Threads.cpp revision 7fd54ff906c69400727fc8e90118a8a0429d7ab2
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include <math.h>
24#include <fcntl.h>
25#include <sys/stat.h>
26#include <cutils/properties.h>
27#include <cutils/compiler.h>
28#include <utils/Log.h>
29#include <utils/Trace.h>
30
31#include <private/media/AudioTrackShared.h>
32#include <hardware/audio.h>
33#include <audio_effects/effect_ns.h>
34#include <audio_effects/effect_aec.h>
35#include <audio_utils/primitives.h>
36
37// NBAIO implementations
38#include <media/nbaio/AudioStreamOutSink.h>
39#include <media/nbaio/MonoPipe.h>
40#include <media/nbaio/MonoPipeReader.h>
41#include <media/nbaio/Pipe.h>
42#include <media/nbaio/PipeReader.h>
43#include <media/nbaio/SourceAudioBufferProvider.h>
44
45#include <powermanager/PowerManager.h>
46
47#include <common_time/cc_helper.h>
48#include <common_time/local_clock.h>
49
50#include "AudioFlinger.h"
51#include "AudioMixer.h"
52#include "FastMixer.h"
53#include "ServiceUtilities.h"
54#include "SchedulingPolicyService.h"
55
56#undef ADD_BATTERY_DATA
57
58#ifdef ADD_BATTERY_DATA
59#include <media/IMediaPlayerService.h>
60#include <media/IMediaDeathNotifier.h>
61#endif
62
63// #define DEBUG_CPU_USAGE 10  // log statistics every n wall clock seconds
64#ifdef DEBUG_CPU_USAGE
65#include <cpustats/CentralTendencyStatistics.h>
66#include <cpustats/ThreadCpuUsage.h>
67#endif
68
69// ----------------------------------------------------------------------------
70
71// Note: the following macro is used for extremely verbose logging message.  In
72// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
73// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
74// are so verbose that we want to suppress them even when we have ALOG_ASSERT
75// turned on.  Do not uncomment the #def below unless you really know what you
76// are doing and want to see all of the extremely verbose messages.
77//#define VERY_VERY_VERBOSE_LOGGING
78#ifdef VERY_VERY_VERBOSE_LOGGING
79#define ALOGVV ALOGV
80#else
81#define ALOGVV(a...) do { } while(0)
82#endif
83
84namespace android {
85
86// retry counts for buffer fill timeout
87// 50 * ~20msecs = 1 second
88static const int8_t kMaxTrackRetries = 50;
89static const int8_t kMaxTrackStartupRetries = 50;
90// allow less retry attempts on direct output thread.
91// direct outputs can be a scarce resource in audio hardware and should
92// be released as quickly as possible.
93static const int8_t kMaxTrackRetriesDirect = 2;
94
95// don't warn about blocked writes or record buffer overflows more often than this
96static const nsecs_t kWarningThrottleNs = seconds(5);
97
98// RecordThread loop sleep time upon application overrun or audio HAL read error
99static const int kRecordThreadSleepUs = 5000;
100
101// maximum time to wait for setParameters to complete
102static const nsecs_t kSetParametersTimeoutNs = seconds(2);
103
104// minimum sleep time for the mixer thread loop when tracks are active but in underrun
105static const uint32_t kMinThreadSleepTimeUs = 5000;
106// maximum divider applied to the active sleep time in the mixer thread loop
107static const uint32_t kMaxThreadSleepTimeShift = 2;
108
109// minimum normal mix buffer size, expressed in milliseconds rather than frames
110static const uint32_t kMinNormalMixBufferSizeMs = 20;
111// maximum normal mix buffer size
112static const uint32_t kMaxNormalMixBufferSizeMs = 24;
113
114// Whether to use fast mixer
115static const enum {
116    FastMixer_Never,    // never initialize or use: for debugging only
117    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
118                        // normal mixer multiplier is 1
119    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
120                        // multiplier is calculated based on min & max normal mixer buffer size
121    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
122                        // multiplier is calculated based on min & max normal mixer buffer size
123    // FIXME for FastMixer_Dynamic:
124    //  Supporting this option will require fixing HALs that can't handle large writes.
125    //  For example, one HAL implementation returns an error from a large write,
126    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
127    //  We could either fix the HAL implementations, or provide a wrapper that breaks
128    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
129} kUseFastMixer = FastMixer_Static;
130
131// Priorities for requestPriority
132static const int kPriorityAudioApp = 2;
133static const int kPriorityFastMixer = 3;
134
135// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
136// for the track.  The client then sub-divides this into smaller buffers for its use.
137// Currently the client uses double-buffering by default, but doesn't tell us about that.
138// So for now we just assume that client is double-buffered.
139// FIXME It would be better for client to tell AudioFlinger whether it wants double-buffering or
140// N-buffering, so AudioFlinger could allocate the right amount of memory.
141// See the client's minBufCount and mNotificationFramesAct calculations for details.
142static const int kFastTrackMultiplier = 2;
143
144// ----------------------------------------------------------------------------
145
146#ifdef ADD_BATTERY_DATA
147// To collect the amplifier usage
148static void addBatteryData(uint32_t params) {
149    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
150    if (service == NULL) {
151        // it already logged
152        return;
153    }
154
155    service->addBatteryData(params);
156}
157#endif
158
159
160// ----------------------------------------------------------------------------
161//      CPU Stats
162// ----------------------------------------------------------------------------
163
164class CpuStats {
165public:
166    CpuStats();
167    void sample(const String8 &title);
168#ifdef DEBUG_CPU_USAGE
169private:
170    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
171    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
172
173    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
174
175    int mCpuNum;                        // thread's current CPU number
176    int mCpukHz;                        // frequency of thread's current CPU in kHz
177#endif
178};
179
180CpuStats::CpuStats()
181#ifdef DEBUG_CPU_USAGE
182    : mCpuNum(-1), mCpukHz(-1)
183#endif
184{
185}
186
187void CpuStats::sample(const String8 &title) {
188#ifdef DEBUG_CPU_USAGE
189    // get current thread's delta CPU time in wall clock ns
190    double wcNs;
191    bool valid = mCpuUsage.sampleAndEnable(wcNs);
192
193    // record sample for wall clock statistics
194    if (valid) {
195        mWcStats.sample(wcNs);
196    }
197
198    // get the current CPU number
199    int cpuNum = sched_getcpu();
200
201    // get the current CPU frequency in kHz
202    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
203
204    // check if either CPU number or frequency changed
205    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
206        mCpuNum = cpuNum;
207        mCpukHz = cpukHz;
208        // ignore sample for purposes of cycles
209        valid = false;
210    }
211
212    // if no change in CPU number or frequency, then record sample for cycle statistics
213    if (valid && mCpukHz > 0) {
214        double cycles = wcNs * cpukHz * 0.000001;
215        mHzStats.sample(cycles);
216    }
217
218    unsigned n = mWcStats.n();
219    // mCpuUsage.elapsed() is expensive, so don't call it every loop
220    if ((n & 127) == 1) {
221        long long elapsed = mCpuUsage.elapsed();
222        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
223            double perLoop = elapsed / (double) n;
224            double perLoop100 = perLoop * 0.01;
225            double perLoop1k = perLoop * 0.001;
226            double mean = mWcStats.mean();
227            double stddev = mWcStats.stddev();
228            double minimum = mWcStats.minimum();
229            double maximum = mWcStats.maximum();
230            double meanCycles = mHzStats.mean();
231            double stddevCycles = mHzStats.stddev();
232            double minCycles = mHzStats.minimum();
233            double maxCycles = mHzStats.maximum();
234            mCpuUsage.resetElapsed();
235            mWcStats.reset();
236            mHzStats.reset();
237            ALOGD("CPU usage for %s over past %.1f secs\n"
238                "  (%u mixer loops at %.1f mean ms per loop):\n"
239                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
240                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
241                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
242                    title.string(),
243                    elapsed * .000000001, n, perLoop * .000001,
244                    mean * .001,
245                    stddev * .001,
246                    minimum * .001,
247                    maximum * .001,
248                    mean / perLoop100,
249                    stddev / perLoop100,
250                    minimum / perLoop100,
251                    maximum / perLoop100,
252                    meanCycles / perLoop1k,
253                    stddevCycles / perLoop1k,
254                    minCycles / perLoop1k,
255                    maxCycles / perLoop1k);
256
257        }
258    }
259#endif
260};
261
262// ----------------------------------------------------------------------------
263//      ThreadBase
264// ----------------------------------------------------------------------------
265
266AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
267        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
268    :   Thread(false /*canCallJava*/),
269        mType(type),
270        mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0), mNormalFrameCount(0),
271        // mChannelMask
272        mChannelCount(0),
273        mFrameSize(1), mFormat(AUDIO_FORMAT_INVALID),
274        mParamStatus(NO_ERROR),
275        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
276        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
277        // mName will be set by concrete (non-virtual) subclass
278        mDeathRecipient(new PMDeathRecipient(this))
279{
280}
281
282AudioFlinger::ThreadBase::~ThreadBase()
283{
284    mParamCond.broadcast();
285    // do not lock the mutex in destructor
286    releaseWakeLock_l();
287    if (mPowerManager != 0) {
288        sp<IBinder> binder = mPowerManager->asBinder();
289        binder->unlinkToDeath(mDeathRecipient);
290    }
291}
292
293void AudioFlinger::ThreadBase::exit()
294{
295    ALOGV("ThreadBase::exit");
296    // do any cleanup required for exit to succeed
297    preExit();
298    {
299        // This lock prevents the following race in thread (uniprocessor for illustration):
300        //  if (!exitPending()) {
301        //      // context switch from here to exit()
302        //      // exit() calls requestExit(), what exitPending() observes
303        //      // exit() calls signal(), which is dropped since no waiters
304        //      // context switch back from exit() to here
305        //      mWaitWorkCV.wait(...);
306        //      // now thread is hung
307        //  }
308        AutoMutex lock(mLock);
309        requestExit();
310        mWaitWorkCV.broadcast();
311    }
312    // When Thread::requestExitAndWait is made virtual and this method is renamed to
313    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
314    requestExitAndWait();
315}
316
317status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
318{
319    status_t status;
320
321    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
322    Mutex::Autolock _l(mLock);
323
324    mNewParameters.add(keyValuePairs);
325    mWaitWorkCV.signal();
326    // wait condition with timeout in case the thread loop has exited
327    // before the request could be processed
328    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
329        status = mParamStatus;
330        mWaitWorkCV.signal();
331    } else {
332        status = TIMED_OUT;
333    }
334    return status;
335}
336
337void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
338{
339    Mutex::Autolock _l(mLock);
340    sendIoConfigEvent_l(event, param);
341}
342
343// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
344void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
345{
346    IoConfigEvent *ioEvent = new IoConfigEvent(event, param);
347    mConfigEvents.add(static_cast<ConfigEvent *>(ioEvent));
348    ALOGV("sendIoConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event,
349            param);
350    mWaitWorkCV.signal();
351}
352
353// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
354void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
355{
356    PrioConfigEvent *prioEvent = new PrioConfigEvent(pid, tid, prio);
357    mConfigEvents.add(static_cast<ConfigEvent *>(prioEvent));
358    ALOGV("sendPrioConfigEvent_l() num events %d pid %d, tid %d prio %d",
359          mConfigEvents.size(), pid, tid, prio);
360    mWaitWorkCV.signal();
361}
362
363void AudioFlinger::ThreadBase::processConfigEvents()
364{
365    mLock.lock();
366    while (!mConfigEvents.isEmpty()) {
367        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
368        ConfigEvent *event = mConfigEvents[0];
369        mConfigEvents.removeAt(0);
370        // release mLock before locking AudioFlinger mLock: lock order is always
371        // AudioFlinger then ThreadBase to avoid cross deadlock
372        mLock.unlock();
373        switch(event->type()) {
374            case CFG_EVENT_PRIO: {
375                PrioConfigEvent *prioEvent = static_cast<PrioConfigEvent *>(event);
376                int err = requestPriority(prioEvent->pid(), prioEvent->tid(), prioEvent->prio());
377                if (err != 0) {
378                    ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; "
379                          "error %d",
380                          prioEvent->prio(), prioEvent->pid(), prioEvent->tid(), err);
381                }
382            } break;
383            case CFG_EVENT_IO: {
384                IoConfigEvent *ioEvent = static_cast<IoConfigEvent *>(event);
385                mAudioFlinger->mLock.lock();
386                audioConfigChanged_l(ioEvent->event(), ioEvent->param());
387                mAudioFlinger->mLock.unlock();
388            } break;
389            default:
390                ALOGE("processConfigEvents() unknown event type %d", event->type());
391                break;
392        }
393        delete event;
394        mLock.lock();
395    }
396    mLock.unlock();
397}
398
399void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
400{
401    const size_t SIZE = 256;
402    char buffer[SIZE];
403    String8 result;
404
405    bool locked = AudioFlinger::dumpTryLock(mLock);
406    if (!locked) {
407        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
408        write(fd, buffer, strlen(buffer));
409    }
410
411    snprintf(buffer, SIZE, "io handle: %d\n", mId);
412    result.append(buffer);
413    snprintf(buffer, SIZE, "TID: %d\n", getTid());
414    result.append(buffer);
415    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
416    result.append(buffer);
417    snprintf(buffer, SIZE, "Sample rate: %u\n", mSampleRate);
418    result.append(buffer);
419    snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
420    result.append(buffer);
421    snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
422    result.append(buffer);
423    snprintf(buffer, SIZE, "Channel Count: %d\n", mChannelCount);
424    result.append(buffer);
425    snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
426    result.append(buffer);
427    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
428    result.append(buffer);
429    snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
430    result.append(buffer);
431
432    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
433    result.append(buffer);
434    result.append(" Index Command");
435    for (size_t i = 0; i < mNewParameters.size(); ++i) {
436        snprintf(buffer, SIZE, "\n %02d    ", i);
437        result.append(buffer);
438        result.append(mNewParameters[i]);
439    }
440
441    snprintf(buffer, SIZE, "\n\nPending config events: \n");
442    result.append(buffer);
443    for (size_t i = 0; i < mConfigEvents.size(); i++) {
444        mConfigEvents[i]->dump(buffer, SIZE);
445        result.append(buffer);
446    }
447    result.append("\n");
448
449    write(fd, result.string(), result.size());
450
451    if (locked) {
452        mLock.unlock();
453    }
454}
455
456void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
457{
458    const size_t SIZE = 256;
459    char buffer[SIZE];
460    String8 result;
461
462    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
463    write(fd, buffer, strlen(buffer));
464
465    for (size_t i = 0; i < mEffectChains.size(); ++i) {
466        sp<EffectChain> chain = mEffectChains[i];
467        if (chain != 0) {
468            chain->dump(fd, args);
469        }
470    }
471}
472
473void AudioFlinger::ThreadBase::acquireWakeLock()
474{
475    Mutex::Autolock _l(mLock);
476    acquireWakeLock_l();
477}
478
479void AudioFlinger::ThreadBase::acquireWakeLock_l()
480{
481    if (mPowerManager == 0) {
482        // use checkService() to avoid blocking if power service is not up yet
483        sp<IBinder> binder =
484            defaultServiceManager()->checkService(String16("power"));
485        if (binder == 0) {
486            ALOGW("Thread %s cannot connect to the power manager service", mName);
487        } else {
488            mPowerManager = interface_cast<IPowerManager>(binder);
489            binder->linkToDeath(mDeathRecipient);
490        }
491    }
492    if (mPowerManager != 0) {
493        sp<IBinder> binder = new BBinder();
494        status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
495                                                         binder,
496                                                         String16(mName));
497        if (status == NO_ERROR) {
498            mWakeLockToken = binder;
499        }
500        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
501    }
502}
503
504void AudioFlinger::ThreadBase::releaseWakeLock()
505{
506    Mutex::Autolock _l(mLock);
507    releaseWakeLock_l();
508}
509
510void AudioFlinger::ThreadBase::releaseWakeLock_l()
511{
512    if (mWakeLockToken != 0) {
513        ALOGV("releaseWakeLock_l() %s", mName);
514        if (mPowerManager != 0) {
515            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
516        }
517        mWakeLockToken.clear();
518    }
519}
520
521void AudioFlinger::ThreadBase::clearPowerManager()
522{
523    Mutex::Autolock _l(mLock);
524    releaseWakeLock_l();
525    mPowerManager.clear();
526}
527
528void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
529{
530    sp<ThreadBase> thread = mThread.promote();
531    if (thread != 0) {
532        thread->clearPowerManager();
533    }
534    ALOGW("power manager service died !!!");
535}
536
537void AudioFlinger::ThreadBase::setEffectSuspended(
538        const effect_uuid_t *type, bool suspend, int sessionId)
539{
540    Mutex::Autolock _l(mLock);
541    setEffectSuspended_l(type, suspend, sessionId);
542}
543
544void AudioFlinger::ThreadBase::setEffectSuspended_l(
545        const effect_uuid_t *type, bool suspend, int sessionId)
546{
547    sp<EffectChain> chain = getEffectChain_l(sessionId);
548    if (chain != 0) {
549        if (type != NULL) {
550            chain->setEffectSuspended_l(type, suspend);
551        } else {
552            chain->setEffectSuspendedAll_l(suspend);
553        }
554    }
555
556    updateSuspendedSessions_l(type, suspend, sessionId);
557}
558
559void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
560{
561    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
562    if (index < 0) {
563        return;
564    }
565
566    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
567            mSuspendedSessions.valueAt(index);
568
569    for (size_t i = 0; i < sessionEffects.size(); i++) {
570        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
571        for (int j = 0; j < desc->mRefCount; j++) {
572            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
573                chain->setEffectSuspendedAll_l(true);
574            } else {
575                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
576                    desc->mType.timeLow);
577                chain->setEffectSuspended_l(&desc->mType, true);
578            }
579        }
580    }
581}
582
583void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
584                                                         bool suspend,
585                                                         int sessionId)
586{
587    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
588
589    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
590
591    if (suspend) {
592        if (index >= 0) {
593            sessionEffects = mSuspendedSessions.valueAt(index);
594        } else {
595            mSuspendedSessions.add(sessionId, sessionEffects);
596        }
597    } else {
598        if (index < 0) {
599            return;
600        }
601        sessionEffects = mSuspendedSessions.valueAt(index);
602    }
603
604
605    int key = EffectChain::kKeyForSuspendAll;
606    if (type != NULL) {
607        key = type->timeLow;
608    }
609    index = sessionEffects.indexOfKey(key);
610
611    sp<SuspendedSessionDesc> desc;
612    if (suspend) {
613        if (index >= 0) {
614            desc = sessionEffects.valueAt(index);
615        } else {
616            desc = new SuspendedSessionDesc();
617            if (type != NULL) {
618                desc->mType = *type;
619            }
620            sessionEffects.add(key, desc);
621            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
622        }
623        desc->mRefCount++;
624    } else {
625        if (index < 0) {
626            return;
627        }
628        desc = sessionEffects.valueAt(index);
629        if (--desc->mRefCount == 0) {
630            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
631            sessionEffects.removeItemsAt(index);
632            if (sessionEffects.isEmpty()) {
633                ALOGV("updateSuspendedSessions_l() restore removing session %d",
634                                 sessionId);
635                mSuspendedSessions.removeItem(sessionId);
636            }
637        }
638    }
639    if (!sessionEffects.isEmpty()) {
640        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
641    }
642}
643
644void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
645                                                            bool enabled,
646                                                            int sessionId)
647{
648    Mutex::Autolock _l(mLock);
649    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
650}
651
652void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
653                                                            bool enabled,
654                                                            int sessionId)
655{
656    if (mType != RECORD) {
657        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
658        // another session. This gives the priority to well behaved effect control panels
659        // and applications not using global effects.
