AUDIO_FORMAT_PCM_FLOAT;
3657        } else {
3658            fastMixerFormat = AUDIO_FORMAT_PCM_16_BIT;
3659        }
3660        if (mFormat != fastMixerFormat) {
3661            // change our Sink format to accept our intermediate precision
3662            mFormat = fastMixerFormat;
3663            free(mSinkBuffer);
3664            mFrameSize = mChannelCount * audio_bytes_per_sample(mFormat);
3665            const size_t sinkBufferSize = mNormalFrameCount * mFrameSize;
3666            (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize);
3667        }
3668
3669        // create a MonoPipe to connect our submix to FastMixer
3670        NBAIO_Format format = mOutputSink->format();
3671#ifdef TEE_SINK
3672        NBAIO_Format origformat = format;
3673#endif
3674        // adjust format to match that of the Fast Mixer
3675        ALOGV("format changed from %d to %d", format.mFormat, fastMixerFormat);
3676        format.mFormat = fastMixerFormat;
3677        format.mFrameSize = audio_bytes_per_sample(format.mFormat) * format.mChannelCount;
3678
3679        // This pipe depth compensates for scheduling latency of the normal mixer thread.
3680        // When it wakes up after a maximum latency, it runs a few cycles quickly before
3681        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
3682        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
3683        const NBAIO_Format offers[1] = {format};
3684        size_t numCounterOffers = 0;
3685#if !LOG_NDEBUG || defined(TEE_SINK)
3686        ssize_t index =
3687#else
3688        (void)
3689#endif
3690                monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
3691        ALOG_ASSERT(index == 0);
3692        monoPipe->setAvgFrames((mScreenState & 1) ?
3693                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
3694        mPipeSink = monoPipe;
3695
3696#ifdef TEE_SINK
3697        if (mTeeSinkOutputEnabled) {
3698            // create a Pipe to archive a copy of FastMixer's output for dumpsys
3699            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, origformat);
3700            const NBAIO_Format offers2[1] = {origformat};
3701            numCounterOffers = 0;
3702            index = teeSink->negotiate(offers2, 1, NULL, numCounterOffers);
3703            ALOG_ASSERT(index == 0);
3704            mTeeSink = teeSink;
3705            PipeReader *teeSource = new PipeReader(*teeSink);
3706            numCounterOffers = 0;
3707            index = teeSource->negotiate(offers2, 1, NULL, numCounterOffers);
3708            ALOG_ASSERT(index == 0);
3709            mTeeSource = teeSource;
3710        }
3711#endif
3712
3713        // create fast mixer and configure it initially with just one fast track for our submix
3714        mFastMixer = new FastMixer();
3715        FastMixerStateQueue *sq = mFastMixer->sq();
3716#ifdef STATE_QUEUE_DUMP
3717        sq->setObserverDump(&mStateQueueObserverDump);
3718        sq->setMutatorDump(&mStateQueueMutatorDump);
3719#endif
3720        FastMixerState *state = sq->begin();
3721        FastTrack *fastTrack = &state->mFastTracks[0];
3722        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
3723        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
3724        fastTrack->mVolumeProvider = NULL;
3725        fastTrack->mChannelMask = mChannelMask; // mPipeSink channel mask for audio to FastMixer
3726        fastTrack->mFormat = mFormat; // mPipeSink format for audio to FastMixer
3727        fastTrack->mGeneration++;
3728        state->mFastTracksGen++;
3729        state->mTrackMask = 1;
3730        // fast mixer will use the HAL output sink
3731        state->mOutputSink = mOutputSink.get();
3732        state->mOutputSinkGen++;
3733        state->mFrameCount = mFrameCount;
3734        state->mCommand = FastMixerState::COLD_IDLE;
3735        // already done in constructor initialization list
3736        //mFastMixerFutex = 0;
3737        state->mColdFutexAddr = &mFastMixerFutex;
3738        state->mColdGen++;
3739        state->mDumpState = &mFastMixerDumpState;
3740#ifdef TEE_SINK
3741        state->mTeeSink = mTeeSink.get();
3742#endif
3743        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
3744        state->mNBLogWriter = mFastMixerNBLogWriter.get();
3745        sq->end();
3746        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3747
3748        // start the fast mixer
3749        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
3750        pid_t tid = mFastMixer->getTid();
3751        sendPrioConfigEvent(getpid_cached, tid, kPriorityFastMixer);
3752
3753#ifdef AUDIO_WATCHDOG
3754        // create and start the watchdog
3755        mAudioWatchdog = new AudioWatchdog();
3756        mAudioWatchdog->setDump(&mAudioWatchdogDump);
3757        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
3758        tid = mAudioWatchdog->getTid();
3759        sendPrioConfigEvent(getpid_cached, tid, kPriorityFastMixer);
3760#endif
3761
3762    }
3763
3764    switch (kUseFastMixer) {
3765    case FastMixer_Never:
3766    case FastMixer_Dynamic:
3767        mNormalSink = mOutputSink;
3768        break;
3769    case FastMixer_Always:
3770        mNormalSink = mPipeSink;
3771        break;
3772    case FastMixer_Static:
3773        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
3774        break;
3775    }
3776}
3777
3778AudioFlinger::MixerThread::~MixerThread()
3779{
3780    if (mFastMixer != 0) {
3781        FastMixerStateQueue *sq = mFastMixer->sq();
3782        FastMixerState *state = sq->begin();
3783        if (state->mCommand == FastMixerState::COLD_IDLE) {
3784            int32_t old = android_atomic_inc(&mFastMixerFutex);
3785            if (old == -1) {
3786                (void) syscall(__NR_futex, &mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
3787            }
3788        }
3789        state->mCommand = FastMixerState::EXIT;
3790        sq->end();
3791        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3792        mFastMixer->join();
3793        // Though the fast mixer thread has exited, it's state queue is still valid.
3794        // We'll use that extract the final state which contains one remaining fast track
3795        // corresponding to our sub-mix.
3796        state = sq->begin();
3797        ALOG_ASSERT(state->mTrackMask == 1);
3798        FastTrack *fastTrack = &state->mFastTracks[0];
3799        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
3800        delete fastTrack->mBufferProvider;
3801        sq->end(false /*didModify*/);
3802        mFastMixer.clear();
3803#ifdef AUDIO_WATCHDOG
3804        if (mAudioWatchdog != 0) {
3805            mAudioWatchdog->requestExit();
3806            mAudioWatchdog->requestExitAndWait();
3807            mAudioWatchdog.clear();
3808        }
3809#endif
3810    }
3811    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
3812    delete mAudioMixer;
3813}
3814
3815
3816uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
3817{
3818    if (mFastMixer != 0) {
3819        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
3820        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
3821    }
3822    return latency;
3823}
3824
3825
3826void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
3827{
3828    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
3829}
3830
3831ssize_t AudioFlinger::MixerThread::threadLoop_write()
3832{
3833    // FIXME we should only do one push per cycle; confirm this is true
3834    // Start the fast mixer if it's not already running
3835    if (mFastMixer != 0) {
3836        FastMixerStateQueue *sq = mFastMixer->sq();
3837        FastMixerState *state = sq->begin();
3838        if (state->mCommand != FastMixerState::MIX_WRITE &&
3839                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
3840            if (state->mCommand == FastMixerState::COLD_IDLE) {
3841
3842                // FIXME workaround for first HAL write being CPU bound on some devices
3843                ATRACE_BEGIN("write");
3844                mOutput->write((char *)mSinkBuffer, 0);
3845                ATRACE_END();
3846
3847                int32_t old = android_atomic_inc(&mFastMixerFutex);
3848                if (old == -1) {
3849                    (void) syscall(__NR_futex, &mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
3850                }
3851#ifdef AUDIO_WATCHDOG
3852                if (mAudioWatchdog != 0) {
3853                    mAudioWatchdog->resume();
3854                }
3855#endif
3856            }
3857            state->mCommand = FastMixerState::MIX_WRITE;
3858#ifdef FAST_THREAD_STATISTICS
3859            mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
3860                FastThreadDumpState::kSamplingNforLowRamDevice : FastThreadDumpState::kSamplingN);
3861#endif
3862            sq->end();
3863            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3864            if (kUseFastMixer == FastMixer_Dynamic) {
3865                mNormalSink = mPipeSink;
3866            }
3867        } else {
3868            sq->end(false /*didModify*/);
3869        }
3870    }
3871    return PlaybackThread::threadLoop_write();
3872}
3873
3874void AudioFlinger::MixerThread::threadLoop_standby()
3875{
3876    // Idle the fast mixer if it's currently running
3877    if (mFastMixer != 0) {
3878        FastMixerStateQueue *sq = mFastMixer->sq();
3879        FastMixerState *state = sq->begin();
3880        if (!(state->mCommand & FastMixerState::IDLE)) {
3881            state->mCommand = FastMixerState::COLD_IDLE;
3882            state->mColdFutexAddr = &mFastMixerFutex;
3883            state->mColdGen++;
3884            mFastMixerFutex = 0;
3885            sq->end();
3886            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
3887            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3888            if (kUseFastMixer == FastMixer_Dynamic) {
3889                mNormalSink = mOutputSink;
3890            }
3891#ifdef AUDIO_WATCHDOG
3892            if (mAudioWatchdog != 0) {
3893                mAudioWatchdog->pause();
3894            }
3895#endif
3896        } else {
3897            sq->end(false /*didModify*/);
3898        }
3899    }
3900    PlaybackThread::threadLoop_standby();
3901}
3902
3903bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
3904{
3905    return false;
3906}
3907
3908bool AudioFlinger::PlaybackThread::shouldStandby_l()
3909{
3910    return !mStandby;
3911}
3912
3913bool AudioFlinger::PlaybackThread::waitingAsyncCallback()
3914{
3915    Mutex::Autolock _l(mLock);
3916    return waitingAsyncCallback_l();
3917}
3918
3919// shared by MIXER and DIRECT, overridden by DUPLICATING
3920void AudioFlinger::PlaybackThread::threadLoop_standby()
3921{
3922    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
3923    mOutput->standby();
3924    if (mUseAsyncWrite != 0) {
3925        // discard any pending drain or write ack by incrementing sequence
3926        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
3927        mDrainSequence = (mDrainSequence + 2) & ~1;
3928        ALOG_ASSERT(mCallbackThread != 0);
3929        mCallbackThread->setWriteBlocked(mWriteAckSequence);
3930        mCallbackThread->setDraining(mDrainSequence);
3931    }
3932    mHwPaused = false;
3933}
3934
3935void AudioFlinger::PlaybackThread::onAddNewTrack_l()
3936{
3937    ALOGV("signal playback thread");
3938    broadcast_l();
3939}
3940
3941void AudioFlinger::PlaybackThread::onAsyncError()
3942{
3943    for (int i = AUDIO_STREAM_SYSTEM; i < (int)AUDIO_STREAM_CNT; i++) {
3944        invalidateTracks((audio_stream_type_t)i);
3945    }
3946}
3947
3948void AudioFlinger::MixerThread::threadLoop_mix()
3949{
3950    // mix buffers...
3951    mAudioMixer->process();
3952    mCurrentWriteLength = mSinkBufferSize;
3953    // increase sleep time progressively when application underrun condition clears.
3954    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
3955    // that a steady state of alternating ready/not ready conditions keeps the sleep time
3956    // such that we would underrun the audio HAL.
3957    if ((mSleepTimeUs == 0) && (sleepTimeShift > 0)) {
3958        sleepTimeShift--;
3959    }
3960    mSleepTimeUs = 0;
3961    mStandbyTimeNs = systemTime() + mStandbyDelayNs;
3962    //TODO: delay standby when effects have a tail
3963
3964}
3965
3966void AudioFlinger::MixerThread::threadLoop_sleepTime()
3967{
3968    // If no tracks are ready, sleep once for the duration of an output
3969    // buffer size, then write 0s to the output
3970    if (mSleepTimeUs == 0) {
3971        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3972            mSleepTimeUs = mActiveSleepTimeUs >> sleepTimeShift;
3973            if (mSleepTimeUs < kMinThreadSleepTimeUs) {
3974                mSleepTimeUs = kMinThreadSleepTimeUs;
3975            }
3976            // reduce sleep time in case of consecutive application underruns to avoid
3977            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
3978            // duration we would end up writing less data than needed by the audio HAL if
3979            // the condition persists.
3980            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
3981                sleepTimeShift++;
3982            }
3983        } else {
3984            mSleepTimeUs = mIdleSleepTimeUs;
3985        }
3986    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
3987        // clear out mMixerBuffer or mSinkBuffer, to ensure buffers are cleared
3988        // before effects processing or output.
3989        if (mMixerBufferValid) {
3990            memset(mMixerBuffer, 0, mMixerBufferSize);
3991        } else {
3992            memset(mSinkBuffer, 0, mSinkBufferSize);
3993        }
3994        mSleepTimeUs = 0;
3995        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
3996                "anticipated start");
3997    }
3998    // TODO add standby time extension fct of effect tail
3999}
4000
4001// prepareTracks_l() must be called with ThreadBase::mLock held
4002AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
4003        Vector< sp<Track> > *tracksToRemove)
4004{
4005
4006    mixer_state mixerStatus = MIXER_IDLE;
4007    // find out which tracks need to be processed
4008    size_t count = mActiveTracks.size();
4009    size_t mixedTracks = 0;
4010    size_t tracksWithEffect = 0;
4011    // counts only _active_ fast tracks
4012    size_t fastTracks = 0;
4013    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
4014
4015    float masterVolume = mMasterVolume;
4016    bool masterMute = mMasterMute;
4017
4018    if (masterMute) {
4019        masterVolume = 0;
4020    }
4021    // Delegate master volume control to effect in output mix effect chain if needed
4022    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
4023    if (chain != 0) {
4024        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
4025        chain->setVolume_l(&v, &v);
4026        masterVolume = (float)((v + (1 << 23)) >> 24);
4027        chain.clear();
4028    }
4029
4030    // prepare a new state to push
4031    FastMixerStateQueue *sq = NULL;
4032    FastMixerState *state = NULL;
4033    bool didModify = false;
4034    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
4035    if (mFastMixer != 0) {
4036        sq = mFastMixer->sq();
4037        state = sq->begin();
4038    }
4039
4040    mMixerBufferValid = false;  // mMixerBuffer has no valid data until appropriate tracks found.
4041    mEffectBufferValid = false; // mEffectBuffer has no valid data until tracks found.
4042
4043    for (size_t i=0 ; i<count ; i++) {
4044        const sp<Track> t = mActiveTracks[i].promote();
4045        if (t == 0) {
4046            continue;
4047        }
4048
4049        // this const just means the local variable doesn't change
4050        Track* const track = t.get();
4051
4052        // process fast tracks
4053        if (track->isFastTrack()) {
4054
4055            // It's theoretically possible (though unlikely) for a fast track to be created
4056            // and then removed within the same normal mix cycle.  This is not a problem, as
4057            // the track never becomes active so it's fast mixer slot is never touched.
4058            // The converse, of removing an (active) track and then creating a new track
4059            // at the identical fast mixer slot within the same normal mix cycle,
4060            // is impossible because the slot isn't marked available until the end of each cycle.
4061            int j = track->mFastIndex;
4062            ALOG_ASSERT(0 < j && j < (int)FastMixerState::sMaxFastTracks);
4063            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
4064            FastTrack *fastTrack = &state->mFastTracks[j];
4065
4066            // Determine whether the track is currently in underrun condition,
4067            // and whether it had a recent underrun.
4068            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
4069            FastTrackUnderruns underruns = ftDump->mUnderruns;
4070            uint32_t recentFull = (underruns.mBitFields.mFull -
4071                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
4072            uint32_t recentPartial = (underruns.mBitFields.mPartial -
4073                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
4074            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
4075                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
4076            uint32_t recentUnderruns = recentPartial + recentEmpty;
4077            track->mObservedUnderruns = underruns;
4078            // don't count underruns that occur while stopping or pausing
4079            // or stopped which can occur when flush() is called while active
4080            if (!(track->isStopping() || track->isPausing() || track->isStopped()) &&
4081                    recentUnderruns > 0) {
4082                // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun
4083                track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount);
4084            } else {
4085                track->mAudioTrackServerProxy->tallyUnderrunFrames(0);
4086            }
4087
4088            // This is similar to the state machine for normal tracks,
4089            // with a few modifications for fast tracks.
4090            bool isActive = true;
4091            switch (track->mState) {
4092            case TrackBase::STOPPING_1:
4093                // track stays active in STOPPING_1 state until first underrun
4094                if (recentUnderruns > 0 || track->isTerminated()) {
4095                    track->mState = TrackBase::STOPPING_2;
4096                }
4097                break;
4098            case TrackBase::PAUSING:
4099                // ramp down is not yet implemented
4100                track->setPaused();
4101                break;
4102            case TrackBase::RESUMING:
4103                // ramp up is not yet implemented
4104                track->mState = TrackBase::ACTIVE;
4105                break;
4106            case TrackBase::ACTIVE:
4107                if (recentFull > 0 || recentPartial > 0) {
4108                    // track has provided at least some frames recently: reset retry count
4109                    track->mRetryCount = kMaxTrackRetries;
4110                }
4111                if (recentUnderruns == 0) {
4112                    // no recent underruns: stay active
4113                    break;
4114                }
4115                // there has recently been an underrun of some kind
4116                if (track->sharedBuffer() == 0) {
4117                    // were any of the recent underruns "empty" (no frames available)?
4118                    if (recentEmpty == 0) {
4119                        // no, then ignore the partial underruns as they are allowed indefinitely
4120                        break;
4121                    }
4122                    // there has recently been an "empty" underrun: decrement the retry counter
4123                    if (--(track->mRetryCount) > 0) {
4124                        break;
4125                    }
4126                    // indicate to client process that the track was disabled because of underrun;
4127                    // it will then automatically call start() when data is available
4128                    track->disable();
4129                    // remove from active list, but state remains ACTIVE [confusing but true]
4130                    isActive = false;
4131                    break;
4132                }
4133                // fall through
4134            case TrackBase::STOPPING_2:
4135            case TrackBase::PAUSED:
4136            case TrackBase::STOPPED:
4137            case TrackBase::FLUSHED:   // flush() while active
4138                // Check for presentation complete if track is inactive
4139                // We have consumed all the buffers of this track.
4140                // This would be incomplete if we auto-paused on underrun
4141                {
4142                    size_t audioHALFrames =
4143                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
4144                    int64_t framesWritten = mBytesWritten / mFrameSize;
4145                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
4146                        // track stays in active list until presentation is complete
4147                        break;
4148                    }
4149                }
4150                if (track->isStopping_2()) {
4151                    track->mState = TrackBase::STOPPED;
4152                }
4153                if (track->isStopped()) {
4154                    // Can't reset directly, as fast mixer is still polling this track
4155                    //   track->reset();
4156                    // So instead mark this track as needing to be reset after push with ack
4157                    resetMask |= 1 << i;
4158                }
4159                isActive = false;
4160                break;
4161            case TrackBase::IDLE:
4162            default:
4163                LOG_ALWAYS_FATAL("unexpected track state %d", track->mState);
4164            }
4165
4166            if (isActive) {
4167                // was it previously inactive?
