Threads.cpp revision d60560af7cb559762593161c8202459cc01fb0f5
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include "Configuration.h"
24#include <math.h>
25#include <fcntl.h>
26#include <linux/futex.h>
27#include <sys/stat.h>
28#include <sys/syscall.h>
29#include <cutils/properties.h>
30#include <media/AudioParameter.h>
31#include <media/AudioResamplerPublic.h>
32#include <utils/Log.h>
33#include <utils/Trace.h>
34
35#include <private/media/AudioTrackShared.h>
36#include <hardware/audio.h>
37#include <audio_effects/effect_ns.h>
38#include <audio_effects/effect_aec.h>
39#include <audio_utils/primitives.h>
40#include <audio_utils/format.h>
41#include <audio_utils/minifloat.h>
42
43// NBAIO implementations
44#include <media/nbaio/AudioStreamInSource.h>
45#include <media/nbaio/AudioStreamOutSink.h>
46#include <media/nbaio/MonoPipe.h>
47#include <media/nbaio/MonoPipeReader.h>
48#include <media/nbaio/Pipe.h>
49#include <media/nbaio/PipeReader.h>
50#include <media/nbaio/SourceAudioBufferProvider.h>
51
52#include <powermanager/PowerManager.h>
53
54#include <common_time/cc_helper.h>
55#include <common_time/local_clock.h>
56
57#include "AudioFlinger.h"
58#include "AudioMixer.h"
59#include "BufferProviders.h"
60#include "FastMixer.h"
61#include "FastCapture.h"
62#include "ServiceUtilities.h"
63#include "mediautils/SchedulingPolicyService.h"
64
65#ifdef ADD_BATTERY_DATA
66#include <media/IMediaPlayerService.h>
67#include <media/IMediaDeathNotifier.h>
68#endif
69
70#ifdef DEBUG_CPU_USAGE
71#include <cpustats/CentralTendencyStatistics.h>
72#include <cpustats/ThreadCpuUsage.h>
73#endif
74
75// ----------------------------------------------------------------------------
76
77// Note: the following macro is used for extremely verbose logging message.  In
78// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
79// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
80// are so verbose that we want to suppress them even when we have ALOG_ASSERT
81// turned on.  Do not uncomment the #def below unless you really know what you
82// are doing and want to see all of the extremely verbose messages.
83//#define VERY_VERY_VERBOSE_LOGGING
84#ifdef VERY_VERY_VERBOSE_LOGGING
85#define ALOGVV ALOGV
86#else
87#define ALOGVV(a...) do { } while(0)
88#endif
89
90// TODO: Move these macro/inlines to a header file.
91#define max(a, b) ((a) > (b) ? (a) : (b))
92template <typename T>
93static inline T min(const T& a, const T& b)
94{
95    return a < b ? a : b;
96}
97
98#ifndef ARRAY_SIZE
99#define ARRAY_SIZE(a) (sizeof(a) / sizeof(a[0]))
100#endif
101
102namespace android {
103
104// retry counts for buffer fill timeout
105// 50 * ~20msecs = 1 second
106static const int8_t kMaxTrackRetries = 50;
107static const int8_t kMaxTrackStartupRetries = 50;
108// allow less retry attempts on direct output thread.
109// direct outputs can be a scarce resource in audio hardware and should
110// be released as quickly as possible.
111static const int8_t kMaxTrackRetriesDirect = 2;
112
113// don't warn about blocked writes or record buffer overflows more often than this
114static const nsecs_t kWarningThrottleNs = seconds(5);
115
116// RecordThread loop sleep time upon application overrun or audio HAL read error
117static const int kRecordThreadSleepUs = 5000;
118
119// maximum time to wait in sendConfigEvent_l() for a status to be received
120static const nsecs_t kConfigEventTimeoutNs = seconds(2);
121
122// minimum sleep time for the mixer thread loop when tracks are active but in underrun
123static const uint32_t kMinThreadSleepTimeUs = 5000;
124// maximum divider applied to the active sleep time in the mixer thread loop
125static const uint32_t kMaxThreadSleepTimeShift = 2;
126
127// minimum normal sink buffer size, expressed in milliseconds rather than frames
128// FIXME This should be based on experimentally observed scheduling jitter
129static const uint32_t kMinNormalSinkBufferSizeMs = 20;
130// maximum normal sink buffer size
131static const uint32_t kMaxNormalSinkBufferSizeMs = 24;
132
133// minimum capture buffer size in milliseconds to _not_ need a fast capture thread
134// FIXME This should be based on experimentally observed scheduling jitter
135static const uint32_t kMinNormalCaptureBufferSizeMs = 12;
136
137// Offloaded output thread standby delay: allows track transition without going to standby
138static const nsecs_t kOffloadStandbyDelayNs = seconds(1);
139
140// Whether to use fast mixer
141static const enum {
142    FastMixer_Never,    // never initialize or use: for debugging only
143    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
144                        // normal mixer multiplier is 1
145    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
146                        // multiplier is calculated based on min & max normal mixer buffer size
147    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
148                        // multiplier is calculated based on min & max normal mixer buffer size
149    // FIXME for FastMixer_Dynamic:
150    //  Supporting this option will require fixing HALs that can't handle large writes.
151    //  For example, one HAL implementation returns an error from a large write,
152    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
153    //  We could either fix the HAL implementations, or provide a wrapper that breaks
154    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
155} kUseFastMixer = FastMixer_Static;
156
157// Whether to use fast capture
158static const enum {
159    FastCapture_Never,  // never initialize or use: for debugging only
160    FastCapture_Always, // always initialize and use, even if not needed: for debugging only
161    FastCapture_Static, // initialize if needed, then use all the time if initialized
162} kUseFastCapture = FastCapture_Static;
163
164// Priorities for requestPriority
165static const int kPriorityAudioApp = 2;
166static const int kPriorityFastMixer = 3;
167static const int kPriorityFastCapture = 3;
168
169// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
170// for the track.  The client then sub-divides this into smaller buffers for its use.
171// Currently the client uses N-buffering by default, but doesn't tell us about the value of N.
172// So for now we just assume that client is double-buffered for fast tracks.
173// FIXME It would be better for client to tell AudioFlinger the value of N,
174// so AudioFlinger could allocate the right amount of memory.
175// See the client's minBufCount and mNotificationFramesAct calculations for details.
176
177// This is the default value, if not specified by property.
178static const int kFastTrackMultiplier = 2;
179
180// The minimum and maximum allowed values
181static const int kFastTrackMultiplierMin = 1;
182static const int kFastTrackMultiplierMax = 2;
183
184// The actual value to use, which can be specified per-device via property af.fast_track_multiplier.
185static int sFastTrackMultiplier = kFastTrackMultiplier;
186
187// See Thread::readOnlyHeap().
188// Initially this heap is used to allocate client buffers for "fast" AudioRecord.
189// Eventually it will be the single buffer that FastCapture writes into via HAL read(),
190// and that all "fast" AudioRecord clients read from.  In either case, the size can be small.
191static const size_t kRecordThreadReadOnlyHeapSize = 0x2000;
192
193// ----------------------------------------------------------------------------
194
195static pthread_once_t sFastTrackMultiplierOnce = PTHREAD_ONCE_INIT;
196
197static void sFastTrackMultiplierInit()
198{
199    char value[PROPERTY_VALUE_MAX];
200    if (property_get("af.fast_track_multiplier", value, NULL) > 0) {
201        char *endptr;
202        unsigned long ul = strtoul(value, &endptr, 0);
203        if (*endptr == '\0' && kFastTrackMultiplierMin <= ul && ul <= kFastTrackMultiplierMax) {
204            sFastTrackMultiplier = (int) ul;
205        }
206    }
207}
208
209// ----------------------------------------------------------------------------
210
211#ifdef ADD_BATTERY_DATA
212// To collect the amplifier usage
213static void addBatteryData(uint32_t params) {
214    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
215    if (service == NULL) {
216        // it already logged
217        return;
218    }
219
220    service->addBatteryData(params);
221}
222#endif
223
224
225// ----------------------------------------------------------------------------
226//      CPU Stats
227// ----------------------------------------------------------------------------
228
229class CpuStats {
230public:
231    CpuStats();
232    void sample(const String8 &title);
233#ifdef DEBUG_CPU_USAGE
234private:
235    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
236    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
237
238    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
239
240    int mCpuNum;                        // thread's current CPU number
241    int mCpukHz;                        // frequency of thread's current CPU in kHz
242#endif
243};
244
245CpuStats::CpuStats()
246#ifdef DEBUG_CPU_USAGE
247    : mCpuNum(-1), mCpukHz(-1)
248#endif
249{
250}
251
252void CpuStats::sample(const String8 &title
253#ifndef DEBUG_CPU_USAGE
254                __unused
255#endif
256        ) {
257#ifdef DEBUG_CPU_USAGE
258    // get current thread's delta CPU time in wall clock ns
259    double wcNs;
260    bool valid = mCpuUsage.sampleAndEnable(wcNs);
261
262    // record sample for wall clock statistics
263    if (valid) {
264        mWcStats.sample(wcNs);
265    }
266
267    // get the current CPU number
268    int cpuNum = sched_getcpu();
269
270    // get the current CPU frequency in kHz
271    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
272
273    // check if either CPU number or frequency changed
274    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
275        mCpuNum = cpuNum;
276        mCpukHz = cpukHz;
277        // ignore sample for purposes of cycles
278        valid = false;
279    }
280
281    // if no change in CPU number or frequency, then record sample for cycle statistics
282    if (valid && mCpukHz > 0) {
283        double cycles = wcNs * cpukHz * 0.000001;
284        mHzStats.sample(cycles);
285    }
286
287    unsigned n = mWcStats.n();
288    // mCpuUsage.elapsed() is expensive, so don't call it every loop
289    if ((n & 127) == 1) {
290        long long elapsed = mCpuUsage.elapsed();
291        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
292            double perLoop = elapsed / (double) n;
293            double perLoop100 = perLoop * 0.01;
294            double perLoop1k = perLoop * 0.001;
295            double mean = mWcStats.mean();
296            double stddev = mWcStats.stddev();
297            double minimum = mWcStats.minimum();
298            double maximum = mWcStats.maximum();
299            double meanCycles = mHzStats.mean();
300            double stddevCycles = mHzStats.stddev();
301            double minCycles = mHzStats.minimum();
302            double maxCycles = mHzStats.maximum();
303            mCpuUsage.resetElapsed();
304            mWcStats.reset();
305            mHzStats.reset();
306            ALOGD("CPU usage for %s over past %.1f secs\n"
307                "  (%u mixer loops at %.1f mean ms per loop):\n"
308                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
309                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
310                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
311                    title.string(),
312                    elapsed * .000000001, n, perLoop * .000001,
313                    mean * .001,
314                    stddev * .001,
315                    minimum * .001,
316                    maximum * .001,
317                    mean / perLoop100,
318                    stddev / perLoop100,
319                    minimum / perLoop100,
320                    maximum / perLoop100,
321                    meanCycles / perLoop1k,
322                    stddevCycles / perLoop1k,
323                    minCycles / perLoop1k,
324                    maxCycles / perLoop1k);
325
326        }
327    }
328#endif
329};
330
331// ----------------------------------------------------------------------------
332//      ThreadBase
333// ----------------------------------------------------------------------------
334
335// static
336const char *AudioFlinger::ThreadBase::threadTypeToString(AudioFlinger::ThreadBase::type_t type)
337{
338    switch (type) {
339    case MIXER:
340        return "MIXER";
341    case DIRECT:
342        return "DIRECT";
343    case DUPLICATING:
344        return "DUPLICATING";
345    case RECORD:
346        return "RECORD";
347    case OFFLOAD:
348        return "OFFLOAD";
349    default:
350        return "unknown";
351    }
352}
353
354String8 devicesToString(audio_devices_t devices)
355{
356    static const struct mapping {
357        audio_devices_t mDevices;
358        const char *    mString;
359    } mappingsOut[] = {
360        AUDIO_DEVICE_OUT_EARPIECE,          "EARPIECE",
361        AUDIO_DEVICE_OUT_SPEAKER,           "SPEAKER",
362        AUDIO_DEVICE_OUT_WIRED_HEADSET,     "WIRED_HEADSET",
363        AUDIO_DEVICE_OUT_WIRED_HEADPHONE,   "WIRED_HEADPHONE",
364        AUDIO_DEVICE_OUT_BLUETOOTH_SCO,     "BLUETOOTH_SCO",
365        AUDIO_DEVICE_OUT_BLUETOOTH_SCO_HEADSET,     "BLUETOOTH_SCO_HEADSET",
366        AUDIO_DEVICE_OUT_BLUETOOTH_SCO_CARKIT,      "BLUETOOTH_SCO_CARKIT",
367        AUDIO_DEVICE_OUT_BLUETOOTH_A2DP,            "BLUETOOTH_A2DP",
368        AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES, "BLUETOOTH_A2DP_HEADPHONES",
369        AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER,    "BLUETOOTH_A2DP_SPEAKER",
370        AUDIO_DEVICE_OUT_AUX_DIGITAL,       "AUX_DIGITAL",
371        AUDIO_DEVICE_OUT_HDMI,              "HDMI",
372        AUDIO_DEVICE_OUT_ANLG_DOCK_HEADSET, "ANLG_DOCK_HEADSET",
373        AUDIO_DEVICE_OUT_DGTL_DOCK_HEADSET, "DGTL_DOCK_HEADSET",
374        AUDIO_DEVICE_OUT_USB_ACCESSORY,     "USB_ACCESSORY",
375        AUDIO_DEVICE_OUT_USB_DEVICE,        "USB_DEVICE",
376        AUDIO_DEVICE_OUT_TELEPHONY_TX,      "TELEPHONY_TX",
377        AUDIO_DEVICE_OUT_LINE,              "LINE",
378        AUDIO_DEVICE_OUT_HDMI_ARC,          "HDMI_ARC",
379        AUDIO_DEVICE_OUT_SPDIF,             "SPDIF",
380        AUDIO_DEVICE_OUT_FM,                "FM",
381        AUDIO_DEVICE_OUT_AUX_LINE,          "AUX_LINE",
382        AUDIO_DEVICE_OUT_SPEAKER_SAFE,      "SPEAKER_SAFE",
383        AUDIO_DEVICE_OUT_IP,                "IP",
384        AUDIO_DEVICE_NONE,                  "NONE",         // must be last
385    }, mappingsIn[] = {
386        AUDIO_DEVICE_IN_COMMUNICATION,      "COMMUNICATION",
387        AUDIO_DEVICE_IN_AMBIENT,            "AMBIENT",
388        AUDIO_DEVICE_IN_BUILTIN_MIC,        "BUILTIN_MIC",
389        AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET,  "BLUETOOTH_SCO_HEADSET",
390        AUDIO_DEVICE_IN_WIRED_HEADSET,      "WIRED_HEADSET",
391        AUDIO_DEVICE_IN_AUX_DIGITAL,        "AUX_DIGITAL",
392        AUDIO_DEVICE_IN_VOICE_CALL,         "VOICE_CALL",
393        AUDIO_DEVICE_IN_TELEPHONY_RX,       "TELEPHONY_RX",
394        AUDIO_DEVICE_IN_BACK_MIC,           "BACK_MIC",
395        AUDIO_DEVICE_IN_REMOTE_SUBMIX,      "REMOTE_SUBMIX",
396        AUDIO_DEVICE_IN_ANLG_DOCK_HEADSET,  "ANLG_DOCK_HEADSET",
397        AUDIO_DEVICE_IN_DGTL_DOCK_HEADSET,  "DGTL_DOCK_HEADSET",
398        AUDIO_DEVICE_IN_USB_ACCESSORY,      "USB_ACCESSORY",
399        AUDIO_DEVICE_IN_USB_DEVICE,         "USB_DEVICE",
400        AUDIO_DEVICE_IN_FM_TUNER,           "FM_TUNER",
401        AUDIO_DEVICE_IN_TV_TUNER,           "TV_TUNER",
402        AUDIO_DEVICE_IN_LINE,               "LINE",
403        AUDIO_DEVICE_IN_SPDIF,              "SPDIF",
404        AUDIO_DEVICE_IN_BLUETOOTH_A2DP,     "BLUETOOTH_A2DP",
405        AUDIO_DEVICE_IN_LOOPBACK,           "LOOPBACK",
406        AUDIO_DEVICE_IN_IP,                 "IP",
407        AUDIO_DEVICE_NONE,                  "NONE",         // must be last
408    };
409    String8 result;
410    audio_devices_t allDevices = AUDIO_DEVICE_NONE;
411    const mapping *entry;
412    if (devices & AUDIO_DEVICE_BIT_IN) {
413        devices &= ~AUDIO_DEVICE_BIT_IN;
414        entry = mappingsIn;
415    } else {
416        entry = mappingsOut;
417    }
418    for ( ; entry->mDevices != AUDIO_DEVICE_NONE; entry++) {
419        allDevices = (audio_devices_t) (allDevices | entry->mDevices);
420        if (devices & entry->mDevices) {
421            if (!result.isEmpty()) {
422                result.append("|");
423            }
424            result.append(entry->mString);
425        }
426    }
427    if (devices & ~allDevices) {
428        if (!result.isEmpty()) {
429            result.append("|");
430        }
431        result.appendFormat("0x%X", devices & ~allDevices);
432    }
433    if (result.isEmpty()) {
434        result.append(entry->mString);
435    }
436    return result;
437}
438
439String8 inputFlagsToString(audio_input_flags_t flags)
440{
441    static const struct mapping {
442        audio_input_flags_t     mFlag;
443        const char *            mString;
444    } mappings[] = {
445        AUDIO_INPUT_FLAG_FAST,              "FAST",
446        AUDIO_INPUT_FLAG_HW_HOTWORD,        "HW_HOTWORD",
447        AUDIO_INPUT_FLAG_RAW,               "RAW",
448        AUDIO_INPUT_FLAG_SYNC,              "SYNC",
449        AUDIO_INPUT_FLAG_NONE,              "NONE",         // must be last
450    };
451    String8 result;
452    audio_input_flags_t allFlags = AUDIO_INPUT_FLAG_NONE;
453    const mapping *entry;
454    for (entry = mappings; entry->mFlag != AUDIO_INPUT_FLAG_NONE; entry++) {
455        allFlags = (audio_input_flags_t) (allFlags | entry->mFlag);
456        if (flags & entry->mFlag) {
457            if (!result.isEmpty()) {
458                result.append("|");
459            }
460            result.append(entry->mString);
461        }
462    }
463    if (flags & ~allFlags) {
464        if (!result.isEmpty()) {
465            result.append("|");
466        }
467        result.appendFormat("0x%X", flags & ~allFlags);
468    }
469    if (result.isEmpty()) {
470        result.append(entry->mString);
471    }
472    return result;
473}
474
475String8 outputFlagsToString(audio_output_flags_t flags)
476{
477    static const struct mapping {
478        audio_output_flags_t    mFlag;
479        const char *            mString;
480    } mappings[] = {
481        AUDIO_OUTPUT_FLAG_DIRECT,           "DIRECT",
482        AUDIO_OUTPUT_FLAG_PRIMARY,          "PRIMARY",
483        AUDIO_OUTPUT_FLAG_FAST,             "FAST",
484        AUDIO_OUTPUT_FLAG_DEEP_BUFFER,      "DEEP_BUFFER",
485        AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD, "COMPRESS_OFFLOAD",
486        AUDIO_OUTPUT_FLAG_NON_BLOCKING,     "NON_BLOCKING",
487        AUDIO_OUTPUT_FLAG_HW_AV_SYNC,       "HW_AV_SYNC",
488        AUDIO_OUTPUT_FLAG_RAW,              "RAW",
489        AUDIO_OUTPUT_FLAG_SYNC,             "SYNC",
490        AUDIO_OUTPUT_FLAG_IEC958_NONAUDIO,  "IEC958_NONAUDIO",
491        AUDIO_OUTPUT_FLAG_NONE,             "NONE",         // must be last
492    };
493    String8 result;
494    audio_output_flags_t allFlags = AUDIO_OUTPUT_FLAG_NONE;
495    const mapping *entry;
496    for (entry = mappings; entry->mFlag != AUDIO_OUTPUT_FLAG_NONE; entry++) {
497        allFlags = (audio_output_flags_t) (allFlags | entry->mFlag);
498        if (flags & entry->mFlag) {
499            if (!result.isEmpty()) {
500                result.append("|");
501            }
502            result.append(entry->mString);
503        }
504    }
505    if (flags & ~allFlags) {
506        if (!result.isEmpty()) {
507            result.append("|");
508        }
509        result.appendFormat("0x%X", flags & ~allFlags);
510    }
511    if (result.isEmpty()) {
512        result.append(entry->mString);
513    }
514    return result;
515}
516
517const char *sourceToString(audio_source_t source)
518{
519    switch (source) {
520    case AUDIO_SOURCE_DEFAULT:              return "default";
521    case AUDIO_SOURCE_MIC:                  return "mic";
522    case AUDIO_SOURCE_VOICE_UPLINK:         return "voice uplink";
523    case AUDIO_SOURCE_VOICE_DOWNLINK:       return "voice downlink";
524    case AUDIO_SOURCE_VOICE_CALL:           return "voice call";
525    case AUDIO_SOURCE_CAMCORDER:            return "camcorder";
526    case AUDIO_SOURCE_VOICE_RECOGNITION:    return "voice recognition";
527    case AUDIO_SOURCE_VOICE_COMMUNICATION:  return "voice communication";
528    case AUDIO_SOURCE_REMOTE_SUBMIX:        return "remote submix";
529    case AUDIO_SOURCE_FM_TUNER:             return "FM tuner";
530    case AUDIO_SOURCE_HOTWORD:              return "hotword";
531    default:                                return "unknown";
532    }
533}
534
535AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
536        audio_devices_t outDevice, audio_devices_t inDevice, type_t type, bool systemReady)
537    :   Thread(false /*canCallJava*/),
538        mType(type),
539        mAudioFlinger(audioFlinger),
540        // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, mFormat, mBufferSize
541        // are set by PlaybackThread::readOutputParameters_l() or
542        // RecordThread::readInputParameters_l()
543        //FIXME: mStandby should be true here. Is this some kind of hack?
544        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
545        mPrevOutDevice(AUDIO_DEVICE_NONE), mPrevInDevice(AUDIO_DEVICE_NONE),
546        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
547        // mName will be set by concrete (non-virtual) subclass
548        mDeathRecipient(new PMDeathRecipient(this)),
549        mSystemReady(systemReady)
550{
551    memset(&mPatch, 0, sizeof(struct audio_patch));
552}
553
554AudioFlinger::ThreadBase::~ThreadBase()
555{
556    // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
557    mConfigEvents.clear();
558
559    // do not lock the mutex in destructor
560    releaseWakeLock_l();
561    if (mPowerManager != 0) {
562        sp<IBinder> binder = IInterface::asBinder(mPowerManager);
563        binder->unlinkToDeath(mDeathRecipient);
564    }
565}
566
567status_t AudioFlinger::ThreadBase::readyToRun()
568{
569    status_t status = initCheck();
570    if (status == NO_ERROR) {
571        ALOGI("AudioFlinger's thread %p ready to run", this);
572    } else {
573        ALOGE("No working audio driver found.");
574    }
575    return status;
576}
577
578void AudioFlinger::ThreadBase::exit()
579{
580    ALOGV("ThreadBase::exit");
581    // do any cleanup required for exit to succeed
582    preExit();
583    {
584        // This lock prevents the following race in thread (uniprocessor for illustration):
585        //  if (!exitPending()) {
586        //      // context switch from here to exit()
587        //      // exit() calls requestExit(), what exitPending() observes
588        //      // exit() calls signal(), which is dropped since no waiters
589        //      // context switch back from exit() to here
590        //      mWaitWorkCV.wait(...);
591        //      // now thread is hung
592        //  }
593        AutoMutex lock(mLock);
594        requestExit();
595        mWaitWorkCV.broadcast();
596    }
597    // When Thread::requestExitAndWait is made virtual and this method is renamed to
598    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
599    requestExitAndWait();
600}
601
602status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
603{
604    status_t status;
605
606    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
607    Mutex::Autolock _l(mLock);
608
609    return sendSetParameterConfigEvent_l(keyValuePairs);
610}
611
612// sendConfigEvent_l() must be called with ThreadBase::mLock held
613// Can temporarily release the lock if waiting for a reply from processConfigEvents_l().
