Threads.cpp revision ca5e6143740299c877d69e97f7968cd04476d32c
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include "Configuration.h"
24#include <math.h>
25#include <fcntl.h>
26#include <linux/futex.h>
27#include <sys/stat.h>
28#include <sys/syscall.h>
29#include <cutils/properties.h>
30#include <media/AudioParameter.h>
31#include <media/AudioResamplerPublic.h>
32#include <utils/Log.h>
33#include <utils/Trace.h>
34
35#include <private/media/AudioTrackShared.h>
36#include <hardware/audio.h>
37#include <audio_effects/effect_ns.h>
38#include <audio_effects/effect_aec.h>
39#include <audio_utils/primitives.h>
40#include <audio_utils/format.h>
41#include <audio_utils/minifloat.h>
42
43// NBAIO implementations
44#include <media/nbaio/AudioStreamInSource.h>
45#include <media/nbaio/AudioStreamOutSink.h>
46#include <media/nbaio/MonoPipe.h>
47#include <media/nbaio/MonoPipeReader.h>
48#include <media/nbaio/Pipe.h>
49#include <media/nbaio/PipeReader.h>
50#include <media/nbaio/SourceAudioBufferProvider.h>
51
52#include <powermanager/PowerManager.h>
53
54#include <common_time/cc_helper.h>
55#include <common_time/local_clock.h>
56
57#include "AudioFlinger.h"
58#include "AudioMixer.h"
59#include "BufferProviders.h"
60#include "FastMixer.h"
61#include "FastCapture.h"
62#include "ServiceUtilities.h"
63#include "SchedulingPolicyService.h"
64
65#ifdef ADD_BATTERY_DATA
66#include <media/IMediaPlayerService.h>
67#include <media/IMediaDeathNotifier.h>
68#endif
69
70#ifdef DEBUG_CPU_USAGE
71#include <cpustats/CentralTendencyStatistics.h>
72#include <cpustats/ThreadCpuUsage.h>
73#endif
74
75// ----------------------------------------------------------------------------
76
77// Note: the following macro is used for extremely verbose logging message.  In
78// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
79// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
80// are so verbose that we want to suppress them even when we have ALOG_ASSERT
81// turned on.  Do not uncomment the #def below unless you really know what you
82// are doing and want to see all of the extremely verbose messages.
83//#define VERY_VERY_VERBOSE_LOGGING
84#ifdef VERY_VERY_VERBOSE_LOGGING
85#define ALOGVV ALOGV
86#else
87#define ALOGVV(a...) do { } while(0)
88#endif
89
90// TODO: Move these macro/inlines to a header file.
91#define max(a, b) ((a) > (b) ? (a) : (b))
92template <typename T>
93static inline T min(const T& a, const T& b)
94{
95    return a < b ? a : b;
96}
97
98#ifndef ARRAY_SIZE
99#define ARRAY_SIZE(a) (sizeof(a) / sizeof(a[0]))
100#endif
101
102namespace android {
103
104// retry counts for buffer fill timeout
105// 50 * ~20msecs = 1 second
106static const int8_t kMaxTrackRetries = 50;
107static const int8_t kMaxTrackStartupRetries = 50;
108// allow less retry attempts on direct output thread.
109// direct outputs can be a scarce resource in audio hardware and should
110// be released as quickly as possible.
111static const int8_t kMaxTrackRetriesDirect = 2;
112
113// don't warn about blocked writes or record buffer overflows more often than this
114static const nsecs_t kWarningThrottleNs = seconds(5);
115
116// RecordThread loop sleep time upon application overrun or audio HAL read error
117static const int kRecordThreadSleepUs = 5000;
118
119// maximum time to wait in sendConfigEvent_l() for a status to be received
120static const nsecs_t kConfigEventTimeoutNs = seconds(2);
121
122// minimum sleep time for the mixer thread loop when tracks are active but in underrun
123static const uint32_t kMinThreadSleepTimeUs = 5000;
124// maximum divider applied to the active sleep time in the mixer thread loop
125static const uint32_t kMaxThreadSleepTimeShift = 2;
126
127// minimum normal sink buffer size, expressed in milliseconds rather than frames
128static const uint32_t kMinNormalSinkBufferSizeMs = 20;
129// maximum normal sink buffer size
130static const uint32_t kMaxNormalSinkBufferSizeMs = 24;
131
132// Offloaded output thread standby delay: allows track transition without going to standby
133static const nsecs_t kOffloadStandbyDelayNs = seconds(1);
134
135// Whether to use fast mixer
136static const enum {
137    FastMixer_Never,    // never initialize or use: for debugging only
138    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
139                        // normal mixer multiplier is 1
140    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
141                        // multiplier is calculated based on min & max normal mixer buffer size
142    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
143                        // multiplier is calculated based on min & max normal mixer buffer size
144    // FIXME for FastMixer_Dynamic:
145    //  Supporting this option will require fixing HALs that can't handle large writes.
146    //  For example, one HAL implementation returns an error from a large write,
147    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
148    //  We could either fix the HAL implementations, or provide a wrapper that breaks
149    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
150} kUseFastMixer = FastMixer_Static;
151
152// Whether to use fast capture
153static const enum {
154    FastCapture_Never,  // never initialize or use: for debugging only
155    FastCapture_Always, // always initialize and use, even if not needed: for debugging only
156    FastCapture_Static, // initialize if needed, then use all the time if initialized
157} kUseFastCapture = FastCapture_Static;
158
159// Priorities for requestPriority
160static const int kPriorityAudioApp = 2;
161static const int kPriorityFastMixer = 3;
162static const int kPriorityFastCapture = 3;
163
164// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
165// for the track.  The client then sub-divides this into smaller buffers for its use.
166// Currently the client uses N-buffering by default, but doesn't tell us about the value of N.
167// So for now we just assume that client is double-buffered for fast tracks.
168// FIXME It would be better for client to tell AudioFlinger the value of N,
169// so AudioFlinger could allocate the right amount of memory.
170// See the client's minBufCount and mNotificationFramesAct calculations for details.
171
172// This is the default value, if not specified by property.
173static const int kFastTrackMultiplier = 2;
174
175// The minimum and maximum allowed values
176static const int kFastTrackMultiplierMin = 1;
177static const int kFastTrackMultiplierMax = 2;
178
179// The actual value to use, which can be specified per-device via property af.fast_track_multiplier.
180static int sFastTrackMultiplier = kFastTrackMultiplier;
181
182// See Thread::readOnlyHeap().
183// Initially this heap is used to allocate client buffers for "fast" AudioRecord.
184// Eventually it will be the single buffer that FastCapture writes into via HAL read(),
185// and that all "fast" AudioRecord clients read from.  In either case, the size can be small.
186static const size_t kRecordThreadReadOnlyHeapSize = 0x2000;
187
188// ----------------------------------------------------------------------------
189
190static pthread_once_t sFastTrackMultiplierOnce = PTHREAD_ONCE_INIT;
191
192static void sFastTrackMultiplierInit()
193{
194    char value[PROPERTY_VALUE_MAX];
195    if (property_get("af.fast_track_multiplier", value, NULL) > 0) {
196        char *endptr;
197        unsigned long ul = strtoul(value, &endptr, 0);
198        if (*endptr == '\0' && kFastTrackMultiplierMin <= ul && ul <= kFastTrackMultiplierMax) {
199            sFastTrackMultiplier = (int) ul;
200        }
201    }
202}
203
204// ----------------------------------------------------------------------------
205
206#ifdef ADD_BATTERY_DATA
207// To collect the amplifier usage
208static void addBatteryData(uint32_t params) {
209    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
210    if (service == NULL) {
211        // it already logged
212        return;
213    }
214
215    service->addBatteryData(params);
216}
217#endif
218
219
220// ----------------------------------------------------------------------------
221//      CPU Stats
222// ----------------------------------------------------------------------------
223
224class CpuStats {
225public:
226    CpuStats();
227    void sample(const String8 &title);
228#ifdef DEBUG_CPU_USAGE
229private:
230    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
231    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
232
233    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
234
235    int mCpuNum;                        // thread's current CPU number
236    int mCpukHz;                        // frequency of thread's current CPU in kHz
237#endif
238};
239
240CpuStats::CpuStats()
241#ifdef DEBUG_CPU_USAGE
242    : mCpuNum(-1), mCpukHz(-1)
243#endif
244{
245}
246
247void CpuStats::sample(const String8 &title
248#ifndef DEBUG_CPU_USAGE
249                __unused
250#endif
251        ) {
252#ifdef DEBUG_CPU_USAGE
253    // get current thread's delta CPU time in wall clock ns
254    double wcNs;
255    bool valid = mCpuUsage.sampleAndEnable(wcNs);
256
257    // record sample for wall clock statistics
258    if (valid) {
259        mWcStats.sample(wcNs);
260    }
261
262    // get the current CPU number
263    int cpuNum = sched_getcpu();
264
265    // get the current CPU frequency in kHz
266    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
267
268    // check if either CPU number or frequency changed
269    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
270        mCpuNum = cpuNum;
271        mCpukHz = cpukHz;
272        // ignore sample for purposes of cycles
273        valid = false;
274    }
275
276    // if no change in CPU number or frequency, then record sample for cycle statistics
277    if (valid && mCpukHz > 0) {
278        double cycles = wcNs * cpukHz * 0.000001;
279        mHzStats.sample(cycles);
280    }
281
282    unsigned n = mWcStats.n();
283    // mCpuUsage.elapsed() is expensive, so don't call it every loop
284    if ((n & 127) == 1) {
285        long long elapsed = mCpuUsage.elapsed();
286        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
287            double perLoop = elapsed / (double) n;
288            double perLoop100 = perLoop * 0.01;
289            double perLoop1k = perLoop * 0.001;
290            double mean = mWcStats.mean();
291            double stddev = mWcStats.stddev();
292            double minimum = mWcStats.minimum();
293            double maximum = mWcStats.maximum();
294            double meanCycles = mHzStats.mean();
295            double stddevCycles = mHzStats.stddev();
296            double minCycles = mHzStats.minimum();
297            double maxCycles = mHzStats.maximum();
298            mCpuUsage.resetElapsed();
299            mWcStats.reset();
300            mHzStats.reset();
301            ALOGD("CPU usage for %s over past %.1f secs\n"
302                "  (%u mixer loops at %.1f mean ms per loop):\n"
303                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
304                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
305                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
306                    title.string(),
307                    elapsed * .000000001, n, perLoop * .000001,
308                    mean * .001,
309                    stddev * .001,
310                    minimum * .001,
311                    maximum * .001,
312                    mean / perLoop100,
313                    stddev / perLoop100,
314                    minimum / perLoop100,
315                    maximum / perLoop100,
316                    meanCycles / perLoop1k,
317                    stddevCycles / perLoop1k,
318                    minCycles / perLoop1k,
319                    maxCycles / perLoop1k);
320
321        }
322    }
323#endif
324};
325
326// ----------------------------------------------------------------------------
327//      ThreadBase
328// ----------------------------------------------------------------------------
329
330// static
331const char *AudioFlinger::ThreadBase::threadTypeToString(AudioFlinger::ThreadBase::type_t type)
332{
333    switch (type) {
334    case MIXER:
335        return "MIXER";
336    case DIRECT:
337        return "DIRECT";
338    case DUPLICATING:
339        return "DUPLICATING";
340    case RECORD:
341        return "RECORD";
342    case OFFLOAD:
343        return "OFFLOAD";
344    default:
345        return "unknown";
346    }
347}
348
349String8 devicesToString(audio_devices_t devices)
350{
351    static const struct mapping {
352        audio_devices_t mDevices;
353        const char *    mString;
354    } mappingsOut[] = {
355        AUDIO_DEVICE_OUT_EARPIECE,          "EARPIECE",
356        AUDIO_DEVICE_OUT_SPEAKER,           "SPEAKER",
357        AUDIO_DEVICE_OUT_WIRED_HEADSET,     "WIRED_HEADSET",
358        AUDIO_DEVICE_OUT_WIRED_HEADPHONE,   "WIRED_HEADPHONE",
359        AUDIO_DEVICE_OUT_BLUETOOTH_SCO,     "BLUETOOTH_SCO",
360        AUDIO_DEVICE_OUT_BLUETOOTH_SCO_HEADSET,     "BLUETOOTH_SCO_HEADSET",
361        AUDIO_DEVICE_OUT_BLUETOOTH_SCO_CARKIT,      "BLUETOOTH_SCO_CARKIT",
362        AUDIO_DEVICE_OUT_BLUETOOTH_A2DP,            "BLUETOOTH_A2DP",
363        AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES, "BLUETOOTH_A2DP_HEADPHONES",
364        AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER,    "BLUETOOTH_A2DP_SPEAKER",
365        AUDIO_DEVICE_OUT_AUX_DIGITAL,       "AUX_DIGITAL",
366        AUDIO_DEVICE_OUT_HDMI,              "HDMI",
367        AUDIO_DEVICE_OUT_ANLG_DOCK_HEADSET, "ANLG_DOCK_HEADSET",
368        AUDIO_DEVICE_OUT_DGTL_DOCK_HEADSET, "DGTL_DOCK_HEADSET",
369        AUDIO_DEVICE_OUT_USB_ACCESSORY,     "USB_ACCESSORY",
370        AUDIO_DEVICE_OUT_USB_DEVICE,        "USB_DEVICE",
371        AUDIO_DEVICE_OUT_TELEPHONY_TX,      "TELEPHONY_TX",
372        AUDIO_DEVICE_OUT_LINE,              "LINE",
373        AUDIO_DEVICE_OUT_HDMI_ARC,          "HDMI_ARC",
374        AUDIO_DEVICE_OUT_SPDIF,             "SPDIF",
375        AUDIO_DEVICE_OUT_FM,                "FM",
376        AUDIO_DEVICE_OUT_AUX_LINE,          "AUX_LINE",
377        AUDIO_DEVICE_OUT_SPEAKER_SAFE,      "SPEAKER_SAFE",
378        AUDIO_DEVICE_OUT_IP,                "IP",
379        AUDIO_DEVICE_NONE,                  "NONE",         // must be last
380    }, mappingsIn[] = {
381        AUDIO_DEVICE_IN_COMMUNICATION,      "COMMUNICATION",
382        AUDIO_DEVICE_IN_AMBIENT,            "AMBIENT",
383        AUDIO_DEVICE_IN_BUILTIN_MIC,        "BUILTIN_MIC",
384        AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET,  "BLUETOOTH_SCO_HEADSET",
385        AUDIO_DEVICE_IN_WIRED_HEADSET,      "WIRED_HEADSET",
386        AUDIO_DEVICE_IN_AUX_DIGITAL,        "AUX_DIGITAL",
387        AUDIO_DEVICE_IN_VOICE_CALL,         "VOICE_CALL",
388        AUDIO_DEVICE_IN_TELEPHONY_RX,       "TELEPHONY_RX",
389        AUDIO_DEVICE_IN_BACK_MIC,           "BACK_MIC",
390        AUDIO_DEVICE_IN_REMOTE_SUBMIX,      "REMOTE_SUBMIX",
391        AUDIO_DEVICE_IN_ANLG_DOCK_HEADSET,  "ANLG_DOCK_HEADSET",
392        AUDIO_DEVICE_IN_DGTL_DOCK_HEADSET,  "DGTL_DOCK_HEADSET",
393        AUDIO_DEVICE_IN_USB_ACCESSORY,      "USB_ACCESSORY",
394        AUDIO_DEVICE_IN_USB_DEVICE,         "USB_DEVICE",
395        AUDIO_DEVICE_IN_FM_TUNER,           "FM_TUNER",
396        AUDIO_DEVICE_IN_TV_TUNER,           "TV_TUNER",
397        AUDIO_DEVICE_IN_LINE,               "LINE",
398        AUDIO_DEVICE_IN_SPDIF,              "SPDIF",
399        AUDIO_DEVICE_IN_BLUETOOTH_A2DP,     "BLUETOOTH_A2DP",
400        AUDIO_DEVICE_IN_LOOPBACK,           "LOOPBACK",
401        AUDIO_DEVICE_IN_IP,                 "IP",
402        AUDIO_DEVICE_NONE,                  "NONE",         // must be last
403    };
404    String8 result;
405    audio_devices_t allDevices = AUDIO_DEVICE_NONE;
406    const mapping *entry;
407    if (devices & AUDIO_DEVICE_BIT_IN) {
408        devices &= ~AUDIO_DEVICE_BIT_IN;
409        entry = mappingsIn;
410    } else {
411        entry = mappingsOut;
412    }
413    for ( ; entry->mDevices != AUDIO_DEVICE_NONE; entry++) {
414        allDevices = (audio_devices_t) (allDevices | entry->mDevices);
415        if (devices & entry->mDevices) {
416            if (!result.isEmpty()) {
417                result.append("|");
418            }
419            result.append(entry->mString);
420        }
421    }
422    if (devices & ~allDevices) {
423        if (!result.isEmpty()) {
424            result.append("|");
425        }
426        result.appendFormat("0x%X", devices & ~allDevices);
427    }
428    if (result.isEmpty()) {
429        result.append(entry->mString);
430    }
431    return result;
432}
433
434String8 inputFlagsToString(audio_input_flags_t flags)
435{
436    static const struct mapping {
437        audio_input_flags_t     mFlag;
438        const char *            mString;
439    } mappings[] = {
440        AUDIO_INPUT_FLAG_FAST,              "FAST",
441        AUDIO_INPUT_FLAG_HW_HOTWORD,        "HW_HOTWORD",
442        AUDIO_INPUT_FLAG_NONE,              "NONE",         // must be last
443    };
444    String8 result;
445    audio_input_flags_t allFlags = AUDIO_INPUT_FLAG_NONE;
446    const mapping *entry;
447    for (entry = mappings; entry->mFlag != AUDIO_INPUT_FLAG_NONE; entry++) {
448        allFlags = (audio_input_flags_t) (allFlags | entry->mFlag);
449        if (flags & entry->mFlag) {
450            if (!result.isEmpty()) {
451                result.append("|");
452            }
453            result.append(entry->mString);
454        }
455    }
456    if (flags & ~allFlags) {
457        if (!result.isEmpty()) {
458            result.append("|");
459        }
460        result.appendFormat("0x%X", flags & ~allFlags);
461    }
462    if (result.isEmpty()) {
463        result.append(entry->mString);
464    }
465    return result;
466}
467
468String8 outputFlagsToString(audio_output_flags_t flags)
469{
470    static const struct mapping {
471        audio_output_flags_t    mFlag;
472        const char *            mString;
473    } mappings[] = {
474        AUDIO_OUTPUT_FLAG_DIRECT,           "DIRECT",
475        AUDIO_OUTPUT_FLAG_PRIMARY,          "PRIMARY",
476        AUDIO_OUTPUT_FLAG_FAST,             "FAST",
477        AUDIO_OUTPUT_FLAG_DEEP_BUFFER,      "DEEP_BUFFER",
478        AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD, "COMPRESS_OFFLOAD",
479        AUDIO_OUTPUT_FLAG_NON_BLOCKING,     "NON_BLOCKING",
480        AUDIO_OUTPUT_FLAG_HW_AV_SYNC,       "HW_AV_SYNC",
481        AUDIO_OUTPUT_FLAG_NONE,             "NONE",         // must be last
482    };
483    String8 result;
484    audio_output_flags_t allFlags = AUDIO_OUTPUT_FLAG_NONE;
485    const mapping *entry;
486    for (entry = mappings; entry->mFlag != AUDIO_OUTPUT_FLAG_NONE; entry++) {
487        allFlags = (audio_output_flags_t) (allFlags | entry->mFlag);
488        if (flags & entry->mFlag) {
489            if (!result.isEmpty()) {
490                result.append("|");
491            }
492            result.append(entry->mString);
493        }
494    }
495    if (flags & ~allFlags) {
496        if (!result.isEmpty()) {
497            result.append("|");
498        }
499        result.appendFormat("0x%X", flags & ~allFlags);
500    }
501    if (result.isEmpty()) {
502        result.append(entry->mString);
503    }
504    return result;
505}
506
507const char *sourceToString(audio_source_t source)
508{
509    switch (source) {
510    case AUDIO_SOURCE_DEFAULT:              return "default";
511    case AUDIO_SOURCE_MIC:                  return "mic";
512    case AUDIO_SOURCE_VOICE_UPLINK:         return "voice uplink";
513    case AUDIO_SOURCE_VOICE_DOWNLINK:       return "voice downlink";
514    case AUDIO_SOURCE_VOICE_CALL:           return "voice call";
515    case AUDIO_SOURCE_CAMCORDER:            return "camcorder";
516    case AUDIO_SOURCE_VOICE_RECOGNITION:    return "voice recognition";
517    case AUDIO_SOURCE_VOICE_COMMUNICATION:  return "voice communication";
518    case AUDIO_SOURCE_REMOTE_SUBMIX:        return "remote submix";
519    case AUDIO_SOURCE_FM_TUNER:             return "FM tuner";
520    case AUDIO_SOURCE_HOTWORD:              return "hotword";
521    default:                                return "unknown";
522    }
523}
524
525AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
526        audio_devices_t outDevice, audio_devices_t inDevice, type_t type, bool systemReady)
527    :   Thread(false /*canCallJava*/),
528        mType(type),
529        mAudioFlinger(audioFlinger),
530        // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, mFormat, mBufferSize
531        // are set by PlaybackThread::readOutputParameters_l() or
532        // RecordThread::readInputParameters_l()
533        //FIXME: mStandby should be true here. Is this some kind of hack?
534        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
535        mPrevOutDevice(AUDIO_DEVICE_NONE), mPrevInDevice(AUDIO_DEVICE_NONE),
536        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
537        // mName will be set by concrete (non-virtual) subclass
538        mDeathRecipient(new PMDeathRecipient(this)),
539        mSystemReady(systemReady)
540{
541    memset(&mPatch, 0, sizeof(struct audio_patch));
542}
543
544AudioFlinger::ThreadBase::~ThreadBase()
545{
546    // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
547    mConfigEvents.clear();
548
549    // do not lock the mutex in destructor
550    releaseWakeLock_l();
551    if (mPowerManager != 0) {
552        sp<IBinder> binder = IInterface::asBinder(mPowerManager);
553        binder->unlinkToDeath(mDeathRecipient);
554    }
555}
556
557status_t AudioFlinger::ThreadBase::readyToRun()
558{
559    status_t status = initCheck();
560    if (status == NO_ERROR) {
561        ALOGI("AudioFlinger's thread %p ready to run", this);
562    } else {
563        ALOGE("No working audio driver found.");
564    }
565    return status;
566}
567
568void AudioFlinger::ThreadBase::exit()
569{
570    ALOGV("ThreadBase::exit");
571    // do any cleanup required for exit to succeed
572    preExit();
573    {
574        // This lock prevents the following race in thread (uniprocessor for illustration):
575        //  if (!exitPending()) {
576        //      // context switch from here to exit()
577        //      // exit() calls requestExit(), what exitPending() observes
578        //      // exit() calls signal(), which is dropped since no waiters
579        //      // context switch back from exit() to here
580        //      mWaitWorkCV.wait(...);
581        //      // now thread is hung
582        //  }
583        AutoMutex lock(mLock);
584        requestExit();
585        mWaitWorkCV.broadcast();
586    }
587    // When Thread::requestExitAndWait is made virtual and this method is renamed to
588    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
589    requestExitAndWait();
590}
591
592status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
593{
594    status_t status;
595
596    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
597    Mutex::Autolock _l(mLock);
598
599    return sendSetParameterConfigEvent_l(keyValuePairs);
600}
601
602// sendConfigEvent_l() must be called with ThreadBase::mLock held
603// Can temporarily release the lock if waiting for a reply from processConfigEvents_l().
604status_t AudioFlinger::ThreadBase::sendConfigEvent_l(sp<ConfigEvent>& event)
605{
606    status_t status = NO_ERROR;
607
608    if (event->mRequiresSystemReady && !mSystemReady) {
609        event->mWaitStatus = false;
610        mPendingConfigEvents.add(event);
611        return status;
612    }
613    mConfigEvents.add(event);
614    ALOGV("sendConfigEvent_l() num events %d event %d", mConfigEvents.size(), event->mType);
615    mWaitWorkCV.signal();
616    mLock.unlock();
617    {
618        Mutex::Autolock _l(event->mLock);
619        while (event->mWaitStatus) {
620            if (event->mCond.waitRelative(event->mLock, kConfigEventTimeoutNs) != NO_ERROR) {
621                event->mStatus = TIMED_OUT;
622                event->mWaitStatus = false;
623            }
624        }
625        status = event->mStatus;
626    }
627    mLock.lock();
628    return status;
629}
630
631void AudioFlinger::ThreadBase::sendIoConfigEvent(audio_io_config_event event, pid_t pid)
632{
633    Mutex::Autolock _l(mLock);
634    sendIoConfigEvent_l(event, pid);
635}
636
637// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
638void AudioFlinger::ThreadBase::sendIoConfigEvent_l(audio_io_config_event event, pid_t pid)
639{
640    sp<ConfigEvent> configEvent = (ConfigEvent *)new IoConfigEvent(event, pid);
641    sendConfigEvent_l(configEvent);
642}
643
644void AudioFlinger::ThreadBase::sendPrioConfigEvent(pid_t pid, pid_t tid, int32_t prio)
645{
646    Mutex::Autolock _l(mLock);
647    sendPrioConfigEvent_l(pid, tid, prio);
648}
649
650// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
651void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
652{
653    sp<ConfigEvent> configEvent = (ConfigEvent *)new PrioConfigEvent(pid, tid, prio);
654    sendConfigEvent_l(configEvent);
655}
656
657// sendSetParameterConfigEvent_l() must be called with ThreadBase::mLock held
658status_t AudioFlinger::ThreadBase::sendSetParameterConfigEvent_l(const String8& keyValuePair)
659{
660    sp<ConfigEvent> configEvent = (ConfigEvent *)new SetParameterConfigEvent(keyValuePair);
661    return sendConfigEvent_l(configEvent);
662}
663
664status_t AudioFlinger::ThreadBase::sendCreateAudioPatchConfigEvent(
665                                                        const struct audio_patch *patch,
666                                                        audio_patch_handle_t *handle)
667{
668    Mutex::Autolock _l(mLock);
669    sp<ConfigEvent> configEvent = (ConfigEvent *)new CreateAudioPatchConfigEvent(*patch, *handle);
670    status_t status = sendConfigEvent_l(configEvent);
671    if (status == NO_ERROR) {
672        CreateAudioPatchConfigEventData *data =
673                                        (CreateAudioPatchConfigEventData *)configEvent->mData.get();
674        *handle = data->mHandle;
675    }
676    return status;
677}
678
679status_t AudioFlinger::ThreadBase::sendReleaseAudioPatchConfigEvent(
680                                                                const audio_patch_handle_t handle)
681{
682    Mutex::Autolock _l(mLock);
683    sp<ConfigEvent> configEvent = (ConfigEvent *)new ReleaseAudioPatchConfigEvent(handle);
684    return sendConfigEvent_l(configEvent);
685}
686
687
688// post condition: mConfigEvents.isEmpty()
689void AudioFlinger::ThreadBase::processConfigEvents_l()
690{
691    bool configChanged = false;
692
693    while (!mConfigEvents.isEmpty()) {
694        ALOGV("processConfigEvents_l() remaining events %d", mConfigEvents.size());
695        sp<ConfigEvent> event = mConfigEvents[0];
696        mConfigEvents.removeAt(0);
697        switch (event->mType) {
698        case CFG_EVENT_PRIO: {
699            PrioConfigEventData *data = (PrioConfigEventData *)event->mData.get();
700            // FIXME Need to understand why this has to be done asynchronously
701            int err = requestPriority(data->mPid, data->mTid, data->mPrio,
702                    true /*asynchronous*/);
703            if (err != 0) {
704                ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
705                      data->mPrio, data->mPid, data->mTid, err);
706            }
707        } break;
708        case CFG_EVENT_IO: {
709            IoConfigEventData *data = (IoConfigEventData *)event->mData.get();
710            ioConfigChanged(data->mEvent, data->mPid);
711        } break;
712        case CFG_EVENT_SET_PARAMETER: {
713            SetParameterConfigEventData *data = (SetParameterConfigEventData *)event->mData.get();
714            if (checkForNewParameter_l(data->mKeyValuePairs, event->mStatus)) {
715                configChanged = true;
716            }
717        } break;
718        case CFG_EVENT_CREATE_AUDIO_PATCH: {
719            CreateAudioPatchConfigEventData *data =
720                                            (CreateAudioPatchConfigEventData *)event->mData.get();
721            event->mStatus = createAudioPatch_l(&data->mPatch, &data->mHandle);
722        } break;
723        case CFG_EVENT_RELEASE_AUDIO_PATCH: {
724            ReleaseAudioPatchConfigEventData *data =
725                                            (ReleaseAudioPatchConfigEventData *)event->mData.get();
726            event->mStatus = releaseAudioPatch_l(data->mHandle);
727        } break;
728        default:
729            ALOG_ASSERT(false, "processConfigEvents_l() unknown event type %d", event->mType);
730            break;
731        }
732        {
733            Mutex::Autolock _l(event->mLock);
734            if (event->mWaitStatus) {
735                event->mWaitStatus = false;
736                event->mCond.signal();
737            }
738        }
739        ALOGV_IF(mConfigEvents.isEmpty(), "processConfigEvents_l() DONE thread %p", this);
740    }
741
742    if (configChanged) {
743        cacheParameters_l();
744    }
745}
746
747String8 channelMaskToString(audio_channel_mask_t mask, bool output) {
748    String8 s;
749    const audio_channel_representation_t representation =
750            audio_channel_mask_get_representation(mask);
751
752    switch (representation) {
753    case AUDIO_CHANNEL_REPRESENTATION_POSITION: {
754        if (output) {
755            if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT) s.append("front-left, ");
756            if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT) s.append("front-right, ");
757            if (mask & AUDIO_CHANNEL_OUT_FRONT_CENTER) s.append("front-center, ");
758            if (mask & AUDIO_CHANNEL_OUT_LOW_FREQUENCY) s.append("low freq, ");
759            if (mask & AUDIO_CHANNEL_OUT_BACK_LEFT) s.append("back-left, ");
760            if (mask & AUDIO_CHANNEL_OUT_BACK_RIGHT) s.append("back-right, ");
761            if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT_OF_CENTER) s.append("front-left-of-center, ");
762            if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT_OF_CENTER) s.append("front-right-of-center, ");
763            if (mask & AUDIO_CHANNEL_OUT_BACK_CENTER) s.append("back-center, ");
764            if (mask & AUDIO_CHANNEL_OUT_SIDE_LEFT) s.append("side-left, ");
765            if (mask & AUDIO_CHANNEL_OUT_SIDE_RIGHT) s.append("side-right, ");
766            if (mask & AUDIO_CHANNEL_OUT_TOP_CENTER) s.append("top-center ,");
767            if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_LEFT) s.append("top-front-left, ");
768            if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_CENTER) s.append("top-front-center, ");
769            if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_RIGHT) s.append("top-front-right, ");
770            if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_LEFT) s.append("top-back-left, ");
771            if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_CENTER) s.append("top-back-center, " );
772            if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_RIGHT) s.append("top-back-right, " );
773            if (mask & ~AUDIO_CHANNEL_OUT_ALL) s.append("unknown,  ");
774        } else {
775            if (mask & AUDIO_CHANNEL_IN_LEFT) s.append("left, ");
776            if (mask & AUDIO_CHANNEL_IN_RIGHT) s.append("right, ");
777            if (mask & AUDIO_CHANNEL_IN_FRONT) s.append("front, ");
778            if (mask & AUDIO_CHANNEL_IN_BACK) s.append("back, ");
779            if (mask & AUDIO_CHANNEL_IN_LEFT_PROCESSED) s.append("left-processed, ");
780            if (mask & AUDIO_CHANNEL_IN_RIGHT_PROCESSED) s.append("right-processed, ");
781            if (mask & AUDIO_CHANNEL_IN_FRONT_PROCESSED) s.append("front-processed, ");
782            if (mask & AUDIO_CHANNEL_IN_BACK_PROCESSED) s.append("back-processed, ");
783            if (mask & AUDIO_CHANNEL_IN_PRESSURE) s.append("pressure, ");
784            if (mask & AUDIO_CHANNEL_IN_X_AXIS) s.append("X, ");
785            if (mask & AUDIO_CHANNEL_IN_Y_AXIS) s.append("Y, ");
786            if (mask & AUDIO_CHANNEL_IN_Z_AXIS) s.append("Z, ");
787            if (mask & AUDIO_CHANNEL_IN_VOICE_UPLINK) s.append("voice-uplink, ");
788            if (mask & AUDIO_CHANNEL_IN_VOICE_DNLINK) s.append("voice-dnlink, ");
789            if (mask & ~AUDIO_CHANNEL_IN_ALL) s.append("unknown,  ");
790        }
791        const int len = s.length();
792        if (len > 2) {
793            char *str = s.lockBuffer(len); // needed?