4168                if (!(state->mTrackMask & (1 << j))) {
4169                    ExtendedAudioBufferProvider *eabp = track;
4170                    VolumeProvider *vp = track;
4171                    fastTrack->mBufferProvider = eabp;
4172                    fastTrack->mVolumeProvider = vp;
4173                    fastTrack->mChannelMask = track->mChannelMask;
4174                    fastTrack->mFormat = track->mFormat;
4175                    fastTrack->mGeneration++;
4176                    state->mTrackMask |= 1 << j;
4177                    didModify = true;
4178                    // no acknowledgement required for newly active tracks
4179                }
4180                // cache the combined master volume and stream type volume for fast mixer; this
4181                // lacks any synchronization or barrier so VolumeProvider may read a stale value
4182                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
4183                ++fastTracks;
4184            } else {
4185                // was it previously active?
4186                if (state->mTrackMask & (1 << j)) {
4187                    fastTrack->mBufferProvider = NULL;
4188                    fastTrack->mGeneration++;
4189                    state->mTrackMask &= ~(1 << j);
4190                    didModify = true;
4191                    // If any fast tracks were removed, we must wait for acknowledgement
4192                    // because we're about to decrement the last sp<> on those tracks.
4193                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
4194                } else {
4195                    LOG_ALWAYS_FATAL("fast track %d should have been active; "
4196                            "mState=%d, mTrackMask=%#x, recentUnderruns=%u, isShared=%d",
4197                            j, track->mState, state->mTrackMask, recentUnderruns,
4198                            track->sharedBuffer() != 0);
4199                }
4200                tracksToRemove->add(track);
4201                // Avoids a misleading display in dumpsys
4202                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
4203            }
4204            continue;
4205        }
4206
4207        {   // local variable scope to avoid goto warning
4208
4209        audio_track_cblk_t* cblk = track->cblk();
4210
4211        // The first time a track is added we wait
4212        // for all its buffers to be filled before processing it
4213        int name = track->name();
4214        // make sure that we have enough frames to mix one full buffer.
4215        // enforce this condition only once to enable draining the buffer in case the client
4216        // app does not call stop() and relies on underrun to stop:
4217        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
4218        // during last round
4219        size_t desiredFrames;
4220        const uint32_t sampleRate = track->mAudioTrackServerProxy->getSampleRate();
4221        AudioPlaybackRate playbackRate = track->mAudioTrackServerProxy->getPlaybackRate();
4222
4223        desiredFrames = sourceFramesNeededWithTimestretch(
4224                sampleRate, mNormalFrameCount, mSampleRate, playbackRate.mSpeed);
4225        // TODO: ONLY USED FOR LEGACY RESAMPLERS, remove when they are removed.
4226        // add frames already consumed but not yet released by the resampler
4227        // because mAudioTrackServerProxy->framesReady() will include these frames
4228        desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
4229
4230        uint32_t minFrames = 1;
4231        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
4232                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
4233            minFrames = desiredFrames;
4234        }
4235
4236        size_t framesReady = track->framesReady();
4237        if (ATRACE_ENABLED()) {
4238            // I wish we had formatted trace names
4239            char traceName[16];
4240            strcpy(traceName, "nRdy");
4241            int name = track->name();
4242            if (AudioMixer::TRACK0 <= name &&
4243                    name < (int) (AudioMixer::TRACK0 + AudioMixer::MAX_NUM_TRACKS)) {
4244                name -= AudioMixer::TRACK0;
4245                traceName[4] = (name / 10) + '0';
4246                traceName[5] = (name % 10) + '0';
4247            } else {
4248                traceName[4] = '?';
4249                traceName[5] = '?';
4250            }
4251            traceName[6] = '\0';
4252            ATRACE_INT(traceName, framesReady);
4253        }
4254        if ((framesReady >= minFrames) && track->isReady() &&
4255                !track->isPaused() && !track->isTerminated())
4256        {
4257            ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this);
4258
4259            mixedTracks++;
4260
4261            // track->mainBuffer() != mSinkBuffer or mMixerBuffer means
4262            // there is an effect chain connected to the track
4263            chain.clear();
4264            if (track->mainBuffer() != mSinkBuffer &&
4265                    track->mainBuffer() != mMixerBuffer) {
4266                if (mEffectBufferEnabled) {
4267                    mEffectBufferValid = true; // Later can set directly.
4268                }
4269                chain = getEffectChain_l(track->sessionId());
4270                // Delegate volume control to effect in track effect chain if needed
4271                if (chain != 0) {
4272                    tracksWithEffect++;
4273                } else {
4274                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
4275                            "session %d",
4276                            name, track->sessionId());
4277                }
4278            }
4279
4280
4281            int param = AudioMixer::VOLUME;
4282            if (track->mFillingUpStatus == Track::FS_FILLED) {
4283                // no ramp for the first volume setting
4284                track->mFillingUpStatus = Track::FS_ACTIVE;
4285                if (track->mState == TrackBase::RESUMING) {
4286                    track->mState = TrackBase::ACTIVE;
4287                    param = AudioMixer::RAMP_VOLUME;
4288                }
4289                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
4290            // FIXME should not make a decision based on mServer
4291            } else if (cblk->mServer != 0) {
4292                // If the track is stopped before the first frame was mixed,
4293                // do not apply ramp
4294                param = AudioMixer::RAMP_VOLUME;
4295            }
4296
4297            // compute volume for this track
4298            uint32_t vl, vr;       // in U8.24 integer format
4299            float vlf, vrf, vaf;   // in [0.0, 1.0] float format
4300            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
4301                vl = vr = 0;
4302                vlf = vrf = vaf = 0.;
4303                if (track->isPausing()) {
4304                    track->setPaused();
4305                }
4306            } else {
4307
4308                // read original volumes with volume control
4309                float typeVolume = mStreamTypes[track->streamType()].volume;
4310                float v = masterVolume * typeVolume;
4311                AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
4312                gain_minifloat_packed_t vlr = proxy->getVolumeLR();
4313                vlf = float_from_gain(gain_minifloat_unpack_left(vlr));
4314                vrf = float_from_gain(gain_minifloat_unpack_right(vlr));
4315                // track volumes come from shared memory, so can't be trusted and must be clamped
4316                if (vlf > GAIN_FLOAT_UNITY) {
4317                    ALOGV("Track left volume out of range: %.3g", vlf);
4318                    vlf = GAIN_FLOAT_UNITY;
4319                }
4320                if (vrf > GAIN_FLOAT_UNITY) {
4321                    ALOGV("Track right volume out of range: %.3g", vrf);
4322                    vrf = GAIN_FLOAT_UNITY;
4323                }
4324                // now apply the master volume and stream type volume
4325                vlf *= v;
4326                vrf *= v;
4327                // assuming master volume and stream type volume each go up to 1.0,
4328                // then derive vl and vr as U8.24 versions for the effect chain
4329                const float scaleto8_24 = MAX_GAIN_INT * MAX_GAIN_INT;
4330                vl = (uint32_t) (scaleto8_24 * vlf);
4331                vr = (uint32_t) (scaleto8_24 * vrf);
4332                // vl and vr are now in U8.24 format
4333                uint16_t sendLevel = proxy->getSendLevel_U4_12();
4334                // send level comes from shared memory and so may be corrupt
4335                if (sendLevel > MAX_GAIN_INT) {
4336                    ALOGV("Track send level out of range: %04X", sendLevel);
4337                    sendLevel = MAX_GAIN_INT;
4338                }
4339                // vaf is represented as [0.0, 1.0] float by rescaling sendLevel
4340                vaf = v * sendLevel * (1. / MAX_GAIN_INT);
4341            }
4342
4343            // Delegate volume control to effect in track effect chain if needed
4344            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
4345                // Do not ramp volume if volume is controlled by effect
4346                param = AudioMixer::VOLUME;
4347                // Update remaining floating point volume levels
4348                vlf = (float)vl / (1 << 24);
4349                vrf = (float)vr / (1 << 24);
4350                track->mHasVolumeController = true;
4351            } else {
4352                // force no volume ramp when volume controller was just disabled or removed
4353                // from effect chain to avoid volume spike
4354                if (track->mHasVolumeController) {
4355                    param = AudioMixer::VOLUME;
4356                }
4357                track->mHasVolumeController = false;
4358            }
4359
4360            // XXX: these things DON'T need to be done each time
4361            mAudioMixer->setBufferProvider(name, track);
4362            mAudioMixer->enable(name);
4363
4364            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, &vlf);
4365            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, &vrf);
4366            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, &vaf);
4367            mAudioMixer->setParameter(
4368                name,
4369                AudioMixer::TRACK,
4370                AudioMixer::FORMAT, (void *)track->format());
4371            mAudioMixer->setParameter(
4372                name,
4373                AudioMixer::TRACK,
4374                AudioMixer::CHANNEL_MASK, (void *)(uintptr_t)track->channelMask());
4375            mAudioMixer->setParameter(
4376                name,
4377                AudioMixer::TRACK,
4378                AudioMixer::MIXER_CHANNEL_MASK, (void *)(uintptr_t)mChannelMask);
4379            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
4380            uint32_t maxSampleRate = mSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX;
4381            uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
4382            if (reqSampleRate == 0) {
4383                reqSampleRate = mSampleRate;
4384            } else if (reqSampleRate > maxSampleRate) {
4385                reqSampleRate = maxSampleRate;
4386            }
4387            mAudioMixer->setParameter(
4388                name,
4389                AudioMixer::RESAMPLE,
4390                AudioMixer::SAMPLE_RATE,
4391                (void *)(uintptr_t)reqSampleRate);
4392
4393            AudioPlaybackRate playbackRate = track->mAudioTrackServerProxy->getPlaybackRate();
4394            mAudioMixer->setParameter(
4395                name,
4396                AudioMixer::TIMESTRETCH,
4397                AudioMixer::PLAYBACK_RATE,
4398                &playbackRate);
4399
4400            /*
4401             * Select the appropriate output buffer for the track.
4402             *
4403             * Tracks with effects go into their own effects chain buffer
4404             * and from there into either mEffectBuffer or mSinkBuffer.
4405             *
4406             * Other tracks can use mMixerBuffer for higher precision
4407             * channel accumulation.  If this buffer is enabled
4408             * (mMixerBufferEnabled true), then selected tracks will accumulate
4409             * into it.
4410             *
4411             */
4412            if (mMixerBufferEnabled
4413                    && (track->mainBuffer() == mSinkBuffer
4414                            || track->mainBuffer() == mMixerBuffer)) {
4415                mAudioMixer->setParameter(
4416                        name,
4417                        AudioMixer::TRACK,
4418                        AudioMixer::MIXER_FORMAT, (void *)mMixerBufferFormat);
4419                mAudioMixer->setParameter(
4420                        name,
4421                        AudioMixer::TRACK,
4422                        AudioMixer::MAIN_BUFFER, (void *)mMixerBuffer);
4423                // TODO: override track->mainBuffer()?
4424                mMixerBufferValid = true;
4425            } else {
4426                mAudioMixer->setParameter(
4427                        name,
4428                        AudioMixer::TRACK,
4429                        AudioMixer::MIXER_FORMAT, (void *)AUDIO_FORMAT_PCM_16_BIT);
4430                mAudioMixer->setParameter(
4431                        name,
4432                        AudioMixer::TRACK,
4433                        AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
4434            }
4435            mAudioMixer->setParameter(
4436                name,
4437                AudioMixer::TRACK,
4438                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
4439
4440            // reset retry count
4441            track->mRetryCount = kMaxTrackRetries;
4442
4443            // If one track is ready, set the mixer ready if:
4444            //  - the mixer was not ready during previous round OR
4445            //  - no other track is not ready
4446            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
4447                    mixerStatus != MIXER_TRACKS_ENABLED) {
4448                mixerStatus = MIXER_TRACKS_READY;
4449            }
4450        } else {
4451            if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
4452                ALOGV("track(%p) underrun,  framesReady(%zu) < framesDesired(%zd)",
4453                        track, framesReady, desiredFrames);
4454                track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
4455            } else {
4456                track->mAudioTrackServerProxy->tallyUnderrunFrames(0);
4457            }
4458
4459            // clear effect chain input buffer if an active track underruns to avoid sending
4460            // previous audio buffer again to effects
4461            chain = getEffectChain_l(track->sessionId());
4462            if (chain != 0) {
4463                chain->clearInputBuffer();
4464            }
4465
4466            ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this);
4467            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
4468                    track->isStopped() || track->isPaused()) {
4469                // We have consumed all the buffers of this track.
4470                // Remove it from the list of active tracks.
4471                // TODO: use actual buffer filling status instead of latency when available from
4472                // audio HAL
4473                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
4474                int64_t framesWritten = mBytesWritten / mFrameSize;
4475                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
4476                    if (track->isStopped()) {
4477                        track->reset();
4478                    }
4479                    tracksToRemove->add(track);
4480                }
4481            } else {
4482                // No buffers for this track. Give it a few chances to
4483                // fill a buffer, then remove it from active list.
4484                if (--(track->mRetryCount) <= 0) {
4485                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
4486                    tracksToRemove->add(track);
4487                    // indicate to client process that the track was disabled because of underrun;
4488                    // it will then automatically call start() when data is available
4489                    track->disable();
4490                // If one track is not ready, mark the mixer also not ready if:
4491                //  - the mixer was ready during previous round OR
4492                //  - no other track is ready
4493                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
4494                                mixerStatus != MIXER_TRACKS_READY) {
4495                    mixerStatus = MIXER_TRACKS_ENABLED;
4496                }
4497            }
4498            mAudioMixer->disable(name);
4499        }
4500
4501        }   // local variable scope to avoid goto warning
4502
4503    }
4504
4505    // Push the new FastMixer state if necessary
4506    bool pauseAudioWatchdog = false;
4507    if (didModify) {
4508        state->mFastTracksGen++;
4509        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
4510        if (kUseFastMixer == FastMixer_Dynamic &&
4511                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
4512            state->mCommand = FastMixerState::COLD_IDLE;
4513            state->mColdFutexAddr = &mFastMixerFutex;
4514            state->mColdGen++;
4515            mFastMixerFutex = 0;
4516            if (kUseFastMixer == FastMixer_Dynamic) {
4517                mNormalSink = mOutputSink;
4518            }
4519            // If we go into cold idle, need to wait for acknowledgement
4520            // so that fast mixer stops doing I/O.
4521            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
4522            pauseAudioWatchdog = true;
4523        }
4524    }
4525    if (sq != NULL) {
4526        sq->end(didModify);
4527        sq->push(block);
4528    }
4529#ifdef AUDIO_WATCHDOG
4530    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
4531        mAudioWatchdog->pause();
4532    }
4533#endif
4534
4535    // Now perform the deferred reset on fast tracks that have stopped
4536    while (resetMask != 0) {
4537        size_t i = __builtin_ctz(resetMask);
4538        ALOG_ASSERT(i < count);
4539        resetMask &= ~(1 << i);
4540        sp<Track> t = mActiveTracks[i].promote();
4541        if (t == 0) {
4542            continue;
4543        }
4544        Track* track = t.get();
4545        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
4546        track->reset();
4547    }
4548
4549    // remove all the tracks that need to be...
4550    removeTracks_l(*tracksToRemove);
4551
4552    if (getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX) != 0) {
4553        mEffectBufferValid = true;
4554    }
4555
4556    if (mEffectBufferValid) {
4557        // as long as there are effects we should clear the effects buffer, to avoid
4558        // passing a non-clean buffer to the effect chain
4559        memset(mEffectBuffer, 0, mEffectBufferSize);
4560    }
4561    // sink or mix buffer must be cleared if all tracks are connected to an
4562    // effect chain as in this case the mixer will not write to the sink or mix buffer
4563    // and track effects will accumulate into it
4564    if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
4565            (mixedTracks == 0 && fastTracks > 0))) {
4566        // FIXME as a performance optimization, should remember previous zero status
4567        if (mMixerBufferValid) {
4568            memset(mMixerBuffer, 0, mMixerBufferSize);
4569            // TODO: In testing, mSinkBuffer below need not be cleared because
4570            // the PlaybackThread::threadLoop() copies mMixerBuffer into mSinkBuffer
4571            // after mixing.
4572            //
4573            // To enforce this guarantee:
4574            // ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
4575            // (mixedTracks == 0 && fastTracks > 0))
4576            // must imply MIXER_TRACKS_READY.
4577            // Later, we may clear buffers regardless, and skip much of this logic.
4578        }
4579        // FIXME as a performance optimization, should remember previous zero status
4580        memset(mSinkBuffer, 0, mNormalFrameCount * mFrameSize);
4581    }
4582
4583    // if any fast tracks, then status is ready
4584    mMixerStatusIgnoringFastTracks = mixerStatus;
4585    if (fastTracks > 0) {
4586        mixerStatus = MIXER_TRACKS_READY;
4587    }
4588    return mixerStatus;
4589}
4590
4591// getTrackName_l() must be called with ThreadBase::mLock held
4592int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask,
4593        audio_format_t format, audio_session_t sessionId)
4594{
4595    return mAudioMixer->getTrackName(channelMask, format, sessionId);
4596}
4597
4598// deleteTrackName_l() must be called with ThreadBase::mLock held
4599void AudioFlinger::MixerThread::deleteTrackName_l(int name)
4600{
4601    ALOGV("remove track (%d) and delete from mixer", name);
4602    mAudioMixer->deleteTrackName(name);
4603}
4604
4605// checkForNewParameter_l() must be called with ThreadBase::mLock held
4606bool AudioFlinger::MixerThread::checkForNewParameter_l(const String8& keyValuePair,
4607                                                       status_t& status)
4608{
4609    bool reconfig = false;
4610    bool a2dpDeviceChanged = false;
4611
4612    status = NO_ERROR;
4613
4614    AutoPark<FastMixer> park(mFastMixer);
4615
4616    AudioParameter param = AudioParameter(keyValuePair);
4617    int value;
4618    if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
4619        reconfig = true;
4620    }
4621    if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
4622        if (!isValidPcmSinkFormat((audio_format_t) value)) {
4623            status = BAD_VALUE;
4624        } else {
4625            // no need to save value, since it's constant
4626            reconfig = true;
4627        }
4628    }
4629    if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
4630        if (!isValidPcmSinkChannelMask((audio_channel_mask_t) value)) {
4631            status = BAD_VALUE;
4632        } else {
4633            // no need to save value, since it's constant
4634            reconfig = true;
4635        }
4636    }
4637    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4638        // do not accept frame count changes if tracks are open as the track buffer
4639        // size depends on frame count and correct behavior would not be guaranteed
4640        // if frame count is changed after track creation
4641        if (!mTracks.isEmpty()) {
4642            status = INVALID_OPERATION;
4643        } else {
4644            reconfig = true;
4645        }
4646    }
4647    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4648#ifdef ADD_BATTERY_DATA
4649        // when changing the audio output device, call addBatteryData to notify
4650        // the change
4651        if (mOutDevice != value) {
4652            uint32_t params = 0;
4653            // check whether speaker is on
4654            if (value & AUDIO_DEVICE_OUT_SPEAKER) {
4655                params |= IMediaPlayerService::kBatteryDataSpeakerOn;
4656            }
4657
4658            audio_devices_t deviceWithoutSpeaker
4659                = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
4660            // check if any other device (except speaker) is on
4661            if (value & deviceWithoutSpeaker) {
4662                params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
4663            }
4664
4665            if (params != 0) {
4666                addBatteryData(params);
4667            }
4668        }
4669#endif
4670
4671        // forward device change to effects that have requested to be
4672        // aware of attached audio device.