614status_t AudioFlinger::ThreadBase::sendConfigEvent_l(sp<ConfigEvent>& event)
615{
616    status_t status = NO_ERROR;
617
618    if (event->mRequiresSystemReady && !mSystemReady) {
619        event->mWaitStatus = false;
620        mPendingConfigEvents.add(event);
621        return status;
622    }
623    mConfigEvents.add(event);
624    ALOGV("sendConfigEvent_l() num events %d event %d", mConfigEvents.size(), event->mType);
625    mWaitWorkCV.signal();
626    mLock.unlock();
627    {
628        Mutex::Autolock _l(event->mLock);
629        while (event->mWaitStatus) {
630            if (event->mCond.waitRelative(event->mLock, kConfigEventTimeoutNs) != NO_ERROR) {
631                event->mStatus = TIMED_OUT;
632                event->mWaitStatus = false;
633            }
634        }
635        status = event->mStatus;
636    }
637    mLock.lock();
638    return status;
639}
640
641void AudioFlinger::ThreadBase::sendIoConfigEvent(audio_io_config_event event, pid_t pid)
642{
643    Mutex::Autolock _l(mLock);
644    sendIoConfigEvent_l(event, pid);
645}
646
647// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
648void AudioFlinger::ThreadBase::sendIoConfigEvent_l(audio_io_config_event event, pid_t pid)
649{
650    sp<ConfigEvent> configEvent = (ConfigEvent *)new IoConfigEvent(event, pid);
651    sendConfigEvent_l(configEvent);
652}
653
654void AudioFlinger::ThreadBase::sendPrioConfigEvent(pid_t pid, pid_t tid, int32_t prio)
655{
656    Mutex::Autolock _l(mLock);
657    sendPrioConfigEvent_l(pid, tid, prio);
658}
659
660// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
661void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
662{
663    sp<ConfigEvent> configEvent = (ConfigEvent *)new PrioConfigEvent(pid, tid, prio);
664    sendConfigEvent_l(configEvent);
665}
666
667// sendSetParameterConfigEvent_l() must be called with ThreadBase::mLock held
668status_t AudioFlinger::ThreadBase::sendSetParameterConfigEvent_l(const String8& keyValuePair)
669{
670    sp<ConfigEvent> configEvent = (ConfigEvent *)new SetParameterConfigEvent(keyValuePair);
671    return sendConfigEvent_l(configEvent);
672}
673
674status_t AudioFlinger::ThreadBase::sendCreateAudioPatchConfigEvent(
675                                                        const struct audio_patch *patch,
676                                                        audio_patch_handle_t *handle)
677{
678    Mutex::Autolock _l(mLock);
679    sp<ConfigEvent> configEvent = (ConfigEvent *)new CreateAudioPatchConfigEvent(*patch, *handle);
680    status_t status = sendConfigEvent_l(configEvent);
681    if (status == NO_ERROR) {
682        CreateAudioPatchConfigEventData *data =
683                                        (CreateAudioPatchConfigEventData *)configEvent->mData.get();
684        *handle = data->mHandle;
685    }
686    return status;
687}
688
689status_t AudioFlinger::ThreadBase::sendReleaseAudioPatchConfigEvent(
690                                                                const audio_patch_handle_t handle)
691{
692    Mutex::Autolock _l(mLock);
693    sp<ConfigEvent> configEvent = (ConfigEvent *)new ReleaseAudioPatchConfigEvent(handle);
694    return sendConfigEvent_l(configEvent);
695}
696
697
698// post condition: mConfigEvents.isEmpty()
699void AudioFlinger::ThreadBase::processConfigEvents_l()
700{
701    bool configChanged = false;
702
703    while (!mConfigEvents.isEmpty()) {
704        ALOGV("processConfigEvents_l() remaining events %d", mConfigEvents.size());
705        sp<ConfigEvent> event = mConfigEvents[0];
706        mConfigEvents.removeAt(0);
707        switch (event->mType) {
708        case CFG_EVENT_PRIO: {
709            PrioConfigEventData *data = (PrioConfigEventData *)event->mData.get();
710            // FIXME Need to understand why this has to be done asynchronously
711            int err = requestPriority(data->mPid, data->mTid, data->mPrio,
712                    true /*asynchronous*/);
713            if (err != 0) {
714                ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
715                      data->mPrio, data->mPid, data->mTid, err);
716            }
717        } break;
718        case CFG_EVENT_IO: {
719            IoConfigEventData *data = (IoConfigEventData *)event->mData.get();
720            ioConfigChanged(data->mEvent, data->mPid);
721        } break;
722        case CFG_EVENT_SET_PARAMETER: {
723            SetParameterConfigEventData *data = (SetParameterConfigEventData *)event->mData.get();
724            if (checkForNewParameter_l(data->mKeyValuePairs, event->mStatus)) {
725                configChanged = true;
726            }
727        } break;
728        case CFG_EVENT_CREATE_AUDIO_PATCH: {
729            CreateAudioPatchConfigEventData *data =
730                                            (CreateAudioPatchConfigEventData *)event->mData.get();
731            event->mStatus = createAudioPatch_l(&data->mPatch, &data->mHandle);
732        } break;
733        case CFG_EVENT_RELEASE_AUDIO_PATCH: {
734            ReleaseAudioPatchConfigEventData *data =
735                                            (ReleaseAudioPatchConfigEventData *)event->mData.get();
736            event->mStatus = releaseAudioPatch_l(data->mHandle);
737        } break;
738        default:
739            ALOG_ASSERT(false, "processConfigEvents_l() unknown event type %d", event->mType);
740            break;
741        }
742        {
743            Mutex::Autolock _l(event->mLock);
744            if (event->mWaitStatus) {
745                event->mWaitStatus = false;
746                event->mCond.signal();
747            }
748        }
749        ALOGV_IF(mConfigEvents.isEmpty(), "processConfigEvents_l() DONE thread %p", this);
750    }
751
752    if (configChanged) {
753        cacheParameters_l();
754    }
755}
756
757String8 channelMaskToString(audio_channel_mask_t mask, bool output) {
758    String8 s;
759    const audio_channel_representation_t representation =
760            audio_channel_mask_get_representation(mask);
761
762    switch (representation) {
763    case AUDIO_CHANNEL_REPRESENTATION_POSITION: {
764        if (output) {
765            if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT) s.append("front-left, ");
766            if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT) s.append("front-right, ");
767            if (mask & AUDIO_CHANNEL_OUT_FRONT_CENTER) s.append("front-center, ");
768            if (mask & AUDIO_CHANNEL_OUT_LOW_FREQUENCY) s.append("low freq, ");
769            if (mask & AUDIO_CHANNEL_OUT_BACK_LEFT) s.append("back-left, ");
770            if (mask & AUDIO_CHANNEL_OUT_BACK_RIGHT) s.append("back-right, ");
771            if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT_OF_CENTER) s.append("front-left-of-center, ");
772            if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT_OF_CENTER) s.append("front-right-of-center, ");
773            if (mask & AUDIO_CHANNEL_OUT_BACK_CENTER) s.append("back-center, ");
774            if (mask & AUDIO_CHANNEL_OUT_SIDE_LEFT) s.append("side-left, ");
775            if (mask & AUDIO_CHANNEL_OUT_SIDE_RIGHT) s.append("side-right, ");
776            if (mask & AUDIO_CHANNEL_OUT_TOP_CENTER) s.append("top-center ,");
777            if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_LEFT) s.append("top-front-left, ");
778            if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_CENTER) s.append("top-front-center, ");
779            if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_RIGHT) s.append("top-front-right, ");
780            if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_LEFT) s.append("top-back-left, ");
781            if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_CENTER) s.append("top-back-center, " );
782            if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_RIGHT) s.append("top-back-right, " );
783            if (mask & ~AUDIO_CHANNEL_OUT_ALL) s.append("unknown,  ");
784        } else {
785            if (mask & AUDIO_CHANNEL_IN_LEFT) s.append("left, ");
786            if (mask & AUDIO_CHANNEL_IN_RIGHT) s.append("right, ");
787            if (mask & AUDIO_CHANNEL_IN_FRONT) s.append("front, ");
788            if (mask & AUDIO_CHANNEL_IN_BACK) s.append("back, ");
789            if (mask & AUDIO_CHANNEL_IN_LEFT_PROCESSED) s.append("left-processed, ");
790            if (mask & AUDIO_CHANNEL_IN_RIGHT_PROCESSED) s.append("right-processed, ");
791            if (mask & AUDIO_CHANNEL_IN_FRONT_PROCESSED) s.append("front-processed, ");
792            if (mask & AUDIO_CHANNEL_IN_BACK_PROCESSED) s.append("back-processed, ");
793            if (mask & AUDIO_CHANNEL_IN_PRESSURE) s.append("pressure, ");
794            if (mask & AUDIO_CHANNEL_IN_X_AXIS) s.append("X, ");
795            if (mask & AUDIO_CHANNEL_IN_Y_AXIS) s.append("Y, ");
796            if (mask & AUDIO_CHANNEL_IN_Z_AXIS) s.append("Z, ");
797            if (mask & AUDIO_CHANNEL_IN_VOICE_UPLINK) s.append("voice-uplink, ");
798            if (mask & AUDIO_CHANNEL_IN_VOICE_DNLINK) s.append("voice-dnlink, ");
799            if (mask & ~AUDIO_CHANNEL_IN_ALL) s.append("unknown,  ");
800        }
801        const int len = s.length();
802        if (len > 2) {
803            char *str = s.lockBuffer(len); // needed?
804            s.unlockBuffer(len - 2);       // remove trailing ", "
805        }
806        return s;
807    }
808    case AUDIO_CHANNEL_REPRESENTATION_INDEX:
809        s.appendFormat("index mask, bits:%#x", audio_channel_mask_get_bits(mask));
810        return s;
811    default:
812        s.appendFormat("unknown mask, representation:%d  bits:%#x",
813                representation, audio_channel_mask_get_bits(mask));
814        return s;
815    }
816}
817
818void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args __unused)
819{
820    const size_t SIZE = 256;
821    char buffer[SIZE];
822    String8 result;
823
824    bool locked = AudioFlinger::dumpTryLock(mLock);
825    if (!locked) {
826        dprintf(fd, "thread %p may be deadlocked\n", this);
827    }
828
829    dprintf(fd, "  Thread name: %s\n", mThreadName);
830    dprintf(fd, "  I/O handle: %d\n", mId);
831    dprintf(fd, "  TID: %d\n", getTid());
832    dprintf(fd, "  Standby: %s\n", mStandby ? "yes" : "no");
833    dprintf(fd, "  Sample rate: %u Hz\n", mSampleRate);
834    dprintf(fd, "  HAL frame count: %zu\n", mFrameCount);
835    dprintf(fd, "  HAL format: 0x%x (%s)\n", mHALFormat, formatToString(mHALFormat));
836    dprintf(fd, "  HAL buffer size: %u bytes\n", mBufferSize);
837    dprintf(fd, "  Channel count: %u\n", mChannelCount);
838    dprintf(fd, "  Channel mask: 0x%08x (%s)\n", mChannelMask,
839            channelMaskToString(mChannelMask, mType != RECORD).string());
840    dprintf(fd, "  Processing format: 0x%x (%s)\n", mFormat, formatToString(mFormat));
841    dprintf(fd, "  Processing frame size: %zu bytes\n", mFrameSize);
842    dprintf(fd, "  Pending config events:");
843    size_t numConfig = mConfigEvents.size();
844    if (numConfig) {
845        for (size_t i = 0; i < numConfig; i++) {
846            mConfigEvents[i]->dump(buffer, SIZE);
847            dprintf(fd, "\n    %s", buffer);
848        }
849        dprintf(fd, "\n");
850    } else {
851        dprintf(fd, " none\n");
852    }
853    dprintf(fd, "  Output device: %#x (%s)\n", mOutDevice, devicesToString(mOutDevice).string());
854    dprintf(fd, "  Input device: %#x (%s)\n", mInDevice, devicesToString(mInDevice).string());
855    dprintf(fd, "  Audio source: %d (%s)\n", mAudioSource, sourceToString(mAudioSource));
856
857    if (locked) {
858        mLock.unlock();
859    }
860}
861
862void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
863{
864    const size_t SIZE = 256;
865    char buffer[SIZE];
866    String8 result;
867
868    size_t numEffectChains = mEffectChains.size();
869    snprintf(buffer, SIZE, "  %zu Effect Chains\n", numEffectChains);
870    write(fd, buffer, strlen(buffer));
871
872    for (size_t i = 0; i < numEffectChains; ++i) {
873        sp<EffectChain> chain = mEffectChains[i];
874        if (chain != 0) {
875            chain->dump(fd, args);
876        }
877    }
878}
879
880void AudioFlinger::ThreadBase::acquireWakeLock(int uid)
881{
882    Mutex::Autolock _l(mLock);
883    acquireWakeLock_l(uid);
884}
885
886String16 AudioFlinger::ThreadBase::getWakeLockTag()
887{
888    switch (mType) {
889    case MIXER:
890        return String16("AudioMix");
891    case DIRECT:
892        return String16("AudioDirectOut");
893    case DUPLICATING:
894        return String16("AudioDup");
895    case RECORD:
896        return String16("AudioIn");
897    case OFFLOAD:
898        return String16("AudioOffload");
899    default:
900        ALOG_ASSERT(false);
901        return String16("AudioUnknown");
902    }
903}
904
905void AudioFlinger::ThreadBase::acquireWakeLock_l(int uid)
906{
907    getPowerManager_l();
908    if (mPowerManager != 0) {
909        sp<IBinder> binder = new BBinder();
910        status_t status;
911        if (uid >= 0) {
912            status = mPowerManager->acquireWakeLockWithUid(POWERMANAGER_PARTIAL_WAKE_LOCK,
913                    binder,
914                    getWakeLockTag(),
915                    String16("media"),
916                    uid,
917                    true /* FIXME force oneway contrary to .aidl */);
918        } else {
919            status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
920                    binder,
921                    getWakeLockTag(),
922                    String16("media"),
923                    true /* FIXME force oneway contrary to .aidl */);
924        }
925        if (status == NO_ERROR) {
926            mWakeLockToken = binder;
927        }
928        ALOGV("acquireWakeLock_l() %s status %d", mThreadName, status);
929    }
930}
931
932void AudioFlinger::ThreadBase::releaseWakeLock()
933{
934    Mutex::Autolock _l(mLock);
935    releaseWakeLock_l();
936}
937
938void AudioFlinger::ThreadBase::releaseWakeLock_l()
939{
940    if (mWakeLockToken != 0) {
941        ALOGV("releaseWakeLock_l() %s", mThreadName);
942        if (mPowerManager != 0) {
943            mPowerManager->releaseWakeLock(mWakeLockToken, 0,
944                    true /* FIXME force oneway contrary to .aidl */);
945        }
946        mWakeLockToken.clear();
947    }
948}
949
950void AudioFlinger::ThreadBase::updateWakeLockUids(const SortedVector<int> &uids) {
951    Mutex::Autolock _l(mLock);
952    updateWakeLockUids_l(uids);
953}
954
955void AudioFlinger::ThreadBase::getPowerManager_l() {
956    if (mSystemReady && mPowerManager == 0) {
957        // use checkService() to avoid blocking if power service is not up yet
958        sp<IBinder> binder =
959            defaultServiceManager()->checkService(String16("power"));
960        if (binder == 0) {
961            ALOGW("Thread %s cannot connect to the power manager service", mThreadName);
962        } else {
963            mPowerManager = interface_cast<IPowerManager>(binder);
964            binder->linkToDeath(mDeathRecipient);
965        }
966    }
967}
968
969void AudioFlinger::ThreadBase::updateWakeLockUids_l(const SortedVector<int> &uids) {
970    getPowerManager_l();
971    if (mWakeLockToken == NULL) {
972        ALOGE("no wake lock to update!");
973        return;
974    }
975    if (mPowerManager != 0) {
976        sp<IBinder> binder = new BBinder();
977        status_t status;
978        status = mPowerManager->updateWakeLockUids(mWakeLockToken, uids.size(), uids.array(),
979                    true /* FIXME force oneway contrary to .aidl */);
980        ALOGV("acquireWakeLock_l() %s status %d", mThreadName, status);
981    }
982}
983
984void AudioFlinger::ThreadBase::clearPowerManager()
985{
986    Mutex::Autolock _l(mLock);
987    releaseWakeLock_l();
988    mPowerManager.clear();
989}
990
991void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who __unused)
992{
993    sp<ThreadBase> thread = mThread.promote();
994    if (thread != 0) {
995        thread->clearPowerManager();
996    }
997    ALOGW("power manager service died !!!");
998}
999
1000void AudioFlinger::ThreadBase::setEffectSuspended(
1001        const effect_uuid_t *type, bool suspend, int sessionId)
1002{
1003    Mutex::Autolock _l(mLock);
1004    setEffectSuspended_l(type, suspend, sessionId);
1005}
1006
1007void AudioFlinger::ThreadBase::setEffectSuspended_l(
1008        const effect_uuid_t *type, bool suspend, int sessionId)
1009{
1010    sp<EffectChain> chain = getEffectChain_l(sessionId);
1011    if (chain != 0) {
1012        if (type != NULL) {
1013            chain->setEffectSuspended_l(type, suspend);
1014        } else {
1015            chain->setEffectSuspendedAll_l(suspend);
1016        }
1017    }
1018
1019    updateSuspendedSessions_l(type, suspend, sessionId);
1020}
1021
1022void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
1023{
1024    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
1025    if (index < 0) {
1026        return;
1027    }
1028
1029    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
1030            mSuspendedSessions.valueAt(index);
1031
1032    for (size_t i = 0; i < sessionEffects.size(); i++) {
1033        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
1034        for (int j = 0; j < desc->mRefCount; j++) {
1035            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
1036                chain->setEffectSuspendedAll_l(true);
1037            } else {
1038                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
1039                    desc->mType.timeLow);
1040                chain->setEffectSuspended_l(&desc->mType, true);
1041            }
1042        }
1043    }
1044}
1045
1046void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
1047                                                         bool suspend,
1048                                                         int sessionId)
1049{
1050    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
1051
1052    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
1053
1054    if (suspend) {
1055        if (index >= 0) {
1056            sessionEffects = mSuspendedSessions.valueAt(index);
1057        } else {
1058            mSuspendedSessions.add(sessionId, sessionEffects);
1059        }
1060    } else {
1061        if (index < 0) {
1062            return;
1063        }
1064        sessionEffects = mSuspendedSessions.valueAt(index);
1065    }
1066
1067
1068    int key = EffectChain::kKeyForSuspendAll;
1069    if (type != NULL) {
1070        key = type->timeLow;
1071    }
1072    index = sessionEffects.indexOfKey(key);
1073
1074    sp<SuspendedSessionDesc> desc;
1075    if (suspend) {
1076        if (index >= 0) {
1077            desc = sessionEffects.valueAt(index);
1078        } else {
1079            desc = new SuspendedSessionDesc();
1080            if (type != NULL) {
1081                desc->mType = *type;
1082            }
1083            sessionEffects.add(key, desc);
1084            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
1085        }
1086        desc->mRefCount++;
1087    } else {
1088        if (index < 0) {
1089            return;
1090        }
1091        desc = sessionEffects.valueAt(index);
1092        if (--desc->mRefCount == 0) {
1093            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
1094            sessionEffects.removeItemsAt(index);
1095            if (sessionEffects.isEmpty()) {
1096                ALOGV("updateSuspendedSessions_l() restore removing session %d",
1097                                 sessionId);
1098                mSuspendedSessions.removeItem(sessionId);
1099            }
1100        }
1101    }
1102    if (!sessionEffects.isEmpty()) {
1103        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
1104    }
1105}
1106
1107void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
1108                                                            bool enabled,
1109                                                            int sessionId)
1110{
1111    Mutex::Autolock _l(mLock);
1112    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
1113}
1114
1115void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
1116                                                            bool enabled,
1117                                                            int sessionId)
1118{
1119    if (mType != RECORD) {
1120        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
1121        // another session. This gives the priority to well behaved effect control panels
1122        // and applications not using global effects.
1123        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
1124        // global effects
1125        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
1126            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
1127        }
1128    }
1129
1130    sp<EffectChain> chain = getEffectChain_l(sessionId);
1131    if (chain != 0) {
1132        chain->checkSuspendOnEffectEnabled(effect, enabled);
1133    }
1134}
1135
1136// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
1137sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
1138        const sp<AudioFlinger::Client>& client,
1139        const sp<IEffectClient>& effectClient,
1140        int32_t priority,
1141        int sessionId,
1142        effect_descriptor_t *desc,
1143        int *enabled,
1144        status_t *status)
1145{
1146    sp<EffectModule> effect;
1147    sp<EffectHandle> handle;
1148    status_t lStatus;
1149    sp<EffectChain> chain;
1150    bool chainCreated = false;
1151    bool effectCreated = false;
1152    bool effectRegistered = false;
1153
1154    lStatus = initCheck();
1155    if (lStatus != NO_ERROR) {
1156        ALOGW("createEffect_l() Audio driver not initialized.");
1157        goto Exit;
1158    }
1159
1160    // Reject any effect on Direct output threads for now, since the format of
1161    // mSinkBuffer is not guaranteed to be compatible with effect processing (PCM 16 stereo).
1162    if (mType == DIRECT) {
1163        ALOGW("createEffect_l() Cannot add effect %s on Direct output type thread %s",
1164                desc->name, mThreadName);
1165        lStatus = BAD_VALUE;
1166        goto Exit;
1167    }
1168
1169    // Reject any effect on mixer or duplicating multichannel sinks.
1170    // TODO: fix both format and multichannel issues with effects.