794            s.unlockBuffer(len - 2);       // remove trailing ", "
795        }
796        return s;
797    }
798    case AUDIO_CHANNEL_REPRESENTATION_INDEX:
799        s.appendFormat("index mask, bits:%#x", audio_channel_mask_get_bits(mask));
800        return s;
801    default:
802        s.appendFormat("unknown mask, representation:%d  bits:%#x",
803                representation, audio_channel_mask_get_bits(mask));
804        return s;
805    }
806}
807
808void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args __unused)
809{
810    const size_t SIZE = 256;
811    char buffer[SIZE];
812    String8 result;
813
814    bool locked = AudioFlinger::dumpTryLock(mLock);
815    if (!locked) {
816        dprintf(fd, "thread %p may be deadlocked\n", this);
817    }
818
819    dprintf(fd, "  Thread name: %s\n", mThreadName);
820    dprintf(fd, "  I/O handle: %d\n", mId);
821    dprintf(fd, "  TID: %d\n", getTid());
822    dprintf(fd, "  Standby: %s\n", mStandby ? "yes" : "no");
823    dprintf(fd, "  Sample rate: %u Hz\n", mSampleRate);
824    dprintf(fd, "  HAL frame count: %zu\n", mFrameCount);
825    dprintf(fd, "  HAL format: 0x%x (%s)\n", mHALFormat, formatToString(mHALFormat));
826    dprintf(fd, "  HAL buffer size: %u bytes\n", mBufferSize);
827    dprintf(fd, "  Channel count: %u\n", mChannelCount);
828    dprintf(fd, "  Channel mask: 0x%08x (%s)\n", mChannelMask,
829            channelMaskToString(mChannelMask, mType != RECORD).string());
830    dprintf(fd, "  Format: 0x%x (%s)\n", mFormat, formatToString(mFormat));
831    dprintf(fd, "  Frame size: %zu bytes\n", mFrameSize);
832    dprintf(fd, "  Pending config events:");
833    size_t numConfig = mConfigEvents.size();
834    if (numConfig) {
835        for (size_t i = 0; i < numConfig; i++) {
836            mConfigEvents[i]->dump(buffer, SIZE);
837            dprintf(fd, "\n    %s", buffer);
838        }
839        dprintf(fd, "\n");
840    } else {
841        dprintf(fd, " none\n");
842    }
843    dprintf(fd, "  Output device: %#x (%s)\n", mOutDevice, devicesToString(mOutDevice).string());
844    dprintf(fd, "  Input device: %#x (%s)\n", mInDevice, devicesToString(mInDevice).string());
845    dprintf(fd, "  Audio source: %d (%s)\n", mAudioSource, sourceToString(mAudioSource));
846
847    if (locked) {
848        mLock.unlock();
849    }
850}
851
852void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
853{
854    const size_t SIZE = 256;
855    char buffer[SIZE];
856    String8 result;
857
858    size_t numEffectChains = mEffectChains.size();
859    snprintf(buffer, SIZE, "  %zu Effect Chains\n", numEffectChains);
860    write(fd, buffer, strlen(buffer));
861
862    for (size_t i = 0; i < numEffectChains; ++i) {
863        sp<EffectChain> chain = mEffectChains[i];
864        if (chain != 0) {
865            chain->dump(fd, args);
866        }
867    }
868}
869
870void AudioFlinger::ThreadBase::acquireWakeLock(int uid)
871{
872    Mutex::Autolock _l(mLock);
873    acquireWakeLock_l(uid);
874}
875
876String16 AudioFlinger::ThreadBase::getWakeLockTag()
877{
878    switch (mType) {
879    case MIXER:
880        return String16("AudioMix");
881    case DIRECT:
882        return String16("AudioDirectOut");
883    case DUPLICATING:
884        return String16("AudioDup");
885    case RECORD:
886        return String16("AudioIn");
887    case OFFLOAD:
888        return String16("AudioOffload");
889    default:
890        ALOG_ASSERT(false);
891        return String16("AudioUnknown");
892    }
893}
894
895void AudioFlinger::ThreadBase::acquireWakeLock_l(int uid)
896{
897    getPowerManager_l();
898    if (mPowerManager != 0) {
899        sp<IBinder> binder = new BBinder();
900        status_t status;
901        if (uid >= 0) {
902            status = mPowerManager->acquireWakeLockWithUid(POWERMANAGER_PARTIAL_WAKE_LOCK,
903                    binder,
904                    getWakeLockTag(),
905                    String16("media"),
906                    uid,
907                    true /* FIXME force oneway contrary to .aidl */);
908        } else {
909            status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
910                    binder,
911                    getWakeLockTag(),
912                    String16("media"),
913                    true /* FIXME force oneway contrary to .aidl */);
914        }
915        if (status == NO_ERROR) {
916            mWakeLockToken = binder;
917        }
918        ALOGV("acquireWakeLock_l() %s status %d", mThreadName, status);
919    }
920}
921
922void AudioFlinger::ThreadBase::releaseWakeLock()
923{
924    Mutex::Autolock _l(mLock);
925    releaseWakeLock_l();
926}
927
928void AudioFlinger::ThreadBase::releaseWakeLock_l()
929{
930    if (mWakeLockToken != 0) {
931        ALOGV("releaseWakeLock_l() %s", mThreadName);
932        if (mPowerManager != 0) {
933            mPowerManager->releaseWakeLock(mWakeLockToken, 0,
934                    true /* FIXME force oneway contrary to .aidl */);
935        }
936        mWakeLockToken.clear();
937    }
938}
939
940void AudioFlinger::ThreadBase::updateWakeLockUids(const SortedVector<int> &uids) {
941    Mutex::Autolock _l(mLock);
942    updateWakeLockUids_l(uids);
943}
944
945void AudioFlinger::ThreadBase::getPowerManager_l() {
946    if (mSystemReady && mPowerManager == 0) {
947        // use checkService() to avoid blocking if power service is not up yet
948        sp<IBinder> binder =
949            defaultServiceManager()->checkService(String16("power"));
950        if (binder == 0) {
951            ALOGW("Thread %s cannot connect to the power manager service", mThreadName);
952        } else {
953            mPowerManager = interface_cast<IPowerManager>(binder);
954            binder->linkToDeath(mDeathRecipient);
955        }
956    }
957}
958
959void AudioFlinger::ThreadBase::updateWakeLockUids_l(const SortedVector<int> &uids) {
960    getPowerManager_l();
961    if (mWakeLockToken == NULL) {
962        ALOGE("no wake lock to update!");
963        return;
964    }
965    if (mPowerManager != 0) {
966        sp<IBinder> binder = new BBinder();
967        status_t status;
968        status = mPowerManager->updateWakeLockUids(mWakeLockToken, uids.size(), uids.array(),
969                    true /* FIXME force oneway contrary to .aidl */);
970        ALOGV("acquireWakeLock_l() %s status %d", mThreadName, status);
971    }
972}
973
974void AudioFlinger::ThreadBase::clearPowerManager()
975{
976    Mutex::Autolock _l(mLock);
977    releaseWakeLock_l();
978    mPowerManager.clear();
979}
980
981void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who __unused)
982{
983    sp<ThreadBase> thread = mThread.promote();
984    if (thread != 0) {
985        thread->clearPowerManager();
986    }
987    ALOGW("power manager service died !!!");
988}
989
990void AudioFlinger::ThreadBase::setEffectSuspended(
991        const effect_uuid_t *type, bool suspend, int sessionId)
992{
993    Mutex::Autolock _l(mLock);
994    setEffectSuspended_l(type, suspend, sessionId);
995}
996
997void AudioFlinger::ThreadBase::setEffectSuspended_l(
998        const effect_uuid_t *type, bool suspend, int sessionId)
999{
1000    sp<EffectChain> chain = getEffectChain_l(sessionId);
1001    if (chain != 0) {
1002        if (type != NULL) {
1003            chain->setEffectSuspended_l(type, suspend);
1004        } else {
1005            chain->setEffectSuspendedAll_l(suspend);
1006        }
1007    }
1008
1009    updateSuspendedSessions_l(type, suspend, sessionId);
1010}
1011
1012void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
1013{
1014    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
1015    if (index < 0) {
1016        return;
1017    }
1018
1019    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
1020            mSuspendedSessions.valueAt(index);
1021
1022    for (size_t i = 0; i < sessionEffects.size(); i++) {
1023        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
1024        for (int j = 0; j < desc->mRefCount; j++) {
1025            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
1026                chain->setEffectSuspendedAll_l(true);
1027            } else {
1028                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
1029                    desc->mType.timeLow);
1030                chain->setEffectSuspended_l(&desc->mType, true);
1031            }
1032        }
1033    }
1034}
1035
1036void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
1037                                                         bool suspend,
1038                                                         int sessionId)
1039{
1040    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
1041
1042    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
1043
1044    if (suspend) {
1045        if (index >= 0) {
1046            sessionEffects = mSuspendedSessions.valueAt(index);
1047        } else {
1048            mSuspendedSessions.add(sessionId, sessionEffects);
1049        }
1050    } else {
1051        if (index < 0) {
1052            return;
1053        }
1054        sessionEffects = mSuspendedSessions.valueAt(index);
1055    }
1056
1057
1058    int key = EffectChain::kKeyForSuspendAll;
1059    if (type != NULL) {
1060        key = type->timeLow;
1061    }
1062    index = sessionEffects.indexOfKey(key);
1063
1064    sp<SuspendedSessionDesc> desc;
1065    if (suspend) {
1066        if (index >= 0) {
1067            desc = sessionEffects.valueAt(index);
1068        } else {
1069            desc = new SuspendedSessionDesc();
1070            if (type != NULL) {
1071                desc->mType = *type;
1072            }
1073            sessionEffects.add(key, desc);
1074            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
1075        }
1076        desc->mRefCount++;
1077    } else {
1078        if (index < 0) {
1079            return;
1080        }
1081        desc = sessionEffects.valueAt(index);
1082        if (--desc->mRefCount == 0) {
1083            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
1084            sessionEffects.removeItemsAt(index);
1085            if (sessionEffects.isEmpty()) {
1086                ALOGV("updateSuspendedSessions_l() restore removing session %d",
1087                                 sessionId);
1088                mSuspendedSessions.removeItem(sessionId);
1089            }
1090        }
1091    }
1092    if (!sessionEffects.isEmpty()) {
1093        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
1094    }
1095}
1096
1097void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
1098                                                            bool enabled,
1099                                                            int sessionId)
1100{
1101    Mutex::Autolock _l(mLock);
1102    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
1103}
1104
1105void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
1106                                                            bool enabled,
1107                                                            int sessionId)
1108{
1109    if (mType != RECORD) {
1110        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
1111        // another session. This gives the priority to well behaved effect control panels
1112        // and applications not using global effects.
1113        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
1114        // global effects
1115        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
1116            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
1117        }
1118    }
1119
1120    sp<EffectChain> chain = getEffectChain_l(sessionId);
1121    if (chain != 0) {
1122        chain->checkSuspendOnEffectEnabled(effect, enabled);
1123    }
1124}
1125
1126// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
1127sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
1128        const sp<AudioFlinger::Client>& client,
1129        const sp<IEffectClient>& effectClient,
1130        int32_t priority,
1131        int sessionId,
1132        effect_descriptor_t *desc,
1133        int *enabled,
1134        status_t *status)
1135{
1136    sp<EffectModule> effect;
1137    sp<EffectHandle> handle;
1138    status_t lStatus;
1139    sp<EffectChain> chain;
1140    bool chainCreated = false;
1141    bool effectCreated = false;
1142    bool effectRegistered = false;
1143
1144    lStatus = initCheck();
1145    if (lStatus != NO_ERROR) {
1146        ALOGW("createEffect_l() Audio driver not initialized.");
1147        goto Exit;
1148    }
1149
1150    // Reject any effect on Direct output threads for now, since the format of
1151    // mSinkBuffer is not guaranteed to be compatible with effect processing (PCM 16 stereo).
1152    if (mType == DIRECT) {
1153        ALOGW("createEffect_l() Cannot add effect %s on Direct output type thread %s",
1154                desc->name, mThreadName);
1155        lStatus = BAD_VALUE;
1156        goto Exit;
1157    }
1158
1159    // Reject any effect on mixer or duplicating multichannel sinks.
1160    // TODO: fix both format and multichannel issues with effects.
1161    if ((mType == MIXER || mType == DUPLICATING) && mChannelCount != FCC_2) {
1162        ALOGW("createEffect_l() Cannot add effect %s for multichannel(%d) %s threads",
1163                desc->name, mChannelCount, mType == MIXER ? "MIXER" : "DUPLICATING");
1164        lStatus = BAD_VALUE;
1165        goto Exit;
1166    }
1167
1168    // Allow global effects only on offloaded and mixer threads
1169    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1170        switch (mType) {
1171        case MIXER:
1172        case OFFLOAD:
1173            break;
1174        case DIRECT:
1175        case DUPLICATING:
1176        case RECORD:
1177        default:
1178            ALOGW("createEffect_l() Cannot add global effect %s on thread %s",
1179                    desc->name, mThreadName);
1180            lStatus = BAD_VALUE;
1181            goto Exit;
1182        }
1183    }
1184
1185    // Only Pre processor effects are allowed on input threads and only on input threads
1186    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
1187        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
1188                desc->name, desc->flags, mType);
1189        lStatus = BAD_VALUE;
1190        goto Exit;
1191    }
1192
1193    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
1194
1195    { // scope for mLock
1196        Mutex::Autolock _l(mLock);
1197
1198        // check for existing effect chain with the requested audio session
1199        chain = getEffectChain_l(sessionId);
1200        if (chain == 0) {
1201            // create a new chain for this session
1202            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
1203            chain = new EffectChain(this, sessionId);
1204            addEffectChain_l(chain);
1205            chain->setStrategy(getStrategyForSession_l(sessionId));
1206            chainCreated = true;
1207        } else {
1208            effect = chain->getEffectFromDesc_l(desc);
1209        }
1210
1211        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
1212
1213        if (effect == 0) {
1214            int id = mAudioFlinger->nextUniqueId();
1215            // Check CPU and memory usage
1216            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
1217            if (lStatus != NO_ERROR) {
1218                goto Exit;
1219            }
1220            effectRegistered = true;
1221            // create a new effect module if none present in the chain
1222            effect = new EffectModule(this, chain, desc, id, sessionId);
1223            lStatus = effect->status();
1224            if (lStatus != NO_ERROR) {
1225                goto Exit;
1226            }
1227            effect->setOffloaded(mType == OFFLOAD, mId);
1228
1229            lStatus = chain->addEffect_l(effect);
1230            if (lStatus != NO_ERROR) {
1231                goto Exit;
1232            }
1233            effectCreated = true;
1234
1235            effect->setDevice(mOutDevice);
1236            effect->setDevice(mInDevice);
1237            effect->setMode(mAudioFlinger->getMode());
1238            effect->setAudioSource(mAudioSource);
1239        }
1240        // create effect handle and connect it to effect module
1241        handle = new EffectHandle(effect, client, effectClient, priority);
1242        lStatus = handle->initCheck();
1243        if (lStatus == OK) {
1244            lStatus = effect->addHandle(handle.get());
1245        }
1246        if (enabled != NULL) {
1247            *enabled = (int)effect->isEnabled();
1248        }
1249    }
1250
1251Exit:
1252    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
1253        Mutex::Autolock _l(mLock);
1254        if (effectCreated) {
1255            chain->removeEffect_l(effect);
1256        }
1257        if (effectRegistered) {
1258            AudioSystem::unregisterEffect(effect->id());
1259        }
1260        if (chainCreated) {
1261            removeEffectChain_l(chain);
1262        }
1263        handle.clear();
1264    }
1265
1266    *status = lStatus;
1267    return handle;
1268}
1269
1270sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
1271{
1272    Mutex::Autolock _l(mLock);
1273    return getEffect_l(sessionId, effectId);
1274}
1275
1276sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
1277{
1278    sp<EffectChain> chain = getEffectChain_l(sessionId);
1279    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
1280}
1281
1282// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
1283// PlaybackThread::mLock held
1284status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
1285{
1286    // check for existing effect chain with the requested audio session
1287    int sessionId = effect->sessionId();
1288    sp<EffectChain> chain = getEffectChain_l(sessionId);
1289    bool chainCreated = false;
1290
1291    ALOGD_IF((mType == OFFLOAD) && !effect->isOffloadable(),
1292             "addEffect_l() on offloaded thread %p: effect %s does not support offload flags %x",
1293                    this, effect->desc().name, effect->desc().flags);
1294
1295    if (chain == 0) {
1296        // create a new chain for this session
1297        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
1298        chain = new EffectChain(this, sessionId);
1299        addEffectChain_l(chain);
1300        chain->setStrategy(getStrategyForSession_l(sessionId));
1301        chainCreated = true;
1302    }
1303    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
1304
1305    if (chain->getEffectFromId_l(effect->id()) != 0) {
1306        ALOGW("addEffect_l() %p effect %s already present in chain %p",
1307                this, effect->desc().name, chain.get());
1308        return BAD_VALUE;
1309    }
1310
1311    effect->setOffloaded(mType == OFFLOAD, mId);
1312
1313    status_t status = chain->addEffect_l(effect);
1314    if (status != NO_ERROR) {
1315        if (chainCreated) {
1316            removeEffectChain_l(chain);
1317        }
1318        return status;
1319    }
1320
1321    effect->setDevice(mOutDevice);
1322    effect->setDevice(mInDevice);
1323    effect->setMode(mAudioFlinger->getMode());
1324    effect->setAudioSource(mAudioSource);
1325    return NO_ERROR;
1326}
1327
1328void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
1329
1330    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
1331    effect_descriptor_t desc = effect->desc();
1332    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
1333        detachAuxEffect_l(effect->id());
1334    }
1335
1336    sp<EffectChain> chain = effect->chain().promote();
1337    if (chain != 0) {
1338        // remove effect chain if removing last effect
1339        if (chain->removeEffect_l(effect) == 0) {
1340            removeEffectChain_l(chain);
1341        }
1342    } else {
1343        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
1344    }
1345}
1346
1347void AudioFlinger::ThreadBase::lockEffectChains_l(
1348        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1349{
1350    effectChains = mEffectChains;
1351    for (size_t i = 0; i < mEffectChains.size(); i++) {
1352        mEffectChains[i]->lock();
1353    }
1354}
1355
1356void AudioFlinger::ThreadBase::unlockEffectChains(
1357        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1358{
1359    for (size_t i = 0; i < effectChains.size(); i++) {
1360        effectChains[i]->unlock();
1361    }
1362}
1363
1364sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
1365{
1366    Mutex::Autolock _l(mLock);
1367    return getEffectChain_l(sessionId);
1368}
1369
1370sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
1371{
1372    size_t size = mEffectChains.size();
1373    for (size_t i = 0; i < size; i++) {
1374        if (mEffectChains[i]->sessionId() == sessionId) {
1375            return mEffectChains[i];
1376        }
1377    }
1378    return 0;
1379}
1380
1381void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
1382{
1383    Mutex::Autolock _l(mLock);
1384    size_t size = mEffectChains.size();
1385    for (size_t i = 0; i < size; i++) {
1386        mEffectChains[i]->setMode_l(mode);
1387    }
1388}
1389
1390void AudioFlinger::ThreadBase::getAudioPortConfig(struct audio_port_config *config)
1391{
1392    config->type = AUDIO_PORT_TYPE_MIX;
1393    config->ext.mix.handle = mId;
1394    config->sample_rate = mSampleRate;
1395    config->format = mFormat;
1396    config->channel_mask = mChannelMask;
1397    config->config_mask = AUDIO_PORT_CONFIG_SAMPLE_RATE|AUDIO_PORT_CONFIG_CHANNEL_MASK|
1398                            AUDIO_PORT_CONFIG_FORMAT;
1399}
1400
1401void AudioFlinger::ThreadBase::systemReady()
1402{
1403    Mutex::Autolock _l(mLock);
1404    if (mSystemReady) {
1405        return;
1406    }
1407    mSystemReady = true;
1408
1409    for (size_t i = 0; i < mPendingConfigEvents.size(); i++) {
1410        sendConfigEvent_l(mPendingConfigEvents.editItemAt(i));
1411    }
1412    mPendingConfigEvents.clear();
1413}
1414
1415
1416// ----------------------------------------------------------------------------
1417//      Playback
1418// ----------------------------------------------------------------------------
1419
1420AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1421                                             AudioStreamOut* output,
1422                                             audio_io_handle_t id,
1423                                             audio_devices_t device,
1424                                             type_t type,
1425                                             bool systemReady)
1426    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type, systemReady),
1427        mNormalFrameCount(0), mSinkBuffer(NULL),
1428        mMixerBufferEnabled(AudioFlinger::kEnableExtendedPrecision),
1429        mMixerBuffer(NULL),
1430        mMixerBufferSize(0),
1431        mMixerBufferFormat(AUDIO_FORMAT_INVALID),
1432        mMixerBufferValid(false),
1433        mEffectBufferEnabled(AudioFlinger::kEnableExtendedPrecision),
1434        mEffectBuffer(NULL),
1435        mEffectBufferSize(0),
1436        mEffectBufferFormat(AUDIO_FORMAT_INVALID),
1437        mEffectBufferValid(false),
1438        mSuspended(0), mBytesWritten(0),
1439        mActiveTracksGeneration(0),
1440        // mStreamTypes[] initialized in constructor body
1441        mOutput(output),
1442        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1443        mMixerStatus(MIXER_IDLE),
1444        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1445        mStandbyDelayNs(AudioFlinger::mStandbyTimeInNsecs),
1446        mBytesRemaining(0),
1447        mCurrentWriteLength(0),
1448        mUseAsyncWrite(false),
1449        mWriteAckSequence(0),
1450        mDrainSequence(0),
1451        mSignalPending(false),
1452        mScreenState(AudioFlinger::mScreenState),
1453        // index 0 is reserved for normal mixer's submix
1454        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1),
1455        mHwSupportsPause(false), mHwPaused(false), mFlushPending(false),
1456        // mLatchD, mLatchQ,
1457        mLatchDValid(false), mLatchQValid(false)
1458{
1459    snprintf(mThreadName, kThreadNameLength, "AudioOut_%X", id);
1460    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mThreadName);
1461
1462    // Assumes constructor is called by AudioFlinger with it's mLock held, but
1463    // it would be safer to explicitly pass initial masterVolume/masterMute as
1464    // parameter.
1465    //
1466    // If the HAL we are using has support for master volume or master mute,
1467    // then do not attenuate or mute during mixing (just leave the volume at 1.0
1468    // and the mute set to false).
1469    mMasterVolume = audioFlinger->masterVolume_l();
1470    mMasterMute = audioFlinger->masterMute_l();
1471    if (mOutput && mOutput->audioHwDev) {
1472        if (mOutput->audioHwDev->canSetMasterVolume()) {
1473            mMasterVolume = 1.0;
1474        }
1475
1476        if (mOutput->audioHwDev->canSetMasterMute()) {
1477            mMasterMute = false;
1478        }
1479    }
1480
1481    readOutputParameters_l();
1482
1483    // ++ operator does not compile
1484    for (audio_stream_type_t stream = AUDIO_STREAM_MIN; stream < AUDIO_STREAM_CNT;
1485            stream = (audio_stream_type_t) (stream + 1)) {
1486        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1487        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1488    }
1489}
1490
1491AudioFlinger::PlaybackThread::~PlaybackThread()
1492{
1493    mAudioFlinger->unregisterWriter(mNBLogWriter);
1494    free(mSinkBuffer);
1495    free(mMixerBuffer);
1496    free(mEffectBuffer);
1497}
1498
1499void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1500{
1501    dumpInternals(fd, args);
1502    dumpTracks(fd, args);
1503    dumpEffectChains(fd, args);
1504}
1505
1506void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args __unused)
1507{
1508    const size_t SIZE = 256;
1509    char buffer[SIZE];
1510    String8 result;
1511
1512    result.appendFormat("  Stream volumes in dB: ");
1513    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1514        const stream_type_t *st = &mStreamTypes[i];
1515        if (i > 0) {
1516            result.appendFormat(", ");
1517        }
1518        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1519        if (st->mute) {
1520            result.append("M");
1521        }
1522    }
1523    result.append("\n");
1524    write(fd, result.string(), result.length());
1525    result.clear();
1526
1527    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1528    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1529    dprintf(fd, "  Normal mixer raw underrun counters: partial=%u empty=%u\n",
1530            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1531
1532    size_t numtracks = mTracks.size();
1533    size_t numactive = mActiveTracks.size();
1534    dprintf(fd, "  %d Tracks", numtracks);
1535    size_t numactiveseen = 0;
1536    if (numtracks) {
1537        dprintf(fd, " of which %d are active\n", numactive);
1538        Track::appendDumpHeader(result);
1539        for (size_t i = 0; i < numtracks; ++i) {
1540            sp<Track> track = mTracks[i];
1541            if (track != 0) {
1542                bool active = mActiveTracks.indexOf(track) >= 0;
1543                if (active) {
1544                    numactiveseen++;
1545                }
1546                track->dump(buffer, SIZE, active);
1547                result.append(buffer);
1548            }
1549        }
1550    } else {
1551        result.append("\n");
1552    }
1553    if (numactiveseen != numactive) {
1554        // some tracks in the active list were not in the tracks list
1555        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
1556                " not in the track list\n");
1557        result.append(buffer);
1558        Track::appendDumpHeader(result);
1559        for (size_t i = 0; i < numactive; ++i) {
1560            sp<Track> track = mActiveTracks[i].promote();
1561            if (track != 0 && mTracks.indexOf(track) < 0) {
1562                track->dump(buffer, SIZE, true);
1563                result.append(buffer);
1564            }
1565        }
1566    }
1567
1568    write(fd, result.string(), result.size());
1569}
1570
1571void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1572{
1573    dprintf(fd, "\nOutput thread %p type %d (%s):\n", this, type(), threadTypeToString(type()));
1574
1575    dumpBase(fd, args);
1576
1577    dprintf(fd, "  Normal frame count: %zu\n", mNormalFrameCount);
1578    dprintf(fd, "  Last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime));
1579    dprintf(fd, "  Total writes: %d\n", mNumWrites);
1580    dprintf(fd, "  Delayed writes: %d\n", mNumDelayedWrites);
1581    dprintf(fd, "  Blocked in write: %s\n", mInWrite ? "yes" : "no");
1582    dprintf(fd, "  Suspend count: %d\n", mSuspended);
1583    dprintf(fd, "  Sink buffer : %p\n", mSinkBuffer);
1584    dprintf(fd, "  Mixer buffer: %p\n", mMixerBuffer);
1585    dprintf(fd, "  Effect buffer: %p\n", mEffectBuffer);
1586    dprintf(fd, "  Fast track availMask=%#x\n", mFastTrackAvailMask);
1587    AudioStreamOut *output = mOutput;
1588    audio_output_flags_t flags = output != NULL ? output->flags : AUDIO_OUTPUT_FLAG_NONE;
1589    String8 flagsAsString = outputFlagsToString(flags);
1590    dprintf(fd, "  AudioStreamOut: %p flags %#x (%s)\n", output, flags, flagsAsString.string());
1591}
1592
1593// Thread virtuals
1594
1595void AudioFlinger::PlaybackThread::onFirstRef()
1596{
1597    run(mThreadName, ANDROID_PRIORITY_URGENT_AUDIO);
1598}
1599
1600// ThreadBase virtuals
1601void AudioFlinger::PlaybackThread::preExit()
1602{
1603    ALOGV("  preExit()");
1604    // FIXME this is using hard-coded strings but in the future, this functionality will be
1605    //       converted to use audio HAL extensions required to support tunneling
1606    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1607}
1608
1609// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1610sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1611        const sp<AudioFlinger::Client>& client,
1612        audio_stream_type_t streamType,
1613        uint32_t sampleRate,
1614        audio_format_t format,
1615        audio_channel_mask_t channelMask,
1616        size_t *pFrameCount,
1617        const sp<IMemory>& sharedBuffer,
1618        int sessionId,
1619        IAudioFlinger::track_flags_t *flags,
1620        pid_t tid,
1621        int uid,
1622        status_t *status)
1623{
1624    size_t frameCount = *pFrameCount;
1625    sp<Track> track;
1626    status_t lStatus;
1627
1628    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1629
1630    // client expresses a preference for FAST, but we get the final say
1631    if (*flags & IAudioFlinger::TRACK_FAST) {
1632      if (
1633            // not timed
1634            (!isTimed) &&
1635            // either of these use cases:
1636            (
1637              // use case 1: shared buffer with any frame count
1638              (
1639                (sharedBuffer != 0)
1640              ) ||
1641              // use case 2: frame count is default or at least as large as HAL
1642              (
1643                // we formerly checked for a callback handler (non-0 tid),
1644                // but that is no longer required for TRANSFER_OBTAIN mode
1645                ((frameCount == 0) ||
1646                (frameCount >= mFrameCount))
1647              )
1648            ) &&
1649            // PCM data
1650            audio_is_linear_pcm(format) &&
1651            // TODO: extract as a data library function that checks that a computationally
1652            // expensive downmixer is not required: isFastOutputChannelConversion()
1653            (channelMask == mChannelMask ||
1654                    mChannelMask != AUDIO_CHANNEL_OUT_STEREO ||
1655                    (channelMask == AUDIO_CHANNEL_OUT_MONO
1656                            /* && mChannelMask == AUDIO_CHANNEL_OUT_STEREO */)) &&
1657            // hardware sample rate
1658            (sampleRate == mSampleRate) &&
1659            // normal mixer has an associated fast mixer
1660            hasFastMixer() &&
1661            // there are sufficient fast track slots available
1662            (mFastTrackAvailMask != 0)
1663            // FIXME test that MixerThread for this fast track has a capable output HAL
1664            // FIXME add a permission test also?
1665        ) {
1666        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1667        if (frameCount == 0) {
1668            // read the fast track multiplier property the first time it is needed
1669            int ok = pthread_once(&sFastTrackMultiplierOnce, sFastTrackMultiplierInit);
1670            if (ok != 0) {
1671                ALOGE("%s pthread_once failed: %d", __func__, ok);
1672            }
1673            frameCount = mFrameCount * sFastTrackMultiplier;
1674        }
1675        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1676                frameCount, mFrameCount);
1677      } else {
1678        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1679                "mFrameCount=%d format=%#x mFormat=%#x isLinear=%d channelMask=%#x "
1680                "sampleRate=%u mSampleRate=%u "
1681                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1682                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format, mFormat,
1683                audio_is_linear_pcm(format),
1684                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1685        *flags &= ~IAudioFlinger::TRACK_FAST;
1686      }
1687    }
1688    // For normal PCM streaming tracks, update minimum frame count.
1689    // For compatibility with AudioTrack calculation, buffer depth is forced
1690    // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1691    // This is probably too conservative, but legacy application code may depend on it.
1692    // If you change this calculation, also review the start threshold which is related.
1693    if (!(*flags & IAudioFlinger::TRACK_FAST)
1694            && audio_is_linear_pcm(format) && sharedBuffer == 0) {
1695        // this must match AudioTrack.cpp calculateMinFrameCount().
1696        // TODO: Move to a common library
1697        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1698        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1699        if (minBufCount < 2) {
1700            minBufCount = 2;
1701        }
1702        // For normal mixing tracks, if speed is > 1.0f (normal), AudioTrack
1703        // or the client should compute and pass in a larger buffer request.
1704        size_t minFrameCount =
1705                minBufCount * sourceFramesNeededWithTimestretch(
1706                        sampleRate, mNormalFrameCount,
1707                        mSampleRate, AUDIO_TIMESTRETCH_SPEED_NORMAL /*speed*/);
1708        if (frameCount < minFrameCount) { // including frameCount == 0
1709            frameCount = minFrameCount;
1710        }
1711    }
1712    *pFrameCount = frameCount;
1713
1714    switch (mType) {
1715
1716    case DIRECT:
1717        if (audio_is_linear_pcm(format)) {
1718            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1719                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %#x, channelMask 0x%08x "
1720                        "for output %p with format %#x",
1721                        sampleRate, format, channelMask, mOutput, mFormat);
1722                lStatus = BAD_VALUE;
1723                goto Exit;
1724            }
1725        }
1726        break;
1727
1728    case OFFLOAD:
1729        if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1730            ALOGE("createTrack_l() Bad parameter: sampleRate %d format %#x, channelMask 0x%08x \""
1731                    "for output %p with format %#x",
1732                    sampleRate, format, channelMask, mOutput, mFormat);
1733            lStatus = BAD_VALUE;
1734            goto Exit;
1735        }
1736        break;
1737
1738    default:
1739        if (!audio_is_linear_pcm(format)) {
1740                ALOGE("createTrack_l() Bad parameter: format %#x \""
1741                        "for output %p with format %#x",
1742                        format, mOutput, mFormat);
1743                lStatus = BAD_VALUE;
1744                goto Exit;
1745        }
1746        if (sampleRate > mSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX) {
1747            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1748            lStatus = BAD_VALUE;
1749            goto Exit;
1750        }
1751        break;
1752
1753    }
1754
1755    lStatus = initCheck();
1756    if (lStatus != NO_ERROR) {
1757        ALOGE("createTrack_l() audio driver not initialized");
1758        goto Exit;
1759    }
1760
1761    { // scope for mLock
1762        Mutex::Autolock _l(mLock);
1763
1764        // all tracks in same audio session must share the same routing strategy otherwise
1765        // conflicts will happen when tracks are moved from one output to another by audio policy
1766        // manager
1767        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1768        for (size_t i = 0; i < mTracks.size(); ++i) {
1769            sp<Track> t = mTracks[i];
1770            if (t != 0 && t->isExternalTrack()) {
1771                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1772                if (sessionId == t->sessionId() && strategy != actual) {
1773                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1774                            strategy, actual);
1775                    lStatus = BAD_VALUE;
1776                    goto Exit;
1777                }
1778            }
1779        }
1780
1781        if (!isTimed) {
1782            track = new Track(this, client, streamType, sampleRate, format,
1783                              channelMask, frameCount, NULL, sharedBuffer,
1784                              sessionId, uid, *flags, TrackBase::TYPE_DEFAULT);
1785        } else {
1786            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1787                    channelMask, frameCount, sharedBuffer, sessionId, uid);
1788        }
1789
1790        // new Track always returns non-NULL,
1791        // but TimedTrack::create() is a factory that could fail by returning NULL
1792        lStatus = track != 0 ? track->initCheck() : (status_t) NO_MEMORY;
1793        if (lStatus != NO_ERROR) {
1794            ALOGE("createTrack_l() initCheck failed %d; no control block?", lStatus);
1795            // track must be cleared from the caller as the caller has the AF lock
1796            goto Exit;
1797        }
1798        mTracks.add(track);
1799
1800        sp<EffectChain> chain = getEffectChain_l(sessionId);
1801        if (chain != 0) {
1802            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1803            track->setMainBuffer(chain->inBuffer());
1804            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1805            chain->incTrackCnt();
1806        }
1807
1808        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1809            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1810            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1811            // so ask activity manager to do this on our behalf
1812            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1813        }
1814    }
1815
1816    lStatus = NO_ERROR;
1817
1818Exit:
1819    *status = lStatus;
1820    return track;
1821}
1822
1823uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1824{
1825    return latency;
1826}
1827
1828uint32_t AudioFlinger::PlaybackThread::latency() const
1829{
1830    Mutex::Autolock _l(mLock);
1831    return latency_l();
1832}
1833uint32_t AudioFlinger::PlaybackThread::latency_l() const
1834{
1835    if (initCheck() == NO_ERROR) {
1836        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1837    } else {
1838        return 0;
1839    }
1840}
1841
1842void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1843{
1844    Mutex::Autolock _l(mLock);
1845    // Don't apply master volume in SW if our HAL can do it for us.