4673        if (value != AUDIO_DEVICE_NONE) {
4674            a2dpDeviceChanged =
4675                    (mOutDevice & AUDIO_DEVICE_OUT_ALL_A2DP) != (value & AUDIO_DEVICE_OUT_ALL_A2DP);
4676            mOutDevice = value;
4677            for (size_t i = 0; i < mEffectChains.size(); i++) {
4678                mEffectChains[i]->setDevice_l(mOutDevice);
4679            }
4680        }
4681    }
4682
4683    if (status == NO_ERROR) {
4684        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4685                                                keyValuePair.string());
4686        if (!mStandby && status == INVALID_OPERATION) {
4687            mOutput->standby();
4688            mStandby = true;
4689            mBytesWritten = 0;
4690            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4691                                                   keyValuePair.string());
4692        }
4693        if (status == NO_ERROR && reconfig) {
4694            readOutputParameters_l();
4695            delete mAudioMixer;
4696            mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
4697            for (size_t i = 0; i < mTracks.size() ; i++) {
4698                int name = getTrackName_l(mTracks[i]->mChannelMask,
4699                        mTracks[i]->mFormat, mTracks[i]->mSessionId);
4700                if (name < 0) {
4701                    break;
4702                }
4703                mTracks[i]->mName = name;
4704            }
4705            sendIoConfigEvent_l(AUDIO_OUTPUT_CONFIG_CHANGED);
4706        }
4707    }
4708
4709    return reconfig || a2dpDeviceChanged;
4710}
4711
4712
4713void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
4714{
4715    PlaybackThread::dumpInternals(fd, args);
4716    dprintf(fd, "  Thread throttle time (msecs): %u\n", mThreadThrottleTimeMs);
4717    dprintf(fd, "  AudioMixer tracks: 0x%08x\n", mAudioMixer->trackNames());
4718    dprintf(fd, "  Master mono: %s\n", mMasterMono ? "on" : "off");
4719
4720    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
4721    // while we are dumping it.  It may be inconsistent, but it won't mutate!
4722    // This is a large object so we place it on the heap.
4723    // FIXME 25972958: Need an intelligent copy constructor that does not touch unused pages.
4724    const FastMixerDumpState *copy = new FastMixerDumpState(mFastMixerDumpState);
4725    copy->dump(fd);
4726    delete copy;
4727
4728#ifdef STATE_QUEUE_DUMP
4729    // Similar for state queue
4730    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
4731    observerCopy.dump(fd);
4732    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
4733    mutatorCopy.dump(fd);
4734#endif
4735
4736#ifdef TEE_SINK
4737    // Write the tee output to a .wav file
4738    dumpTee(fd, mTeeSource, mId);
4739#endif
4740
4741#ifdef AUDIO_WATCHDOG
4742    if (mAudioWatchdog != 0) {
4743        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
4744        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
4745        wdCopy.dump(fd);
4746    }
4747#endif
4748}
4749
4750uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
4751{
4752    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
4753}
4754
4755uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
4756{
4757    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
4758}
4759
4760void AudioFlinger::MixerThread::cacheParameters_l()
4761{
4762    PlaybackThread::cacheParameters_l();
4763
4764    // FIXME: Relaxed timing because of a certain device that can't meet latency
4765    // Should be reduced to 2x after the vendor fixes the driver issue
4766    // increase threshold again due to low power audio mode. The way this warning
4767    // threshold is calculated and its usefulness should be reconsidered anyway.
4768    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
4769}
4770
4771// ----------------------------------------------------------------------------
4772
4773AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
4774        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device, bool systemReady)
4775    :   PlaybackThread(audioFlinger, output, id, device, DIRECT, systemReady)
4776        // mLeftVolFloat, mRightVolFloat
4777{
4778}
4779
4780AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
4781        AudioStreamOut* output, audio_io_handle_t id, uint32_t device,
4782        ThreadBase::type_t type, bool systemReady)
4783    :   PlaybackThread(audioFlinger, output, id, device, type, systemReady)
4784        // mLeftVolFloat, mRightVolFloat
4785{
4786}
4787
4788AudioFlinger::DirectOutputThread::~DirectOutputThread()
4789{
4790}
4791
4792void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack)
4793{
4794    float left, right;
4795
4796    if (mMasterMute || mStreamTypes[track->streamType()].mute) {
4797        left = right = 0;
4798    } else {
4799        float typeVolume = mStreamTypes[track->streamType()].volume;
4800        float v = mMasterVolume * typeVolume;
4801        AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
4802        gain_minifloat_packed_t vlr = proxy->getVolumeLR();
4803        left = float_from_gain(gain_minifloat_unpack_left(vlr));
4804        if (left > GAIN_FLOAT_UNITY) {
4805            left = GAIN_FLOAT_UNITY;
4806        }
4807        left *= v;
4808        right = float_from_gain(gain_minifloat_unpack_right(vlr));
4809        if (right > GAIN_FLOAT_UNITY) {
4810            right = GAIN_FLOAT_UNITY;
4811        }
4812        right *= v;
4813    }
4814
4815    if (lastTrack) {
4816        if (left != mLeftVolFloat || right != mRightVolFloat) {
4817            mLeftVolFloat = left;
4818            mRightVolFloat = right;
4819
4820            // Convert volumes from float to 8.24
4821            uint32_t vl = (uint32_t)(left * (1 << 24));
4822            uint32_t vr = (uint32_t)(right * (1 << 24));
4823
4824            // Delegate volume control to effect in track effect chain if needed
4825            // only one effect chain can be present on DirectOutputThread, so if
4826            // there is one, the track is connected to it
4827            if (!mEffectChains.isEmpty()) {
4828                mEffectChains[0]->setVolume_l(&vl, &vr);
4829                left = (float)vl / (1 << 24);
4830                right = (float)vr / (1 << 24);
4831            }
4832            if (mOutput->stream->set_volume) {
4833                mOutput->stream->set_volume(mOutput->stream, left, right);
4834            }
4835        }
4836    }
4837}
4838
4839void AudioFlinger::DirectOutputThread::onAddNewTrack_l()
4840{
4841    sp<Track> previousTrack = mPreviousTrack.promote();
4842    sp<Track> latestTrack = mLatestActiveTrack.promote();
4843
4844    if (previousTrack != 0 && latestTrack != 0) {
4845        if (mType == DIRECT) {
4846            if (previousTrack.get() != latestTrack.get()) {
4847                mFlushPending = true;
4848            }
4849        } else /* mType == OFFLOAD */ {
4850            if (previousTrack->sessionId() != latestTrack->sessionId()) {
4851                mFlushPending = true;
4852            }
4853        }
4854    }
4855    PlaybackThread::onAddNewTrack_l();
4856}
4857
4858AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
4859    Vector< sp<Track> > *tracksToRemove
4860)
4861{
4862    size_t count = mActiveTracks.size();
4863    mixer_state mixerStatus = MIXER_IDLE;
4864    bool doHwPause = false;
4865    bool doHwResume = false;
4866
4867    // find out which tracks need to be processed
4868    for (size_t i = 0; i < count; i++) {
4869        sp<Track> t = mActiveTracks[i].promote();
4870        // The track died recently
4871        if (t == 0) {
4872            continue;
4873        }
4874
4875        if (t->isInvalid()) {
4876            ALOGW("An invalidated track shouldn't be in active list");
4877            tracksToRemove->add(t);
4878            continue;
4879        }
4880
4881        Track* const track = t.get();
4882#ifdef VERY_VERY_VERBOSE_LOGGING
4883        audio_track_cblk_t* cblk = track->cblk();
4884#endif
4885        // Only consider last track started for volume and mixer state control.
4886        // In theory an older track could underrun and restart after the new one starts
4887        // but as we only care about the transition phase between two tracks on a
4888        // direct output, it is not a problem to ignore the underrun case.
4889        sp<Track> l = mLatestActiveTrack.promote();
4890        bool last = l.get() == track;
4891
4892        if (track->isPausing()) {
4893            track->setPaused();
4894            if (mHwSupportsPause && last && !mHwPaused) {
4895                doHwPause = true;
4896                mHwPaused = true;
4897            }
4898            tracksToRemove->add(track);
4899        } else if (track->isFlushPending()) {
4900            track->flushAck();
4901            if (last) {
4902                mFlushPending = true;
4903            }
4904        } else if (track->isResumePending()) {
4905            track->resumeAck();
4906            if (last) {
4907                mLeftVolFloat = mRightVolFloat = -1.0;
4908                if (mHwPaused) {
4909                    doHwResume = true;
4910                    mHwPaused = false;
4911                }
4912            }
4913        }
4914
4915        // The first time a track is added we wait
4916        // for all its buffers to be filled before processing it.
4917        // Allow draining the buffer in case the client
4918        // app does not call stop() and relies on underrun to stop:
4919        // hence the test on (track->mRetryCount > 1).
4920        // If retryCount<=1 then track is about to underrun and be removed.
4921        // Do not use a high threshold for compressed audio.
4922        uint32_t minFrames;
4923        if ((track->sharedBuffer() == 0) && !track->isStopping_1() && !track->isPausing()
4924            && (track->mRetryCount > 1) && audio_has_proportional_frames(mFormat)) {
4925            minFrames = mNormalFrameCount;
4926        } else {
4927            minFrames = 1;
4928        }
4929
4930        if ((track->framesReady() >= minFrames) && track->isReady() && !track->isPaused() &&
4931                !track->isStopping_2() && !track->isStopped())
4932        {
4933            ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer);
4934
4935            if (track->mFillingUpStatus == Track::FS_FILLED) {
4936                track->mFillingUpStatus = Track::FS_ACTIVE;
4937                if (last) {
4938                    // make sure processVolume_l() will apply new volume even if 0
4939                    mLeftVolFloat = mRightVolFloat = -1.0;
4940                }
4941                if (!mHwSupportsPause) {
4942                    track->resumeAck();
4943                }
4944            }
4945
4946            // compute volume for this track
4947            processVolume_l(track, last);
4948            if (last) {
4949                sp<Track> previousTrack = mPreviousTrack.promote();
4950                if (previousTrack != 0) {
4951                    if (track != previousTrack.get()) {
4952                        // Flush any data still being written from last track
4953                        mBytesRemaining = 0;
4954                        // Invalidate previous track to force a seek when resuming.
4955                        previousTrack->invalidate();
4956                    }
4957                }
4958                mPreviousTrack = track;
4959
4960                // reset retry count
4961                track->mRetryCount = kMaxTrackRetriesDirect;
4962                mActiveTrack = t;
4963                mixerStatus = MIXER_TRACKS_READY;
4964                if (mHwPaused) {
4965                    doHwResume = true;
4966                    mHwPaused = false;
4967                }
4968            }
4969        } else {
4970            // clear effect chain input buffer if the last active track started underruns
4971            // to avoid sending previous audio buffer again to effects
4972            if (!mEffectChains.isEmpty() && last) {
4973                mEffectChains[0]->clearInputBuffer();
4974            }
4975            if (track->isStopping_1()) {
4976                track->mState = TrackBase::STOPPING_2;
4977                if (last && mHwPaused) {
4978                     doHwResume = true;
4979                     mHwPaused = false;
4980                 }
4981            }
4982            if ((track->sharedBuffer() != 0) || track->isStopped() ||
4983                    track->isStopping_2() || track->isPaused()) {
4984                // We have consumed all the buffers of this track.
4985                // Remove it from the list of active tracks.
4986                size_t audioHALFrames;
4987                if (audio_has_proportional_frames(mFormat)) {
4988                    audioHALFrames = (latency_l() * mSampleRate) / 1000;
4989                } else {
4990                    audioHALFrames = 0;
4991                }
4992
4993                int64_t framesWritten = mBytesWritten / mFrameSize;
4994                if (mStandby || !last ||
4995                        track->presentationComplete(framesWritten, audioHALFrames)) {
4996                    if (track->isStopping_2()) {
4997                        track->mState = TrackBase::STOPPED;
4998                    }
4999                    if (track->isStopped()) {
5000                        track->reset();
5001                    }
5002                    tracksToRemove->add(track);
5003                }
5004            } else {
5005                // No buffers for this track. Give it a few chances to
5006                // fill a buffer, then remove it from active list.
5007                // Only consider last track started for mixer state control
5008                if (--(track->mRetryCount) <= 0) {
5009                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
5010                    tracksToRemove->add(track);
5011                    // indicate to client process that the track was disabled because of underrun;
5012                    // it will then automatically call start() when data is available
5013                    track->disable();
5014                } else if (last) {
5015                    ALOGW("pause because of UNDERRUN, framesReady = %zu,"
5016                            "minFrames = %u, mFormat = %#x",
5017                            track->framesReady(), minFrames, mFormat);
5018                    mixerStatus = MIXER_TRACKS_ENABLED;
5019                    if (mHwSupportsPause && !mHwPaused && !mStandby) {
5020                        doHwPause = true;
5021                        mHwPaused = true;
5022                    }
5023                }
5024            }
5025        }
5026    }
5027
5028    // if an active track did not command a flush, check for pending flush on stopped tracks
5029    if (!mFlushPending) {
5030        for (size_t i = 0; i < mTracks.size(); i++) {
5031            if (mTracks[i]->isFlushPending()) {
5032                mTracks[i]->flushAck();
5033                mFlushPending = true;
5034            }
5035        }
5036    }
5037
5038    // make sure the pause/flush/resume sequence is executed in the right order.
5039    // If a flush is pending and a track is active but the HW is not paused, force a HW pause
5040    // before flush and then resume HW. This can happen in case of pause/flush/resume
5041    // if resume is received before pause is executed.
5042    if (mHwSupportsPause && !mStandby &&
5043            (doHwPause || (mFlushPending && !mHwPaused && (count != 0)))) {
5044        mOutput->stream->pause(mOutput->stream);
5045    }
5046    if (mFlushPending) {
5047        flushHw_l();
5048    }
5049    if (mHwSupportsPause && !mStandby && doHwResume) {
5050        mOutput->stream->resume(mOutput->stream);
5051    }
5052    // remove all the tracks that need to be...
5053    removeTracks_l(*tracksToRemove);
5054
5055    return mixerStatus;
5056}
5057
5058void AudioFlinger::DirectOutputThread::threadLoop_mix()
5059{
5060    size_t frameCount = mFrameCount;
5061    int8_t *curBuf = (int8_t *)mSinkBuffer;
5062    // output audio to hardware
5063    while (frameCount) {
5064        AudioBufferProvider::Buffer buffer;
5065        buffer.frameCount = frameCount;
5066        status_t status = mActiveTrack->getNextBuffer(&buffer);
5067        if (status != NO_ERROR || buffer.raw == NULL) {
5068            // no need to pad with 0 for compressed audio
5069            if (audio_has_proportional_frames(mFormat)) {
5070                memset(curBuf, 0, frameCount * mFrameSize);
5071            }
5072            break;
5073        }
5074        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
5075        frameCount -= buffer.frameCount;
5076        curBuf += buffer.frameCount * mFrameSize;
5077        mActiveTrack->releaseBuffer(&buffer);
5078    }
5079    mCurrentWriteLength = curBuf - (int8_t *)mSinkBuffer;
5080    mSleepTimeUs = 0;
5081    mStandbyTimeNs = systemTime() + mStandbyDelayNs;
5082    mActiveTrack.clear();
5083}
5084
5085void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
5086{
5087    // do not write to HAL when paused
5088    if (mHwPaused || (usesHwAvSync() && mStandby)) {
5089        mSleepTimeUs = mIdleSleepTimeUs;
5090        return;
5091    }
5092    if (mSleepTimeUs == 0) {
5093        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
5094            mSleepTimeUs = mActiveSleepTimeUs;
5095        } else {
5096            mSleepTimeUs = mIdleSleepTimeUs;
5097        }
5098    } else if (mBytesWritten != 0 && audio_has_proportional_frames(mFormat)) {
5099        memset(mSinkBuffer, 0, mFrameCount * mFrameSize);
5100        mSleepTimeUs = 0;
5101    }
5102}
5103
5104void AudioFlinger::DirectOutputThread::threadLoop_exit()
5105{
5106    {
5107        Mutex::Autolock _l(mLock);
5108        for (size_t i = 0; i < mTracks.size(); i++) {
5109            if (mTracks[i]->isFlushPending()) {
5110                mTracks[i]->flushAck();
5111                mFlushPending = true;
5112            }
5113        }
5114        if (mFlushPending) {
5115            flushHw_l();
5116        }
5117    }
5118    PlaybackThread::threadLoop_exit();
5119}
5120
5121// must be called with thread mutex locked
5122bool AudioFlinger::DirectOutputThread::shouldStandby_l()
5123{
5124    bool trackPaused = false;
5125    bool trackStopped = false;
5126
5127    if ((mType == DIRECT) && audio_is_linear_pcm(mFormat) && !usesHwAvSync()) {
5128        return !mStandby;
5129    }
5130
5131    // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
5132    // after a timeout and we will enter standby then.
5133    if (mTracks.size() > 0) {
5134        trackPaused = mTracks[mTracks.size() - 1]->isPaused();
5135        trackStopped = mTracks[mTracks.size() - 1]->isStopped() ||
5136                           mTracks[mTracks.size() - 1]->mState == TrackBase::IDLE;
5137    }
5138
5139    return !mStandby && !(trackPaused || (mHwPaused && !trackStopped));
5140}
5141
5142// getTrackName_l() must be called with ThreadBase::mLock held
5143int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask __unused,
5144        audio_format_t format __unused, audio_session_t sessionId __unused)
5145{
5146    return 0;
5147}
5148
5149// deleteTrackName_l() must be called with ThreadBase::mLock held
5150void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name __unused)
5151{
5152}
5153
5154// checkForNewParameter_l() must be called with ThreadBase::mLock held
5155bool AudioFlinger::DirectOutputThread::checkForNewParameter_l(const String8& keyValuePair,
5156                                                              status_t& status)
5157{
5158    bool reconfig = false;
5159    bool a2dpDeviceChanged = false;
5160
5161    status = NO_ERROR;
5162
5163    AudioParameter param = AudioParameter(keyValuePair);
5164    int value;
5165    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
5166        // forward device change to effects that have requested to be
5167        // aware of attached audio device.