1171    if ((mType == MIXER || mType == DUPLICATING) && mChannelCount != FCC_2) {
1172        ALOGW("createEffect_l() Cannot add effect %s for multichannel(%d) %s threads",
1173                desc->name, mChannelCount, mType == MIXER ? "MIXER" : "DUPLICATING");
1174        lStatus = BAD_VALUE;
1175        goto Exit;
1176    }
1177
1178    // Allow global effects only on offloaded and mixer threads
1179    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1180        switch (mType) {
1181        case MIXER:
1182        case OFFLOAD:
1183            break;
1184        case DIRECT:
1185        case DUPLICATING:
1186        case RECORD:
1187        default:
1188            ALOGW("createEffect_l() Cannot add global effect %s on thread %s",
1189                    desc->name, mThreadName);
1190            lStatus = BAD_VALUE;
1191            goto Exit;
1192        }
1193    }
1194
1195    // Only Pre processor effects are allowed on input threads and only on input threads
1196    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
1197        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
1198                desc->name, desc->flags, mType);
1199        lStatus = BAD_VALUE;
1200        goto Exit;
1201    }
1202
1203    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
1204
1205    { // scope for mLock
1206        Mutex::Autolock _l(mLock);
1207
1208        // check for existing effect chain with the requested audio session
1209        chain = getEffectChain_l(sessionId);
1210        if (chain == 0) {
1211            // create a new chain for this session
1212            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
1213            chain = new EffectChain(this, sessionId);
1214            addEffectChain_l(chain);
1215            chain->setStrategy(getStrategyForSession_l(sessionId));
1216            chainCreated = true;
1217        } else {
1218            effect = chain->getEffectFromDesc_l(desc);
1219        }
1220
1221        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
1222
1223        if (effect == 0) {
1224            int id = mAudioFlinger->nextUniqueId();
1225            // Check CPU and memory usage
1226            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
1227            if (lStatus != NO_ERROR) {
1228                goto Exit;
1229            }
1230            effectRegistered = true;
1231            // create a new effect module if none present in the chain
1232            effect = new EffectModule(this, chain, desc, id, sessionId);
1233            lStatus = effect->status();
1234            if (lStatus != NO_ERROR) {
1235                goto Exit;
1236            }
1237            effect->setOffloaded(mType == OFFLOAD, mId);
1238
1239            lStatus = chain->addEffect_l(effect);
1240            if (lStatus != NO_ERROR) {
1241                goto Exit;
1242            }
1243            effectCreated = true;
1244
1245            effect->setDevice(mOutDevice);
1246            effect->setDevice(mInDevice);
1247            effect->setMode(mAudioFlinger->getMode());
1248            effect->setAudioSource(mAudioSource);
1249        }
1250        // create effect handle and connect it to effect module
1251        handle = new EffectHandle(effect, client, effectClient, priority);
1252        lStatus = handle->initCheck();
1253        if (lStatus == OK) {
1254            lStatus = effect->addHandle(handle.get());
1255        }
1256        if (enabled != NULL) {
1257            *enabled = (int)effect->isEnabled();
1258        }
1259    }
1260
1261Exit:
1262    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
1263        Mutex::Autolock _l(mLock);
1264        if (effectCreated) {
1265            chain->removeEffect_l(effect);
1266        }
1267        if (effectRegistered) {
1268            AudioSystem::unregisterEffect(effect->id());
1269        }
1270        if (chainCreated) {
1271            removeEffectChain_l(chain);
1272        }
1273        handle.clear();
1274    }
1275
1276    *status = lStatus;
1277    return handle;
1278}
1279
1280sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
1281{
1282    Mutex::Autolock _l(mLock);
1283    return getEffect_l(sessionId, effectId);
1284}
1285
1286sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
1287{
1288    sp<EffectChain> chain = getEffectChain_l(sessionId);
1289    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
1290}
1291
1292// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
1293// PlaybackThread::mLock held
1294status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
1295{
1296    // check for existing effect chain with the requested audio session
1297    int sessionId = effect->sessionId();
1298    sp<EffectChain> chain = getEffectChain_l(sessionId);
1299    bool chainCreated = false;
1300
1301    ALOGD_IF((mType == OFFLOAD) && !effect->isOffloadable(),
1302             "addEffect_l() on offloaded thread %p: effect %s does not support offload flags %x",
1303                    this, effect->desc().name, effect->desc().flags);
1304
1305    if (chain == 0) {
1306        // create a new chain for this session
1307        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
1308        chain = new EffectChain(this, sessionId);
1309        addEffectChain_l(chain);
1310        chain->setStrategy(getStrategyForSession_l(sessionId));
1311        chainCreated = true;
1312    }
1313    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
1314
1315    if (chain->getEffectFromId_l(effect->id()) != 0) {
1316        ALOGW("addEffect_l() %p effect %s already present in chain %p",
1317                this, effect->desc().name, chain.get());
1318        return BAD_VALUE;
1319    }
1320
1321    effect->setOffloaded(mType == OFFLOAD, mId);
1322
1323    status_t status = chain->addEffect_l(effect);
1324    if (status != NO_ERROR) {
1325        if (chainCreated) {
1326            removeEffectChain_l(chain);
1327        }
1328        return status;
1329    }
1330
1331    effect->setDevice(mOutDevice);
1332    effect->setDevice(mInDevice);
1333    effect->setMode(mAudioFlinger->getMode());
1334    effect->setAudioSource(mAudioSource);
1335    return NO_ERROR;
1336}
1337
1338void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
1339
1340    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
1341    effect_descriptor_t desc = effect->desc();
1342    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
1343        detachAuxEffect_l(effect->id());
1344    }
1345
1346    sp<EffectChain> chain = effect->chain().promote();
1347    if (chain != 0) {
1348        // remove effect chain if removing last effect
1349        if (chain->removeEffect_l(effect) == 0) {
1350            removeEffectChain_l(chain);
1351        }
1352    } else {
1353        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
1354    }
1355}
1356
1357void AudioFlinger::ThreadBase::lockEffectChains_l(
1358        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1359{
1360    effectChains = mEffectChains;
1361    for (size_t i = 0; i < mEffectChains.size(); i++) {
1362        mEffectChains[i]->lock();
1363    }
1364}
1365
1366void AudioFlinger::ThreadBase::unlockEffectChains(
1367        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1368{
1369    for (size_t i = 0; i < effectChains.size(); i++) {
1370        effectChains[i]->unlock();
1371    }
1372}
1373
1374sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
1375{
1376    Mutex::Autolock _l(mLock);
1377    return getEffectChain_l(sessionId);
1378}
1379
1380sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
1381{
1382    size_t size = mEffectChains.size();
1383    for (size_t i = 0; i < size; i++) {
1384        if (mEffectChains[i]->sessionId() == sessionId) {
1385            return mEffectChains[i];
1386        }
1387    }
1388    return 0;
1389}
1390
1391void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
1392{
1393    Mutex::Autolock _l(mLock);
1394    size_t size = mEffectChains.size();
1395    for (size_t i = 0; i < size; i++) {
1396        mEffectChains[i]->setMode_l(mode);
1397    }
1398}
1399
1400void AudioFlinger::ThreadBase::getAudioPortConfig(struct audio_port_config *config)
1401{
1402    config->type = AUDIO_PORT_TYPE_MIX;
1403    config->ext.mix.handle = mId;
1404    config->sample_rate = mSampleRate;
1405    config->format = mFormat;
1406    config->channel_mask = mChannelMask;
1407    config->config_mask = AUDIO_PORT_CONFIG_SAMPLE_RATE|AUDIO_PORT_CONFIG_CHANNEL_MASK|
1408                            AUDIO_PORT_CONFIG_FORMAT;
1409}
1410
1411void AudioFlinger::ThreadBase::systemReady()
1412{
1413    Mutex::Autolock _l(mLock);
1414    if (mSystemReady) {
1415        return;
1416    }
1417    mSystemReady = true;
1418
1419    for (size_t i = 0; i < mPendingConfigEvents.size(); i++) {
1420        sendConfigEvent_l(mPendingConfigEvents.editItemAt(i));
1421    }
1422    mPendingConfigEvents.clear();
1423}
1424
1425
1426// ----------------------------------------------------------------------------
1427//      Playback
1428// ----------------------------------------------------------------------------
1429
1430AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1431                                             AudioStreamOut* output,
1432                                             audio_io_handle_t id,
1433                                             audio_devices_t device,
1434                                             type_t type,
1435                                             bool systemReady)
1436    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type, systemReady),
1437        mNormalFrameCount(0), mSinkBuffer(NULL),
1438        mMixerBufferEnabled(AudioFlinger::kEnableExtendedPrecision),
1439        mMixerBuffer(NULL),
1440        mMixerBufferSize(0),
1441        mMixerBufferFormat(AUDIO_FORMAT_INVALID),
1442        mMixerBufferValid(false),
1443        mEffectBufferEnabled(AudioFlinger::kEnableExtendedPrecision),
1444        mEffectBuffer(NULL),
1445        mEffectBufferSize(0),
1446        mEffectBufferFormat(AUDIO_FORMAT_INVALID),
1447        mEffectBufferValid(false),
1448        mSuspended(0), mBytesWritten(0),
1449        mActiveTracksGeneration(0),
1450        // mStreamTypes[] initialized in constructor body
1451        mOutput(output),
1452        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1453        mMixerStatus(MIXER_IDLE),
1454        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1455        mStandbyDelayNs(AudioFlinger::mStandbyTimeInNsecs),
1456        mBytesRemaining(0),
1457        mCurrentWriteLength(0),
1458        mUseAsyncWrite(false),
1459        mWriteAckSequence(0),
1460        mDrainSequence(0),
1461        mSignalPending(false),
1462        mScreenState(AudioFlinger::mScreenState),
1463        // index 0 is reserved for normal mixer's submix
1464        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1),
1465        mHwSupportsPause(false), mHwPaused(false), mFlushPending(false),
1466        // mLatchD, mLatchQ,
1467        mLatchDValid(false), mLatchQValid(false)
1468{
1469    snprintf(mThreadName, kThreadNameLength, "AudioOut_%X", id);
1470    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mThreadName);
1471
1472    // Assumes constructor is called by AudioFlinger with it's mLock held, but
1473    // it would be safer to explicitly pass initial masterVolume/masterMute as
1474    // parameter.
1475    //
1476    // If the HAL we are using has support for master volume or master mute,
1477    // then do not attenuate or mute during mixing (just leave the volume at 1.0
1478    // and the mute set to false).
1479    mMasterVolume = audioFlinger->masterVolume_l();
1480    mMasterMute = audioFlinger->masterMute_l();
1481    if (mOutput && mOutput->audioHwDev) {
1482        if (mOutput->audioHwDev->canSetMasterVolume()) {
1483            mMasterVolume = 1.0;
1484        }
1485
1486        if (mOutput->audioHwDev->canSetMasterMute()) {
1487            mMasterMute = false;
1488        }
1489    }
1490
1491    readOutputParameters_l();
1492
1493    // ++ operator does not compile
1494    for (audio_stream_type_t stream = AUDIO_STREAM_MIN; stream < AUDIO_STREAM_CNT;
1495            stream = (audio_stream_type_t) (stream + 1)) {
1496        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1497        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1498    }
1499}
1500
1501AudioFlinger::PlaybackThread::~PlaybackThread()
1502{
1503    mAudioFlinger->unregisterWriter(mNBLogWriter);
1504    free(mSinkBuffer);
1505    free(mMixerBuffer);
1506    free(mEffectBuffer);
1507}
1508
1509void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1510{
1511    dumpInternals(fd, args);
1512    dumpTracks(fd, args);
1513    dumpEffectChains(fd, args);
1514}
1515
1516void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args __unused)
1517{
1518    const size_t SIZE = 256;
1519    char buffer[SIZE];
1520    String8 result;
1521
1522    result.appendFormat("  Stream volumes in dB: ");
1523    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1524        const stream_type_t *st = &mStreamTypes[i];
1525        if (i > 0) {
1526            result.appendFormat(", ");
1527        }
1528        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1529        if (st->mute) {
1530            result.append("M");
1531        }
1532    }
1533    result.append("\n");
1534    write(fd, result.string(), result.length());
1535    result.clear();
1536
1537    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1538    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1539    dprintf(fd, "  Normal mixer raw underrun counters: partial=%u empty=%u\n",
1540            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1541
1542    size_t numtracks = mTracks.size();
1543    size_t numactive = mActiveTracks.size();
1544    dprintf(fd, "  %d Tracks", numtracks);
1545    size_t numactiveseen = 0;
1546    if (numtracks) {
1547        dprintf(fd, " of which %d are active\n", numactive);
1548        Track::appendDumpHeader(result);
1549        for (size_t i = 0; i < numtracks; ++i) {
1550            sp<Track> track = mTracks[i];
1551            if (track != 0) {
1552                bool active = mActiveTracks.indexOf(track) >= 0;
1553                if (active) {
1554                    numactiveseen++;
1555                }
1556                track->dump(buffer, SIZE, active);
1557                result.append(buffer);
1558            }
1559        }
1560    } else {
1561        result.append("\n");
1562    }
1563    if (numactiveseen != numactive) {
1564        // some tracks in the active list were not in the tracks list
1565        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
1566                " not in the track list\n");
1567        result.append(buffer);
1568        Track::appendDumpHeader(result);
1569        for (size_t i = 0; i < numactive; ++i) {
1570            sp<Track> track = mActiveTracks[i].promote();
1571            if (track != 0 && mTracks.indexOf(track) < 0) {
1572                track->dump(buffer, SIZE, true);
1573                result.append(buffer);
1574            }
1575        }
1576    }
1577
1578    write(fd, result.string(), result.size());
1579}
1580
1581void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1582{
1583    dprintf(fd, "\nOutput thread %p type %d (%s):\n", this, type(), threadTypeToString(type()));
1584
1585    dumpBase(fd, args);
1586
1587    dprintf(fd, "  Normal frame count: %zu\n", mNormalFrameCount);
1588    dprintf(fd, "  Last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime));
1589    dprintf(fd, "  Total writes: %d\n", mNumWrites);
1590    dprintf(fd, "  Delayed writes: %d\n", mNumDelayedWrites);
1591    dprintf(fd, "  Blocked in write: %s\n", mInWrite ? "yes" : "no");
1592    dprintf(fd, "  Suspend count: %d\n", mSuspended);
1593    dprintf(fd, "  Sink buffer : %p\n", mSinkBuffer);
1594    dprintf(fd, "  Mixer buffer: %p\n", mMixerBuffer);
1595    dprintf(fd, "  Effect buffer: %p\n", mEffectBuffer);
1596    dprintf(fd, "  Fast track availMask=%#x\n", mFastTrackAvailMask);
1597    AudioStreamOut *output = mOutput;
1598    audio_output_flags_t flags = output != NULL ? output->flags : AUDIO_OUTPUT_FLAG_NONE;
1599    String8 flagsAsString = outputFlagsToString(flags);
1600    dprintf(fd, "  AudioStreamOut: %p flags %#x (%s)\n", output, flags, flagsAsString.string());
1601}
1602
1603// Thread virtuals
1604
1605void AudioFlinger::PlaybackThread::onFirstRef()
1606{
1607    run(mThreadName, ANDROID_PRIORITY_URGENT_AUDIO);
1608}
1609
1610// ThreadBase virtuals
1611void AudioFlinger::PlaybackThread::preExit()
1612{
1613    ALOGV("  preExit()");
1614    // FIXME this is using hard-coded strings but in the future, this functionality will be
1615    //       converted to use audio HAL extensions required to support tunneling
1616    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1617}
1618
1619// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1620sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1621        const sp<AudioFlinger::Client>& client,
1622        audio_stream_type_t streamType,
1623        uint32_t sampleRate,
1624        audio_format_t format,
1625        audio_channel_mask_t channelMask,
1626        size_t *pFrameCount,
1627        const sp<IMemory>& sharedBuffer,
1628        int sessionId,
1629        IAudioFlinger::track_flags_t *flags,
1630        pid_t tid,
1631        int uid,
1632        status_t *status)
1633{
1634    size_t frameCount = *pFrameCount;
1635    sp<Track> track;
1636    status_t lStatus;
1637
1638    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1639
1640    // client expresses a preference for FAST, but we get the final say
1641    if (*flags & IAudioFlinger::TRACK_FAST) {
1642      if (
1643            // not timed
1644            (!isTimed) &&
1645            // either of these use cases:
1646            (
1647              // use case 1: shared buffer with any frame count
1648              (
1649                (sharedBuffer != 0)
1650              ) ||
1651              // use case 2: frame count is default or at least as large as HAL
1652              (
1653                // we formerly checked for a callback handler (non-0 tid),
1654                // but that is no longer required for TRANSFER_OBTAIN mode
1655                ((frameCount == 0) ||
1656                (frameCount >= mFrameCount))
1657              )
1658            ) &&
1659            // PCM data
1660            audio_is_linear_pcm(format) &&
1661            // TODO: extract as a data library function that checks that a computationally
1662            // expensive downmixer is not required: isFastOutputChannelConversion()
1663            (channelMask == mChannelMask ||
1664                    mChannelMask != AUDIO_CHANNEL_OUT_STEREO ||
1665                    (channelMask == AUDIO_CHANNEL_OUT_MONO
1666                            /* && mChannelMask == AUDIO_CHANNEL_OUT_STEREO */)) &&
1667            // hardware sample rate
1668            (sampleRate == mSampleRate) &&
1669            // normal mixer has an associated fast mixer
1670            hasFastMixer() &&
1671            // there are sufficient fast track slots available
1672            (mFastTrackAvailMask != 0)
1673            // FIXME test that MixerThread for this fast track has a capable output HAL
1674            // FIXME add a permission test also?
1675        ) {
1676        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1677        if (frameCount == 0) {
1678            // read the fast track multiplier property the first time it is needed
1679            int ok = pthread_once(&sFastTrackMultiplierOnce, sFastTrackMultiplierInit);
1680            if (ok != 0) {
1681                ALOGE("%s pthread_once failed: %d", __func__, ok);
1682            }
1683            frameCount = mFrameCount * sFastTrackMultiplier;
1684        }
1685        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1686                frameCount, mFrameCount);
1687      } else {
1688        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1689                "mFrameCount=%d format=%#x mFormat=%#x isLinear=%d channelMask=%#x "
1690                "sampleRate=%u mSampleRate=%u "
1691                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1692                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format, mFormat,
1693                audio_is_linear_pcm(format),
1694                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1695        *flags &= ~IAudioFlinger::TRACK_FAST;
1696      }
1697    }
1698    // For normal PCM streaming tracks, update minimum frame count.
1699    // For compatibility with AudioTrack calculation, buffer depth is forced
1700    // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1701    // This is probably too conservative, but legacy application code may depend on it.
1702    // If you change this calculation, also review the start threshold which is related.
1703    if (!(*flags & IAudioFlinger::TRACK_FAST)
1704            && audio_is_linear_pcm(format) && sharedBuffer == 0) {
1705        // this must match AudioTrack.cpp calculateMinFrameCount().
1706        // TODO: Move to a common library
1707        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1708        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1709        if (minBufCount < 2) {
1710            minBufCount = 2;
1711        }
1712        // For normal mixing tracks, if speed is > 1.0f (normal), AudioTrack
1713        // or the client should compute and pass in a larger buffer request.
1714        size_t minFrameCount =
1715                minBufCount * sourceFramesNeededWithTimestretch(
1716                        sampleRate, mNormalFrameCount,
1717                        mSampleRate, AUDIO_TIMESTRETCH_SPEED_NORMAL /*speed*/);
1718        if (frameCount < minFrameCount) { // including frameCount == 0
1719            frameCount = minFrameCount;
1720        }
1721    }
1722    *pFrameCount = frameCount;
1723
1724    switch (mType) {
1725
1726    case DIRECT:
1727        if (audio_is_linear_pcm(format)) {
1728            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1729                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %#x, channelMask 0x%08x "
1730                        "for output %p with format %#x",
1731                        sampleRate, format, channelMask, mOutput, mFormat);
1732                lStatus = BAD_VALUE;
1733                goto Exit;
1734            }
1735        }
1736        break;
1737
1738    case OFFLOAD:
1739        if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1740            ALOGE("createTrack_l() Bad parameter: sampleRate %d format %#x, channelMask 0x%08x \""
1741                    "for output %p with format %#x",
1742                    sampleRate, format, channelMask, mOutput, mFormat);
1743            lStatus = BAD_VALUE;
1744            goto Exit;
1745        }
1746        break;
1747
1748    default:
1749        if (!audio_is_linear_pcm(format)) {
1750                ALOGE("createTrack_l() Bad parameter: format %#x \""
1751                        "for output %p with format %#x",
1752                        format, mOutput, mFormat);
1753                lStatus = BAD_VALUE;
1754                goto Exit;
1755        }
1756        if (sampleRate > mSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX) {
1757            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1758            lStatus = BAD_VALUE;
1759            goto Exit;
1760        }
1761        break;
1762
1763    }
1764
1765    lStatus = initCheck();
1766    if (lStatus != NO_ERROR) {
1767        ALOGE("createTrack_l() audio driver not initialized");
1768        goto Exit;
1769    }
1770
1771    { // scope for mLock
1772        Mutex::Autolock _l(mLock);
1773
1774        // all tracks in same audio session must share the same routing strategy otherwise
1775        // conflicts will happen when tracks are moved from one output to another by audio policy
1776        // manager
1777        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1778        for (size_t i = 0; i < mTracks.size(); ++i) {
1779            sp<Track> t = mTracks[i];
1780            if (t != 0 && t->isExternalTrack()) {
1781                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1782                if (sessionId == t->sessionId() && strategy != actual) {
1783                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1784                            strategy, actual);
1785                    lStatus = BAD_VALUE;
1786                    goto Exit;
1787                }
1788            }
1789        }
1790
1791        if (!isTimed) {
1792            track = new Track(this, client, streamType, sampleRate, format,
1793                              channelMask, frameCount, NULL, sharedBuffer,
1794                              sessionId, uid, *flags, TrackBase::TYPE_DEFAULT);
1795        } else {
1796            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1797                    channelMask, frameCount, sharedBuffer, sessionId, uid);
1798        }
1799
1800        // new Track always returns non-NULL,
1801        // but TimedTrack::create() is a factory that could fail by returning NULL
1802        lStatus = track != 0 ? track->initCheck() : (status_t) NO_MEMORY;
1803        if (lStatus != NO_ERROR) {
1804            ALOGE("createTrack_l() initCheck failed %d; no control block?", lStatus);
1805            // track must be cleared from the caller as the caller has the AF lock
1806            goto Exit;
1807        }
1808        mTracks.add(track);
1809
1810        sp<EffectChain> chain = getEffectChain_l(sessionId);
1811        if (chain != 0) {
1812            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1813            track->setMainBuffer(chain->inBuffer());
1814            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1815            chain->incTrackCnt();
1816        }
1817
1818        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1819            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1820            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1821            // so ask activity manager to do this on our behalf
1822            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1823        }
1824    }
1825
1826    lStatus = NO_ERROR;
1827
1828Exit:
1829    *status = lStatus;
1830    return track;
1831}
1832
1833uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1834{
1835    return latency;
1836}
1837
1838uint32_t AudioFlinger::PlaybackThread::latency() const
1839{
1840    Mutex::Autolock _l(mLock);
1841    return latency_l();
1842}
1843uint32_t AudioFlinger::PlaybackThread::latency_l() const
1844{
1845    if (initCheck() == NO_ERROR) {
1846        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1847    } else {
1848        return 0;
1849    }
1850}
1851
1852void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1853{
1854    Mutex::Autolock _l(mLock);
1855    // Don't apply master volume in SW if our HAL can do it for us.
1856    if (mOutput && mOutput->audioHwDev &&
1857        mOutput->audioHwDev->canSetMasterVolume()) {
1858        mMasterVolume = 1.0;
1859    } else {
1860        mMasterVolume = value;
1861    }
1862}
1863
1864void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1865{
1866    Mutex::Autolock _l(mLock);
1867    // Don't apply master mute in SW if our HAL can do it for us.
1868    if (mOutput && mOutput->audioHwDev &&
1869        mOutput->audioHwDev->canSetMasterMute()) {
1870        mMasterMute = false;
1871    } else {
1872        mMasterMute = muted;
1873    }
1874}
1875
1876void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1877{
1878    Mutex::Autolock _l(mLock);
1879    mStreamTypes[stream].volume = value;
1880    broadcast_l();
1881}
1882
1883void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1884{
1885    Mutex::Autolock _l(mLock);
1886    mStreamTypes[stream].mute = muted;
1887    broadcast_l();
1888}
1889
1890float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1891{
1892    Mutex::Autolock _l(mLock);
1893    return mStreamTypes[stream].volume;
1894}
1895
1896// addTrack_l() must be called with ThreadBase::mLock held
1897status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1898{
1899    status_t status = ALREADY_EXISTS;
1900
1901    // set retry count for buffer fill
1902    track->mRetryCount = kMaxTrackStartupRetries;
1903    if (mActiveTracks.indexOf(track) < 0) {
1904        // the track is newly added, make sure it fills up all its
1905        // buffers before playing. This is to ensure the client will
1906        // effectively get the latency it requested.