660        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
661        // global effects
662        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
663            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
664        }
665    }
666
667    sp<EffectChain> chain = getEffectChain_l(sessionId);
668    if (chain != 0) {
669        chain->checkSuspendOnEffectEnabled(effect, enabled);
670    }
671}
672
673// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
674sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
675        const sp<AudioFlinger::Client>& client,
676        const sp<IEffectClient>& effectClient,
677        int32_t priority,
678        int sessionId,
679        effect_descriptor_t *desc,
680        int *enabled,
681        status_t *status
682        )
683{
684    sp<EffectModule> effect;
685    sp<EffectHandle> handle;
686    status_t lStatus;
687    sp<EffectChain> chain;
688    bool chainCreated = false;
689    bool effectCreated = false;
690    bool effectRegistered = false;
691
692    lStatus = initCheck();
693    if (lStatus != NO_ERROR) {
694        ALOGW("createEffect_l() Audio driver not initialized.");
695        goto Exit;
696    }
697
698    // Do not allow effects with session ID 0 on direct output or duplicating threads
699    // TODO: add rule for hw accelerated effects on direct outputs with non PCM format
700    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && mType != MIXER) {
701        ALOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
702                desc->name, sessionId);
703        lStatus = BAD_VALUE;
704        goto Exit;
705    }
706    // Only Pre processor effects are allowed on input threads and only on input threads
707    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
708        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
709                desc->name, desc->flags, mType);
710        lStatus = BAD_VALUE;
711        goto Exit;
712    }
713
714    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
715
716    { // scope for mLock
717        Mutex::Autolock _l(mLock);
718
719        // check for existing effect chain with the requested audio session
720        chain = getEffectChain_l(sessionId);
721        if (chain == 0) {
722            // create a new chain for this session
723            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
724            chain = new EffectChain(this, sessionId);
725            addEffectChain_l(chain);
726            chain->setStrategy(getStrategyForSession_l(sessionId));
727            chainCreated = true;
728        } else {
729            effect = chain->getEffectFromDesc_l(desc);
730        }
731
732        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
733
734        if (effect == 0) {
735            int id = mAudioFlinger->nextUniqueId();
736            // Check CPU and memory usage
737            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
738            if (lStatus != NO_ERROR) {
739                goto Exit;
740            }
741            effectRegistered = true;
742            // create a new effect module if none present in the chain
743            effect = new EffectModule(this, chain, desc, id, sessionId);
744            lStatus = effect->status();
745            if (lStatus != NO_ERROR) {
746                goto Exit;
747            }
748            lStatus = chain->addEffect_l(effect);
749            if (lStatus != NO_ERROR) {
750                goto Exit;
751            }
752            effectCreated = true;
753
754            effect->setDevice(mOutDevice);
755            effect->setDevice(mInDevice);
756            effect->setMode(mAudioFlinger->getMode());
757            effect->setAudioSource(mAudioSource);
758        }
759        // create effect handle and connect it to effect module
760        handle = new EffectHandle(effect, client, effectClient, priority);
761        lStatus = effect->addHandle(handle.get());
762        if (enabled != NULL) {
763            *enabled = (int)effect->isEnabled();
764        }
765    }
766
767Exit:
768    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
769        Mutex::Autolock _l(mLock);
770        if (effectCreated) {
771            chain->removeEffect_l(effect);
772        }
773        if (effectRegistered) {
774            AudioSystem::unregisterEffect(effect->id());
775        }
776        if (chainCreated) {
777            removeEffectChain_l(chain);
778        }
779        handle.clear();
780    }
781
782    if (status != NULL) {
783        *status = lStatus;
784    }
785    return handle;
786}
787
788sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
789{
790    Mutex::Autolock _l(mLock);
791    return getEffect_l(sessionId, effectId);
792}
793
794sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
795{
796    sp<EffectChain> chain = getEffectChain_l(sessionId);
797    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
798}
799
800// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
801// PlaybackThread::mLock held
802status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
803{
804    // check for existing effect chain with the requested audio session
805    int sessionId = effect->sessionId();
806    sp<EffectChain> chain = getEffectChain_l(sessionId);
807    bool chainCreated = false;
808
809    if (chain == 0) {
810        // create a new chain for this session
811        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
812        chain = new EffectChain(this, sessionId);
813        addEffectChain_l(chain);
814        chain->setStrategy(getStrategyForSession_l(sessionId));
815        chainCreated = true;
816    }
817    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
818
819    if (chain->getEffectFromId_l(effect->id()) != 0) {
820        ALOGW("addEffect_l() %p effect %s already present in chain %p",
821                this, effect->desc().name, chain.get());
822        return BAD_VALUE;
823    }
824
825    status_t status = chain->addEffect_l(effect);
826    if (status != NO_ERROR) {
827        if (chainCreated) {
828            removeEffectChain_l(chain);
829        }
830        return status;
831    }
832
833    effect->setDevice(mOutDevice);
834    effect->setDevice(mInDevice);
835    effect->setMode(mAudioFlinger->getMode());
836    effect->setAudioSource(mAudioSource);
837    return NO_ERROR;
838}
839
840void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
841
842    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
843    effect_descriptor_t desc = effect->desc();
844    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
845        detachAuxEffect_l(effect->id());
846    }
847
848    sp<EffectChain> chain = effect->chain().promote();
849    if (chain != 0) {
850        // remove effect chain if removing last effect
851        if (chain->removeEffect_l(effect) == 0) {
852            removeEffectChain_l(chain);
853        }
854    } else {
855        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
856    }
857}
858
859void AudioFlinger::ThreadBase::lockEffectChains_l(
860        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
861{
862    effectChains = mEffectChains;
863    for (size_t i = 0; i < mEffectChains.size(); i++) {
864        mEffectChains[i]->lock();
865    }
866}
867
868void AudioFlinger::ThreadBase::unlockEffectChains(
869        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
870{
871    for (size_t i = 0; i < effectChains.size(); i++) {
872        effectChains[i]->unlock();
873    }
874}
875
876sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
877{
878    Mutex::Autolock _l(mLock);
879    return getEffectChain_l(sessionId);
880}
881
882sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
883{
884    size_t size = mEffectChains.size();
885    for (size_t i = 0; i < size; i++) {
886        if (mEffectChains[i]->sessionId() == sessionId) {
887            return mEffectChains[i];
888        }
889    }
890    return 0;
891}
892
893void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
894{
895    Mutex::Autolock _l(mLock);
896    size_t size = mEffectChains.size();
897    for (size_t i = 0; i < size; i++) {
898        mEffectChains[i]->setMode_l(mode);
899    }
900}
901
902void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
903                                                    EffectHandle *handle,
904                                                    bool unpinIfLast) {
905
906    Mutex::Autolock _l(mLock);
907    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
908    // delete the effect module if removing last handle on it
909    if (effect->removeHandle(handle) == 0) {
910        if (!effect->isPinned() || unpinIfLast) {
911            removeEffect_l(effect);
912            AudioSystem::unregisterEffect(effect->id());
913        }
914    }
915}
916
917// ----------------------------------------------------------------------------
918//      Playback
919// ----------------------------------------------------------------------------
920
921AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
922                                             AudioStreamOut* output,
923                                             audio_io_handle_t id,
924                                             audio_devices_t device,
925                                             type_t type)
926    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
927        mMixBuffer(NULL), mSuspended(0), mBytesWritten(0),
928        // mStreamTypes[] initialized in constructor body
929        mOutput(output),
930        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
931        mMixerStatus(MIXER_IDLE),
932        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
933        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
934        mScreenState(AudioFlinger::mScreenState),
935        // index 0 is reserved for normal mixer's submix
936        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1)
937{
938    snprintf(mName, kNameLength, "AudioOut_%X", id);
939    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
940
941    // Assumes constructor is called by AudioFlinger with it's mLock held, but
942    // it would be safer to explicitly pass initial masterVolume/masterMute as
943    // parameter.
944    //
945    // If the HAL we are using has support for master volume or master mute,
946    // then do not attenuate or mute during mixing (just leave the volume at 1.0
947    // and the mute set to false).
948    mMasterVolume = audioFlinger->masterVolume_l();
949    mMasterMute = audioFlinger->masterMute_l();
950    if (mOutput && mOutput->audioHwDev) {
951        if (mOutput->audioHwDev->canSetMasterVolume()) {
952            mMasterVolume = 1.0;
953        }
954
955        if (mOutput->audioHwDev->canSetMasterMute()) {
956            mMasterMute = false;
957        }
958    }
959
960    readOutputParameters();
961
962    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
963    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
964    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
965            stream = (audio_stream_type_t) (stream + 1)) {
966        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
967        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
968    }
969    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
970    // because mAudioFlinger doesn't have one to copy from
971}
972
973AudioFlinger::PlaybackThread::~PlaybackThread()
974{
975    mAudioFlinger->unregisterWriter(mNBLogWriter);
976    delete [] mMixBuffer;
977}
978
979void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
980{
981    dumpInternals(fd, args);
982    dumpTracks(fd, args);
983    dumpEffectChains(fd, args);
984}
985
986void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
987{
988    const size_t SIZE = 256;
989    char buffer[SIZE];
990    String8 result;
991
992    result.appendFormat("Output thread %p stream volumes in dB:\n    ", this);
993    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
994        const stream_type_t *st = &mStreamTypes[i];
995        if (i > 0) {
996            result.appendFormat(", ");
997        }
998        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
999        if (st->mute) {
1000            result.append("M");
1001        }
1002    }
1003    result.append("\n");
1004    write(fd, result.string(), result.length());
1005    result.clear();
1006
1007    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1008    result.append(buffer);
1009    Track::appendDumpHeader(result);
1010    for (size_t i = 0; i < mTracks.size(); ++i) {
1011        sp<Track> track = mTracks[i];
1012        if (track != 0) {
1013            track->dump(buffer, SIZE);
1014            result.append(buffer);
1015        }
1016    }
1017
1018    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1019    result.append(buffer);
1020    Track::appendDumpHeader(result);
1021    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1022        sp<Track> track = mActiveTracks[i].promote();
1023        if (track != 0) {
1024            track->dump(buffer, SIZE);
1025            result.append(buffer);
1026        }
1027    }
1028    write(fd, result.string(), result.size());
1029
1030    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1031    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1032    fdprintf(fd, "Normal mixer raw underrun counters: partial=%u empty=%u\n",
1033            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1034}
1035
1036void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1037{
1038    const size_t SIZE = 256;
1039    char buffer[SIZE];
1040    String8 result;
1041
1042    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1043    result.append(buffer);
1044    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n",
1045            ns2ms(systemTime() - mLastWriteTime));
1046    result.append(buffer);
1047    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1048    result.append(buffer);
1049    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1050    result.append(buffer);
1051    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1052    result.append(buffer);
1053    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1054    result.append(buffer);
1055    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1056    result.append(buffer);
1057    write(fd, result.string(), result.size());
1058    fdprintf(fd, "Fast track availMask=%#x\n", mFastTrackAvailMask);
1059
1060    dumpBase(fd, args);
1061}
1062
1063// Thread virtuals
1064status_t AudioFlinger::PlaybackThread::readyToRun()
1065{
1066    status_t status = initCheck();
1067    if (status == NO_ERROR) {
1068        ALOGI("AudioFlinger's thread %p ready to run", this);
1069    } else {
1070        ALOGE("No working audio driver found.");
1071    }
1072    return status;
1073}
1074
1075void AudioFlinger::PlaybackThread::onFirstRef()
1076{
1077    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1078}
1079
1080// ThreadBase virtuals
1081void AudioFlinger::PlaybackThread::preExit()
1082{
1083    ALOGV("  preExit()");
1084    // FIXME this is using hard-coded strings but in the future, this functionality will be
1085    //       converted to use audio HAL extensions required to support tunneling
1086    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1087}
1088
1089// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1090sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1091        const sp<AudioFlinger::Client>& client,
1092        audio_stream_type_t streamType,
1093        uint32_t sampleRate,
1094        audio_format_t format,
1095        audio_channel_mask_t channelMask,
1096        size_t frameCount,
1097        const sp<IMemory>& sharedBuffer,
1098        int sessionId,
1099        IAudioFlinger::track_flags_t *flags,
1100        pid_t tid,
1101        status_t *status)
1102{
1103    sp<Track> track;
1104    status_t lStatus;
1105
1106    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1107
1108    // client expresses a preference for FAST, but we get the final say
1109    if (*flags & IAudioFlinger::TRACK_FAST) {
1110      if (
1111            // not timed
1112            (!isTimed) &&
1113            // either of these use cases:
1114            (
1115              // use case 1: shared buffer with any frame count
1116              (
1117                (sharedBuffer != 0)
1118              ) ||
1119              // use case 2: callback handler and frame count is default or at least as large as HAL
1120              (
1121                (tid != -1) &&
1122                ((frameCount == 0) ||
1123                (frameCount >= (mFrameCount * kFastTrackMultiplier)))
1124              )
1125            ) &&
1126            // PCM data
1127            audio_is_linear_pcm(format) &&
1128            // mono or stereo
1129            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1130              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1131#ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
1132            // hardware sample rate
1133            (sampleRate == mSampleRate) &&
1134#endif
1135            // normal mixer has an associated fast mixer
1136            hasFastMixer() &&
1137            // there are sufficient fast track slots available
1138            (mFastTrackAvailMask != 0)
1139            // FIXME test that MixerThread for this fast track has a capable output HAL
1140            // FIXME add a permission test also?
1141        ) {
1142        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1143        if (frameCount == 0) {
1144            frameCount = mFrameCount * kFastTrackMultiplier;
1145        }
1146        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1147                frameCount, mFrameCount);
1148      } else {
1149        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1150                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
1151                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1152                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1153                audio_is_linear_pcm(format),
1154                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1155        *flags &= ~IAudioFlinger::TRACK_FAST;
1156        // For compatibility with AudioTrack calculation, buffer depth is forced
1157        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1158        // This is probably too conservative, but legacy application code may depend on it.
1159        // If you change this calculation, also review the start threshold which is related.