5168        if (value != AUDIO_DEVICE_NONE) {
5169            a2dpDeviceChanged =
5170                    (mOutDevice & AUDIO_DEVICE_OUT_ALL_A2DP) != (value & AUDIO_DEVICE_OUT_ALL_A2DP);
5171            mOutDevice = value;
5172            for (size_t i = 0; i < mEffectChains.size(); i++) {
5173                mEffectChains[i]->setDevice_l(mOutDevice);
5174            }
5175        }
5176    }
5177    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
5178        // do not accept frame count changes if tracks are open as the track buffer
5179        // size depends on frame count and correct behavior would not be garantied
5180        // if frame count is changed after track creation
5181        if (!mTracks.isEmpty()) {
5182            status = INVALID_OPERATION;
5183        } else {
5184            reconfig = true;
5185        }
5186    }
5187    if (status == NO_ERROR) {
5188        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
5189                                                keyValuePair.string());
5190        if (!mStandby && status == INVALID_OPERATION) {
5191            mOutput->standby();
5192            mStandby = true;
5193            mBytesWritten = 0;
5194            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
5195                                                   keyValuePair.string());
5196        }
5197        if (status == NO_ERROR && reconfig) {
5198            readOutputParameters_l();
5199            sendIoConfigEvent_l(AUDIO_OUTPUT_CONFIG_CHANGED);
5200        }
5201    }
5202
5203    return reconfig || a2dpDeviceChanged;
5204}
5205
5206uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
5207{
5208    uint32_t time;
5209    if (audio_has_proportional_frames(mFormat)) {
5210        time = PlaybackThread::activeSleepTimeUs();
5211    } else {
5212        time = kDirectMinSleepTimeUs;
5213    }
5214    return time;
5215}
5216
5217uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
5218{
5219    uint32_t time;
5220    if (audio_has_proportional_frames(mFormat)) {
5221        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
5222    } else {
5223        time = kDirectMinSleepTimeUs;
5224    }
5225    return time;
5226}
5227
5228uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
5229{
5230    uint32_t time;
5231    if (audio_has_proportional_frames(mFormat)) {
5232        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
5233    } else {
5234        time = kDirectMinSleepTimeUs;
5235    }
5236    return time;
5237}
5238
5239void AudioFlinger::DirectOutputThread::cacheParameters_l()
5240{
5241    PlaybackThread::cacheParameters_l();
5242
5243    // use shorter standby delay as on normal output to release
5244    // hardware resources as soon as possible
5245    // no delay on outputs with HW A/V sync
5246    if (usesHwAvSync()) {
5247        mStandbyDelayNs = 0;
5248    } else if ((mType == OFFLOAD) && !audio_has_proportional_frames(mFormat)) {
5249        mStandbyDelayNs = kOffloadStandbyDelayNs;
5250    } else {
5251        mStandbyDelayNs = microseconds(mActiveSleepTimeUs*2);
5252    }
5253}
5254
5255void AudioFlinger::DirectOutputThread::flushHw_l()
5256{
5257    mOutput->flush();
5258    mHwPaused = false;
5259    mFlushPending = false;
5260}
5261
5262// ----------------------------------------------------------------------------
5263
5264AudioFlinger::AsyncCallbackThread::AsyncCallbackThread(
5265        const wp<AudioFlinger::PlaybackThread>& playbackThread)
5266    :   Thread(false /*canCallJava*/),
5267        mPlaybackThread(playbackThread),
5268        mWriteAckSequence(0),
5269        mDrainSequence(0),
5270        mAsyncError(false)
5271{
5272}
5273
5274AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread()
5275{
5276}
5277
5278void AudioFlinger::AsyncCallbackThread::onFirstRef()
5279{
5280    run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO);
5281}
5282
5283bool AudioFlinger::AsyncCallbackThread::threadLoop()
5284{
5285    while (!exitPending()) {
5286        uint32_t writeAckSequence;
5287        uint32_t drainSequence;
5288        bool asyncError;
5289
5290        {
5291            Mutex::Autolock _l(mLock);
5292            while (!((mWriteAckSequence & 1) ||
5293                     (mDrainSequence & 1) ||
5294                     mAsyncError ||
5295                     exitPending())) {
5296                mWaitWorkCV.wait(mLock);
5297            }
5298
5299            if (exitPending()) {
5300                break;
5301            }
5302            ALOGV("AsyncCallbackThread mWriteAckSequence %d mDrainSequence %d",
5303                  mWriteAckSequence, mDrainSequence);
5304            writeAckSequence = mWriteAckSequence;
5305            mWriteAckSequence &= ~1;
5306            drainSequence = mDrainSequence;
5307            mDrainSequence &= ~1;
5308            asyncError = mAsyncError;
5309            mAsyncError = false;
5310        }
5311        {
5312            sp<AudioFlinger::PlaybackThread> playbackThread = mPlaybackThread.promote();
5313            if (playbackThread != 0) {
5314                if (writeAckSequence & 1) {
5315                    playbackThread->resetWriteBlocked(writeAckSequence >> 1);
5316                }
5317                if (drainSequence & 1) {
5318                    playbackThread->resetDraining(drainSequence >> 1);
5319                }
5320                if (asyncError) {
5321                    playbackThread->onAsyncError();
5322                }
5323            }
5324        }
5325    }
5326    return false;
5327}
5328
5329void AudioFlinger::AsyncCallbackThread::exit()
5330{
5331    ALOGV("AsyncCallbackThread::exit");
5332    Mutex::Autolock _l(mLock);
5333    requestExit();
5334    mWaitWorkCV.broadcast();
5335}
5336
5337void AudioFlinger::AsyncCallbackThread::setWriteBlocked(uint32_t sequence)
5338{
5339    Mutex::Autolock _l(mLock);
5340    // bit 0 is cleared
5341    mWriteAckSequence = sequence << 1;
5342}
5343
5344void AudioFlinger::AsyncCallbackThread::resetWriteBlocked()
5345{
5346    Mutex::Autolock _l(mLock);
5347    // ignore unexpected callbacks
5348    if (mWriteAckSequence & 2) {
5349        mWriteAckSequence |= 1;
5350        mWaitWorkCV.signal();
5351    }
5352}
5353
5354void AudioFlinger::AsyncCallbackThread::setDraining(uint32_t sequence)
5355{
5356    Mutex::Autolock _l(mLock);
5357    // bit 0 is cleared
5358    mDrainSequence = sequence << 1;
5359}
5360
5361void AudioFlinger::AsyncCallbackThread::resetDraining()
5362{
5363    Mutex::Autolock _l(mLock);
5364    // ignore unexpected callbacks
5365    if (mDrainSequence & 2) {
5366        mDrainSequence |= 1;
5367        mWaitWorkCV.signal();
5368    }
5369}
5370
5371void AudioFlinger::AsyncCallbackThread::setAsyncError()
5372{
5373    Mutex::Autolock _l(mLock);
5374    mAsyncError = true;
5375    mWaitWorkCV.signal();
5376}
5377
5378
5379// ----------------------------------------------------------------------------
5380AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
5381        AudioStreamOut* output, audio_io_handle_t id, uint32_t device, bool systemReady)
5382    :   DirectOutputThread(audioFlinger, output, id, device, OFFLOAD, systemReady),
5383        mPausedWriteLength(0), mPausedBytesRemaining(0), mKeepWakeLock(true),
5384        mOffloadUnderrunPosition(~0LL)
5385{
5386    //FIXME: mStandby should be set to true by ThreadBase constructor
5387    mStandby = true;
5388    mKeepWakeLock = property_get_bool("ro.audio.offload_wakelock", true /* default_value */);
5389}
5390
5391void AudioFlinger::OffloadThread::threadLoop_exit()
5392{
5393    if (mFlushPending || mHwPaused) {
5394        // If a flush is pending or track was paused, just discard buffered data
5395        flushHw_l();
5396    } else {
5397        mMixerStatus = MIXER_DRAIN_ALL;
5398        threadLoop_drain();
5399    }
5400    if (mUseAsyncWrite) {
5401        ALOG_ASSERT(mCallbackThread != 0);
5402        mCallbackThread->exit();
5403    }
5404    PlaybackThread::threadLoop_exit();
5405}
5406
5407AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l(
5408    Vector< sp<Track> > *tracksToRemove
5409)
5410{
5411    size_t count = mActiveTracks.size();
5412
5413    mixer_state mixerStatus = MIXER_IDLE;
5414    bool doHwPause = false;
5415    bool doHwResume = false;
5416
5417    ALOGV("OffloadThread::prepareTracks_l active tracks %zu", count);
5418
5419    // find out which tracks need to be processed
5420    for (size_t i = 0; i < count; i++) {
5421        sp<Track> t = mActiveTracks[i].promote();
5422        // The track died recently
5423        if (t == 0) {
5424            continue;
5425        }
5426        Track* const track = t.get();
5427#ifdef VERY_VERY_VERBOSE_LOGGING
5428        audio_track_cblk_t* cblk = track->cblk();
5429#endif
5430        // Only consider last track started for volume and mixer state control.
5431        // In theory an older track could underrun and restart after the new one starts
5432        // but as we only care about the transition phase between two tracks on a
5433        // direct output, it is not a problem to ignore the underrun case.
5434        sp<Track> l = mLatestActiveTrack.promote();
5435        bool last = l.get() == track;
5436
5437        if (track->isInvalid()) {
5438            ALOGW("An invalidated track shouldn't be in active list");
5439            tracksToRemove->add(track);
5440            continue;
5441        }
5442
5443        if (track->mState == TrackBase::IDLE) {
5444            ALOGW("An idle track shouldn't be in active list");
5445            continue;
5446        }
5447
5448        if (track->isPausing()) {
5449            track->setPaused();
5450            if (last) {
5451                if (mHwSupportsPause && !mHwPaused) {
5452                    doHwPause = true;
5453                    mHwPaused = true;
5454                }
5455                // If we were part way through writing the mixbuffer to
5456                // the HAL we must save this until we resume
5457                // BUG - this will be wrong if a different track is made active,
5458                // in that case we want to discard the pending data in the
5459                // mixbuffer and tell the client to present it again when the
5460                // track is resumed
5461                mPausedWriteLength = mCurrentWriteLength;
5462                mPausedBytesRemaining = mBytesRemaining;
5463                mBytesRemaining = 0;    // stop writing
5464            }
5465            tracksToRemove->add(track);
5466        } else if (track->isFlushPending()) {
5467            if (track->isStopping_1()) {
5468                track->mRetryCount = kMaxTrackStopRetriesOffload;
5469            } else {
5470                track->mRetryCount = kMaxTrackRetriesOffload;
5471            }
5472            track->flushAck();
5473            if (last) {
5474                mFlushPending = true;
5475            }
5476        } else if (track->isResumePending()){
5477            track->resumeAck();
5478            if (last) {
5479                if (mPausedBytesRemaining) {
5480                    // Need to continue write that was interrupted
5481                    mCurrentWriteLength = mPausedWriteLength;
5482                    mBytesRemaining = mPausedBytesRemaining;
5483                    mPausedBytesRemaining = 0;
5484                }
5485                if (mHwPaused) {
5486                    doHwResume = true;
5487                    mHwPaused = false;
5488                    // threadLoop_mix() will handle the case that we need to
5489                    // resume an interrupted write
5490                }
5491                // enable write to audio HAL
5492                mSleepTimeUs = 0;
5493
5494                mLeftVolFloat = mRightVolFloat = -1.0;
5495
5496                // Do not handle new data in this iteration even if track->framesReady()
5497                mixerStatus = MIXER_TRACKS_ENABLED;
5498            }
5499        }  else if (track->framesReady() && track->isReady() &&
5500                !track->isPaused() && !track->isTerminated() && !track->isStopping_2()) {
5501            ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer);
5502            if (track->mFillingUpStatus == Track::FS_FILLED) {
5503                track->mFillingUpStatus = Track::FS_ACTIVE;
5504                if (last) {
5505                    // make sure processVolume_l() will apply new volume even if 0
5506                    mLeftVolFloat = mRightVolFloat = -1.0;
5507                }
5508            }
5509
5510            if (last) {
5511                sp<Track> previousTrack = mPreviousTrack.promote();
5512                if (previousTrack != 0) {
5513                    if (track != previousTrack.get()) {
5514                        // Flush any data still being written from last track
5515                        mBytesRemaining = 0;
5516                        if (mPausedBytesRemaining) {
5517                            // Last track was paused so we also need to flush saved
5518                            // mixbuffer state and invalidate track so that it will
5519                            // re-submit that unwritten data when it is next resumed
5520                            mPausedBytesRemaining = 0;
5521                            // Invalidate is a bit drastic - would be more efficient
5522                            // to have a flag to tell client that some of the
5523                            // previously written data was lost
5524                            previousTrack->invalidate();
5525                        }
5526                        // flush data already sent to the DSP if changing audio session as audio
5527                        // comes from a different source. Also invalidate previous track to force a
5528                        // seek when resuming.
5529                        if (previousTrack->sessionId() != track->sessionId()) {
5530                            previousTrack->invalidate();
5531                        }
5532                    }
5533                }
5534                mPreviousTrack = track;
5535                // reset retry count
5536                if (track->isStopping_1()) {
5537                    track->mRetryCount = kMaxTrackStopRetriesOffload;
5538                } else {
5539                    track->mRetryCount = kMaxTrackRetriesOffload;
5540                }
5541                mActiveTrack = t;
5542                mixerStatus = MIXER_TRACKS_READY;
5543            }
5544        } else {
5545            ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
5546            if (track->isStopping_1()) {
5547                if (--(track->mRetryCount) <= 0) {
5548                    // Hardware buffer can hold a large amount of audio so we must
5549                    // wait for all current track's data to drain before we say
5550                    // that the track is stopped.
5551                    if (mBytesRemaining == 0) {
5552                        // Only start draining when all data in mixbuffer
5553                        // has been written
5554                        ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
5555                        track->mState = TrackBase::STOPPING_2; // so presentation completes after
5556                        // drain do not drain if no data was ever sent to HAL (mStandby == true)
5557                        if (last && !mStandby) {
5558                            // do not modify drain sequence if we are already draining. This happens
5559                            // when resuming from pause after drain.
5560                            if ((mDrainSequence & 1) == 0) {
5561                                mSleepTimeUs = 0;
5562                                mStandbyTimeNs = systemTime() + mStandbyDelayNs;
5563                                mixerStatus = MIXER_DRAIN_TRACK;
5564                                mDrainSequence += 2;
5565                            }
5566                            if (mHwPaused) {
5567                                // It is possible to move from PAUSED to STOPPING_1 without
5568                                // a resume so we must ensure hardware is running
5569                                doHwResume = true;
5570                                mHwPaused = false;
5571                            }
5572                        }
5573                    }
5574                } else if (last) {
5575                    ALOGV("stopping1 underrun retries left %d", track->mRetryCount);
5576                    mixerStatus = MIXER_TRACKS_ENABLED;
5577                }
5578            } else if (track->isStopping_2()) {
5579                // Drain has completed or we are in standby, signal presentation complete
5580                if (!(mDrainSequence & 1) || !last || mStandby) {
5581                    track->mState = TrackBase::STOPPED;
5582                    size_t audioHALFrames =
5583                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
5584                    int64_t framesWritten =
5585                            mBytesWritten / mOutput->getFrameSize();
5586                    track->presentationComplete(framesWritten, audioHALFrames);
5587                    track->reset();
5588                    tracksToRemove->add(track);
5589                }
5590            } else {
5591                // No buffers for this track. Give it a few chances to
5592                // fill a buffer, then remove it from active list.
5593                if (--(track->mRetryCount) <= 0) {
5594                    bool running = false;
5595                    if (mOutput->stream->get_presentation_position != nullptr) {
5596                        uint64_t position = 0;
5597                        struct timespec unused;
5598                        // The running check restarts the retry counter at least once.
5599                        int ret = mOutput->stream->get_presentation_position(
5600                                mOutput->stream, &position, &unused);
5601                        if (ret == NO_ERROR && position != mOffloadUnderrunPosition) {
5602                            running = true;
5603                            mOffloadUnderrunPosition = position;
5604                        }
5605                        ALOGVV("underrun counter, running(%d): %lld vs %lld", running,
5606                                (long long)position, (long long)mOffloadUnderrunPosition);
5607                    }
5608                    if (running) { // still running, give us more time.
5609                        track->mRetryCount = kMaxTrackRetriesOffload;
5610                    } else {
5611                        ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
5612                                track->name());
5613                        tracksToRemove->add(track);
5614                        // indicate to client process that the track was disabled because of underrun;
5615                        // it will then automatically call start() when data is available
5616                        track->disable();
5617                    }
5618                } else if (last){
5619                    mixerStatus = MIXER_TRACKS_ENABLED;
5620                }
5621            }
5622        }
5623        // compute volume for this track
5624        processVolume_l(track, last);
5625    }
5626
5627    // make sure the pause/flush/resume sequence is executed in the right order.
5628    // If a flush is pending and a track is active but the HW is not paused, force a HW pause
5629    // before flush and then resume HW. This can happen in case of pause/flush/resume
5630    // if resume is received before pause is executed.
5631    if (!mStandby && (doHwPause || (mFlushPending && !mHwPaused && (count != 0)))) {
5632        mOutput->stream->pause(mOutput->stream);
5633    }
5634    if (mFlushPending) {
5635        flushHw_l();
5636    }
5637    if (!mStandby && doHwResume) {
5638        mOutput->stream->resume(mOutput->stream);
5639    }
5640
5641    // remove all the tracks that need to be...
5642    removeTracks_l(*tracksToRemove);
5643
5644    return mixerStatus;
5645}
5646
5647// must be called with thread mutex locked
5648bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
5649{
5650    ALOGVV("waitingAsyncCallback_l mWriteAckSequence %d mDrainSequence %d",
5651          mWriteAckSequence, mDrainSequence);
5652    if (mUseAsyncWrite && ((mWriteAckSequence & 1) || (mDrainSequence & 1))) {
5653        return true;
5654    }
5655    return false;
5656}
5657
5658bool AudioFlinger::OffloadThread::waitingAsyncCallback()
5659{
5660    Mutex::Autolock _l(mLock);
5661    return waitingAsyncCallback_l();
5662}
5663
5664void AudioFlinger::OffloadThread::flushHw_l()
5665{
5666    DirectOutputThread::flushHw_l();
5667    // Flush anything still waiting in the mixbuffer
5668    mCurrentWriteLength = 0;
5669    mBytesRemaining = 0;
5670    mPausedWriteLength = 0;
5671    mPausedBytesRemaining = 0;
5672    // reset bytes written count to reflect that DSP buffers are empty after flush.
5673    mBytesWritten = 0;
5674    mOffloadUnderrunPosition = ~0LL;
5675
5676    if (mUseAsyncWrite) {
5677        // discard any pending drain or write ack by incrementing sequence
5678        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
5679        mDrainSequence = (mDrainSequence + 2) & ~1;
5680        ALOG_ASSERT(mCallbackThread != 0);
5681        mCallbackThread->setWriteBlocked(mWriteAckSequence);
5682        mCallbackThread->setDraining(mDrainSequence);
5683    }
5684}
5685
5686void AudioFlinger::OffloadThread::invalidateTracks(audio_stream_type_t streamType)
5687{
5688    Mutex::Autolock _l(mLock);
5689    if (PlaybackThread::invalidateTracks_l(streamType)) {
5690        mFlushPending = true;
5691    }
5692}
5693
5694// ----------------------------------------------------------------------------
5695
5696AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
5697        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id, bool systemReady)
5698    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
5699                    systemReady, DUPLICATING),
5700        mWaitTimeMs(UINT_MAX)
5701{
5702    addOutputTrack(mainThread);
5703}
5704
5705AudioFlinger::DuplicatingThread::~DuplicatingThread()
5706{
5707    for (size_t i = 0; i < mOutputTracks.size(); i++) {
5708        mOutputTracks[i]->destroy();
5709    }
5710}
5711
5712void AudioFlinger::DuplicatingThread::threadLoop_mix()
5713{
5714    // mix buffers...