1907        if (track->isExternalTrack()) {
1908            TrackBase::track_state state = track->mState;
1909            mLock.unlock();
1910            status = AudioSystem::startOutput(mId, track->streamType(),
1911                                              (audio_session_t)track->sessionId());
1912            mLock.lock();
1913            // abort track was stopped/paused while we released the lock
1914            if (state != track->mState) {
1915                if (status == NO_ERROR) {
1916                    mLock.unlock();
1917                    AudioSystem::stopOutput(mId, track->streamType(),
1918                                            (audio_session_t)track->sessionId());
1919                    mLock.lock();
1920                }
1921                return INVALID_OPERATION;
1922            }
1923            // abort if start is rejected by audio policy manager
1924            if (status != NO_ERROR) {
1925                return PERMISSION_DENIED;
1926            }
1927#ifdef ADD_BATTERY_DATA
1928            // to track the speaker usage
1929            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
1930#endif
1931        }
1932
1933        track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
1934        track->mResetDone = false;
1935        track->mPresentationCompleteFrames = 0;
1936        mActiveTracks.add(track);
1937        mWakeLockUids.add(track->uid());
1938        mActiveTracksGeneration++;
1939        mLatestActiveTrack = track;
1940        sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1941        if (chain != 0) {
1942            ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1943                    track->sessionId());
1944            chain->incActiveTrackCnt();
1945        }
1946
1947        status = NO_ERROR;
1948    }
1949
1950    onAddNewTrack_l();
1951    return status;
1952}
1953
1954bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1955{
1956    track->terminate();
1957    // active tracks are removed by threadLoop()
1958    bool trackActive = (mActiveTracks.indexOf(track) >= 0);
1959    track->mState = TrackBase::STOPPED;
1960    if (!trackActive) {
1961        removeTrack_l(track);
1962    } else if (track->isFastTrack() || track->isOffloaded() || track->isDirect()) {
1963        track->mState = TrackBase::STOPPING_1;
1964    }
1965
1966    return trackActive;
1967}
1968
1969void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1970{
1971    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1972    mTracks.remove(track);
1973    deleteTrackName_l(track->name());
1974    // redundant as track is about to be destroyed, for dumpsys only
1975    track->mName = -1;
1976    if (track->isFastTrack()) {
1977        int index = track->mFastIndex;
1978        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1979        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1980        mFastTrackAvailMask |= 1 << index;
1981        // redundant as track is about to be destroyed, for dumpsys only
1982        track->mFastIndex = -1;
1983    }
1984    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1985    if (chain != 0) {
1986        chain->decTrackCnt();
1987    }
1988}
1989
1990void AudioFlinger::PlaybackThread::broadcast_l()
1991{
1992    // Thread could be blocked waiting for async
1993    // so signal it to handle state changes immediately
1994    // If threadLoop is currently unlocked a signal of mWaitWorkCV will
1995    // be lost so we also flag to prevent it blocking on mWaitWorkCV
1996    mSignalPending = true;
1997    mWaitWorkCV.broadcast();
1998}
1999
2000String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
2001{
2002    Mutex::Autolock _l(mLock);
2003    if (initCheck() != NO_ERROR) {
2004        return String8();
2005    }
2006
2007    char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
2008    const String8 out_s8(s);
2009    free(s);
2010    return out_s8;
2011}
2012
2013void AudioFlinger::PlaybackThread::ioConfigChanged(audio_io_config_event event, pid_t pid) {
2014    sp<AudioIoDescriptor> desc = new AudioIoDescriptor();
2015    ALOGV("PlaybackThread::ioConfigChanged, thread %p, event %d", this, event);
2016
2017    desc->mIoHandle = mId;
2018
2019    switch (event) {
2020    case AUDIO_OUTPUT_OPENED:
2021    case AUDIO_OUTPUT_CONFIG_CHANGED:
2022        desc->mPatch = mPatch;
2023        desc->mChannelMask = mChannelMask;
2024        desc->mSamplingRate = mSampleRate;
2025        desc->mFormat = mFormat;
2026        desc->mFrameCount = mNormalFrameCount; // FIXME see
2027                                             // AudioFlinger::frameCount(audio_io_handle_t)
2028        desc->mLatency = latency_l();
2029        break;
2030
2031    case AUDIO_OUTPUT_CLOSED:
2032    default:
2033        break;
2034    }
2035    mAudioFlinger->ioConfigChanged(event, desc, pid);
2036}
2037
2038void AudioFlinger::PlaybackThread::writeCallback()
2039{
2040    ALOG_ASSERT(mCallbackThread != 0);
2041    mCallbackThread->resetWriteBlocked();
2042}
2043
2044void AudioFlinger::PlaybackThread::drainCallback()
2045{
2046    ALOG_ASSERT(mCallbackThread != 0);
2047    mCallbackThread->resetDraining();
2048}
2049
2050void AudioFlinger::PlaybackThread::resetWriteBlocked(uint32_t sequence)
2051{
2052    Mutex::Autolock _l(mLock);
2053    // reject out of sequence requests
2054    if ((mWriteAckSequence & 1) && (sequence == mWriteAckSequence)) {
2055        mWriteAckSequence &= ~1;
2056        mWaitWorkCV.signal();
2057    }
2058}
2059
2060void AudioFlinger::PlaybackThread::resetDraining(uint32_t sequence)
2061{
2062    Mutex::Autolock _l(mLock);
2063    // reject out of sequence requests
2064    if ((mDrainSequence & 1) && (sequence == mDrainSequence)) {
2065        mDrainSequence &= ~1;
2066        mWaitWorkCV.signal();
2067    }
2068}
2069
2070// static
2071int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event,
2072                                                void *param __unused,
2073                                                void *cookie)
2074{
2075    AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie;
2076    ALOGV("asyncCallback() event %d", event);
2077    switch (event) {
2078    case STREAM_CBK_EVENT_WRITE_READY:
2079        me->writeCallback();
2080        break;
2081    case STREAM_CBK_EVENT_DRAIN_READY:
2082        me->drainCallback();
2083        break;
2084    default:
2085        ALOGW("asyncCallback() unknown event %d", event);
2086        break;
2087    }
2088    return 0;
2089}
2090
2091void AudioFlinger::PlaybackThread::readOutputParameters_l()
2092{
2093    // unfortunately we have no way of recovering from errors here, hence the LOG_ALWAYS_FATAL
2094    mSampleRate = mOutput->getSampleRate();
2095    mChannelMask = mOutput->getChannelMask();
2096    if (!audio_is_output_channel(mChannelMask)) {
2097        LOG_ALWAYS_FATAL("HAL channel mask %#x not valid for output", mChannelMask);
2098    }
2099    if ((mType == MIXER || mType == DUPLICATING)
2100            && !isValidPcmSinkChannelMask(mChannelMask)) {
2101        LOG_ALWAYS_FATAL("HAL channel mask %#x not supported for mixed output",
2102                mChannelMask);
2103    }
2104    mChannelCount = audio_channel_count_from_out_mask(mChannelMask);
2105
2106    // Get actual HAL format.
2107    mHALFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
2108    // Get format from the shim, which will be different than the HAL format
2109    // if playing compressed audio over HDMI passthrough.
2110    mFormat = mOutput->getFormat();
2111    if (!audio_is_valid_format(mFormat)) {
2112        LOG_ALWAYS_FATAL("HAL format %#x not valid for output", mFormat);
2113    }
2114    if ((mType == MIXER || mType == DUPLICATING)
2115            && !isValidPcmSinkFormat(mFormat)) {
2116        LOG_FATAL("HAL format %#x not supported for mixed output",
2117                mFormat);
2118    }
2119    mFrameSize = mOutput->getFrameSize();
2120    mBufferSize = mOutput->stream->common.get_buffer_size(&mOutput->stream->common);
2121    mFrameCount = mBufferSize / mFrameSize;
2122    if (mFrameCount & 15) {
2123        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
2124                mFrameCount);
2125    }
2126
2127    if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) &&
2128            (mOutput->stream->set_callback != NULL)) {
2129        if (mOutput->stream->set_callback(mOutput->stream,
2130                                      AudioFlinger::PlaybackThread::asyncCallback, this) == 0) {
2131            mUseAsyncWrite = true;
2132            mCallbackThread = new AudioFlinger::AsyncCallbackThread(this);
2133        }
2134    }
2135
2136    mHwSupportsPause = false;
2137    if (mOutput->flags & AUDIO_OUTPUT_FLAG_DIRECT) {
2138        if (mOutput->stream->pause != NULL) {
2139            if (mOutput->stream->resume != NULL) {
2140                mHwSupportsPause = true;
2141            } else {
2142                ALOGW("direct output implements pause but not resume");
2143            }
2144        } else if (mOutput->stream->resume != NULL) {
2145            ALOGW("direct output implements resume but not pause");
2146        }
2147    }
2148    if (!mHwSupportsPause && mOutput->flags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC) {
2149        LOG_ALWAYS_FATAL("HW_AV_SYNC requested but HAL does not implement pause and resume");
2150    }
2151
2152    if (mType == DUPLICATING && mMixerBufferEnabled && mEffectBufferEnabled) {
2153        // For best precision, we use float instead of the associated output
2154        // device format (typically PCM 16 bit).
2155
2156        mFormat = AUDIO_FORMAT_PCM_FLOAT;
2157        mFrameSize = mChannelCount * audio_bytes_per_sample(mFormat);
2158        mBufferSize = mFrameSize * mFrameCount;
2159
2160        // TODO: We currently use the associated output device channel mask and sample rate.
2161        // (1) Perhaps use the ORed channel mask of all downstream MixerThreads
2162        // (if a valid mask) to avoid premature downmix.
2163        // (2) Perhaps use the maximum sample rate of all downstream MixerThreads
2164        // instead of the output device sample rate to avoid loss of high frequency information.
2165        // This may need to be updated as MixerThread/OutputTracks are added and not here.
2166    }
2167
2168    // Calculate size of normal sink buffer relative to the HAL output buffer size
2169    double multiplier = 1.0;
2170    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
2171            kUseFastMixer == FastMixer_Dynamic)) {
2172        size_t minNormalFrameCount = (kMinNormalSinkBufferSizeMs * mSampleRate) / 1000;
2173        size_t maxNormalFrameCount = (kMaxNormalSinkBufferSizeMs * mSampleRate) / 1000;
2174        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
2175        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
2176        maxNormalFrameCount = maxNormalFrameCount & ~15;
2177        if (maxNormalFrameCount < minNormalFrameCount) {
2178            maxNormalFrameCount = minNormalFrameCount;
2179        }
2180        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
2181        if (multiplier <= 1.0) {
2182            multiplier = 1.0;
2183        } else if (multiplier <= 2.0) {
2184            if (2 * mFrameCount <= maxNormalFrameCount) {
2185                multiplier = 2.0;
2186            } else {
2187                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
2188            }
2189        } else {
2190            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
2191            // SRC (it would be unusual for the normal sink buffer size to not be a multiple of fast
2192            // track, but we sometimes have to do this to satisfy the maximum frame count
2193            // constraint)
2194            // FIXME this rounding up should not be done if no HAL SRC
2195            uint32_t truncMult = (uint32_t) multiplier;
2196            if ((truncMult & 1)) {
2197                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
2198                    ++truncMult;
2199                }
2200            }
2201            multiplier = (double) truncMult;
2202        }
2203    }
2204    mNormalFrameCount = multiplier * mFrameCount;
2205    // round up to nearest 16 frames to satisfy AudioMixer
2206    if (mType == MIXER || mType == DUPLICATING) {
2207        mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
2208    }
2209    ALOGI("HAL output buffer size %u frames, normal sink buffer size %u frames", mFrameCount,
2210            mNormalFrameCount);
2211
2212    // Check if we want to throttle the processing to no more than 2x normal rate
2213    mThreadThrottle = property_get_bool("af.thread.throttle", true /* default_value */);
2214    mThreadThrottleTimeMs = 0;
2215    mThreadThrottleEndMs = 0;
2216    mHalfBufferMs = mNormalFrameCount * 1000 / (2 * mSampleRate);
2217
2218    // mSinkBuffer is the sink buffer.  Size is always multiple-of-16 frames.
2219    // Originally this was int16_t[] array, need to remove legacy implications.
2220    free(mSinkBuffer);
2221    mSinkBuffer = NULL;
2222    // For sink buffer size, we use the frame size from the downstream sink to avoid problems
2223    // with non PCM formats for compressed music, e.g. AAC, and Offload threads.
2224    const size_t sinkBufferSize = mNormalFrameCount * mFrameSize;
2225    (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize);
2226
2227    // We resize the mMixerBuffer according to the requirements of the sink buffer which
2228    // drives the output.
2229    free(mMixerBuffer);
2230    mMixerBuffer = NULL;
2231    if (mMixerBufferEnabled) {
2232        mMixerBufferFormat = AUDIO_FORMAT_PCM_FLOAT; // also valid: AUDIO_FORMAT_PCM_16_BIT.
2233        mMixerBufferSize = mNormalFrameCount * mChannelCount
2234                * audio_bytes_per_sample(mMixerBufferFormat);
2235        (void)posix_memalign(&mMixerBuffer, 32, mMixerBufferSize);
2236    }
2237    free(mEffectBuffer);
2238    mEffectBuffer = NULL;
2239    if (mEffectBufferEnabled) {
2240        mEffectBufferFormat = AUDIO_FORMAT_PCM_16_BIT; // Note: Effects support 16b only
2241        mEffectBufferSize = mNormalFrameCount * mChannelCount
2242                * audio_bytes_per_sample(mEffectBufferFormat);
2243        (void)posix_memalign(&mEffectBuffer, 32, mEffectBufferSize);
2244    }
2245
2246    // force reconfiguration of effect chains and engines to take new buffer size and audio
2247    // parameters into account
2248    // Note that mLock is not held when readOutputParameters_l() is called from the constructor
2249    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
2250    // matter.
2251    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
2252    Vector< sp<EffectChain> > effectChains = mEffectChains;
2253    for (size_t i = 0; i < effectChains.size(); i ++) {
2254        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
2255    }
2256}
2257
2258
2259status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
2260{
2261    if (halFrames == NULL || dspFrames == NULL) {
2262        return BAD_VALUE;
2263    }
2264    Mutex::Autolock _l(mLock);
2265    if (initCheck() != NO_ERROR) {
2266        return INVALID_OPERATION;
2267    }
2268    size_t framesWritten = mBytesWritten / mFrameSize;
2269    *halFrames = framesWritten;
2270
2271    if (isSuspended()) {
2272        // return an estimation of rendered frames when the output is suspended
2273        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
2274        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
2275        return NO_ERROR;
2276    } else {
2277        status_t status;
2278        uint32_t frames;
2279        status = mOutput->getRenderPosition(&frames);
2280        *dspFrames = (size_t)frames;
2281        return status;
2282    }
2283}
2284
2285uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
2286{
2287    Mutex::Autolock _l(mLock);
2288    uint32_t result = 0;
2289    if (getEffectChain_l(sessionId) != 0) {
2290        result = EFFECT_SESSION;
2291    }
2292
2293    for (size_t i = 0; i < mTracks.size(); ++i) {
2294        sp<Track> track = mTracks[i];
2295        if (sessionId == track->sessionId() && !track->isInvalid()) {
2296            result |= TRACK_SESSION;
2297            break;
2298        }
2299    }
2300
2301    return result;
2302}
2303
2304uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
2305{
2306    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
2307    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
2308    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
2309        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2310    }
2311    for (size_t i = 0; i < mTracks.size(); i++) {
2312        sp<Track> track = mTracks[i];
2313        if (sessionId == track->sessionId() && !track->isInvalid()) {
2314            return AudioSystem::getStrategyForStream(track->streamType());
2315        }
2316    }
2317    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2318}
2319
2320
2321AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
2322{
2323    Mutex::Autolock _l(mLock);
2324    return mOutput;
2325}
2326
2327AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
2328{
2329    Mutex::Autolock _l(mLock);
2330    AudioStreamOut *output = mOutput;
2331    mOutput = NULL;
2332    // FIXME FastMixer might also have a raw ptr to mOutputSink;
2333    //       must push a NULL and wait for ack
2334    mOutputSink.clear();
2335    mPipeSink.clear();
2336    mNormalSink.clear();
2337    return output;
2338}
2339
2340// this method must always be called either with ThreadBase mLock held or inside the thread loop
2341audio_stream_t* AudioFlinger::PlaybackThread::stream() const
2342{
2343    if (mOutput == NULL) {
2344        return NULL;
2345    }
2346    return &mOutput->stream->common;
2347}
2348
2349uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
2350{
2351    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
2352}
2353
2354status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
2355{
2356    if (!isValidSyncEvent(event)) {
2357        return BAD_VALUE;
2358    }
2359
2360    Mutex::Autolock _l(mLock);
2361
2362    for (size_t i = 0; i < mTracks.size(); ++i) {
2363        sp<Track> track = mTracks[i];
2364        if (event->triggerSession() == track->sessionId()) {
2365            (void) track->setSyncEvent(event);
2366            return NO_ERROR;
2367        }
2368    }
2369
2370    return NAME_NOT_FOUND;
2371}
2372
2373bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
2374{
2375    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
2376}
2377
2378void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
2379        const Vector< sp<Track> >& tracksToRemove)
2380{
2381    size_t count = tracksToRemove.size();
2382    if (count > 0) {
2383        for (size_t i = 0 ; i < count ; i++) {
2384            const sp<Track>& track = tracksToRemove.itemAt(i);
2385            if (track->isExternalTrack()) {
2386                AudioSystem::stopOutput(mId, track->streamType(),
2387                                        (audio_session_t)track->sessionId());
2388#ifdef ADD_BATTERY_DATA
2389                // to track the speaker usage
2390                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
2391#endif
2392                if (track->isTerminated()) {
2393                    AudioSystem::releaseOutput(mId, track->streamType(),
2394                                               (audio_session_t)track->sessionId());
2395                }
2396            }
2397        }
2398    }
2399}
2400
2401void AudioFlinger::PlaybackThread::checkSilentMode_l()
2402{
2403    if (!mMasterMute) {
2404        char value[PROPERTY_VALUE_MAX];
2405        if (property_get("ro.audio.silent", value, "0") > 0) {
2406            char *endptr;
2407            unsigned long ul = strtoul(value, &endptr, 0);
2408            if (*endptr == '\0' && ul != 0) {
2409                ALOGD("Silence is golden");
2410                // The setprop command will not allow a property to be changed after
2411                // the first time it is set, so we don't have to worry about un-muting.
2412                setMasterMute_l(true);
2413            }
2414        }
2415    }
2416}
2417
2418// shared by MIXER and DIRECT, overridden by DUPLICATING
2419ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
2420{
2421    // FIXME rewrite to reduce number of system calls
2422    mLastWriteTime = systemTime();
2423    mInWrite = true;
2424    ssize_t bytesWritten;
2425    const size_t offset = mCurrentWriteLength - mBytesRemaining;
2426
2427    // If an NBAIO sink is present, use it to write the normal mixer's submix
2428    if (mNormalSink != 0) {
2429
2430        const size_t count = mBytesRemaining / mFrameSize;
2431
2432        ATRACE_BEGIN("write");
2433        // update the setpoint when AudioFlinger::mScreenState changes
2434        uint32_t screenState = AudioFlinger::mScreenState;
2435        if (screenState != mScreenState) {
2436            mScreenState = screenState;
2437            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2438            if (pipe != NULL) {
2439                pipe->setAvgFrames((mScreenState & 1) ?
2440                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2441            }
2442        }
2443        ssize_t framesWritten = mNormalSink->write((char *)mSinkBuffer + offset, count);
2444        ATRACE_END();
2445        if (framesWritten > 0) {
2446            bytesWritten = framesWritten * mFrameSize;
2447        } else {
2448            bytesWritten = framesWritten;
2449        }
2450        mLatchDValid = false;
2451        status_t status = mNormalSink->getTimestamp(mLatchD.mTimestamp);
2452        if (status == NO_ERROR) {
2453            size_t totalFramesWritten = mNormalSink->framesWritten();
2454            if (totalFramesWritten >= mLatchD.mTimestamp.mPosition) {
2455                mLatchD.mUnpresentedFrames = totalFramesWritten - mLatchD.mTimestamp.mPosition;
2456                // mLatchD.mFramesReleased is set immediately before D is clocked into Q
2457                mLatchDValid = true;
2458            }
2459        }
2460    // otherwise use the HAL / AudioStreamOut directly
2461    } else {
2462        // Direct output and offload threads
2463
2464        if (mUseAsyncWrite) {
2465            ALOGW_IF(mWriteAckSequence & 1, "threadLoop_write(): out of sequence write request");
2466            mWriteAckSequence += 2;
2467            mWriteAckSequence |= 1;
2468            ALOG_ASSERT(mCallbackThread != 0);
2469            mCallbackThread->setWriteBlocked(mWriteAckSequence);
2470        }
2471        // FIXME We should have an implementation of timestamps for direct output threads.
2472        // They are used e.g for multichannel PCM playback over HDMI.
2473        bytesWritten = mOutput->write((char *)mSinkBuffer + offset, mBytesRemaining);
2474        if (mUseAsyncWrite &&
2475                ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) {
2476            // do not wait for async callback in case of error of full write
2477            mWriteAckSequence &= ~1;
2478            ALOG_ASSERT(mCallbackThread != 0);
2479            mCallbackThread->setWriteBlocked(mWriteAckSequence);
2480        }
2481    }
2482
2483    mNumWrites++;
2484    mInWrite = false;
2485    mStandby = false;
2486    return bytesWritten;
2487}
2488
2489void AudioFlinger::PlaybackThread::threadLoop_drain()
2490{
2491    if (mOutput->stream->drain) {
2492        ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full");
2493        if (mUseAsyncWrite) {
2494            ALOGW_IF(mDrainSequence & 1, "threadLoop_drain(): out of sequence drain request");
2495            mDrainSequence |= 1;
2496            ALOG_ASSERT(mCallbackThread != 0);
2497            mCallbackThread->setDraining(mDrainSequence);
2498        }
2499        mOutput->stream->drain(mOutput->stream,
2500            (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY
2501                                                : AUDIO_DRAIN_ALL);
2502    }
2503}
2504
2505void AudioFlinger::PlaybackThread::threadLoop_exit()
2506{
2507    {
2508        Mutex::Autolock _l(mLock);
2509        for (size_t i = 0; i < mTracks.size(); i++) {
2510            sp<Track> track = mTracks[i];
2511            track->invalidate();
2512        }
2513    }
2514}
2515
2516/*
2517The derived values that are cached:
2518 - mSinkBufferSize from frame count * frame size
2519 - mActiveSleepTimeUs from activeSleepTimeUs()
2520 - mIdleSleepTimeUs from idleSleepTimeUs()
2521 - mStandbyDelayNs from mActiveSleepTimeUs (DIRECT only)
2522 - maxPeriod from frame count and sample rate (MIXER only)
2523
2524The parameters that affect these derived values are:
2525 - frame count
2526 - frame size
2527 - sample rate
2528 - device type: A2DP or not
2529 - device latency
2530 - format: PCM or not
2531 - active sleep time
2532 - idle sleep time
2533*/
2534
2535void AudioFlinger::PlaybackThread::cacheParameters_l()
2536{
2537    mSinkBufferSize = mNormalFrameCount * mFrameSize;
2538    mActiveSleepTimeUs = activeSleepTimeUs();
2539    mIdleSleepTimeUs = idleSleepTimeUs();
2540}
2541
2542void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
2543{
2544    ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
2545            this,  streamType, mTracks.size());
2546    Mutex::Autolock _l(mLock);
2547
2548    size_t size = mTracks.size();
2549    for (size_t i = 0; i < size; i++) {
2550        sp<Track> t = mTracks[i];
2551        if (t->streamType() == streamType && t->isExternalTrack()) {
2552            t->invalidate();
2553        }
2554    }
2555}
2556
2557status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
2558{
2559    int session = chain->sessionId();
2560    int16_t* buffer = reinterpret_cast<int16_t*>(mEffectBufferEnabled
2561            ? mEffectBuffer : mSinkBuffer);
2562    bool ownsBuffer = false;
2563
2564    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
2565    if (session > 0) {
2566        // Only one effect chain can be present in direct output thread and it uses
2567        // the sink buffer as input
2568        if (mType != DIRECT) {
2569            size_t numSamples = mNormalFrameCount * mChannelCount;
2570            buffer = new int16_t[numSamples];
2571            memset(buffer, 0, numSamples * sizeof(int16_t));
2572            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
2573            ownsBuffer = true;
2574        }
2575
2576        // Attach all tracks with same session ID to this chain.