1846    if (mOutput && mOutput->audioHwDev &&
1847        mOutput->audioHwDev->canSetMasterVolume()) {
1848        mMasterVolume = 1.0;
1849    } else {
1850        mMasterVolume = value;
1851    }
1852}
1853
1854void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1855{
1856    Mutex::Autolock _l(mLock);
1857    // Don't apply master mute in SW if our HAL can do it for us.
1858    if (mOutput && mOutput->audioHwDev &&
1859        mOutput->audioHwDev->canSetMasterMute()) {
1860        mMasterMute = false;
1861    } else {
1862        mMasterMute = muted;
1863    }
1864}
1865
1866void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1867{
1868    Mutex::Autolock _l(mLock);
1869    mStreamTypes[stream].volume = value;
1870    broadcast_l();
1871}
1872
1873void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1874{
1875    Mutex::Autolock _l(mLock);
1876    mStreamTypes[stream].mute = muted;
1877    broadcast_l();
1878}
1879
1880float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1881{
1882    Mutex::Autolock _l(mLock);
1883    return mStreamTypes[stream].volume;
1884}
1885
1886// addTrack_l() must be called with ThreadBase::mLock held
1887status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1888{
1889    status_t status = ALREADY_EXISTS;
1890
1891    // set retry count for buffer fill
1892    track->mRetryCount = kMaxTrackStartupRetries;
1893    if (mActiveTracks.indexOf(track) < 0) {
1894        // the track is newly added, make sure it fills up all its
1895        // buffers before playing. This is to ensure the client will
1896        // effectively get the latency it requested.
1897        if (track->isExternalTrack()) {
1898            TrackBase::track_state state = track->mState;
1899            mLock.unlock();
1900            status = AudioSystem::startOutput(mId, track->streamType(),
1901                                              (audio_session_t)track->sessionId());
1902            mLock.lock();
1903            // abort track was stopped/paused while we released the lock
1904            if (state != track->mState) {
1905                if (status == NO_ERROR) {
1906                    mLock.unlock();
1907                    AudioSystem::stopOutput(mId, track->streamType(),
1908                                            (audio_session_t)track->sessionId());
1909                    mLock.lock();
1910                }
1911                return INVALID_OPERATION;
1912            }
1913            // abort if start is rejected by audio policy manager
1914            if (status != NO_ERROR) {
1915                return PERMISSION_DENIED;
1916            }
1917#ifdef ADD_BATTERY_DATA
1918            // to track the speaker usage
1919            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
1920#endif
1921        }
1922
1923        track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
1924        track->mResetDone = false;
1925        track->mPresentationCompleteFrames = 0;
1926        mActiveTracks.add(track);
1927        mWakeLockUids.add(track->uid());
1928        mActiveTracksGeneration++;
1929        mLatestActiveTrack = track;
1930        sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1931        if (chain != 0) {
1932            ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1933                    track->sessionId());
1934            chain->incActiveTrackCnt();
1935        }
1936
1937        status = NO_ERROR;
1938    }
1939
1940    onAddNewTrack_l();
1941    return status;
1942}
1943
1944bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1945{
1946    track->terminate();
1947    // active tracks are removed by threadLoop()
1948    bool trackActive = (mActiveTracks.indexOf(track) >= 0);
1949    track->mState = TrackBase::STOPPED;
1950    if (!trackActive) {
1951        removeTrack_l(track);
1952    } else if (track->isFastTrack() || track->isOffloaded() || track->isDirect()) {
1953        track->mState = TrackBase::STOPPING_1;
1954    }
1955
1956    return trackActive;
1957}
1958
1959void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1960{
1961    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1962    mTracks.remove(track);
1963    deleteTrackName_l(track->name());
1964    // redundant as track is about to be destroyed, for dumpsys only
1965    track->mName = -1;
1966    if (track->isFastTrack()) {
1967        int index = track->mFastIndex;
1968        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1969        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1970        mFastTrackAvailMask |= 1 << index;
1971        // redundant as track is about to be destroyed, for dumpsys only
1972        track->mFastIndex = -1;
1973    }
1974    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1975    if (chain != 0) {
1976        chain->decTrackCnt();
1977    }
1978}
1979
1980void AudioFlinger::PlaybackThread::broadcast_l()
1981{
1982    // Thread could be blocked waiting for async
1983    // so signal it to handle state changes immediately
1984    // If threadLoop is currently unlocked a signal of mWaitWorkCV will
1985    // be lost so we also flag to prevent it blocking on mWaitWorkCV
1986    mSignalPending = true;
1987    mWaitWorkCV.broadcast();
1988}
1989
1990String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1991{
1992    Mutex::Autolock _l(mLock);
1993    if (initCheck() != NO_ERROR) {
1994        return String8();
1995    }
1996
1997    char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1998    const String8 out_s8(s);
1999    free(s);
2000    return out_s8;
2001}
2002
2003void AudioFlinger::PlaybackThread::ioConfigChanged(audio_io_config_event event, pid_t pid) {
2004    sp<AudioIoDescriptor> desc = new AudioIoDescriptor();
2005    ALOGV("PlaybackThread::ioConfigChanged, thread %p, event %d", this, event);
2006
2007    desc->mIoHandle = mId;
2008
2009    switch (event) {
2010    case AUDIO_OUTPUT_OPENED:
2011    case AUDIO_OUTPUT_CONFIG_CHANGED:
2012        desc->mPatch = mPatch;
2013        desc->mChannelMask = mChannelMask;
2014        desc->mSamplingRate = mSampleRate;
2015        desc->mFormat = mFormat;
2016        desc->mFrameCount = mNormalFrameCount; // FIXME see
2017                                             // AudioFlinger::frameCount(audio_io_handle_t)
2018        desc->mLatency = latency_l();
2019        break;
2020
2021    case AUDIO_OUTPUT_CLOSED:
2022    default:
2023        break;
2024    }
2025    mAudioFlinger->ioConfigChanged(event, desc, pid);
2026}
2027
2028void AudioFlinger::PlaybackThread::writeCallback()
2029{
2030    ALOG_ASSERT(mCallbackThread != 0);
2031    mCallbackThread->resetWriteBlocked();
2032}
2033
2034void AudioFlinger::PlaybackThread::drainCallback()
2035{
2036    ALOG_ASSERT(mCallbackThread != 0);
2037    mCallbackThread->resetDraining();
2038}
2039
2040void AudioFlinger::PlaybackThread::resetWriteBlocked(uint32_t sequence)
2041{
2042    Mutex::Autolock _l(mLock);
2043    // reject out of sequence requests
2044    if ((mWriteAckSequence & 1) && (sequence == mWriteAckSequence)) {
2045        mWriteAckSequence &= ~1;
2046        mWaitWorkCV.signal();
2047    }
2048}
2049
2050void AudioFlinger::PlaybackThread::resetDraining(uint32_t sequence)
2051{
2052    Mutex::Autolock _l(mLock);
2053    // reject out of sequence requests
2054    if ((mDrainSequence & 1) && (sequence == mDrainSequence)) {
2055        mDrainSequence &= ~1;
2056        mWaitWorkCV.signal();
2057    }
2058}
2059
2060// static
2061int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event,
2062                                                void *param __unused,
2063                                                void *cookie)
2064{
2065    AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie;
2066    ALOGV("asyncCallback() event %d", event);
2067    switch (event) {
2068    case STREAM_CBK_EVENT_WRITE_READY:
2069        me->writeCallback();
2070        break;
2071    case STREAM_CBK_EVENT_DRAIN_READY:
2072        me->drainCallback();
2073        break;
2074    default:
2075        ALOGW("asyncCallback() unknown event %d", event);
2076        break;
2077    }
2078    return 0;
2079}
2080
2081void AudioFlinger::PlaybackThread::readOutputParameters_l()
2082{
2083    // unfortunately we have no way of recovering from errors here, hence the LOG_ALWAYS_FATAL
2084    mSampleRate = mOutput->getSampleRate();
2085    mChannelMask = mOutput->getChannelMask();
2086    if (!audio_is_output_channel(mChannelMask)) {
2087        LOG_ALWAYS_FATAL("HAL channel mask %#x not valid for output", mChannelMask);
2088    }
2089    if ((mType == MIXER || mType == DUPLICATING)
2090            && !isValidPcmSinkChannelMask(mChannelMask)) {
2091        LOG_ALWAYS_FATAL("HAL channel mask %#x not supported for mixed output",
2092                mChannelMask);
2093    }
2094    mChannelCount = audio_channel_count_from_out_mask(mChannelMask);
2095
2096    // Get actual HAL format.
2097    mHALFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
2098    // Get format from the shim, which will be different than the HAL format
2099    // if playing compressed audio over HDMI passthrough.
2100    mFormat = mOutput->getFormat();
2101    if (!audio_is_valid_format(mFormat)) {
2102        LOG_ALWAYS_FATAL("HAL format %#x not valid for output", mFormat);
2103    }
2104    if ((mType == MIXER || mType == DUPLICATING)
2105            && !isValidPcmSinkFormat(mFormat)) {
2106        LOG_FATAL("HAL format %#x not supported for mixed output",
2107                mFormat);
2108    }
2109    mFrameSize = mOutput->getFrameSize();
2110    mBufferSize = mOutput->stream->common.get_buffer_size(&mOutput->stream->common);
2111    mFrameCount = mBufferSize / mFrameSize;
2112    if (mFrameCount & 15) {
2113        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
2114                mFrameCount);
2115    }
2116
2117    if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) &&
2118            (mOutput->stream->set_callback != NULL)) {
2119        if (mOutput->stream->set_callback(mOutput->stream,
2120                                      AudioFlinger::PlaybackThread::asyncCallback, this) == 0) {
2121            mUseAsyncWrite = true;
2122            mCallbackThread = new AudioFlinger::AsyncCallbackThread(this);
2123        }
2124    }
2125
2126    mHwSupportsPause = false;
2127    if (mOutput->flags & AUDIO_OUTPUT_FLAG_DIRECT) {
2128        if (mOutput->stream->pause != NULL) {
2129            if (mOutput->stream->resume != NULL) {
2130                mHwSupportsPause = true;
2131            } else {
2132                ALOGW("direct output implements pause but not resume");
2133            }
2134        } else if (mOutput->stream->resume != NULL) {
2135            ALOGW("direct output implements resume but not pause");
2136        }
2137    }
2138    if (!mHwSupportsPause && mOutput->flags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC) {
2139        LOG_ALWAYS_FATAL("HW_AV_SYNC requested but HAL does not implement pause and resume");
2140    }
2141
2142    if (mType == DUPLICATING && mMixerBufferEnabled && mEffectBufferEnabled) {
2143        // For best precision, we use float instead of the associated output
2144        // device format (typically PCM 16 bit).
2145
2146        mFormat = AUDIO_FORMAT_PCM_FLOAT;
2147        mFrameSize = mChannelCount * audio_bytes_per_sample(mFormat);
2148        mBufferSize = mFrameSize * mFrameCount;
2149
2150        // TODO: We currently use the associated output device channel mask and sample rate.
2151        // (1) Perhaps use the ORed channel mask of all downstream MixerThreads
2152        // (if a valid mask) to avoid premature downmix.
2153        // (2) Perhaps use the maximum sample rate of all downstream MixerThreads
2154        // instead of the output device sample rate to avoid loss of high frequency information.
2155        // This may need to be updated as MixerThread/OutputTracks are added and not here.
2156    }
2157
2158    // Calculate size of normal sink buffer relative to the HAL output buffer size
2159    double multiplier = 1.0;
2160    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
2161            kUseFastMixer == FastMixer_Dynamic)) {
2162        size_t minNormalFrameCount = (kMinNormalSinkBufferSizeMs * mSampleRate) / 1000;
2163        size_t maxNormalFrameCount = (kMaxNormalSinkBufferSizeMs * mSampleRate) / 1000;
2164        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
2165        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
2166        maxNormalFrameCount = maxNormalFrameCount & ~15;
2167        if (maxNormalFrameCount < minNormalFrameCount) {
2168            maxNormalFrameCount = minNormalFrameCount;
2169        }
2170        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
2171        if (multiplier <= 1.0) {
2172            multiplier = 1.0;
2173        } else if (multiplier <= 2.0) {
2174            if (2 * mFrameCount <= maxNormalFrameCount) {
2175                multiplier = 2.0;
2176            } else {
2177                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
2178            }
2179        } else {
2180            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
2181            // SRC (it would be unusual for the normal sink buffer size to not be a multiple of fast
2182            // track, but we sometimes have to do this to satisfy the maximum frame count
2183            // constraint)
2184            // FIXME this rounding up should not be done if no HAL SRC
2185            uint32_t truncMult = (uint32_t) multiplier;
2186            if ((truncMult & 1)) {
2187                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
2188                    ++truncMult;
2189                }
2190            }
2191            multiplier = (double) truncMult;
2192        }
2193    }
2194    mNormalFrameCount = multiplier * mFrameCount;
2195    // round up to nearest 16 frames to satisfy AudioMixer
2196    if (mType == MIXER || mType == DUPLICATING) {
2197        mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
2198    }
2199    ALOGI("HAL output buffer size %u frames, normal sink buffer size %u frames", mFrameCount,
2200            mNormalFrameCount);
2201
2202    // Check if we want to throttle the processing to no more than 2x normal rate
2203    mThreadThrottle = property_get_bool("af.thread.throttle", true /* default_value */);
2204    mThreadThrottleTimeMs = 0;
2205    mThreadThrottleEndMs = 0;
2206    mHalfBufferMs = mNormalFrameCount * 1000 / (2 * mSampleRate);
2207
2208    // mSinkBuffer is the sink buffer.  Size is always multiple-of-16 frames.
2209    // Originally this was int16_t[] array, need to remove legacy implications.
2210    free(mSinkBuffer);
2211    mSinkBuffer = NULL;
2212    // For sink buffer size, we use the frame size from the downstream sink to avoid problems
2213    // with non PCM formats for compressed music, e.g. AAC, and Offload threads.
2214    const size_t sinkBufferSize = mNormalFrameCount * mFrameSize;
2215    (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize);
2216
2217    // We resize the mMixerBuffer according to the requirements of the sink buffer which
2218    // drives the output.
2219    free(mMixerBuffer);
2220    mMixerBuffer = NULL;
2221    if (mMixerBufferEnabled) {
2222        mMixerBufferFormat = AUDIO_FORMAT_PCM_FLOAT; // also valid: AUDIO_FORMAT_PCM_16_BIT.
2223        mMixerBufferSize = mNormalFrameCount * mChannelCount
2224                * audio_bytes_per_sample(mMixerBufferFormat);
2225        (void)posix_memalign(&mMixerBuffer, 32, mMixerBufferSize);
2226    }
2227    free(mEffectBuffer);
2228    mEffectBuffer = NULL;
2229    if (mEffectBufferEnabled) {
2230        mEffectBufferFormat = AUDIO_FORMAT_PCM_16_BIT; // Note: Effects support 16b only
2231        mEffectBufferSize = mNormalFrameCount * mChannelCount
2232                * audio_bytes_per_sample(mEffectBufferFormat);
2233        (void)posix_memalign(&mEffectBuffer, 32, mEffectBufferSize);
2234    }
2235
2236    // force reconfiguration of effect chains and engines to take new buffer size and audio
2237    // parameters into account
2238    // Note that mLock is not held when readOutputParameters_l() is called from the constructor
2239    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
2240    // matter.
2241    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
2242    Vector< sp<EffectChain> > effectChains = mEffectChains;
2243    for (size_t i = 0; i < effectChains.size(); i ++) {
2244        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
2245    }
2246}
2247
2248
2249status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
2250{
2251    if (halFrames == NULL || dspFrames == NULL) {
2252        return BAD_VALUE;
2253    }
2254    Mutex::Autolock _l(mLock);
2255    if (initCheck() != NO_ERROR) {
2256        return INVALID_OPERATION;
2257    }
2258    size_t framesWritten = mBytesWritten / mFrameSize;
2259    *halFrames = framesWritten;
2260
2261    if (isSuspended()) {
2262        // return an estimation of rendered frames when the output is suspended
2263        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
2264        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
2265        return NO_ERROR;
2266    } else {
2267        status_t status;
2268        uint32_t frames;
2269        status = mOutput->getRenderPosition(&frames);
2270        *dspFrames = (size_t)frames;
2271        return status;
2272    }
2273}
2274
2275uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
2276{
2277    Mutex::Autolock _l(mLock);
2278    uint32_t result = 0;
2279    if (getEffectChain_l(sessionId) != 0) {
2280        result = EFFECT_SESSION;
2281    }
2282
2283    for (size_t i = 0; i < mTracks.size(); ++i) {
2284        sp<Track> track = mTracks[i];
2285        if (sessionId == track->sessionId() && !track->isInvalid()) {
2286            result |= TRACK_SESSION;
2287            break;
2288        }
2289    }
2290
2291    return result;
2292}
2293
2294uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
2295{
2296    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
2297    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
2298    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
2299        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2300    }
2301    for (size_t i = 0; i < mTracks.size(); i++) {
2302        sp<Track> track = mTracks[i];
2303        if (sessionId == track->sessionId() && !track->isInvalid()) {
2304            return AudioSystem::getStrategyForStream(track->streamType());
2305        }
2306    }
2307    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2308}
2309
2310
2311AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
2312{
2313    Mutex::Autolock _l(mLock);
2314    return mOutput;
2315}
2316
2317AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
2318{
2319    Mutex::Autolock _l(mLock);
2320    AudioStreamOut *output = mOutput;
2321    mOutput = NULL;
2322    // FIXME FastMixer might also have a raw ptr to mOutputSink;
2323    //       must push a NULL and wait for ack
2324    mOutputSink.clear();
2325    mPipeSink.clear();
2326    mNormalSink.clear();
2327    return output;
2328}
2329
2330// this method must always be called either with ThreadBase mLock held or inside the thread loop
2331audio_stream_t* AudioFlinger::PlaybackThread::stream() const
2332{
2333    if (mOutput == NULL) {
2334        return NULL;
2335    }
2336    return &mOutput->stream->common;
2337}
2338
2339uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
2340{
2341    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
2342}
2343
2344status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
2345{
2346    if (!isValidSyncEvent(event)) {
2347        return BAD_VALUE;
2348    }
2349
2350    Mutex::Autolock _l(mLock);
2351
2352    for (size_t i = 0; i < mTracks.size(); ++i) {
2353        sp<Track> track = mTracks[i];
2354        if (event->triggerSession() == track->sessionId()) {
2355            (void) track->setSyncEvent(event);
2356            return NO_ERROR;
2357        }
2358    }
2359
2360    return NAME_NOT_FOUND;
2361}
2362
2363bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
2364{
2365    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
2366}
2367
2368void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
2369        const Vector< sp<Track> >& tracksToRemove)
2370{
2371    size_t count = tracksToRemove.size();
2372    if (count > 0) {
2373        for (size_t i = 0 ; i < count ; i++) {
2374            const sp<Track>& track = tracksToRemove.itemAt(i);
2375            if (track->isExternalTrack()) {
2376                AudioSystem::stopOutput(mId, track->streamType(),
2377                                        (audio_session_t)track->sessionId());
2378#ifdef ADD_BATTERY_DATA
2379                // to track the speaker usage
2380                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
2381#endif
2382                if (track->isTerminated()) {
2383                    AudioSystem::releaseOutput(mId, track->streamType(),
2384                                               (audio_session_t)track->sessionId());
2385                }
2386            }
2387        }
2388    }
2389}
2390
2391void AudioFlinger::PlaybackThread::checkSilentMode_l()
2392{
2393    if (!mMasterMute) {
2394        char value[PROPERTY_VALUE_MAX];
2395        if (property_get("ro.audio.silent", value, "0") > 0) {
2396            char *endptr;
2397            unsigned long ul = strtoul(value, &endptr, 0);
2398            if (*endptr == '\0' && ul != 0) {
2399                ALOGD("Silence is golden");
2400                // The setprop command will not allow a property to be changed after
2401                // the first time it is set, so we don't have to worry about un-muting.
2402                setMasterMute_l(true);
2403            }
2404        }
2405    }
2406}
2407
2408// shared by MIXER and DIRECT, overridden by DUPLICATING
2409ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
2410{
2411    // FIXME rewrite to reduce number of system calls
2412    mLastWriteTime = systemTime();
2413    mInWrite = true;
2414    ssize_t bytesWritten;
2415    const size_t offset = mCurrentWriteLength - mBytesRemaining;
2416
2417    // If an NBAIO sink is present, use it to write the normal mixer's submix
2418    if (mNormalSink != 0) {
2419
2420        const size_t count = mBytesRemaining / mFrameSize;
2421
2422        ATRACE_BEGIN("write");
2423        // update the setpoint when AudioFlinger::mScreenState changes
2424        uint32_t screenState = AudioFlinger::mScreenState;
2425        if (screenState != mScreenState) {
2426            mScreenState = screenState;
2427            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2428            if (pipe != NULL) {
2429                pipe->setAvgFrames((mScreenState & 1) ?
2430                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2431            }
2432        }
2433        ssize_t framesWritten = mNormalSink->write((char *)mSinkBuffer + offset, count);
2434        ATRACE_END();
2435        if (framesWritten > 0) {
2436            bytesWritten = framesWritten * mFrameSize;
2437        } else {
2438            bytesWritten = framesWritten;
2439        }
2440        mLatchDValid = false;
2441        status_t status = mNormalSink->getTimestamp(mLatchD.mTimestamp);
2442        if (status == NO_ERROR) {
2443            size_t totalFramesWritten = mNormalSink->framesWritten();
2444            if (totalFramesWritten >= mLatchD.mTimestamp.mPosition) {
2445                mLatchD.mUnpresentedFrames = totalFramesWritten - mLatchD.mTimestamp.mPosition;
2446                // mLatchD.mFramesReleased is set immediately before D is clocked into Q
2447                mLatchDValid = true;
2448            }
2449        }
2450    // otherwise use the HAL / AudioStreamOut directly
2451    } else {
2452        // Direct output and offload threads
2453
2454        if (mUseAsyncWrite) {
2455            ALOGW_IF(mWriteAckSequence & 1, "threadLoop_write(): out of sequence write request");
2456            mWriteAckSequence += 2;
2457            mWriteAckSequence |= 1;
2458            ALOG_ASSERT(mCallbackThread != 0);
2459            mCallbackThread->setWriteBlocked(mWriteAckSequence);
2460        }
2461        // FIXME We should have an implementation of timestamps for direct output threads.
2462        // They are used e.g for multichannel PCM playback over HDMI.
2463        bytesWritten = mOutput->write((char *)mSinkBuffer + offset, mBytesRemaining);
2464        if (mUseAsyncWrite &&
2465                ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) {
2466            // do not wait for async callback in case of error of full write
2467            mWriteAckSequence &= ~1;
2468            ALOG_ASSERT(mCallbackThread != 0);
2469            mCallbackThread->setWriteBlocked(mWriteAckSequence);
2470        }
2471    }
2472
2473    mNumWrites++;
2474    mInWrite = false;
2475    mStandby = false;
2476    return bytesWritten;
2477}
2478
2479void AudioFlinger::PlaybackThread::threadLoop_drain()
2480{
2481    if (mOutput->stream->drain) {
2482        ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full");
2483        if (mUseAsyncWrite) {
2484            ALOGW_IF(mDrainSequence & 1, "threadLoop_drain(): out of sequence drain request");
2485            mDrainSequence |= 1;
2486            ALOG_ASSERT(mCallbackThread != 0);
2487            mCallbackThread->setDraining(mDrainSequence);
2488        }
2489        mOutput->stream->drain(mOutput->stream,
2490            (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY
2491                                                : AUDIO_DRAIN_ALL);
2492    }
2493}
2494
2495void AudioFlinger::PlaybackThread::threadLoop_exit()
2496{
2497    {
2498        Mutex::Autolock _l(mLock);
2499        for (size_t i = 0; i < mTracks.size(); i++) {
2500            sp<Track> track = mTracks[i];
2501            track->invalidate();
2502        }
2503    }
2504}
2505
2506/*
2507The derived values that are cached:
2508 - mSinkBufferSize from frame count * frame size
2509 - mActiveSleepTimeUs from activeSleepTimeUs()
2510 - mIdleSleepTimeUs from idleSleepTimeUs()
2511 - mStandbyDelayNs from mActiveSleepTimeUs (DIRECT only)
2512 - maxPeriod from frame count and sample rate (MIXER only)
2513
2514The parameters that affect these derived values are:
2515 - frame count
2516 - frame size
2517 - sample rate
2518 - device type: A2DP or not
2519 - device latency
2520 - format: PCM or not
2521 - active sleep time
2522 - idle sleep time
2523*/
2524
2525void AudioFlinger::PlaybackThread::cacheParameters_l()
2526{
2527    mSinkBufferSize = mNormalFrameCount * mFrameSize;
2528    mActiveSleepTimeUs = activeSleepTimeUs();
2529    mIdleSleepTimeUs = idleSleepTimeUs();
2530}
2531
2532void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
2533{
2534    ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
2535            this,  streamType, mTracks.size());
2536    Mutex::Autolock _l(mLock);
2537
2538    size_t size = mTracks.size();
2539    for (size_t i = 0; i < size; i++) {
2540        sp<Track> t = mTracks[i];
2541        if (t->streamType() == streamType) {
2542            t->invalidate();
2543        }
2544    }
2545}
2546
2547status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
2548{
2549    int session = chain->sessionId();
2550    int16_t* buffer = reinterpret_cast<int16_t*>(mEffectBufferEnabled
2551            ? mEffectBuffer : mSinkBuffer);
2552    bool ownsBuffer = false;
2553
2554    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
2555    if (session > 0) {
2556        // Only one effect chain can be present in direct output thread and it uses
2557        // the sink buffer as input
2558        if (mType != DIRECT) {
2559            size_t numSamples = mNormalFrameCount * mChannelCount;
2560            buffer = new int16_t[numSamples];
2561            memset(buffer, 0, numSamples * sizeof(int16_t));
2562            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
2563            ownsBuffer = true;
2564        }
2565
2566        // Attach all tracks with same session ID to this chain.
2567        for (size_t i = 0; i < mTracks.size(); ++i) {
2568            sp<Track> track = mTracks[i];
2569            if (session == track->sessionId()) {
2570                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
2571                        buffer);
2572                track->setMainBuffer(buffer);
2573                chain->incTrackCnt();
2574            }
2575        }
2576
2577        // indicate all active tracks in the chain
2578        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2579            sp<Track> track = mActiveTracks[i].promote();
2580            if (track == 0) {
2581                continue;
2582            }
2583            if (session == track->sessionId()) {
2584                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
2585                chain->incActiveTrackCnt();
2586            }
2587        }
2588    }
2589    chain->setThread(this);
2590    chain->setInBuffer(buffer, ownsBuffer);
2591    chain->setOutBuffer(reinterpret_cast<int16_t*>(mEffectBufferEnabled
2592            ? mEffectBuffer : mSinkBuffer));
2593    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
2594    // chains list in order to be processed last as it contains output stage effects
2595    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
2596    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
2597    // after track specific effects and before output stage
2598    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
2599    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
2600    // Effect chain for other sessions are inserted at beginning of effect
2601    // chains list to be processed before output mix effects. Relative order between other
2602    // sessions is not important
2603    size_t size = mEffectChains.size();
2604    size_t i = 0;
2605    for (i = 0; i < size; i++) {
2606        if (mEffectChains[i]->sessionId() < session) {
2607            break;
2608        }
2609    }
2610    mEffectChains.insertAt(chain, i);
2611    checkSuspendOnAddEffectChain_l(chain);
2612
2613    return NO_ERROR;
2614}
2615
2616size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
2617{
2618    int session = chain->sessionId();
2619
2620    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
2621
2622    for (size_t i = 0; i < mEffectChains.size(); i++) {
2623        if (chain == mEffectChains[i]) {
2624            mEffectChains.removeAt(i);
2625            // detach all active tracks from the chain
2626            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2627                sp<Track> track = mActiveTracks[i].promote();
2628                if (track == 0) {
2629                    continue;
2630                }
2631                if (session == track->sessionId()) {
2632                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
2633                            chain.get(), session);
2634                    chain->decActiveTrackCnt();
2635                }
2636            }
2637
2638            // detach all tracks with same session ID from this chain
2639            for (size_t i = 0; i < mTracks.size(); ++i) {
2640                sp<Track> track = mTracks[i];
2641                if (session == track->sessionId()) {
2642                    track->setMainBuffer(reinterpret_cast<int16_t*>(mSinkBuffer));
2643                    chain->decTrackCnt();
2644                }
2645            }
2646            break;
2647        }
2648    }
2649    return mEffectChains.size();
2650}
2651
2652status_t AudioFlinger::PlaybackThread::attachAuxEffect(
2653        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2654{
2655    Mutex::Autolock _l(mLock);
2656    return attachAuxEffect_l(track, EffectId);
2657}
2658
2659status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
2660        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2661{
2662    status_t status = NO_ERROR;
2663
2664    if (EffectId == 0) {
2665        track->setAuxBuffer(0, NULL);
2666    } else {
2667        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
2668        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
2669        if (effect != 0) {
2670            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
2671                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
2672            } else {
2673                status = INVALID_OPERATION;
2674            }
2675        } else {
2676            status = BAD_VALUE;
2677        }
2678    }
2679    return status;
2680}
2681
2682void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
2683{
2684    for (size_t i = 0; i < mTracks.size(); ++i) {
2685        sp<Track> track = mTracks[i];
2686        if (track->auxEffectId() == effectId) {
2687            attachAuxEffect_l(track, 0);
2688        }
2689    }
2690}
2691
2692bool AudioFlinger::PlaybackThread::threadLoop()
2693{
2694    Vector< sp<Track> > tracksToRemove;
2695
2696    mStandbyTimeNs = systemTime();
2697
2698    // MIXER
2699    nsecs_t lastWarning = 0;
2700
2701    // DUPLICATING
2702    // FIXME could this be made local to while loop?
2703    writeFrames = 0;
2704
2705    int lastGeneration = 0;
2706
2707    cacheParameters_l();
2708    mSleepTimeUs = mIdleSleepTimeUs;
2709
2710    if (mType == MIXER) {
2711        sleepTimeShift = 0;
2712    }
2713
2714    CpuStats cpuStats;
2715    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2716
2717    acquireWakeLock();
2718
2719    // mNBLogWriter->log can only be called while thread mutex mLock is held.
2720    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
2721    // and then that string will be logged at the next convenient opportunity.
2722    const char *logString = NULL;
2723
2724    checkSilentMode_l();
2725
2726    while (!exitPending())
2727    {
2728        cpuStats.sample(myName);
2729
2730        Vector< sp<EffectChain> > effectChains;
2731
2732        { // scope for mLock
2733
2734            Mutex::Autolock _l(mLock);
2735
2736            processConfigEvents_l();
2737
2738            if (logString != NULL) {
2739                mNBLogWriter->logTimestamp();
2740                mNBLogWriter->log(logString);
2741                logString = NULL;
2742            }
2743
2744            // Gather the framesReleased counters for all active tracks,
2745            // and latch them atomically with the timestamp.
2746            // FIXME We're using raw pointers as indices. A unique track ID would be a better index.