1160        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1161        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1162        if (minBufCount < 2) {
1163            minBufCount = 2;
1164        }
1165        size_t minFrameCount = mNormalFrameCount * minBufCount;
1166        if (frameCount < minFrameCount) {
1167            frameCount = minFrameCount;
1168        }
1169      }
1170    }
1171
1172    if (mType == DIRECT) {
1173        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1174            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1175                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %d, channelMask 0x%08x "
1176                        "for output %p with format %d",
1177                        sampleRate, format, channelMask, mOutput, mFormat);
1178                lStatus = BAD_VALUE;
1179                goto Exit;
1180            }
1181        }
1182    } else {
1183        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1184        if (sampleRate > mSampleRate*2) {
1185            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1186            lStatus = BAD_VALUE;
1187            goto Exit;
1188        }
1189    }
1190
1191    lStatus = initCheck();
1192    if (lStatus != NO_ERROR) {
1193        ALOGE("Audio driver not initialized.");
1194        goto Exit;
1195    }
1196
1197    { // scope for mLock
1198        Mutex::Autolock _l(mLock);
1199
1200        // all tracks in same audio session must share the same routing strategy otherwise
1201        // conflicts will happen when tracks are moved from one output to another by audio policy
1202        // manager
1203        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1204        for (size_t i = 0; i < mTracks.size(); ++i) {
1205            sp<Track> t = mTracks[i];
1206            if (t != 0 && !t->isOutputTrack()) {
1207                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1208                if (sessionId == t->sessionId() && strategy != actual) {
1209                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1210                            strategy, actual);
1211                    lStatus = BAD_VALUE;
1212                    goto Exit;
1213                }
1214            }
1215        }
1216
1217        if (!isTimed) {
1218            track = new Track(this, client, streamType, sampleRate, format,
1219                    channelMask, frameCount, sharedBuffer, sessionId, *flags);
1220        } else {
1221            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1222                    channelMask, frameCount, sharedBuffer, sessionId);
1223        }
1224        if (track == 0 || track->getCblk() == NULL || track->name() < 0) {
1225            lStatus = NO_MEMORY;
1226            goto Exit;
1227        }
1228        mTracks.add(track);
1229
1230        sp<EffectChain> chain = getEffectChain_l(sessionId);
1231        if (chain != 0) {
1232            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1233            track->setMainBuffer(chain->inBuffer());
1234            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1235            chain->incTrackCnt();
1236        }
1237
1238        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1239            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1240            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1241            // so ask activity manager to do this on our behalf
1242            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1243        }
1244    }
1245
1246    lStatus = NO_ERROR;
1247
1248Exit:
1249    if (status) {
1250        *status = lStatus;
1251    }
1252    return track;
1253}
1254
1255uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1256{
1257    return latency;
1258}
1259
1260uint32_t AudioFlinger::PlaybackThread::latency() const
1261{
1262    Mutex::Autolock _l(mLock);
1263    return latency_l();
1264}
1265uint32_t AudioFlinger::PlaybackThread::latency_l() const
1266{
1267    if (initCheck() == NO_ERROR) {
1268        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1269    } else {
1270        return 0;
1271    }
1272}
1273
1274void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1275{
1276    Mutex::Autolock _l(mLock);
1277    // Don't apply master volume in SW if our HAL can do it for us.
1278    if (mOutput && mOutput->audioHwDev &&
1279        mOutput->audioHwDev->canSetMasterVolume()) {
1280        mMasterVolume = 1.0;
1281    } else {
1282        mMasterVolume = value;
1283    }
1284}
1285
1286void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1287{
1288    Mutex::Autolock _l(mLock);
1289    // Don't apply master mute in SW if our HAL can do it for us.
1290    if (mOutput && mOutput->audioHwDev &&
1291        mOutput->audioHwDev->canSetMasterMute()) {
1292        mMasterMute = false;
1293    } else {
1294        mMasterMute = muted;
1295    }
1296}
1297
1298void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1299{
1300    Mutex::Autolock _l(mLock);
1301    mStreamTypes[stream].volume = value;
1302}
1303
1304void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1305{
1306    Mutex::Autolock _l(mLock);
1307    mStreamTypes[stream].mute = muted;
1308}
1309
1310float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1311{
1312    Mutex::Autolock _l(mLock);
1313    return mStreamTypes[stream].volume;
1314}
1315
1316// addTrack_l() must be called with ThreadBase::mLock held
1317status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1318{
1319    status_t status = ALREADY_EXISTS;
1320
1321    // set retry count for buffer fill
1322    track->mRetryCount = kMaxTrackStartupRetries;
1323    if (mActiveTracks.indexOf(track) < 0) {
1324        // the track is newly added, make sure it fills up all its
1325        // buffers before playing. This is to ensure the client will
1326        // effectively get the latency it requested.
1327        track->mFillingUpStatus = Track::FS_FILLING;
1328        track->mResetDone = false;
1329        track->mPresentationCompleteFrames = 0;
1330        mActiveTracks.add(track);
1331        if (track->mainBuffer() != mMixBuffer) {
1332            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1333            if (chain != 0) {
1334                ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1335                        track->sessionId());
1336                chain->incActiveTrackCnt();
1337            }
1338        }
1339
1340        status = NO_ERROR;
1341    }
1342
1343    ALOGV("mWaitWorkCV.broadcast");
1344    mWaitWorkCV.broadcast();
1345
1346    return status;
1347}
1348
1349// destroyTrack_l() must be called with ThreadBase::mLock held
1350void AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1351{
1352    track->mState = TrackBase::TERMINATED;
1353    // active tracks are removed by threadLoop()
1354    if (mActiveTracks.indexOf(track) < 0) {
1355        removeTrack_l(track);
1356    }
1357}
1358
1359void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1360{
1361    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1362    mTracks.remove(track);
1363    deleteTrackName_l(track->name());
1364    // redundant as track is about to be destroyed, for dumpsys only
1365    track->mName = -1;
1366    if (track->isFastTrack()) {
1367        int index = track->mFastIndex;
1368        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1369        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1370        mFastTrackAvailMask |= 1 << index;
1371        // redundant as track is about to be destroyed, for dumpsys only
1372        track->mFastIndex = -1;
1373    }
1374    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1375    if (chain != 0) {
1376        chain->decTrackCnt();
1377    }
1378}
1379
1380String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1381{
1382    String8 out_s8 = String8("");
1383    char *s;
1384
1385    Mutex::Autolock _l(mLock);
1386    if (initCheck() != NO_ERROR) {
1387        return out_s8;
1388    }
1389
1390    s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1391    out_s8 = String8(s);
1392    free(s);
1393    return out_s8;
1394}
1395
1396// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1397void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1398    AudioSystem::OutputDescriptor desc;
1399    void *param2 = NULL;
1400
1401    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event,
1402            param);
1403
1404    switch (event) {
1405    case AudioSystem::OUTPUT_OPENED:
1406    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1407        desc.channels = mChannelMask;
1408        desc.samplingRate = mSampleRate;
1409        desc.format = mFormat;
1410        desc.frameCount = mNormalFrameCount; // FIXME see
1411                                             // AudioFlinger::frameCount(audio_io_handle_t)
1412        desc.latency = latency();
1413        param2 = &desc;
1414        break;
1415
1416    case AudioSystem::STREAM_CONFIG_CHANGED:
1417        param2 = &param;
1418    case AudioSystem::OUTPUT_CLOSED:
1419    default:
1420        break;
1421    }
1422    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1423}
1424
1425void AudioFlinger::PlaybackThread::readOutputParameters()
1426{
1427    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1428    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1429    mChannelCount = (uint16_t)popcount(mChannelMask);
1430    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1431    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1432    mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize;
1433    if (mFrameCount & 15) {
1434        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1435                mFrameCount);
1436    }
1437
1438    // Calculate size of normal mix buffer relative to the HAL output buffer size
1439    double multiplier = 1.0;
1440    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
1441            kUseFastMixer == FastMixer_Dynamic)) {
1442        size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
1443        size_t maxNormalFrameCount = (kMaxNormalMixBufferSizeMs * mSampleRate) / 1000;
1444        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1445        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1446        maxNormalFrameCount = maxNormalFrameCount & ~15;
1447        if (maxNormalFrameCount < minNormalFrameCount) {
1448            maxNormalFrameCount = minNormalFrameCount;
1449        }
1450        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1451        if (multiplier <= 1.0) {
1452            multiplier = 1.0;
1453        } else if (multiplier <= 2.0) {
1454            if (2 * mFrameCount <= maxNormalFrameCount) {
1455                multiplier = 2.0;
1456            } else {
1457                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1458            }
1459        } else {
1460            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
1461            // SRC (it would be unusual for the normal mix buffer size to not be a multiple of fast
1462            // track, but we sometimes have to do this to satisfy the maximum frame count
1463            // constraint)
1464            // FIXME this rounding up should not be done if no HAL SRC
1465            uint32_t truncMult = (uint32_t) multiplier;
1466            if ((truncMult & 1)) {
1467                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1468                    ++truncMult;
1469                }
1470            }
1471            multiplier = (double) truncMult;
1472        }
1473    }
1474    mNormalFrameCount = multiplier * mFrameCount;
1475    // round up to nearest 16 frames to satisfy AudioMixer
1476    mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
1477    ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount,
1478            mNormalFrameCount);
1479
1480    delete[] mMixBuffer;
1481    mMixBuffer = new int16_t[mNormalFrameCount * mChannelCount];
1482    memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
1483
1484    // force reconfiguration of effect chains and engines to take new buffer size and audio
1485    // parameters into account
1486    // Note that mLock is not held when readOutputParameters() is called from the constructor
1487    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1488    // matter.
1489    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1490    Vector< sp<EffectChain> > effectChains = mEffectChains;
1491    for (size_t i = 0; i < effectChains.size(); i ++) {
1492        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1493    }
1494}
1495
1496
1497status_t AudioFlinger::PlaybackThread::getRenderPosition(size_t *halFrames, size_t *dspFrames)
1498{
1499    if (halFrames == NULL || dspFrames == NULL) {
1500        return BAD_VALUE;
1501    }
1502    Mutex::Autolock _l(mLock);
1503    if (initCheck() != NO_ERROR) {
1504        return INVALID_OPERATION;
1505    }
1506    size_t framesWritten = mBytesWritten / mFrameSize;
1507    *halFrames = framesWritten;
1508
1509    if (isSuspended()) {
1510        // return an estimation of rendered frames when the output is suspended
1511        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
1512        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
1513        return NO_ERROR;
1514    } else {
1515        return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
1516    }
1517}
1518
1519uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
1520{
1521    Mutex::Autolock _l(mLock);
1522    uint32_t result = 0;
1523    if (getEffectChain_l(sessionId) != 0) {
1524        result = EFFECT_SESSION;
1525    }
1526
1527    for (size_t i = 0; i < mTracks.size(); ++i) {
1528        sp<Track> track = mTracks[i];
1529        if (sessionId == track->sessionId() && !track->isInvalid()) {
1530            result |= TRACK_SESSION;
1531            break;
1532        }
1533    }
1534
1535    return result;
1536}
1537
1538uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1539{
1540    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1541    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1542    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1543        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1544    }
1545    for (size_t i = 0; i < mTracks.size(); i++) {
1546        sp<Track> track = mTracks[i];
1547        if (sessionId == track->sessionId() && !track->isInvalid()) {
1548            return AudioSystem::getStrategyForStream(track->streamType());
1549        }
1550    }
1551    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1552}
1553
1554
1555AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
1556{
1557    Mutex::Autolock _l(mLock);
1558    return mOutput;
1559}
1560
1561AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
1562{
1563    Mutex::Autolock _l(mLock);
1564    AudioStreamOut *output = mOutput;
1565    mOutput = NULL;
1566    // FIXME FastMixer might also have a raw ptr to mOutputSink;
1567    //       must push a NULL and wait for ack
1568    mOutputSink.clear();
1569    mPipeSink.clear();
1570    mNormalSink.clear();
1571    return output;
1572}
1573
1574// this method must always be called either with ThreadBase mLock held or inside the thread loop
1575audio_stream_t* AudioFlinger::PlaybackThread::stream() const
1576{
1577    if (mOutput == NULL) {
1578        return NULL;
1579    }
1580    return &mOutput->stream->common;
1581}
1582
1583uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
1584{
1585    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
1586}
1587
1588status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
1589{
1590    if (!isValidSyncEvent(event)) {
1591        return BAD_VALUE;
1592    }
1593
1594    Mutex::Autolock _l(mLock);
1595
1596    for (size_t i = 0; i < mTracks.size(); ++i) {
1597        sp<Track> track = mTracks[i];
1598        if (event->triggerSession() == track->sessionId()) {
1599            (void) track->setSyncEvent(event);
1600            return NO_ERROR;
1601        }
1602    }
1603
1604    return NAME_NOT_FOUND;
1605}
1606
1607bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
1608{
1609    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
1610}
1611
1612void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
1613        const Vector< sp<Track> >& tracksToRemove)
1614{
1615    size_t count = tracksToRemove.size();
1616    if (CC_UNLIKELY(count)) {
1617        for (size_t i = 0 ; i < count ; i++) {
1618            const sp<Track>& track = tracksToRemove.itemAt(i);
1619            if ((track->sharedBuffer() != 0) &&
1620                    (track->mState == TrackBase::ACTIVE || track->mState == TrackBase::RESUMING)) {
1621                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1622            }
1623        }
1624    }
1625
1626}
1627
1628void AudioFlinger::PlaybackThread::checkSilentMode_l()
1629{
1630    if (!mMasterMute) {
1631        char value[PROPERTY_VALUE_MAX];
1632        if (property_get("ro.audio.silent", value, "0") > 0) {
1633            char *endptr;
1634            unsigned long ul = strtoul(value, &endptr, 0);
1635            if (*endptr == '\0' && ul != 0) {
1636                ALOGD("Silence is golden");
1637                // The setprop command will not allow a property to be changed after
1638                // the first time it is set, so we don't have to worry about un-muting.
1639                setMasterMute_l(true);
1640            }
1641        }
1642    }
1643}
1644
1645// shared by MIXER and DIRECT, overridden by DUPLICATING
1646void AudioFlinger::PlaybackThread::threadLoop_write()
1647{
1648    // FIXME rewrite to reduce number of system calls
1649    mLastWriteTime = systemTime();
1650    mInWrite = true;
1651    int bytesWritten;
1652
1653    // If an NBAIO sink is present, use it to write the normal mixer's submix
1654    if (mNormalSink != 0) {
1655#define mBitShift 2 // FIXME
1656        size_t count = mixBufferSize >> mBitShift;
1657        ATRACE_BEGIN("write");
1658        // update the setpoint when AudioFlinger::mScreenState changes
1659        uint32_t screenState = AudioFlinger::mScreenState;
1660        if (screenState != mScreenState) {
1661            mScreenState = screenState;
1662            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
1663            if (pipe != NULL) {
1664                pipe->setAvgFrames((mScreenState & 1) ?
1665                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
1666            }
1667        }
1668        ssize_t framesWritten = mNormalSink->write(mMixBuffer, count);
1669        ATRACE_END();
1670        if (framesWritten > 0) {
1671            bytesWritten = framesWritten << mBitShift;
1672        } else {
1673            bytesWritten = framesWritten;
1674        }
1675    // otherwise use the HAL / AudioStreamOut directly
1676    } else {
1677        // Direct output thread.
1678        bytesWritten = (int)mOutput->stream->write(mOutput->stream, mMixBuffer, mixBufferSize);
1679    }
1680
1681    if (bytesWritten > 0) {
1682        mBytesWritten += mixBufferSize;
1683    }
1684    mNumWrites++;
1685    mInWrite = false;
1686}
1687
1688/*
1689The derived values that are cached:
1690 - mixBufferSize from frame count * frame size
1691 - activeSleepTime from activeSleepTimeUs()
1692 - idleSleepTime from idleSleepTimeUs()
1693 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
1694 - maxPeriod from frame count and sample rate (MIXER only)
1695
1696The parameters that affect these derived values are:
1697 - frame count
1698 - frame size
1699 - sample rate
1700 - device type: A2DP or not
1701 - device latency
1702 - format: PCM or not
1703 - active sleep time
1704 - idle sleep time
1705*/
1706
1707void AudioFlinger::PlaybackThread::cacheParameters_l()
1708{
1709    mixBufferSize = mNormalFrameCount * mFrameSize;
1710    activeSleepTime = activeSleepTimeUs();
1711    idleSleepTime = idleSleepTimeUs();
1712}
1713
1714void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
1715{
1716    ALOGV ("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
1717            this,  streamType, mTracks.size());
1718    Mutex::Autolock _l(mLock);
1719
1720    size_t size = mTracks.size();
1721    for (size_t i = 0; i < size; i++) {
1722        sp<Track> t = mTracks[i];
1723        if (t->streamType() == streamType) {
1724            t->invalidate();
1725        }
1726    }
1727}
1728
1729status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
1730{
1731    int session = chain->sessionId();
1732    int16_t *buffer = mMixBuffer;
1733    bool ownsBuffer = false;
1734
1735    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
1736    if (session > 0) {
1737        // Only one effect chain can be present in direct output thread and it uses
1738        // the mix buffer as input
1739        if (mType != DIRECT) {
1740            size_t numSamples = mNormalFrameCount * mChannelCount;
1741            buffer = new int16_t[numSamples];
1742            memset(buffer, 0, numSamples * sizeof(int16_t));
1743            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
1744            ownsBuffer = true;
1745        }
1746
1747        // Attach all tracks with same session ID to this chain.