2577        for (size_t i = 0; i < mTracks.size(); ++i) {
2578            sp<Track> track = mTracks[i];
2579            if (session == track->sessionId()) {
2580                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
2581                        buffer);
2582                track->setMainBuffer(buffer);
2583                chain->incTrackCnt();
2584            }
2585        }
2586
2587        // indicate all active tracks in the chain
2588        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2589            sp<Track> track = mActiveTracks[i].promote();
2590            if (track == 0) {
2591                continue;
2592            }
2593            if (session == track->sessionId()) {
2594                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
2595                chain->incActiveTrackCnt();
2596            }
2597        }
2598    }
2599    chain->setThread(this);
2600    chain->setInBuffer(buffer, ownsBuffer);
2601    chain->setOutBuffer(reinterpret_cast<int16_t*>(mEffectBufferEnabled
2602            ? mEffectBuffer : mSinkBuffer));
2603    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
2604    // chains list in order to be processed last as it contains output stage effects
2605    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
2606    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
2607    // after track specific effects and before output stage
2608    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
2609    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
2610    // Effect chain for other sessions are inserted at beginning of effect
2611    // chains list to be processed before output mix effects. Relative order between other
2612    // sessions is not important
2613    size_t size = mEffectChains.size();
2614    size_t i = 0;
2615    for (i = 0; i < size; i++) {
2616        if (mEffectChains[i]->sessionId() < session) {
2617            break;
2618        }
2619    }
2620    mEffectChains.insertAt(chain, i);
2621    checkSuspendOnAddEffectChain_l(chain);
2622
2623    return NO_ERROR;
2624}
2625
2626size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
2627{
2628    int session = chain->sessionId();
2629
2630    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
2631
2632    for (size_t i = 0; i < mEffectChains.size(); i++) {
2633        if (chain == mEffectChains[i]) {
2634            mEffectChains.removeAt(i);
2635            // detach all active tracks from the chain
2636            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2637                sp<Track> track = mActiveTracks[i].promote();
2638                if (track == 0) {
2639                    continue;
2640                }
2641                if (session == track->sessionId()) {
2642                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
2643                            chain.get(), session);
2644                    chain->decActiveTrackCnt();
2645                }
2646            }
2647
2648            // detach all tracks with same session ID from this chain
2649            for (size_t i = 0; i < mTracks.size(); ++i) {
2650                sp<Track> track = mTracks[i];
2651                if (session == track->sessionId()) {
2652                    track->setMainBuffer(reinterpret_cast<int16_t*>(mSinkBuffer));
2653                    chain->decTrackCnt();
2654                }
2655            }
2656            break;
2657        }
2658    }
2659    return mEffectChains.size();
2660}
2661
2662status_t AudioFlinger::PlaybackThread::attachAuxEffect(
2663        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2664{
2665    Mutex::Autolock _l(mLock);
2666    return attachAuxEffect_l(track, EffectId);
2667}
2668
2669status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
2670        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2671{
2672    status_t status = NO_ERROR;
2673
2674    if (EffectId == 0) {
2675        track->setAuxBuffer(0, NULL);
2676    } else {
2677        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
2678        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
2679        if (effect != 0) {
2680            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
2681                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
2682            } else {
2683                status = INVALID_OPERATION;
2684            }
2685        } else {
2686            status = BAD_VALUE;
2687        }
2688    }
2689    return status;
2690}
2691
2692void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
2693{
2694    for (size_t i = 0; i < mTracks.size(); ++i) {
2695        sp<Track> track = mTracks[i];
2696        if (track->auxEffectId() == effectId) {
2697            attachAuxEffect_l(track, 0);
2698        }
2699    }
2700}
2701
2702bool AudioFlinger::PlaybackThread::threadLoop()
2703{
2704    Vector< sp<Track> > tracksToRemove;
2705
2706    mStandbyTimeNs = systemTime();
2707
2708    // MIXER
2709    nsecs_t lastWarning = 0;
2710
2711    // DUPLICATING
2712    // FIXME could this be made local to while loop?
2713    writeFrames = 0;
2714
2715    int lastGeneration = 0;
2716
2717    cacheParameters_l();
2718    mSleepTimeUs = mIdleSleepTimeUs;
2719
2720    if (mType == MIXER) {
2721        sleepTimeShift = 0;
2722    }
2723
2724    CpuStats cpuStats;
2725    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2726
2727    acquireWakeLock();
2728
2729    // mNBLogWriter->log can only be called while thread mutex mLock is held.
2730    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
2731    // and then that string will be logged at the next convenient opportunity.
2732    const char *logString = NULL;
2733
2734    checkSilentMode_l();
2735
2736    while (!exitPending())
2737    {
2738        cpuStats.sample(myName);
2739
2740        Vector< sp<EffectChain> > effectChains;
2741
2742        { // scope for mLock
2743
2744            Mutex::Autolock _l(mLock);
2745
2746            processConfigEvents_l();
2747
2748            if (logString != NULL) {
2749                mNBLogWriter->logTimestamp();
2750                mNBLogWriter->log(logString);
2751                logString = NULL;
2752            }
2753
2754            // Gather the framesReleased counters for all active tracks,
2755            // and latch them atomically with the timestamp.
2756            // FIXME We're using raw pointers as indices. A unique track ID would be a better index.
2757            mLatchD.mFramesReleased.clear();
2758            size_t size = mActiveTracks.size();
2759            for (size_t i = 0; i < size; i++) {
2760                sp<Track> t = mActiveTracks[i].promote();
2761                if (t != 0) {
2762                    mLatchD.mFramesReleased.add(t.get(),
2763                            t->mAudioTrackServerProxy->framesReleased());
2764                }
2765            }
2766            if (mLatchDValid) {
2767                mLatchQ = mLatchD;
2768                mLatchDValid = false;
2769                mLatchQValid = true;
2770            }
2771
2772            saveOutputTracks();
2773            if (mSignalPending) {
2774                // A signal was raised while we were unlocked
2775                mSignalPending = false;
2776            } else if (waitingAsyncCallback_l()) {
2777                if (exitPending()) {
2778                    break;
2779                }
2780                bool released = false;
2781                // The following works around a bug in the offload driver. Ideally we would release
2782                // the wake lock every time, but that causes the last offload buffer(s) to be
2783                // dropped while the device is on battery, so we need to hold a wake lock during
2784                // the drain phase.
2785                if (mBytesRemaining && !(mDrainSequence & 1)) {
2786                    releaseWakeLock_l();
2787                    released = true;
2788                }
2789                mWakeLockUids.clear();
2790                mActiveTracksGeneration++;
2791                ALOGV("wait async completion");
2792                mWaitWorkCV.wait(mLock);
2793                ALOGV("async completion/wake");
2794                if (released) {
2795                    acquireWakeLock_l();
2796                }
2797                mStandbyTimeNs = systemTime() + mStandbyDelayNs;
2798                mSleepTimeUs = 0;
2799
2800                continue;
2801            }
2802            if ((!mActiveTracks.size() && systemTime() > mStandbyTimeNs) ||
2803                                   isSuspended()) {
2804                // put audio hardware into standby after short delay
2805                if (shouldStandby_l()) {
2806
2807                    threadLoop_standby();
2808
2809                    mStandby = true;
2810                }
2811
2812                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2813                    // we're about to wait, flush the binder command buffer
2814                    IPCThreadState::self()->flushCommands();
2815
2816                    clearOutputTracks();
2817
2818                    if (exitPending()) {
2819                        break;
2820                    }
2821
2822                    releaseWakeLock_l();
2823                    mWakeLockUids.clear();
2824                    mActiveTracksGeneration++;
2825                    // wait until we have something to do...
2826                    ALOGV("%s going to sleep", myName.string());
2827                    mWaitWorkCV.wait(mLock);
2828                    ALOGV("%s waking up", myName.string());
2829                    acquireWakeLock_l();
2830
2831                    mMixerStatus = MIXER_IDLE;
2832                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2833                    mBytesWritten = 0;
2834                    mBytesRemaining = 0;
2835                    checkSilentMode_l();
2836
2837                    mStandbyTimeNs = systemTime() + mStandbyDelayNs;
2838                    mSleepTimeUs = mIdleSleepTimeUs;
2839                    if (mType == MIXER) {
2840                        sleepTimeShift = 0;
2841                    }
2842
2843                    continue;
2844                }
2845            }
2846            // mMixerStatusIgnoringFastTracks is also updated internally
2847            mMixerStatus = prepareTracks_l(&tracksToRemove);
2848
2849            // compare with previously applied list
2850            if (lastGeneration != mActiveTracksGeneration) {
2851                // update wakelock
2852                updateWakeLockUids_l(mWakeLockUids);
2853                lastGeneration = mActiveTracksGeneration;
2854            }
2855
2856            // prevent any changes in effect chain list and in each effect chain
2857            // during mixing and effect process as the audio buffers could be deleted
2858            // or modified if an effect is created or deleted
2859            lockEffectChains_l(effectChains);
2860        } // mLock scope ends
2861
2862        if (mBytesRemaining == 0) {
2863            mCurrentWriteLength = 0;
2864            if (mMixerStatus == MIXER_TRACKS_READY) {
2865                // threadLoop_mix() sets mCurrentWriteLength
2866                threadLoop_mix();
2867            } else if ((mMixerStatus != MIXER_DRAIN_TRACK)
2868                        && (mMixerStatus != MIXER_DRAIN_ALL)) {
2869                // threadLoop_sleepTime sets mSleepTimeUs to 0 if data
2870                // must be written to HAL
2871                threadLoop_sleepTime();
2872                if (mSleepTimeUs == 0) {
2873                    mCurrentWriteLength = mSinkBufferSize;
2874                }
2875            }
2876            // Either threadLoop_mix() or threadLoop_sleepTime() should have set
2877            // mMixerBuffer with data if mMixerBufferValid is true and mSleepTimeUs == 0.
2878            // Merge mMixerBuffer data into mEffectBuffer (if any effects are valid)
2879            // or mSinkBuffer (if there are no effects).
2880            //
2881            // This is done pre-effects computation; if effects change to
2882            // support higher precision, this needs to move.
2883            //
2884            // mMixerBufferValid is only set true by MixerThread::prepareTracks_l().
2885            // TODO use mSleepTimeUs == 0 as an additional condition.
2886            if (mMixerBufferValid) {
2887                void *buffer = mEffectBufferValid ? mEffectBuffer : mSinkBuffer;
2888                audio_format_t format = mEffectBufferValid ? mEffectBufferFormat : mFormat;
2889
2890                memcpy_by_audio_format(buffer, format, mMixerBuffer, mMixerBufferFormat,
2891                        mNormalFrameCount * mChannelCount);
2892            }
2893
2894            mBytesRemaining = mCurrentWriteLength;
2895            if (isSuspended()) {
2896                mSleepTimeUs = suspendSleepTimeUs();
2897                // simulate write to HAL when suspended
2898                mBytesWritten += mSinkBufferSize;
2899                mBytesRemaining = 0;
2900            }
2901
2902            // only process effects if we're going to write
2903            if (mSleepTimeUs == 0 && mType != OFFLOAD) {
2904                for (size_t i = 0; i < effectChains.size(); i ++) {
2905                    effectChains[i]->process_l();
2906                }
2907            }
2908        }
2909        // Process effect chains for offloaded thread even if no audio
2910        // was read from audio track: process only updates effect state
2911        // and thus does have to be synchronized with audio writes but may have
2912        // to be called while waiting for async write callback
2913        if (mType == OFFLOAD) {
2914            for (size_t i = 0; i < effectChains.size(); i ++) {
2915                effectChains[i]->process_l();
2916            }
2917        }
2918
2919        // Only if the Effects buffer is enabled and there is data in the
2920        // Effects buffer (buffer valid), we need to
2921        // copy into the sink buffer.
2922        // TODO use mSleepTimeUs == 0 as an additional condition.
2923        if (mEffectBufferValid) {
2924            //ALOGV("writing effect buffer to sink buffer format %#x", mFormat);
2925            memcpy_by_audio_format(mSinkBuffer, mFormat, mEffectBuffer, mEffectBufferFormat,
2926                    mNormalFrameCount * mChannelCount);
2927        }
2928
2929        // enable changes in effect chain
2930        unlockEffectChains(effectChains);
2931
2932        if (!waitingAsyncCallback()) {
2933            // mSleepTimeUs == 0 means we must write to audio hardware
2934            if (mSleepTimeUs == 0) {
2935                ssize_t ret = 0;
2936                if (mBytesRemaining) {
2937                    ret = threadLoop_write();
2938                    if (ret < 0) {
2939                        mBytesRemaining = 0;
2940                    } else {
2941                        mBytesWritten += ret;
2942                        mBytesRemaining -= ret;
2943                    }
2944                } else if ((mMixerStatus == MIXER_DRAIN_TRACK) ||
2945                        (mMixerStatus == MIXER_DRAIN_ALL)) {
2946                    threadLoop_drain();
2947                }
2948                if (mType == MIXER && !mStandby) {
2949                    // write blocked detection
2950                    nsecs_t now = systemTime();
2951                    nsecs_t delta = now - mLastWriteTime;
2952                    if (delta > maxPeriod) {
2953                        mNumDelayedWrites++;
2954                        if ((now - lastWarning) > kWarningThrottleNs) {
2955                            ATRACE_NAME("underrun");
2956                            ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2957                                    ns2ms(delta), mNumDelayedWrites, this);
2958                            lastWarning = now;
2959                        }
2960                    }
2961
2962                    if (mThreadThrottle
2963                            && mMixerStatus == MIXER_TRACKS_READY // we are mixing (active tracks)
2964                            && ret > 0) {                         // we wrote something
2965                        // Limit MixerThread data processing to no more than twice the
2966                        // expected processing rate.
2967                        //
2968                        // This helps prevent underruns with NuPlayer and other applications
2969                        // which may set up buffers that are close to the minimum size, or use
2970                        // deep buffers, and rely on a double-buffering sleep strategy to fill.
2971                        //
2972                        // The throttle smooths out sudden large data drains from the device,
2973                        // e.g. when it comes out of standby, which often causes problems with
2974                        // (1) mixer threads without a fast mixer (which has its own warm-up)
2975                        // (2) minimum buffer sized tracks (even if the track is full,
2976                        //     the app won't fill fast enough to handle the sudden draw).
2977
2978                        const int32_t deltaMs = delta / 1000000;
2979                        const int32_t throttleMs = mHalfBufferMs - deltaMs;
2980                        if ((signed)mHalfBufferMs >= throttleMs && throttleMs > 0) {
2981                            usleep(throttleMs * 1000);
2982                            // notify of throttle start on verbose log
2983                            ALOGV_IF(mThreadThrottleEndMs == mThreadThrottleTimeMs,
2984                                    "mixer(%p) throttle begin:"
2985                                    " ret(%zd) deltaMs(%d) requires sleep %d ms",
2986                                    this, ret, deltaMs, throttleMs);
2987                            mThreadThrottleTimeMs += throttleMs;
2988                        } else {
2989                            uint32_t diff = mThreadThrottleTimeMs - mThreadThrottleEndMs;
2990                            if (diff > 0) {
2991                                // notify of throttle end on debug log
2992                                ALOGD("mixer(%p) throttle end: throttle time(%u)", this, diff);
2993                                mThreadThrottleEndMs = mThreadThrottleTimeMs;
2994                            }
2995                        }
2996                    }
2997                }
2998
2999            } else {
3000                ATRACE_BEGIN("sleep");
3001                usleep(mSleepTimeUs);
3002                ATRACE_END();
3003            }
3004        }
3005
3006        // Finally let go of removed track(s), without the lock held
3007        // since we can't guarantee the destructors won't acquire that
3008        // same lock.  This will also mutate and push a new fast mixer state.
3009        threadLoop_removeTracks(tracksToRemove);
3010        tracksToRemove.clear();
3011
3012        // FIXME I don't understand the need for this here;
3013        //       it was in the original code but maybe the
3014        //       assignment in saveOutputTracks() makes this unnecessary?
3015        clearOutputTracks();
3016
3017        // Effect chains will be actually deleted here if they were removed from
3018        // mEffectChains list during mixing or effects processing
3019        effectChains.clear();
3020
3021        // FIXME Note that the above .clear() is no longer necessary since effectChains
3022        // is now local to this block, but will keep it for now (at least until merge done).
3023    }
3024
3025    threadLoop_exit();
3026
3027    if (!mStandby) {
3028        threadLoop_standby();
3029        mStandby = true;
3030    }
3031
3032    releaseWakeLock();
3033    mWakeLockUids.clear();
3034    mActiveTracksGeneration++;
3035
3036    ALOGV("Thread %p type %d exiting", this, mType);
3037    return false;
3038}
3039
3040// removeTracks_l() must be called with ThreadBase::mLock held
3041void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove)
3042{
3043    size_t count = tracksToRemove.size();
3044    if (count > 0) {
3045        for (size_t i=0 ; i<count ; i++) {
3046            const sp<Track>& track = tracksToRemove.itemAt(i);
3047            mActiveTracks.remove(track);
3048            mWakeLockUids.remove(track->uid());
3049            mActiveTracksGeneration++;
3050            ALOGV("removeTracks_l removing track on session %d", track->sessionId());
3051            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
3052            if (chain != 0) {
3053                ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
3054                        track->sessionId());
3055                chain->decActiveTrackCnt();
3056            }
3057            if (track->isTerminated()) {
3058                removeTrack_l(track);
3059            }
3060        }
3061    }
3062
3063}
3064
3065status_t AudioFlinger::PlaybackThread::getTimestamp_l(AudioTimestamp& timestamp)
3066{
3067    if (mNormalSink != 0) {
3068        return mNormalSink->getTimestamp(timestamp);
3069    }
3070    if ((mType == OFFLOAD || mType == DIRECT)
3071            && mOutput != NULL && mOutput->stream->get_presentation_position) {
3072        uint64_t position64;
3073        int ret = mOutput->getPresentationPosition(&position64, &timestamp.mTime);
3074        if (ret == 0) {
3075            timestamp.mPosition = (uint32_t)position64;
3076            return NO_ERROR;
3077        }
3078    }
3079    return INVALID_OPERATION;
3080}
3081
3082status_t AudioFlinger::MixerThread::createAudioPatch_l(const struct audio_patch *patch,
3083                                                          audio_patch_handle_t *handle)
3084{
3085    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3086    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3087    if (mFastMixer != 0) {
3088        FastMixerStateQueue *sq = mFastMixer->sq();
3089        FastMixerState *state = sq->begin();
3090        if (!(state->mCommand & FastMixerState::IDLE)) {
3091            previousCommand = state->mCommand;
3092            state->mCommand = FastMixerState::HOT_IDLE;
3093            sq->end();
3094            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3095        } else {
3096            sq->end(false /*didModify*/);
3097        }
3098    }
3099    status_t status = PlaybackThread::createAudioPatch_l(patch, handle);
3100
3101    if (!(previousCommand & FastMixerState::IDLE)) {
3102        ALOG_ASSERT(mFastMixer != 0);
3103        FastMixerStateQueue *sq = mFastMixer->sq();
3104        FastMixerState *state = sq->begin();
3105        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3106        state->mCommand = previousCommand;
3107        sq->end();
3108        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3109    }
3110
3111    return status;
3112}
3113
3114status_t AudioFlinger::PlaybackThread::createAudioPatch_l(const struct audio_patch *patch,
3115                                                          audio_patch_handle_t *handle)
3116{
3117    status_t status = NO_ERROR;
3118
3119    // store new device and send to effects
3120    audio_devices_t type = AUDIO_DEVICE_NONE;
3121    for (unsigned int i = 0; i < patch->num_sinks; i++) {
3122        type |= patch->sinks[i].ext.device.type;
3123    }
3124
3125#ifdef ADD_BATTERY_DATA
3126    // when changing the audio output device, call addBatteryData to notify
3127    // the change
3128    if (mOutDevice != type) {
3129        uint32_t params = 0;
3130        // check whether speaker is on
3131        if (type & AUDIO_DEVICE_OUT_SPEAKER) {
3132            params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3133        }
3134
3135        audio_devices_t deviceWithoutSpeaker
3136            = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3137        // check if any other device (except speaker) is on
3138        if (type & deviceWithoutSpeaker) {
3139            params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3140        }
3141
3142        if (params != 0) {
3143            addBatteryData(params);
3144        }
3145    }
3146#endif
3147
3148    for (size_t i = 0; i < mEffectChains.size(); i++) {
3149        mEffectChains[i]->setDevice_l(type);
3150    }
3151
3152    // mPrevOutDevice is the latest device set by createAudioPatch_l(). It is not set when
3153    // the thread is created so that the first patch creation triggers an ioConfigChanged callback
3154    bool configChanged = mPrevOutDevice != type;
3155    mOutDevice = type;
3156    mPatch = *patch;
3157
3158    if (mOutput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
3159        audio_hw_device_t *hwDevice = mOutput->audioHwDev->hwDevice();
3160        status = hwDevice->create_audio_patch(hwDevice,
3161                                               patch->num_sources,
3162                                               patch->sources,
3163                                               patch->num_sinks,
3164                                               patch->sinks,
3165                                               handle);
3166    } else {
3167        char *address;
3168        if (strcmp(patch->sinks[0].ext.device.address, "") != 0) {
3169            //FIXME: we only support address on first sink with HAL version < 3.0
3170            address = audio_device_address_to_parameter(
3171                                                        patch->sinks[0].ext.device.type,
3172                                                        patch->sinks[0].ext.device.address);
3173        } else {
3174            address = (char *)calloc(1, 1);
3175        }
3176        AudioParameter param = AudioParameter(String8(address));
3177        free(address);
3178        param.addInt(String8(AUDIO_PARAMETER_STREAM_ROUTING), (int)type);
3179        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3180                param.toString().string());
3181        *handle = AUDIO_PATCH_HANDLE_NONE;
3182    }
3183    if (configChanged) {
3184        mPrevOutDevice = type;
3185        sendIoConfigEvent_l(AUDIO_OUTPUT_CONFIG_CHANGED);
3186    }
3187    return status;
3188}
3189
3190status_t AudioFlinger::MixerThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
3191{
3192    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3193    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3194    if (mFastMixer != 0) {
3195        FastMixerStateQueue *sq = mFastMixer->sq();
3196        FastMixerState *state = sq->begin();
3197        if (!(state->mCommand & FastMixerState::IDLE)) {
3198            previousCommand = state->mCommand;
3199            state->mCommand = FastMixerState::HOT_IDLE;
3200            sq->end();
3201            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3202        } else {
3203            sq->end(false /*didModify*/);
3204        }
3205    }
3206
3207    status_t status = PlaybackThread::releaseAudioPatch_l(handle);
3208
3209    if (!(previousCommand & FastMixerState::IDLE)) {
3210        ALOG_ASSERT(mFastMixer != 0);
3211        FastMixerStateQueue *sq = mFastMixer->sq();
3212        FastMixerState *state = sq->begin();
3213        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3214        state->mCommand = previousCommand;
3215        sq->end();
3216        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3217    }
3218
3219    return status;
3220}
3221
3222status_t AudioFlinger::PlaybackThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
3223{
3224    status_t status = NO_ERROR;
3225
3226    mOutDevice = AUDIO_DEVICE_NONE;
3227
3228    if (mOutput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
3229        audio_hw_device_t *hwDevice = mOutput->audioHwDev->hwDevice();
3230        status = hwDevice->release_audio_patch(hwDevice, handle);
3231    } else {
3232        AudioParameter param;
3233        param.addInt(String8(AUDIO_PARAMETER_STREAM_ROUTING), 0);
3234        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3235                param.toString().string());
3236    }
3237    return status;
3238}
3239
3240void AudioFlinger::PlaybackThread::addPatchTrack(const sp<PatchTrack>& track)
3241{
3242    Mutex::Autolock _l(mLock);
3243    mTracks.add(track);
3244}
3245
3246void AudioFlinger::PlaybackThread::deletePatchTrack(const sp<PatchTrack>& track)
3247{
3248    Mutex::Autolock _l(mLock);
3249    destroyTrack_l(track);
3250}
3251
3252void AudioFlinger::PlaybackThread::getAudioPortConfig(struct audio_port_config *config)
3253{
3254    ThreadBase::getAudioPortConfig(config);
3255    config->role = AUDIO_PORT_ROLE_SOURCE;
3256    config->ext.mix.hw_module = mOutput->audioHwDev->handle();
3257    config->ext.mix.usecase.stream = AUDIO_STREAM_DEFAULT;
3258}
3259
3260// ----------------------------------------------------------------------------
3261
3262AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
3263        audio_io_handle_t id, audio_devices_t device, bool systemReady, type_t type)
3264    :   PlaybackThread(audioFlinger, output, id, device, type, systemReady),
3265        // mAudioMixer below
3266        // mFastMixer below
3267        mFastMixerFutex(0)
3268        // mOutputSink below
3269        // mPipeSink below
3270        // mNormalSink below
3271{
3272    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
3273    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%u, "
3274            "mFrameCount=%d, mNormalFrameCount=%d",
3275            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
3276            mNormalFrameCount);
3277    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3278
3279    if (type == DUPLICATING) {
3280        // The Duplicating thread uses the AudioMixer and delivers data to OutputTracks
3281        // (downstream MixerThreads) in DuplicatingThread::threadLoop_write().