2747            mLatchD.mFramesReleased.clear();
2748            size_t size = mActiveTracks.size();
2749            for (size_t i = 0; i < size; i++) {
2750                sp<Track> t = mActiveTracks[i].promote();
2751                if (t != 0) {
2752                    mLatchD.mFramesReleased.add(t.get(),
2753                            t->mAudioTrackServerProxy->framesReleased());
2754                }
2755            }
2756            if (mLatchDValid) {
2757                mLatchQ = mLatchD;
2758                mLatchDValid = false;
2759                mLatchQValid = true;
2760            }
2761
2762            saveOutputTracks();
2763            if (mSignalPending) {
2764                // A signal was raised while we were unlocked
2765                mSignalPending = false;
2766            } else if (waitingAsyncCallback_l()) {
2767                if (exitPending()) {
2768                    break;
2769                }
2770                bool released = false;
2771                // The following works around a bug in the offload driver. Ideally we would release
2772                // the wake lock every time, but that causes the last offload buffer(s) to be
2773                // dropped while the device is on battery, so we need to hold a wake lock during
2774                // the drain phase.
2775                if (mBytesRemaining && !(mDrainSequence & 1)) {
2776                    releaseWakeLock_l();
2777                    released = true;
2778                }
2779                mWakeLockUids.clear();
2780                mActiveTracksGeneration++;
2781                ALOGV("wait async completion");
2782                mWaitWorkCV.wait(mLock);
2783                ALOGV("async completion/wake");
2784                if (released) {
2785                    acquireWakeLock_l();
2786                }
2787                mStandbyTimeNs = systemTime() + mStandbyDelayNs;
2788                mSleepTimeUs = 0;
2789
2790                continue;
2791            }
2792            if ((!mActiveTracks.size() && systemTime() > mStandbyTimeNs) ||
2793                                   isSuspended()) {
2794                // put audio hardware into standby after short delay
2795                if (shouldStandby_l()) {
2796
2797                    threadLoop_standby();
2798
2799                    mStandby = true;
2800                }
2801
2802                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2803                    // we're about to wait, flush the binder command buffer
2804                    IPCThreadState::self()->flushCommands();
2805
2806                    clearOutputTracks();
2807
2808                    if (exitPending()) {
2809                        break;
2810                    }
2811
2812                    releaseWakeLock_l();
2813                    mWakeLockUids.clear();
2814                    mActiveTracksGeneration++;
2815                    // wait until we have something to do...
2816                    ALOGV("%s going to sleep", myName.string());
2817                    mWaitWorkCV.wait(mLock);
2818                    ALOGV("%s waking up", myName.string());
2819                    acquireWakeLock_l();
2820
2821                    mMixerStatus = MIXER_IDLE;
2822                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2823                    mBytesWritten = 0;
2824                    mBytesRemaining = 0;
2825                    checkSilentMode_l();
2826
2827                    mStandbyTimeNs = systemTime() + mStandbyDelayNs;
2828                    mSleepTimeUs = mIdleSleepTimeUs;
2829                    if (mType == MIXER) {
2830                        sleepTimeShift = 0;
2831                    }
2832
2833                    continue;
2834                }
2835            }
2836            // mMixerStatusIgnoringFastTracks is also updated internally
2837            mMixerStatus = prepareTracks_l(&tracksToRemove);
2838
2839            // compare with previously applied list
2840            if (lastGeneration != mActiveTracksGeneration) {
2841                // update wakelock
2842                updateWakeLockUids_l(mWakeLockUids);
2843                lastGeneration = mActiveTracksGeneration;
2844            }
2845
2846            // prevent any changes in effect chain list and in each effect chain
2847            // during mixing and effect process as the audio buffers could be deleted
2848            // or modified if an effect is created or deleted
2849            lockEffectChains_l(effectChains);
2850        } // mLock scope ends
2851
2852        if (mBytesRemaining == 0) {
2853            mCurrentWriteLength = 0;
2854            if (mMixerStatus == MIXER_TRACKS_READY) {
2855                // threadLoop_mix() sets mCurrentWriteLength
2856                threadLoop_mix();
2857            } else if ((mMixerStatus != MIXER_DRAIN_TRACK)
2858                        && (mMixerStatus != MIXER_DRAIN_ALL)) {
2859                // threadLoop_sleepTime sets mSleepTimeUs to 0 if data
2860                // must be written to HAL
2861                threadLoop_sleepTime();
2862                if (mSleepTimeUs == 0) {
2863                    mCurrentWriteLength = mSinkBufferSize;
2864                }
2865            }
2866            // Either threadLoop_mix() or threadLoop_sleepTime() should have set
2867            // mMixerBuffer with data if mMixerBufferValid is true and mSleepTimeUs == 0.
2868            // Merge mMixerBuffer data into mEffectBuffer (if any effects are valid)
2869            // or mSinkBuffer (if there are no effects).
2870            //
2871            // This is done pre-effects computation; if effects change to
2872            // support higher precision, this needs to move.
2873            //
2874            // mMixerBufferValid is only set true by MixerThread::prepareTracks_l().
2875            // TODO use mSleepTimeUs == 0 as an additional condition.
2876            if (mMixerBufferValid) {
2877                void *buffer = mEffectBufferValid ? mEffectBuffer : mSinkBuffer;
2878                audio_format_t format = mEffectBufferValid ? mEffectBufferFormat : mFormat;
2879
2880                memcpy_by_audio_format(buffer, format, mMixerBuffer, mMixerBufferFormat,
2881                        mNormalFrameCount * mChannelCount);
2882            }
2883
2884            mBytesRemaining = mCurrentWriteLength;
2885            if (isSuspended()) {
2886                mSleepTimeUs = suspendSleepTimeUs();
2887                // simulate write to HAL when suspended
2888                mBytesWritten += mSinkBufferSize;
2889                mBytesRemaining = 0;
2890            }
2891
2892            // only process effects if we're going to write
2893            if (mSleepTimeUs == 0 && mType != OFFLOAD) {
2894                for (size_t i = 0; i < effectChains.size(); i ++) {
2895                    effectChains[i]->process_l();
2896                }
2897            }
2898        }
2899        // Process effect chains for offloaded thread even if no audio
2900        // was read from audio track: process only updates effect state
2901        // and thus does have to be synchronized with audio writes but may have
2902        // to be called while waiting for async write callback
2903        if (mType == OFFLOAD) {
2904            for (size_t i = 0; i < effectChains.size(); i ++) {
2905                effectChains[i]->process_l();
2906            }
2907        }
2908
2909        // Only if the Effects buffer is enabled and there is data in the
2910        // Effects buffer (buffer valid), we need to
2911        // copy into the sink buffer.
2912        // TODO use mSleepTimeUs == 0 as an additional condition.
2913        if (mEffectBufferValid) {
2914            //ALOGV("writing effect buffer to sink buffer format %#x", mFormat);
2915            memcpy_by_audio_format(mSinkBuffer, mFormat, mEffectBuffer, mEffectBufferFormat,
2916                    mNormalFrameCount * mChannelCount);
2917        }
2918
2919        // enable changes in effect chain
2920        unlockEffectChains(effectChains);
2921
2922        if (!waitingAsyncCallback()) {
2923            // mSleepTimeUs == 0 means we must write to audio hardware
2924            if (mSleepTimeUs == 0) {
2925                ssize_t ret = 0;
2926                if (mBytesRemaining) {
2927                    ret = threadLoop_write();
2928                    if (ret < 0) {
2929                        mBytesRemaining = 0;
2930                    } else {
2931                        mBytesWritten += ret;
2932                        mBytesRemaining -= ret;
2933                    }
2934                } else if ((mMixerStatus == MIXER_DRAIN_TRACK) ||
2935                        (mMixerStatus == MIXER_DRAIN_ALL)) {
2936                    threadLoop_drain();
2937                }
2938                if (mType == MIXER && !mStandby) {
2939                    // write blocked detection
2940                    nsecs_t now = systemTime();
2941                    nsecs_t delta = now - mLastWriteTime;
2942                    if (delta > maxPeriod) {
2943                        mNumDelayedWrites++;
2944                        if ((now - lastWarning) > kWarningThrottleNs) {
2945                            ATRACE_NAME("underrun");
2946                            ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2947                                    ns2ms(delta), mNumDelayedWrites, this);
2948                            lastWarning = now;
2949                        }
2950                    }
2951
2952                    if (mThreadThrottle
2953                            && mMixerStatus == MIXER_TRACKS_READY // we are mixing (active tracks)
2954                            && ret > 0) {                         // we wrote something
2955                        // Limit MixerThread data processing to no more than twice the
2956                        // expected processing rate.
2957                        //
2958                        // This helps prevent underruns with NuPlayer and other applications
2959                        // which may set up buffers that are close to the minimum size, or use
2960                        // deep buffers, and rely on a double-buffering sleep strategy to fill.
2961                        //
2962                        // The throttle smooths out sudden large data drains from the device,
2963                        // e.g. when it comes out of standby, which often causes problems with
2964                        // (1) mixer threads without a fast mixer (which has its own warm-up)
2965                        // (2) minimum buffer sized tracks (even if the track is full,
2966                        //     the app won't fill fast enough to handle the sudden draw).
2967
2968                        const int32_t deltaMs = delta / 1000000;
2969                        const int32_t throttleMs = mHalfBufferMs - deltaMs;
2970                        if ((signed)mHalfBufferMs >= throttleMs && throttleMs > 0) {
2971                            usleep(throttleMs * 1000);
2972                            // notify of throttle start on verbose log
2973                            ALOGV_IF(mThreadThrottleEndMs == mThreadThrottleTimeMs,
2974                                    "mixer(%p) throttle begin:"
2975                                    " ret(%zd) deltaMs(%d) requires sleep %d ms",
2976                                    this, ret, deltaMs, throttleMs);
2977                            mThreadThrottleTimeMs += throttleMs;
2978                        } else {
2979                            uint32_t diff = mThreadThrottleTimeMs - mThreadThrottleEndMs;
2980                            if (diff > 0) {
2981                                // notify of throttle end on debug log
2982                                ALOGD("mixer(%p) throttle end: throttle time(%u)", this, diff);
2983                                mThreadThrottleEndMs = mThreadThrottleTimeMs;
2984                            }
2985                        }
2986                    }
2987                }
2988
2989            } else {
2990                ATRACE_BEGIN("sleep");
2991                usleep(mSleepTimeUs);
2992                ATRACE_END();
2993            }
2994        }
2995
2996        // Finally let go of removed track(s), without the lock held
2997        // since we can't guarantee the destructors won't acquire that
2998        // same lock.  This will also mutate and push a new fast mixer state.
2999        threadLoop_removeTracks(tracksToRemove);
3000        tracksToRemove.clear();
3001
3002        // FIXME I don't understand the need for this here;
3003        //       it was in the original code but maybe the
3004        //       assignment in saveOutputTracks() makes this unnecessary?
3005        clearOutputTracks();
3006
3007        // Effect chains will be actually deleted here if they were removed from
3008        // mEffectChains list during mixing or effects processing
3009        effectChains.clear();
3010
3011        // FIXME Note that the above .clear() is no longer necessary since effectChains
3012        // is now local to this block, but will keep it for now (at least until merge done).
3013    }
3014
3015    threadLoop_exit();
3016
3017    if (!mStandby) {
3018        threadLoop_standby();
3019        mStandby = true;
3020    }
3021
3022    releaseWakeLock();
3023    mWakeLockUids.clear();
3024    mActiveTracksGeneration++;
3025
3026    ALOGV("Thread %p type %d exiting", this, mType);
3027    return false;
3028}
3029
3030// removeTracks_l() must be called with ThreadBase::mLock held
3031void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove)
3032{
3033    size_t count = tracksToRemove.size();
3034    if (count > 0) {
3035        for (size_t i=0 ; i<count ; i++) {
3036            const sp<Track>& track = tracksToRemove.itemAt(i);
3037            mActiveTracks.remove(track);
3038            mWakeLockUids.remove(track->uid());
3039            mActiveTracksGeneration++;
3040            ALOGV("removeTracks_l removing track on session %d", track->sessionId());
3041            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
3042            if (chain != 0) {
3043                ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
3044                        track->sessionId());
3045                chain->decActiveTrackCnt();
3046            }
3047            if (track->isTerminated()) {
3048                removeTrack_l(track);
3049            }
3050        }
3051    }
3052
3053}
3054
3055status_t AudioFlinger::PlaybackThread::getTimestamp_l(AudioTimestamp& timestamp)
3056{
3057    if (mNormalSink != 0) {
3058        return mNormalSink->getTimestamp(timestamp);
3059    }
3060    if ((mType == OFFLOAD || mType == DIRECT)
3061            && mOutput != NULL && mOutput->stream->get_presentation_position) {
3062        uint64_t position64;
3063        int ret = mOutput->getPresentationPosition(&position64, &timestamp.mTime);
3064        if (ret == 0) {
3065            timestamp.mPosition = (uint32_t)position64;
3066            return NO_ERROR;
3067        }
3068    }
3069    return INVALID_OPERATION;
3070}
3071
3072status_t AudioFlinger::MixerThread::createAudioPatch_l(const struct audio_patch *patch,
3073                                                          audio_patch_handle_t *handle)
3074{
3075    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3076    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3077    if (mFastMixer != 0) {
3078        FastMixerStateQueue *sq = mFastMixer->sq();
3079        FastMixerState *state = sq->begin();
3080        if (!(state->mCommand & FastMixerState::IDLE)) {
3081            previousCommand = state->mCommand;
3082            state->mCommand = FastMixerState::HOT_IDLE;
3083            sq->end();
3084            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3085        } else {
3086            sq->end(false /*didModify*/);
3087        }
3088    }
3089    status_t status = PlaybackThread::createAudioPatch_l(patch, handle);
3090
3091    if (!(previousCommand & FastMixerState::IDLE)) {
3092        ALOG_ASSERT(mFastMixer != 0);
3093        FastMixerStateQueue *sq = mFastMixer->sq();
3094        FastMixerState *state = sq->begin();
3095        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3096        state->mCommand = previousCommand;
3097        sq->end();
3098        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3099    }
3100
3101    return status;
3102}
3103
3104status_t AudioFlinger::PlaybackThread::createAudioPatch_l(const struct audio_patch *patch,
3105                                                          audio_patch_handle_t *handle)
3106{
3107    status_t status = NO_ERROR;
3108
3109    // store new device and send to effects
3110    audio_devices_t type = AUDIO_DEVICE_NONE;
3111    for (unsigned int i = 0; i < patch->num_sinks; i++) {
3112        type |= patch->sinks[i].ext.device.type;
3113    }
3114
3115#ifdef ADD_BATTERY_DATA
3116    // when changing the audio output device, call addBatteryData to notify
3117    // the change
3118    if (mOutDevice != type) {
3119        uint32_t params = 0;
3120        // check whether speaker is on
3121        if (type & AUDIO_DEVICE_OUT_SPEAKER) {
3122            params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3123        }
3124
3125        audio_devices_t deviceWithoutSpeaker
3126            = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3127        // check if any other device (except speaker) is on
3128        if (type & deviceWithoutSpeaker) {
3129            params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3130        }
3131
3132        if (params != 0) {
3133            addBatteryData(params);
3134        }
3135    }
3136#endif
3137
3138    for (size_t i = 0; i < mEffectChains.size(); i++) {
3139        mEffectChains[i]->setDevice_l(type);
3140    }
3141
3142    // mPrevOutDevice is the latest device set by createAudioPatch_l(). It is not set when
3143    // the thread is created so that the first patch creation triggers an ioConfigChanged callback
3144    bool configChanged = mPrevOutDevice != type;
3145    mOutDevice = type;
3146    mPatch = *patch;
3147
3148    if (mOutput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
3149        audio_hw_device_t *hwDevice = mOutput->audioHwDev->hwDevice();
3150        status = hwDevice->create_audio_patch(hwDevice,
3151                                               patch->num_sources,
3152                                               patch->sources,
3153                                               patch->num_sinks,
3154                                               patch->sinks,
3155                                               handle);
3156    } else {
3157        char *address;
3158        if (strcmp(patch->sinks[0].ext.device.address, "") != 0) {
3159            //FIXME: we only support address on first sink with HAL version < 3.0
3160            address = audio_device_address_to_parameter(
3161                                                        patch->sinks[0].ext.device.type,
3162                                                        patch->sinks[0].ext.device.address);
3163        } else {
3164            address = (char *)calloc(1, 1);
3165        }
3166        AudioParameter param = AudioParameter(String8(address));
3167        free(address);
3168        param.addInt(String8(AUDIO_PARAMETER_STREAM_ROUTING), (int)type);
3169        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3170                param.toString().string());
3171        *handle = AUDIO_PATCH_HANDLE_NONE;
3172    }
3173    if (configChanged) {
3174        mPrevOutDevice = type;
3175        sendIoConfigEvent_l(AUDIO_OUTPUT_CONFIG_CHANGED);
3176    }
3177    return status;
3178}
3179
3180status_t AudioFlinger::MixerThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
3181{
3182    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3183    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3184    if (mFastMixer != 0) {
3185        FastMixerStateQueue *sq = mFastMixer->sq();
3186        FastMixerState *state = sq->begin();
3187        if (!(state->mCommand & FastMixerState::IDLE)) {
3188            previousCommand = state->mCommand;
3189            state->mCommand = FastMixerState::HOT_IDLE;
3190            sq->end();
3191            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3192        } else {
3193            sq->end(false /*didModify*/);
3194        }
3195    }
3196
3197    status_t status = PlaybackThread::releaseAudioPatch_l(handle);
3198
3199    if (!(previousCommand & FastMixerState::IDLE)) {
3200        ALOG_ASSERT(mFastMixer != 0);
3201        FastMixerStateQueue *sq = mFastMixer->sq();
3202        FastMixerState *state = sq->begin();
3203        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3204        state->mCommand = previousCommand;
3205        sq->end();
3206        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3207    }
3208
3209    return status;
3210}
3211
3212status_t AudioFlinger::PlaybackThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
3213{
3214    status_t status = NO_ERROR;
3215
3216    mOutDevice = AUDIO_DEVICE_NONE;
3217
3218    if (mOutput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
3219        audio_hw_device_t *hwDevice = mOutput->audioHwDev->hwDevice();
3220        status = hwDevice->release_audio_patch(hwDevice, handle);
3221    } else {
3222        AudioParameter param;
3223        param.addInt(String8(AUDIO_PARAMETER_STREAM_ROUTING), 0);
3224        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3225                param.toString().string());
3226    }
3227    return status;
3228}
3229
3230void AudioFlinger::PlaybackThread::addPatchTrack(const sp<PatchTrack>& track)
3231{
3232    Mutex::Autolock _l(mLock);
3233    mTracks.add(track);
3234}
3235
3236void AudioFlinger::PlaybackThread::deletePatchTrack(const sp<PatchTrack>& track)
3237{
3238    Mutex::Autolock _l(mLock);
3239    destroyTrack_l(track);
3240}
3241
3242void AudioFlinger::PlaybackThread::getAudioPortConfig(struct audio_port_config *config)
3243{
3244    ThreadBase::getAudioPortConfig(config);
3245    config->role = AUDIO_PORT_ROLE_SOURCE;
3246    config->ext.mix.hw_module = mOutput->audioHwDev->handle();
3247    config->ext.mix.usecase.stream = AUDIO_STREAM_DEFAULT;
3248}
3249
3250// ----------------------------------------------------------------------------
3251
3252AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
3253        audio_io_handle_t id, audio_devices_t device, bool systemReady, type_t type)
3254    :   PlaybackThread(audioFlinger, output, id, device, type, systemReady),
3255        // mAudioMixer below
3256        // mFastMixer below
3257        mFastMixerFutex(0)
3258        // mOutputSink below
3259        // mPipeSink below
3260        // mNormalSink below
3261{
3262    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
3263    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%u, "
3264            "mFrameCount=%d, mNormalFrameCount=%d",
3265            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
3266            mNormalFrameCount);
3267    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3268
3269    if (type == DUPLICATING) {
3270        // The Duplicating thread uses the AudioMixer and delivers data to OutputTracks
3271        // (downstream MixerThreads) in DuplicatingThread::threadLoop_write().
3272        // Do not create or use mFastMixer, mOutputSink, mPipeSink, or mNormalSink.
3273        return;
3274    }
3275    // create an NBAIO sink for the HAL output stream, and negotiate
3276    mOutputSink = new AudioStreamOutSink(output->stream);
3277    size_t numCounterOffers = 0;
3278    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
3279    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
3280    ALOG_ASSERT(index == 0);
3281
3282    // initialize fast mixer depending on configuration
3283    bool initFastMixer;
3284    switch (kUseFastMixer) {
3285    case FastMixer_Never:
3286        initFastMixer = false;
3287        break;
3288    case FastMixer_Always:
3289        initFastMixer = true;
3290        break;
3291    case FastMixer_Static:
3292    case FastMixer_Dynamic:
3293        initFastMixer = mFrameCount < mNormalFrameCount;
3294        break;
3295    }
3296    if (initFastMixer) {
3297        audio_format_t fastMixerFormat;
3298        if (mMixerBufferEnabled && mEffectBufferEnabled) {
3299            fastMixerFormat = AUDIO_FORMAT_PCM_FLOAT;
3300        } else {
3301            fastMixerFormat = AUDIO_FORMAT_PCM_16_BIT;
3302        }
3303        if (mFormat != fastMixerFormat) {
3304            // change our Sink format to accept our intermediate precision
3305            mFormat = fastMixerFormat;
3306            free(mSinkBuffer);
3307            mFrameSize = mChannelCount * audio_bytes_per_sample(mFormat);
3308            const size_t sinkBufferSize = mNormalFrameCount * mFrameSize;
3309            (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize);
3310        }
3311
3312        // create a MonoPipe to connect our submix to FastMixer
3313        NBAIO_Format format = mOutputSink->format();
3314        NBAIO_Format origformat = format;
3315        // adjust format to match that of the Fast Mixer
3316        ALOGV("format changed from %d to %d", format.mFormat, fastMixerFormat);
3317        format.mFormat = fastMixerFormat;
3318        format.mFrameSize = audio_bytes_per_sample(format.mFormat) * format.mChannelCount;
3319
3320        // This pipe depth compensates for scheduling latency of the normal mixer thread.
3321        // When it wakes up after a maximum latency, it runs a few cycles quickly before
3322        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
3323        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
3324        const NBAIO_Format offers[1] = {format};
3325        size_t numCounterOffers = 0;
3326        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
3327        ALOG_ASSERT(index == 0);
3328        monoPipe->setAvgFrames((mScreenState & 1) ?
3329                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
3330        mPipeSink = monoPipe;
3331
3332#ifdef TEE_SINK
3333        if (mTeeSinkOutputEnabled) {
3334            // create a Pipe to archive a copy of FastMixer's output for dumpsys
3335            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, origformat);
3336            const NBAIO_Format offers2[1] = {origformat};
3337            numCounterOffers = 0;
3338            index = teeSink->negotiate(offers2, 1, NULL, numCounterOffers);
3339            ALOG_ASSERT(index == 0);
3340            mTeeSink = teeSink;
3341            PipeReader *teeSource = new PipeReader(*teeSink);
3342            numCounterOffers = 0;
3343            index = teeSource->negotiate(offers2, 1, NULL, numCounterOffers);
3344            ALOG_ASSERT(index == 0);
3345            mTeeSource = teeSource;
3346        }
3347#endif
3348
3349        // create fast mixer and configure it initially with just one fast track for our submix
3350        mFastMixer = new FastMixer();
3351        FastMixerStateQueue *sq = mFastMixer->sq();
3352#ifdef STATE_QUEUE_DUMP
3353        sq->setObserverDump(&mStateQueueObserverDump);
3354        sq->setMutatorDump(&mStateQueueMutatorDump);
3355#endif
3356        FastMixerState *state = sq->begin();
3357        FastTrack *fastTrack = &state->mFastTracks[0];
3358        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
3359        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
3360        fastTrack->mVolumeProvider = NULL;
3361        fastTrack->mChannelMask = mChannelMask; // mPipeSink channel mask for audio to FastMixer
3362        fastTrack->mFormat = mFormat; // mPipeSink format for audio to FastMixer
3363        fastTrack->mGeneration++;
3364        state->mFastTracksGen++;
3365        state->mTrackMask = 1;
3366        // fast mixer will use the HAL output sink
3367        state->mOutputSink = mOutputSink.get();
3368        state->mOutputSinkGen++;
3369        state->mFrameCount = mFrameCount;
3370        state->mCommand = FastMixerState::COLD_IDLE;
3371        // already done in constructor initialization list
3372        //mFastMixerFutex = 0;
3373        state->mColdFutexAddr = &mFastMixerFutex;
3374        state->mColdGen++;
3375        state->mDumpState = &mFastMixerDumpState;
3376#ifdef TEE_SINK
3377        state->mTeeSink = mTeeSink.get();
3378#endif
3379        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
3380        state->mNBLogWriter = mFastMixerNBLogWriter.get();
3381        sq->end();
3382        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3383
3384        // start the fast mixer
3385        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
3386        pid_t tid = mFastMixer->getTid();
3387        sendPrioConfigEvent(getpid_cached, tid, kPriorityFastMixer);
3388
3389#ifdef AUDIO_WATCHDOG
3390        // create and start the watchdog
3391        mAudioWatchdog = new AudioWatchdog();
3392        mAudioWatchdog->setDump(&mAudioWatchdogDump);
3393        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
3394        tid = mAudioWatchdog->getTid();
3395        sendPrioConfigEvent(getpid_cached, tid, kPriorityFastMixer);
3396#endif
3397
3398    }
3399
3400    switch (kUseFastMixer) {
3401    case FastMixer_Never:
3402    case FastMixer_Dynamic:
3403        mNormalSink = mOutputSink;
3404        break;
3405    case FastMixer_Always:
3406        mNormalSink = mPipeSink;
3407        break;
3408    case FastMixer_Static:
3409        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
3410        break;
3411    }
3412}
3413
3414AudioFlinger::MixerThread::~MixerThread()
3415{
3416    if (mFastMixer != 0) {
3417        FastMixerStateQueue *sq = mFastMixer->sq();
3418        FastMixerState *state = sq->begin();
3419        if (state->mCommand == FastMixerState::COLD_IDLE) {
3420            int32_t old = android_atomic_inc(&mFastMixerFutex);
3421            if (old == -1) {
3422                (void) syscall(__NR_futex, &mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
3423            }
3424        }
3425        state->mCommand = FastMixerState::EXIT;
3426        sq->end();
3427        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3428        mFastMixer->join();
3429        // Though the fast mixer thread has exited, it's state queue is still valid.
3430        // We'll use that extract the final state which contains one remaining fast track
3431        // corresponding to our sub-mix.
3432        state = sq->begin();
3433        ALOG_ASSERT(state->mTrackMask == 1);
3434        FastTrack *fastTrack = &state->mFastTracks[0];
3435        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
3436        delete fastTrack->mBufferProvider;
3437        sq->end(false /*didModify*/);
3438        mFastMixer.clear();
3439#ifdef AUDIO_WATCHDOG
3440        if (mAudioWatchdog != 0) {
3441            mAudioWatchdog->requestExit();
3442            mAudioWatchdog->requestExitAndWait();
3443            mAudioWatchdog.clear();
3444        }
3445#endif
3446    }
3447    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
3448    delete mAudioMixer;
3449}
3450
3451
3452uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
3453{
3454    if (mFastMixer != 0) {
3455        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
3456        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
3457    }
3458    return latency;
3459}
3460
3461
3462void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
3463{
3464    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
3465}
3466
3467ssize_t AudioFlinger::MixerThread::threadLoop_write()
3468{
3469    // FIXME we should only do one push per cycle; confirm this is true
3470    // Start the fast mixer if it's not already running
3471    if (mFastMixer != 0) {
3472        FastMixerStateQueue *sq = mFastMixer->sq();
3473        FastMixerState *state = sq->begin();
3474        if (state->mCommand != FastMixerState::MIX_WRITE &&
3475                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
3476            if (state->mCommand == FastMixerState::COLD_IDLE) {
3477                int32_t old = android_atomic_inc(&mFastMixerFutex);
3478                if (old == -1) {
3479                    (void) syscall(__NR_futex, &mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
3480                }
3481#ifdef AUDIO_WATCHDOG
3482                if (mAudioWatchdog != 0) {
3483                    mAudioWatchdog->resume();
3484                }
3485#endif
3486            }
3487            state->mCommand = FastMixerState::MIX_WRITE;
3488#ifdef FAST_THREAD_STATISTICS
3489            mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
3490                FastThreadDumpState::kSamplingNforLowRamDevice : FastThreadDumpState::kSamplingN);
3491#endif
3492            sq->end();
3493            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3494            if (kUseFastMixer == FastMixer_Dynamic) {
3495                mNormalSink = mPipeSink;
3496            }
3497        } else {
3498            sq->end(false /*didModify*/);
3499        }
3500    }
3501    return PlaybackThread::threadLoop_write();
3502}
3503
3504void AudioFlinger::MixerThread::threadLoop_standby()
3505{
3506    // Idle the fast mixer if it's currently running
3507    if (mFastMixer != 0) {
3508        FastMixerStateQueue *sq = mFastMixer->sq();
3509        FastMixerState *state = sq->begin();
3510        if (!(state->mCommand & FastMixerState::IDLE)) {
3511            state->mCommand = FastMixerState::COLD_IDLE;
3512            state->mColdFutexAddr = &mFastMixerFutex;
3513            state->mColdGen++;
3514            mFastMixerFutex = 0;
3515            sq->end();
3516            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
3517            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3518            if (kUseFastMixer == FastMixer_Dynamic) {
3519                mNormalSink = mOutputSink;
3520            }
3521#ifdef AUDIO_WATCHDOG
3522            if (mAudioWatchdog != 0) {
3523                mAudioWatchdog->pause();
3524            }
3525#endif
3526        } else {
3527            sq->end(false /*didModify*/);
3528        }
3529    }
3530    PlaybackThread::threadLoop_standby();
3531}
3532
3533bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
3534{
3535    return false;
3536}
3537
3538bool AudioFlinger::PlaybackThread::shouldStandby_l()
3539{
3540    return !mStandby;
3541}
3542
3543bool AudioFlinger::PlaybackThread::waitingAsyncCallback()
3544{
3545    Mutex::Autolock _l(mLock);
3546    return waitingAsyncCallback_l();
3547}
3548
3549// shared by MIXER and DIRECT, overridden by DUPLICATING
3550void AudioFlinger::PlaybackThread::threadLoop_standby()
3551{
3552    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
3553    mOutput->standby();
3554    if (mUseAsyncWrite != 0) {
3555        // discard any pending drain or write ack by incrementing sequence
3556        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
3557        mDrainSequence = (mDrainSequence + 2) & ~1;
3558        ALOG_ASSERT(mCallbackThread != 0);
3559        mCallbackThread->setWriteBlocked(mWriteAckSequence);
3560        mCallbackThread->setDraining(mDrainSequence);
3561    }
3562    mHwPaused = false;
3563}
3564
3565void AudioFlinger::PlaybackThread::onAddNewTrack_l()
3566{
3567    ALOGV("signal playback thread");
3568    broadcast_l();
3569}
3570
3571void AudioFlinger::MixerThread::threadLoop_mix()
3572{
3573    // obtain the presentation timestamp of the next output buffer
3574    int64_t pts;
3575    status_t status = INVALID_OPERATION;
3576
3577    if (mNormalSink != 0) {
3578        status = mNormalSink->getNextWriteTimestamp(&pts);
3579    } else {
3580        status = mOutputSink->getNextWriteTimestamp(&pts);
3581    }
3582
3583    if (status != NO_ERROR) {
3584        pts = AudioBufferProvider::kInvalidPTS;
3585    }
3586
3587    // mix buffers...
3588    mAudioMixer->process(pts);
3589    mCurrentWriteLength = mSinkBufferSize;
3590    // increase sleep time progressively when application underrun condition clears.
3591    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
3592    // that a steady state of alternating ready/not ready conditions keeps the sleep time
3593    // such that we would underrun the audio HAL.
3594    if ((mSleepTimeUs == 0) && (sleepTimeShift > 0)) {
3595        sleepTimeShift--;
3596    }
3597    mSleepTimeUs = 0;
3598    mStandbyTimeNs = systemTime() + mStandbyDelayNs;
3599    //TODO: delay standby when effects have a tail
3600
3601}
3602
3603void AudioFlinger::MixerThread::threadLoop_sleepTime()
3604{
3605    // If no tracks are ready, sleep once for the duration of an output
3606    // buffer size, then write 0s to the output
3607    if (mSleepTimeUs == 0) {
3608        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3609            mSleepTimeUs = mActiveSleepTimeUs >> sleepTimeShift;
3610            if (mSleepTimeUs < kMinThreadSleepTimeUs) {
3611                mSleepTimeUs = kMinThreadSleepTimeUs;
3612            }
3613            // reduce sleep time in case of consecutive application underruns to avoid
3614            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
3615            // duration we would end up writing less data than needed by the audio HAL if
3616            // the condition persists.
3617            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
3618                sleepTimeShift++;
3619            }
3620        } else {
3621            mSleepTimeUs = mIdleSleepTimeUs;
3622        }
3623    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
3624        // clear out mMixerBuffer or mSinkBuffer, to ensure buffers are cleared
3625        // before effects processing or output.