1748        for (size_t i = 0; i < mTracks.size(); ++i) {
1749            sp<Track> track = mTracks[i];
1750            if (session == track->sessionId()) {
1751                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
1752                        buffer);
1753                track->setMainBuffer(buffer);
1754                chain->incTrackCnt();
1755            }
1756        }
1757
1758        // indicate all active tracks in the chain
1759        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
1760            sp<Track> track = mActiveTracks[i].promote();
1761            if (track == 0) {
1762                continue;
1763            }
1764            if (session == track->sessionId()) {
1765                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
1766                chain->incActiveTrackCnt();
1767            }
1768        }
1769    }
1770
1771    chain->setInBuffer(buffer, ownsBuffer);
1772    chain->setOutBuffer(mMixBuffer);
1773    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
1774    // chains list in order to be processed last as it contains output stage effects
1775    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
1776    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
1777    // after track specific effects and before output stage
1778    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
1779    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
1780    // Effect chain for other sessions are inserted at beginning of effect
1781    // chains list to be processed before output mix effects. Relative order between other
1782    // sessions is not important
1783    size_t size = mEffectChains.size();
1784    size_t i = 0;
1785    for (i = 0; i < size; i++) {
1786        if (mEffectChains[i]->sessionId() < session) {
1787            break;
1788        }
1789    }
1790    mEffectChains.insertAt(chain, i);
1791    checkSuspendOnAddEffectChain_l(chain);
1792
1793    return NO_ERROR;
1794}
1795
1796size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
1797{
1798    int session = chain->sessionId();
1799
1800    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
1801
1802    for (size_t i = 0; i < mEffectChains.size(); i++) {
1803        if (chain == mEffectChains[i]) {
1804            mEffectChains.removeAt(i);
1805            // detach all active tracks from the chain
1806            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
1807                sp<Track> track = mActiveTracks[i].promote();
1808                if (track == 0) {
1809                    continue;
1810                }
1811                if (session == track->sessionId()) {
1812                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
1813                            chain.get(), session);
1814                    chain->decActiveTrackCnt();
1815                }
1816            }
1817
1818            // detach all tracks with same session ID from this chain
1819            for (size_t i = 0; i < mTracks.size(); ++i) {
1820                sp<Track> track = mTracks[i];
1821                if (session == track->sessionId()) {
1822                    track->setMainBuffer(mMixBuffer);
1823                    chain->decTrackCnt();
1824                }
1825            }
1826            break;
1827        }
1828    }
1829    return mEffectChains.size();
1830}
1831
1832status_t AudioFlinger::PlaybackThread::attachAuxEffect(
1833        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
1834{
1835    Mutex::Autolock _l(mLock);
1836    return attachAuxEffect_l(track, EffectId);
1837}
1838
1839status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
1840        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
1841{
1842    status_t status = NO_ERROR;
1843
1844    if (EffectId == 0) {
1845        track->setAuxBuffer(0, NULL);
1846    } else {
1847        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
1848        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
1849        if (effect != 0) {
1850            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
1851                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
1852            } else {
1853                status = INVALID_OPERATION;
1854            }
1855        } else {
1856            status = BAD_VALUE;
1857        }
1858    }
1859    return status;
1860}
1861
1862void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
1863{
1864    for (size_t i = 0; i < mTracks.size(); ++i) {
1865        sp<Track> track = mTracks[i];
1866        if (track->auxEffectId() == effectId) {
1867            attachAuxEffect_l(track, 0);
1868        }
1869    }
1870}
1871
1872bool AudioFlinger::PlaybackThread::threadLoop()
1873{
1874    Vector< sp<Track> > tracksToRemove;
1875
1876    standbyTime = systemTime();
1877
1878    // MIXER
1879    nsecs_t lastWarning = 0;
1880
1881    // DUPLICATING
1882    // FIXME could this be made local to while loop?
1883    writeFrames = 0;
1884
1885    cacheParameters_l();
1886    sleepTime = idleSleepTime;
1887
1888    if (mType == MIXER) {
1889        sleepTimeShift = 0;
1890    }
1891
1892    CpuStats cpuStats;
1893    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
1894
1895    acquireWakeLock();
1896
1897    // mNBLogWriter->log can only be called while thread mutex mLock is held.
1898    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
1899    // and then that string will be logged at the next convenient opportunity.
1900    const char *logString = NULL;
1901
1902    while (!exitPending())
1903    {
1904        cpuStats.sample(myName);
1905
1906        Vector< sp<EffectChain> > effectChains;
1907
1908        processConfigEvents();
1909
1910        { // scope for mLock
1911
1912            Mutex::Autolock _l(mLock);
1913
1914            if (logString != NULL) {
1915                mNBLogWriter->logTimestamp();
1916                mNBLogWriter->log(logString);
1917                logString = NULL;
1918            }
1919
1920            if (checkForNewParameters_l()) {
1921                cacheParameters_l();
1922            }
1923
1924            saveOutputTracks();
1925
1926            // put audio hardware into standby after short delay
1927            if (CC_UNLIKELY((!mActiveTracks.size() && systemTime() > standbyTime) ||
1928                        isSuspended())) {
1929                if (!mStandby) {
1930
1931                    threadLoop_standby();
1932
1933                    mStandby = true;
1934                }
1935
1936                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
1937                    // we're about to wait, flush the binder command buffer
1938                    IPCThreadState::self()->flushCommands();
1939
1940                    clearOutputTracks();
1941
1942                    if (exitPending()) {
1943                        break;
1944                    }
1945
1946                    releaseWakeLock_l();
1947                    // wait until we have something to do...
1948                    ALOGV("%s going to sleep", myName.string());
1949                    mWaitWorkCV.wait(mLock);
1950                    ALOGV("%s waking up", myName.string());
1951                    acquireWakeLock_l();
1952
1953                    mMixerStatus = MIXER_IDLE;
1954                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
1955                    mBytesWritten = 0;
1956
1957                    checkSilentMode_l();
1958
1959                    standbyTime = systemTime() + standbyDelay;
1960                    sleepTime = idleSleepTime;
1961                    if (mType == MIXER) {
1962                        sleepTimeShift = 0;
1963                    }
1964
1965                    continue;
1966                }
1967            }
1968
1969            // mMixerStatusIgnoringFastTracks is also updated internally
1970            mMixerStatus = prepareTracks_l(&tracksToRemove);
1971
1972            // prevent any changes in effect chain list and in each effect chain
1973            // during mixing and effect process as the audio buffers could be deleted
1974            // or modified if an effect is created or deleted
1975            lockEffectChains_l(effectChains);
1976        }
1977
1978        if (CC_LIKELY(mMixerStatus == MIXER_TRACKS_READY)) {
1979            threadLoop_mix();
1980        } else {
1981            threadLoop_sleepTime();
1982        }
1983
1984        if (isSuspended()) {
1985            sleepTime = suspendSleepTimeUs();
1986            mBytesWritten += mixBufferSize;
1987        }
1988
1989        // only process effects if we're going to write
1990        if (sleepTime == 0) {
1991            for (size_t i = 0; i < effectChains.size(); i ++) {
1992                effectChains[i]->process_l();
1993            }
1994        }
1995
1996        // enable changes in effect chain
1997        unlockEffectChains(effectChains);
1998
1999        // sleepTime == 0 means we must write to audio hardware
2000        if (sleepTime == 0) {
2001
2002            threadLoop_write();
2003
2004if (mType == MIXER) {
2005            // write blocked detection
2006            nsecs_t now = systemTime();
2007            nsecs_t delta = now - mLastWriteTime;
2008            if (!mStandby && delta > maxPeriod) {
2009                mNumDelayedWrites++;
2010                if ((now - lastWarning) > kWarningThrottleNs) {
2011                    ATRACE_NAME("underrun");
2012                    ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2013                            ns2ms(delta), mNumDelayedWrites, this);
2014                    lastWarning = now;
2015                }
2016            }
2017}
2018
2019            mStandby = false;
2020        } else {
2021            usleep(sleepTime);
2022        }
2023
2024        // Finally let go of removed track(s), without the lock held
2025        // since we can't guarantee the destructors won't acquire that
2026        // same lock.  This will also mutate and push a new fast mixer state.
2027        threadLoop_removeTracks(tracksToRemove);
2028        tracksToRemove.clear();
2029
2030        // FIXME I don't understand the need for this here;
2031        //       it was in the original code but maybe the
2032        //       assignment in saveOutputTracks() makes this unnecessary?
2033        clearOutputTracks();
2034
2035        // Effect chains will be actually deleted here if they were removed from
2036        // mEffectChains list during mixing or effects processing
2037        effectChains.clear();
2038
2039        // FIXME Note that the above .clear() is no longer necessary since effectChains
2040        // is now local to this block, but will keep it for now (at least until merge done).
2041    }
2042
2043    // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ...
2044    if (mType == MIXER || mType == DIRECT) {
2045        // put output stream into standby mode
2046        if (!mStandby) {
2047            mOutput->stream->common.standby(&mOutput->stream->common);
2048        }
2049    }
2050
2051    releaseWakeLock();
2052
2053    ALOGV("Thread %p type %d exiting", this, mType);
2054    return false;
2055}
2056
2057
2058// ----------------------------------------------------------------------------
2059
2060AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2061        audio_io_handle_t id, audio_devices_t device, type_t type)
2062    :   PlaybackThread(audioFlinger, output, id, device, type),
2063        // mAudioMixer below
2064        // mFastMixer below
2065        mFastMixerFutex(0)
2066        // mOutputSink below
2067        // mPipeSink below
2068        // mNormalSink below
2069{
2070    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2071    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%d, mFormat=%d, mFrameSize=%u, "
2072            "mFrameCount=%d, mNormalFrameCount=%d",
2073            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2074            mNormalFrameCount);
2075    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2076
2077    // FIXME - Current mixer implementation only supports stereo output
2078    if (mChannelCount != FCC_2) {
2079        ALOGE("Invalid audio hardware channel count %d", mChannelCount);
2080    }
2081
2082    // create an NBAIO sink for the HAL output stream, and negotiate
2083    mOutputSink = new AudioStreamOutSink(output->stream);
2084    size_t numCounterOffers = 0;
2085    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2086    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2087    ALOG_ASSERT(index == 0);
2088
2089    // initialize fast mixer depending on configuration
2090    bool initFastMixer;
2091    switch (kUseFastMixer) {
2092    case FastMixer_Never:
2093        initFastMixer = false;
2094        break;
2095    case FastMixer_Always:
2096        initFastMixer = true;
2097        break;
2098    case FastMixer_Static:
2099    case FastMixer_Dynamic:
2100        initFastMixer = mFrameCount < mNormalFrameCount;
2101        break;
2102    }
2103    if (initFastMixer) {
2104
2105        // create a MonoPipe to connect our submix to FastMixer
2106        NBAIO_Format format = mOutputSink->format();
2107        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2108        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2109        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2110        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2111        const NBAIO_Format offers[1] = {format};
2112        size_t numCounterOffers = 0;
2113        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2114        ALOG_ASSERT(index == 0);
2115        monoPipe->setAvgFrames((mScreenState & 1) ?
2116                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2117        mPipeSink = monoPipe;
2118
2119#ifdef TEE_SINK
2120        if (mTeeSinkOutputEnabled) {
2121            // create a Pipe to archive a copy of FastMixer's output for dumpsys
2122            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, format);
2123            numCounterOffers = 0;
2124            index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2125            ALOG_ASSERT(index == 0);
2126            mTeeSink = teeSink;
2127            PipeReader *teeSource = new PipeReader(*teeSink);
2128            numCounterOffers = 0;
2129            index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2130            ALOG_ASSERT(index == 0);
2131            mTeeSource = teeSource;
2132        }
2133#endif
2134
2135        // create fast mixer and configure it initially with just one fast track for our submix
2136        mFastMixer = new FastMixer();
2137        FastMixerStateQueue *sq = mFastMixer->sq();
2138#ifdef STATE_QUEUE_DUMP
2139        sq->setObserverDump(&mStateQueueObserverDump);
2140        sq->setMutatorDump(&mStateQueueMutatorDump);
2141#endif
2142        FastMixerState *state = sq->begin();
2143        FastTrack *fastTrack = &state->mFastTracks[0];
2144        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2145        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2146        fastTrack->mVolumeProvider = NULL;
2147        fastTrack->mGeneration++;
2148        state->mFastTracksGen++;
2149        state->mTrackMask = 1;
2150        // fast mixer will use the HAL output sink
2151        state->mOutputSink = mOutputSink.get();
2152        state->mOutputSinkGen++;
2153        state->mFrameCount = mFrameCount;
2154        state->mCommand = FastMixerState::COLD_IDLE;
2155        // already done in constructor initialization list
2156        //mFastMixerFutex = 0;
2157        state->mColdFutexAddr = &mFastMixerFutex;
2158        state->mColdGen++;
2159        state->mDumpState = &mFastMixerDumpState;
2160#ifdef TEE_SINK
2161        state->mTeeSink = mTeeSink.get();
2162#endif
2163        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
2164        state->mNBLogWriter = mFastMixerNBLogWriter.get();
2165        sq->end();
2166        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2167
2168        // start the fast mixer
2169        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2170        pid_t tid = mFastMixer->getTid();
2171        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2172        if (err != 0) {
2173            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2174                    kPriorityFastMixer, getpid_cached, tid, err);
2175        }
2176
2177#ifdef AUDIO_WATCHDOG
2178        // create and start the watchdog
2179        mAudioWatchdog = new AudioWatchdog();
2180        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2181        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2182        tid = mAudioWatchdog->getTid();
2183        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2184        if (err != 0) {
2185            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2186                    kPriorityFastMixer, getpid_cached, tid, err);
2187        }
2188#endif
2189
2190    } else {
2191        mFastMixer = NULL;
2192    }
2193
2194    switch (kUseFastMixer) {
2195    case FastMixer_Never:
2196    case FastMixer_Dynamic:
2197        mNormalSink = mOutputSink;
2198        break;
2199    case FastMixer_Always:
2200        mNormalSink = mPipeSink;
2201        break;
2202    case FastMixer_Static:
2203        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2204        break;
2205    }
2206}
2207
2208AudioFlinger::MixerThread::~MixerThread()
2209{
2210    if (mFastMixer != NULL) {
2211        FastMixerStateQueue *sq = mFastMixer->sq();
2212        FastMixerState *state = sq->begin();
2213        if (state->mCommand == FastMixerState::COLD_IDLE) {
2214            int32_t old = android_atomic_inc(&mFastMixerFutex);
2215            if (old == -1) {
2216                __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2217            }
2218        }
2219        state->mCommand = FastMixerState::EXIT;
2220        sq->end();
2221        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2222        mFastMixer->join();
2223        // Though the fast mixer thread has exited, it's state queue is still valid.
2224        // We'll use that extract the final state which contains one remaining fast track
2225        // corresponding to our sub-mix.
2226        state = sq->begin();
2227        ALOG_ASSERT(state->mTrackMask == 1);
2228        FastTrack *fastTrack = &state->mFastTracks[0];
2229        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2230        delete fastTrack->mBufferProvider;
2231        sq->end(false /*didModify*/);
2232        delete mFastMixer;
2233#ifdef AUDIO_WATCHDOG
2234        if (mAudioWatchdog != 0) {
2235            mAudioWatchdog->requestExit();
2236            mAudioWatchdog->requestExitAndWait();
2237            mAudioWatchdog.clear();
2238        }
2239#endif
2240    }
2241    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
2242    delete mAudioMixer;
2243}
2244
2245
2246uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
2247{
2248    if (mFastMixer != NULL) {
2249        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2250        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
2251    }
2252    return latency;
2253}
2254
2255
2256void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2257{
2258    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2259}
2260
2261void AudioFlinger::MixerThread::threadLoop_write()
2262{
2263    // FIXME we should only do one push per cycle; confirm this is true
2264    // Start the fast mixer if it's not already running
2265    if (mFastMixer != NULL) {
2266        FastMixerStateQueue *sq = mFastMixer->sq();
2267        FastMixerState *state = sq->begin();
2268        if (state->mCommand != FastMixerState::MIX_WRITE &&
2269                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2270            if (state->mCommand == FastMixerState::COLD_IDLE) {
2271                int32_t old = android_atomic_inc(&mFastMixerFutex);
2272                if (old == -1) {
2273                    __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2274                }
2275#ifdef AUDIO_WATCHDOG
2276                if (mAudioWatchdog != 0) {
2277                    mAudioWatchdog->resume();
2278                }
2279#endif
2280            }
2281            state->mCommand = FastMixerState::MIX_WRITE;
2282            sq->end();
2283            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2284            if (kUseFastMixer == FastMixer_Dynamic) {
2285                mNormalSink = mPipeSink;
2286            }
2287        } else {
2288            sq->end(false /*didModify*/);
2289        }
2290    }
2291    PlaybackThread::threadLoop_write();
2292}
2293
2294void AudioFlinger::MixerThread::threadLoop_standby()
2295{
2296    // Idle the fast mixer if it's currently running
2297    if (mFastMixer != NULL) {
2298        FastMixerStateQueue *sq = mFastMixer->sq();
2299        FastMixerState *state = sq->begin();
2300        if (!(state->mCommand & FastMixerState::IDLE)) {
2301            state->mCommand = FastMixerState::COLD_IDLE;
2302            state->mColdFutexAddr = &mFastMixerFutex;
2303            state->mColdGen++;
2304            mFastMixerFutex = 0;
2305            sq->end();
2306            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2307            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2308            if (kUseFastMixer == FastMixer_Dynamic) {
2309                mNormalSink = mOutputSink;
2310            }
2311#ifdef AUDIO_WATCHDOG
2312            if (mAudioWatchdog != 0) {
2313                mAudioWatchdog->pause();
2314            }
2315#endif
2316        } else {
2317            sq->end(false /*didModify*/);
2318        }
2319    }
2320    PlaybackThread::threadLoop_standby();
2321}
2322
2323// shared by MIXER and DIRECT, overridden by DUPLICATING
2324void AudioFlinger::PlaybackThread::threadLoop_standby()
2325{
2326    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
2327    mOutput->stream->common.standby(&mOutput->stream->common);
2328}
2329
2330void AudioFlinger::MixerThread::threadLoop_mix()
2331{
2332    // obtain the presentation timestamp of the next output buffer
2333    int64_t pts;
2334    status_t status = INVALID_OPERATION;
2335
2336    if (mNormalSink != 0) {
2337        status = mNormalSink->getNextWriteTimestamp(&pts);
2338    } else {
2339        status = mOutputSink->getNextWriteTimestamp(&pts);
2340    }
2341
2342    if (status != NO_ERROR) {
2343        pts = AudioBufferProvider::kInvalidPTS;
2344    }
2345
2346    // mix buffers...