3282        // Do not create or use mFastMixer, mOutputSink, mPipeSink, or mNormalSink.
3283        return;
3284    }
3285    // create an NBAIO sink for the HAL output stream, and negotiate
3286    mOutputSink = new AudioStreamOutSink(output->stream);
3287    size_t numCounterOffers = 0;
3288    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
3289    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
3290    ALOG_ASSERT(index == 0);
3291
3292    // initialize fast mixer depending on configuration
3293    bool initFastMixer;
3294    switch (kUseFastMixer) {
3295    case FastMixer_Never:
3296        initFastMixer = false;
3297        break;
3298    case FastMixer_Always:
3299        initFastMixer = true;
3300        break;
3301    case FastMixer_Static:
3302    case FastMixer_Dynamic:
3303        initFastMixer = mFrameCount < mNormalFrameCount;
3304        break;
3305    }
3306    if (initFastMixer) {
3307        audio_format_t fastMixerFormat;
3308        if (mMixerBufferEnabled && mEffectBufferEnabled) {
3309            fastMixerFormat = AUDIO_FORMAT_PCM_FLOAT;
3310        } else {
3311            fastMixerFormat = AUDIO_FORMAT_PCM_16_BIT;
3312        }
3313        if (mFormat != fastMixerFormat) {
3314            // change our Sink format to accept our intermediate precision
3315            mFormat = fastMixerFormat;
3316            free(mSinkBuffer);
3317            mFrameSize = mChannelCount * audio_bytes_per_sample(mFormat);
3318            const size_t sinkBufferSize = mNormalFrameCount * mFrameSize;
3319            (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize);
3320        }
3321
3322        // create a MonoPipe to connect our submix to FastMixer
3323        NBAIO_Format format = mOutputSink->format();
3324        NBAIO_Format origformat = format;
3325        // adjust format to match that of the Fast Mixer
3326        ALOGV("format changed from %d to %d", format.mFormat, fastMixerFormat);
3327        format.mFormat = fastMixerFormat;
3328        format.mFrameSize = audio_bytes_per_sample(format.mFormat) * format.mChannelCount;
3329
3330        // This pipe depth compensates for scheduling latency of the normal mixer thread.
3331        // When it wakes up after a maximum latency, it runs a few cycles quickly before
3332        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
3333        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
3334        const NBAIO_Format offers[1] = {format};
3335        size_t numCounterOffers = 0;
3336        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
3337        ALOG_ASSERT(index == 0);
3338        monoPipe->setAvgFrames((mScreenState & 1) ?
3339                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
3340        mPipeSink = monoPipe;
3341
3342#ifdef TEE_SINK
3343        if (mTeeSinkOutputEnabled) {
3344            // create a Pipe to archive a copy of FastMixer's output for dumpsys
3345            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, origformat);
3346            const NBAIO_Format offers2[1] = {origformat};
3347            numCounterOffers = 0;
3348            index = teeSink->negotiate(offers2, 1, NULL, numCounterOffers);
3349            ALOG_ASSERT(index == 0);
3350            mTeeSink = teeSink;
3351            PipeReader *teeSource = new PipeReader(*teeSink);
3352            numCounterOffers = 0;
3353            index = teeSource->negotiate(offers2, 1, NULL, numCounterOffers);
3354            ALOG_ASSERT(index == 0);
3355            mTeeSource = teeSource;
3356        }
3357#endif
3358
3359        // create fast mixer and configure it initially with just one fast track for our submix
3360        mFastMixer = new FastMixer();
3361        FastMixerStateQueue *sq = mFastMixer->sq();
3362#ifdef STATE_QUEUE_DUMP
3363        sq->setObserverDump(&mStateQueueObserverDump);
3364        sq->setMutatorDump(&mStateQueueMutatorDump);
3365#endif
3366        FastMixerState *state = sq->begin();
3367        FastTrack *fastTrack = &state->mFastTracks[0];
3368        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
3369        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
3370        fastTrack->mVolumeProvider = NULL;
3371        fastTrack->mChannelMask = mChannelMask; // mPipeSink channel mask for audio to FastMixer
3372        fastTrack->mFormat = mFormat; // mPipeSink format for audio to FastMixer
3373        fastTrack->mGeneration++;
3374        state->mFastTracksGen++;
3375        state->mTrackMask = 1;
3376        // fast mixer will use the HAL output sink
3377        state->mOutputSink = mOutputSink.get();
3378        state->mOutputSinkGen++;
3379        state->mFrameCount = mFrameCount;
3380        state->mCommand = FastMixerState::COLD_IDLE;
3381        // already done in constructor initialization list
3382        //mFastMixerFutex = 0;
3383        state->mColdFutexAddr = &mFastMixerFutex;
3384        state->mColdGen++;
3385        state->mDumpState = &mFastMixerDumpState;
3386#ifdef TEE_SINK
3387        state->mTeeSink = mTeeSink.get();
3388#endif
3389        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
3390        state->mNBLogWriter = mFastMixerNBLogWriter.get();
3391        sq->end();
3392        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3393
3394        // start the fast mixer
3395        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
3396        pid_t tid = mFastMixer->getTid();
3397        sendPrioConfigEvent(getpid_cached, tid, kPriorityFastMixer);
3398
3399#ifdef AUDIO_WATCHDOG
3400        // create and start the watchdog
3401        mAudioWatchdog = new AudioWatchdog();
3402        mAudioWatchdog->setDump(&mAudioWatchdogDump);
3403        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
3404        tid = mAudioWatchdog->getTid();
3405        sendPrioConfigEvent(getpid_cached, tid, kPriorityFastMixer);
3406#endif
3407
3408    }
3409
3410    switch (kUseFastMixer) {
3411    case FastMixer_Never:
3412    case FastMixer_Dynamic:
3413        mNormalSink = mOutputSink;
3414        break;
3415    case FastMixer_Always:
3416        mNormalSink = mPipeSink;
3417        break;
3418    case FastMixer_Static:
3419        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
3420        break;
3421    }
3422}
3423
3424AudioFlinger::MixerThread::~MixerThread()
3425{
3426    if (mFastMixer != 0) {
3427        FastMixerStateQueue *sq = mFastMixer->sq();
3428        FastMixerState *state = sq->begin();
3429        if (state->mCommand == FastMixerState::COLD_IDLE) {
3430            int32_t old = android_atomic_inc(&mFastMixerFutex);
3431            if (old == -1) {
3432                (void) syscall(__NR_futex, &mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
3433            }
3434        }
3435        state->mCommand = FastMixerState::EXIT;
3436        sq->end();
3437        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3438        mFastMixer->join();
3439        // Though the fast mixer thread has exited, it's state queue is still valid.
3440        // We'll use that extract the final state which contains one remaining fast track
3441        // corresponding to our sub-mix.
3442        state = sq->begin();
3443        ALOG_ASSERT(state->mTrackMask == 1);
3444        FastTrack *fastTrack = &state->mFastTracks[0];
3445        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
3446        delete fastTrack->mBufferProvider;
3447        sq->end(false /*didModify*/);
3448        mFastMixer.clear();
3449#ifdef AUDIO_WATCHDOG
3450        if (mAudioWatchdog != 0) {
3451            mAudioWatchdog->requestExit();
3452            mAudioWatchdog->requestExitAndWait();
3453            mAudioWatchdog.clear();
3454        }
3455#endif
3456    }
3457    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
3458    delete mAudioMixer;
3459}
3460
3461
3462uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
3463{
3464    if (mFastMixer != 0) {
3465        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
3466        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
3467    }
3468    return latency;
3469}
3470
3471
3472void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
3473{
3474    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
3475}
3476
3477ssize_t AudioFlinger::MixerThread::threadLoop_write()
3478{
3479    // FIXME we should only do one push per cycle; confirm this is true
3480    // Start the fast mixer if it's not already running
3481    if (mFastMixer != 0) {
3482        FastMixerStateQueue *sq = mFastMixer->sq();
3483        FastMixerState *state = sq->begin();
3484        if (state->mCommand != FastMixerState::MIX_WRITE &&
3485                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
3486            if (state->mCommand == FastMixerState::COLD_IDLE) {
3487
3488                // FIXME workaround for first HAL write being CPU bound on some devices
3489                ATRACE_BEGIN("write");
3490                mOutput->write((char *)mSinkBuffer, 0);
3491                ATRACE_END();
3492
3493                int32_t old = android_atomic_inc(&mFastMixerFutex);
3494                if (old == -1) {
3495                    (void) syscall(__NR_futex, &mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
3496                }
3497#ifdef AUDIO_WATCHDOG
3498                if (mAudioWatchdog != 0) {
3499                    mAudioWatchdog->resume();
3500                }
3501#endif
3502            }
3503            state->mCommand = FastMixerState::MIX_WRITE;
3504#ifdef FAST_THREAD_STATISTICS
3505            mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
3506                FastThreadDumpState::kSamplingNforLowRamDevice : FastThreadDumpState::kSamplingN);
3507#endif
3508            sq->end();
3509            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3510            if (kUseFastMixer == FastMixer_Dynamic) {
3511                mNormalSink = mPipeSink;
3512            }
3513        } else {
3514            sq->end(false /*didModify*/);
3515        }
3516    }
3517    return PlaybackThread::threadLoop_write();
3518}
3519
3520void AudioFlinger::MixerThread::threadLoop_standby()
3521{
3522    // Idle the fast mixer if it's currently running
3523    if (mFastMixer != 0) {
3524        FastMixerStateQueue *sq = mFastMixer->sq();
3525        FastMixerState *state = sq->begin();
3526        if (!(state->mCommand & FastMixerState::IDLE)) {
3527            state->mCommand = FastMixerState::COLD_IDLE;
3528            state->mColdFutexAddr = &mFastMixerFutex;
3529            state->mColdGen++;
3530            mFastMixerFutex = 0;
3531            sq->end();
3532            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
3533            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3534            if (kUseFastMixer == FastMixer_Dynamic) {
3535                mNormalSink = mOutputSink;
3536            }
3537#ifdef AUDIO_WATCHDOG
3538            if (mAudioWatchdog != 0) {
3539                mAudioWatchdog->pause();
3540            }
3541#endif
3542        } else {
3543            sq->end(false /*didModify*/);
3544        }
3545    }
3546    PlaybackThread::threadLoop_standby();
3547}
3548
3549bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
3550{
3551    return false;
3552}
3553
3554bool AudioFlinger::PlaybackThread::shouldStandby_l()
3555{
3556    return !mStandby;
3557}
3558
3559bool AudioFlinger::PlaybackThread::waitingAsyncCallback()
3560{
3561    Mutex::Autolock _l(mLock);
3562    return waitingAsyncCallback_l();
3563}
3564
3565// shared by MIXER and DIRECT, overridden by DUPLICATING
3566void AudioFlinger::PlaybackThread::threadLoop_standby()
3567{
3568    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
3569    mOutput->standby();
3570    if (mUseAsyncWrite != 0) {
3571        // discard any pending drain or write ack by incrementing sequence
3572        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
3573        mDrainSequence = (mDrainSequence + 2) & ~1;
3574        ALOG_ASSERT(mCallbackThread != 0);
3575        mCallbackThread->setWriteBlocked(mWriteAckSequence);
3576        mCallbackThread->setDraining(mDrainSequence);
3577    }
3578    mHwPaused = false;
3579}
3580
3581void AudioFlinger::PlaybackThread::onAddNewTrack_l()
3582{
3583    ALOGV("signal playback thread");
3584    broadcast_l();
3585}
3586
3587void AudioFlinger::MixerThread::threadLoop_mix()
3588{
3589    // obtain the presentation timestamp of the next output buffer
3590    int64_t pts;
3591    status_t status = INVALID_OPERATION;
3592
3593    if (mNormalSink != 0) {
3594        status = mNormalSink->getNextWriteTimestamp(&pts);
3595    } else {
3596        status = mOutputSink->getNextWriteTimestamp(&pts);
3597    }
3598
3599    if (status != NO_ERROR) {
3600        pts = AudioBufferProvider::kInvalidPTS;
3601    }
3602
3603    // mix buffers...
3604    mAudioMixer->process(pts);
3605    mCurrentWriteLength = mSinkBufferSize;
3606    // increase sleep time progressively when application underrun condition clears.
3607    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
3608    // that a steady state of alternating ready/not ready conditions keeps the sleep time
3609    // such that we would underrun the audio HAL.
3610    if ((mSleepTimeUs == 0) && (sleepTimeShift > 0)) {
3611        sleepTimeShift--;
3612    }
3613    mSleepTimeUs = 0;
3614    mStandbyTimeNs = systemTime() + mStandbyDelayNs;
3615    //TODO: delay standby when effects have a tail
3616
3617}
3618
3619void AudioFlinger::MixerThread::threadLoop_sleepTime()
3620{
3621    // If no tracks are ready, sleep once for the duration of an output
3622    // buffer size, then write 0s to the output
3623    if (mSleepTimeUs == 0) {
3624        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3625            mSleepTimeUs = mActiveSleepTimeUs >> sleepTimeShift;
3626            if (mSleepTimeUs < kMinThreadSleepTimeUs) {
3627                mSleepTimeUs = kMinThreadSleepTimeUs;
3628            }
3629            // reduce sleep time in case of consecutive application underruns to avoid
3630            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
3631            // duration we would end up writing less data than needed by the audio HAL if
3632            // the condition persists.
3633            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
3634                sleepTimeShift++;
3635            }
3636        } else {
3637            mSleepTimeUs = mIdleSleepTimeUs;
3638        }
3639    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
3640        // clear out mMixerBuffer or mSinkBuffer, to ensure buffers are cleared
3641        // before effects processing or output.
3642        if (mMixerBufferValid) {
3643            memset(mMixerBuffer, 0, mMixerBufferSize);
3644        } else {
3645            memset(mSinkBuffer, 0, mSinkBufferSize);
3646        }
3647        mSleepTimeUs = 0;
3648        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
3649                "anticipated start");
3650    }
3651    // TODO add standby time extension fct of effect tail
3652}
3653
3654// prepareTracks_l() must be called with ThreadBase::mLock held
3655AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
3656        Vector< sp<Track> > *tracksToRemove)
3657{
3658
3659    mixer_state mixerStatus = MIXER_IDLE;
3660    // find out which tracks need to be processed
3661    size_t count = mActiveTracks.size();
3662    size_t mixedTracks = 0;
3663    size_t tracksWithEffect = 0;
3664    // counts only _active_ fast tracks
3665    size_t fastTracks = 0;
3666    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
3667
3668    float masterVolume = mMasterVolume;
3669    bool masterMute = mMasterMute;
3670
3671    if (masterMute) {
3672        masterVolume = 0;
3673    }
3674    // Delegate master volume control to effect in output mix effect chain if needed
3675    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
3676    if (chain != 0) {
3677        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
3678        chain->setVolume_l(&v, &v);
3679        masterVolume = (float)((v + (1 << 23)) >> 24);
3680        chain.clear();
3681    }
3682
3683    // prepare a new state to push
3684    FastMixerStateQueue *sq = NULL;
3685    FastMixerState *state = NULL;
3686    bool didModify = false;
3687    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
3688    if (mFastMixer != 0) {
3689        sq = mFastMixer->sq();
3690        state = sq->begin();
3691    }
3692
3693    mMixerBufferValid = false;  // mMixerBuffer has no valid data until appropriate tracks found.
3694    mEffectBufferValid = false; // mEffectBuffer has no valid data until tracks found.
3695
3696    for (size_t i=0 ; i<count ; i++) {
3697        const sp<Track> t = mActiveTracks[i].promote();
3698        if (t == 0) {
3699            continue;
3700        }
3701
3702        // this const just means the local variable doesn't change
3703        Track* const track = t.get();
3704
3705        // process fast tracks
3706        if (track->isFastTrack()) {
3707
3708            // It's theoretically possible (though unlikely) for a fast track to be created
3709            // and then removed within the same normal mix cycle.  This is not a problem, as
3710            // the track never becomes active so it's fast mixer slot is never touched.
3711            // The converse, of removing an (active) track and then creating a new track
3712            // at the identical fast mixer slot within the same normal mix cycle,
3713            // is impossible because the slot isn't marked available until the end of each cycle.
3714            int j = track->mFastIndex;
3715            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
3716            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
3717            FastTrack *fastTrack = &state->mFastTracks[j];
3718
3719            // Determine whether the track is currently in underrun condition,
3720            // and whether it had a recent underrun.
3721            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
3722            FastTrackUnderruns underruns = ftDump->mUnderruns;
3723            uint32_t recentFull = (underruns.mBitFields.mFull -
3724                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
3725            uint32_t recentPartial = (underruns.mBitFields.mPartial -
3726                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
3727            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
3728                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
3729            uint32_t recentUnderruns = recentPartial + recentEmpty;
3730            track->mObservedUnderruns = underruns;
3731            // don't count underruns that occur while stopping or pausing
3732            // or stopped which can occur when flush() is called while active
3733            if (!(track->isStopping() || track->isPausing() || track->isStopped()) &&
3734                    recentUnderruns > 0) {
3735                // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun
3736                track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount);
3737            }
3738
3739            // This is similar to the state machine for normal tracks,
3740            // with a few modifications for fast tracks.
3741            bool isActive = true;
3742            switch (track->mState) {
3743            case TrackBase::STOPPING_1:
3744                // track stays active in STOPPING_1 state until first underrun
3745                if (recentUnderruns > 0 || track->isTerminated()) {
3746                    track->mState = TrackBase::STOPPING_2;
3747                }
3748                break;
3749            case TrackBase::PAUSING:
3750                // ramp down is not yet implemented
3751                track->setPaused();
3752                break;
3753            case TrackBase::RESUMING:
3754                // ramp up is not yet implemented
3755                track->mState = TrackBase::ACTIVE;
3756                break;
3757            case TrackBase::ACTIVE:
3758                if (recentFull > 0 || recentPartial > 0) {
3759                    // track has provided at least some frames recently: reset retry count
3760                    track->mRetryCount = kMaxTrackRetries;
3761                }
3762                if (recentUnderruns == 0) {
3763                    // no recent underruns: stay active
3764                    break;
3765                }
3766                // there has recently been an underrun of some kind
3767                if (track->sharedBuffer() == 0) {
3768                    // were any of the recent underruns "empty" (no frames available)?
3769                    if (recentEmpty == 0) {
3770                        // no, then ignore the partial underruns as they are allowed indefinitely
3771                        break;
3772                    }
3773                    // there has recently been an "empty" underrun: decrement the retry counter
3774                    if (--(track->mRetryCount) > 0) {
3775                        break;
3776                    }
3777                    // indicate to client process that the track was disabled because of underrun;
3778                    // it will then automatically call start() when data is available
3779                    android_atomic_or(CBLK_DISABLED, &track->mCblk->mFlags);
3780                    // remove from active list, but state remains ACTIVE [confusing but true]
3781                    isActive = false;
3782                    break;
3783                }
3784                // fall through
3785            case TrackBase::STOPPING_2:
3786            case TrackBase::PAUSED:
3787            case TrackBase::STOPPED:
3788            case TrackBase::FLUSHED:   // flush() while active
3789                // Check for presentation complete if track is inactive
3790                // We have consumed all the buffers of this track.
3791                // This would be incomplete if we auto-paused on underrun
3792                {
3793                    size_t audioHALFrames =
3794                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3795                    size_t framesWritten = mBytesWritten / mFrameSize;
3796                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
3797                        // track stays in active list until presentation is complete
3798                        break;
3799                    }
3800                }
3801                if (track->isStopping_2()) {
3802                    track->mState = TrackBase::STOPPED;
3803                }
3804                if (track->isStopped()) {
3805                    // Can't reset directly, as fast mixer is still polling this track
3806                    //   track->reset();
3807                    // So instead mark this track as needing to be reset after push with ack
3808                    resetMask |= 1 << i;
3809                }
3810                isActive = false;
3811                break;
3812            case TrackBase::IDLE:
3813            default:
3814                LOG_ALWAYS_FATAL("unexpected track state %d", track->mState);
3815            }
3816
3817            if (isActive) {
3818                // was it previously inactive?
3819                if (!(state->mTrackMask & (1 << j))) {
3820                    ExtendedAudioBufferProvider *eabp = track;
3821                    VolumeProvider *vp = track;
3822                    fastTrack->mBufferProvider = eabp;
3823                    fastTrack->mVolumeProvider = vp;
3824                    fastTrack->mChannelMask = track->mChannelMask;
3825                    fastTrack->mFormat = track->mFormat;
3826                    fastTrack->mGeneration++;
3827                    state->mTrackMask |= 1 << j;
3828                    didModify = true;
3829                    // no acknowledgement required for newly active tracks
3830                }
3831                // cache the combined master volume and stream type volume for fast mixer; this
3832                // lacks any synchronization or barrier so VolumeProvider may read a stale value
3833                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
3834                ++fastTracks;
3835            } else {
3836                // was it previously active?
3837                if (state->mTrackMask & (1 << j)) {
3838                    fastTrack->mBufferProvider = NULL;
3839                    fastTrack->mGeneration++;
3840                    state->mTrackMask &= ~(1 << j);
3841                    didModify = true;
3842                    // If any fast tracks were removed, we must wait for acknowledgement
3843                    // because we're about to decrement the last sp<> on those tracks.
3844                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3845                } else {
3846                    LOG_ALWAYS_FATAL("fast track %d should have been active", j);
3847                }
3848                tracksToRemove->add(track);
3849                // Avoids a misleading display in dumpsys
3850                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
3851            }
3852            continue;
3853        }
3854
3855        {   // local variable scope to avoid goto warning
3856
3857        audio_track_cblk_t* cblk = track->cblk();
3858
3859        // The first time a track is added we wait
3860        // for all its buffers to be filled before processing it
3861        int name = track->name();
3862        // make sure that we have enough frames to mix one full buffer.
3863        // enforce this condition only once to enable draining the buffer in case the client
3864        // app does not call stop() and relies on underrun to stop:
3865        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
3866        // during last round
3867        size_t desiredFrames;
3868        const uint32_t sampleRate = track->mAudioTrackServerProxy->getSampleRate();
3869        AudioPlaybackRate playbackRate = track->mAudioTrackServerProxy->getPlaybackRate();
3870
3871        desiredFrames = sourceFramesNeededWithTimestretch(
3872                sampleRate, mNormalFrameCount, mSampleRate, playbackRate.mSpeed);
3873        // TODO: ONLY USED FOR LEGACY RESAMPLERS, remove when they are removed.
3874        // add frames already consumed but not yet released by the resampler
3875        // because mAudioTrackServerProxy->framesReady() will include these frames
3876        desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
3877
3878        uint32_t minFrames = 1;
3879        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
3880                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
3881            minFrames = desiredFrames;
3882        }
3883
3884        size_t framesReady = track->framesReady();
3885        if (ATRACE_ENABLED()) {
3886            // I wish we had formatted trace names
3887            char traceName[16];
3888            strcpy(traceName, "nRdy");
3889            int name = track->name();
3890            if (AudioMixer::TRACK0 <= name &&
3891                    name < (int) (AudioMixer::TRACK0 + AudioMixer::MAX_NUM_TRACKS)) {
3892                name -= AudioMixer::TRACK0;
3893                traceName[4] = (name / 10) + '0';
3894                traceName[5] = (name % 10) + '0';
3895            } else {
3896                traceName[4] = '?';
3897                traceName[5] = '?';
3898            }
3899            traceName[6] = '\0';
3900            ATRACE_INT(traceName, framesReady);
3901        }
3902        if ((framesReady >= minFrames) && track->isReady() &&
3903                !track->isPaused() && !track->isTerminated())
3904        {
3905            ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this);
3906
3907            mixedTracks++;
3908
3909            // track->mainBuffer() != mSinkBuffer or mMixerBuffer means
3910            // there is an effect chain connected to the track
3911            chain.clear();
3912            if (track->mainBuffer() != mSinkBuffer &&
3913                    track->mainBuffer() != mMixerBuffer) {
3914                if (mEffectBufferEnabled) {
3915                    mEffectBufferValid = true; // Later can set directly.