3626        if (mMixerBufferValid) {
3627            memset(mMixerBuffer, 0, mMixerBufferSize);
3628        } else {
3629            memset(mSinkBuffer, 0, mSinkBufferSize);
3630        }
3631        mSleepTimeUs = 0;
3632        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
3633                "anticipated start");
3634    }
3635    // TODO add standby time extension fct of effect tail
3636}
3637
3638// prepareTracks_l() must be called with ThreadBase::mLock held
3639AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
3640        Vector< sp<Track> > *tracksToRemove)
3641{
3642
3643    mixer_state mixerStatus = MIXER_IDLE;
3644    // find out which tracks need to be processed
3645    size_t count = mActiveTracks.size();
3646    size_t mixedTracks = 0;
3647    size_t tracksWithEffect = 0;
3648    // counts only _active_ fast tracks
3649    size_t fastTracks = 0;
3650    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
3651
3652    float masterVolume = mMasterVolume;
3653    bool masterMute = mMasterMute;
3654
3655    if (masterMute) {
3656        masterVolume = 0;
3657    }
3658    // Delegate master volume control to effect in output mix effect chain if needed
3659    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
3660    if (chain != 0) {
3661        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
3662        chain->setVolume_l(&v, &v);
3663        masterVolume = (float)((v + (1 << 23)) >> 24);
3664        chain.clear();
3665    }
3666
3667    // prepare a new state to push
3668    FastMixerStateQueue *sq = NULL;
3669    FastMixerState *state = NULL;
3670    bool didModify = false;
3671    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
3672    if (mFastMixer != 0) {
3673        sq = mFastMixer->sq();
3674        state = sq->begin();
3675    }
3676
3677    mMixerBufferValid = false;  // mMixerBuffer has no valid data until appropriate tracks found.
3678    mEffectBufferValid = false; // mEffectBuffer has no valid data until tracks found.
3679
3680    for (size_t i=0 ; i<count ; i++) {
3681        const sp<Track> t = mActiveTracks[i].promote();
3682        if (t == 0) {
3683            continue;
3684        }
3685
3686        // this const just means the local variable doesn't change
3687        Track* const track = t.get();
3688
3689        // process fast tracks
3690        if (track->isFastTrack()) {
3691
3692            // It's theoretically possible (though unlikely) for a fast track to be created
3693            // and then removed within the same normal mix cycle.  This is not a problem, as
3694            // the track never becomes active so it's fast mixer slot is never touched.
3695            // The converse, of removing an (active) track and then creating a new track
3696            // at the identical fast mixer slot within the same normal mix cycle,
3697            // is impossible because the slot isn't marked available until the end of each cycle.
3698            int j = track->mFastIndex;
3699            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
3700            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
3701            FastTrack *fastTrack = &state->mFastTracks[j];
3702
3703            // Determine whether the track is currently in underrun condition,
3704            // and whether it had a recent underrun.
3705            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
3706            FastTrackUnderruns underruns = ftDump->mUnderruns;
3707            uint32_t recentFull = (underruns.mBitFields.mFull -
3708                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
3709            uint32_t recentPartial = (underruns.mBitFields.mPartial -
3710                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
3711            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
3712                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
3713            uint32_t recentUnderruns = recentPartial + recentEmpty;
3714            track->mObservedUnderruns = underruns;
3715            // don't count underruns that occur while stopping or pausing
3716            // or stopped which can occur when flush() is called while active
3717            if (!(track->isStopping() || track->isPausing() || track->isStopped()) &&
3718                    recentUnderruns > 0) {
3719                // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun
3720                track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount);
3721            }
3722
3723            // This is similar to the state machine for normal tracks,
3724            // with a few modifications for fast tracks.
3725            bool isActive = true;
3726            switch (track->mState) {
3727            case TrackBase::STOPPING_1:
3728                // track stays active in STOPPING_1 state until first underrun
3729                if (recentUnderruns > 0 || track->isTerminated()) {
3730                    track->mState = TrackBase::STOPPING_2;
3731                }
3732                break;
3733            case TrackBase::PAUSING:
3734                // ramp down is not yet implemented
3735                track->setPaused();
3736                break;
3737            case TrackBase::RESUMING:
3738                // ramp up is not yet implemented
3739                track->mState = TrackBase::ACTIVE;
3740                break;
3741            case TrackBase::ACTIVE:
3742                if (recentFull > 0 || recentPartial > 0) {
3743                    // track has provided at least some frames recently: reset retry count
3744                    track->mRetryCount = kMaxTrackRetries;
3745                }
3746                if (recentUnderruns == 0) {
3747                    // no recent underruns: stay active
3748                    break;
3749                }
3750                // there has recently been an underrun of some kind
3751                if (track->sharedBuffer() == 0) {
3752                    // were any of the recent underruns "empty" (no frames available)?
3753                    if (recentEmpty == 0) {
3754                        // no, then ignore the partial underruns as they are allowed indefinitely
3755                        break;
3756                    }
3757                    // there has recently been an "empty" underrun: decrement the retry counter
3758                    if (--(track->mRetryCount) > 0) {
3759                        break;
3760                    }
3761                    // indicate to client process that the track was disabled because of underrun;
3762                    // it will then automatically call start() when data is available
3763                    android_atomic_or(CBLK_DISABLED, &track->mCblk->mFlags);
3764                    // remove from active list, but state remains ACTIVE [confusing but true]
3765                    isActive = false;
3766                    break;
3767                }
3768                // fall through
3769            case TrackBase::STOPPING_2:
3770            case TrackBase::PAUSED:
3771            case TrackBase::STOPPED:
3772            case TrackBase::FLUSHED:   // flush() while active
3773                // Check for presentation complete if track is inactive
3774                // We have consumed all the buffers of this track.
3775                // This would be incomplete if we auto-paused on underrun
3776                {
3777                    size_t audioHALFrames =
3778                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3779                    size_t framesWritten = mBytesWritten / mFrameSize;
3780                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
3781                        // track stays in active list until presentation is complete
3782                        break;
3783                    }
3784                }
3785                if (track->isStopping_2()) {
3786                    track->mState = TrackBase::STOPPED;
3787                }
3788                if (track->isStopped()) {
3789                    // Can't reset directly, as fast mixer is still polling this track
3790                    //   track->reset();
3791                    // So instead mark this track as needing to be reset after push with ack
3792                    resetMask |= 1 << i;
3793                }
3794                isActive = false;
3795                break;
3796            case TrackBase::IDLE:
3797            default:
3798                LOG_ALWAYS_FATAL("unexpected track state %d", track->mState);
3799            }
3800
3801            if (isActive) {
3802                // was it previously inactive?
3803                if (!(state->mTrackMask & (1 << j))) {
3804                    ExtendedAudioBufferProvider *eabp = track;
3805                    VolumeProvider *vp = track;
3806                    fastTrack->mBufferProvider = eabp;
3807                    fastTrack->mVolumeProvider = vp;
3808                    fastTrack->mChannelMask = track->mChannelMask;
3809                    fastTrack->mFormat = track->mFormat;
3810                    fastTrack->mGeneration++;
3811                    state->mTrackMask |= 1 << j;
3812                    didModify = true;
3813                    // no acknowledgement required for newly active tracks
3814                }
3815                // cache the combined master volume and stream type volume for fast mixer; this
3816                // lacks any synchronization or barrier so VolumeProvider may read a stale value
3817                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
3818                ++fastTracks;
3819            } else {
3820                // was it previously active?
3821                if (state->mTrackMask & (1 << j)) {
3822                    fastTrack->mBufferProvider = NULL;
3823                    fastTrack->mGeneration++;
3824                    state->mTrackMask &= ~(1 << j);
3825                    didModify = true;
3826                    // If any fast tracks were removed, we must wait for acknowledgement
3827                    // because we're about to decrement the last sp<> on those tracks.
3828                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3829                } else {
3830                    LOG_ALWAYS_FATAL("fast track %d should have been active", j);
3831                }
3832                tracksToRemove->add(track);
3833                // Avoids a misleading display in dumpsys
3834                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
3835            }
3836            continue;
3837        }
3838
3839        {   // local variable scope to avoid goto warning
3840
3841        audio_track_cblk_t* cblk = track->cblk();
3842
3843        // The first time a track is added we wait
3844        // for all its buffers to be filled before processing it
3845        int name = track->name();
3846        // make sure that we have enough frames to mix one full buffer.
3847        // enforce this condition only once to enable draining the buffer in case the client
3848        // app does not call stop() and relies on underrun to stop:
3849        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
3850        // during last round
3851        size_t desiredFrames;
3852        const uint32_t sampleRate = track->mAudioTrackServerProxy->getSampleRate();
3853        AudioPlaybackRate playbackRate = track->mAudioTrackServerProxy->getPlaybackRate();
3854
3855        desiredFrames = sourceFramesNeededWithTimestretch(
3856                sampleRate, mNormalFrameCount, mSampleRate, playbackRate.mSpeed);
3857        // TODO: ONLY USED FOR LEGACY RESAMPLERS, remove when they are removed.
3858        // add frames already consumed but not yet released by the resampler
3859        // because mAudioTrackServerProxy->framesReady() will include these frames
3860        desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
3861
3862        uint32_t minFrames = 1;
3863        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
3864                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
3865            minFrames = desiredFrames;
3866        }
3867
3868        size_t framesReady = track->framesReady();
3869        if (ATRACE_ENABLED()) {
3870            // I wish we had formatted trace names
3871            char traceName[16];
3872            strcpy(traceName, "nRdy");
3873            int name = track->name();
3874            if (AudioMixer::TRACK0 <= name &&
3875                    name < (int) (AudioMixer::TRACK0 + AudioMixer::MAX_NUM_TRACKS)) {
3876                name -= AudioMixer::TRACK0;
3877                traceName[4] = (name / 10) + '0';
3878                traceName[5] = (name % 10) + '0';
3879            } else {
3880                traceName[4] = '?';
3881                traceName[5] = '?';
3882            }
3883            traceName[6] = '\0';
3884            ATRACE_INT(traceName, framesReady);
3885        }
3886        if ((framesReady >= minFrames) && track->isReady() &&
3887                !track->isPaused() && !track->isTerminated())
3888        {
3889            ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this);
3890
3891            mixedTracks++;
3892
3893            // track->mainBuffer() != mSinkBuffer or mMixerBuffer means
3894            // there is an effect chain connected to the track
3895            chain.clear();
3896            if (track->mainBuffer() != mSinkBuffer &&
3897                    track->mainBuffer() != mMixerBuffer) {
3898                if (mEffectBufferEnabled) {
3899                    mEffectBufferValid = true; // Later can set directly.
3900                }
3901                chain = getEffectChain_l(track->sessionId());
3902                // Delegate volume control to effect in track effect chain if needed
3903                if (chain != 0) {
3904                    tracksWithEffect++;
3905                } else {
3906                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
3907                            "session %d",
3908                            name, track->sessionId());
3909                }
3910            }
3911
3912
3913            int param = AudioMixer::VOLUME;
3914            if (track->mFillingUpStatus == Track::FS_FILLED) {
3915                // no ramp for the first volume setting
3916                track->mFillingUpStatus = Track::FS_ACTIVE;
3917                if (track->mState == TrackBase::RESUMING) {
3918                    track->mState = TrackBase::ACTIVE;
3919                    param = AudioMixer::RAMP_VOLUME;
3920                }
3921                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
3922            // FIXME should not make a decision based on mServer
3923            } else if (cblk->mServer != 0) {
3924                // If the track is stopped before the first frame was mixed,
3925                // do not apply ramp
3926                param = AudioMixer::RAMP_VOLUME;
3927            }
3928
3929            // compute volume for this track
3930            uint32_t vl, vr;       // in U8.24 integer format
3931            float vlf, vrf, vaf;   // in [0.0, 1.0] float format
3932            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
3933                vl = vr = 0;
3934                vlf = vrf = vaf = 0.;
3935                if (track->isPausing()) {
3936                    track->setPaused();
3937                }
3938            } else {
3939
3940                // read original volumes with volume control
3941                float typeVolume = mStreamTypes[track->streamType()].volume;
3942                float v = masterVolume * typeVolume;
3943                AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3944                gain_minifloat_packed_t vlr = proxy->getVolumeLR();
3945                vlf = float_from_gain(gain_minifloat_unpack_left(vlr));
3946                vrf = float_from_gain(gain_minifloat_unpack_right(vlr));
3947                // track volumes come from shared memory, so can't be trusted and must be clamped
3948                if (vlf > GAIN_FLOAT_UNITY) {
3949                    ALOGV("Track left volume out of range: %.3g", vlf);
3950                    vlf = GAIN_FLOAT_UNITY;
3951                }
3952                if (vrf > GAIN_FLOAT_UNITY) {
3953                    ALOGV("Track right volume out of range: %.3g", vrf);
3954                    vrf = GAIN_FLOAT_UNITY;
3955                }
3956                // now apply the master volume and stream type volume
3957                vlf *= v;
3958                vrf *= v;
3959                // assuming master volume and stream type volume each go up to 1.0,
3960                // then derive vl and vr as U8.24 versions for the effect chain
3961                const float scaleto8_24 = MAX_GAIN_INT * MAX_GAIN_INT;
3962                vl = (uint32_t) (scaleto8_24 * vlf);
3963                vr = (uint32_t) (scaleto8_24 * vrf);
3964                // vl and vr are now in U8.24 format
3965                uint16_t sendLevel = proxy->getSendLevel_U4_12();
3966                // send level comes from shared memory and so may be corrupt
3967                if (sendLevel > MAX_GAIN_INT) {
3968                    ALOGV("Track send level out of range: %04X", sendLevel);
3969                    sendLevel = MAX_GAIN_INT;
3970                }
3971                // vaf is represented as [0.0, 1.0] float by rescaling sendLevel
3972                vaf = v * sendLevel * (1. / MAX_GAIN_INT);
3973            }
3974
3975            // Delegate volume control to effect in track effect chain if needed
3976            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3977                // Do not ramp volume if volume is controlled by effect
3978                param = AudioMixer::VOLUME;
3979                // Update remaining floating point volume levels
3980                vlf = (float)vl / (1 << 24);
3981                vrf = (float)vr / (1 << 24);
3982                track->mHasVolumeController = true;
3983            } else {
3984                // force no volume ramp when volume controller was just disabled or removed
3985                // from effect chain to avoid volume spike
3986                if (track->mHasVolumeController) {
3987                    param = AudioMixer::VOLUME;
3988                }
3989                track->mHasVolumeController = false;
3990            }
3991
3992            // XXX: these things DON'T need to be done each time
3993            mAudioMixer->setBufferProvider(name, track);
3994            mAudioMixer->enable(name);
3995
3996            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, &vlf);
3997            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, &vrf);
3998            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, &vaf);
3999            mAudioMixer->setParameter(
4000                name,
4001                AudioMixer::TRACK,
4002                AudioMixer::FORMAT, (void *)track->format());
4003            mAudioMixer->setParameter(
4004                name,
4005                AudioMixer::TRACK,
4006                AudioMixer::CHANNEL_MASK, (void *)(uintptr_t)track->channelMask());
4007            mAudioMixer->setParameter(
4008                name,
4009                AudioMixer::TRACK,
4010                AudioMixer::MIXER_CHANNEL_MASK, (void *)(uintptr_t)mChannelMask);
4011            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
4012            uint32_t maxSampleRate = mSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX;
4013            uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
4014            if (reqSampleRate == 0) {
4015                reqSampleRate = mSampleRate;
4016            } else if (reqSampleRate > maxSampleRate) {
4017                reqSampleRate = maxSampleRate;
4018            }
4019            mAudioMixer->setParameter(
4020                name,
4021                AudioMixer::RESAMPLE,
4022                AudioMixer::SAMPLE_RATE,
4023                (void *)(uintptr_t)reqSampleRate);
4024
4025            AudioPlaybackRate playbackRate = track->mAudioTrackServerProxy->getPlaybackRate();
4026            mAudioMixer->setParameter(
4027                name,
4028                AudioMixer::TIMESTRETCH,
4029                AudioMixer::PLAYBACK_RATE,
4030                &playbackRate);
4031
4032            /*
4033             * Select the appropriate output buffer for the track.
4034             *
4035             * Tracks with effects go into their own effects chain buffer
4036             * and from there into either mEffectBuffer or mSinkBuffer.
4037             *
4038             * Other tracks can use mMixerBuffer for higher precision
4039             * channel accumulation.  If this buffer is enabled
4040             * (mMixerBufferEnabled true), then selected tracks will accumulate
4041             * into it.
4042             *
4043             */
4044            if (mMixerBufferEnabled
4045                    && (track->mainBuffer() == mSinkBuffer
4046                            || track->mainBuffer() == mMixerBuffer)) {
4047                mAudioMixer->setParameter(
4048                        name,
4049                        AudioMixer::TRACK,
4050                        AudioMixer::MIXER_FORMAT, (void *)mMixerBufferFormat);
4051                mAudioMixer->setParameter(
4052                        name,
4053                        AudioMixer::TRACK,
4054                        AudioMixer::MAIN_BUFFER, (void *)mMixerBuffer);
4055                // TODO: override track->mainBuffer()?
4056                mMixerBufferValid = true;
4057            } else {
4058                mAudioMixer->setParameter(
4059                        name,
4060                        AudioMixer::TRACK,
4061                        AudioMixer::MIXER_FORMAT, (void *)AUDIO_FORMAT_PCM_16_BIT);
4062                mAudioMixer->setParameter(
4063                        name,
4064                        AudioMixer::TRACK,
4065                        AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
4066            }
4067            mAudioMixer->setParameter(
4068                name,
4069                AudioMixer::TRACK,
4070                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
4071
4072            // reset retry count
4073            track->mRetryCount = kMaxTrackRetries;
4074
4075            // If one track is ready, set the mixer ready if:
4076            //  - the mixer was not ready during previous round OR
4077            //  - no other track is not ready
4078            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
4079                    mixerStatus != MIXER_TRACKS_ENABLED) {
4080                mixerStatus = MIXER_TRACKS_READY;
4081            }
4082        } else {
4083            if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
4084                ALOGV("track(%p) underrun,  framesReady(%zu) < framesDesired(%zd)",
4085                        track, framesReady, desiredFrames);
4086                track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
4087            }
4088            // clear effect chain input buffer if an active track underruns to avoid sending
4089            // previous audio buffer again to effects
4090            chain = getEffectChain_l(track->sessionId());
4091            if (chain != 0) {
4092                chain->clearInputBuffer();
4093            }
4094
4095            ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this);
4096            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
4097                    track->isStopped() || track->isPaused()) {
4098                // We have consumed all the buffers of this track.
4099                // Remove it from the list of active tracks.
4100                // TODO: use actual buffer filling status instead of latency when available from
4101                // audio HAL
4102                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
4103                size_t framesWritten = mBytesWritten / mFrameSize;
4104                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
4105                    if (track->isStopped()) {
4106                        track->reset();
4107                    }
4108                    tracksToRemove->add(track);
4109                }
4110            } else {
4111                // No buffers for this track. Give it a few chances to
4112                // fill a buffer, then remove it from active list.
4113                if (--(track->mRetryCount) <= 0) {
4114                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
4115                    tracksToRemove->add(track);
4116                    // indicate to client process that the track was disabled because of underrun;
4117                    // it will then automatically call start() when data is available
4118                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4119                // If one track is not ready, mark the mixer also not ready if:
4120                //  - the mixer was ready during previous round OR
4121                //  - no other track is ready
4122                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
4123                                mixerStatus != MIXER_TRACKS_READY) {
4124                    mixerStatus = MIXER_TRACKS_ENABLED;
4125                }
4126            }
4127            mAudioMixer->disable(name);
4128        }
4129
4130        }   // local variable scope to avoid goto warning
4131track_is_ready: ;
4132
4133    }
4134
4135    // Push the new FastMixer state if necessary
4136    bool pauseAudioWatchdog = false;
4137    if (didModify) {
4138        state->mFastTracksGen++;
4139        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
4140        if (kUseFastMixer == FastMixer_Dynamic &&
4141                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
4142            state->mCommand = FastMixerState::COLD_IDLE;
4143            state->mColdFutexAddr = &mFastMixerFutex;
4144            state->mColdGen++;
4145            mFastMixerFutex = 0;
4146            if (kUseFastMixer == FastMixer_Dynamic) {
4147                mNormalSink = mOutputSink;
4148            }
4149            // If we go into cold idle, need to wait for acknowledgement
4150            // so that fast mixer stops doing I/O.
4151            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
4152            pauseAudioWatchdog = true;
4153        }
4154    }
4155    if (sq != NULL) {
4156        sq->end(didModify);
4157        sq->push(block);
4158    }
4159#ifdef AUDIO_WATCHDOG
4160    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
4161        mAudioWatchdog->pause();
4162    }
4163#endif
4164
4165    // Now perform the deferred reset on fast tracks that have stopped
4166    while (resetMask != 0) {
4167        size_t i = __builtin_ctz(resetMask);
4168        ALOG_ASSERT(i < count);
4169        resetMask &= ~(1 << i);
4170        sp<Track> t = mActiveTracks[i].promote();
4171        if (t == 0) {
4172            continue;
4173        }
4174        Track* track = t.get();
4175        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
4176        track->reset();
4177    }
4178
4179    // remove all the tracks that need to be...
4180    removeTracks_l(*tracksToRemove);
4181
4182    if (getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX) != 0) {
4183        mEffectBufferValid = true;
4184    }
4185
4186    if (mEffectBufferValid) {
4187        // as long as there are effects we should clear the effects buffer, to avoid
4188        // passing a non-clean buffer to the effect chain
4189        memset(mEffectBuffer, 0, mEffectBufferSize);
4190    }
4191    // sink or mix buffer must be cleared if all tracks are connected to an
4192    // effect chain as in this case the mixer will not write to the sink or mix buffer
4193    // and track effects will accumulate into it
4194    if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
4195            (mixedTracks == 0 && fastTracks > 0))) {
4196        // FIXME as a performance optimization, should remember previous zero status
4197        if (mMixerBufferValid) {
4198            memset(mMixerBuffer, 0, mMixerBufferSize);
4199            // TODO: In testing, mSinkBuffer below need not be cleared because
4200            // the PlaybackThread::threadLoop() copies mMixerBuffer into mSinkBuffer
4201            // after mixing.
4202            //
4203            // To enforce this guarantee:
4204            // ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
4205            // (mixedTracks == 0 && fastTracks > 0))
4206            // must imply MIXER_TRACKS_READY.
4207            // Later, we may clear buffers regardless, and skip much of this logic.
4208        }
4209        // FIXME as a performance optimization, should remember previous zero status
4210        memset(mSinkBuffer, 0, mNormalFrameCount * mFrameSize);
4211    }
4212
4213    // if any fast tracks, then status is ready
4214    mMixerStatusIgnoringFastTracks = mixerStatus;
4215    if (fastTracks > 0) {
4216        mixerStatus = MIXER_TRACKS_READY;
4217    }
4218    return mixerStatus;
4219}
4220
4221// getTrackName_l() must be called with ThreadBase::mLock held
4222int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask,
4223        audio_format_t format, int sessionId)
4224{
4225    return mAudioMixer->getTrackName(channelMask, format, sessionId);
4226}
4227
4228// deleteTrackName_l() must be called with ThreadBase::mLock held
4229void AudioFlinger::MixerThread::deleteTrackName_l(int name)
4230{
4231    ALOGV("remove track (%d) and delete from mixer", name);
4232    mAudioMixer->deleteTrackName(name);
4233}
4234
4235// checkForNewParameter_l() must be called with ThreadBase::mLock held
4236bool AudioFlinger::MixerThread::checkForNewParameter_l(const String8& keyValuePair,
4237                                                       status_t& status)
4238{
4239    bool reconfig = false;
4240
4241    status = NO_ERROR;
4242
4243    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
4244    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
4245    if (mFastMixer != 0) {
4246        FastMixerStateQueue *sq = mFastMixer->sq();
4247        FastMixerState *state = sq->begin();
4248        if (!(state->mCommand & FastMixerState::IDLE)) {
4249            previousCommand = state->mCommand;
4250            state->mCommand = FastMixerState::HOT_IDLE;
4251            sq->end();
4252            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
4253        } else {
4254            sq->end(false /*didModify*/);
4255        }
4256    }
4257
4258    AudioParameter param = AudioParameter(keyValuePair);
4259    int value;
4260    if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
4261        reconfig = true;
4262    }
4263    if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
4264        if (!isValidPcmSinkFormat((audio_format_t) value)) {
4265            status = BAD_VALUE;
4266        } else {
4267            // no need to save value, since it's constant
4268            reconfig = true;
4269        }
4270    }
4271    if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
4272        if (!isValidPcmSinkChannelMask((audio_channel_mask_t) value)) {
4273            status = BAD_VALUE;
4274        } else {
4275            // no need to save value, since it's constant
4276            reconfig = true;
4277        }
4278    }
4279    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4280        // do not accept frame count changes if tracks are open as the track buffer
4281        // size depends on frame count and correct behavior would not be guaranteed
4282        // if frame count is changed after track creation
4283        if (!mTracks.isEmpty()) {
4284            status = INVALID_OPERATION;
4285        } else {
4286            reconfig = true;
4287        }
4288    }
4289    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4290#ifdef ADD_BATTERY_DATA
4291        // when changing the audio output device, call addBatteryData to notify
4292        // the change
4293        if (mOutDevice != value) {
4294            uint32_t params = 0;
4295            // check whether speaker is on
4296            if (value & AUDIO_DEVICE_OUT_SPEAKER) {
4297                params |= IMediaPlayerService::kBatteryDataSpeakerOn;
4298            }
4299
4300            audio_devices_t deviceWithoutSpeaker
4301                = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
4302            // check if any other device (except speaker) is on
4303            if (value & deviceWithoutSpeaker) {
4304                params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
4305            }
4306
4307            if (params != 0) {
4308                addBatteryData(params);
4309            }
4310        }
4311#endif
4312
4313        // forward device change to effects that have requested to be
4314        // aware of attached audio device.
4315        if (value != AUDIO_DEVICE_NONE) {
4316            mOutDevice = value;
4317            for (size_t i = 0; i < mEffectChains.size(); i++) {
4318                mEffectChains[i]->setDevice_l(mOutDevice);
4319            }
4320        }
4321    }
4322
4323    if (status == NO_ERROR) {
4324        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4325                                                keyValuePair.string());
4326        if (!mStandby && status == INVALID_OPERATION) {
4327            mOutput->standby();
4328            mStandby = true;
4329            mBytesWritten = 0;
4330            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4331                                                   keyValuePair.string());
4332        }
4333        if (status == NO_ERROR && reconfig) {
4334            readOutputParameters_l();
4335            delete mAudioMixer;
4336            mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
4337            for (size_t i = 0; i < mTracks.size() ; i++) {
4338                int name = getTrackName_l(mTracks[i]->mChannelMask,
4339                        mTracks[i]->mFormat, mTracks[i]->mSessionId);
4340                if (name < 0) {
4341                    break;
4342                }
4343                mTracks[i]->mName = name;
4344            }
4345            sendIoConfigEvent_l(AUDIO_OUTPUT_CONFIG_CHANGED);
4346        }
4347    }
4348
4349    if (!(previousCommand & FastMixerState::IDLE)) {
4350        ALOG_ASSERT(mFastMixer != 0);
4351        FastMixerStateQueue *sq = mFastMixer->sq();
4352        FastMixerState *state = sq->begin();
4353        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
4354        state->mCommand = previousCommand;
4355        sq->end();
4356        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
4357    }
4358
4359    return reconfig;
4360}
4361
4362
4363void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
4364{
4365    const size_t SIZE = 256;
4366    char buffer[SIZE];
4367    String8 result;
4368
4369    PlaybackThread::dumpInternals(fd, args);
4370    dprintf(fd, "  Thread throttle time (msecs): %u\n", mThreadThrottleTimeMs);
4371    dprintf(fd, "  AudioMixer tracks: 0x%08x\n", mAudioMixer->trackNames());
4372
4373    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
4374    const FastMixerDumpState copy(mFastMixerDumpState);
4375    copy.dump(fd);
4376
4377#ifdef STATE_QUEUE_DUMP
4378    // Similar for state queue
4379    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
4380    observerCopy.dump(fd);
4381    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
4382    mutatorCopy.dump(fd);
4383#endif
4384
4385#ifdef TEE_SINK
4386    // Write the tee output to a .wav file
4387    dumpTee(fd, mTeeSource, mId);
4388#endif
4389
4390#ifdef AUDIO_WATCHDOG
4391    if (mAudioWatchdog != 0) {
4392        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
4393        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
4394        wdCopy.dump(fd);
4395    }
4396#endif
4397}
4398
4399uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
4400{
4401    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
4402}
4403
4404uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
4405{
4406    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
4407}
4408
4409void AudioFlinger::MixerThread::cacheParameters_l()
4410{
4411    PlaybackThread::cacheParameters_l();
4412
4413    // FIXME: Relaxed timing because of a certain device that can't meet latency
4414    // Should be reduced to 2x after the vendor fixes the driver issue
4415    // increase threshold again due to low power audio mode. The way this warning
4416    // threshold is calculated and its usefulness should be reconsidered anyway.
4417    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
4418}
4419
4420// ----------------------------------------------------------------------------
4421
4422AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
4423        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device, bool systemReady)
4424    :   PlaybackThread(audioFlinger, output, id, device, DIRECT, systemReady)
4425        // mLeftVolFloat, mRightVolFloat
4426{
4427}
4428
4429AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
4430        AudioStreamOut* output, audio_io_handle_t id, uint32_t device,
4431        ThreadBase::type_t type, bool systemReady)
4432    :   PlaybackThread(audioFlinger, output, id, device, type, systemReady)
4433        // mLeftVolFloat, mRightVolFloat
4434{
4435}
4436
4437AudioFlinger::DirectOutputThread::~DirectOutputThread()
4438{
4439}
4440
4441void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack)
4442{
4443    audio_track_cblk_t* cblk = track->cblk();
4444    float left, right;
4445
4446    if (mMasterMute || mStreamTypes[track->streamType()].mute) {
4447        left = right = 0;
4448    } else {
4449        float typeVolume = mStreamTypes[track->streamType()].volume;
4450        float v = mMasterVolume * typeVolume;
4451        AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
4452        gain_minifloat_packed_t vlr = proxy->getVolumeLR();
4453        left = float_from_gain(gain_minifloat_unpack_left(vlr));
4454        if (left > GAIN_FLOAT_UNITY) {
4455            left = GAIN_FLOAT_UNITY;
4456        }
4457        left *= v;
4458        right = float_from_gain(gain_minifloat_unpack_right(vlr));
4459        if (right > GAIN_FLOAT_UNITY) {
4460            right = GAIN_FLOAT_UNITY;
4461        }
4462        right *= v;
4463    }
4464
4465    if (lastTrack) {
4466        if (left != mLeftVolFloat || right != mRightVolFloat) {
4467            mLeftVolFloat = left;
4468            mRightVolFloat = right;
4469
4470            // Convert volumes from float to 8.24
4471            uint32_t vl = (uint32_t)(left * (1 << 24));
4472            uint32_t vr = (uint32_t)(right * (1 << 24));
4473
4474            // Delegate volume control to effect in track effect chain if needed
4475            // only one effect chain can be present on DirectOutputThread, so if
4476            // there is one, the track is connected to it
4477            if (!mEffectChains.isEmpty()) {
4478                mEffectChains[0]->setVolume_l(&vl, &vr);
4479                left = (float)vl / (1 << 24);
4480                right = (float)vr / (1 << 24);
4481            }
4482            if (mOutput->stream->set_volume) {
4483                mOutput->stream->set_volume(mOutput->stream, left, right);
4484            }
4485        }
4486    }
4487}
4488
4489void AudioFlinger::DirectOutputThread::onAddNewTrack_l()
4490{
4491    sp<Track> previousTrack = mPreviousTrack.promote();
4492    sp<Track> latestTrack = mLatestActiveTrack.promote();
4493
4494    if (previousTrack != 0 && latestTrack != 0) {
4495        if (mType == DIRECT) {
4496            if (previousTrack.get() != latestTrack.get()) {
4497                mFlushPending = true;
4498            }
4499        } else /* mType == OFFLOAD */ {
4500            if (previousTrack->sessionId() != latestTrack->sessionId()) {
4501                mFlushPending = true;
4502            }
4503        }
4504    }
4505    PlaybackThread::onAddNewTrack_l();
4506}
4507
4508AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
4509    Vector< sp<Track> > *tracksToRemove
4510)
4511{
4512    size_t count = mActiveTracks.size();
4513    mixer_state mixerStatus = MIXER_IDLE;
4514    bool doHwPause = false;
4515    bool doHwResume = false;
4516
4517    // find out which tracks need to be processed
4518    for (size_t i = 0; i < count; i++) {
4519        sp<Track> t = mActiveTracks[i].promote();
4520        // The track died recently
4521        if (t == 0) {
4522            continue;
4523        }
4524
4525        if (t->isInvalid()) {
4526            ALOGW("An invalidated track shouldn't be in active list");
4527            tracksToRemove->add(t);
4528            continue;
4529        }
4530
4531        Track* const track = t.get();
4532        audio_track_cblk_t* cblk = track->cblk();
4533        // Only consider last track started for volume and mixer state control.
4534        // In theory an older track could underrun and restart after the new one starts
4535        // but as we only care about the transition phase between two tracks on a
4536        // direct output, it is not a problem to ignore the underrun case.