2347    mAudioMixer->process(pts);
2348    // increase sleep time progressively when application underrun condition clears.
2349    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2350    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2351    // such that we would underrun the audio HAL.
2352    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2353        sleepTimeShift--;
2354    }
2355    sleepTime = 0;
2356    standbyTime = systemTime() + standbyDelay;
2357    //TODO: delay standby when effects have a tail
2358}
2359
2360void AudioFlinger::MixerThread::threadLoop_sleepTime()
2361{
2362    // If no tracks are ready, sleep once for the duration of an output
2363    // buffer size, then write 0s to the output
2364    if (sleepTime == 0) {
2365        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2366            sleepTime = activeSleepTime >> sleepTimeShift;
2367            if (sleepTime < kMinThreadSleepTimeUs) {
2368                sleepTime = kMinThreadSleepTimeUs;
2369            }
2370            // reduce sleep time in case of consecutive application underruns to avoid
2371            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2372            // duration we would end up writing less data than needed by the audio HAL if
2373            // the condition persists.
2374            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2375                sleepTimeShift++;
2376            }
2377        } else {
2378            sleepTime = idleSleepTime;
2379        }
2380    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
2381        memset (mMixBuffer, 0, mixBufferSize);
2382        sleepTime = 0;
2383        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
2384                "anticipated start");
2385    }
2386    // TODO add standby time extension fct of effect tail
2387}
2388
2389// prepareTracks_l() must be called with ThreadBase::mLock held
2390AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2391        Vector< sp<Track> > *tracksToRemove)
2392{
2393
2394    mixer_state mixerStatus = MIXER_IDLE;
2395    // find out which tracks need to be processed
2396    size_t count = mActiveTracks.size();
2397    size_t mixedTracks = 0;
2398    size_t tracksWithEffect = 0;
2399    // counts only _active_ fast tracks
2400    size_t fastTracks = 0;
2401    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2402
2403    float masterVolume = mMasterVolume;
2404    bool masterMute = mMasterMute;
2405
2406    if (masterMute) {
2407        masterVolume = 0;
2408    }
2409    // Delegate master volume control to effect in output mix effect chain if needed
2410    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2411    if (chain != 0) {
2412        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2413        chain->setVolume_l(&v, &v);
2414        masterVolume = (float)((v + (1 << 23)) >> 24);
2415        chain.clear();
2416    }
2417
2418    // prepare a new state to push
2419    FastMixerStateQueue *sq = NULL;
2420    FastMixerState *state = NULL;
2421    bool didModify = false;
2422    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2423    if (mFastMixer != NULL) {
2424        sq = mFastMixer->sq();
2425        state = sq->begin();
2426    }
2427
2428    for (size_t i=0 ; i<count ; i++) {
2429        sp<Track> t = mActiveTracks[i].promote();
2430        if (t == 0) {
2431            continue;
2432        }
2433
2434        // this const just means the local variable doesn't change
2435        Track* const track = t.get();
2436
2437        // process fast tracks
2438        if (track->isFastTrack()) {
2439
2440            // It's theoretically possible (though unlikely) for a fast track to be created
2441            // and then removed within the same normal mix cycle.  This is not a problem, as
2442            // the track never becomes active so it's fast mixer slot is never touched.
2443            // The converse, of removing an (active) track and then creating a new track
2444            // at the identical fast mixer slot within the same normal mix cycle,
2445            // is impossible because the slot isn't marked available until the end of each cycle.
2446            int j = track->mFastIndex;
2447            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
2448            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
2449            FastTrack *fastTrack = &state->mFastTracks[j];
2450
2451            // Determine whether the track is currently in underrun condition,
2452            // and whether it had a recent underrun.
2453            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
2454            FastTrackUnderruns underruns = ftDump->mUnderruns;
2455            uint32_t recentFull = (underruns.mBitFields.mFull -
2456                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
2457            uint32_t recentPartial = (underruns.mBitFields.mPartial -
2458                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
2459            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
2460                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
2461            uint32_t recentUnderruns = recentPartial + recentEmpty;
2462            track->mObservedUnderruns = underruns;
2463            // don't count underruns that occur while stopping or pausing
2464            // or stopped which can occur when flush() is called while active
2465            if (!(track->isStopping() || track->isPausing() || track->isStopped())) {
2466                track->mUnderrunCount += recentUnderruns;
2467            }
2468
2469            // This is similar to the state machine for normal tracks,
2470            // with a few modifications for fast tracks.
2471            bool isActive = true;
2472            switch (track->mState) {
2473            case TrackBase::STOPPING_1:
2474                // track stays active in STOPPING_1 state until first underrun
2475                if (recentUnderruns > 0) {
2476                    track->mState = TrackBase::STOPPING_2;
2477                }
2478                break;
2479            case TrackBase::PAUSING:
2480                // ramp down is not yet implemented
2481                track->setPaused();
2482                break;
2483            case TrackBase::RESUMING:
2484                // ramp up is not yet implemented
2485                track->mState = TrackBase::ACTIVE;
2486                break;
2487            case TrackBase::ACTIVE:
2488                if (recentFull > 0 || recentPartial > 0) {
2489                    // track has provided at least some frames recently: reset retry count
2490                    track->mRetryCount = kMaxTrackRetries;
2491                }
2492                if (recentUnderruns == 0) {
2493                    // no recent underruns: stay active
2494                    break;
2495                }
2496                // there has recently been an underrun of some kind
2497                if (track->sharedBuffer() == 0) {
2498                    // were any of the recent underruns "empty" (no frames available)?
2499                    if (recentEmpty == 0) {
2500                        // no, then ignore the partial underruns as they are allowed indefinitely
2501                        break;
2502                    }
2503                    // there has recently been an "empty" underrun: decrement the retry counter
2504                    if (--(track->mRetryCount) > 0) {
2505                        break;
2506                    }
2507                    // indicate to client process that the track was disabled because of underrun;
2508                    // it will then automatically call start() when data is available
2509                    android_atomic_or(CBLK_DISABLED, &track->mCblk->flags);
2510                    // remove from active list, but state remains ACTIVE [confusing but true]
2511                    isActive = false;
2512                    break;
2513                }
2514                // fall through
2515            case TrackBase::STOPPING_2:
2516            case TrackBase::PAUSED:
2517            case TrackBase::TERMINATED:
2518            case TrackBase::STOPPED:
2519            case TrackBase::FLUSHED:   // flush() while active
2520                // Check for presentation complete if track is inactive
2521                // We have consumed all the buffers of this track.
2522                // This would be incomplete if we auto-paused on underrun
2523                {
2524                    size_t audioHALFrames =
2525                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
2526                    size_t framesWritten = mBytesWritten / mFrameSize;
2527                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
2528                        // track stays in active list until presentation is complete
2529                        break;
2530                    }
2531                }
2532                if (track->isStopping_2()) {
2533                    track->mState = TrackBase::STOPPED;
2534                }
2535                if (track->isStopped()) {
2536                    // Can't reset directly, as fast mixer is still polling this track
2537                    //   track->reset();
2538                    // So instead mark this track as needing to be reset after push with ack
2539                    resetMask |= 1 << i;
2540                }
2541                isActive = false;
2542                break;
2543            case TrackBase::IDLE:
2544            default:
2545                LOG_FATAL("unexpected track state %d", track->mState);
2546            }
2547
2548            if (isActive) {
2549                // was it previously inactive?
2550                if (!(state->mTrackMask & (1 << j))) {
2551                    ExtendedAudioBufferProvider *eabp = track;
2552                    VolumeProvider *vp = track;
2553                    fastTrack->mBufferProvider = eabp;
2554                    fastTrack->mVolumeProvider = vp;
2555                    fastTrack->mSampleRate = track->mSampleRate;
2556                    fastTrack->mChannelMask = track->mChannelMask;
2557                    fastTrack->mGeneration++;
2558                    state->mTrackMask |= 1 << j;
2559                    didModify = true;
2560                    // no acknowledgement required for newly active tracks
2561                }
2562                // cache the combined master volume and stream type volume for fast mixer; this
2563                // lacks any synchronization or barrier so VolumeProvider may read a stale value
2564                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
2565                ++fastTracks;
2566            } else {
2567                // was it previously active?
2568                if (state->mTrackMask & (1 << j)) {
2569                    fastTrack->mBufferProvider = NULL;
2570                    fastTrack->mGeneration++;
2571                    state->mTrackMask &= ~(1 << j);
2572                    didModify = true;
2573                    // If any fast tracks were removed, we must wait for acknowledgement
2574                    // because we're about to decrement the last sp<> on those tracks.
2575                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
2576                } else {
2577                    LOG_FATAL("fast track %d should have been active", j);
2578                }
2579                tracksToRemove->add(track);
2580                // Avoids a misleading display in dumpsys
2581                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
2582            }
2583            continue;
2584        }
2585
2586        {   // local variable scope to avoid goto warning
2587
2588        audio_track_cblk_t* cblk = track->cblk();
2589
2590        // The first time a track is added we wait
2591        // for all its buffers to be filled before processing it
2592        int name = track->name();
2593        // make sure that we have enough frames to mix one full buffer.
2594        // enforce this condition only once to enable draining the buffer in case the client
2595        // app does not call stop() and relies on underrun to stop:
2596        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
2597        // during last round
2598        uint32_t minFrames = 1;
2599        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
2600                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
2601            if (t->sampleRate() == mSampleRate) {
2602                minFrames = mNormalFrameCount;
2603            } else {
2604                // +1 for rounding and +1 for additional sample needed for interpolation
2605                minFrames = (mNormalFrameCount * t->sampleRate()) / mSampleRate + 1 + 1;
2606                // add frames already consumed but not yet released by the resampler
2607                // because cblk->framesReady() will include these frames
2608                minFrames += mAudioMixer->getUnreleasedFrames(track->name());
2609                // the minimum track buffer size is normally twice the number of frames necessary
2610                // to fill one buffer and the resampler should not leave more than one buffer worth
2611                // of unreleased frames after each pass, but just in case...
2612                ALOG_ASSERT(minFrames <= cblk->frameCount_);
2613            }
2614        }
2615        if ((track->framesReady() >= minFrames) && track->isReady() &&
2616                !track->isPaused() && !track->isTerminated())
2617        {
2618            ALOGVV("track %d u=%08x, s=%08x [OK] on thread %p", name, cblk->user, cblk->server,
2619                    this);
2620
2621            mixedTracks++;
2622
2623            // track->mainBuffer() != mMixBuffer means there is an effect chain
2624            // connected to the track
2625            chain.clear();
2626            if (track->mainBuffer() != mMixBuffer) {
2627                chain = getEffectChain_l(track->sessionId());
2628                // Delegate volume control to effect in track effect chain if needed
2629                if (chain != 0) {
2630                    tracksWithEffect++;
2631                } else {
2632                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
2633                            "session %d",
2634                            name, track->sessionId());
2635                }
2636            }
2637
2638
2639            int param = AudioMixer::VOLUME;
2640            if (track->mFillingUpStatus == Track::FS_FILLED) {
2641                // no ramp for the first volume setting
2642                track->mFillingUpStatus = Track::FS_ACTIVE;
2643                if (track->mState == TrackBase::RESUMING) {
2644                    track->mState = TrackBase::ACTIVE;
2645                    param = AudioMixer::RAMP_VOLUME;
2646                }
2647                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
2648            } else if (cblk->server != 0) {
2649                // If the track is stopped before the first frame was mixed,
2650                // do not apply ramp
2651                param = AudioMixer::RAMP_VOLUME;
2652            }
2653
2654            // compute volume for this track
2655            uint32_t vl, vr, va;
2656            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
2657                vl = vr = va = 0;
2658                if (track->isPausing()) {
2659                    track->setPaused();
2660                }
2661            } else {
2662
2663                // read original volumes with volume control
2664                float typeVolume = mStreamTypes[track->streamType()].volume;
2665                float v = masterVolume * typeVolume;
2666                ServerProxy *proxy = track->mServerProxy;
2667                uint32_t vlr = proxy->getVolumeLR();
2668                vl = vlr & 0xFFFF;
2669                vr = vlr >> 16;
2670                // track volumes come from shared memory, so can't be trusted and must be clamped
2671                if (vl > MAX_GAIN_INT) {
2672                    ALOGV("Track left volume out of range: %04X", vl);
2673                    vl = MAX_GAIN_INT;
2674                }
2675                if (vr > MAX_GAIN_INT) {
2676                    ALOGV("Track right volume out of range: %04X", vr);
2677                    vr = MAX_GAIN_INT;
2678                }
2679                // now apply the master volume and stream type volume
2680                vl = (uint32_t)(v * vl) << 12;
2681                vr = (uint32_t)(v * vr) << 12;
2682                // assuming master volume and stream type volume each go up to 1.0,
2683                // vl and vr are now in 8.24 format
2684
2685                uint16_t sendLevel = proxy->getSendLevel_U4_12();
2686                // send level comes from shared memory and so may be corrupt
2687                if (sendLevel > MAX_GAIN_INT) {
2688                    ALOGV("Track send level out of range: %04X", sendLevel);
2689                    sendLevel = MAX_GAIN_INT;
2690                }
2691                va = (uint32_t)(v * sendLevel);
2692            }
2693            // Delegate volume control to effect in track effect chain if needed
2694            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
2695                // Do not ramp volume if volume is controlled by effect
2696                param = AudioMixer::VOLUME;
2697                track->mHasVolumeController = true;
2698            } else {
2699                // force no volume ramp when volume controller was just disabled or removed
2700                // from effect chain to avoid volume spike
2701                if (track->mHasVolumeController) {
2702                    param = AudioMixer::VOLUME;
2703                }
2704                track->mHasVolumeController = false;
2705            }
2706
2707            // Convert volumes from 8.24 to 4.12 format
2708            // This additional clamping is needed in case chain->setVolume_l() overshot
2709            vl = (vl + (1 << 11)) >> 12;
2710            if (vl > MAX_GAIN_INT) {
2711                vl = MAX_GAIN_INT;
2712            }
2713            vr = (vr + (1 << 11)) >> 12;
2714            if (vr > MAX_GAIN_INT) {
2715                vr = MAX_GAIN_INT;
2716            }
2717
2718            if (va > MAX_GAIN_INT) {
2719                va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
2720            }
2721
2722            // XXX: these things DON'T need to be done each time
2723            mAudioMixer->setBufferProvider(name, track);
2724            mAudioMixer->enable(name);
2725
2726            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
2727            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
2728            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
2729            mAudioMixer->setParameter(
2730                name,
2731                AudioMixer::TRACK,
2732                AudioMixer::FORMAT, (void *)track->format());
2733            mAudioMixer->setParameter(
2734                name,
2735                AudioMixer::TRACK,
2736                AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
2737            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
2738            uint32_t maxSampleRate = mSampleRate * 2;
2739            uint32_t reqSampleRate = track->mServerProxy->getSampleRate();
2740            if (reqSampleRate == 0) {
2741                reqSampleRate = mSampleRate;
2742            } else if (reqSampleRate > maxSampleRate) {
2743                reqSampleRate = maxSampleRate;
2744            }
2745            mAudioMixer->setParameter(
2746                name,
2747                AudioMixer::RESAMPLE,
2748                AudioMixer::SAMPLE_RATE,
2749                (void *)reqSampleRate);
2750            mAudioMixer->setParameter(
2751                name,
2752                AudioMixer::TRACK,
2753                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
2754            mAudioMixer->setParameter(
2755                name,
2756                AudioMixer::TRACK,
2757                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
2758
2759            // reset retry count
2760            track->mRetryCount = kMaxTrackRetries;
2761
2762            // If one track is ready, set the mixer ready if:
2763            //  - the mixer was not ready during previous round OR
2764            //  - no other track is not ready
2765            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
2766                    mixerStatus != MIXER_TRACKS_ENABLED) {
2767                mixerStatus = MIXER_TRACKS_READY;
2768            }
2769        } else {
2770            // clear effect chain input buffer if an active track underruns to avoid sending
2771            // previous audio buffer again to effects
2772            chain = getEffectChain_l(track->sessionId());
2773            if (chain != 0) {
2774                chain->clearInputBuffer();
2775            }
2776
2777            ALOGVV("track %d u=%08x, s=%08x [NOT READY] on thread %p", name, cblk->user,
2778                    cblk->server, this);
2779            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
2780                    track->isStopped() || track->isPaused()) {
2781                // We have consumed all the buffers of this track.
2782                // Remove it from the list of active tracks.
2783                // TODO: use actual buffer filling status instead of latency when available from
2784                // audio HAL
2785                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
2786                size_t framesWritten = mBytesWritten / mFrameSize;
2787                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
2788                    if (track->isStopped()) {
2789                        track->reset();
2790                    }
2791                    tracksToRemove->add(track);
2792                }
2793            } else {
2794                track->mUnderrunCount++;
2795                // No buffers for this track. Give it a few chances to
2796                // fill a buffer, then remove it from active list.