5715    if (outputsReady(outputTracks)) {
5716        mAudioMixer->process();
5717    } else {
5718        if (mMixerBufferValid) {
5719            memset(mMixerBuffer, 0, mMixerBufferSize);
5720        } else {
5721            memset(mSinkBuffer, 0, mSinkBufferSize);
5722        }
5723    }
5724    mSleepTimeUs = 0;
5725    writeFrames = mNormalFrameCount;
5726    mCurrentWriteLength = mSinkBufferSize;
5727    mStandbyTimeNs = systemTime() + mStandbyDelayNs;
5728}
5729
5730void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
5731{
5732    if (mSleepTimeUs == 0) {
5733        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
5734            mSleepTimeUs = mActiveSleepTimeUs;
5735        } else {
5736            mSleepTimeUs = mIdleSleepTimeUs;
5737        }
5738    } else if (mBytesWritten != 0) {
5739        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
5740            writeFrames = mNormalFrameCount;
5741            memset(mSinkBuffer, 0, mSinkBufferSize);
5742        } else {
5743            // flush remaining overflow buffers in output tracks
5744            writeFrames = 0;
5745        }
5746        mSleepTimeUs = 0;
5747    }
5748}
5749
5750ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
5751{
5752    for (size_t i = 0; i < outputTracks.size(); i++) {
5753        outputTracks[i]->write(mSinkBuffer, writeFrames);
5754    }
5755    mStandby = false;
5756    return (ssize_t)mSinkBufferSize;
5757}
5758
5759void AudioFlinger::DuplicatingThread::threadLoop_standby()
5760{
5761    // DuplicatingThread implements standby by stopping all tracks
5762    for (size_t i = 0; i < outputTracks.size(); i++) {
5763        outputTracks[i]->stop();
5764    }
5765}
5766
5767void AudioFlinger::DuplicatingThread::saveOutputTracks()
5768{
5769    outputTracks = mOutputTracks;
5770}
5771
5772void AudioFlinger::DuplicatingThread::clearOutputTracks()
5773{
5774    outputTracks.clear();
5775}
5776
5777void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
5778{
5779    Mutex::Autolock _l(mLock);
5780    // The downstream MixerThread consumes thread->frameCount() amount of frames per mix pass.
5781    // Adjust for thread->sampleRate() to determine minimum buffer frame count.
5782    // Then triple buffer because Threads do not run synchronously and may not be clock locked.
5783    const size_t frameCount =
5784            3 * sourceFramesNeeded(mSampleRate, thread->frameCount(), thread->sampleRate());
5785    // TODO: Consider asynchronous sample rate conversion to handle clock disparity
5786    // from different OutputTracks and their associated MixerThreads (e.g. one may
5787    // nearly empty and the other may be dropping data).
5788
5789    sp<OutputTrack> outputTrack = new OutputTrack(thread,
5790                                            this,
5791                                            mSampleRate,
5792                                            mFormat,
5793                                            mChannelMask,
5794                                            frameCount,
5795                                            IPCThreadState::self()->getCallingUid());
5796    status_t status = outputTrack != 0 ? outputTrack->initCheck() : (status_t) NO_MEMORY;
5797    if (status != NO_ERROR) {
5798        ALOGE("addOutputTrack() initCheck failed %d", status);
5799        return;
5800    }
5801    thread->setStreamVolume(AUDIO_STREAM_PATCH, 1.0f);
5802    mOutputTracks.add(outputTrack);
5803    ALOGV("addOutputTrack() track %p, on thread %p", outputTrack.get(), thread);
5804    updateWaitTime_l();
5805}
5806
5807void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
5808{
5809    Mutex::Autolock _l(mLock);
5810    for (size_t i = 0; i < mOutputTracks.size(); i++) {
5811        if (mOutputTracks[i]->thread() == thread) {
5812            mOutputTracks[i]->destroy();
5813            mOutputTracks.removeAt(i);
5814            updateWaitTime_l();
5815            if (thread->getOutput() == mOutput) {
5816                mOutput = NULL;
5817            }
5818            return;
5819        }
5820    }
5821    ALOGV("removeOutputTrack(): unknown thread: %p", thread);
5822}
5823
5824// caller must hold mLock
5825void AudioFlinger::DuplicatingThread::updateWaitTime_l()
5826{
5827    mWaitTimeMs = UINT_MAX;
5828    for (size_t i = 0; i < mOutputTracks.size(); i++) {
5829        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
5830        if (strong != 0) {
5831            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
5832            if (waitTimeMs < mWaitTimeMs) {
5833                mWaitTimeMs = waitTimeMs;
5834            }
5835        }
5836    }
5837}
5838
5839
5840bool AudioFlinger::DuplicatingThread::outputsReady(
5841        const SortedVector< sp<OutputTrack> > &outputTracks)
5842{
5843    for (size_t i = 0; i < outputTracks.size(); i++) {
5844        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
5845        if (thread == 0) {
5846            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
5847                    outputTracks[i].get());
5848            return false;
5849        }
5850        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
5851        // see note at standby() declaration
5852        if (playbackThread->standby() && !playbackThread->isSuspended()) {
5853            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
5854                    thread.get());
5855            return false;
5856        }
5857    }
5858    return true;
5859}
5860
5861uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
5862{
5863    return (mWaitTimeMs * 1000) / 2;
5864}
5865
5866void AudioFlinger::DuplicatingThread::cacheParameters_l()
5867{
5868    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
5869    updateWaitTime_l();
5870
5871    MixerThread::cacheParameters_l();
5872}
5873
5874// ----------------------------------------------------------------------------
5875//      Record
5876// ----------------------------------------------------------------------------
5877
5878AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
5879                                         AudioStreamIn *input,
5880                                         audio_io_handle_t id,
5881                                         audio_devices_t outDevice,
5882                                         audio_devices_t inDevice,
5883                                         bool systemReady
5884#ifdef TEE_SINK
5885                                         , const sp<NBAIO_Sink>& teeSink
5886#endif
5887                                         ) :
5888    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD, systemReady),
5889    mInput(input), mActiveTracksGen(0), mRsmpInBuffer(NULL),
5890    // mRsmpInFrames and mRsmpInFramesP2 are set by readInputParameters_l()
5891    mRsmpInRear(0)
5892#ifdef TEE_SINK
5893    , mTeeSink(teeSink)
5894#endif
5895    , mReadOnlyHeap(new MemoryDealer(kRecordThreadReadOnlyHeapSize,
5896            "RecordThreadRO", MemoryHeapBase::READ_ONLY))
5897    // mFastCapture below
5898    , mFastCaptureFutex(0)
5899    // mInputSource
5900    // mPipeSink
5901    // mPipeSource
5902    , mPipeFramesP2(0)
5903    // mPipeMemory
5904    // mFastCaptureNBLogWriter
5905    , mFastTrackAvail(false)
5906{
5907    snprintf(mThreadName, kThreadNameLength, "AudioIn_%X", id);
5908    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mThreadName);
5909
5910    readInputParameters_l();
5911
5912    // create an NBAIO source for the HAL input stream, and negotiate
5913    mInputSource = new AudioStreamInSource(input->stream);
5914    size_t numCounterOffers = 0;
5915    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
5916#if !LOG_NDEBUG
5917    ssize_t index =
5918#else
5919    (void)
5920#endif
5921            mInputSource->negotiate(offers, 1, NULL, numCounterOffers);
5922    ALOG_ASSERT(index == 0);
5923
5924    // initialize fast capture depending on configuration
5925    bool initFastCapture;
5926    switch (kUseFastCapture) {
5927    case FastCapture_Never:
5928        initFastCapture = false;
5929        break;
5930    case FastCapture_Always:
5931        initFastCapture = true;
5932        break;
5933    case FastCapture_Static:
5934        initFastCapture = (mFrameCount * 1000) / mSampleRate < kMinNormalCaptureBufferSizeMs;
5935        break;
5936    // case FastCapture_Dynamic:
5937    }
5938
5939    if (initFastCapture) {
5940        // create a Pipe for FastCapture to write to, and for us and fast tracks to read from
5941        NBAIO_Format format = mInputSource->format();
5942        size_t pipeFramesP2 = roundup(mSampleRate / 25);    // double-buffering of 20 ms each
5943        size_t pipeSize = pipeFramesP2 * Format_frameSize(format);
5944        void *pipeBuffer;
5945        const sp<MemoryDealer> roHeap(readOnlyHeap());
5946        sp<IMemory> pipeMemory;
5947        if ((roHeap == 0) ||
5948                (pipeMemory = roHeap->allocate(pipeSize)) == 0 ||
5949                (pipeBuffer = pipeMemory->pointer()) == NULL) {
5950            ALOGE("not enough memory for pipe buffer size=%zu", pipeSize);
5951            goto failed;
5952        }
5953        // pipe will be shared directly with fast clients, so clear to avoid leaking old information
5954        memset(pipeBuffer, 0, pipeSize);
5955        Pipe *pipe = new Pipe(pipeFramesP2, format, pipeBuffer);
5956        const NBAIO_Format offers[1] = {format};
5957        size_t numCounterOffers = 0;
5958        ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers);
5959        ALOG_ASSERT(index == 0);
5960        mPipeSink = pipe;
5961        PipeReader *pipeReader = new PipeReader(*pipe);
5962        numCounterOffers = 0;
5963        index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers);
5964        ALOG_ASSERT(index == 0);
5965        mPipeSource = pipeReader;
5966        mPipeFramesP2 = pipeFramesP2;
5967        mPipeMemory = pipeMemory;
5968
5969        // create fast capture
5970        mFastCapture = new FastCapture();
5971        FastCaptureStateQueue *sq = mFastCapture->sq();
5972#ifdef STATE_QUEUE_DUMP
5973        // FIXME
5974#endif
5975        FastCaptureState *state = sq->begin();
5976        state->mCblk = NULL;
5977        state->mInputSource = mInputSource.get();
5978        state->mInputSourceGen++;
5979        state->mPipeSink = pipe;
5980        state->mPipeSinkGen++;
5981        state->mFrameCount = mFrameCount;
5982        state->mCommand = FastCaptureState::COLD_IDLE;
5983        // already done in constructor initialization list
5984        //mFastCaptureFutex = 0;
5985        state->mColdFutexAddr = &mFastCaptureFutex;
5986        state->mColdGen++;
5987        state->mDumpState = &mFastCaptureDumpState;
5988#ifdef TEE_SINK
5989        // FIXME
5990#endif
5991        mFastCaptureNBLogWriter = audioFlinger->newWriter_l(kFastCaptureLogSize, "FastCapture");
5992        state->mNBLogWriter = mFastCaptureNBLogWriter.get();
5993        sq->end();
5994        sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
5995
5996        // start the fast capture
5997        mFastCapture->run("FastCapture", ANDROID_PRIORITY_URGENT_AUDIO);
5998        pid_t tid = mFastCapture->getTid();
5999        sendPrioConfigEvent(getpid_cached, tid, kPriorityFastCapture);
6000#ifdef AUDIO_WATCHDOG
6001        // FIXME
6002#endif
6003
6004        mFastTrackAvail = true;
6005    }
6006failed: ;
6007
6008    // FIXME mNormalSource
6009}
6010
6011AudioFlinger::RecordThread::~RecordThread()
6012{
6013    if (mFastCapture != 0) {
6014        FastCaptureStateQueue *sq = mFastCapture->sq();
6015        FastCaptureState *state = sq->begin();
6016        if (state->mCommand == FastCaptureState::COLD_IDLE) {
6017            int32_t old = android_atomic_inc(&mFastCaptureFutex);
6018            if (old == -1) {
6019                (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1);
6020            }
6021        }
6022        state->mCommand = FastCaptureState::EXIT;
6023        sq->end();
6024        sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
6025        mFastCapture->join();
6026        mFastCapture.clear();
6027    }
6028    mAudioFlinger->unregisterWriter(mFastCaptureNBLogWriter);
6029    mAudioFlinger->unregisterWriter(mNBLogWriter);
6030    free(mRsmpInBuffer);
6031}
6032
6033void AudioFlinger::RecordThread::onFirstRef()
6034{
6035    run(mThreadName, PRIORITY_URGENT_AUDIO);
6036}
6037
6038bool AudioFlinger::RecordThread::threadLoop()
6039{
6040    nsecs_t lastWarning = 0;
6041
6042    inputStandBy();
6043
6044reacquire_wakelock:
6045    sp<RecordTrack> activeTrack;
6046    int activeTracksGen;
6047    {
6048        Mutex::Autolock _l(mLock);
6049        size_t size = mActiveTracks.size();
6050        activeTracksGen = mActiveTracksGen;
6051        if (size > 0) {
6052            // FIXME an arbitrary choice
6053            activeTrack = mActiveTracks[0];
6054            acquireWakeLock_l(activeTrack->uid());
6055            if (size > 1) {
6056                SortedVector<int> tmp;
6057                for (size_t i = 0; i < size; i++) {
6058                    tmp.add(mActiveTracks[i]->uid());
6059                }
6060                updateWakeLockUids_l(tmp);
6061            }
6062        } else {
6063            acquireWakeLock_l(-1);
6064        }
6065    }
6066
6067    // used to request a deferred sleep, to be executed later while mutex is unlocked
6068    uint32_t sleepUs = 0;
6069
6070    // loop while there is work to do
6071    for (;;) {
6072        Vector< sp<EffectChain> > effectChains;
6073
6074        // activeTracks accumulates a copy of a subset of mActiveTracks
6075        Vector< sp<RecordTrack> > activeTracks;
6076
6077        // reference to the (first and only) active fast track
6078        sp<RecordTrack> fastTrack;
6079
6080        // reference to a fast track which is about to be removed
6081        sp<RecordTrack> fastTrackToRemove;
6082
6083        { // scope for mLock
6084            Mutex::Autolock _l(mLock);
6085
6086            processConfigEvents_l();
6087
6088            // check exitPending here because checkForNewParameters_l() and
6089            // checkForNewParameters_l() can temporarily release mLock
6090            if (exitPending()) {
6091                break;
6092            }
6093
6094            // sleep with mutex unlocked
6095            if (sleepUs > 0) {
6096                ATRACE_BEGIN("sleepC");
6097                mWaitWorkCV.waitRelative(mLock, microseconds((nsecs_t)sleepUs));
6098                ATRACE_END();
6099                sleepUs = 0;
6100                continue;
6101            }
6102
6103            // if no active track(s), then standby and release wakelock
6104            size_t size = mActiveTracks.size();
6105            if (size == 0) {
6106                standbyIfNotAlreadyInStandby();
6107                // exitPending() can't become true here
6108                releaseWakeLock_l();
6109                ALOGV("RecordThread: loop stopping");
6110                // go to sleep
6111                mWaitWorkCV.wait(mLock);
6112                ALOGV("RecordThread: loop starting");
6113                goto reacquire_wakelock;
6114            }
6115
6116            if (mActiveTracksGen != activeTracksGen) {
6117                activeTracksGen = mActiveTracksGen;
6118                SortedVector<int> tmp;
6119                for (size_t i = 0; i < size; i++) {
6120                    tmp.add(mActiveTracks[i]->uid());
6121                }
6122                updateWakeLockUids_l(tmp);
6123            }
6124
6125            bool doBroadcast = false;
6126            bool allStopped = true;
6127            for (size_t i = 0; i < size; ) {
6128
6129                activeTrack = mActiveTracks[i];
6130                if (activeTrack->isTerminated()) {
6131                    if (activeTrack->isFastTrack()) {
6132                        ALOG_ASSERT(fastTrackToRemove == 0);
6133                        fastTrackToRemove = activeTrack;
6134                    }
6135                    removeTrack_l(activeTrack);
6136                    mActiveTracks.remove(activeTrack);
6137                    mActiveTracksGen++;
6138                    size--;
6139                    continue;
6140                }
6141
6142                TrackBase::track_state activeTrackState = activeTrack->mState;
6143                switch (activeTrackState) {
6144
6145                case TrackBase::PAUSING:
6146                    mActiveTracks.remove(activeTrack);
6147                    mActiveTracksGen++;
6148                    doBroadcast = true;
6149                    size--;
6150                    continue;
6151
6152                case TrackBase::STARTING_1:
6153                    sleepUs = 10000;
6154                    i++;
6155                    allStopped = false;
6156                    continue;
6157
6158                case TrackBase::STARTING_2:
6159                    doBroadcast = true;
6160                    mStandby = false;
6161                    activeTrack->mState = TrackBase::ACTIVE;
6162                    allStopped = false;
6163                    break;
6164
6165                case TrackBase::ACTIVE:
6166                    allStopped = false;
6167                    break;
6168
6169                case TrackBase::IDLE:
6170                    i++;
6171                    continue;
6172
6173                default:
6174                    LOG_ALWAYS_FATAL("Unexpected activeTrackState %d", activeTrackState);
6175                }
6176
6177                activeTracks.add(activeTrack);
6178                i++;
6179
6180                if (activeTrack->isFastTrack()) {
6181                    ALOG_ASSERT(!mFastTrackAvail);
6182                    ALOG_ASSERT(fastTrack == 0);
6183                    fastTrack = activeTrack;
6184                }
6185            }
6186
6187            if (allStopped) {
6188                standbyIfNotAlreadyInStandby();
6189            }
6190            if (doBroadcast) {
6191                mStartStopCond.broadcast();
6192            }
6193
6194            // sleep if there are no active tracks to process
6195            if (activeTracks.size() == 0) {
6196                if (sleepUs == 0) {
6197                    sleepUs = kRecordThreadSleepUs;
6198                }
6199                continue;
6200            }
6201            sleepUs = 0;
6202
6203            lockEffectChains_l(effectChains);
6204        }
6205
6206        // thread mutex is now unlocked, mActiveTracks unknown, activeTracks.size() > 0
6207
6208        size_t size = effectChains.size();
6209        for (size_t i = 0; i < size; i++) {
6210            // thread mutex is not locked, but effect chain is locked
6211            effectChains[i]->process_l();
6212        }
6213
6214        // Push a new fast capture state if fast capture is not already running, or cblk change
6215        if (mFastCapture != 0) {
6216            FastCaptureStateQueue *sq = mFastCapture->sq();
6217            FastCaptureState *state = sq->begin();
6218            bool didModify = false;
6219            FastCaptureStateQueue::block_t block = FastCaptureStateQueue::BLOCK_UNTIL_PUSHED;
6220            if (state->mCommand != FastCaptureState::READ_WRITE /* FIXME &&
6221                    (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)*/) {
6222                if (state->mCommand == FastCaptureState::COLD_IDLE) {
6223                    int32_t old = android_atomic_inc(&mFastCaptureFutex);
6224                    if (old == -1) {
6225                        (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1);
6226                    }
6227                }
6228                state->mCommand = FastCaptureState::READ_WRITE;
6229#if 0   // FIXME
6230                mFastCaptureDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
6231                        FastThreadDumpState::kSamplingNforLowRamDevice :
6232                        FastThreadDumpState::kSamplingN);
6233#endif
6234                didModify = true;
6235            }
6236            audio_track_cblk_t *cblkOld = state->mCblk;
6237            audio_track_cblk_t *cblkNew = fastTrack != 0 ? fastTrack->cblk() : NULL;
6238            if (cblkNew != cblkOld) {
6239                state->mCblk = cblkNew;
6240                // block until acked if removing a fast track
6241                if (cblkOld != NULL) {
6242                    block = FastCaptureStateQueue::BLOCK_UNTIL_ACKED;
6243                }
6244                didModify = true;
6245            }
6246            sq->end(didModify);
6247            if (didModify) {
6248                sq->push(block);
6249#if 0
6250                if (kUseFastCapture == FastCapture_Dynamic) {
6251                    mNormalSource = mPipeSource;
6252                }
6253#endif
6254            }
6255        }
6256
6257        // now run the fast track destructor with thread mutex unlocked
6258        fastTrackToRemove.clear();
6259
6260        // Read from HAL to keep up with fastest client if multiple active tracks, not slowest one.
6261        // Only the client(s) that are too slow will overrun. But if even the fastest client is too
6262        // slow, then this RecordThread will overrun by not calling HAL read often enough.
6263        // If destination is non-contiguous, first read past the nominal end of buffer, then
6264        // copy to the right place.  Permitted because mRsmpInBuffer was over-allocated.