4537        sp<Track> l = mLatestActiveTrack.promote();
4538        bool last = l.get() == track;
4539
4540        if (track->isPausing()) {
4541            track->setPaused();
4542            if (mHwSupportsPause && last && !mHwPaused) {
4543                doHwPause = true;
4544                mHwPaused = true;
4545            }
4546            tracksToRemove->add(track);
4547        } else if (track->isFlushPending()) {
4548            track->flushAck();
4549            if (last) {
4550                mFlushPending = true;
4551            }
4552        } else if (track->isResumePending()) {
4553            track->resumeAck();
4554            if (last && mHwPaused) {
4555                doHwResume = true;
4556                mHwPaused = false;
4557            }
4558        }
4559
4560        // The first time a track is added we wait
4561        // for all its buffers to be filled before processing it.
4562        // Allow draining the buffer in case the client
4563        // app does not call stop() and relies on underrun to stop:
4564        // hence the test on (track->mRetryCount > 1).
4565        // If retryCount<=1 then track is about to underrun and be removed.
4566        // Do not use a high threshold for compressed audio.
4567        uint32_t minFrames;
4568        if ((track->sharedBuffer() == 0) && !track->isStopping_1() && !track->isPausing()
4569            && (track->mRetryCount > 1) && audio_is_linear_pcm(mFormat)) {
4570            minFrames = mNormalFrameCount;
4571        } else {
4572            minFrames = 1;
4573        }
4574
4575        if ((track->framesReady() >= minFrames) && track->isReady() && !track->isPaused() &&
4576                !track->isStopping_2() && !track->isStopped())
4577        {
4578            ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer);
4579
4580            if (track->mFillingUpStatus == Track::FS_FILLED) {
4581                track->mFillingUpStatus = Track::FS_ACTIVE;
4582                // make sure processVolume_l() will apply new volume even if 0
4583                mLeftVolFloat = mRightVolFloat = -1.0;
4584                if (!mHwSupportsPause) {
4585                    track->resumeAck();
4586                }
4587            }
4588
4589            // compute volume for this track
4590            processVolume_l(track, last);
4591            if (last) {
4592                sp<Track> previousTrack = mPreviousTrack.promote();
4593                if (previousTrack != 0) {
4594                    if (track != previousTrack.get()) {
4595                        // Flush any data still being written from last track
4596                        mBytesRemaining = 0;
4597                        // Invalidate previous track to force a seek when resuming.
4598                        previousTrack->invalidate();
4599                    }
4600                }
4601                mPreviousTrack = track;
4602
4603                // reset retry count
4604                track->mRetryCount = kMaxTrackRetriesDirect;
4605                mActiveTrack = t;
4606                mixerStatus = MIXER_TRACKS_READY;
4607                if (mHwPaused) {
4608                    doHwResume = true;
4609                    mHwPaused = false;
4610                }
4611            }
4612        } else {
4613            // clear effect chain input buffer if the last active track started underruns
4614            // to avoid sending previous audio buffer again to effects
4615            if (!mEffectChains.isEmpty() && last) {
4616                mEffectChains[0]->clearInputBuffer();
4617            }
4618            if (track->isStopping_1()) {
4619                track->mState = TrackBase::STOPPING_2;
4620                if (last && mHwPaused) {
4621                     doHwResume = true;
4622                     mHwPaused = false;
4623                 }
4624            }
4625            if ((track->sharedBuffer() != 0) || track->isStopped() ||
4626                    track->isStopping_2() || track->isPaused()) {
4627                // We have consumed all the buffers of this track.
4628                // Remove it from the list of active tracks.
4629                size_t audioHALFrames;
4630                if (audio_is_linear_pcm(mFormat)) {
4631                    audioHALFrames = (latency_l() * mSampleRate) / 1000;
4632                } else {
4633                    audioHALFrames = 0;
4634                }
4635
4636                size_t framesWritten = mBytesWritten / mFrameSize;
4637                if (mStandby || !last ||
4638                        track->presentationComplete(framesWritten, audioHALFrames)) {
4639                    if (track->isStopping_2()) {
4640                        track->mState = TrackBase::STOPPED;
4641                    }
4642                    if (track->isStopped()) {
4643                        track->reset();
4644                    }
4645                    tracksToRemove->add(track);
4646                }
4647            } else {
4648                // No buffers for this track. Give it a few chances to
4649                // fill a buffer, then remove it from active list.
4650                // Only consider last track started for mixer state control
4651                if (--(track->mRetryCount) <= 0) {
4652                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
4653                    tracksToRemove->add(track);
4654                    // indicate to client process that the track was disabled because of underrun;
4655                    // it will then automatically call start() when data is available
4656                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4657                } else if (last) {
4658                    ALOGW("pause because of UNDERRUN, framesReady = %zu,"
4659                            "minFrames = %u, mFormat = %#x",
4660                            track->framesReady(), minFrames, mFormat);
4661                    mixerStatus = MIXER_TRACKS_ENABLED;
4662                    if (mHwSupportsPause && !mHwPaused && !mStandby) {
4663                        doHwPause = true;
4664                        mHwPaused = true;
4665                    }
4666                }
4667            }
4668        }
4669    }
4670
4671    // if an active track did not command a flush, check for pending flush on stopped tracks
4672    if (!mFlushPending) {
4673        for (size_t i = 0; i < mTracks.size(); i++) {
4674            if (mTracks[i]->isFlushPending()) {
4675                mTracks[i]->flushAck();
4676                mFlushPending = true;
4677            }
4678        }
4679    }
4680
4681    // make sure the pause/flush/resume sequence is executed in the right order.
4682    // If a flush is pending and a track is active but the HW is not paused, force a HW pause
4683    // before flush and then resume HW. This can happen in case of pause/flush/resume
4684    // if resume is received before pause is executed.
4685    if (mHwSupportsPause && !mStandby &&
4686            (doHwPause || (mFlushPending && !mHwPaused && (count != 0)))) {
4687        mOutput->stream->pause(mOutput->stream);
4688    }
4689    if (mFlushPending) {
4690        flushHw_l();
4691    }
4692    if (mHwSupportsPause && !mStandby && doHwResume) {
4693        mOutput->stream->resume(mOutput->stream);
4694    }
4695    // remove all the tracks that need to be...
4696    removeTracks_l(*tracksToRemove);
4697
4698    return mixerStatus;
4699}
4700
4701void AudioFlinger::DirectOutputThread::threadLoop_mix()
4702{
4703    size_t frameCount = mFrameCount;
4704    int8_t *curBuf = (int8_t *)mSinkBuffer;
4705    // output audio to hardware
4706    while (frameCount) {
4707        AudioBufferProvider::Buffer buffer;
4708        buffer.frameCount = frameCount;
4709        status_t status = mActiveTrack->getNextBuffer(&buffer);
4710        if (status != NO_ERROR || buffer.raw == NULL) {
4711            memset(curBuf, 0, frameCount * mFrameSize);
4712            break;
4713        }
4714        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
4715        frameCount -= buffer.frameCount;
4716        curBuf += buffer.frameCount * mFrameSize;
4717        mActiveTrack->releaseBuffer(&buffer);
4718    }
4719    mCurrentWriteLength = curBuf - (int8_t *)mSinkBuffer;
4720    mSleepTimeUs = 0;
4721    mStandbyTimeNs = systemTime() + mStandbyDelayNs;
4722    mActiveTrack.clear();
4723}
4724
4725void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
4726{
4727    // do not write to HAL when paused
4728    if (mHwPaused || (usesHwAvSync() && mStandby)) {
4729        mSleepTimeUs = mIdleSleepTimeUs;
4730        return;
4731    }
4732    if (mSleepTimeUs == 0) {
4733        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4734            mSleepTimeUs = mActiveSleepTimeUs;
4735        } else {
4736            mSleepTimeUs = mIdleSleepTimeUs;
4737        }
4738    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
4739        memset(mSinkBuffer, 0, mFrameCount * mFrameSize);
4740        mSleepTimeUs = 0;
4741    }
4742}
4743
4744void AudioFlinger::DirectOutputThread::threadLoop_exit()
4745{
4746    {
4747        Mutex::Autolock _l(mLock);
4748        for (size_t i = 0; i < mTracks.size(); i++) {
4749            if (mTracks[i]->isFlushPending()) {
4750                mTracks[i]->flushAck();
4751                mFlushPending = true;
4752            }
4753        }
4754        if (mFlushPending) {
4755            flushHw_l();
4756        }
4757    }
4758    PlaybackThread::threadLoop_exit();
4759}
4760
4761// must be called with thread mutex locked
4762bool AudioFlinger::DirectOutputThread::shouldStandby_l()
4763{
4764    bool trackPaused = false;
4765    bool trackStopped = false;
4766
4767    // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
4768    // after a timeout and we will enter standby then.
4769    if (mTracks.size() > 0) {
4770        trackPaused = mTracks[mTracks.size() - 1]->isPaused();
4771        trackStopped = mTracks[mTracks.size() - 1]->isStopped() ||
4772                           mTracks[mTracks.size() - 1]->mState == TrackBase::IDLE;
4773    }
4774
4775    return !mStandby && !(trackPaused || (mHwPaused && !trackStopped));
4776}
4777
4778// getTrackName_l() must be called with ThreadBase::mLock held
4779int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask __unused,
4780        audio_format_t format __unused, int sessionId __unused)
4781{
4782    return 0;
4783}
4784
4785// deleteTrackName_l() must be called with ThreadBase::mLock held
4786void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name __unused)
4787{
4788}
4789
4790// checkForNewParameter_l() must be called with ThreadBase::mLock held
4791bool AudioFlinger::DirectOutputThread::checkForNewParameter_l(const String8& keyValuePair,
4792                                                              status_t& status)
4793{
4794    bool reconfig = false;
4795
4796    status = NO_ERROR;
4797
4798    AudioParameter param = AudioParameter(keyValuePair);
4799    int value;
4800    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4801        // forward device change to effects that have requested to be
4802        // aware of attached audio device.
4803        if (value != AUDIO_DEVICE_NONE) {
4804            mOutDevice = value;
4805            for (size_t i = 0; i < mEffectChains.size(); i++) {
4806                mEffectChains[i]->setDevice_l(mOutDevice);
4807            }
4808        }
4809    }
4810    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4811        // do not accept frame count changes if tracks are open as the track buffer
4812        // size depends on frame count and correct behavior would not be garantied
4813        // if frame count is changed after track creation
4814        if (!mTracks.isEmpty()) {
4815            status = INVALID_OPERATION;
4816        } else {
4817            reconfig = true;
4818        }
4819    }
4820    if (status == NO_ERROR) {
4821        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4822                                                keyValuePair.string());
4823        if (!mStandby && status == INVALID_OPERATION) {
4824            mOutput->standby();
4825            mStandby = true;
4826            mBytesWritten = 0;
4827            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4828                                                   keyValuePair.string());
4829        }
4830        if (status == NO_ERROR && reconfig) {
4831            readOutputParameters_l();
4832            sendIoConfigEvent_l(AUDIO_OUTPUT_CONFIG_CHANGED);
4833        }
4834    }
4835
4836    return reconfig;
4837}
4838
4839uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
4840{
4841    uint32_t time;
4842    if (audio_is_linear_pcm(mFormat)) {
4843        time = PlaybackThread::activeSleepTimeUs();
4844    } else {
4845        time = 10000;
4846    }
4847    return time;
4848}
4849
4850uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
4851{
4852    uint32_t time;
4853    if (audio_is_linear_pcm(mFormat)) {
4854        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
4855    } else {
4856        time = 10000;
4857    }
4858    return time;
4859}
4860
4861uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
4862{
4863    uint32_t time;
4864    if (audio_is_linear_pcm(mFormat)) {
4865        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
4866    } else {
4867        time = 10000;
4868    }
4869    return time;
4870}
4871
4872void AudioFlinger::DirectOutputThread::cacheParameters_l()
4873{
4874    PlaybackThread::cacheParameters_l();
4875
4876    // use shorter standby delay as on normal output to release
4877    // hardware resources as soon as possible
4878    // no delay on outputs with HW A/V sync
4879    if (usesHwAvSync()) {
4880        mStandbyDelayNs = 0;
4881    } else if ((mType == OFFLOAD) && !audio_is_linear_pcm(mFormat)) {
4882        mStandbyDelayNs = kOffloadStandbyDelayNs;
4883    } else {
4884        mStandbyDelayNs = microseconds(mActiveSleepTimeUs*2);
4885    }
4886}
4887
4888void AudioFlinger::DirectOutputThread::flushHw_l()
4889{
4890    mOutput->flush();
4891    mHwPaused = false;
4892    mFlushPending = false;
4893}
4894
4895// ----------------------------------------------------------------------------
4896
4897AudioFlinger::AsyncCallbackThread::AsyncCallbackThread(
4898        const wp<AudioFlinger::PlaybackThread>& playbackThread)
4899    :   Thread(false /*canCallJava*/),
4900        mPlaybackThread(playbackThread),
4901        mWriteAckSequence(0),
4902        mDrainSequence(0)
4903{
4904}
4905
4906AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread()
4907{
4908}
4909
4910void AudioFlinger::AsyncCallbackThread::onFirstRef()
4911{
4912    run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO);
4913}
4914
4915bool AudioFlinger::AsyncCallbackThread::threadLoop()
4916{
4917    while (!exitPending()) {
4918        uint32_t writeAckSequence;
4919        uint32_t drainSequence;
4920
4921        {
4922            Mutex::Autolock _l(mLock);
4923            while (!((mWriteAckSequence & 1) ||
4924                     (mDrainSequence & 1) ||
4925                     exitPending())) {
4926                mWaitWorkCV.wait(mLock);
4927            }
4928
4929            if (exitPending()) {
4930                break;
4931            }
4932            ALOGV("AsyncCallbackThread mWriteAckSequence %d mDrainSequence %d",
4933                  mWriteAckSequence, mDrainSequence);
4934            writeAckSequence = mWriteAckSequence;
4935            mWriteAckSequence &= ~1;
4936            drainSequence = mDrainSequence;
4937            mDrainSequence &= ~1;
4938        }
4939        {
4940            sp<AudioFlinger::PlaybackThread> playbackThread = mPlaybackThread.promote();
4941            if (playbackThread != 0) {
4942                if (writeAckSequence & 1) {
4943                    playbackThread->resetWriteBlocked(writeAckSequence >> 1);
4944                }
4945                if (drainSequence & 1) {
4946                    playbackThread->resetDraining(drainSequence >> 1);
4947                }
4948            }
4949        }
4950    }
4951    return false;
4952}
4953
4954void AudioFlinger::AsyncCallbackThread::exit()
4955{
4956    ALOGV("AsyncCallbackThread::exit");
4957    Mutex::Autolock _l(mLock);
4958    requestExit();
4959    mWaitWorkCV.broadcast();
4960}
4961
4962void AudioFlinger::AsyncCallbackThread::setWriteBlocked(uint32_t sequence)
4963{
4964    Mutex::Autolock _l(mLock);
4965    // bit 0 is cleared
4966    mWriteAckSequence = sequence << 1;
4967}
4968
4969void AudioFlinger::AsyncCallbackThread::resetWriteBlocked()
4970{
4971    Mutex::Autolock _l(mLock);
4972    // ignore unexpected callbacks
4973    if (mWriteAckSequence & 2) {
4974        mWriteAckSequence |= 1;
4975        mWaitWorkCV.signal();
4976    }
4977}
4978
4979void AudioFlinger::AsyncCallbackThread::setDraining(uint32_t sequence)
4980{
4981    Mutex::Autolock _l(mLock);
4982    // bit 0 is cleared
4983    mDrainSequence = sequence << 1;
4984}
4985
4986void AudioFlinger::AsyncCallbackThread::resetDraining()
4987{
4988    Mutex::Autolock _l(mLock);
4989    // ignore unexpected callbacks
4990    if (mDrainSequence & 2) {
4991        mDrainSequence |= 1;
4992        mWaitWorkCV.signal();
4993    }
4994}
4995
4996
4997// ----------------------------------------------------------------------------
4998AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
4999        AudioStreamOut* output, audio_io_handle_t id, uint32_t device, bool systemReady)
5000    :   DirectOutputThread(audioFlinger, output, id, device, OFFLOAD, systemReady),
5001        mPausedBytesRemaining(0)
5002{
5003    //FIXME: mStandby should be set to true by ThreadBase constructor
5004    mStandby = true;
5005}
5006
5007void AudioFlinger::OffloadThread::threadLoop_exit()
5008{
5009    if (mFlushPending || mHwPaused) {
5010        // If a flush is pending or track was paused, just discard buffered data
5011        flushHw_l();
5012    } else {
5013        mMixerStatus = MIXER_DRAIN_ALL;
5014        threadLoop_drain();
5015    }
5016    if (mUseAsyncWrite) {
5017        ALOG_ASSERT(mCallbackThread != 0);
5018        mCallbackThread->exit();
5019    }
5020    PlaybackThread::threadLoop_exit();
5021}
5022
5023AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l(
5024    Vector< sp<Track> > *tracksToRemove
5025)
5026{
5027    size_t count = mActiveTracks.size();
5028
5029    mixer_state mixerStatus = MIXER_IDLE;
5030    bool doHwPause = false;
5031    bool doHwResume = false;
5032
5033    ALOGV("OffloadThread::prepareTracks_l active tracks %d", count);
5034
5035    // find out which tracks need to be processed
5036    for (size_t i = 0; i < count; i++) {
5037        sp<Track> t = mActiveTracks[i].promote();
5038        // The track died recently
5039        if (t == 0) {
5040            continue;
5041        }
5042        Track* const track = t.get();
5043        audio_track_cblk_t* cblk = track->cblk();
5044        // Only consider last track started for volume and mixer state control.
5045        // In theory an older track could underrun and restart after the new one starts
5046        // but as we only care about the transition phase between two tracks on a
5047        // direct output, it is not a problem to ignore the underrun case.
5048        sp<Track> l = mLatestActiveTrack.promote();
5049        bool last = l.get() == track;
5050
5051        if (track->isInvalid()) {
5052            ALOGW("An invalidated track shouldn't be in active list");
5053            tracksToRemove->add(track);
5054            continue;
5055        }
5056
5057        if (track->mState == TrackBase::IDLE) {
5058            ALOGW("An idle track shouldn't be in active list");
5059            continue;
5060        }
5061
5062        if (track->isPausing()) {
5063            track->setPaused();
5064            if (last) {
5065                if (mHwSupportsPause && !mHwPaused) {
5066                    doHwPause = true;
5067                    mHwPaused = true;
5068                }
5069                // If we were part way through writing the mixbuffer to
5070                // the HAL we must save this until we resume
5071                // BUG - this will be wrong if a different track is made active,
5072                // in that case we want to discard the pending data in the
5073                // mixbuffer and tell the client to present it again when the
5074                // track is resumed
5075                mPausedWriteLength = mCurrentWriteLength;
5076                mPausedBytesRemaining = mBytesRemaining;
5077                mBytesRemaining = 0;    // stop writing
5078            }
5079            tracksToRemove->add(track);
5080        } else if (track->isFlushPending()) {
5081            track->flushAck();
5082            if (last) {
5083                mFlushPending = true;
5084            }
5085        } else if (track->isResumePending()){
5086            track->resumeAck();
5087            if (last) {
5088                if (mPausedBytesRemaining) {
5089                    // Need to continue write that was interrupted
5090                    mCurrentWriteLength = mPausedWriteLength;
5091                    mBytesRemaining = mPausedBytesRemaining;
5092                    mPausedBytesRemaining = 0;
5093                }
5094                if (mHwPaused) {
5095                    doHwResume = true;
5096                    mHwPaused = false;
5097                    // threadLoop_mix() will handle the case that we need to
5098                    // resume an interrupted write
5099                }
5100                // enable write to audio HAL
5101                mSleepTimeUs = 0;
5102
5103                // Do not handle new data in this iteration even if track->framesReady()
5104                mixerStatus = MIXER_TRACKS_ENABLED;
5105            }
5106        }  else if (track->framesReady() && track->isReady() &&
5107                !track->isPaused() && !track->isTerminated() && !track->isStopping_2()) {
5108            ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer);
5109            if (track->mFillingUpStatus == Track::FS_FILLED) {
5110                track->mFillingUpStatus = Track::FS_ACTIVE;
5111                // make sure processVolume_l() will apply new volume even if 0
5112                mLeftVolFloat = mRightVolFloat = -1.0;
5113            }
5114
5115            if (last) {
5116                sp<Track> previousTrack = mPreviousTrack.promote();
5117                if (previousTrack != 0) {
5118                    if (track != previousTrack.get()) {
5119                        // Flush any data still being written from last track
5120                        mBytesRemaining = 0;
5121                        if (mPausedBytesRemaining) {
5122                            // Last track was paused so we also need to flush saved
5123                            // mixbuffer state and invalidate track so that it will
5124                            // re-submit that unwritten data when it is next resumed
5125                            mPausedBytesRemaining = 0;
5126                            // Invalidate is a bit drastic - would be more efficient
5127                            // to have a flag to tell client that some of the
5128                            // previously written data was lost
5129                            previousTrack->invalidate();
5130                        }
5131                        // flush data already sent to the DSP if changing audio session as audio
5132                        // comes from a different source. Also invalidate previous track to force a
5133                        // seek when resuming.
5134                        if (previousTrack->sessionId() != track->sessionId()) {
5135                            previousTrack->invalidate();
5136                        }
5137                    }
5138                }
5139                mPreviousTrack = track;
5140                // reset retry count
5141                track->mRetryCount = kMaxTrackRetriesOffload;
5142                mActiveTrack = t;
5143                mixerStatus = MIXER_TRACKS_READY;
5144            }
5145        } else {
5146            ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
5147            if (track->isStopping_1()) {
5148                // Hardware buffer can hold a large amount of audio so we must
5149                // wait for all current track's data to drain before we say
5150                // that the track is stopped.
5151                if (mBytesRemaining == 0) {
5152                    // Only start draining when all data in mixbuffer
5153                    // has been written
5154                    ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
5155                    track->mState = TrackBase::STOPPING_2; // so presentation completes after drain
5156                    // do not drain if no data was ever sent to HAL (mStandby == true)
5157                    if (last && !mStandby) {
5158                        // do not modify drain sequence if we are already draining. This happens
5159                        // when resuming from pause after drain.
5160                        if ((mDrainSequence & 1) == 0) {
5161                            mSleepTimeUs = 0;
5162                            mStandbyTimeNs = systemTime() + mStandbyDelayNs;
5163                            mixerStatus = MIXER_DRAIN_TRACK;
5164                            mDrainSequence += 2;
5165                        }
5166                        if (mHwPaused) {
5167                            // It is possible to move from PAUSED to STOPPING_1 without
5168                            // a resume so we must ensure hardware is running
5169                            doHwResume = true;
5170                            mHwPaused = false;
5171                        }
5172                    }
5173                }
5174            } else if (track->isStopping_2()) {
5175                // Drain has completed or we are in standby, signal presentation complete
5176                if (!(mDrainSequence & 1) || !last || mStandby) {
5177                    track->mState = TrackBase::STOPPED;
5178                    size_t audioHALFrames =
5179                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
5180                    size_t framesWritten =
5181                            mBytesWritten / mOutput->getFrameSize();
5182                    track->presentationComplete(framesWritten, audioHALFrames);
5183                    track->reset();
5184                    tracksToRemove->add(track);
5185                }
5186            } else {
5187                // No buffers for this track. Give it a few chances to
5188                // fill a buffer, then remove it from active list.
5189                if (--(track->mRetryCount) <= 0) {
5190                    ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
5191                          track->name());
5192                    tracksToRemove->add(track);
5193                    // indicate to client process that the track was disabled because of underrun;
5194                    // it will then automatically call start() when data is available
5195                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
5196                } else if (last){
5197                    mixerStatus = MIXER_TRACKS_ENABLED;
5198                }
5199            }
5200        }
5201        // compute volume for this track
5202        processVolume_l(track, last);
5203    }
5204
5205    // make sure the pause/flush/resume sequence is executed in the right order.
5206    // If a flush is pending and a track is active but the HW is not paused, force a HW pause
5207    // before flush and then resume HW. This can happen in case of pause/flush/resume
5208    // if resume is received before pause is executed.
5209    if (!mStandby && (doHwPause || (mFlushPending && !mHwPaused && (count != 0)))) {
5210        mOutput->stream->pause(mOutput->stream);
5211    }
5212    if (mFlushPending) {
5213        flushHw_l();
5214    }
5215    if (!mStandby && doHwResume) {
5216        mOutput->stream->resume(mOutput->stream);
5217    }
5218
5219    // remove all the tracks that need to be...
5220    removeTracks_l(*tracksToRemove);
5221
5222    return mixerStatus;
5223}
5224
5225// must be called with thread mutex locked
5226bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
5227{
5228    ALOGVV("waitingAsyncCallback_l mWriteAckSequence %d mDrainSequence %d",
5229          mWriteAckSequence, mDrainSequence);
5230    if (mUseAsyncWrite && ((mWriteAckSequence & 1) || (mDrainSequence & 1))) {
5231        return true;
5232    }
5233    return false;
5234}
5235
5236bool AudioFlinger::OffloadThread::waitingAsyncCallback()
5237{
5238    Mutex::Autolock _l(mLock);
5239    return waitingAsyncCallback_l();
5240}
5241
5242void AudioFlinger::OffloadThread::flushHw_l()
5243{
5244    DirectOutputThread::flushHw_l();
5245    // Flush anything still waiting in the mixbuffer
5246    mCurrentWriteLength = 0;
5247    mBytesRemaining = 0;
5248    mPausedWriteLength = 0;
5249    mPausedBytesRemaining = 0;
5250
5251    if (mUseAsyncWrite) {
5252        // discard any pending drain or write ack by incrementing sequence
5253        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
5254        mDrainSequence = (mDrainSequence + 2) & ~1;
5255        ALOG_ASSERT(mCallbackThread != 0);
5256        mCallbackThread->setWriteBlocked(mWriteAckSequence);
5257        mCallbackThread->setDraining(mDrainSequence);
5258    }
5259}
5260
5261// ----------------------------------------------------------------------------
5262
5263AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
5264        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id, bool systemReady)
5265    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
5266                    systemReady, DUPLICATING),
5267        mWaitTimeMs(UINT_MAX)
5268{
5269    addOutputTrack(mainThread);
5270}
5271
5272AudioFlinger::DuplicatingThread::~DuplicatingThread()
5273{
5274    for (size_t i = 0; i < mOutputTracks.size(); i++) {
5275        mOutputTracks[i]->destroy();
5276    }
5277}
5278
5279void AudioFlinger::DuplicatingThread::threadLoop_mix()
5280{
5281    // mix buffers...
5282    if (outputsReady(outputTracks)) {
5283        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
5284    } else {
5285        if (mMixerBufferValid) {
5286            memset(mMixerBuffer, 0, mMixerBufferSize);
5287        } else {
5288            memset(mSinkBuffer, 0, mSinkBufferSize);
5289        }
5290    }
5291    mSleepTimeUs = 0;
5292    writeFrames = mNormalFrameCount;
5293    mCurrentWriteLength = mSinkBufferSize;
5294    mStandbyTimeNs = systemTime() + mStandbyDelayNs;
5295}
5296
5297void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
5298{
5299    if (mSleepTimeUs == 0) {
5300        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
5301            mSleepTimeUs = mActiveSleepTimeUs;
5302        } else {
5303            mSleepTimeUs = mIdleSleepTimeUs;
5304        }
5305    } else if (mBytesWritten != 0) {
5306        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
5307            writeFrames = mNormalFrameCount;
5308            memset(mSinkBuffer, 0, mSinkBufferSize);
5309        } else {
5310            // flush remaining overflow buffers in output tracks
5311            writeFrames = 0;
5312        }
5313        mSleepTimeUs = 0;
5314    }
5315}
5316
5317ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
5318{
5319    for (size_t i = 0; i < outputTracks.size(); i++) {
5320        outputTracks[i]->write(mSinkBuffer, writeFrames);
5321    }
5322    mStandby = false;
5323    return (ssize_t)mSinkBufferSize;
5324}
5325
5326void AudioFlinger::DuplicatingThread::threadLoop_standby()
5327{
5328    // DuplicatingThread implements standby by stopping all tracks
5329    for (size_t i = 0; i < outputTracks.size(); i++) {
5330        outputTracks[i]->stop();
5331    }
5332}
5333
5334void AudioFlinger::DuplicatingThread::saveOutputTracks()
5335{
5336    outputTracks = mOutputTracks;
5337}
5338
5339void AudioFlinger::DuplicatingThread::clearOutputTracks()
5340{
5341    outputTracks.clear();
5342}
5343
5344void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
5345{
5346    Mutex::Autolock _l(mLock);
5347    // The downstream MixerThread consumes thread->frameCount() amount of frames per mix pass.
5348    // Adjust for thread->sampleRate() to determine minimum buffer frame count.
5349    // Then triple buffer because Threads do not run synchronously and may not be clock locked.
5350    const size_t frameCount =
5351            3 * sourceFramesNeeded(mSampleRate, thread->frameCount(), thread->sampleRate());
5352    // TODO: Consider asynchronous sample rate conversion to handle clock disparity
5353    // from different OutputTracks and their associated MixerThreads (e.g. one may
5354    // nearly empty and the other may be dropping data).