2797                if (--(track->mRetryCount) <= 0) {
2798                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
2799                    tracksToRemove->add(track);
2800                    // indicate to client process that the track was disabled because of underrun;
2801                    // it will then automatically call start() when data is available
2802                    android_atomic_or(CBLK_DISABLED, &cblk->flags);
2803                // If one track is not ready, mark the mixer also not ready if:
2804                //  - the mixer was ready during previous round OR
2805                //  - no other track is ready
2806                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
2807                                mixerStatus != MIXER_TRACKS_READY) {
2808                    mixerStatus = MIXER_TRACKS_ENABLED;
2809                }
2810            }
2811            mAudioMixer->disable(name);
2812        }
2813
2814        }   // local variable scope to avoid goto warning
2815track_is_ready: ;
2816
2817    }
2818
2819    // Push the new FastMixer state if necessary
2820    bool pauseAudioWatchdog = false;
2821    if (didModify) {
2822        state->mFastTracksGen++;
2823        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
2824        if (kUseFastMixer == FastMixer_Dynamic &&
2825                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
2826            state->mCommand = FastMixerState::COLD_IDLE;
2827            state->mColdFutexAddr = &mFastMixerFutex;
2828            state->mColdGen++;
2829            mFastMixerFutex = 0;
2830            if (kUseFastMixer == FastMixer_Dynamic) {
2831                mNormalSink = mOutputSink;
2832            }
2833            // If we go into cold idle, need to wait for acknowledgement
2834            // so that fast mixer stops doing I/O.
2835            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
2836            pauseAudioWatchdog = true;
2837        }
2838    }
2839    if (sq != NULL) {
2840        sq->end(didModify);
2841        sq->push(block);
2842    }
2843#ifdef AUDIO_WATCHDOG
2844    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
2845        mAudioWatchdog->pause();
2846    }
2847#endif
2848
2849    // Now perform the deferred reset on fast tracks that have stopped
2850    while (resetMask != 0) {
2851        size_t i = __builtin_ctz(resetMask);
2852        ALOG_ASSERT(i < count);
2853        resetMask &= ~(1 << i);
2854        sp<Track> t = mActiveTracks[i].promote();
2855        if (t == 0) {
2856            continue;
2857        }
2858        Track* track = t.get();
2859        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
2860        track->reset();
2861    }
2862
2863    // remove all the tracks that need to be...
2864    count = tracksToRemove->size();
2865    if (CC_UNLIKELY(count)) {
2866        for (size_t i=0 ; i<count ; i++) {
2867            const sp<Track>& track = tracksToRemove->itemAt(i);
2868            mActiveTracks.remove(track);
2869            if (track->mainBuffer() != mMixBuffer) {
2870                chain = getEffectChain_l(track->sessionId());
2871                if (chain != 0) {
2872                    ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2873                            track->sessionId());
2874                    chain->decActiveTrackCnt();
2875                }
2876            }
2877            if (track->isTerminated()) {
2878                removeTrack_l(track);
2879            }
2880        }
2881    }
2882
2883    // mix buffer must be cleared if all tracks are connected to an
2884    // effect chain as in this case the mixer will not write to
2885    // mix buffer and track effects will accumulate into it
2886    if ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
2887            (mixedTracks == 0 && fastTracks > 0)) {
2888        // FIXME as a performance optimization, should remember previous zero status
2889        memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
2890    }
2891
2892    // if any fast tracks, then status is ready
2893    mMixerStatusIgnoringFastTracks = mixerStatus;
2894    if (fastTracks > 0) {
2895        mixerStatus = MIXER_TRACKS_READY;
2896    }
2897    return mixerStatus;
2898}
2899
2900// getTrackName_l() must be called with ThreadBase::mLock held
2901int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask, int sessionId)
2902{
2903    return mAudioMixer->getTrackName(channelMask, sessionId);
2904}
2905
2906// deleteTrackName_l() must be called with ThreadBase::mLock held
2907void AudioFlinger::MixerThread::deleteTrackName_l(int name)
2908{
2909    ALOGV("remove track (%d) and delete from mixer", name);
2910    mAudioMixer->deleteTrackName(name);
2911}
2912
2913// checkForNewParameters_l() must be called with ThreadBase::mLock held
2914bool AudioFlinger::MixerThread::checkForNewParameters_l()
2915{
2916    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
2917    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
2918    bool reconfig = false;
2919
2920    while (!mNewParameters.isEmpty()) {
2921
2922        if (mFastMixer != NULL) {
2923            FastMixerStateQueue *sq = mFastMixer->sq();
2924            FastMixerState *state = sq->begin();
2925            if (!(state->mCommand & FastMixerState::IDLE)) {
2926                previousCommand = state->mCommand;
2927                state->mCommand = FastMixerState::HOT_IDLE;
2928                sq->end();
2929                sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2930            } else {
2931                sq->end(false /*didModify*/);
2932            }
2933        }
2934
2935        status_t status = NO_ERROR;
2936        String8 keyValuePair = mNewParameters[0];
2937        AudioParameter param = AudioParameter(keyValuePair);
2938        int value;
2939
2940        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
2941            reconfig = true;
2942        }
2943        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
2944            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
2945                status = BAD_VALUE;
2946            } else {
2947                reconfig = true;
2948            }
2949        }
2950        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
2951            if (value != AUDIO_CHANNEL_OUT_STEREO) {
2952                status = BAD_VALUE;
2953            } else {
2954                reconfig = true;
2955            }
2956        }
2957        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
2958            // do not accept frame count changes if tracks are open as the track buffer
2959            // size depends on frame count and correct behavior would not be guaranteed
2960            // if frame count is changed after track creation
2961            if (!mTracks.isEmpty()) {
2962                status = INVALID_OPERATION;
2963            } else {
2964                reconfig = true;
2965            }
2966        }
2967        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
2968#ifdef ADD_BATTERY_DATA
2969            // when changing the audio output device, call addBatteryData to notify
2970            // the change
2971            if (mOutDevice != value) {
2972                uint32_t params = 0;
2973                // check whether speaker is on
2974                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
2975                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
2976                }
2977
2978                audio_devices_t deviceWithoutSpeaker
2979                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
2980                // check if any other device (except speaker) is on
2981                if (value & deviceWithoutSpeaker ) {
2982                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
2983                }
2984
2985                if (params != 0) {
2986                    addBatteryData(params);
2987                }
2988            }
2989#endif
2990
2991            // forward device change to effects that have requested to be
2992            // aware of attached audio device.
2993            mOutDevice = value;
2994            for (size_t i = 0; i < mEffectChains.size(); i++) {
2995                mEffectChains[i]->setDevice_l(mOutDevice);
2996            }
2997        }
2998
2999        if (status == NO_ERROR) {
3000            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3001                                                    keyValuePair.string());
3002            if (!mStandby && status == INVALID_OPERATION) {
3003                mOutput->stream->common.standby(&mOutput->stream->common);
3004                mStandby = true;
3005                mBytesWritten = 0;
3006                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3007                                                       keyValuePair.string());
3008            }
3009            if (status == NO_ERROR && reconfig) {
3010                delete mAudioMixer;
3011                // for safety in case readOutputParameters() accesses mAudioMixer (it doesn't)
3012                mAudioMixer = NULL;
3013                readOutputParameters();
3014                mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3015                for (size_t i = 0; i < mTracks.size() ; i++) {
3016                    int name = getTrackName_l(mTracks[i]->mChannelMask, mTracks[i]->mSessionId);
3017                    if (name < 0) {
3018                        break;
3019                    }
3020                    mTracks[i]->mName = name;
3021                }
3022                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3023            }
3024        }
3025
3026        mNewParameters.removeAt(0);
3027
3028        mParamStatus = status;
3029        mParamCond.signal();
3030        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3031        // already timed out waiting for the status and will never signal the condition.
3032        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3033    }
3034
3035    if (!(previousCommand & FastMixerState::IDLE)) {
3036        ALOG_ASSERT(mFastMixer != NULL);
3037        FastMixerStateQueue *sq = mFastMixer->sq();
3038        FastMixerState *state = sq->begin();
3039        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3040        state->mCommand = previousCommand;
3041        sq->end();
3042        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3043    }
3044
3045    return reconfig;
3046}
3047
3048
3049void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3050{
3051    const size_t SIZE = 256;
3052    char buffer[SIZE];
3053    String8 result;
3054
3055    PlaybackThread::dumpInternals(fd, args);
3056
3057    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3058    result.append(buffer);
3059    write(fd, result.string(), result.size());
3060
3061    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3062    FastMixerDumpState copy = mFastMixerDumpState;
3063    copy.dump(fd);
3064
3065#ifdef STATE_QUEUE_DUMP
3066    // Similar for state queue
3067    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3068    observerCopy.dump(fd);
3069    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3070    mutatorCopy.dump(fd);
3071#endif
3072
3073#ifdef TEE_SINK
3074    // Write the tee output to a .wav file
3075    dumpTee(fd, mTeeSource, mId);
3076#endif
3077
3078#ifdef AUDIO_WATCHDOG
3079    if (mAudioWatchdog != 0) {
3080        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3081        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3082        wdCopy.dump(fd);
3083    }
3084#endif
3085}
3086
3087uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3088{
3089    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3090}
3091
3092uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3093{
3094    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3095}
3096
3097void AudioFlinger::MixerThread::cacheParameters_l()
3098{
3099    PlaybackThread::cacheParameters_l();
3100
3101    // FIXME: Relaxed timing because of a certain device that can't meet latency
3102    // Should be reduced to 2x after the vendor fixes the driver issue
3103    // increase threshold again due to low power audio mode. The way this warning
3104    // threshold is calculated and its usefulness should be reconsidered anyway.
3105    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3106}
3107
3108// ----------------------------------------------------------------------------
3109
3110AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3111        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3112    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3113        // mLeftVolFloat, mRightVolFloat
3114{
3115}
3116
3117AudioFlinger::DirectOutputThread::~DirectOutputThread()
3118{
3119}
3120
3121AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3122    Vector< sp<Track> > *tracksToRemove
3123)
3124{
3125    size_t count = mActiveTracks.size();
3126    mixer_state mixerStatus = MIXER_IDLE;
3127
3128    // find out which tracks need to be processed
3129    for (size_t i = 0; i < count; i++) {
3130        sp<Track> t = mActiveTracks[i].promote();
3131        // The track died recently
3132        if (t == 0) {
3133            continue;
3134        }
3135
3136        Track* const track = t.get();
3137        audio_track_cblk_t* cblk = track->cblk();
3138
3139        // The first time a track is added we wait
3140        // for all its buffers to be filled before processing it
3141        uint32_t minFrames;
3142        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing()) {
3143            minFrames = mNormalFrameCount;
3144        } else {
3145            minFrames = 1;
3146        }
3147        if ((track->framesReady() >= minFrames) && track->isReady() &&
3148                !track->isPaused() && !track->isTerminated())
3149        {
3150            ALOGVV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server);
3151
3152            if (track->mFillingUpStatus == Track::FS_FILLED) {
3153                track->mFillingUpStatus = Track::FS_ACTIVE;
3154                mLeftVolFloat = mRightVolFloat = 0;
3155                if (track->mState == TrackBase::RESUMING) {
3156                    track->mState = TrackBase::ACTIVE;
3157                }
3158            }
3159
3160            // compute volume for this track
3161            float left, right;
3162            if (mMasterMute || track->isPausing() || mStreamTypes[track->streamType()].mute) {
3163                left = right = 0;
3164                if (track->isPausing()) {
3165                    track->setPaused();
3166                }
3167            } else {
3168                float typeVolume = mStreamTypes[track->streamType()].volume;
3169                float v = mMasterVolume * typeVolume;
3170                uint32_t vlr = track->mServerProxy->getVolumeLR();
3171                float v_clamped = v * (vlr & 0xFFFF);
3172                if (v_clamped > MAX_GAIN) {
3173                    v_clamped = MAX_GAIN;
3174                }
3175                left = v_clamped/MAX_GAIN;
3176                v_clamped = v * (vlr >> 16);
3177                if (v_clamped > MAX_GAIN) {
3178                    v_clamped = MAX_GAIN;
3179                }
3180                right = v_clamped/MAX_GAIN;
3181            }
3182            // Only consider last track started for volume and mixer state control.
3183            // This is the last entry in mActiveTracks unless a track underruns.
3184            // As we only care about the transition phase between two tracks on a
3185            // direct output, it is not a problem to ignore the underrun case.
3186            if (i == (count - 1)) {
3187                if (left != mLeftVolFloat || right != mRightVolFloat) {
3188                    mLeftVolFloat = left;
3189                    mRightVolFloat = right;
3190
3191                    // Convert volumes from float to 8.24
3192                    uint32_t vl = (uint32_t)(left * (1 << 24));
3193                    uint32_t vr = (uint32_t)(right * (1 << 24));
3194
3195                    // Delegate volume control to effect in track effect chain if needed
3196                    // only one effect chain can be present on DirectOutputThread, so if
3197                    // there is one, the track is connected to it
3198                    if (!mEffectChains.isEmpty()) {
3199                        // Do not ramp volume if volume is controlled by effect
3200                        mEffectChains[0]->setVolume_l(&vl, &vr);
3201                        left = (float)vl / (1 << 24);
3202                        right = (float)vr / (1 << 24);
3203                    }
3204                    mOutput->stream->set_volume(mOutput->stream, left, right);
3205                }
3206
3207                // reset retry count
3208                track->mRetryCount = kMaxTrackRetriesDirect;
3209                mActiveTrack = t;
3210                mixerStatus = MIXER_TRACKS_READY;
3211            }
3212        } else {
3213            // clear effect chain input buffer if the last active track started underruns
3214            // to avoid sending previous audio buffer again to effects
3215            if (!mEffectChains.isEmpty() && (i == (count -1))) {
3216                mEffectChains[0]->clearInputBuffer();
3217            }
3218
3219            ALOGVV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server);
3220            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3221                    track->isStopped() || track->isPaused()) {
3222                // We have consumed all the buffers of this track.
3223                // Remove it from the list of active tracks.
3224                // TODO: implement behavior for compressed audio
3225                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3226                size_t framesWritten = mBytesWritten / mFrameSize;
3227                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3228                    if (track->isStopped()) {
3229                        track->reset();
3230                    }
3231                    tracksToRemove->add(track);
3232                }
3233            } else {
3234                // No buffers for this track. Give it a few chances to
3235                // fill a buffer, then remove it from active list.
3236                // Only consider last track started for mixer state control
3237                if (--(track->mRetryCount) <= 0) {
3238                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3239                    tracksToRemove->add(track);
3240                } else if (i == (count -1)){
3241                    mixerStatus = MIXER_TRACKS_ENABLED;
3242                }
3243            }
3244        }
3245    }
3246
3247    // remove all the tracks that need to be...
3248    count = tracksToRemove->size();
3249    if (CC_UNLIKELY(count)) {
3250        for (size_t i = 0 ; i < count ; i++) {
3251            const sp<Track>& track = tracksToRemove->itemAt(i);
3252            mActiveTracks.remove(track);
3253            if (!mEffectChains.isEmpty()) {
3254                ALOGV("stopping track on chain %p for session Id: %d", mEffectChains[0].get(),
3255                      track->sessionId());
3256                mEffectChains[0]->decActiveTrackCnt();
3257            }
3258            if (track->isTerminated()) {
3259                removeTrack_l(track);
3260            }
3261        }
3262    }
3263
3264    return mixerStatus;
3265}
3266
3267void AudioFlinger::DirectOutputThread::threadLoop_mix()
3268{
3269    AudioBufferProvider::Buffer buffer;
3270    size_t frameCount = mFrameCount;
3271    int8_t *curBuf = (int8_t *)mMixBuffer;
3272    // output audio to hardware
3273    while (frameCount) {
3274        buffer.frameCount = frameCount;
3275        mActiveTrack->getNextBuffer(&buffer);
3276        if (CC_UNLIKELY(buffer.raw == NULL)) {
3277            memset(curBuf, 0, frameCount * mFrameSize);
3278            break;
3279        }
3280        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3281        frameCount -= buffer.frameCount;
3282        curBuf += buffer.frameCount * mFrameSize;
3283        mActiveTrack->releaseBuffer(&buffer);
3284    }
3285    sleepTime = 0;
3286    standbyTime = systemTime() + standbyDelay;
3287    mActiveTrack.clear();
3288
3289}
3290
3291void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3292{
3293    if (sleepTime == 0) {
3294        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3295            sleepTime = activeSleepTime;
3296        } else {
3297            sleepTime = idleSleepTime;
3298        }
3299    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3300        memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3301        sleepTime = 0;
3302    }
3303}
3304
3305// getTrackName_l() must be called with ThreadBase::mLock held
3306int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask,
3307        int sessionId)
3308{
3309    return 0;
3310}
3311
3312// deleteTrackName_l() must be called with ThreadBase::mLock held
3313void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
3314{
3315}
3316
3317// checkForNewParameters_l() must be called with ThreadBase::mLock held
3318bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3319{
3320    bool reconfig = false;
3321
3322    while (!mNewParameters.isEmpty()) {
3323        status_t status = NO_ERROR;
3324        String8 keyValuePair = mNewParameters[0];
3325        AudioParameter param = AudioParameter(keyValuePair);
3326        int value;
3327
3328        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3329            // do not accept frame count changes if tracks are open as the track buffer
3330            // size depends on frame count and correct behavior would not be garantied
3331            // if frame count is changed after track creation
3332            if (!mTracks.isEmpty()) {
3333                status = INVALID_OPERATION;
3334            } else {
3335                reconfig = true;
3336            }
3337        }
3338        if (status == NO_ERROR) {
3339            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3340                                                    keyValuePair.string());
3341            if (!mStandby && status == INVALID_OPERATION) {
3342                mOutput->stream->common.standby(&mOutput->stream->common);
3343                mStandby = true;
3344                mBytesWritten = 0;
3345                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3346                                                       keyValuePair.string());
3347            }
3348            if (status == NO_ERROR && reconfig) {
3349                readOutputParameters();
3350                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3351            }
3352        }
3353
3354        mNewParameters.removeAt(0);
3355
3356        mParamStatus = status;
3357        mParamCond.signal();
3358        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3359        // already timed out waiting for the status and will never signal the condition.