6265
6266        int32_t rear = mRsmpInRear & (mRsmpInFramesP2 - 1);
6267        ssize_t framesRead;
6268
6269        // If an NBAIO source is present, use it to read the normal capture's data
6270        if (mPipeSource != 0) {
6271            size_t framesToRead = mBufferSize / mFrameSize;
6272            framesRead = mPipeSource->read((uint8_t*)mRsmpInBuffer + rear * mFrameSize,
6273                    framesToRead);
6274            if (framesRead == 0) {
6275                // since pipe is non-blocking, simulate blocking input
6276                sleepUs = (framesToRead * 1000000LL) / mSampleRate;
6277            }
6278        // otherwise use the HAL / AudioStreamIn directly
6279        } else {
6280            ATRACE_BEGIN("read");
6281            ssize_t bytesRead = mInput->stream->read(mInput->stream,
6282                    (uint8_t*)mRsmpInBuffer + rear * mFrameSize, mBufferSize);
6283            ATRACE_END();
6284            if (bytesRead < 0) {
6285                framesRead = bytesRead;
6286            } else {
6287                framesRead = bytesRead / mFrameSize;
6288            }
6289        }
6290
6291        // Update server timestamp with server stats
6292        // systemTime() is optional if the hardware supports timestamps.
6293        mTimestamp.mPosition[ExtendedTimestamp::LOCATION_SERVER] += framesRead;
6294        mTimestamp.mTimeNs[ExtendedTimestamp::LOCATION_SERVER] = systemTime();
6295
6296        // Update server timestamp with kernel stats
6297        if (mInput->stream->get_capture_position != nullptr
6298                && mPipeSource.get() == nullptr /* don't obtain for FastCapture, could block */) {
6299            int64_t position, time;
6300            int ret = mInput->stream->get_capture_position(mInput->stream, &position, &time);
6301            if (ret == NO_ERROR) {
6302                mTimestamp.mPosition[ExtendedTimestamp::LOCATION_KERNEL] = position;
6303                mTimestamp.mTimeNs[ExtendedTimestamp::LOCATION_KERNEL] = time;
6304                // Note: In general record buffers should tend to be empty in
6305                // a properly running pipeline.
6306                //
6307                // Also, it is not advantageous to call get_presentation_position during the read
6308                // as the read obtains a lock, preventing the timestamp call from executing.
6309            }
6310        }
6311        // Use this to track timestamp information
6312        // ALOGD("%s", mTimestamp.toString().c_str());
6313
6314        if (framesRead < 0 || (framesRead == 0 && mPipeSource == 0)) {
6315            ALOGE("read failed: framesRead=%zd", framesRead);
6316            // Force input into standby so that it tries to recover at next read attempt
6317            inputStandBy();
6318            sleepUs = kRecordThreadSleepUs;
6319        }
6320        if (framesRead <= 0) {
6321            goto unlock;
6322        }
6323        ALOG_ASSERT(framesRead > 0);
6324
6325        if (mTeeSink != 0) {
6326            (void) mTeeSink->write((uint8_t*)mRsmpInBuffer + rear * mFrameSize, framesRead);
6327        }
6328        // If destination is non-contiguous, we now correct for reading past end of buffer.
6329        {
6330            size_t part1 = mRsmpInFramesP2 - rear;
6331            if ((size_t) framesRead > part1) {
6332                memcpy(mRsmpInBuffer, (uint8_t*)mRsmpInBuffer + mRsmpInFramesP2 * mFrameSize,
6333                        (framesRead - part1) * mFrameSize);
6334            }
6335        }
6336        rear = mRsmpInRear += framesRead;
6337
6338        size = activeTracks.size();
6339        // loop over each active track
6340        for (size_t i = 0; i < size; i++) {
6341            activeTrack = activeTracks[i];
6342
6343            // skip fast tracks, as those are handled directly by FastCapture
6344            if (activeTrack->isFastTrack()) {
6345                continue;
6346            }
6347
6348            // TODO: This code probably should be moved to RecordTrack.
6349            // TODO: Update the activeTrack buffer converter in case of reconfigure.
6350
6351            enum {
6352                OVERRUN_UNKNOWN,
6353                OVERRUN_TRUE,
6354                OVERRUN_FALSE
6355            } overrun = OVERRUN_UNKNOWN;
6356
6357            // loop over getNextBuffer to handle circular sink
6358            for (;;) {
6359
6360                activeTrack->mSink.frameCount = ~0;
6361                status_t status = activeTrack->getNextBuffer(&activeTrack->mSink);
6362                size_t framesOut = activeTrack->mSink.frameCount;
6363                LOG_ALWAYS_FATAL_IF((status == OK) != (framesOut > 0));
6364
6365                // check available frames and handle overrun conditions
6366                // if the record track isn't draining fast enough.
6367                bool hasOverrun;
6368                size_t framesIn;
6369                activeTrack->mResamplerBufferProvider->sync(&framesIn, &hasOverrun);
6370                if (hasOverrun) {
6371                    overrun = OVERRUN_TRUE;
6372                }
6373                if (framesOut == 0 || framesIn == 0) {
6374                    break;
6375                }
6376
6377                // Don't allow framesOut to be larger than what is possible with resampling
6378                // from framesIn.
6379                // This isn't strictly necessary but helps limit buffer resizing in
6380                // RecordBufferConverter.  TODO: remove when no longer needed.
6381                framesOut = min(framesOut,
6382                        destinationFramesPossible(
6383                                framesIn, mSampleRate, activeTrack->mSampleRate));
6384                // process frames from the RecordThread buffer provider to the RecordTrack buffer
6385                framesOut = activeTrack->mRecordBufferConverter->convert(
6386                        activeTrack->mSink.raw, activeTrack->mResamplerBufferProvider, framesOut);
6387
6388                if (framesOut > 0 && (overrun == OVERRUN_UNKNOWN)) {
6389                    overrun = OVERRUN_FALSE;
6390                }
6391
6392                if (activeTrack->mFramesToDrop == 0) {
6393                    if (framesOut > 0) {
6394                        activeTrack->mSink.frameCount = framesOut;
6395                        activeTrack->releaseBuffer(&activeTrack->mSink);
6396                    }
6397                } else {
6398                    // FIXME could do a partial drop of framesOut
6399                    if (activeTrack->mFramesToDrop > 0) {
6400                        activeTrack->mFramesToDrop -= framesOut;
6401                        if (activeTrack->mFramesToDrop <= 0) {
6402                            activeTrack->clearSyncStartEvent();
6403                        }
6404                    } else {
6405                        activeTrack->mFramesToDrop += framesOut;
6406                        if (activeTrack->mFramesToDrop >= 0 || activeTrack->mSyncStartEvent == 0 ||
6407                                activeTrack->mSyncStartEvent->isCancelled()) {
6408                            ALOGW("Synced record %s, session %d, trigger session %d",
6409                                  (activeTrack->mFramesToDrop >= 0) ? "timed out" : "cancelled",
6410                                  activeTrack->sessionId(),
6411                                  (activeTrack->mSyncStartEvent != 0) ?
6412                                          activeTrack->mSyncStartEvent->triggerSession() :
6413                                          AUDIO_SESSION_NONE);
6414                            activeTrack->clearSyncStartEvent();
6415                        }
6416                    }
6417                }
6418
6419                if (framesOut == 0) {
6420                    break;
6421                }
6422            }
6423
6424            switch (overrun) {
6425            case OVERRUN_TRUE:
6426                // client isn't retrieving buffers fast enough
6427                if (!activeTrack->setOverflow()) {
6428                    nsecs_t now = systemTime();
6429                    // FIXME should lastWarning per track?
6430                    if ((now - lastWarning) > kWarningThrottleNs) {
6431                        ALOGW("RecordThread: buffer overflow");
6432                        lastWarning = now;
6433                    }
6434                }
6435                break;
6436            case OVERRUN_FALSE:
6437                activeTrack->clearOverflow();
6438                break;
6439            case OVERRUN_UNKNOWN:
6440                break;
6441            }
6442
6443            // update frame information and push timestamp out
6444            activeTrack->updateTrackFrameInfo(
6445                    activeTrack->mServerProxy->framesReleased(),
6446                    mTimestamp.mPosition[ExtendedTimestamp::LOCATION_SERVER],
6447                    mSampleRate, mTimestamp);
6448        }
6449
6450unlock:
6451        // enable changes in effect chain
6452        unlockEffectChains(effectChains);
6453        // effectChains doesn't need to be cleared, since it is cleared by destructor at scope end
6454    }
6455
6456    standbyIfNotAlreadyInStandby();
6457
6458    {
6459        Mutex::Autolock _l(mLock);
6460        for (size_t i = 0; i < mTracks.size(); i++) {
6461            sp<RecordTrack> track = mTracks[i];
6462            track->invalidate();
6463        }
6464        mActiveTracks.clear();
6465        mActiveTracksGen++;
6466        mStartStopCond.broadcast();
6467    }
6468
6469    releaseWakeLock();
6470
6471    ALOGV("RecordThread %p exiting", this);
6472    return false;
6473}
6474
6475void AudioFlinger::RecordThread::standbyIfNotAlreadyInStandby()
6476{
6477    if (!mStandby) {
6478        inputStandBy();
6479        mStandby = true;
6480    }
6481}
6482
6483void AudioFlinger::RecordThread::inputStandBy()
6484{
6485    // Idle the fast capture if it's currently running
6486    if (mFastCapture != 0) {
6487        FastCaptureStateQueue *sq = mFastCapture->sq();
6488        FastCaptureState *state = sq->begin();
6489        if (!(state->mCommand & FastCaptureState::IDLE)) {
6490            state->mCommand = FastCaptureState::COLD_IDLE;
6491            state->mColdFutexAddr = &mFastCaptureFutex;
6492            state->mColdGen++;
6493            mFastCaptureFutex = 0;
6494            sq->end();
6495            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
6496            sq->push(FastCaptureStateQueue::BLOCK_UNTIL_ACKED);
6497#if 0
6498            if (kUseFastCapture == FastCapture_Dynamic) {
6499                // FIXME
6500            }
6501#endif
6502#ifdef AUDIO_WATCHDOG
6503            // FIXME
6504#endif
6505        } else {
6506            sq->end(false /*didModify*/);
6507        }
6508    }
6509    mInput->stream->common.standby(&mInput->stream->common);
6510}
6511
6512// RecordThread::createRecordTrack_l() must be called with AudioFlinger::mLock held
6513sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createRecordTrack_l(
6514        const sp<AudioFlinger::Client>& client,
6515        uint32_t sampleRate,
6516        audio_format_t format,
6517        audio_channel_mask_t channelMask,
6518        size_t *pFrameCount,
6519        audio_session_t sessionId,
6520        size_t *notificationFrames,
6521        int uid,
6522        audio_input_flags_t *flags,
6523        pid_t tid,
6524        status_t *status)
6525{
6526    size_t frameCount = *pFrameCount;
6527    sp<RecordTrack> track;
6528    status_t lStatus;
6529    audio_input_flags_t inputFlags = mInput->flags;
6530
6531    // special case for FAST flag considered OK if fast capture is present
6532    if (hasFastCapture()) {
6533        inputFlags = (audio_input_flags_t)(inputFlags | AUDIO_INPUT_FLAG_FAST);
6534    }
6535
6536    // Check if requested flags are compatible with output stream flags
6537    if ((*flags & inputFlags) != *flags) {
6538        ALOGW("createRecordTrack_l(): mismatch between requested flags (%08x) and"
6539                " input flags (%08x)",
6540              *flags, inputFlags);
6541        *flags = (audio_input_flags_t)(*flags & inputFlags);
6542    }
6543
6544    // client expresses a preference for FAST, but we get the final say
6545    if (*flags & AUDIO_INPUT_FLAG_FAST) {
6546      if (
6547            // we formerly checked for a callback handler (non-0 tid),
6548            // but that is no longer required for TRANSFER_OBTAIN mode
6549            //
6550            // frame count is not specified, or is exactly the pipe depth
6551            ((frameCount == 0) || (frameCount == mPipeFramesP2)) &&
6552            // PCM data
6553            audio_is_linear_pcm(format) &&
6554            // hardware format
6555            (format == mFormat) &&
6556            // hardware channel mask
6557            (channelMask == mChannelMask) &&
6558            // hardware sample rate
6559            (sampleRate == mSampleRate) &&
6560            // record thread has an associated fast capture
6561            hasFastCapture() &&
6562            // there are sufficient fast track slots available
6563            mFastTrackAvail
6564        ) {
6565          // check compatibility with audio effects.
6566          Mutex::Autolock _l(mLock);
6567          // Do not accept FAST flag if the session has software effects
6568          sp<EffectChain> chain = getEffectChain_l(sessionId);
6569          if (chain != 0) {
6570              ALOGV_IF((*flags & AUDIO_INPUT_FLAG_RAW) != 0,
6571                      "AUDIO_INPUT_FLAG_RAW denied: effect present on session");
6572              *flags = (audio_input_flags_t)(*flags & ~AUDIO_INPUT_FLAG_RAW);
6573              if (chain->hasSoftwareEffect()) {
6574                  ALOGV("AUDIO_INPUT_FLAG_FAST denied: software effect present on session");
6575                  *flags = (audio_input_flags_t)(*flags & ~AUDIO_INPUT_FLAG_FAST);
6576              }
6577          }
6578          ALOGV_IF((*flags & AUDIO_INPUT_FLAG_FAST) != 0,
6579                   "AUDIO_INPUT_FLAG_FAST accepted: frameCount=%zu mFrameCount=%zu",
6580                   frameCount, mFrameCount);
6581      } else {
6582        ALOGV("AUDIO_INPUT_FLAG_FAST denied: frameCount=%zu mFrameCount=%zu mPipeFramesP2=%zu "
6583                "format=%#x isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
6584                "hasFastCapture=%d tid=%d mFastTrackAvail=%d",
6585                frameCount, mFrameCount, mPipeFramesP2,
6586                format, audio_is_linear_pcm(format), channelMask, sampleRate, mSampleRate,
6587                hasFastCapture(), tid, mFastTrackAvail);
6588        *flags = (audio_input_flags_t)(*flags & ~AUDIO_INPUT_FLAG_FAST);
6589      }
6590    }
6591
6592    // compute track buffer size in frames, and suggest the notification frame count
6593    if (*flags & AUDIO_INPUT_FLAG_FAST) {
6594        // fast track: frame count is exactly the pipe depth
6595        frameCount = mPipeFramesP2;
6596        // ignore requested notificationFrames, and always notify exactly once every HAL buffer
6597        *notificationFrames = mFrameCount;
6598    } else {
6599        // not fast track: max notification period is resampled equivalent of one HAL buffer time
6600        //                 or 20 ms if there is a fast capture
6601        // TODO This could be a roundupRatio inline, and const
6602        size_t maxNotificationFrames = ((int64_t) (hasFastCapture() ? mSampleRate/50 : mFrameCount)
6603                * sampleRate + mSampleRate - 1) / mSampleRate;
6604        // minimum number of notification periods is at least kMinNotifications,
6605        // and at least kMinMs rounded up to a whole notification period (minNotificationsByMs)
6606        static const size_t kMinNotifications = 3;
6607        static const uint32_t kMinMs = 30;
6608        // TODO This could be a roundupRatio inline
6609        const size_t minFramesByMs = (sampleRate * kMinMs + 1000 - 1) / 1000;
6610        // TODO This could be a roundupRatio inline
6611        const size_t minNotificationsByMs = (minFramesByMs + maxNotificationFrames - 1) /
6612                maxNotificationFrames;
6613        const size_t minFrameCount = maxNotificationFrames *
6614                max(kMinNotifications, minNotificationsByMs);
6615        frameCount = max(frameCount, minFrameCount);
6616        if (*notificationFrames == 0 || *notificationFrames > maxNotificationFrames) {
6617            *notificationFrames = maxNotificationFrames;
6618        }
6619    }
6620    *pFrameCount = frameCount;
6621
6622    lStatus = initCheck();
6623    if (lStatus != NO_ERROR) {
6624        ALOGE("createRecordTrack_l() audio driver not initialized");
6625        goto Exit;
6626    }
6627
6628    { // scope for mLock
6629        Mutex::Autolock _l(mLock);
6630
6631        track = new RecordTrack(this, client, sampleRate,
6632                      format, channelMask, frameCount, NULL, sessionId, uid,
6633                      *flags, TrackBase::TYPE_DEFAULT);
6634
6635        lStatus = track->initCheck();
6636        if (lStatus != NO_ERROR) {
6637            ALOGE("createRecordTrack_l() initCheck failed %d; no control block?", lStatus);
6638            // track must be cleared from the caller as the caller has the AF lock
6639            goto Exit;
6640        }
6641        mTracks.add(track);
6642
6643        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
6644        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
6645                        mAudioFlinger->btNrecIsOff();
6646        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
6647        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
6648
6649        if ((*flags & AUDIO_INPUT_FLAG_FAST) && (tid != -1)) {
6650            pid_t callingPid = IPCThreadState::self()->getCallingPid();
6651            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
6652            // so ask activity manager to do this on our behalf
6653            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
6654        }
6655    }
6656
6657    lStatus = NO_ERROR;
6658
6659Exit:
6660    *status = lStatus;
6661    return track;
6662}
6663
6664status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
6665                                           AudioSystem::sync_event_t event,
6666                                           audio_session_t triggerSession)
6667{
6668    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
6669    sp<ThreadBase> strongMe = this;
6670    status_t status = NO_ERROR;
6671
6672    if (event == AudioSystem::SYNC_EVENT_NONE) {
6673        recordTrack->clearSyncStartEvent();
6674    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
6675        recordTrack->mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
6676                                       triggerSession,
6677                                       recordTrack->sessionId(),
6678                                       syncStartEventCallback,
6679                                       recordTrack);
6680        // Sync event can be cancelled by the trigger session if the track is not in a
6681        // compatible state in which case we start record immediately
6682        if (recordTrack->mSyncStartEvent->isCancelled()) {
6683            recordTrack->clearSyncStartEvent();
6684        } else {
6685            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
6686            recordTrack->mFramesToDrop = -
6687                    ((AudioSystem::kSyncRecordStartTimeOutMs * recordTrack->mSampleRate) / 1000);
6688        }
6689    }
6690
6691    {
6692        // This section is a rendezvous between binder thread executing start() and RecordThread
6693        AutoMutex lock(mLock);
6694        if (mActiveTracks.indexOf(recordTrack) >= 0) {
6695            if (recordTrack->mState == TrackBase::PAUSING) {
6696                ALOGV("active record track PAUSING -> ACTIVE");
6697                recordTrack->mState = TrackBase::ACTIVE;
6698            } else {
6699                ALOGV("active record track state %d", recordTrack->mState);
6700            }
6701            return status;
6702        }
6703
6704        // TODO consider other ways of handling this, such as changing the state to :STARTING and
6705        //      adding the track to mActiveTracks after returning from AudioSystem::startInput(),
6706        //      or using a separate command thread
6707        recordTrack->mState = TrackBase::STARTING_1;
6708        mActiveTracks.add(recordTrack);
6709        mActiveTracksGen++;
6710        status_t status = NO_ERROR;
6711        if (recordTrack->isExternalTrack()) {
6712            mLock.unlock();
6713            status = AudioSystem::startInput(mId, recordTrack->sessionId());
6714            mLock.lock();
6715            // FIXME should verify that recordTrack is still in mActiveTracks
6716            if (status != NO_ERROR) {
6717                mActiveTracks.remove(recordTrack);
6718                mActiveTracksGen++;
6719                recordTrack->clearSyncStartEvent();
6720                ALOGV("RecordThread::start error %d", status);
6721                return status;
6722            }
6723        }
6724        // Catch up with current buffer indices if thread is already running.