5355
5356    sp<OutputTrack> outputTrack = new OutputTrack(thread,
5357                                            this,
5358                                            mSampleRate,
5359                                            mFormat,
5360                                            mChannelMask,
5361                                            frameCount,
5362                                            IPCThreadState::self()->getCallingUid());
5363    if (outputTrack->cblk() != NULL) {
5364        thread->setStreamVolume(AUDIO_STREAM_PATCH, 1.0f);
5365        mOutputTracks.add(outputTrack);
5366        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack.get(), thread);
5367        updateWaitTime_l();
5368    }
5369}
5370
5371void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
5372{
5373    Mutex::Autolock _l(mLock);
5374    for (size_t i = 0; i < mOutputTracks.size(); i++) {
5375        if (mOutputTracks[i]->thread() == thread) {
5376            mOutputTracks[i]->destroy();
5377            mOutputTracks.removeAt(i);
5378            updateWaitTime_l();
5379            if (thread->getOutput() == mOutput) {
5380                mOutput = NULL;
5381            }
5382            return;
5383        }
5384    }
5385    ALOGV("removeOutputTrack(): unknown thread: %p", thread);
5386}
5387
5388// caller must hold mLock
5389void AudioFlinger::DuplicatingThread::updateWaitTime_l()
5390{
5391    mWaitTimeMs = UINT_MAX;
5392    for (size_t i = 0; i < mOutputTracks.size(); i++) {
5393        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
5394        if (strong != 0) {
5395            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
5396            if (waitTimeMs < mWaitTimeMs) {
5397                mWaitTimeMs = waitTimeMs;
5398            }
5399        }
5400    }
5401}
5402
5403
5404bool AudioFlinger::DuplicatingThread::outputsReady(
5405        const SortedVector< sp<OutputTrack> > &outputTracks)
5406{
5407    for (size_t i = 0; i < outputTracks.size(); i++) {
5408        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
5409        if (thread == 0) {
5410            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
5411                    outputTracks[i].get());
5412            return false;
5413        }
5414        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
5415        // see note at standby() declaration
5416        if (playbackThread->standby() && !playbackThread->isSuspended()) {
5417            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
5418                    thread.get());
5419            return false;
5420        }
5421    }
5422    return true;
5423}
5424
5425uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
5426{
5427    return (mWaitTimeMs * 1000) / 2;
5428}
5429
5430void AudioFlinger::DuplicatingThread::cacheParameters_l()
5431{
5432    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
5433    updateWaitTime_l();
5434
5435    MixerThread::cacheParameters_l();
5436}
5437
5438// ----------------------------------------------------------------------------
5439//      Record
5440// ----------------------------------------------------------------------------
5441
5442AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
5443                                         AudioStreamIn *input,
5444                                         audio_io_handle_t id,
5445                                         audio_devices_t outDevice,
5446                                         audio_devices_t inDevice,
5447                                         bool systemReady
5448#ifdef TEE_SINK
5449                                         , const sp<NBAIO_Sink>& teeSink
5450#endif
5451                                         ) :
5452    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD, systemReady),
5453    mInput(input), mActiveTracksGen(0), mRsmpInBuffer(NULL),
5454    // mRsmpInFrames and mRsmpInFramesP2 are set by readInputParameters_l()
5455    mRsmpInRear(0)
5456#ifdef TEE_SINK
5457    , mTeeSink(teeSink)
5458#endif
5459    , mReadOnlyHeap(new MemoryDealer(kRecordThreadReadOnlyHeapSize,
5460            "RecordThreadRO", MemoryHeapBase::READ_ONLY))
5461    // mFastCapture below
5462    , mFastCaptureFutex(0)
5463    // mInputSource
5464    // mPipeSink
5465    // mPipeSource
5466    , mPipeFramesP2(0)
5467    // mPipeMemory
5468    // mFastCaptureNBLogWriter
5469    , mFastTrackAvail(false)
5470{
5471    snprintf(mThreadName, kThreadNameLength, "AudioIn_%X", id);
5472    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mThreadName);
5473
5474    readInputParameters_l();
5475
5476    // create an NBAIO source for the HAL input stream, and negotiate
5477    mInputSource = new AudioStreamInSource(input->stream);
5478    size_t numCounterOffers = 0;
5479    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
5480    ssize_t index = mInputSource->negotiate(offers, 1, NULL, numCounterOffers);
5481    ALOG_ASSERT(index == 0);
5482
5483    // initialize fast capture depending on configuration
5484    bool initFastCapture;
5485    switch (kUseFastCapture) {
5486    case FastCapture_Never:
5487        initFastCapture = false;
5488        break;
5489    case FastCapture_Always:
5490        initFastCapture = true;
5491        break;
5492    case FastCapture_Static:
5493        uint32_t primaryOutputSampleRate;
5494        {
5495            AutoMutex _l(audioFlinger->mHardwareLock);
5496            primaryOutputSampleRate = audioFlinger->mPrimaryOutputSampleRate;
5497        }
5498        initFastCapture =
5499                // either capture sample rate is same as (a reasonable) primary output sample rate
5500                ((isMusicRate(primaryOutputSampleRate) &&
5501                    (mSampleRate == primaryOutputSampleRate)) ||
5502                // or primary output sample rate is unknown, and capture sample rate is reasonable
5503                ((primaryOutputSampleRate == 0) &&
5504                        isMusicRate(mSampleRate))) &&
5505                // and the buffer size is < 12 ms
5506                (mFrameCount * 1000) / mSampleRate < 12;
5507        break;
5508    // case FastCapture_Dynamic:
5509    }
5510
5511    if (initFastCapture) {
5512        // create a Pipe for FastCapture to write to, and for us and fast tracks to read from
5513        NBAIO_Format format = mInputSource->format();
5514        size_t pipeFramesP2 = roundup(mSampleRate / 25);    // double-buffering of 20 ms each
5515        size_t pipeSize = pipeFramesP2 * Format_frameSize(format);
5516        void *pipeBuffer;
5517        const sp<MemoryDealer> roHeap(readOnlyHeap());
5518        sp<IMemory> pipeMemory;
5519        if ((roHeap == 0) ||
5520                (pipeMemory = roHeap->allocate(pipeSize)) == 0 ||
5521                (pipeBuffer = pipeMemory->pointer()) == NULL) {
5522            ALOGE("not enough memory for pipe buffer size=%zu", pipeSize);
5523            goto failed;
5524        }
5525        // pipe will be shared directly with fast clients, so clear to avoid leaking old information
5526        memset(pipeBuffer, 0, pipeSize);
5527        Pipe *pipe = new Pipe(pipeFramesP2, format, pipeBuffer);
5528        const NBAIO_Format offers[1] = {format};
5529        size_t numCounterOffers = 0;
5530        ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers);
5531        ALOG_ASSERT(index == 0);
5532        mPipeSink = pipe;
5533        PipeReader *pipeReader = new PipeReader(*pipe);
5534        numCounterOffers = 0;
5535        index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers);
5536        ALOG_ASSERT(index == 0);
5537        mPipeSource = pipeReader;
5538        mPipeFramesP2 = pipeFramesP2;
5539        mPipeMemory = pipeMemory;
5540
5541        // create fast capture
5542        mFastCapture = new FastCapture();
5543        FastCaptureStateQueue *sq = mFastCapture->sq();
5544#ifdef STATE_QUEUE_DUMP
5545        // FIXME
5546#endif
5547        FastCaptureState *state = sq->begin();
5548        state->mCblk = NULL;
5549        state->mInputSource = mInputSource.get();
5550        state->mInputSourceGen++;
5551        state->mPipeSink = pipe;
5552        state->mPipeSinkGen++;
5553        state->mFrameCount = mFrameCount;
5554        state->mCommand = FastCaptureState::COLD_IDLE;
5555        // already done in constructor initialization list
5556        //mFastCaptureFutex = 0;
5557        state->mColdFutexAddr = &mFastCaptureFutex;
5558        state->mColdGen++;
5559        state->mDumpState = &mFastCaptureDumpState;
5560#ifdef TEE_SINK
5561        // FIXME
5562#endif
5563        mFastCaptureNBLogWriter = audioFlinger->newWriter_l(kFastCaptureLogSize, "FastCapture");
5564        state->mNBLogWriter = mFastCaptureNBLogWriter.get();
5565        sq->end();
5566        sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
5567
5568        // start the fast capture
5569        mFastCapture->run("FastCapture", ANDROID_PRIORITY_URGENT_AUDIO);
5570        pid_t tid = mFastCapture->getTid();
5571        sendPrioConfigEvent(getpid_cached, tid, kPriorityFastMixer);
5572#ifdef AUDIO_WATCHDOG
5573        // FIXME
5574#endif
5575
5576        mFastTrackAvail = true;
5577    }
5578failed: ;
5579
5580    // FIXME mNormalSource
5581}
5582
5583AudioFlinger::RecordThread::~RecordThread()
5584{
5585    if (mFastCapture != 0) {
5586        FastCaptureStateQueue *sq = mFastCapture->sq();
5587        FastCaptureState *state = sq->begin();
5588        if (state->mCommand == FastCaptureState::COLD_IDLE) {
5589            int32_t old = android_atomic_inc(&mFastCaptureFutex);
5590            if (old == -1) {
5591                (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1);
5592            }
5593        }
5594        state->mCommand = FastCaptureState::EXIT;
5595        sq->end();
5596        sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
5597        mFastCapture->join();
5598        mFastCapture.clear();
5599    }
5600    mAudioFlinger->unregisterWriter(mFastCaptureNBLogWriter);
5601    mAudioFlinger->unregisterWriter(mNBLogWriter);
5602    free(mRsmpInBuffer);
5603}
5604
5605void AudioFlinger::RecordThread::onFirstRef()
5606{
5607    run(mThreadName, PRIORITY_URGENT_AUDIO);
5608}
5609
5610bool AudioFlinger::RecordThread::threadLoop()
5611{
5612    nsecs_t lastWarning = 0;
5613
5614    inputStandBy();
5615
5616reacquire_wakelock:
5617    sp<RecordTrack> activeTrack;
5618    int activeTracksGen;
5619    {
5620        Mutex::Autolock _l(mLock);
5621        size_t size = mActiveTracks.size();
5622        activeTracksGen = mActiveTracksGen;
5623        if (size > 0) {
5624            // FIXME an arbitrary choice
5625            activeTrack = mActiveTracks[0];
5626            acquireWakeLock_l(activeTrack->uid());
5627            if (size > 1) {
5628                SortedVector<int> tmp;
5629                for (size_t i = 0; i < size; i++) {
5630                    tmp.add(mActiveTracks[i]->uid());
5631                }
5632                updateWakeLockUids_l(tmp);
5633            }
5634        } else {
5635            acquireWakeLock_l(-1);
5636        }
5637    }
5638
5639    // used to request a deferred sleep, to be executed later while mutex is unlocked
5640    uint32_t sleepUs = 0;
5641
5642    // loop while there is work to do
5643    for (;;) {
5644        Vector< sp<EffectChain> > effectChains;
5645
5646        // sleep with mutex unlocked
5647        if (sleepUs > 0) {
5648            ATRACE_BEGIN("sleep");
5649            usleep(sleepUs);
5650            ATRACE_END();
5651            sleepUs = 0;
5652        }
5653
5654        // activeTracks accumulates a copy of a subset of mActiveTracks
5655        Vector< sp<RecordTrack> > activeTracks;
5656
5657        // reference to the (first and only) active fast track
5658        sp<RecordTrack> fastTrack;
5659
5660        // reference to a fast track which is about to be removed
5661        sp<RecordTrack> fastTrackToRemove;
5662
5663        { // scope for mLock
5664            Mutex::Autolock _l(mLock);
5665
5666            processConfigEvents_l();
5667
5668            // check exitPending here because checkForNewParameters_l() and
5669            // checkForNewParameters_l() can temporarily release mLock
5670            if (exitPending()) {
5671                break;
5672            }
5673
5674            // if no active track(s), then standby and release wakelock
5675            size_t size = mActiveTracks.size();
5676            if (size == 0) {
5677                standbyIfNotAlreadyInStandby();
5678                // exitPending() can't become true here
5679                releaseWakeLock_l();
5680                ALOGV("RecordThread: loop stopping");
5681                // go to sleep
5682                mWaitWorkCV.wait(mLock);
5683                ALOGV("RecordThread: loop starting");
5684                goto reacquire_wakelock;
5685            }
5686
5687            if (mActiveTracksGen != activeTracksGen) {
5688                activeTracksGen = mActiveTracksGen;
5689                SortedVector<int> tmp;
5690                for (size_t i = 0; i < size; i++) {
5691                    tmp.add(mActiveTracks[i]->uid());
5692                }
5693                updateWakeLockUids_l(tmp);
5694            }
5695
5696            bool doBroadcast = false;
5697            for (size_t i = 0; i < size; ) {
5698
5699                activeTrack = mActiveTracks[i];
5700                if (activeTrack->isTerminated()) {
5701                    if (activeTrack->isFastTrack()) {
5702                        ALOG_ASSERT(fastTrackToRemove == 0);
5703                        fastTrackToRemove = activeTrack;
5704                    }
5705                    removeTrack_l(activeTrack);
5706                    mActiveTracks.remove(activeTrack);
5707                    mActiveTracksGen++;
5708                    size--;
5709                    continue;
5710                }
5711
5712                TrackBase::track_state activeTrackState = activeTrack->mState;
5713                switch (activeTrackState) {
5714
5715                case TrackBase::PAUSING:
5716                    mActiveTracks.remove(activeTrack);
5717                    mActiveTracksGen++;
5718                    doBroadcast = true;
5719                    size--;
5720                    continue;
5721
5722                case TrackBase::STARTING_1:
5723                    sleepUs = 10000;
5724                    i++;
5725                    continue;
5726
5727                case TrackBase::STARTING_2:
5728                    doBroadcast = true;
5729                    mStandby = false;
5730                    activeTrack->mState = TrackBase::ACTIVE;
5731                    break;
5732
5733                case TrackBase::ACTIVE:
5734                    break;
5735
5736                case TrackBase::IDLE:
5737                    i++;
5738                    continue;
5739
5740                default:
5741                    LOG_ALWAYS_FATAL("Unexpected activeTrackState %d", activeTrackState);
5742                }
5743
5744                activeTracks.add(activeTrack);
5745                i++;
5746
5747                if (activeTrack->isFastTrack()) {
5748                    ALOG_ASSERT(!mFastTrackAvail);
5749                    ALOG_ASSERT(fastTrack == 0);
5750                    fastTrack = activeTrack;
5751                }
5752            }
5753            if (doBroadcast) {
5754                mStartStopCond.broadcast();
5755            }
5756
5757            // sleep if there are no active tracks to process
5758            if (activeTracks.size() == 0) {
5759                if (sleepUs == 0) {
5760                    sleepUs = kRecordThreadSleepUs;
5761                }
5762                continue;
5763            }
5764            sleepUs = 0;
5765
5766            lockEffectChains_l(effectChains);
5767        }
5768
5769        // thread mutex is now unlocked, mActiveTracks unknown, activeTracks.size() > 0
5770
5771        size_t size = effectChains.size();
5772        for (size_t i = 0; i < size; i++) {
5773            // thread mutex is not locked, but effect chain is locked
5774            effectChains[i]->process_l();
5775        }
5776
5777        // Push a new fast capture state if fast capture is not already running, or cblk change
5778        if (mFastCapture != 0) {
5779            FastCaptureStateQueue *sq = mFastCapture->sq();
5780            FastCaptureState *state = sq->begin();
5781            bool didModify = false;
5782            FastCaptureStateQueue::block_t block = FastCaptureStateQueue::BLOCK_UNTIL_PUSHED;
5783            if (state->mCommand != FastCaptureState::READ_WRITE /* FIXME &&
5784                    (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)*/) {
5785                if (state->mCommand == FastCaptureState::COLD_IDLE) {
5786                    int32_t old = android_atomic_inc(&mFastCaptureFutex);
5787                    if (old == -1) {
5788                        (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1);
5789                    }
5790                }
5791                state->mCommand = FastCaptureState::READ_WRITE;
5792#if 0   // FIXME
5793                mFastCaptureDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
5794                        FastThreadDumpState::kSamplingNforLowRamDevice :
5795                        FastThreadDumpState::kSamplingN);
5796#endif
5797                didModify = true;
5798            }
5799            audio_track_cblk_t *cblkOld = state->mCblk;
5800            audio_track_cblk_t *cblkNew = fastTrack != 0 ? fastTrack->cblk() : NULL;
5801            if (cblkNew != cblkOld) {
5802                state->mCblk = cblkNew;
5803                // block until acked if removing a fast track
5804                if (cblkOld != NULL) {
5805                    block = FastCaptureStateQueue::BLOCK_UNTIL_ACKED;
5806                }
5807                didModify = true;
5808            }
5809            sq->end(didModify);
5810            if (didModify) {
5811                sq->push(block);
5812#if 0
5813                if (kUseFastCapture == FastCapture_Dynamic) {
5814                    mNormalSource = mPipeSource;
5815                }
5816#endif
5817            }
5818        }
5819
5820        // now run the fast track destructor with thread mutex unlocked
5821        fastTrackToRemove.clear();
5822
5823        // Read from HAL to keep up with fastest client if multiple active tracks, not slowest one.
5824        // Only the client(s) that are too slow will overrun. But if even the fastest client is too
5825        // slow, then this RecordThread will overrun by not calling HAL read often enough.
5826        // If destination is non-contiguous, first read past the nominal end of buffer, then
5827        // copy to the right place.  Permitted because mRsmpInBuffer was over-allocated.
5828
5829        int32_t rear = mRsmpInRear & (mRsmpInFramesP2 - 1);
5830        ssize_t framesRead;
5831
5832        // If an NBAIO source is present, use it to read the normal capture's data
5833        if (mPipeSource != 0) {
5834            size_t framesToRead = mBufferSize / mFrameSize;
5835            framesRead = mPipeSource->read((uint8_t*)mRsmpInBuffer + rear * mFrameSize,
5836                    framesToRead, AudioBufferProvider::kInvalidPTS);
5837            if (framesRead == 0) {
5838                // since pipe is non-blocking, simulate blocking input
5839                sleepUs = (framesToRead * 1000000LL) / mSampleRate;
5840            }
5841        // otherwise use the HAL / AudioStreamIn directly
5842        } else {
5843            ssize_t bytesRead = mInput->stream->read(mInput->stream,
5844                    (uint8_t*)mRsmpInBuffer + rear * mFrameSize, mBufferSize);
5845            if (bytesRead < 0) {
5846                framesRead = bytesRead;
5847            } else {
5848                framesRead = bytesRead / mFrameSize;
5849            }
5850        }
5851
5852        if (framesRead < 0 || (framesRead == 0 && mPipeSource == 0)) {
5853            ALOGE("read failed: framesRead=%d", framesRead);
5854            // Force input into standby so that it tries to recover at next read attempt
5855            inputStandBy();
5856            sleepUs = kRecordThreadSleepUs;
5857        }
5858        if (framesRead <= 0) {
5859            goto unlock;
5860        }
5861        ALOG_ASSERT(framesRead > 0);
5862
5863        if (mTeeSink != 0) {
5864            (void) mTeeSink->write((uint8_t*)mRsmpInBuffer + rear * mFrameSize, framesRead);
5865        }
5866        // If destination is non-contiguous, we now correct for reading past end of buffer.
5867        {
5868            size_t part1 = mRsmpInFramesP2 - rear;
5869            if ((size_t) framesRead > part1) {
5870                memcpy(mRsmpInBuffer, (uint8_t*)mRsmpInBuffer + mRsmpInFramesP2 * mFrameSize,
5871                        (framesRead - part1) * mFrameSize);
5872            }
5873        }
5874        rear = mRsmpInRear += framesRead;
5875
5876        size = activeTracks.size();
5877        // loop over each active track
5878        for (size_t i = 0; i < size; i++) {
5879            activeTrack = activeTracks[i];
5880
5881            // skip fast tracks, as those are handled directly by FastCapture
5882            if (activeTrack->isFastTrack()) {
5883                continue;
5884            }
5885
5886            // TODO: This code probably should be moved to RecordTrack.
5887            // TODO: Update the activeTrack buffer converter in case of reconfigure.
5888
5889            enum {
5890                OVERRUN_UNKNOWN,
5891                OVERRUN_TRUE,
5892                OVERRUN_FALSE
5893            } overrun = OVERRUN_UNKNOWN;
5894
5895            // loop over getNextBuffer to handle circular sink
5896            for (;;) {
5897
5898                activeTrack->mSink.frameCount = ~0;
5899                status_t status = activeTrack->getNextBuffer(&activeTrack->mSink);
5900                size_t framesOut = activeTrack->mSink.frameCount;
5901                LOG_ALWAYS_FATAL_IF((status == OK) != (framesOut > 0));
5902
5903                // check available frames and handle overrun conditions
5904                // if the record track isn't draining fast enough.
5905                bool hasOverrun;
5906                size_t framesIn;
5907                activeTrack->mResamplerBufferProvider->sync(&framesIn, &hasOverrun);
5908                if (hasOverrun) {
5909                    overrun = OVERRUN_TRUE;
5910                }
5911                if (framesOut == 0 || framesIn == 0) {
5912                    break;
5913                }
5914
5915                // Don't allow framesOut to be larger than what is possible with resampling
5916                // from framesIn.
5917                // This isn't strictly necessary but helps limit buffer resizing in
5918                // RecordBufferConverter.  TODO: remove when no longer needed.
5919                framesOut = min(framesOut,
5920                        destinationFramesPossible(
5921                                framesIn, mSampleRate, activeTrack->mSampleRate));
5922                // process frames from the RecordThread buffer provider to the RecordTrack buffer
5923                framesOut = activeTrack->mRecordBufferConverter->convert(
5924                        activeTrack->mSink.raw, activeTrack->mResamplerBufferProvider, framesOut);
5925
5926                if (framesOut > 0 && (overrun == OVERRUN_UNKNOWN)) {
5927                    overrun = OVERRUN_FALSE;
5928                }
5929
5930                if (activeTrack->mFramesToDrop == 0) {
5931                    if (framesOut > 0) {
5932                        activeTrack->mSink.frameCount = framesOut;
5933                        activeTrack->releaseBuffer(&activeTrack->mSink);
5934                    }
5935                } else {
5936                    // FIXME could do a partial drop of framesOut
5937                    if (activeTrack->mFramesToDrop > 0) {
5938                        activeTrack->mFramesToDrop -= framesOut;
5939                        if (activeTrack->mFramesToDrop <= 0) {
5940                            activeTrack->clearSyncStartEvent();
5941                        }
5942                    } else {
5943                        activeTrack->mFramesToDrop += framesOut;
5944                        if (activeTrack->mFramesToDrop >= 0 || activeTrack->mSyncStartEvent == 0 ||
5945                                activeTrack->mSyncStartEvent->isCancelled()) {
5946                            ALOGW("Synced record %s, session %d, trigger session %d",
5947                                  (activeTrack->mFramesToDrop >= 0) ? "timed out" : "cancelled",
5948                                  activeTrack->sessionId(),
5949                                  (activeTrack->mSyncStartEvent != 0) ?
5950                                          activeTrack->mSyncStartEvent->triggerSession() : 0);
5951                            activeTrack->clearSyncStartEvent();
5952                        }
5953                    }
5954                }
5955
5956                if (framesOut == 0) {
5957                    break;
5958                }
5959            }
5960
5961            switch (overrun) {
5962            case OVERRUN_TRUE:
5963                // client isn't retrieving buffers fast enough
5964                if (!activeTrack->setOverflow()) {
5965                    nsecs_t now = systemTime();
5966                    // FIXME should lastWarning per track?
5967                    if ((now - lastWarning) > kWarningThrottleNs) {
5968                        ALOGW("RecordThread: buffer overflow");
5969                        lastWarning = now;
5970                    }
5971                }
5972                break;
5973            case OVERRUN_FALSE:
5974                activeTrack->clearOverflow();
5975                break;
5976            case OVERRUN_UNKNOWN:
5977                break;
5978            }
5979
5980        }
5981
5982unlock:
5983        // enable changes in effect chain
5984        unlockEffectChains(effectChains);
5985        // effectChains doesn't need to be cleared, since it is cleared by destructor at scope end
5986    }
5987
5988    standbyIfNotAlreadyInStandby();
5989
5990    {
5991        Mutex::Autolock _l(mLock);
5992        for (size_t i = 0; i < mTracks.size(); i++) {
5993            sp<RecordTrack> track = mTracks[i];
5994            track->invalidate();
5995        }
5996        mActiveTracks.clear();
5997        mActiveTracksGen++;
5998        mStartStopCond.broadcast();
5999    }
6000
6001    releaseWakeLock();
6002
6003    ALOGV("RecordThread %p exiting", this);
6004    return false;
6005}
6006
6007void AudioFlinger::RecordThread::standbyIfNotAlreadyInStandby()
6008{
6009    if (!mStandby) {
6010        inputStandBy();
6011        mStandby = true;
6012    }
6013}
6014
6015void AudioFlinger::RecordThread::inputStandBy()
6016{
6017    // Idle the fast capture if it's currently running
6018    if (mFastCapture != 0) {
6019        FastCaptureStateQueue *sq = mFastCapture->sq();
6020        FastCaptureState *state = sq->begin();
6021        if (!(state->mCommand & FastCaptureState::IDLE)) {
6022            state->mCommand = FastCaptureState::COLD_IDLE;
6023            state->mColdFutexAddr = &mFastCaptureFutex;
6024            state->mColdGen++;
6025            mFastCaptureFutex = 0;
6026            sq->end();
6027            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
6028            sq->push(FastCaptureStateQueue::BLOCK_UNTIL_ACKED);
6029#if 0
6030            if (kUseFastCapture == FastCapture_Dynamic) {
6031                // FIXME
6032            }
6033#endif
6034#ifdef AUDIO_WATCHDOG
6035            // FIXME
6036#endif
6037        } else {
6038            sq->end(false /*didModify*/);
6039        }
6040    }
6041    mInput->stream->common.standby(&mInput->stream->common);
6042}
6043
6044// RecordThread::createRecordTrack_l() must be called with AudioFlinger::mLock held
6045sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createRecordTrack_l(
6046        const sp<AudioFlinger::Client>& client,
6047        uint32_t sampleRate,
6048        audio_format_t format,
6049        audio_channel_mask_t channelMask,
6050        size_t *pFrameCount,
6051        int sessionId,
6052        size_t *notificationFrames,
6053        int uid,
6054        IAudioFlinger::track_flags_t *flags,
6055        pid_t tid,
6056        status_t *status)
6057{
6058    size_t frameCount = *pFrameCount;
6059    sp<RecordTrack> track;
6060    status_t lStatus;
6061
6062    // client expresses a preference for FAST, but we get the final say
6063    if (*flags & IAudioFlinger::TRACK_FAST) {
6064      if (
6065            // we formerly checked for a callback handler (non-0 tid),
6066            // but that is no longer required for TRANSFER_OBTAIN mode
6067            //
6068            // frame count is not specified, or is exactly the pipe depth
6069            ((frameCount == 0) || (frameCount == mPipeFramesP2)) &&
6070            // PCM data
6071            audio_is_linear_pcm(format) &&
6072            // native format
6073            (format == mFormat) &&
6074            // native channel mask
6075            (channelMask == mChannelMask) &&
6076            // native hardware sample rate
6077            (sampleRate == mSampleRate) &&
6078            // record thread has an associated fast capture
6079            hasFastCapture() &&
6080            // there are sufficient fast track slots available
6081            mFastTrackAvail
6082        ) {
6083        ALOGV("AUDIO_INPUT_FLAG_FAST accepted: frameCount=%u mFrameCount=%u",
6084                frameCount, mFrameCount);
6085      } else {
6086        ALOGV("AUDIO_INPUT_FLAG_FAST denied: frameCount=%u mFrameCount=%u mPipeFramesP2=%u "
6087                "format=%#x isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
6088                "hasFastCapture=%d tid=%d mFastTrackAvail=%d",
6089                frameCount, mFrameCount, mPipeFramesP2,
6090                format, audio_is_linear_pcm(format), channelMask, sampleRate, mSampleRate,
6091                hasFastCapture(), tid, mFastTrackAvail);
6092        *flags &= ~IAudioFlinger::TRACK_FAST;
6093      }
6094    }
6095
6096    // compute track buffer size in frames, and suggest the notification frame count
6097    if (*flags & IAudioFlinger::TRACK_FAST) {
6098        // fast track: frame count is exactly the pipe depth
6099        frameCount = mPipeFramesP2;
6100        // ignore requested notificationFrames, and always notify exactly once every HAL buffer
6101        *notificationFrames = mFrameCount;
6102    } else {
6103        // not fast track: max notification period is resampled equivalent of one HAL buffer time
6104        //                 or 20 ms if there is a fast capture
6105        // TODO This could be a roundupRatio inline, and const
6106        size_t maxNotificationFrames = ((int64_t) (hasFastCapture() ? mSampleRate/50 : mFrameCount)
6107                * sampleRate + mSampleRate - 1) / mSampleRate;
6108        // minimum number of notification periods is at least kMinNotifications,
6109        // and at least kMinMs rounded up to a whole notification period (minNotificationsByMs)
6110        static const size_t kMinNotifications = 3;
6111        static const uint32_t kMinMs = 30;
6112        // TODO This could be a roundupRatio inline
6113        const size_t minFramesByMs = (sampleRate * kMinMs + 1000 - 1) / 1000;
6114        // TODO This could be a roundupRatio inline
6115        const size_t minNotificationsByMs = (minFramesByMs + maxNotificationFrames - 1) /
6116                maxNotificationFrames;
6117        const size_t minFrameCount = maxNotificationFrames *
6118                max(kMinNotifications, minNotificationsByMs);
6119        frameCount = max(frameCount, minFrameCount);
6120        if (*notificationFrames == 0 || *notificationFrames > maxNotificationFrames) {
6121            *notificationFrames = maxNotificationFrames;
6122        }
6123    }
6124    *pFrameCount = frameCount;
6125
6126    lStatus = initCheck();
6127    if (lStatus != NO_ERROR) {
6128        ALOGE("createRecordTrack_l() audio driver not initialized");
6129        goto Exit;
6130    }
6131
6132    { // scope for mLock
6133        Mutex::Autolock _l(mLock);
6134
6135        track = new RecordTrack(this, client, sampleRate,
6136                      format, channelMask, frameCount, NULL, sessionId, uid,
6137                      *flags, TrackBase::TYPE_DEFAULT);
6138
6139        lStatus = track->initCheck();
6140        if (lStatus != NO_ERROR) {
6141            ALOGE("createRecordTrack_l() initCheck failed %d; no control block?", lStatus);
6142            // track must be cleared from the caller as the caller has the AF lock
6143            goto Exit;
6144        }
6145        mTracks.add(track);
6146
6147        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
6148        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
6149                        mAudioFlinger->btNrecIsOff();
6150        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
6151        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
6152
6153        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
6154            pid_t callingPid = IPCThreadState::self()->getCallingPid();
6155            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
6156            // so ask activity manager to do this on our behalf
6157            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
6158        }
6159    }
6160
6161    lStatus = NO_ERROR;
6162
6163Exit:
6164    *status = lStatus;
6165    return track;
6166}
6167
6168status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
6169                                           AudioSystem::sync_event_t event,
6170                                           int triggerSession)
6171{
6172    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
6173    sp<ThreadBase> strongMe = this;
6174    status_t status = NO_ERROR;
6175
6176    if (event == AudioSystem::SYNC_EVENT_NONE) {
6177        recordTrack->clearSyncStartEvent();
6178    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
6179        recordTrack->mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
6180                                       triggerSession,
6181                                       recordTrack->sessionId(),
6182                                       syncStartEventCallback,
6183                                       recordTrack);
6184        // Sync event can be cancelled by the trigger session if the track is not in a
6185        // compatible state in which case we start record immediately
6186        if (recordTrack->mSyncStartEvent->isCancelled()) {
6187            recordTrack->clearSyncStartEvent();
6188        } else {
6189            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
6190            recordTrack->mFramesToDrop = -
6191                    ((AudioSystem::kSyncRecordStartTimeOutMs * recordTrack->mSampleRate) / 1000);
6192        }
6193    }
6194
6195    {
6196        // This section is a rendezvous between binder thread executing start() and RecordThread
6197        AutoMutex lock(mLock);
6198        if (mActiveTracks.indexOf(recordTrack) >= 0) {
6199            if (recordTrack->mState == TrackBase::PAUSING) {
6200                ALOGV("active record track PAUSING -> ACTIVE");
6201                recordTrack->mState = TrackBase::ACTIVE;
6202            } else {
6203                ALOGV("active record track state %d", recordTrack->mState);
6204            }
6205            return status;
6206        }
6207
6208        // TODO consider other ways of handling this, such as changing the state to :STARTING and
6209        //      adding the track to mActiveTracks after returning from AudioSystem::startInput(),
6210        //      or using a separate command thread
6211        recordTrack->mState = TrackBase::STARTING_1;
6212        mActiveTracks.add(recordTrack);
6213        mActiveTracksGen++;
6214        status_t status = NO_ERROR;
6215        if (recordTrack->isExternalTrack()) {
6216            mLock.unlock();
6217            status = AudioSystem::startInput(mId, (audio_session_t)recordTrack->sessionId());
6218            mLock.lock();
6219            // FIXME should verify that recordTrack is still in mActiveTracks
6220            if (status != NO_ERROR) {
6221                mActiveTracks.remove(recordTrack);
6222                mActiveTracksGen++;
6223                recordTrack->clearSyncStartEvent();
6224                ALOGV("RecordThread::start error %d", status);
6225                return status;
6226            }
6227        }
6228        // Catch up with current buffer indices if thread is already running.
6229        // This is what makes a new client discard all buffered data.  If the track's mRsmpInFront
6230        // was initialized to some value closer to the thread's mRsmpInFront, then the track could
6231        // see previously buffered data before it called start(), but with greater risk of overrun.
6232
6233        recordTrack->mResamplerBufferProvider->reset();
6234        // clear any converter state as new data will be discontinuous
6235        recordTrack->mRecordBufferConverter->reset();
6236        recordTrack->mState = TrackBase::STARTING_2;
6237        // signal thread to start
6238        mWaitWorkCV.broadcast();
6239        if (mActiveTracks.indexOf(recordTrack) < 0) {
6240            ALOGV("Record failed to start");
6241            status = BAD_VALUE;
6242            goto startError;
6243        }
6244        return status;
6245    }
6246
6247startError:
6248    if (recordTrack->isExternalTrack()) {
6249        AudioSystem::stopInput(mId, (audio_session_t)recordTrack->sessionId());
6250    }
6251    recordTrack->clearSyncStartEvent();
6252    // FIXME I wonder why we do not reset the state here?
6253    return status;
6254}
6255
6256void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
6257{
6258    sp<SyncEvent> strongEvent = event.promote();
6259
6260    if (strongEvent != 0) {
6261        sp<RefBase> ptr = strongEvent->cookie().promote();
6262        if (ptr != 0) {
6263            RecordTrack *recordTrack = (RecordTrack *)ptr.get();
6264            recordTrack->handleSyncStartEvent(strongEvent);
6265        }
6266    }
6267}
6268
6269bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
6270    ALOGV("RecordThread::stop");
6271    AutoMutex _l(mLock);
6272    if (mActiveTracks.indexOf(recordTrack) != 0 || recordTrack->mState == TrackBase::PAUSING) {
6273        return false;
6274    }
6275    // note that threadLoop may still be processing the track at this point [without lock]
6276    recordTrack->mState = TrackBase::PAUSING;
6277    // do not wait for mStartStopCond if exiting
6278    if (exitPending()) {
6279        return true;
6280    }
6281    // FIXME incorrect usage of wait: no explicit predicate or loop
6282    mStartStopCond.wait(mLock);
6283    // if we have been restarted, recordTrack is in mActiveTracks here
6284    if (exitPending() || mActiveTracks.indexOf(recordTrack) != 0) {
6285        ALOGV("Record stopped OK");
6286        return true;
6287    }
6288    return false;
6289}
6290
6291bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event __unused) const
6292{
6293    return false;
6294}
6295
6296status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event __unused)
6297{
6298#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
6299    if (!isValidSyncEvent(event)) {
6300        return BAD_VALUE;
6301    }
6302
6303    int eventSession = event->triggerSession();
6304    status_t ret = NAME_NOT_FOUND;
6305
6306    Mutex::Autolock _l(mLock);
6307
6308    for (size_t i = 0; i < mTracks.size(); i++) {
6309        sp<RecordTrack> track = mTracks[i];
6310        if (eventSession == track->sessionId()) {
6311            (void) track->setSyncEvent(event);
6312            ret = NO_ERROR;
6313        }
6314    }
6315    return ret;
6316#else
6317    return BAD_VALUE;
6318#endif
6319}
6320
6321// destroyTrack_l() must be called with ThreadBase::mLock held
6322void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
6323{
6324    track->terminate();
6325    track->mState = TrackBase::STOPPED;
6326    // active tracks are removed by threadLoop()
6327    if (mActiveTracks.indexOf(track) < 0) {
6328        removeTrack_l(track);
6329    }
6330}
6331
6332void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
6333{
6334    mTracks.remove(track);
6335    // need anything related to effects here?