3360        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3361    }
3362    return reconfig;
3363}
3364
3365uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3366{
3367    uint32_t time;
3368    if (audio_is_linear_pcm(mFormat)) {
3369        time = PlaybackThread::activeSleepTimeUs();
3370    } else {
3371        time = 10000;
3372    }
3373    return time;
3374}
3375
3376uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3377{
3378    uint32_t time;
3379    if (audio_is_linear_pcm(mFormat)) {
3380        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3381    } else {
3382        time = 10000;
3383    }
3384    return time;
3385}
3386
3387uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
3388{
3389    uint32_t time;
3390    if (audio_is_linear_pcm(mFormat)) {
3391        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3392    } else {
3393        time = 10000;
3394    }
3395    return time;
3396}
3397
3398void AudioFlinger::DirectOutputThread::cacheParameters_l()
3399{
3400    PlaybackThread::cacheParameters_l();
3401
3402    // use shorter standby delay as on normal output to release
3403    // hardware resources as soon as possible
3404    standbyDelay = microseconds(activeSleepTime*2);
3405}
3406
3407// ----------------------------------------------------------------------------
3408
3409AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
3410        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
3411    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
3412                DUPLICATING),
3413        mWaitTimeMs(UINT_MAX)
3414{
3415    addOutputTrack(mainThread);
3416}
3417
3418AudioFlinger::DuplicatingThread::~DuplicatingThread()
3419{
3420    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3421        mOutputTracks[i]->destroy();
3422    }
3423}
3424
3425void AudioFlinger::DuplicatingThread::threadLoop_mix()
3426{
3427    // mix buffers...
3428    if (outputsReady(outputTracks)) {
3429        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
3430    } else {
3431        memset(mMixBuffer, 0, mixBufferSize);
3432    }
3433    sleepTime = 0;
3434    writeFrames = mNormalFrameCount;
3435    standbyTime = systemTime() + standbyDelay;
3436}
3437
3438void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
3439{
3440    if (sleepTime == 0) {
3441        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3442            sleepTime = activeSleepTime;
3443        } else {
3444            sleepTime = idleSleepTime;
3445        }
3446    } else if (mBytesWritten != 0) {
3447        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3448            writeFrames = mNormalFrameCount;
3449            memset(mMixBuffer, 0, mixBufferSize);
3450        } else {
3451            // flush remaining overflow buffers in output tracks
3452            writeFrames = 0;
3453        }
3454        sleepTime = 0;
3455    }
3456}
3457
3458void AudioFlinger::DuplicatingThread::threadLoop_write()
3459{
3460    for (size_t i = 0; i < outputTracks.size(); i++) {
3461        outputTracks[i]->write(mMixBuffer, writeFrames);
3462    }
3463    mBytesWritten += mixBufferSize;
3464}
3465
3466void AudioFlinger::DuplicatingThread::threadLoop_standby()
3467{
3468    // DuplicatingThread implements standby by stopping all tracks
3469    for (size_t i = 0; i < outputTracks.size(); i++) {
3470        outputTracks[i]->stop();
3471    }
3472}
3473
3474void AudioFlinger::DuplicatingThread::saveOutputTracks()
3475{
3476    outputTracks = mOutputTracks;
3477}
3478
3479void AudioFlinger::DuplicatingThread::clearOutputTracks()
3480{
3481    outputTracks.clear();
3482}
3483
3484void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
3485{
3486    Mutex::Autolock _l(mLock);
3487    // FIXME explain this formula
3488    size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
3489    OutputTrack *outputTrack = new OutputTrack(thread,
3490                                            this,
3491                                            mSampleRate,
3492                                            mFormat,
3493                                            mChannelMask,
3494                                            frameCount);
3495    if (outputTrack->cblk() != NULL) {
3496        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
3497        mOutputTracks.add(outputTrack);
3498        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
3499        updateWaitTime_l();
3500    }
3501}
3502
3503void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
3504{
3505    Mutex::Autolock _l(mLock);
3506    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3507        if (mOutputTracks[i]->thread() == thread) {
3508            mOutputTracks[i]->destroy();
3509            mOutputTracks.removeAt(i);
3510            updateWaitTime_l();
3511            return;
3512        }
3513    }
3514    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
3515}
3516
3517// caller must hold mLock
3518void AudioFlinger::DuplicatingThread::updateWaitTime_l()
3519{
3520    mWaitTimeMs = UINT_MAX;
3521    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3522        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
3523        if (strong != 0) {
3524            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
3525            if (waitTimeMs < mWaitTimeMs) {
3526                mWaitTimeMs = waitTimeMs;
3527            }
3528        }
3529    }
3530}
3531
3532
3533bool AudioFlinger::DuplicatingThread::outputsReady(
3534        const SortedVector< sp<OutputTrack> > &outputTracks)
3535{
3536    for (size_t i = 0; i < outputTracks.size(); i++) {
3537        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
3538        if (thread == 0) {
3539            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
3540                    outputTracks[i].get());
3541            return false;
3542        }
3543        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
3544        // see note at standby() declaration
3545        if (playbackThread->standby() && !playbackThread->isSuspended()) {
3546            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
3547                    thread.get());
3548            return false;
3549        }
3550    }
3551    return true;
3552}
3553
3554uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
3555{
3556    return (mWaitTimeMs * 1000) / 2;
3557}
3558
3559void AudioFlinger::DuplicatingThread::cacheParameters_l()
3560{
3561    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
3562    updateWaitTime_l();
3563
3564    MixerThread::cacheParameters_l();
3565}
3566
3567// ----------------------------------------------------------------------------
3568//      Record
3569// ----------------------------------------------------------------------------
3570
3571AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
3572                                         AudioStreamIn *input,
3573                                         uint32_t sampleRate,
3574                                         audio_channel_mask_t channelMask,
3575                                         audio_io_handle_t id,
3576                                         audio_devices_t outDevice,
3577                                         audio_devices_t inDevice
3578#ifdef TEE_SINK
3579                                         , const sp<NBAIO_Sink>& teeSink
3580#endif
3581                                         ) :
3582    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD),
3583    mInput(input), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
3584    // mRsmpInIndex and mInputBytes set by readInputParameters()
3585    mReqChannelCount(popcount(channelMask)),
3586    mReqSampleRate(sampleRate)
3587    // mBytesRead is only meaningful while active, and so is cleared in start()
3588    // (but might be better to also clear here for dump?)
3589#ifdef TEE_SINK
3590    , mTeeSink(teeSink)
3591#endif
3592{
3593    snprintf(mName, kNameLength, "AudioIn_%X", id);
3594
3595    readInputParameters();
3596
3597}
3598
3599
3600AudioFlinger::RecordThread::~RecordThread()
3601{
3602    delete[] mRsmpInBuffer;
3603    delete mResampler;
3604    delete[] mRsmpOutBuffer;
3605}
3606
3607void AudioFlinger::RecordThread::onFirstRef()
3608{
3609    run(mName, PRIORITY_URGENT_AUDIO);
3610}
3611
3612status_t AudioFlinger::RecordThread::readyToRun()
3613{
3614    status_t status = initCheck();
3615    ALOGW_IF(status != NO_ERROR,"RecordThread %p could not initialize", this);
3616    return status;
3617}
3618
3619bool AudioFlinger::RecordThread::threadLoop()
3620{
3621    AudioBufferProvider::Buffer buffer;
3622    sp<RecordTrack> activeTrack;
3623    Vector< sp<EffectChain> > effectChains;
3624
3625    nsecs_t lastWarning = 0;
3626
3627    inputStandBy();
3628    acquireWakeLock();
3629
3630    // used to verify we've read at least once before evaluating how many bytes were read
3631    bool readOnce = false;
3632
3633    // start recording
3634    while (!exitPending()) {
3635
3636        processConfigEvents();
3637
3638        { // scope for mLock
3639            Mutex::Autolock _l(mLock);
3640            checkForNewParameters_l();
3641            if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
3642                standby();
3643
3644                if (exitPending()) {
3645                    break;
3646                }
3647
3648                releaseWakeLock_l();
3649                ALOGV("RecordThread: loop stopping");
3650                // go to sleep
3651                mWaitWorkCV.wait(mLock);
3652                ALOGV("RecordThread: loop starting");
3653                acquireWakeLock_l();
3654                continue;
3655            }
3656            if (mActiveTrack != 0) {
3657                if (mActiveTrack->mState == TrackBase::PAUSING) {
3658                    standby();
3659                    mActiveTrack.clear();
3660                    mStartStopCond.broadcast();
3661                } else if (mActiveTrack->mState == TrackBase::RESUMING) {
3662                    if (mReqChannelCount != mActiveTrack->channelCount()) {
3663                        mActiveTrack.clear();
3664                        mStartStopCond.broadcast();
3665                    } else if (readOnce) {
3666                        // record start succeeds only if first read from audio input
3667                        // succeeds
3668                        if (mBytesRead >= 0) {
3669                            mActiveTrack->mState = TrackBase::ACTIVE;
3670                        } else {
3671                            mActiveTrack.clear();
3672                        }
3673                        mStartStopCond.broadcast();
3674                    }
3675                    mStandby = false;
3676                } else if (mActiveTrack->mState == TrackBase::TERMINATED) {
3677                    removeTrack_l(mActiveTrack);
3678                    mActiveTrack.clear();
3679                }
3680            }
3681            lockEffectChains_l(effectChains);
3682        }
3683
3684        if (mActiveTrack != 0) {
3685            if (mActiveTrack->mState != TrackBase::ACTIVE &&
3686                mActiveTrack->mState != TrackBase::RESUMING) {
3687                unlockEffectChains(effectChains);
3688                usleep(kRecordThreadSleepUs);
3689                continue;
3690            }
3691            for (size_t i = 0; i < effectChains.size(); i ++) {
3692                effectChains[i]->process_l();
3693            }
3694
3695            buffer.frameCount = mFrameCount;
3696            if (CC_LIKELY(mActiveTrack->getNextBuffer(&buffer) == NO_ERROR)) {
3697                readOnce = true;
3698                size_t framesOut = buffer.frameCount;
3699                if (mResampler == NULL) {
3700                    // no resampling
3701                    while (framesOut) {
3702                        size_t framesIn = mFrameCount - mRsmpInIndex;
3703                        if (framesIn) {
3704                            int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
3705                            int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) *
3706                                    mActiveTrack->mFrameSize;
3707                            if (framesIn > framesOut)
3708                                framesIn = framesOut;
3709                            mRsmpInIndex += framesIn;
3710                            framesOut -= framesIn;
3711                            if (mChannelCount == mReqChannelCount ||
3712                                mFormat != AUDIO_FORMAT_PCM_16_BIT) {
3713                                memcpy(dst, src, framesIn * mFrameSize);
3714                            } else {
3715                                if (mChannelCount == 1) {
3716                                    upmix_to_stereo_i16_from_mono_i16((int16_t *)dst,
3717                                            (int16_t *)src, framesIn);
3718                                } else {
3719                                    downmix_to_mono_i16_from_stereo_i16((int16_t *)dst,
3720                                            (int16_t *)src, framesIn);
3721                                }
3722                            }
3723                        }
3724                        if (framesOut && mFrameCount == mRsmpInIndex) {
3725                            void *readInto;
3726                            if (framesOut == mFrameCount &&
3727                                (mChannelCount == mReqChannelCount ||
3728                                        mFormat != AUDIO_FORMAT_PCM_16_BIT)) {
3729                                readInto = buffer.raw;
3730                                framesOut = 0;
3731                            } else {
3732                                readInto = mRsmpInBuffer;
3733                                mRsmpInIndex = 0;
3734                            }
3735                            mBytesRead = mInput->stream->read(mInput->stream, readInto,
3736                                    mInputBytes);
3737                            if (mBytesRead <= 0) {
3738                                if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE))
3739                                {
3740                                    ALOGE("Error reading audio input");
3741                                    // Force input into standby so that it tries to
3742                                    // recover at next read attempt
3743                                    inputStandBy();
3744                                    usleep(kRecordThreadSleepUs);
3745                                }
3746                                mRsmpInIndex = mFrameCount;
3747                                framesOut = 0;
3748                                buffer.frameCount = 0;
3749                            }
3750#ifdef TEE_SINK
3751                            else if (mTeeSink != 0) {
3752                                (void) mTeeSink->write(readInto,
3753                                        mBytesRead >> Format_frameBitShift(mTeeSink->format()));
3754                            }
3755#endif
3756                        }
3757                    }
3758                } else {
3759                    // resampling
3760
3761                    memset(mRsmpOutBuffer, 0, framesOut * 2 * sizeof(int32_t));
3762                    // alter output frame count as if we were expecting stereo samples
3763                    if (mChannelCount == 1 && mReqChannelCount == 1) {
3764                        framesOut >>= 1;
3765                    }
3766                    mResampler->resample(mRsmpOutBuffer, framesOut,
3767                            this /* AudioBufferProvider* */);
3768                    // ditherAndClamp() works as long as all buffers returned by
3769                    // mActiveTrack->getNextBuffer() are 32 bit aligned which should be always true.
3770                    if (mChannelCount == 2 && mReqChannelCount == 1) {
3771                        ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
3772                        // the resampler always outputs stereo samples:
3773                        // do post stereo to mono conversion
3774                        downmix_to_mono_i16_from_stereo_i16(buffer.i16, (int16_t *)mRsmpOutBuffer,
3775                                framesOut);
3776                    } else {
3777                        ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
3778                    }
3779
3780                }
3781                if (mFramestoDrop == 0) {
3782                    mActiveTrack->releaseBuffer(&buffer);
3783                } else {
3784                    if (mFramestoDrop > 0) {
3785                        mFramestoDrop -= buffer.frameCount;
3786                        if (mFramestoDrop <= 0) {
3787                            clearSyncStartEvent();
3788                        }
3789                    } else {
3790                        mFramestoDrop += buffer.frameCount;
3791                        if (mFramestoDrop >= 0 || mSyncStartEvent == 0 ||
3792                                mSyncStartEvent->isCancelled()) {
3793                            ALOGW("Synced record %s, session %d, trigger session %d",
3794                                  (mFramestoDrop >= 0) ? "timed out" : "cancelled",
3795                                  mActiveTrack->sessionId(),
3796                                  (mSyncStartEvent != 0) ? mSyncStartEvent->triggerSession() : 0);
3797                            clearSyncStartEvent();
3798                        }
3799                    }
3800                }
3801                mActiveTrack->clearOverflow();
3802            }
3803            // client isn't retrieving buffers fast enough
3804            else {
3805                if (!mActiveTrack->setOverflow()) {
3806                    nsecs_t now = systemTime();
3807                    if ((now - lastWarning) > kWarningThrottleNs) {
3808                        ALOGW("RecordThread: buffer overflow");
3809                        lastWarning = now;
3810                    }
3811                }
3812                // Release the processor for a while before asking for a new buffer.
3813                // This will give the application more chance to read from the buffer and
3814                // clear the overflow.