6725        // This is what makes a new client discard all buffered data.  If the track's mRsmpInFront
6726        // was initialized to some value closer to the thread's mRsmpInFront, then the track could
6727        // see previously buffered data before it called start(), but with greater risk of overrun.
6728
6729        recordTrack->mResamplerBufferProvider->reset();
6730        // clear any converter state as new data will be discontinuous
6731        recordTrack->mRecordBufferConverter->reset();
6732        recordTrack->mState = TrackBase::STARTING_2;
6733        // signal thread to start
6734        mWaitWorkCV.broadcast();
6735        if (mActiveTracks.indexOf(recordTrack) < 0) {
6736            ALOGV("Record failed to start");
6737            status = BAD_VALUE;
6738            goto startError;
6739        }
6740        return status;
6741    }
6742
6743startError:
6744    if (recordTrack->isExternalTrack()) {
6745        AudioSystem::stopInput(mId, recordTrack->sessionId());
6746    }
6747    recordTrack->clearSyncStartEvent();
6748    // FIXME I wonder why we do not reset the state here?
6749    return status;
6750}
6751
6752void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
6753{
6754    sp<SyncEvent> strongEvent = event.promote();
6755
6756    if (strongEvent != 0) {
6757        sp<RefBase> ptr = strongEvent->cookie().promote();
6758        if (ptr != 0) {
6759            RecordTrack *recordTrack = (RecordTrack *)ptr.get();
6760            recordTrack->handleSyncStartEvent(strongEvent);
6761        }
6762    }
6763}
6764
6765bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
6766    ALOGV("RecordThread::stop");
6767    AutoMutex _l(mLock);
6768    if (mActiveTracks.indexOf(recordTrack) != 0 || recordTrack->mState == TrackBase::PAUSING) {
6769        return false;
6770    }
6771    // note that threadLoop may still be processing the track at this point [without lock]
6772    recordTrack->mState = TrackBase::PAUSING;
6773    // signal thread to stop
6774    mWaitWorkCV.broadcast();
6775    // do not wait for mStartStopCond if exiting
6776    if (exitPending()) {
6777        return true;
6778    }
6779    // FIXME incorrect usage of wait: no explicit predicate or loop
6780    mStartStopCond.wait(mLock);
6781    // if we have been restarted, recordTrack is in mActiveTracks here
6782    if (exitPending() || mActiveTracks.indexOf(recordTrack) != 0) {
6783        ALOGV("Record stopped OK");
6784        return true;
6785    }
6786    return false;
6787}
6788
6789bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event __unused) const
6790{
6791    return false;
6792}
6793
6794status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event __unused)
6795{
6796#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
6797    if (!isValidSyncEvent(event)) {
6798        return BAD_VALUE;
6799    }
6800
6801    audio_session_t eventSession = event->triggerSession();
6802    status_t ret = NAME_NOT_FOUND;
6803
6804    Mutex::Autolock _l(mLock);
6805
6806    for (size_t i = 0; i < mTracks.size(); i++) {
6807        sp<RecordTrack> track = mTracks[i];
6808        if (eventSession == track->sessionId()) {
6809            (void) track->setSyncEvent(event);
6810            ret = NO_ERROR;
6811        }
6812    }
6813    return ret;
6814#else
6815    return BAD_VALUE;
6816#endif
6817}
6818
6819// destroyTrack_l() must be called with ThreadBase::mLock held
6820void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
6821{
6822    track->terminate();
6823    track->mState = TrackBase::STOPPED;
6824    // active tracks are removed by threadLoop()
6825    if (mActiveTracks.indexOf(track) < 0) {
6826        removeTrack_l(track);
6827    }
6828}
6829
6830void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
6831{
6832    mTracks.remove(track);
6833    // need anything related to effects here?
6834    if (track->isFastTrack()) {
6835        ALOG_ASSERT(!mFastTrackAvail);
6836        mFastTrackAvail = true;
6837    }
6838}
6839
6840void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
6841{
6842    dumpInternals(fd, args);
6843    dumpTracks(fd, args);
6844    dumpEffectChains(fd, args);
6845}
6846
6847void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
6848{
6849    dprintf(fd, "\nInput thread %p:\n", this);
6850
6851    dumpBase(fd, args);
6852
6853    if (mActiveTracks.size() == 0) {
6854        dprintf(fd, "  No active record clients\n");
6855    }
6856    dprintf(fd, "  Fast capture thread: %s\n", hasFastCapture() ? "yes" : "no");
6857    dprintf(fd, "  Fast track available: %s\n", mFastTrackAvail ? "yes" : "no");
6858
6859    // Make a non-atomic copy of fast capture dump state so it won't change underneath us
6860    // while we are dumping it.  It may be inconsistent, but it won't mutate!
6861    // This is a large object so we place it on the heap.
6862    // FIXME 25972958: Need an intelligent copy constructor that does not touch unused pages.
6863    const FastCaptureDumpState *copy = new FastCaptureDumpState(mFastCaptureDumpState);
6864    copy->dump(fd);
6865    delete copy;
6866}
6867
6868void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args __unused)
6869{
6870    const size_t SIZE = 256;
6871    char buffer[SIZE];
6872    String8 result;
6873
6874    size_t numtracks = mTracks.size();
6875    size_t numactive = mActiveTracks.size();
6876    size_t numactiveseen = 0;
6877    dprintf(fd, "  %zu Tracks", numtracks);
6878    if (numtracks) {
6879        dprintf(fd, " of which %zu are active\n", numactive);
6880        RecordTrack::appendDumpHeader(result);
6881        for (size_t i = 0; i < numtracks ; ++i) {
6882            sp<RecordTrack> track = mTracks[i];
6883            if (track != 0) {
6884                bool active = mActiveTracks.indexOf(track) >= 0;
6885                if (active) {
6886                    numactiveseen++;
6887                }
6888                track->dump(buffer, SIZE, active);
6889                result.append(buffer);
6890            }
6891        }
6892    } else {
6893        dprintf(fd, "\n");
6894    }
6895
6896    if (numactiveseen != numactive) {
6897        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
6898                " not in the track list\n");
6899        result.append(buffer);
6900        RecordTrack::appendDumpHeader(result);
6901        for (size_t i = 0; i < numactive; ++i) {
6902            sp<RecordTrack> track = mActiveTracks[i];
6903            if (mTracks.indexOf(track) < 0) {
6904                track->dump(buffer, SIZE, true);
6905                result.append(buffer);
6906            }
6907        }
6908
6909    }
6910    write(fd, result.string(), result.size());
6911}
6912
6913
6914void AudioFlinger::RecordThread::ResamplerBufferProvider::reset()
6915{
6916    sp<ThreadBase> threadBase = mRecordTrack->mThread.promote();
6917    RecordThread *recordThread = (RecordThread *) threadBase.get();
6918    mRsmpInFront = recordThread->mRsmpInRear;
6919    mRsmpInUnrel = 0;
6920}
6921
6922void AudioFlinger::RecordThread::ResamplerBufferProvider::sync(
6923        size_t *framesAvailable, bool *hasOverrun)
6924{
6925    sp<ThreadBase> threadBase = mRecordTrack->mThread.promote();
6926    RecordThread *recordThread = (RecordThread *) threadBase.get();
6927    const int32_t rear = recordThread->mRsmpInRear;
6928    const int32_t front = mRsmpInFront;
6929    const ssize_t filled = rear - front;
6930
6931    size_t framesIn;
6932    bool overrun = false;
6933    if (filled < 0) {
6934        // should not happen, but treat like a massive overrun and re-sync
6935        framesIn = 0;
6936        mRsmpInFront = rear;
6937        overrun = true;
6938    } else if ((size_t) filled <= recordThread->mRsmpInFrames) {
6939        framesIn = (size_t) filled;
6940    } else {
6941        // client is not keeping up with server, but give it latest data
6942        framesIn = recordThread->mRsmpInFrames;
6943        mRsmpInFront = /* front = */ rear - framesIn;
6944        overrun = true;
6945    }
6946    if (framesAvailable != NULL) {
6947        *framesAvailable = framesIn;
6948    }
6949    if (hasOverrun != NULL) {
6950        *hasOverrun = overrun;
6951    }
6952}
6953
6954// AudioBufferProvider interface
6955status_t AudioFlinger::RecordThread::ResamplerBufferProvider::getNextBuffer(
6956        AudioBufferProvider::Buffer* buffer)
6957{
6958    sp<ThreadBase> threadBase = mRecordTrack->mThread.promote();
6959    if (threadBase == 0) {
6960        buffer->frameCount = 0;
6961        buffer->raw = NULL;
6962        return NOT_ENOUGH_DATA;
6963    }
6964    RecordThread *recordThread = (RecordThread *) threadBase.get();
6965    int32_t rear = recordThread->mRsmpInRear;
6966    int32_t front = mRsmpInFront;
6967    ssize_t filled = rear - front;
6968    // FIXME should not be P2 (don't want to increase latency)
6969    // FIXME if client not keeping up, discard
6970    LOG_ALWAYS_FATAL_IF(!(0 <= filled && (size_t) filled <= recordThread->mRsmpInFrames));
6971    // 'filled' may be non-contiguous, so return only the first contiguous chunk
6972    front &= recordThread->mRsmpInFramesP2 - 1;
6973    size_t part1 = recordThread->mRsmpInFramesP2 - front;
6974    if (part1 > (size_t) filled) {
6975        part1 = filled;
6976    }
6977    size_t ask = buffer->frameCount;
6978    ALOG_ASSERT(ask > 0);
6979    if (part1 > ask) {
6980        part1 = ask;
6981    }
6982    if (part1 == 0) {
6983        // out of data is fine since the resampler will return a short-count.
6984        buffer->raw = NULL;
6985        buffer->frameCount = 0;
6986        mRsmpInUnrel = 0;
6987        return NOT_ENOUGH_DATA;
6988    }
6989
6990    buffer->raw = (uint8_t*)recordThread->mRsmpInBuffer + front * recordThread->mFrameSize;
6991    buffer->frameCount = part1;
6992    mRsmpInUnrel = part1;
6993    return NO_ERROR;
6994}
6995
6996// AudioBufferProvider interface
6997void AudioFlinger::RecordThread::ResamplerBufferProvider::releaseBuffer(
6998        AudioBufferProvider::Buffer* buffer)
6999{
7000    size_t stepCount = buffer->frameCount;
7001    if (stepCount == 0) {
7002        return;
7003    }
7004    ALOG_ASSERT(stepCount <= mRsmpInUnrel);
7005    mRsmpInUnrel -= stepCount;
7006    mRsmpInFront += stepCount;
7007    buffer->raw = NULL;
7008    buffer->frameCount = 0;
7009}
7010
7011AudioFlinger::RecordThread::RecordBufferConverter::RecordBufferConverter(
7012        audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
7013        uint32_t srcSampleRate,
7014        audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
7015        uint32_t dstSampleRate) :
7016            mSrcChannelMask(AUDIO_CHANNEL_INVALID), // updateParameters will set following vars
7017            // mSrcFormat
7018            // mSrcSampleRate
7019            // mDstChannelMask
7020            // mDstFormat
7021            // mDstSampleRate
7022            // mSrcChannelCount
7023            // mDstChannelCount
7024            // mDstFrameSize
7025            mBuf(NULL), mBufFrames(0), mBufFrameSize(0),
7026            mResampler(NULL),
7027            mIsLegacyDownmix(false),
7028            mIsLegacyUpmix(false),
7029            mRequiresFloat(false),
7030            mInputConverterProvider(NULL)
7031{
7032    (void)updateParameters(srcChannelMask, srcFormat, srcSampleRate,
7033            dstChannelMask, dstFormat, dstSampleRate);
7034}
7035
7036AudioFlinger::RecordThread::RecordBufferConverter::~RecordBufferConverter() {
7037    free(mBuf);
7038    delete mResampler;
7039    delete mInputConverterProvider;
7040}
7041
7042size_t AudioFlinger::RecordThread::RecordBufferConverter::convert(void *dst,
7043        AudioBufferProvider *provider, size_t frames)
7044{
7045    if (mInputConverterProvider != NULL) {
7046        mInputConverterProvider->setBufferProvider(provider);
7047        provider = mInputConverterProvider;
7048    }
7049
7050    if (mResampler == NULL) {
7051        ALOGVV("NO RESAMPLING sampleRate:%u mSrcFormat:%#x mDstFormat:%#x",
7052                mSrcSampleRate, mSrcFormat, mDstFormat);
7053
7054        AudioBufferProvider::Buffer buffer;
7055        for (size_t i = frames; i > 0; ) {
7056            buffer.frameCount = i;
7057            status_t status = provider->getNextBuffer(&buffer);
7058            if (status != OK || buffer.frameCount == 0) {
7059                frames -= i; // cannot fill request.
7060                break;
7061            }
7062            // format convert to destination buffer
7063            convertNoResampler(dst, buffer.raw, buffer.frameCount);
7064
7065            dst = (int8_t*)dst + buffer.frameCount * mDstFrameSize;
7066            i -= buffer.frameCount;
7067            provider->releaseBuffer(&buffer);
7068        }
7069    } else {
7070         ALOGVV("RESAMPLING mSrcSampleRate:%u mDstSampleRate:%u mSrcFormat:%#x mDstFormat:%#x",
7071                 mSrcSampleRate, mDstSampleRate, mSrcFormat, mDstFormat);
7072
7073         // reallocate buffer if needed
7074         if (mBufFrameSize != 0 && mBufFrames < frames) {
7075             free(mBuf);
7076             mBufFrames = frames;
7077             (void)posix_memalign(&mBuf, 32, mBufFrames * mBufFrameSize);
7078         }
7079        // resampler accumulates, but we only have one source track
7080        memset(mBuf, 0, frames * mBufFrameSize);
7081        frames = mResampler->resample((int32_t*)mBuf, frames, provider);
7082        // format convert to destination buffer
7083        convertResampler(dst, mBuf, frames);
7084    }
7085    return frames;
7086}
7087
7088status_t AudioFlinger::RecordThread::RecordBufferConverter::updateParameters(
7089        audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
7090        uint32_t srcSampleRate,
7091        audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
7092        uint32_t dstSampleRate)
7093{
7094    // quick evaluation if there is any change.
7095    if (mSrcFormat == srcFormat
7096            && mSrcChannelMask == srcChannelMask
7097            && mSrcSampleRate == srcSampleRate
7098            && mDstFormat == dstFormat
7099            && mDstChannelMask == dstChannelMask
7100            && mDstSampleRate == dstSampleRate) {
7101        return NO_ERROR;
7102    }
7103
7104    ALOGV("RecordBufferConverter updateParameters srcMask:%#x dstMask:%#x"
7105            "  srcFormat:%#x dstFormat:%#x  srcRate:%u dstRate:%u",
7106            srcChannelMask, dstChannelMask, srcFormat, dstFormat, srcSampleRate, dstSampleRate);
7107    const bool valid =
7108            audio_is_input_channel(srcChannelMask)
7109            && audio_is_input_channel(dstChannelMask)
7110            && audio_is_valid_format(srcFormat) && audio_is_linear_pcm(srcFormat)
7111            && audio_is_valid_format(dstFormat) && audio_is_linear_pcm(dstFormat)
7112            && (srcSampleRate <= dstSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX)
7113            ; // no upsampling checks for now
7114    if (!valid) {
7115        return BAD_VALUE;
7116    }
7117
7118    mSrcFormat = srcFormat;
7119    mSrcChannelMask = srcChannelMask;
7120    mSrcSampleRate = srcSampleRate;
7121    mDstFormat = dstFormat;
7122    mDstChannelMask = dstChannelMask;
7123    mDstSampleRate = dstSampleRate;
7124
7125    // compute derived parameters
7126    mSrcChannelCount = audio_channel_count_from_in_mask(srcChannelMask);
7127    mDstChannelCount = audio_channel_count_from_in_mask(dstChannelMask);
7128    mDstFrameSize = mDstChannelCount * audio_bytes_per_sample(mDstFormat);
7129
7130    // do we need to resample?
7131    delete mResampler;
7132    mResampler = NULL;
7133    if (mSrcSampleRate != mDstSampleRate) {
7134        mResampler = AudioResampler::create(AUDIO_FORMAT_PCM_FLOAT,
7135                mSrcChannelCount, mDstSampleRate);
7136        mResampler->setSampleRate(mSrcSampleRate);
7137        mResampler->setVolume(AudioMixer::UNITY_GAIN_FLOAT, AudioMixer::UNITY_GAIN_FLOAT);
7138    }
7139
7140    // are we running legacy channel conversion modes?
7141    mIsLegacyDownmix = (mSrcChannelMask == AUDIO_CHANNEL_IN_STEREO
7142                            || mSrcChannelMask == AUDIO_CHANNEL_IN_FRONT_BACK)
7143                   && mDstChannelMask == AUDIO_CHANNEL_IN_MONO;
7144    mIsLegacyUpmix = mSrcChannelMask == AUDIO_CHANNEL_IN_MONO
7145                   && (mDstChannelMask == AUDIO_CHANNEL_IN_STEREO
7146                            || mDstChannelMask == AUDIO_CHANNEL_IN_FRONT_BACK);
7147
7148    // do we need to process in float?
7149    mRequiresFloat = mResampler != NULL || mIsLegacyDownmix || mIsLegacyUpmix;
7150
7151    // do we need a staging buffer to convert for destination (we can still optimize this)?
7152    // we use mBufFrameSize > 0 to indicate both frame size as well as buffer necessity
7153    if (mResampler != NULL) {
7154        mBufFrameSize = max(mSrcChannelCount, FCC_2)
7155                * audio_bytes_per_sample(AUDIO_FORMAT_PCM_FLOAT);
7156    } else if (mIsLegacyUpmix || mIsLegacyDownmix) { // legacy modes always float
7157        mBufFrameSize = mDstChannelCount * audio_bytes_per_sample(AUDIO_FORMAT_PCM_FLOAT);
7158    } else if (mSrcChannelMask != mDstChannelMask && mDstFormat != mSrcFormat) {
7159        mBufFrameSize = mDstChannelCount * audio_bytes_per_sample(mSrcFormat);
7160    } else {
7161        mBufFrameSize = 0;
7162    }
7163    mBufFrames = 0; // force the buffer to be resized.
7164
7165    // do we need an input converter buffer provider to give us float?
7166    delete mInputConverterProvider;
7167    mInputConverterProvider = NULL;
7168    if (mRequiresFloat && mSrcFormat != AUDIO_FORMAT_PCM_FLOAT) {
7169        mInputConverterProvider = new ReformatBufferProvider(
7170                audio_channel_count_from_in_mask(mSrcChannelMask),
7171                mSrcFormat,
7172                AUDIO_FORMAT_PCM_FLOAT,
7173                256 /* provider buffer frame count */);
7174    }
7175
7176    // do we need a remixer to do channel mask conversion
7177    if (!mIsLegacyDownmix && !mIsLegacyUpmix && mSrcChannelMask != mDstChannelMask) {
7178        (void) memcpy_by_index_array_initialization_from_channel_mask(
7179                mIdxAry, ARRAY_SIZE(mIdxAry), mDstChannelMask, mSrcChannelMask);
7180    }
7181    return NO_ERROR;
7182}
7183
7184void AudioFlinger::RecordThread::RecordBufferConverter::convertNoResampler(
7185        void *dst, const void *src, size_t frames)
7186{
7187    // src is native type unless there is legacy upmix or downmix, whereupon it is float.