6336    if (track->isFastTrack()) {
6337        ALOG_ASSERT(!mFastTrackAvail);
6338        mFastTrackAvail = true;
6339    }
6340}
6341
6342void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
6343{
6344    dumpInternals(fd, args);
6345    dumpTracks(fd, args);
6346    dumpEffectChains(fd, args);
6347}
6348
6349void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
6350{
6351    dprintf(fd, "\nInput thread %p:\n", this);
6352
6353    dumpBase(fd, args);
6354
6355    if (mActiveTracks.size() == 0) {
6356        dprintf(fd, "  No active record clients\n");
6357    }
6358    dprintf(fd, "  Fast capture thread: %s\n", hasFastCapture() ? "yes" : "no");
6359    dprintf(fd, "  Fast track available: %s\n", mFastTrackAvail ? "yes" : "no");
6360
6361    //  Make a non-atomic copy of fast capture dump state so it won't change underneath us
6362    const FastCaptureDumpState copy(mFastCaptureDumpState);
6363    copy.dump(fd);
6364}
6365
6366void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args __unused)
6367{
6368    const size_t SIZE = 256;
6369    char buffer[SIZE];
6370    String8 result;
6371
6372    size_t numtracks = mTracks.size();
6373    size_t numactive = mActiveTracks.size();
6374    size_t numactiveseen = 0;
6375    dprintf(fd, "  %d Tracks", numtracks);
6376    if (numtracks) {
6377        dprintf(fd, " of which %d are active\n", numactive);
6378        RecordTrack::appendDumpHeader(result);
6379        for (size_t i = 0; i < numtracks ; ++i) {
6380            sp<RecordTrack> track = mTracks[i];
6381            if (track != 0) {
6382                bool active = mActiveTracks.indexOf(track) >= 0;
6383                if (active) {
6384                    numactiveseen++;
6385                }
6386                track->dump(buffer, SIZE, active);
6387                result.append(buffer);
6388            }
6389        }
6390    } else {
6391        dprintf(fd, "\n");
6392    }
6393
6394    if (numactiveseen != numactive) {
6395        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
6396                " not in the track list\n");
6397        result.append(buffer);
6398        RecordTrack::appendDumpHeader(result);
6399        for (size_t i = 0; i < numactive; ++i) {
6400            sp<RecordTrack> track = mActiveTracks[i];
6401            if (mTracks.indexOf(track) < 0) {
6402                track->dump(buffer, SIZE, true);
6403                result.append(buffer);
6404            }
6405        }
6406
6407    }
6408    write(fd, result.string(), result.size());
6409}
6410
6411
6412void AudioFlinger::RecordThread::ResamplerBufferProvider::reset()
6413{
6414    sp<ThreadBase> threadBase = mRecordTrack->mThread.promote();
6415    RecordThread *recordThread = (RecordThread *) threadBase.get();
6416    mRsmpInFront = recordThread->mRsmpInRear;
6417    mRsmpInUnrel = 0;
6418}
6419
6420void AudioFlinger::RecordThread::ResamplerBufferProvider::sync(
6421        size_t *framesAvailable, bool *hasOverrun)
6422{
6423    sp<ThreadBase> threadBase = mRecordTrack->mThread.promote();
6424    RecordThread *recordThread = (RecordThread *) threadBase.get();
6425    const int32_t rear = recordThread->mRsmpInRear;
6426    const int32_t front = mRsmpInFront;
6427    const ssize_t filled = rear - front;
6428
6429    size_t framesIn;
6430    bool overrun = false;
6431    if (filled < 0) {
6432        // should not happen, but treat like a massive overrun and re-sync
6433        framesIn = 0;
6434        mRsmpInFront = rear;
6435        overrun = true;
6436    } else if ((size_t) filled <= recordThread->mRsmpInFrames) {
6437        framesIn = (size_t) filled;
6438    } else {
6439        // client is not keeping up with server, but give it latest data
6440        framesIn = recordThread->mRsmpInFrames;
6441        mRsmpInFront = /* front = */ rear - framesIn;
6442        overrun = true;
6443    }
6444    if (framesAvailable != NULL) {
6445        *framesAvailable = framesIn;
6446    }
6447    if (hasOverrun != NULL) {
6448        *hasOverrun = overrun;
6449    }
6450}
6451
6452// AudioBufferProvider interface
6453status_t AudioFlinger::RecordThread::ResamplerBufferProvider::getNextBuffer(
6454        AudioBufferProvider::Buffer* buffer, int64_t pts __unused)
6455{
6456    sp<ThreadBase> threadBase = mRecordTrack->mThread.promote();
6457    if (threadBase == 0) {
6458        buffer->frameCount = 0;
6459        buffer->raw = NULL;
6460        return NOT_ENOUGH_DATA;
6461    }
6462    RecordThread *recordThread = (RecordThread *) threadBase.get();
6463    int32_t rear = recordThread->mRsmpInRear;
6464    int32_t front = mRsmpInFront;
6465    ssize_t filled = rear - front;
6466    // FIXME should not be P2 (don't want to increase latency)
6467    // FIXME if client not keeping up, discard
6468    LOG_ALWAYS_FATAL_IF(!(0 <= filled && (size_t) filled <= recordThread->mRsmpInFrames));
6469    // 'filled' may be non-contiguous, so return only the first contiguous chunk
6470    front &= recordThread->mRsmpInFramesP2 - 1;
6471    size_t part1 = recordThread->mRsmpInFramesP2 - front;
6472    if (part1 > (size_t) filled) {
6473        part1 = filled;
6474    }
6475    size_t ask = buffer->frameCount;
6476    ALOG_ASSERT(ask > 0);
6477    if (part1 > ask) {
6478        part1 = ask;
6479    }
6480    if (part1 == 0) {
6481        // out of data is fine since the resampler will return a short-count.
6482        buffer->raw = NULL;
6483        buffer->frameCount = 0;
6484        mRsmpInUnrel = 0;
6485        return NOT_ENOUGH_DATA;
6486    }
6487
6488    buffer->raw = (uint8_t*)recordThread->mRsmpInBuffer + front * recordThread->mFrameSize;
6489    buffer->frameCount = part1;
6490    mRsmpInUnrel = part1;
6491    return NO_ERROR;
6492}
6493
6494// AudioBufferProvider interface
6495void AudioFlinger::RecordThread::ResamplerBufferProvider::releaseBuffer(
6496        AudioBufferProvider::Buffer* buffer)
6497{
6498    size_t stepCount = buffer->frameCount;
6499    if (stepCount == 0) {
6500        return;
6501    }
6502    ALOG_ASSERT(stepCount <= mRsmpInUnrel);
6503    mRsmpInUnrel -= stepCount;
6504    mRsmpInFront += stepCount;
6505    buffer->raw = NULL;
6506    buffer->frameCount = 0;
6507}
6508
6509AudioFlinger::RecordThread::RecordBufferConverter::RecordBufferConverter(
6510        audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
6511        uint32_t srcSampleRate,
6512        audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
6513        uint32_t dstSampleRate) :
6514            mSrcChannelMask(AUDIO_CHANNEL_INVALID), // updateParameters will set following vars
6515            // mSrcFormat
6516            // mSrcSampleRate
6517            // mDstChannelMask
6518            // mDstFormat
6519            // mDstSampleRate
6520            // mSrcChannelCount
6521            // mDstChannelCount
6522            // mDstFrameSize
6523            mBuf(NULL), mBufFrames(0), mBufFrameSize(0),
6524            mResampler(NULL),
6525            mIsLegacyDownmix(false),
6526            mIsLegacyUpmix(false),
6527            mRequiresFloat(false),
6528            mInputConverterProvider(NULL)
6529{
6530    (void)updateParameters(srcChannelMask, srcFormat, srcSampleRate,
6531            dstChannelMask, dstFormat, dstSampleRate);
6532}
6533
6534AudioFlinger::RecordThread::RecordBufferConverter::~RecordBufferConverter() {
6535    free(mBuf);
6536    delete mResampler;
6537    delete mInputConverterProvider;
6538}
6539
6540size_t AudioFlinger::RecordThread::RecordBufferConverter::convert(void *dst,
6541        AudioBufferProvider *provider, size_t frames)
6542{
6543    if (mInputConverterProvider != NULL) {
6544        mInputConverterProvider->setBufferProvider(provider);
6545        provider = mInputConverterProvider;
6546    }
6547
6548    if (mResampler == NULL) {
6549        ALOGVV("NO RESAMPLING sampleRate:%u mSrcFormat:%#x mDstFormat:%#x",
6550                mSrcSampleRate, mSrcFormat, mDstFormat);
6551
6552        AudioBufferProvider::Buffer buffer;
6553        for (size_t i = frames; i > 0; ) {
6554            buffer.frameCount = i;
6555            status_t status = provider->getNextBuffer(&buffer, 0);
6556            if (status != OK || buffer.frameCount == 0) {
6557                frames -= i; // cannot fill request.
6558                break;
6559            }
6560            // format convert to destination buffer
6561            convertNoResampler(dst, buffer.raw, buffer.frameCount);
6562
6563            dst = (int8_t*)dst + buffer.frameCount * mDstFrameSize;
6564            i -= buffer.frameCount;
6565            provider->releaseBuffer(&buffer);
6566        }
6567    } else {
6568         ALOGVV("RESAMPLING mSrcSampleRate:%u mDstSampleRate:%u mSrcFormat:%#x mDstFormat:%#x",
6569                 mSrcSampleRate, mDstSampleRate, mSrcFormat, mDstFormat);
6570
6571         // reallocate buffer if needed
6572         if (mBufFrameSize != 0 && mBufFrames < frames) {
6573             free(mBuf);
6574             mBufFrames = frames;
6575             (void)posix_memalign(&mBuf, 32, mBufFrames * mBufFrameSize);
6576         }
6577        // resampler accumulates, but we only have one source track
6578        memset(mBuf, 0, frames * mBufFrameSize);
6579        frames = mResampler->resample((int32_t*)mBuf, frames, provider);
6580        // format convert to destination buffer
6581        convertResampler(dst, mBuf, frames);
6582    }
6583    return frames;
6584}
6585
6586status_t AudioFlinger::RecordThread::RecordBufferConverter::updateParameters(
6587        audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
6588        uint32_t srcSampleRate,
6589        audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
6590        uint32_t dstSampleRate)
6591{
6592    // quick evaluation if there is any change.
6593    if (mSrcFormat == srcFormat
6594            && mSrcChannelMask == srcChannelMask
6595            && mSrcSampleRate == srcSampleRate
6596            && mDstFormat == dstFormat
6597            && mDstChannelMask == dstChannelMask
6598            && mDstSampleRate == dstSampleRate) {
6599        return NO_ERROR;
6600    }
6601
6602    ALOGV("RecordBufferConverter updateParameters srcMask:%#x dstMask:%#x"
6603            "  srcFormat:%#x dstFormat:%#x  srcRate:%u dstRate:%u",
6604            srcChannelMask, dstChannelMask, srcFormat, dstFormat, srcSampleRate, dstSampleRate);
6605    const bool valid =
6606            audio_is_input_channel(srcChannelMask)
6607            && audio_is_input_channel(dstChannelMask)
6608            && audio_is_valid_format(srcFormat) && audio_is_linear_pcm(srcFormat)
6609            && audio_is_valid_format(dstFormat) && audio_is_linear_pcm(dstFormat)
6610            && (srcSampleRate <= dstSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX)
6611            ; // no upsampling checks for now
6612    if (!valid) {
6613        return BAD_VALUE;
6614    }
6615
6616    mSrcFormat = srcFormat;
6617    mSrcChannelMask = srcChannelMask;
6618    mSrcSampleRate = srcSampleRate;
6619    mDstFormat = dstFormat;
6620    mDstChannelMask = dstChannelMask;
6621    mDstSampleRate = dstSampleRate;
6622
6623    // compute derived parameters
6624    mSrcChannelCount = audio_channel_count_from_in_mask(srcChannelMask);
6625    mDstChannelCount = audio_channel_count_from_in_mask(dstChannelMask);
6626    mDstFrameSize = mDstChannelCount * audio_bytes_per_sample(mDstFormat);
6627
6628    // do we need to resample?
6629    delete mResampler;
6630    mResampler = NULL;
6631    if (mSrcSampleRate != mDstSampleRate) {
6632        mResampler = AudioResampler::create(AUDIO_FORMAT_PCM_FLOAT,
6633                mSrcChannelCount, mDstSampleRate);
6634        mResampler->setSampleRate(mSrcSampleRate);
6635        mResampler->setVolume(AudioMixer::UNITY_GAIN_FLOAT, AudioMixer::UNITY_GAIN_FLOAT);
6636    }
6637
6638    // are we running legacy channel conversion modes?
6639    mIsLegacyDownmix = (mSrcChannelMask == AUDIO_CHANNEL_IN_STEREO
6640                            || mSrcChannelMask == AUDIO_CHANNEL_IN_FRONT_BACK)
6641                   && mDstChannelMask == AUDIO_CHANNEL_IN_MONO;
6642    mIsLegacyUpmix = mSrcChannelMask == AUDIO_CHANNEL_IN_MONO
6643                   && (mDstChannelMask == AUDIO_CHANNEL_IN_STEREO
6644                            || mDstChannelMask == AUDIO_CHANNEL_IN_FRONT_BACK);
6645
6646    // do we need to process in float?
6647    mRequiresFloat = mResampler != NULL || mIsLegacyDownmix || mIsLegacyUpmix;
6648
6649    // do we need a staging buffer to convert for destination (we can still optimize this)?
6650    // we use mBufFrameSize > 0 to indicate both frame size as well as buffer necessity
6651    if (mResampler != NULL) {
6652        mBufFrameSize = max(mSrcChannelCount, FCC_2)
6653                * audio_bytes_per_sample(AUDIO_FORMAT_PCM_FLOAT);
6654    } else if ((mIsLegacyUpmix || mIsLegacyDownmix) && mDstFormat != AUDIO_FORMAT_PCM_FLOAT) {
6655        mBufFrameSize = mDstChannelCount * audio_bytes_per_sample(AUDIO_FORMAT_PCM_FLOAT);
6656    } else if (mSrcChannelMask != mDstChannelMask && mDstFormat != mSrcFormat) {
6657        mBufFrameSize = mDstChannelCount * audio_bytes_per_sample(mSrcFormat);
6658    } else {
6659        mBufFrameSize = 0;
6660    }
6661    mBufFrames = 0; // force the buffer to be resized.
6662
6663    // do we need an input converter buffer provider to give us float?
6664    delete mInputConverterProvider;
6665    mInputConverterProvider = NULL;
6666    if (mRequiresFloat && mSrcFormat != AUDIO_FORMAT_PCM_FLOAT) {
6667        mInputConverterProvider = new ReformatBufferProvider(
6668                audio_channel_count_from_in_mask(mSrcChannelMask),
6669                mSrcFormat,
6670                AUDIO_FORMAT_PCM_FLOAT,
6671                256 /* provider buffer frame count */);
6672    }
6673
6674    // do we need a remixer to do channel mask conversion
6675    if (!mIsLegacyDownmix && !mIsLegacyUpmix && mSrcChannelMask != mDstChannelMask) {
6676        (void) memcpy_by_index_array_initialization_from_channel_mask(
6677                mIdxAry, ARRAY_SIZE(mIdxAry), mDstChannelMask, mSrcChannelMask);
6678    }
6679    return NO_ERROR;
6680}
6681
6682void AudioFlinger::RecordThread::RecordBufferConverter::convertNoResampler(
6683        void *dst, const void *src, size_t frames)
6684{
6685    // src is native type unless there is legacy upmix or downmix, whereupon it is float.
6686    if (mBufFrameSize != 0 && mBufFrames < frames) {
6687        free(mBuf);
6688        mBufFrames = frames;
6689        (void)posix_memalign(&mBuf, 32, mBufFrames * mBufFrameSize);
6690    }
6691    // do we need to do legacy upmix and downmix?
6692    if (mIsLegacyUpmix || mIsLegacyDownmix) {
6693        void *dstBuf = mBuf != NULL ? mBuf : dst;
6694        if (mIsLegacyUpmix) {
6695            upmix_to_stereo_float_from_mono_float((float *)dstBuf,
6696                    (const float *)src, frames);
6697        } else /*mIsLegacyDownmix */ {
6698            downmix_to_mono_float_from_stereo_float((float *)dstBuf,
6699                    (const float *)src, frames);
6700        }
6701        if (mBuf != NULL) {
6702            memcpy_by_audio_format(dst, mDstFormat, mBuf, AUDIO_FORMAT_PCM_FLOAT,
6703                    frames * mDstChannelCount);
6704        }
6705        return;
6706    }
6707    // do we need to do channel mask conversion?
6708    if (mSrcChannelMask != mDstChannelMask) {
6709        void *dstBuf = mBuf != NULL ? mBuf : dst;
6710        memcpy_by_index_array(dstBuf, mDstChannelCount,
6711                src, mSrcChannelCount, mIdxAry, audio_bytes_per_sample(mSrcFormat), frames);
6712        if (dstBuf == dst) {
6713            return; // format is the same
6714        }
6715    }
6716    // convert to destination buffer
6717    const void *convertBuf = mBuf != NULL ? mBuf : src;
6718    memcpy_by_audio_format(dst, mDstFormat, convertBuf, mSrcFormat,
6719            frames * mDstChannelCount);
6720}
6721
6722void AudioFlinger::RecordThread::RecordBufferConverter::convertResampler(
6723        void *dst, /*not-a-const*/ void *src, size_t frames)
6724{
6725    // src buffer format is ALWAYS float when entering this routine
6726    if (mIsLegacyUpmix) {
6727        ; // mono to stereo already handled by resampler
6728    } else if (mIsLegacyDownmix
6729            || (mSrcChannelMask == mDstChannelMask && mSrcChannelCount == 1)) {
6730        // the resampler outputs stereo for mono input channel (a feature?)
6731        // must convert to mono
6732        downmix_to_mono_float_from_stereo_float((float *)src,
6733                (const float *)src, frames);
6734    } else if (mSrcChannelMask != mDstChannelMask) {
6735        // convert to mono channel again for channel mask conversion (could be skipped
6736        // with further optimization).
6737        if (mSrcChannelCount == 1) {
6738            downmix_to_mono_float_from_stereo_float((float *)src,
6739                (const float *)src, frames);
6740        }
6741        // convert to destination format (in place, OK as float is larger than other types)
6742        if (mDstFormat != AUDIO_FORMAT_PCM_FLOAT) {
6743            memcpy_by_audio_format(src, mDstFormat, src, AUDIO_FORMAT_PCM_FLOAT,
6744                    frames * mSrcChannelCount);
6745        }
6746        // channel convert and save to dst
6747        memcpy_by_index_array(dst, mDstChannelCount,
6748                src, mSrcChannelCount, mIdxAry, audio_bytes_per_sample(mDstFormat), frames);
6749        return;
6750    }
6751    // convert to destination format and save to dst
6752    memcpy_by_audio_format(dst, mDstFormat, src, AUDIO_FORMAT_PCM_FLOAT,
6753            frames * mDstChannelCount);
6754}
6755
6756bool AudioFlinger::RecordThread::checkForNewParameter_l(const String8& keyValuePair,
6757                                                        status_t& status)
6758{
6759    bool reconfig = false;
6760
6761    status = NO_ERROR;
6762
6763    audio_format_t reqFormat = mFormat;
6764    uint32_t samplingRate = mSampleRate;
6765    // TODO this may change if we want to support capture from HDMI PCM multi channel (e.g on TVs).
6766    audio_channel_mask_t channelMask = audio_channel_in_mask_from_count(mChannelCount);
6767
6768    AudioParameter param = AudioParameter(keyValuePair);
6769    int value;
6770    // TODO Investigate when this code runs. Check with audio policy when a sample rate and
6771    //      channel count change can be requested. Do we mandate the first client defines the
6772    //      HAL sampling rate and channel count or do we allow changes on the fly?
6773    if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
6774        samplingRate = value;
6775        reconfig = true;
6776    }
6777    if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
6778        if (!audio_is_linear_pcm((audio_format_t) value)) {
6779            status = BAD_VALUE;
6780        } else {
6781            reqFormat = (audio_format_t) value;
6782            reconfig = true;
6783        }
6784    }
6785    if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
6786        audio_channel_mask_t mask = (audio_channel_mask_t) value;
6787        if (!audio_is_input_channel(mask) ||
6788                audio_channel_count_from_in_mask(mask) > FCC_8) {
6789            status = BAD_VALUE;
6790        } else {
6791            channelMask = mask;
6792            reconfig = true;
6793        }
6794    }
6795    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
6796        // do not accept frame count changes if tracks are open as the track buffer
6797        // size depends on frame count and correct behavior would not be guaranteed
6798        // if frame count is changed after track creation
6799        if (mActiveTracks.size() > 0) {
6800            status = INVALID_OPERATION;
6801        } else {
6802            reconfig = true;
6803        }
6804    }
6805    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
6806        // forward device change to effects that have requested to be
6807        // aware of attached audio device.
6808        for (size_t i = 0; i < mEffectChains.size(); i++) {
6809            mEffectChains[i]->setDevice_l(value);
6810        }
6811
6812        // store input device and output device but do not forward output device to audio HAL.
6813        // Note that status is ignored by the caller for output device
6814        // (see AudioFlinger::setParameters()
6815        if (audio_is_output_devices(value)) {
6816            mOutDevice = value;
6817            status = BAD_VALUE;
6818        } else {
6819            mInDevice = value;
6820            if (value != AUDIO_DEVICE_NONE) {
6821                mPrevInDevice = value;
6822            }
6823            // disable AEC and NS if the device is a BT SCO headset supporting those
6824            // pre processings
6825            if (mTracks.size() > 0) {
6826                bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
6827                                    mAudioFlinger->btNrecIsOff();
6828                for (size_t i = 0; i < mTracks.size(); i++) {
6829                    sp<RecordTrack> track = mTracks[i];
6830                    setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
6831                    setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
6832                }
6833            }
6834        }
6835    }
6836    if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
6837            mAudioSource != (audio_source_t)value) {
6838        // forward device change to effects that have requested to be
6839        // aware of attached audio device.
6840        for (size_t i = 0; i < mEffectChains.size(); i++) {
6841            mEffectChains[i]->setAudioSource_l((audio_source_t)value);
6842        }
6843        mAudioSource = (audio_source_t)value;
6844    }
6845
6846    if (status == NO_ERROR) {
6847        status = mInput->stream->common.set_parameters(&mInput->stream->common,
6848                keyValuePair.string());
6849        if (status == INVALID_OPERATION) {
6850            inputStandBy();
6851            status = mInput->stream->common.set_parameters(&mInput->stream->common,
6852                    keyValuePair.string());
6853        }
6854        if (reconfig) {
6855            if (status == BAD_VALUE &&
6856                audio_is_linear_pcm(mInput->stream->common.get_format(&mInput->stream->common)) &&
6857                audio_is_linear_pcm(reqFormat) &&
6858                (mInput->stream->common.get_sample_rate(&mInput->stream->common)
6859                        <= (AUDIO_RESAMPLER_DOWN_RATIO_MAX * samplingRate)) &&
6860                audio_channel_count_from_in_mask(
6861                        mInput->stream->common.get_channels(&mInput->stream->common)) <= FCC_8) {
6862                status = NO_ERROR;
6863            }
6864            if (status == NO_ERROR) {
6865                readInputParameters_l();
6866                sendIoConfigEvent_l(AUDIO_INPUT_CONFIG_CHANGED);
6867            }
6868        }
6869    }
6870
6871    return reconfig;
6872}
6873
6874String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
6875{
6876    Mutex::Autolock _l(mLock);
6877    if (initCheck() != NO_ERROR) {
6878        return String8();
6879    }
6880
6881    char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
6882    const String8 out_s8(s);
6883    free(s);
6884    return out_s8;
6885}
6886
6887void AudioFlinger::RecordThread::ioConfigChanged(audio_io_config_event event, pid_t pid) {
6888    sp<AudioIoDescriptor> desc = new AudioIoDescriptor();
6889
6890    desc->mIoHandle = mId;
6891
6892    switch (event) {
6893    case AUDIO_INPUT_OPENED:
6894    case AUDIO_INPUT_CONFIG_CHANGED:
6895        desc->mPatch = mPatch;
6896        desc->mChannelMask = mChannelMask;
6897        desc->mSamplingRate = mSampleRate;
6898        desc->mFormat = mFormat;
6899        desc->mFrameCount = mFrameCount;
6900        desc->mLatency = 0;
6901        break;
6902
6903    case AUDIO_INPUT_CLOSED:
6904    default:
6905        break;
6906    }
6907    mAudioFlinger->ioConfigChanged(event, desc, pid);
6908}
6909
6910void AudioFlinger::RecordThread::readInputParameters_l()
6911{
6912    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
6913    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
6914    mChannelCount = audio_channel_count_from_in_mask(mChannelMask);
6915    if (mChannelCount > FCC_8) {
6916        ALOGE("HAL channel count %d > %d", mChannelCount, FCC_8);
6917    }
6918    mHALFormat = mInput->stream->common.get_format(&mInput->stream->common);
6919    mFormat = mHALFormat;
6920    if (!audio_is_linear_pcm(mFormat)) {
6921        ALOGE("HAL format %#x is not linear pcm", mFormat);
6922    }
6923    mFrameSize = audio_stream_in_frame_size(mInput->stream);
6924    mBufferSize = mInput->stream->common.get_buffer_size(&mInput->stream->common);
6925    mFrameCount = mBufferSize / mFrameSize;
6926    // This is the formula for calculating the temporary buffer size.
6927    // With 7 HAL buffers, we can guarantee ability to down-sample the input by ratio of 6:1 to
6928    // 1 full output buffer, regardless of the alignment of the available input.
6929    // The value is somewhat arbitrary, and could probably be even larger.
6930    // A larger value should allow more old data to be read after a track calls start(),
6931    // without increasing latency.
6932    //
6933    // Note this is independent of the maximum downsampling ratio permitted for capture.
6934    mRsmpInFrames = mFrameCount * 7;
6935    mRsmpInFramesP2 = roundup(mRsmpInFrames);
6936    free(mRsmpInBuffer);
6937
6938    // TODO optimize audio capture buffer sizes ...
6939    // Here we calculate the size of the sliding buffer used as a source
6940    // for resampling.  mRsmpInFramesP2 is currently roundup(mFrameCount * 7).
6941    // For current HAL frame counts, this is usually 2048 = 40 ms.  It would
6942    // be better to have it derived from the pipe depth in the long term.
6943    // The current value is higher than necessary.  However it should not add to latency.
6944
6945    // Over-allocate beyond mRsmpInFramesP2 to permit a HAL read past end of buffer
6946    (void)posix_memalign(&mRsmpInBuffer, 32, (mRsmpInFramesP2 + mFrameCount - 1) * mFrameSize);
6947
6948    // AudioRecord mSampleRate and mChannelCount are constant due to AudioRecord API constraints.
6949    // But if thread's mSampleRate or mChannelCount changes, how will that affect active tracks?
6950}
6951
6952uint32_t AudioFlinger::RecordThread::getInputFramesLost()
6953{
6954    Mutex::Autolock _l(mLock);
6955    if (initCheck() != NO_ERROR) {
6956        return 0;
6957    }
6958
6959    return mInput->stream->get_input_frames_lost(mInput->stream);
6960}
6961
6962uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
6963{
6964    Mutex::Autolock _l(mLock);
6965    uint32_t result = 0;
6966    if (getEffectChain_l(sessionId) != 0) {
6967        result = EFFECT_SESSION;
6968    }
6969
6970    for (size_t i = 0; i < mTracks.size(); ++i) {
6971        if (sessionId == mTracks[i]->sessionId()) {
6972            result |= TRACK_SESSION;
6973            break;
6974        }
6975    }
6976
6977    return result;
6978}
6979
6980KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
6981{
6982    KeyedVector<int, bool> ids;
6983    Mutex::Autolock _l(mLock);
6984    for (size_t j = 0; j < mTracks.size(); ++j) {
6985        sp<RecordThread::RecordTrack> track = mTracks[j];
6986        int sessionId = track->sessionId();
6987        if (ids.indexOfKey(sessionId) < 0) {
6988            ids.add(sessionId, true);
6989        }
6990    }
6991    return ids;
6992}
6993
6994AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
6995{
6996    Mutex::Autolock _l(mLock);
6997    AudioStreamIn *input = mInput;
6998    mInput = NULL;
6999    return input;
7000}
7001
7002// this method must always be called either with ThreadBase mLock held or inside the thread loop
7003audio_stream_t* AudioFlinger::RecordThread::stream() const
7004{
7005    if (mInput == NULL) {
7006        return NULL;
7007    }
7008    return &mInput->stream->common;
7009}
7010
7011status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
7012{
7013    // only one chain per input thread
7014    if (mEffectChains.size() != 0) {
7015        ALOGW("addEffectChain_l() already one chain %p on thread %p", chain.get(), this);
7016        return INVALID_OPERATION;
7017    }
7018    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
7019    chain->setThread(this);
7020    chain->setInBuffer(NULL);
7021    chain->setOutBuffer(NULL);
7022
7023    checkSuspendOnAddEffectChain_l(chain);
7024
7025    // make sure enabled pre processing effects state is communicated to the HAL as we
7026    // just moved them to a new input stream.
7027    chain->syncHalEffectsState();
7028
7029    mEffectChains.add(chain);
7030
7031    return NO_ERROR;
7032}
7033
7034size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
7035{
7036    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
7037    ALOGW_IF(mEffectChains.size() != 1,
7038            "removeEffectChain_l() %p invalid chain size %d on thread %p",
7039            chain.get(), mEffectChains.size(), this);
7040    if (mEffectChains.size() == 1) {
7041        mEffectChains.removeAt(0);
7042    }
7043    return 0;
7044}
7045
7046status_t AudioFlinger::RecordThread::createAudioPatch_l(const struct audio_patch *patch,
7047                                                          audio_patch_handle_t *handle)
7048{
7049    status_t status = NO_ERROR;
7050
7051    // store new device and send to effects
7052    mInDevice = patch->sources[0].ext.device.type;
7053    mPatch = *patch;
7054    for (size_t i = 0; i < mEffectChains.size(); i++) {
7055        mEffectChains[i]->setDevice_l(mInDevice);
7056    }
7057
7058    // disable AEC and NS if the device is a BT SCO headset supporting those
7059    // pre processings
7060    if (mTracks.size() > 0) {
7061        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
7062                            mAudioFlinger->btNrecIsOff();
7063        for (size_t i = 0; i < mTracks.size(); i++) {
7064            sp<RecordTrack> track = mTracks[i];
7065            setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
7066            setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
7067        }
7068    }
7069
7070    // store new source and send to effects
7071    if (mAudioSource != patch->sinks[0].ext.mix.usecase.source) {
7072        mAudioSource = patch->sinks[0].ext.mix.usecase.source;
7073        for (size_t i = 0; i < mEffectChains.size(); i++) {
7074            mEffectChains[i]->setAudioSource_l(mAudioSource);
7075        }
7076    }
7077
7078    if (mInput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
7079        audio_hw_device_t *hwDevice = mInput->audioHwDev->hwDevice();
7080        status = hwDevice->create_audio_patch(hwDevice,
7081                                               patch->num_sources,
7082                                               patch->sources,
7083                                               patch->num_sinks,
7084                                               patch->sinks,
7085                                               handle);
7086    } else {
7087        char *address;
7088        if (strcmp(patch->sources[0].ext.device.address, "") != 0) {
7089            address = audio_device_address_to_parameter(
7090                                                patch->sources[0].ext.device.type,
7091                                                patch->sources[0].ext.device.address);
7092        } else {
7093            address = (char *)calloc(1, 1);
7094        }
7095        AudioParameter param = AudioParameter(String8(address));
7096        free(address);
7097        param.addInt(String8(AUDIO_PARAMETER_STREAM_ROUTING),
7098                     (int)patch->sources[0].ext.device.type);
7099        param.addInt(String8(AUDIO_PARAMETER_STREAM_INPUT_SOURCE),
7100                                         (int)patch->sinks[0].ext.mix.usecase.source);
7101        status = mInput->stream->common.set_parameters(&mInput->stream->common,
7102                param.toString().string());
7103        *handle = AUDIO_PATCH_HANDLE_NONE;
7104    }
7105
7106    if (mInDevice != mPrevInDevice) {
7107        sendIoConfigEvent_l(AUDIO_INPUT_CONFIG_CHANGED);
7108        mPrevInDevice = mInDevice;
7109    }
7110
7111    return status;
7112}
7113
7114status_t AudioFlinger::RecordThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
7115{
7116    status_t status = NO_ERROR;
7117
7118    mInDevice = AUDIO_DEVICE_NONE;
7119
7120    if (mInput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
7121        audio_hw_device_t *hwDevice = mInput->audioHwDev->hwDevice();
7122        status = hwDevice->release_audio_patch(hwDevice, handle);
7123    } else {
7124        AudioParameter param;
7125        param.addInt(String8(AUDIO_PARAMETER_STREAM_ROUTING), 0);
7126        status = mInput->stream->common.set_parameters(&mInput->stream->common,
7127                param.toString().string());
7128    }
7129    return status;
7130}
7131
7132void AudioFlinger::RecordThread::addPatchRecord(const sp<PatchRecord>& record)
7133{
7134    Mutex::Autolock _l(mLock);
7135    mTracks.add(record);
7136}
7137
7138void AudioFlinger::RecordThread::deletePatchRecord(const sp<PatchRecord>& record)
7139{
7140    Mutex::Autolock _l(mLock);
7141    destroyTrack_l(record);
7142}
7143
7144void AudioFlinger::RecordThread::getAudioPortConfig(struct audio_port_config *config)
7145{
7146    ThreadBase::getAudioPortConfig(config);
7147    config->role = AUDIO_PORT_ROLE_SINK;
7148    config->ext.mix.hw_module = mInput->audioHwDev->handle();
7149    config->ext.mix.usecase.source = mAudioSource;
7150}
7151
7152} // namespace android
7153