3815                usleep(kRecordThreadSleepUs);
3816            }
3817        }
3818        // enable changes in effect chain
3819        unlockEffectChains(effectChains);
3820        effectChains.clear();
3821    }
3822
3823    standby();
3824
3825    {
3826        Mutex::Autolock _l(mLock);
3827        mActiveTrack.clear();
3828        mStartStopCond.broadcast();
3829    }
3830
3831    releaseWakeLock();
3832
3833    ALOGV("RecordThread %p exiting", this);
3834    return false;
3835}
3836
3837void AudioFlinger::RecordThread::standby()
3838{
3839    if (!mStandby) {
3840        inputStandBy();
3841        mStandby = true;
3842    }
3843}
3844
3845void AudioFlinger::RecordThread::inputStandBy()
3846{
3847    mInput->stream->common.standby(&mInput->stream->common);
3848}
3849
3850sp<AudioFlinger::RecordThread::RecordTrack>  AudioFlinger::RecordThread::createRecordTrack_l(
3851        const sp<AudioFlinger::Client>& client,
3852        uint32_t sampleRate,
3853        audio_format_t format,
3854        audio_channel_mask_t channelMask,
3855        size_t frameCount,
3856        int sessionId,
3857        IAudioFlinger::track_flags_t flags,
3858        pid_t tid,
3859        status_t *status)
3860{
3861    sp<RecordTrack> track;
3862    status_t lStatus;
3863
3864    lStatus = initCheck();
3865    if (lStatus != NO_ERROR) {
3866        ALOGE("Audio driver not initialized.");
3867        goto Exit;
3868    }
3869
3870    // FIXME use flags and tid similar to createTrack_l()
3871
3872    { // scope for mLock
3873        Mutex::Autolock _l(mLock);
3874
3875        track = new RecordTrack(this, client, sampleRate,
3876                      format, channelMask, frameCount, sessionId);
3877
3878        if (track->getCblk() == 0) {
3879            lStatus = NO_MEMORY;
3880            goto Exit;
3881        }
3882        mTracks.add(track);
3883
3884        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
3885        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
3886                        mAudioFlinger->btNrecIsOff();
3887        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
3888        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
3889    }
3890    lStatus = NO_ERROR;
3891
3892Exit:
3893    if (status) {
3894        *status = lStatus;
3895    }
3896    return track;
3897}
3898
3899status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
3900                                           AudioSystem::sync_event_t event,
3901                                           int triggerSession)
3902{
3903    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
3904    sp<ThreadBase> strongMe = this;
3905    status_t status = NO_ERROR;
3906
3907    if (event == AudioSystem::SYNC_EVENT_NONE) {
3908        clearSyncStartEvent();
3909    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
3910        mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
3911                                       triggerSession,
3912                                       recordTrack->sessionId(),
3913                                       syncStartEventCallback,
3914                                       this);
3915        // Sync event can be cancelled by the trigger session if the track is not in a
3916        // compatible state in which case we start record immediately
3917        if (mSyncStartEvent->isCancelled()) {
3918            clearSyncStartEvent();
3919        } else {
3920            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
3921            mFramestoDrop = - ((AudioSystem::kSyncRecordStartTimeOutMs * mReqSampleRate) / 1000);
3922        }
3923    }
3924
3925    {
3926        AutoMutex lock(mLock);
3927        if (mActiveTrack != 0) {
3928            if (recordTrack != mActiveTrack.get()) {
3929                status = -EBUSY;
3930            } else if (mActiveTrack->mState == TrackBase::PAUSING) {
3931                mActiveTrack->mState = TrackBase::ACTIVE;
3932            }
3933            return status;
3934        }
3935
3936        recordTrack->mState = TrackBase::IDLE;
3937        mActiveTrack = recordTrack;
3938        mLock.unlock();
3939        status_t status = AudioSystem::startInput(mId);
3940        mLock.lock();
3941        if (status != NO_ERROR) {
3942            mActiveTrack.clear();
3943            clearSyncStartEvent();
3944            return status;
3945        }
3946        mRsmpInIndex = mFrameCount;
3947        mBytesRead = 0;
3948        if (mResampler != NULL) {
3949            mResampler->reset();
3950        }
3951        mActiveTrack->mState = TrackBase::RESUMING;
3952        // signal thread to start
3953        ALOGV("Signal record thread");
3954        mWaitWorkCV.broadcast();
3955        // do not wait for mStartStopCond if exiting
3956        if (exitPending()) {
3957            mActiveTrack.clear();
3958            status = INVALID_OPERATION;
3959            goto startError;
3960        }
3961        mStartStopCond.wait(mLock);
3962        if (mActiveTrack == 0) {
3963            ALOGV("Record failed to start");
3964            status = BAD_VALUE;
3965            goto startError;
3966        }
3967        ALOGV("Record started OK");
3968        return status;
3969    }
3970startError:
3971    AudioSystem::stopInput(mId);
3972    clearSyncStartEvent();
3973    return status;
3974}
3975
3976void AudioFlinger::RecordThread::clearSyncStartEvent()
3977{
3978    if (mSyncStartEvent != 0) {
3979        mSyncStartEvent->cancel();
3980    }
3981    mSyncStartEvent.clear();
3982    mFramestoDrop = 0;
3983}
3984
3985void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
3986{
3987    sp<SyncEvent> strongEvent = event.promote();
3988
3989    if (strongEvent != 0) {
3990        RecordThread *me = (RecordThread *)strongEvent->cookie();
3991        me->handleSyncStartEvent(strongEvent);
3992    }
3993}
3994
3995void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
3996{
3997    if (event == mSyncStartEvent) {
3998        // TODO: use actual buffer filling status instead of 2 buffers when info is available
3999        // from audio HAL
4000        mFramestoDrop = mFrameCount * 2;
4001    }
4002}
4003
4004bool AudioFlinger::RecordThread::stop_l(RecordThread::RecordTrack* recordTrack) {
4005    ALOGV("RecordThread::stop");
4006    if (recordTrack != mActiveTrack.get() || recordTrack->mState == TrackBase::PAUSING) {
4007        return false;
4008    }
4009    recordTrack->mState = TrackBase::PAUSING;
4010    // do not wait for mStartStopCond if exiting
4011    if (exitPending()) {
4012        return true;
4013    }
4014    mStartStopCond.wait(mLock);
4015    // if we have been restarted, recordTrack == mActiveTrack.get() here
4016    if (exitPending() || recordTrack != mActiveTrack.get()) {
4017        ALOGV("Record stopped OK");
4018        return true;
4019    }
4020    return false;
4021}
4022
4023bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event) const
4024{
4025    return false;
4026}
4027
4028status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
4029{
4030#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
4031    if (!isValidSyncEvent(event)) {
4032        return BAD_VALUE;
4033    }
4034
4035    int eventSession = event->triggerSession();
4036    status_t ret = NAME_NOT_FOUND;
4037
4038    Mutex::Autolock _l(mLock);
4039
4040    for (size_t i = 0; i < mTracks.size(); i++) {
4041        sp<RecordTrack> track = mTracks[i];
4042        if (eventSession == track->sessionId()) {
4043            (void) track->setSyncEvent(event);
4044            ret = NO_ERROR;
4045        }
4046    }
4047    return ret;
4048#else
4049    return BAD_VALUE;
4050#endif
4051}
4052
4053// destroyTrack_l() must be called with ThreadBase::mLock held
4054void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
4055{
4056    track->mState = TrackBase::TERMINATED;
4057    // active tracks are removed by threadLoop()
4058    if (mActiveTrack != track) {
4059        removeTrack_l(track);
4060    }
4061}
4062
4063void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
4064{
4065    mTracks.remove(track);
4066    // need anything related to effects here?
4067}
4068
4069void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
4070{
4071    dumpInternals(fd, args);
4072    dumpTracks(fd, args);
4073    dumpEffectChains(fd, args);
4074}
4075
4076void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
4077{
4078    const size_t SIZE = 256;
4079    char buffer[SIZE];
4080    String8 result;
4081
4082    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
4083    result.append(buffer);
4084
4085    if (mActiveTrack != 0) {
4086        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
4087        result.append(buffer);
4088        snprintf(buffer, SIZE, "In size: %d\n", mInputBytes);
4089        result.append(buffer);
4090        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
4091        result.append(buffer);
4092        snprintf(buffer, SIZE, "Out channel count: %u\n", mReqChannelCount);
4093        result.append(buffer);
4094        snprintf(buffer, SIZE, "Out sample rate: %u\n", mReqSampleRate);
4095        result.append(buffer);
4096    } else {
4097        result.append("No active record client\n");
4098    }
4099
4100    write(fd, result.string(), result.size());
4101
4102    dumpBase(fd, args);
4103}
4104
4105void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args)
4106{
4107    const size_t SIZE = 256;
4108    char buffer[SIZE];
4109    String8 result;
4110
4111    snprintf(buffer, SIZE, "Input thread %p tracks\n", this);
4112    result.append(buffer);
4113    RecordTrack::appendDumpHeader(result);
4114    for (size_t i = 0; i < mTracks.size(); ++i) {
4115        sp<RecordTrack> track = mTracks[i];
4116        if (track != 0) {
4117            track->dump(buffer, SIZE);
4118            result.append(buffer);
4119        }
4120    }
4121
4122    if (mActiveTrack != 0) {
4123        snprintf(buffer, SIZE, "\nInput thread %p active tracks\n", this);
4124        result.append(buffer);
4125        RecordTrack::appendDumpHeader(result);
4126        mActiveTrack->dump(buffer, SIZE);
4127        result.append(buffer);
4128
4129    }
4130    write(fd, result.string(), result.size());
4131}
4132
4133// AudioBufferProvider interface
4134status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
4135{
4136    size_t framesReq = buffer->frameCount;
4137    size_t framesReady = mFrameCount - mRsmpInIndex;
4138    int channelCount;
4139
4140    if (framesReady == 0) {
4141        mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
4142        if (mBytesRead <= 0) {
4143            if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE)) {
4144                ALOGE("RecordThread::getNextBuffer() Error reading audio input");
4145                // Force input into standby so that it tries to
4146                // recover at next read attempt
4147                inputStandBy();
4148                usleep(kRecordThreadSleepUs);
4149            }
4150            buffer->raw = NULL;
4151            buffer->frameCount = 0;
4152            return NOT_ENOUGH_DATA;
4153        }
4154        mRsmpInIndex = 0;
4155        framesReady = mFrameCount;
4156    }
4157
4158    if (framesReq > framesReady) {
4159        framesReq = framesReady;
4160    }
4161
4162    if (mChannelCount == 1 && mReqChannelCount == 2) {
4163        channelCount = 1;
4164    } else {
4165        channelCount = 2;
4166    }
4167    buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
4168    buffer->frameCount = framesReq;
4169    return NO_ERROR;
4170}
4171
4172// AudioBufferProvider interface
4173void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
4174{
4175    mRsmpInIndex += buffer->frameCount;
4176    buffer->frameCount = 0;
4177}
4178
4179bool AudioFlinger::RecordThread::checkForNewParameters_l()
4180{
4181    bool reconfig = false;
4182
4183    while (!mNewParameters.isEmpty()) {
4184        status_t status = NO_ERROR;
4185        String8 keyValuePair = mNewParameters[0];
4186        AudioParameter param = AudioParameter(keyValuePair);
4187        int value;
4188        audio_format_t reqFormat = mFormat;
4189        uint32_t reqSamplingRate = mReqSampleRate;
4190        uint32_t reqChannelCount = mReqChannelCount;
4191
4192        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
4193            reqSamplingRate = value;
4194            reconfig = true;
4195        }
4196        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
4197            reqFormat = (audio_format_t) value;
4198            reconfig = true;
4199        }
4200        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
4201            reqChannelCount = popcount(value);
4202            reconfig = true;
4203        }
4204        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4205            // do not accept frame count changes if tracks are open as the track buffer
4206            // size depends on frame count and correct behavior would not be guaranteed
4207            // if frame count is changed after track creation
4208            if (mActiveTrack != 0) {
4209                status = INVALID_OPERATION;
4210            } else {
4211                reconfig = true;
4212            }
4213        }
4214        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4215            // forward device change to effects that have requested to be
4216            // aware of attached audio device.
4217            for (size_t i = 0; i < mEffectChains.size(); i++) {
4218                mEffectChains[i]->setDevice_l(value);
4219            }
4220
4221            // store input device and output device but do not forward output device to audio HAL.
4222            // Note that status is ignored by the caller for output device
4223            // (see AudioFlinger::setParameters()
4224            if (audio_is_output_devices(value)) {
4225                mOutDevice = value;
4226                status = BAD_VALUE;
4227            } else {
4228                mInDevice = value;
4229                // disable AEC and NS if the device is a BT SCO headset supporting those
4230                // pre processings
4231                if (mTracks.size() > 0) {
4232                    bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
4233                                        mAudioFlinger->btNrecIsOff();
4234                    for (size_t i = 0; i < mTracks.size(); i++) {
4235                        sp<RecordTrack> track = mTracks[i];
4236                        setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
4237                        setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
4238                    }
4239                }
4240            }
4241        }
4242        if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
4243                mAudioSource != (audio_source_t)value) {
4244            // forward device change to effects that have requested to be
4245            // aware of attached audio device.
4246            for (size_t i = 0; i < mEffectChains.size(); i++) {
4247                mEffectChains[i]->setAudioSource_l((audio_source_t)value);
4248            }
4249            mAudioSource = (audio_source_t)value;
4250        }
4251        if (status == NO_ERROR) {
4252            status = mInput->stream->common.set_parameters(&mInput->stream->common,
4253                    keyValuePair.string());
4254            if (status == INVALID_OPERATION) {
4255                inputStandBy();
4256                status = mInput->stream->common.set_parameters(&mInput->stream->common,
4257                        keyValuePair.string());
4258            }
4259            if (reconfig) {
4260                if (status == BAD_VALUE &&
4261                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
4262                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
4263                    (mInput->stream->common.get_sample_rate(&mInput->stream->common)
4264                            <= (2 * reqSamplingRate)) &&
4265                    popcount(mInput->stream->common.get_channels(&mInput->stream->common))
4266                            <= FCC_2 &&
4267                    (reqChannelCount <= FCC_2)) {
4268                    status = NO_ERROR;
4269                }
4270                if (status == NO_ERROR) {
4271                    readInputParameters();
4272                    sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
4273                }
4274            }
4275        }
4276
4277        mNewParameters.removeAt(0);
4278
4279        mParamStatus = status;
4280        mParamCond.signal();
4281        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
4282        // already timed out waiting for the status and will never signal the condition.
4283        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
4284    }
4285    return reconfig;
4286}
4287
4288String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
4289{
4290    char *s;
4291    String8 out_s8 = String8();
4292
4293    Mutex::Autolock _l(mLock);
4294    if (initCheck() != NO_ERROR) {
4295        return out_s8;
4296    }
4297
4298    s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
4299    out_s8 = String8(s);
4300    free(s);
4301    return out_s8;
4302}
4303
4304void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
4305    AudioSystem::OutputDescriptor desc;
4306    void *param2 = NULL;
4307
4308    switch (event) {
4309    case AudioSystem::INPUT_OPENED:
4310    case AudioSystem::INPUT_CONFIG_CHANGED:
4311        desc.channels = mChannelMask;
4312        desc.samplingRate = mSampleRate;
4313        desc.format = mFormat;
4314        desc.frameCount = mFrameCount;
4315        desc.latency = 0;
4316        param2 = &desc;
4317        break;
4318
4319    case AudioSystem::INPUT_CLOSED:
4320    default:
4321        break;
4322    }
4323    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
4324}
4325
4326void AudioFlinger::RecordThread::readInputParameters()
4327{
4328    delete mRsmpInBuffer;
4329    // mRsmpInBuffer is always assigned a new[] below
4330    delete mRsmpOutBuffer;
4331    mRsmpOutBuffer = NULL;
4332    delete mResampler;
4333    mResampler = NULL;
4334
4335    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
4336    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
4337    mChannelCount = (uint16_t)popcount(mChannelMask);
4338    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
4339    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
4340    mInputBytes = mInput->stream->common.get_buffer_size(&mInput->stream->common);
4341    mFrameCount = mInputBytes / mFrameSize;
4342    mNormalFrameCount = mFrameCount; // not used by record, but used by input effects
4343    mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
4344
4345    if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2)
4346    {
4347        int channelCount;
4348        // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid
4349        // stereo to mono post process as the resampler always outputs stereo.
4350        if (mChannelCount == 1 && mReqChannelCount == 2) {
4351            channelCount = 1;
4352        } else {
4353            channelCount = 2;
4354        }
4355        mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
4356        mResampler->setSampleRate(mSampleRate);
4357        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
4358        mRsmpOutBuffer = new int32_t[mFrameCount * 2];
4359
4360        // optmization: if mono to mono, alter input frame count as if we were inputing
4361        // stereo samples
4362        if (mChannelCount == 1 && mReqChannelCount == 1) {
4363            mFrameCount >>= 1;
4364        }
4365
4366    }
4367    mRsmpInIndex = mFrameCount;
4368}
4369
4370unsigned int AudioFlinger::RecordThread::getInputFramesLost()
4371{
4372    Mutex::Autolock _l(mLock);
4373    if (initCheck() != NO_ERROR) {
4374        return 0;
4375    }
4376
4377    return mInput->stream->get_input_frames_lost(mInput->stream);
4378}
4379
4380uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
4381{
4382    Mutex::Autolock _l(mLock);
4383    uint32_t result = 0;
4384    if (getEffectChain_l(sessionId) != 0) {
4385        result = EFFECT_SESSION;
4386    }
4387
4388    for (size_t i = 0; i < mTracks.size(); ++i) {
4389        if (sessionId == mTracks[i]->sessionId()) {
4390            result |= TRACK_SESSION;
4391            break;
4392        }
4393    }
4394
4395    return result;
4396}
4397
4398KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
4399{
4400    KeyedVector<int, bool> ids;
4401    Mutex::Autolock _l(mLock);
4402    for (size_t j = 0; j < mTracks.size(); ++j) {
4403        sp<RecordThread::RecordTrack> track = mTracks[j];
4404        int sessionId = track->sessionId();
4405        if (ids.indexOfKey(sessionId) < 0) {
4406            ids.add(sessionId, true);
4407        }
4408    }
4409    return ids;
4410}
4411
4412AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
4413{
4414    Mutex::Autolock _l(mLock);
4415    AudioStreamIn *input = mInput;
4416    mInput = NULL;
4417    return input;
4418}
4419
4420// this method must always be called either with ThreadBase mLock held or inside the thread loop
4421audio_stream_t* AudioFlinger::RecordThread::stream() const
4422{
4423    if (mInput == NULL) {
4424        return NULL;
4425    }
4426    return &mInput->stream->common;
4427}
4428
4429status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
4430{
4431    // only one chain per input thread
4432    if (mEffectChains.size() != 0) {
4433        return INVALID_OPERATION;
4434    }
4435    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
4436
4437    chain->setInBuffer(NULL);
4438    chain->setOutBuffer(NULL);
4439
4440    checkSuspendOnAddEffectChain_l(chain);
4441
4442    mEffectChains.add(chain);
4443
4444    return NO_ERROR;
4445}
4446
4447size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
4448{
4449    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
4450    ALOGW_IF(mEffectChains.size() != 1,
4451            "removeEffectChain_l() %p invalid chain size %d on thread %p",
4452            chain.get(), mEffectChains.size(), this);
4453    if (mEffectChains.size() == 1) {
4454        mEffectChains.removeAt(0);
4455    }
4456    return 0;
4457}
4458
4459}; // namespace android
4460