3916                }
3917                chain = getEffectChain_l(track->sessionId());
3918                // Delegate volume control to effect in track effect chain if needed
3919                if (chain != 0) {
3920                    tracksWithEffect++;
3921                } else {
3922                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
3923                            "session %d",
3924                            name, track->sessionId());
3925                }
3926            }
3927
3928
3929            int param = AudioMixer::VOLUME;
3930            if (track->mFillingUpStatus == Track::FS_FILLED) {
3931                // no ramp for the first volume setting
3932                track->mFillingUpStatus = Track::FS_ACTIVE;
3933                if (track->mState == TrackBase::RESUMING) {
3934                    track->mState = TrackBase::ACTIVE;
3935                    param = AudioMixer::RAMP_VOLUME;
3936                }
3937                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
3938            // FIXME should not make a decision based on mServer
3939            } else if (cblk->mServer != 0) {
3940                // If the track is stopped before the first frame was mixed,
3941                // do not apply ramp
3942                param = AudioMixer::RAMP_VOLUME;
3943            }
3944
3945            // compute volume for this track
3946            uint32_t vl, vr;       // in U8.24 integer format
3947            float vlf, vrf, vaf;   // in [0.0, 1.0] float format
3948            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
3949                vl = vr = 0;
3950                vlf = vrf = vaf = 0.;
3951                if (track->isPausing()) {
3952                    track->setPaused();
3953                }
3954            } else {
3955
3956                // read original volumes with volume control
3957                float typeVolume = mStreamTypes[track->streamType()].volume;
3958                float v = masterVolume * typeVolume;
3959                AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3960                gain_minifloat_packed_t vlr = proxy->getVolumeLR();
3961                vlf = float_from_gain(gain_minifloat_unpack_left(vlr));
3962                vrf = float_from_gain(gain_minifloat_unpack_right(vlr));
3963                // track volumes come from shared memory, so can't be trusted and must be clamped
3964                if (vlf > GAIN_FLOAT_UNITY) {
3965                    ALOGV("Track left volume out of range: %.3g", vlf);
3966                    vlf = GAIN_FLOAT_UNITY;
3967                }
3968                if (vrf > GAIN_FLOAT_UNITY) {
3969                    ALOGV("Track right volume out of range: %.3g", vrf);
3970                    vrf = GAIN_FLOAT_UNITY;
3971                }
3972                // now apply the master volume and stream type volume
3973                vlf *= v;
3974                vrf *= v;
3975                // assuming master volume and stream type volume each go up to 1.0,
3976                // then derive vl and vr as U8.24 versions for the effect chain
3977                const float scaleto8_24 = MAX_GAIN_INT * MAX_GAIN_INT;
3978                vl = (uint32_t) (scaleto8_24 * vlf);
3979                vr = (uint32_t) (scaleto8_24 * vrf);
3980                // vl and vr are now in U8.24 format
3981                uint16_t sendLevel = proxy->getSendLevel_U4_12();
3982                // send level comes from shared memory and so may be corrupt
3983                if (sendLevel > MAX_GAIN_INT) {
3984                    ALOGV("Track send level out of range: %04X", sendLevel);
3985                    sendLevel = MAX_GAIN_INT;
3986                }
3987                // vaf is represented as [0.0, 1.0] float by rescaling sendLevel
3988                vaf = v * sendLevel * (1. / MAX_GAIN_INT);
3989            }
3990
3991            // Delegate volume control to effect in track effect chain if needed
3992            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3993                // Do not ramp volume if volume is controlled by effect
3994                param = AudioMixer::VOLUME;
3995                // Update remaining floating point volume levels
3996                vlf = (float)vl / (1 << 24);
3997                vrf = (float)vr / (1 << 24);
3998                track->mHasVolumeController = true;
3999            } else {
4000                // force no volume ramp when volume controller was just disabled or removed
4001                // from effect chain to avoid volume spike
4002                if (track->mHasVolumeController) {
4003                    param = AudioMixer::VOLUME;
4004                }
4005                track->mHasVolumeController = false;
4006            }
4007
4008            // XXX: these things DON'T need to be done each time
4009            mAudioMixer->setBufferProvider(name, track);
4010            mAudioMixer->enable(name);
4011
4012            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, &vlf);
4013            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, &vrf);
4014            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, &vaf);
4015            mAudioMixer->setParameter(
4016                name,
4017                AudioMixer::TRACK,
4018                AudioMixer::FORMAT, (void *)track->format());
4019            mAudioMixer->setParameter(
4020                name,
4021                AudioMixer::TRACK,
4022                AudioMixer::CHANNEL_MASK, (void *)(uintptr_t)track->channelMask());
4023            mAudioMixer->setParameter(
4024                name,
4025                AudioMixer::TRACK,
4026                AudioMixer::MIXER_CHANNEL_MASK, (void *)(uintptr_t)mChannelMask);
4027            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
4028            uint32_t maxSampleRate = mSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX;
4029            uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
4030            if (reqSampleRate == 0) {
4031                reqSampleRate = mSampleRate;
4032            } else if (reqSampleRate > maxSampleRate) {
4033                reqSampleRate = maxSampleRate;
4034            }
4035            mAudioMixer->setParameter(
4036                name,
4037                AudioMixer::RESAMPLE,
4038                AudioMixer::SAMPLE_RATE,
4039                (void *)(uintptr_t)reqSampleRate);
4040
4041            AudioPlaybackRate playbackRate = track->mAudioTrackServerProxy->getPlaybackRate();
4042            mAudioMixer->setParameter(
4043                name,
4044                AudioMixer::TIMESTRETCH,
4045                AudioMixer::PLAYBACK_RATE,
4046                &playbackRate);
4047
4048            /*
4049             * Select the appropriate output buffer for the track.
4050             *
4051             * Tracks with effects go into their own effects chain buffer
4052             * and from there into either mEffectBuffer or mSinkBuffer.
4053             *
4054             * Other tracks can use mMixerBuffer for higher precision
4055             * channel accumulation.  If this buffer is enabled
4056             * (mMixerBufferEnabled true), then selected tracks will accumulate
4057             * into it.
4058             *
4059             */
4060            if (mMixerBufferEnabled
4061                    && (track->mainBuffer() == mSinkBuffer
4062                            || track->mainBuffer() == mMixerBuffer)) {
4063                mAudioMixer->setParameter(
4064                        name,
4065                        AudioMixer::TRACK,
4066                        AudioMixer::MIXER_FORMAT, (void *)mMixerBufferFormat);
4067                mAudioMixer->setParameter(
4068                        name,
4069                        AudioMixer::TRACK,
4070                        AudioMixer::MAIN_BUFFER, (void *)mMixerBuffer);
4071                // TODO: override track->mainBuffer()?
4072                mMixerBufferValid = true;
4073            } else {
4074                mAudioMixer->setParameter(
4075                        name,
4076                        AudioMixer::TRACK,
4077                        AudioMixer::MIXER_FORMAT, (void *)AUDIO_FORMAT_PCM_16_BIT);
4078                mAudioMixer->setParameter(
4079                        name,
4080                        AudioMixer::TRACK,
4081                        AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
4082            }
4083            mAudioMixer->setParameter(
4084                name,
4085                AudioMixer::TRACK,
4086                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
4087
4088            // reset retry count
4089            track->mRetryCount = kMaxTrackRetries;
4090
4091            // If one track is ready, set the mixer ready if:
4092            //  - the mixer was not ready during previous round OR
4093            //  - no other track is not ready
4094            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
4095                    mixerStatus != MIXER_TRACKS_ENABLED) {
4096                mixerStatus = MIXER_TRACKS_READY;
4097            }
4098        } else {
4099            if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
4100                ALOGV("track(%p) underrun,  framesReady(%zu) < framesDesired(%zd)",
4101                        track, framesReady, desiredFrames);
4102                track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
4103            }
4104            // clear effect chain input buffer if an active track underruns to avoid sending
4105            // previous audio buffer again to effects
4106            chain = getEffectChain_l(track->sessionId());
4107            if (chain != 0) {
4108                chain->clearInputBuffer();
4109            }
4110
4111            ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this);
4112            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
4113                    track->isStopped() || track->isPaused()) {
4114                // We have consumed all the buffers of this track.
4115                // Remove it from the list of active tracks.
4116                // TODO: use actual buffer filling status instead of latency when available from
4117                // audio HAL
4118                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
4119                size_t framesWritten = mBytesWritten / mFrameSize;
4120                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
4121                    if (track->isStopped()) {
4122                        track->reset();
4123                    }
4124                    tracksToRemove->add(track);
4125                }
4126            } else {
4127                // No buffers for this track. Give it a few chances to
4128                // fill a buffer, then remove it from active list.
4129                if (--(track->mRetryCount) <= 0) {
4130                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
4131                    tracksToRemove->add(track);
4132                    // indicate to client process that the track was disabled because of underrun;
4133                    // it will then automatically call start() when data is available
4134                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4135                // If one track is not ready, mark the mixer also not ready if:
4136                //  - the mixer was ready during previous round OR
4137                //  - no other track is ready
4138                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
4139                                mixerStatus != MIXER_TRACKS_READY) {
4140                    mixerStatus = MIXER_TRACKS_ENABLED;
4141                }
4142            }
4143            mAudioMixer->disable(name);
4144        }
4145
4146        }   // local variable scope to avoid goto warning
4147track_is_ready: ;
4148
4149    }
4150
4151    // Push the new FastMixer state if necessary
4152    bool pauseAudioWatchdog = false;
4153    if (didModify) {
4154        state->mFastTracksGen++;
4155        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
4156        if (kUseFastMixer == FastMixer_Dynamic &&
4157                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
4158            state->mCommand = FastMixerState::COLD_IDLE;
4159            state->mColdFutexAddr = &mFastMixerFutex;
4160            state->mColdGen++;
4161            mFastMixerFutex = 0;
4162            if (kUseFastMixer == FastMixer_Dynamic) {
4163                mNormalSink = mOutputSink;
4164            }
4165            // If we go into cold idle, need to wait for acknowledgement
4166            // so that fast mixer stops doing I/O.
4167            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
4168            pauseAudioWatchdog = true;
4169        }
4170    }
4171    if (sq != NULL) {
4172        sq->end(didModify);
4173        sq->push(block);
4174    }
4175#ifdef AUDIO_WATCHDOG
4176    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
4177        mAudioWatchdog->pause();
4178    }
4179#endif
4180
4181    // Now perform the deferred reset on fast tracks that have stopped
4182    while (resetMask != 0) {
4183        size_t i = __builtin_ctz(resetMask);
4184        ALOG_ASSERT(i < count);
4185        resetMask &= ~(1 << i);
4186        sp<Track> t = mActiveTracks[i].promote();
4187        if (t == 0) {
4188            continue;
4189        }
4190        Track* track = t.get();
4191        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
4192        track->reset();
4193    }
4194
4195    // remove all the tracks that need to be...
4196    removeTracks_l(*tracksToRemove);
4197
4198    if (getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX) != 0) {
4199        mEffectBufferValid = true;
4200    }
4201
4202    if (mEffectBufferValid) {
4203        // as long as there are effects we should clear the effects buffer, to avoid
4204        // passing a non-clean buffer to the effect chain
4205        memset(mEffectBuffer, 0, mEffectBufferSize);
4206    }
4207    // sink or mix buffer must be cleared if all tracks are connected to an
4208    // effect chain as in this case the mixer will not write to the sink or mix buffer
4209    // and track effects will accumulate into it
4210    if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
4211            (mixedTracks == 0 && fastTracks > 0))) {
4212        // FIXME as a performance optimization, should remember previous zero status
4213        if (mMixerBufferValid) {
4214            memset(mMixerBuffer, 0, mMixerBufferSize);
4215            // TODO: In testing, mSinkBuffer below need not be cleared because
4216            // the PlaybackThread::threadLoop() copies mMixerBuffer into mSinkBuffer
4217            // after mixing.
4218            //
4219            // To enforce this guarantee:
4220            // ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
4221            // (mixedTracks == 0 && fastTracks > 0))
4222            // must imply MIXER_TRACKS_READY.
4223            // Later, we may clear buffers regardless, and skip much of this logic.
4224        }
4225        // FIXME as a performance optimization, should remember previous zero status
4226        memset(mSinkBuffer, 0, mNormalFrameCount * mFrameSize);
4227    }
4228
4229    // if any fast tracks, then status is ready
4230    mMixerStatusIgnoringFastTracks = mixerStatus;
4231    if (fastTracks > 0) {
4232        mixerStatus = MIXER_TRACKS_READY;
4233    }
4234    return mixerStatus;
4235}
4236
4237// getTrackName_l() must be called with ThreadBase::mLock held
4238int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask,
4239        audio_format_t format, int sessionId)
4240{
4241    return mAudioMixer->getTrackName(channelMask, format, sessionId);
4242}
4243
4244// deleteTrackName_l() must be called with ThreadBase::mLock held
4245void AudioFlinger::MixerThread::deleteTrackName_l(int name)
4246{
4247    ALOGV("remove track (%d) and delete from mixer", name);
4248    mAudioMixer->deleteTrackName(name);
4249}
4250
4251// checkForNewParameter_l() must be called with ThreadBase::mLock held
4252bool AudioFlinger::MixerThread::checkForNewParameter_l(const String8& keyValuePair,
4253                                                       status_t& status)
4254{
4255    bool reconfig = false;
4256
4257    status = NO_ERROR;
4258
4259    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
4260    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
4261    if (mFastMixer != 0) {
4262        FastMixerStateQueue *sq = mFastMixer->sq();
4263        FastMixerState *state = sq->begin();
4264        if (!(state->mCommand & FastMixerState::IDLE)) {
4265            previousCommand = state->mCommand;
4266            state->mCommand = FastMixerState::HOT_IDLE;
4267            sq->end();
4268            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
4269        } else {
4270            sq->end(false /*didModify*/);
4271        }
4272    }
4273
4274    AudioParameter param = AudioParameter(keyValuePair);
4275    int value;
4276    if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
4277        reconfig = true;
4278    }
4279    if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
4280        if (!isValidPcmSinkFormat((audio_format_t) value)) {
4281            status = BAD_VALUE;
4282        } else {
4283            // no need to save value, since it's constant
4284            reconfig = true;
4285        }
4286    }
4287    if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
4288        if (!isValidPcmSinkChannelMask((audio_channel_mask_t) value)) {
4289            status = BAD_VALUE;
4290        } else {
4291            // no need to save value, since it's constant
4292            reconfig = true;
4293        }
4294    }
4295    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4296        // do not accept frame count changes if tracks are open as the track buffer
4297        // size depends on frame count and correct behavior would not be guaranteed
4298        // if frame count is changed after track creation
4299        if (!mTracks.isEmpty()) {
4300            status = INVALID_OPERATION;
4301        } else {
4302            reconfig = true;
4303        }
4304    }
4305    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4306#ifdef ADD_BATTERY_DATA
4307        // when changing the audio output device, call addBatteryData to notify
4308        // the change
4309        if (mOutDevice != value) {
4310            uint32_t params = 0;
4311            // check whether speaker is on
4312            if (value & AUDIO_DEVICE_OUT_SPEAKER) {
4313                params |= IMediaPlayerService::kBatteryDataSpeakerOn;
4314            }
4315
4316            audio_devices_t deviceWithoutSpeaker
4317                = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
4318            // check if any other device (except speaker) is on
4319            if (value & deviceWithoutSpeaker) {
4320                params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
4321            }
4322
4323            if (params != 0) {
4324                addBatteryData(params);
4325            }
4326        }
4327#endif
4328
4329        // forward device change to effects that have requested to be
4330        // aware of attached audio device.
4331        if (value != AUDIO_DEVICE_NONE) {
4332            mOutDevice = value;
4333            for (size_t i = 0; i < mEffectChains.size(); i++) {
4334                mEffectChains[i]->setDevice_l(mOutDevice);
4335            }
4336        }
4337    }
4338
4339    if (status == NO_ERROR) {
4340        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4341                                                keyValuePair.string());
4342        if (!mStandby && status == INVALID_OPERATION) {
4343            mOutput->standby();
4344            mStandby = true;
4345            mBytesWritten = 0;
4346            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4347                                                   keyValuePair.string());
4348        }
4349        if (status == NO_ERROR && reconfig) {
4350            readOutputParameters_l();
4351            delete mAudioMixer;
4352            mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
4353            for (size_t i = 0; i < mTracks.size() ; i++) {
4354                int name = getTrackName_l(mTracks[i]->mChannelMask,
4355                        mTracks[i]->mFormat, mTracks[i]->mSessionId);
4356                if (name < 0) {
4357                    break;
4358                }
4359                mTracks[i]->mName = name;
4360            }
4361            sendIoConfigEvent_l(AUDIO_OUTPUT_CONFIG_CHANGED);
4362        }
4363    }
4364
4365    if (!(previousCommand & FastMixerState::IDLE)) {
4366        ALOG_ASSERT(mFastMixer != 0);
4367        FastMixerStateQueue *sq = mFastMixer->sq();
4368        FastMixerState *state = sq->begin();
4369        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
4370        state->mCommand = previousCommand;
4371        sq->end();
4372        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
4373    }
4374
4375    return reconfig;
4376}
4377
4378
4379void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
4380{
4381    const size_t SIZE = 256;
4382    char buffer[SIZE];
4383    String8 result;
4384
4385    PlaybackThread::dumpInternals(fd, args);
4386    dprintf(fd, "  Thread throttle time (msecs): %u\n", mThreadThrottleTimeMs);
4387    dprintf(fd, "  AudioMixer tracks: 0x%08x\n", mAudioMixer->trackNames());
4388
4389    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
4390    const FastMixerDumpState copy(mFastMixerDumpState);
4391    copy.dump(fd);
4392
4393#ifdef STATE_QUEUE_DUMP
4394    // Similar for state queue
4395    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
4396    observerCopy.dump(fd);
4397    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
4398    mutatorCopy.dump(fd);
4399#endif
4400
4401#ifdef TEE_SINK
4402    // Write the tee output to a .wav file
4403    dumpTee(fd, mTeeSource, mId);
4404#endif
4405
4406#ifdef AUDIO_WATCHDOG
4407    if (mAudioWatchdog != 0) {
4408        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
4409        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
4410        wdCopy.dump(fd);
4411    }
4412#endif
4413}
4414
4415uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
4416{
4417    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
4418}
4419
4420uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
4421{
4422    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
4423}
4424
4425void AudioFlinger::MixerThread::cacheParameters_l()
4426{
4427    PlaybackThread::cacheParameters_l();
4428
4429    // FIXME: Relaxed timing because of a certain device that can't meet latency
4430    // Should be reduced to 2x after the vendor fixes the driver issue
4431    // increase threshold again due to low power audio mode. The way this warning
4432    // threshold is calculated and its usefulness should be reconsidered anyway.
4433    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
4434}
4435
4436// ----------------------------------------------------------------------------
4437
4438AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
4439        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device, bool systemReady)
4440    :   PlaybackThread(audioFlinger, output, id, device, DIRECT, systemReady)
4441        // mLeftVolFloat, mRightVolFloat
4442{
4443}
4444
4445AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
4446        AudioStreamOut* output, audio_io_handle_t id, uint32_t device,
4447        ThreadBase::type_t type, bool systemReady)
4448    :   PlaybackThread(audioFlinger, output, id, device, type, systemReady)
4449        // mLeftVolFloat, mRightVolFloat
4450{
4451}
4452
4453AudioFlinger::DirectOutputThread::~DirectOutputThread()
4454{
4455}
4456
4457void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack)
4458{
4459    audio_track_cblk_t* cblk = track->cblk();
4460    float left, right;
4461
4462    if (mMasterMute || mStreamTypes[track->streamType()].mute) {
4463        left = right = 0;
4464    } else {
4465        float typeVolume = mStreamTypes[track->streamType()].volume;
4466        float v = mMasterVolume * typeVolume;
4467        AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
4468        gain_minifloat_packed_t vlr = proxy->getVolumeLR();
4469        left = float_from_gain(gain_minifloat_unpack_left(vlr));
4470        if (left > GAIN_FLOAT_UNITY) {
4471            left = GAIN_FLOAT_UNITY;
4472        }
4473        left *= v;
4474        right = float_from_gain(gain_minifloat_unpack_right(vlr));
4475        if (right > GAIN_FLOAT_UNITY) {
4476            right = GAIN_FLOAT_UNITY;
4477        }
4478        right *= v;
4479    }
4480
4481    if (lastTrack) {
4482        if (left != mLeftVolFloat || right != mRightVolFloat) {
4483            mLeftVolFloat = left;
4484            mRightVolFloat = right;
4485
4486            // Convert volumes from float to 8.24
4487            uint32_t vl = (uint32_t)(left * (1 << 24));
4488            uint32_t vr = (uint32_t)(right * (1 << 24));
4489
4490            // Delegate volume control to effect in track effect chain if needed
4491            // only one effect chain can be present on DirectOutputThread, so if
4492            // there is one, the track is connected to it
4493            if (!mEffectChains.isEmpty()) {
4494                mEffectChains[0]->setVolume_l(&vl, &vr);
4495                left = (float)vl / (1 << 24);
4496                right = (float)vr / (1 << 24);
4497            }
4498            if (mOutput->stream->set_volume) {
4499                mOutput->stream->set_volume(mOutput->stream, left, right);
4500            }
4501        }
4502    }
4503}
4504
4505void AudioFlinger::DirectOutputThread::onAddNewTrack_l()
4506{
4507    sp<Track> previousTrack = mPreviousTrack.promote();
4508    sp<Track> latestTrack = mLatestActiveTrack.promote();
4509
4510    if (previousTrack != 0 && latestTrack != 0) {
4511        if (mType == DIRECT) {
4512            if (previousTrack.get() != latestTrack.get()) {
4513                mFlushPending = true;
4514            }
4515        } else /* mType == OFFLOAD */ {
4516            if (previousTrack->sessionId() != latestTrack->sessionId()) {
4517                mFlushPending = true;
4518            }
4519        }
4520    }
4521    PlaybackThread::onAddNewTrack_l();
4522}
4523
4524AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
4525    Vector< sp<Track> > *tracksToRemove
4526)
4527{
4528    size_t count = mActiveTracks.size();
4529    mixer_state mixerStatus = MIXER_IDLE;
4530    bool doHwPause = false;
4531    bool doHwResume = false;
4532
4533    // find out which tracks need to be processed
4534    for (size_t i = 0; i < count; i++) {
4535        sp<Track> t = mActiveTracks[i].promote();
4536        // The track died recently
4537        if (t == 0) {
4538            continue;
4539        }
4540
4541        if (t->isInvalid()) {
4542            ALOGW("An invalidated track shouldn't be in active list");
4543            tracksToRemove->add(t);
4544            continue;
4545        }
4546
4547        Track* const track = t.get();
4548        audio_track_cblk_t* cblk = track->cblk();
4549        // Only consider last track started for volume and mixer state control.
4550        // In theory an older track could underrun and restart after the new one starts
4551        // but as we only care about the transition phase between two tracks on a
4552        // direct output, it is not a problem to ignore the underrun case.
4553        sp<Track> l = mLatestActiveTrack.promote();
4554        bool last = l.get() == track;
4555
4556        if (track->isPausing()) {
4557            track->setPaused();
4558            if (mHwSupportsPause && last && !mHwPaused) {
4559                doHwPause = true;
4560                mHwPaused = true;
4561            }
4562            tracksToRemove->add(track);
4563        } else if (track->isFlushPending()) {
4564            track->flushAck();
4565            if (last) {
4566                mFlushPending = true;
4567            }
4568        } else if (track->isResumePending()) {
4569            track->resumeAck();
4570            if (last && mHwPaused) {
4571                doHwResume = true;
4572                mHwPaused = false;
4573            }
4574        }
4575
4576        // The first time a track is added we wait
4577        // for all its buffers to be filled before processing it.
4578        // Allow draining the buffer in case the client
4579        // app does not call stop() and relies on underrun to stop:
4580        // hence the test on (track->mRetryCount > 1).
4581        // If retryCount<=1 then track is about to underrun and be removed.
4582        // Do not use a high threshold for compressed audio.