7188    if (mBufFrameSize != 0 && mBufFrames < frames) {
7189        free(mBuf);
7190        mBufFrames = frames;
7191        (void)posix_memalign(&mBuf, 32, mBufFrames * mBufFrameSize);
7192    }
7193    // do we need to do legacy upmix and downmix?
7194    if (mIsLegacyUpmix || mIsLegacyDownmix) {
7195        void *dstBuf = mBuf != NULL ? mBuf : dst;
7196        if (mIsLegacyUpmix) {
7197            upmix_to_stereo_float_from_mono_float((float *)dstBuf,
7198                    (const float *)src, frames);
7199        } else /*mIsLegacyDownmix */ {
7200            downmix_to_mono_float_from_stereo_float((float *)dstBuf,
7201                    (const float *)src, frames);
7202        }
7203        if (mBuf != NULL) {
7204            memcpy_by_audio_format(dst, mDstFormat, mBuf, AUDIO_FORMAT_PCM_FLOAT,
7205                    frames * mDstChannelCount);
7206        }
7207        return;
7208    }
7209    // do we need to do channel mask conversion?
7210    if (mSrcChannelMask != mDstChannelMask) {
7211        void *dstBuf = mBuf != NULL ? mBuf : dst;
7212        memcpy_by_index_array(dstBuf, mDstChannelCount,
7213                src, mSrcChannelCount, mIdxAry, audio_bytes_per_sample(mSrcFormat), frames);
7214        if (dstBuf == dst) {
7215            return; // format is the same
7216        }
7217    }
7218    // convert to destination buffer
7219    const void *convertBuf = mBuf != NULL ? mBuf : src;
7220    memcpy_by_audio_format(dst, mDstFormat, convertBuf, mSrcFormat,
7221            frames * mDstChannelCount);
7222}
7223
7224void AudioFlinger::RecordThread::RecordBufferConverter::convertResampler(
7225        void *dst, /*not-a-const*/ void *src, size_t frames)
7226{
7227    // src buffer format is ALWAYS float when entering this routine
7228    if (mIsLegacyUpmix) {
7229        ; // mono to stereo already handled by resampler
7230    } else if (mIsLegacyDownmix
7231            || (mSrcChannelMask == mDstChannelMask && mSrcChannelCount == 1)) {
7232        // the resampler outputs stereo for mono input channel (a feature?)
7233        // must convert to mono
7234        downmix_to_mono_float_from_stereo_float((float *)src,
7235                (const float *)src, frames);
7236    } else if (mSrcChannelMask != mDstChannelMask) {
7237        // convert to mono channel again for channel mask conversion (could be skipped
7238        // with further optimization).
7239        if (mSrcChannelCount == 1) {
7240            downmix_to_mono_float_from_stereo_float((float *)src,
7241                (const float *)src, frames);
7242        }
7243        // convert to destination format (in place, OK as float is larger than other types)
7244        if (mDstFormat != AUDIO_FORMAT_PCM_FLOAT) {
7245            memcpy_by_audio_format(src, mDstFormat, src, AUDIO_FORMAT_PCM_FLOAT,
7246                    frames * mSrcChannelCount);
7247        }
7248        // channel convert and save to dst
7249        memcpy_by_index_array(dst, mDstChannelCount,
7250                src, mSrcChannelCount, mIdxAry, audio_bytes_per_sample(mDstFormat), frames);
7251        return;
7252    }
7253    // convert to destination format and save to dst
7254    memcpy_by_audio_format(dst, mDstFormat, src, AUDIO_FORMAT_PCM_FLOAT,
7255            frames * mDstChannelCount);
7256}
7257
7258bool AudioFlinger::RecordThread::checkForNewParameter_l(const String8& keyValuePair,
7259                                                        status_t& status)
7260{
7261    bool reconfig = false;
7262
7263    status = NO_ERROR;
7264
7265    audio_format_t reqFormat = mFormat;
7266    uint32_t samplingRate = mSampleRate;
7267    // TODO this may change if we want to support capture from HDMI PCM multi channel (e.g on TVs).
7268    audio_channel_mask_t channelMask = audio_channel_in_mask_from_count(mChannelCount);
7269
7270    AudioParameter param = AudioParameter(keyValuePair);
7271    int value;
7272
7273    // scope for AutoPark extends to end of method
7274    AutoPark<FastCapture> park(mFastCapture);
7275
7276    // TODO Investigate when this code runs. Check with audio policy when a sample rate and
7277    //      channel count change can be requested. Do we mandate the first client defines the
7278    //      HAL sampling rate and channel count or do we allow changes on the fly?
7279    if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
7280        samplingRate = value;
7281        reconfig = true;
7282    }
7283    if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
7284        if (!audio_is_linear_pcm((audio_format_t) value)) {
7285            status = BAD_VALUE;
7286        } else {
7287            reqFormat = (audio_format_t) value;
7288            reconfig = true;
7289        }
7290    }
7291    if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
7292        audio_channel_mask_t mask = (audio_channel_mask_t) value;
7293        if (!audio_is_input_channel(mask) ||
7294                audio_channel_count_from_in_mask(mask) > FCC_8) {
7295            status = BAD_VALUE;
7296        } else {
7297            channelMask = mask;
7298            reconfig = true;
7299        }
7300    }
7301    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
7302        // do not accept frame count changes if tracks are open as the track buffer
7303        // size depends on frame count and correct behavior would not be guaranteed
7304        // if frame count is changed after track creation
7305        if (mActiveTracks.size() > 0) {
7306            status = INVALID_OPERATION;
7307        } else {
7308            reconfig = true;
7309        }
7310    }
7311    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
7312        // forward device change to effects that have requested to be
7313        // aware of attached audio device.
7314        for (size_t i = 0; i < mEffectChains.size(); i++) {
7315            mEffectChains[i]->setDevice_l(value);
7316        }
7317
7318        // store input device and output device but do not forward output device to audio HAL.
7319        // Note that status is ignored by the caller for output device
7320        // (see AudioFlinger::setParameters()
7321        if (audio_is_output_devices(value)) {
7322            mOutDevice = value;
7323            status = BAD_VALUE;
7324        } else {
7325            mInDevice = value;
7326            if (value != AUDIO_DEVICE_NONE) {
7327                mPrevInDevice = value;
7328            }
7329            // disable AEC and NS if the device is a BT SCO headset supporting those
7330            // pre processings
7331            if (mTracks.size() > 0) {
7332                bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
7333                                    mAudioFlinger->btNrecIsOff();
7334                for (size_t i = 0; i < mTracks.size(); i++) {
7335                    sp<RecordTrack> track = mTracks[i];
7336                    setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
7337                    setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
7338                }
7339            }
7340        }
7341    }
7342    if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
7343            mAudioSource != (audio_source_t)value) {
7344        // forward device change to effects that have requested to be
7345        // aware of attached audio device.
7346        for (size_t i = 0; i < mEffectChains.size(); i++) {
7347            mEffectChains[i]->setAudioSource_l((audio_source_t)value);
7348        }
7349        mAudioSource = (audio_source_t)value;
7350    }
7351
7352    if (status == NO_ERROR) {
7353        status = mInput->stream->common.set_parameters(&mInput->stream->common,
7354                keyValuePair.string());
7355        if (status == INVALID_OPERATION) {
7356            inputStandBy();
7357            status = mInput->stream->common.set_parameters(&mInput->stream->common,
7358                    keyValuePair.string());
7359        }
7360        if (reconfig) {
7361            if (status == BAD_VALUE &&
7362                audio_is_linear_pcm(mInput->stream->common.get_format(&mInput->stream->common)) &&
7363                audio_is_linear_pcm(reqFormat) &&
7364                (mInput->stream->common.get_sample_rate(&mInput->stream->common)
7365                        <= (AUDIO_RESAMPLER_DOWN_RATIO_MAX * samplingRate)) &&
7366                audio_channel_count_from_in_mask(
7367                        mInput->stream->common.get_channels(&mInput->stream->common)) <= FCC_8) {
7368                status = NO_ERROR;
7369            }
7370            if (status == NO_ERROR) {
7371                readInputParameters_l();
7372                sendIoConfigEvent_l(AUDIO_INPUT_CONFIG_CHANGED);
7373            }
7374        }
7375    }
7376
7377    return reconfig;
7378}
7379
7380String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
7381{
7382    Mutex::Autolock _l(mLock);
7383    if (initCheck() != NO_ERROR) {
7384        return String8();
7385    }
7386
7387    char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
7388    const String8 out_s8(s);
7389    free(s);
7390    return out_s8;
7391}
7392
7393void AudioFlinger::RecordThread::ioConfigChanged(audio_io_config_event event, pid_t pid) {
7394    sp<AudioIoDescriptor> desc = new AudioIoDescriptor();
7395
7396    desc->mIoHandle = mId;
7397
7398    switch (event) {
7399    case AUDIO_INPUT_OPENED:
7400    case AUDIO_INPUT_CONFIG_CHANGED:
7401        desc->mPatch = mPatch;
7402        desc->mChannelMask = mChannelMask;
7403        desc->mSamplingRate = mSampleRate;
7404        desc->mFormat = mFormat;
7405        desc->mFrameCount = mFrameCount;
7406        desc->mFrameCountHAL = mFrameCount;
7407        desc->mLatency = 0;
7408        break;
7409
7410    case AUDIO_INPUT_CLOSED:
7411    default:
7412        break;
7413    }
7414    mAudioFlinger->ioConfigChanged(event, desc, pid);
7415}
7416
7417void AudioFlinger::RecordThread::readInputParameters_l()
7418{
7419    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
7420    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
7421    mChannelCount = audio_channel_count_from_in_mask(mChannelMask);
7422    if (mChannelCount > FCC_8) {
7423        ALOGE("HAL channel count %d > %d", mChannelCount, FCC_8);
7424    }
7425    mHALFormat = mInput->stream->common.get_format(&mInput->stream->common);
7426    mFormat = mHALFormat;
7427    if (!audio_is_linear_pcm(mFormat)) {
7428        ALOGE("HAL format %#x is not linear pcm", mFormat);
7429    }
7430    mFrameSize = audio_stream_in_frame_size(mInput->stream);
7431    mBufferSize = mInput->stream->common.get_buffer_size(&mInput->stream->common);
7432    mFrameCount = mBufferSize / mFrameSize;
7433    // This is the formula for calculating the temporary buffer size.
7434    // With 7 HAL buffers, we can guarantee ability to down-sample the input by ratio of 6:1 to
7435    // 1 full output buffer, regardless of the alignment of the available input.
7436    // The value is somewhat arbitrary, and could probably be even larger.
7437    // A larger value should allow more old data to be read after a track calls start(),
7438    // without increasing latency.
7439    //
7440    // Note this is independent of the maximum downsampling ratio permitted for capture.
7441    mRsmpInFrames = mFrameCount * 7;
7442    mRsmpInFramesP2 = roundup(mRsmpInFrames);
7443    free(mRsmpInBuffer);
7444    mRsmpInBuffer = NULL;
7445
7446    // TODO optimize audio capture buffer sizes ...
7447    // Here we calculate the size of the sliding buffer used as a source
7448    // for resampling.  mRsmpInFramesP2 is currently roundup(mFrameCount * 7).
7449    // For current HAL frame counts, this is usually 2048 = 40 ms.  It would
7450    // be better to have it derived from the pipe depth in the long term.
7451    // The current value is higher than necessary.  However it should not add to latency.
7452
7453    // Over-allocate beyond mRsmpInFramesP2 to permit a HAL read past end of buffer
7454    size_t bufferSize = (mRsmpInFramesP2 + mFrameCount - 1) * mFrameSize;
7455    (void)posix_memalign(&mRsmpInBuffer, 32, bufferSize);
7456    memset(mRsmpInBuffer, 0, bufferSize); // if posix_memalign fails, will segv here.
7457
7458    // AudioRecord mSampleRate and mChannelCount are constant due to AudioRecord API constraints.
7459    // But if thread's mSampleRate or mChannelCount changes, how will that affect active tracks?
7460}
7461
7462uint32_t AudioFlinger::RecordThread::getInputFramesLost()
7463{
7464    Mutex::Autolock _l(mLock);
7465    if (initCheck() != NO_ERROR) {
7466        return 0;
7467    }
7468
7469    return mInput->stream->get_input_frames_lost(mInput->stream);
7470}
7471
7472// hasAudioSession_l() must be called with ThreadBase::mLock held
7473uint32_t AudioFlinger::RecordThread::hasAudioSession_l(audio_session_t sessionId) const
7474{
7475    uint32_t result = 0;
7476    if (getEffectChain_l(sessionId) != 0) {
7477        result = EFFECT_SESSION;
7478    }
7479
7480    for (size_t i = 0; i < mTracks.size(); ++i) {
7481        if (sessionId == mTracks[i]->sessionId()) {
7482            result |= TRACK_SESSION;
7483            if (mTracks[i]->isFastTrack()) {
7484                result |= FAST_SESSION;
7485            }
7486            break;
7487        }
7488    }
7489
7490    return result;
7491}
7492
7493KeyedVector<audio_session_t, bool> AudioFlinger::RecordThread::sessionIds() const
7494{
7495    KeyedVector<audio_session_t, bool> ids;
7496    Mutex::Autolock _l(mLock);
7497    for (size_t j = 0; j < mTracks.size(); ++j) {
7498        sp<RecordThread::RecordTrack> track = mTracks[j];
7499        audio_session_t sessionId = track->sessionId();
7500        if (ids.indexOfKey(sessionId) < 0) {
7501            ids.add(sessionId, true);
7502        }
7503    }
7504    return ids;
7505}
7506
7507AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
7508{
7509    Mutex::Autolock _l(mLock);
7510    AudioStreamIn *input = mInput;
7511    mInput = NULL;
7512    return input;
7513}
7514
7515// this method must always be called either with ThreadBase mLock held or inside the thread loop
7516audio_stream_t* AudioFlinger::RecordThread::stream() const
7517{
7518    if (mInput == NULL) {
7519        return NULL;
7520    }
7521    return &mInput->stream->common;
7522}
7523
7524status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
7525{
7526    // only one chain per input thread
7527    if (mEffectChains.size() != 0) {
7528        ALOGW("addEffectChain_l() already one chain %p on thread %p", chain.get(), this);
7529        return INVALID_OPERATION;
7530    }
7531    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
7532    chain->setThread(this);
7533    chain->setInBuffer(NULL);
7534    chain->setOutBuffer(NULL);
7535
7536    checkSuspendOnAddEffectChain_l(chain);
7537
7538    // make sure enabled pre processing effects state is communicated to the HAL as we
7539    // just moved them to a new input stream.
7540    chain->syncHalEffectsState();
7541
7542    mEffectChains.add(chain);
7543
7544    return NO_ERROR;
7545}
7546
7547size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
7548{
7549    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
7550    ALOGW_IF(mEffectChains.size() != 1,
7551            "removeEffectChain_l() %p invalid chain size %zu on thread %p",
7552            chain.get(), mEffectChains.size(), this);
7553    if (mEffectChains.size() == 1) {
7554        mEffectChains.removeAt(0);
7555    }
7556    return 0;
7557}
7558
7559status_t AudioFlinger::RecordThread::createAudioPatch_l(const struct audio_patch *patch,
7560                                                          audio_patch_handle_t *handle)
7561{
7562    status_t status = NO_ERROR;
7563
7564    // store new device and send to effects
7565    mInDevice = patch->sources[0].ext.device.type;
7566    mPatch = *patch;
7567    for (size_t i = 0; i < mEffectChains.size(); i++) {
7568        mEffectChains[i]->setDevice_l(mInDevice);
7569    }
7570
7571    // disable AEC and NS if the device is a BT SCO headset supporting those
7572    // pre processings
7573    if (mTracks.size() > 0) {
7574        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
7575                            mAudioFlinger->btNrecIsOff();
7576        for (size_t i = 0; i < mTracks.size(); i++) {
7577            sp<RecordTrack> track = mTracks[i];
7578            setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
7579            setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
7580        }
7581    }
7582
7583    // store new source and send to effects
7584    if (mAudioSource != patch->sinks[0].ext.mix.usecase.source) {
7585        mAudioSource = patch->sinks[0].ext.mix.usecase.source;
7586        for (size_t i = 0; i < mEffectChains.size(); i++) {
7587            mEffectChains[i]->setAudioSource_l(mAudioSource);
7588        }
7589    }
7590
7591    if (mInput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
7592        audio_hw_device_t *hwDevice = mInput->audioHwDev->hwDevice();
7593        status = hwDevice->create_audio_patch(hwDevice,
7594                                               patch->num_sources,
7595                                               patch->sources,
7596                                               patch->num_sinks,
7597                                               patch->sinks,
7598                                               handle);
7599    } else {
7600        char *address;
7601        if (strcmp(patch->sources[0].ext.device.address, "") != 0) {
7602            address = audio_device_address_to_parameter(
7603                                                patch->sources[0].ext.device.type,
7604                                                patch->sources[0].ext.device.address);
7605        } else {
7606            address = (char *)calloc(1, 1);
7607        }
7608        AudioParameter param = AudioParameter(String8(address));
7609        free(address);
7610        param.addInt(String8(AUDIO_PARAMETER_STREAM_ROUTING),
7611                     (int)patch->sources[0].ext.device.type);
7612        param.addInt(String8(AUDIO_PARAMETER_STREAM_INPUT_SOURCE),
7613                                         (int)patch->sinks[0].ext.mix.usecase.source);
7614        status = mInput->stream->common.set_parameters(&mInput->stream->common,
7615                param.toString().string());
7616        *handle = AUDIO_PATCH_HANDLE_NONE;
7617    }
7618
7619    if (mInDevice != mPrevInDevice) {
7620        sendIoConfigEvent_l(AUDIO_INPUT_CONFIG_CHANGED);
7621        mPrevInDevice = mInDevice;
7622    }
7623
7624    return status;
7625}
7626
7627status_t AudioFlinger::RecordThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
7628{
7629    status_t status = NO_ERROR;
7630
7631    mInDevice = AUDIO_DEVICE_NONE;
7632
7633    if (mInput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
7634        audio_hw_device_t *hwDevice = mInput->audioHwDev->hwDevice();
7635        status = hwDevice->release_audio_patch(hwDevice, handle);
7636    } else {
7637        AudioParameter param;
7638        param.addInt(String8(AUDIO_PARAMETER_STREAM_ROUTING), 0);
7639        status = mInput->stream->common.set_parameters(&mInput->stream->common,
7640                param.toString().string());
7641    }
7642    return status;
7643}
7644
7645void AudioFlinger::RecordThread::addPatchRecord(const sp<PatchRecord>& record)
7646{
7647    Mutex::Autolock _l(mLock);
7648    mTracks.add(record);
7649}
7650
7651void AudioFlinger::RecordThread::deletePatchRecord(const sp<PatchRecord>& record)
7652{
7653    Mutex::Autolock _l(mLock);
7654    destroyTrack_l(record);
7655}
7656
7657void AudioFlinger::RecordThread::getAudioPortConfig(struct audio_port_config *config)
7658{
7659    ThreadBase::getAudioPortConfig(config);
7660    config->role = AUDIO_PORT_ROLE_SINK;
7661    config->ext.mix.hw_module = mInput->audioHwDev->handle();
7662    config->ext.mix.usecase.source = mAudioSource;
7663}
7664
7665} // namespace android
7666