4583        uint32_t minFrames;
4584        if ((track->sharedBuffer() == 0) && !track->isStopping_1() && !track->isPausing()
4585            && (track->mRetryCount > 1) && audio_is_linear_pcm(mFormat)) {
4586            minFrames = mNormalFrameCount;
4587        } else {
4588            minFrames = 1;
4589        }
4590
4591        if ((track->framesReady() >= minFrames) && track->isReady() && !track->isPaused() &&
4592                !track->isStopping_2() && !track->isStopped())
4593        {
4594            ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer);
4595
4596            if (track->mFillingUpStatus == Track::FS_FILLED) {
4597                track->mFillingUpStatus = Track::FS_ACTIVE;
4598                // make sure processVolume_l() will apply new volume even if 0
4599                mLeftVolFloat = mRightVolFloat = -1.0;
4600                if (!mHwSupportsPause) {
4601                    track->resumeAck();
4602                }
4603            }
4604
4605            // compute volume for this track
4606            processVolume_l(track, last);
4607            if (last) {
4608                sp<Track> previousTrack = mPreviousTrack.promote();
4609                if (previousTrack != 0) {
4610                    if (track != previousTrack.get()) {
4611                        // Flush any data still being written from last track
4612                        mBytesRemaining = 0;
4613                        // Invalidate previous track to force a seek when resuming.
4614                        previousTrack->invalidate();
4615                    }
4616                }
4617                mPreviousTrack = track;
4618
4619                // reset retry count
4620                track->mRetryCount = kMaxTrackRetriesDirect;
4621                mActiveTrack = t;
4622                mixerStatus = MIXER_TRACKS_READY;
4623                if (mHwPaused) {
4624                    doHwResume = true;
4625                    mHwPaused = false;
4626                }
4627            }
4628        } else {
4629            // clear effect chain input buffer if the last active track started underruns
4630            // to avoid sending previous audio buffer again to effects
4631            if (!mEffectChains.isEmpty() && last) {
4632                mEffectChains[0]->clearInputBuffer();
4633            }
4634            if (track->isStopping_1()) {
4635                track->mState = TrackBase::STOPPING_2;
4636                if (last && mHwPaused) {
4637                     doHwResume = true;
4638                     mHwPaused = false;
4639                 }
4640            }
4641            if ((track->sharedBuffer() != 0) || track->isStopped() ||
4642                    track->isStopping_2() || track->isPaused()) {
4643                // We have consumed all the buffers of this track.
4644                // Remove it from the list of active tracks.
4645                size_t audioHALFrames;
4646                if (audio_is_linear_pcm(mFormat)) {
4647                    audioHALFrames = (latency_l() * mSampleRate) / 1000;
4648                } else {
4649                    audioHALFrames = 0;
4650                }
4651
4652                size_t framesWritten = mBytesWritten / mFrameSize;
4653                if (mStandby || !last ||
4654                        track->presentationComplete(framesWritten, audioHALFrames)) {
4655                    if (track->isStopping_2()) {
4656                        track->mState = TrackBase::STOPPED;
4657                    }
4658                    if (track->isStopped()) {
4659                        track->reset();
4660                    }
4661                    tracksToRemove->add(track);
4662                }
4663            } else {
4664                // No buffers for this track. Give it a few chances to
4665                // fill a buffer, then remove it from active list.
4666                // Only consider last track started for mixer state control
4667                if (--(track->mRetryCount) <= 0) {
4668                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
4669                    tracksToRemove->add(track);
4670                    // indicate to client process that the track was disabled because of underrun;
4671                    // it will then automatically call start() when data is available
4672                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4673                } else if (last) {
4674                    ALOGW("pause because of UNDERRUN, framesReady = %zu,"
4675                            "minFrames = %u, mFormat = %#x",
4676                            track->framesReady(), minFrames, mFormat);
4677                    mixerStatus = MIXER_TRACKS_ENABLED;
4678                    if (mHwSupportsPause && !mHwPaused && !mStandby) {
4679                        doHwPause = true;
4680                        mHwPaused = true;
4681                    }
4682                }
4683            }
4684        }
4685    }
4686
4687    // if an active track did not command a flush, check for pending flush on stopped tracks
4688    if (!mFlushPending) {
4689        for (size_t i = 0; i < mTracks.size(); i++) {
4690            if (mTracks[i]->isFlushPending()) {
4691                mTracks[i]->flushAck();
4692                mFlushPending = true;
4693            }
4694        }
4695    }
4696
4697    // make sure the pause/flush/resume sequence is executed in the right order.
4698    // If a flush is pending and a track is active but the HW is not paused, force a HW pause
4699    // before flush and then resume HW. This can happen in case of pause/flush/resume
4700    // if resume is received before pause is executed.
4701    if (mHwSupportsPause && !mStandby &&
4702            (doHwPause || (mFlushPending && !mHwPaused && (count != 0)))) {
4703        mOutput->stream->pause(mOutput->stream);
4704    }
4705    if (mFlushPending) {
4706        flushHw_l();
4707    }
4708    if (mHwSupportsPause && !mStandby && doHwResume) {
4709        mOutput->stream->resume(mOutput->stream);
4710    }
4711    // remove all the tracks that need to be...
4712    removeTracks_l(*tracksToRemove);
4713
4714    return mixerStatus;
4715}
4716
4717void AudioFlinger::DirectOutputThread::threadLoop_mix()
4718{
4719    size_t frameCount = mFrameCount;
4720    int8_t *curBuf = (int8_t *)mSinkBuffer;
4721    // output audio to hardware
4722    while (frameCount) {
4723        AudioBufferProvider::Buffer buffer;
4724        buffer.frameCount = frameCount;
4725        status_t status = mActiveTrack->getNextBuffer(&buffer);
4726        if (status != NO_ERROR || buffer.raw == NULL) {
4727            memset(curBuf, 0, frameCount * mFrameSize);
4728            break;
4729        }
4730        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
4731        frameCount -= buffer.frameCount;
4732        curBuf += buffer.frameCount * mFrameSize;
4733        mActiveTrack->releaseBuffer(&buffer);
4734    }
4735    mCurrentWriteLength = curBuf - (int8_t *)mSinkBuffer;
4736    mSleepTimeUs = 0;
4737    mStandbyTimeNs = systemTime() + mStandbyDelayNs;
4738    mActiveTrack.clear();
4739}
4740
4741void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
4742{
4743    // do not write to HAL when paused
4744    if (mHwPaused || (usesHwAvSync() && mStandby)) {
4745        mSleepTimeUs = mIdleSleepTimeUs;
4746        return;
4747    }
4748    if (mSleepTimeUs == 0) {
4749        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4750            mSleepTimeUs = mActiveSleepTimeUs;
4751        } else {
4752            mSleepTimeUs = mIdleSleepTimeUs;
4753        }
4754    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
4755        memset(mSinkBuffer, 0, mFrameCount * mFrameSize);
4756        mSleepTimeUs = 0;
4757    }
4758}
4759
4760void AudioFlinger::DirectOutputThread::threadLoop_exit()
4761{
4762    {
4763        Mutex::Autolock _l(mLock);
4764        for (size_t i = 0; i < mTracks.size(); i++) {
4765            if (mTracks[i]->isFlushPending()) {
4766                mTracks[i]->flushAck();
4767                mFlushPending = true;
4768            }
4769        }
4770        if (mFlushPending) {
4771            flushHw_l();
4772        }
4773    }
4774    PlaybackThread::threadLoop_exit();
4775}
4776
4777// must be called with thread mutex locked
4778bool AudioFlinger::DirectOutputThread::shouldStandby_l()
4779{
4780    bool trackPaused = false;
4781    bool trackStopped = false;
4782
4783    // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
4784    // after a timeout and we will enter standby then.
4785    if (mTracks.size() > 0) {
4786        trackPaused = mTracks[mTracks.size() - 1]->isPaused();
4787        trackStopped = mTracks[mTracks.size() - 1]->isStopped() ||
4788                           mTracks[mTracks.size() - 1]->mState == TrackBase::IDLE;
4789    }
4790
4791    return !mStandby && !(trackPaused || (mHwPaused && !trackStopped));
4792}
4793
4794// getTrackName_l() must be called with ThreadBase::mLock held
4795int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask __unused,
4796        audio_format_t format __unused, int sessionId __unused)
4797{
4798    return 0;
4799}
4800
4801// deleteTrackName_l() must be called with ThreadBase::mLock held
4802void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name __unused)
4803{
4804}
4805
4806// checkForNewParameter_l() must be called with ThreadBase::mLock held
4807bool AudioFlinger::DirectOutputThread::checkForNewParameter_l(const String8& keyValuePair,
4808                                                              status_t& status)
4809{
4810    bool reconfig = false;
4811
4812    status = NO_ERROR;
4813
4814    AudioParameter param = AudioParameter(keyValuePair);
4815    int value;
4816    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4817        // forward device change to effects that have requested to be
4818        // aware of attached audio device.
4819        if (value != AUDIO_DEVICE_NONE) {
4820            mOutDevice = value;
4821            for (size_t i = 0; i < mEffectChains.size(); i++) {
4822                mEffectChains[i]->setDevice_l(mOutDevice);
4823            }
4824        }
4825    }
4826    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4827        // do not accept frame count changes if tracks are open as the track buffer
4828        // size depends on frame count and correct behavior would not be garantied
4829        // if frame count is changed after track creation
4830        if (!mTracks.isEmpty()) {
4831            status = INVALID_OPERATION;
4832        } else {
4833            reconfig = true;
4834        }
4835    }
4836    if (status == NO_ERROR) {
4837        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4838                                                keyValuePair.string());
4839        if (!mStandby && status == INVALID_OPERATION) {
4840            mOutput->standby();
4841            mStandby = true;
4842            mBytesWritten = 0;
4843            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4844                                                   keyValuePair.string());
4845        }
4846        if (status == NO_ERROR && reconfig) {
4847            readOutputParameters_l();
4848            sendIoConfigEvent_l(AUDIO_OUTPUT_CONFIG_CHANGED);
4849        }
4850    }
4851
4852    return reconfig;
4853}
4854
4855uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
4856{
4857    uint32_t time;
4858    if (audio_is_linear_pcm(mFormat)) {
4859        time = PlaybackThread::activeSleepTimeUs();
4860    } else {
4861        time = 10000;
4862    }
4863    return time;
4864}
4865
4866uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
4867{
4868    uint32_t time;
4869    if (audio_is_linear_pcm(mFormat)) {
4870        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
4871    } else {
4872        time = 10000;
4873    }
4874    return time;
4875}
4876
4877uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
4878{
4879    uint32_t time;
4880    if (audio_is_linear_pcm(mFormat)) {
4881        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
4882    } else {
4883        time = 10000;
4884    }
4885    return time;
4886}
4887
4888void AudioFlinger::DirectOutputThread::cacheParameters_l()
4889{
4890    PlaybackThread::cacheParameters_l();
4891
4892    // use shorter standby delay as on normal output to release
4893    // hardware resources as soon as possible
4894    // no delay on outputs with HW A/V sync
4895    if (usesHwAvSync()) {
4896        mStandbyDelayNs = 0;
4897    } else if ((mType == OFFLOAD) && !audio_is_linear_pcm(mFormat)) {
4898        mStandbyDelayNs = kOffloadStandbyDelayNs;
4899    } else {
4900        mStandbyDelayNs = microseconds(mActiveSleepTimeUs*2);
4901    }
4902}
4903
4904void AudioFlinger::DirectOutputThread::flushHw_l()
4905{
4906    mOutput->flush();
4907    mHwPaused = false;
4908    mFlushPending = false;
4909}
4910
4911// ----------------------------------------------------------------------------
4912
4913AudioFlinger::AsyncCallbackThread::AsyncCallbackThread(
4914        const wp<AudioFlinger::PlaybackThread>& playbackThread)
4915    :   Thread(false /*canCallJava*/),
4916        mPlaybackThread(playbackThread),
4917        mWriteAckSequence(0),
4918        mDrainSequence(0)
4919{
4920}
4921
4922AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread()
4923{
4924}
4925
4926void AudioFlinger::AsyncCallbackThread::onFirstRef()
4927{
4928    run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO);
4929}
4930
4931bool AudioFlinger::AsyncCallbackThread::threadLoop()
4932{
4933    while (!exitPending()) {
4934        uint32_t writeAckSequence;
4935        uint32_t drainSequence;
4936
4937        {
4938            Mutex::Autolock _l(mLock);
4939            while (!((mWriteAckSequence & 1) ||
4940                     (mDrainSequence & 1) ||
4941                     exitPending())) {
4942                mWaitWorkCV.wait(mLock);
4943            }
4944
4945            if (exitPending()) {
4946                break;
4947            }
4948            ALOGV("AsyncCallbackThread mWriteAckSequence %d mDrainSequence %d",
4949                  mWriteAckSequence, mDrainSequence);
4950            writeAckSequence = mWriteAckSequence;
4951            mWriteAckSequence &= ~1;
4952            drainSequence = mDrainSequence;
4953            mDrainSequence &= ~1;
4954        }
4955        {
4956            sp<AudioFlinger::PlaybackThread> playbackThread = mPlaybackThread.promote();
4957            if (playbackThread != 0) {
4958                if (writeAckSequence & 1) {
4959                    playbackThread->resetWriteBlocked(writeAckSequence >> 1);
4960                }
4961                if (drainSequence & 1) {
4962                    playbackThread->resetDraining(drainSequence >> 1);
4963                }
4964            }
4965        }
4966    }
4967    return false;
4968}
4969
4970void AudioFlinger::AsyncCallbackThread::exit()
4971{
4972    ALOGV("AsyncCallbackThread::exit");
4973    Mutex::Autolock _l(mLock);
4974    requestExit();
4975    mWaitWorkCV.broadcast();
4976}
4977
4978void AudioFlinger::AsyncCallbackThread::setWriteBlocked(uint32_t sequence)
4979{
4980    Mutex::Autolock _l(mLock);
4981    // bit 0 is cleared
4982    mWriteAckSequence = sequence << 1;
4983}
4984
4985void AudioFlinger::AsyncCallbackThread::resetWriteBlocked()
4986{
4987    Mutex::Autolock _l(mLock);
4988    // ignore unexpected callbacks
4989    if (mWriteAckSequence & 2) {
4990        mWriteAckSequence |= 1;
4991        mWaitWorkCV.signal();
4992    }
4993}
4994
4995void AudioFlinger::AsyncCallbackThread::setDraining(uint32_t sequence)
4996{
4997    Mutex::Autolock _l(mLock);
4998    // bit 0 is cleared
4999    mDrainSequence = sequence << 1;
5000}
5001
5002void AudioFlinger::AsyncCallbackThread::resetDraining()
5003{
5004    Mutex::Autolock _l(mLock);
5005    // ignore unexpected callbacks
5006    if (mDrainSequence & 2) {
5007        mDrainSequence |= 1;
5008        mWaitWorkCV.signal();
5009    }
5010}
5011
5012
5013// ----------------------------------------------------------------------------
5014AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
5015        AudioStreamOut* output, audio_io_handle_t id, uint32_t device, bool systemReady)
5016    :   DirectOutputThread(audioFlinger, output, id, device, OFFLOAD, systemReady),
5017        mPausedBytesRemaining(0)
5018{
5019    //FIXME: mStandby should be set to true by ThreadBase constructor
5020    mStandby = true;
5021}
5022
5023void AudioFlinger::OffloadThread::threadLoop_exit()
5024{
5025    if (mFlushPending || mHwPaused) {
5026        // If a flush is pending or track was paused, just discard buffered data
5027        flushHw_l();
5028    } else {
5029        mMixerStatus = MIXER_DRAIN_ALL;
5030        threadLoop_drain();
5031    }
5032    if (mUseAsyncWrite) {
5033        ALOG_ASSERT(mCallbackThread != 0);
5034        mCallbackThread->exit();
5035    }
5036    PlaybackThread::threadLoop_exit();
5037}
5038
5039AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l(
5040    Vector< sp<Track> > *tracksToRemove
5041)
5042{
5043    size_t count = mActiveTracks.size();
5044
5045    mixer_state mixerStatus = MIXER_IDLE;
5046    bool doHwPause = false;
5047    bool doHwResume = false;
5048
5049    ALOGV("OffloadThread::prepareTracks_l active tracks %d", count);
5050
5051    // find out which tracks need to be processed
5052    for (size_t i = 0; i < count; i++) {
5053        sp<Track> t = mActiveTracks[i].promote();
5054        // The track died recently
5055        if (t == 0) {
5056            continue;
5057        }
5058        Track* const track = t.get();
5059        audio_track_cblk_t* cblk = track->cblk();
5060        // Only consider last track started for volume and mixer state control.
5061        // In theory an older track could underrun and restart after the new one starts
5062        // but as we only care about the transition phase between two tracks on a
5063        // direct output, it is not a problem to ignore the underrun case.
5064        sp<Track> l = mLatestActiveTrack.promote();
5065        bool last = l.get() == track;
5066
5067        if (track->isInvalid()) {
5068            ALOGW("An invalidated track shouldn't be in active list");
5069            tracksToRemove->add(track);
5070            continue;
5071        }
5072
5073        if (track->mState == TrackBase::IDLE) {
5074            ALOGW("An idle track shouldn't be in active list");
5075            continue;
5076        }
5077
5078        if (track->isPausing()) {
5079            track->setPaused();
5080            if (last) {
5081                if (mHwSupportsPause && !mHwPaused) {
5082                    doHwPause = true;
5083                    mHwPaused = true;
5084                }
5085                // If we were part way through writing the mixbuffer to
5086                // the HAL we must save this until we resume
5087                // BUG - this will be wrong if a different track is made active,
5088                // in that case we want to discard the pending data in the
5089                // mixbuffer and tell the client to present it again when the
5090                // track is resumed
5091                mPausedWriteLength = mCurrentWriteLength;
5092                mPausedBytesRemaining = mBytesRemaining;
5093                mBytesRemaining = 0;    // stop writing
5094            }
5095            tracksToRemove->add(track);
5096        } else if (track->isFlushPending()) {
5097            track->flushAck();
5098            if (last) {
5099                mFlushPending = true;
5100            }
5101        } else if (track->isResumePending()){
5102            track->resumeAck();
5103            if (last) {
5104                if (mPausedBytesRemaining) {
5105                    // Need to continue write that was interrupted
5106                    mCurrentWriteLength = mPausedWriteLength;
5107                    mBytesRemaining = mPausedBytesRemaining;
5108                    mPausedBytesRemaining = 0;
5109                }
5110                if (mHwPaused) {
5111                    doHwResume = true;
5112                    mHwPaused = false;
5113                    // threadLoop_mix() will handle the case that we need to
5114                    // resume an interrupted write
5115                }
5116                // enable write to audio HAL
5117                mSleepTimeUs = 0;
5118
5119                // Do not handle new data in this iteration even if track->framesReady()
5120                mixerStatus = MIXER_TRACKS_ENABLED;
5121            }
5122        }  else if (track->framesReady() && track->isReady() &&
5123                !track->isPaused() && !track->isTerminated() && !track->isStopping_2()) {
5124            ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer);
5125            if (track->mFillingUpStatus == Track::FS_FILLED) {
5126                track->mFillingUpStatus = Track::FS_ACTIVE;
5127                // make sure processVolume_l() will apply new volume even if 0
5128                mLeftVolFloat = mRightVolFloat = -1.0;
5129            }
5130
5131            if (last) {
5132                sp<Track> previousTrack = mPreviousTrack.promote();
5133                if (previousTrack != 0) {
5134                    if (track != previousTrack.get()) {
5135                        // Flush any data still being written from last track
5136                        mBytesRemaining = 0;
5137                        if (mPausedBytesRemaining) {
5138                            // Last track was paused so we also need to flush saved
5139                            // mixbuffer state and invalidate track so that it will
5140                            // re-submit that unwritten data when it is next resumed
5141                            mPausedBytesRemaining = 0;
5142                            // Invalidate is a bit drastic - would be more efficient
5143                            // to have a flag to tell client that some of the
5144                            // previously written data was lost
5145                            previousTrack->invalidate();
5146                        }
5147                        // flush data already sent to the DSP if changing audio session as audio
5148                        // comes from a different source. Also invalidate previous track to force a
5149                        // seek when resuming.
5150                        if (previousTrack->sessionId() != track->sessionId()) {
5151                            previousTrack->invalidate();
5152                        }
5153                    }
5154                }
5155                mPreviousTrack = track;
5156                // reset retry count
5157                track->mRetryCount = kMaxTrackRetriesOffload;
5158                mActiveTrack = t;
5159                mixerStatus = MIXER_TRACKS_READY;
5160            }
5161        } else {
5162            ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
5163            if (track->isStopping_1()) {
5164                // Hardware buffer can hold a large amount of audio so we must
5165                // wait for all current track's data to drain before we say
5166                // that the track is stopped.
5167                if (mBytesRemaining == 0) {
5168                    // Only start draining when all data in mixbuffer
5169                    // has been written
5170                    ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
5171                    track->mState = TrackBase::STOPPING_2; // so presentation completes after drain
5172                    // do not drain if no data was ever sent to HAL (mStandby == true)
5173                    if (last && !mStandby) {
5174                        // do not modify drain sequence if we are already draining. This happens
5175                        // when resuming from pause after drain.
5176                        if ((mDrainSequence & 1) == 0) {
5177                            mSleepTimeUs = 0;
5178                            mStandbyTimeNs = systemTime() + mStandbyDelayNs;
5179                            mixerStatus = MIXER_DRAIN_TRACK;
5180                            mDrainSequence += 2;
5181                        }
5182                        if (mHwPaused) {
5183                            // It is possible to move from PAUSED to STOPPING_1 without
5184                            // a resume so we must ensure hardware is running
5185                            doHwResume = true;
5186                            mHwPaused = false;
5187                        }
5188                    }
5189                }
5190            } else if (track->isStopping_2()) {
5191                // Drain has completed or we are in standby, signal presentation complete
5192                if (!(mDrainSequence & 1) || !last || mStandby) {
5193                    track->mState = TrackBase::STOPPED;
5194                    size_t audioHALFrames =
5195                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
5196                    size_t framesWritten =
5197                            mBytesWritten / mOutput->getFrameSize();
5198                    track->presentationComplete(framesWritten, audioHALFrames);
5199                    track->reset();
5200                    tracksToRemove->add(track);
5201                }
5202            } else {
5203                // No buffers for this track. Give it a few chances to
5204                // fill a buffer, then remove it from active list.
5205                if (--(track->mRetryCount) <= 0) {
5206                    ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
5207                          track->name());
5208                    tracksToRemove->add(track);
5209                    // indicate to client process that the track was disabled because of underrun;
5210                    // it will then automatically call start() when data is available
5211                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
5212                } else if (last){
5213                    mixerStatus = MIXER_TRACKS_ENABLED;
5214                }
5215            }
5216        }
5217        // compute volume for this track
5218        processVolume_l(track, last);
5219    }
5220
5221    // make sure the pause/flush/resume sequence is executed in the right order.
5222    // If a flush is pending and a track is active but the HW is not paused, force a HW pause
5223    // before flush and then resume HW. This can happen in case of pause/flush/resume
5224    // if resume is received before pause is executed.
5225    if (!mStandby && (doHwPause || (mFlushPending && !mHwPaused && (count != 0)))) {
5226        mOutput->stream->pause(mOutput->stream);
5227    }
5228    if (mFlushPending) {
5229        flushHw_l();
5230    }
5231    if (!mStandby && doHwResume) {
5232        mOutput->stream->resume(mOutput->stream);
5233    }
5234
5235    // remove all the tracks that need to be...
5236    removeTracks_l(*tracksToRemove);
5237
5238    return mixerStatus;
5239}
5240
5241// must be called with thread mutex locked
5242bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
5243{
5244    ALOGVV("waitingAsyncCallback_l mWriteAckSequence %d mDrainSequence %d",
5245          mWriteAckSequence, mDrainSequence);
5246    if (mUseAsyncWrite && ((mWriteAckSequence & 1) || (mDrainSequence & 1))) {
5247        return true;
5248    }
5249    return false;
5250}
5251
5252bool AudioFlinger::OffloadThread::waitingAsyncCallback()
5253{
5254    Mutex::Autolock _l(mLock);
5255    return waitingAsyncCallback_l();
5256}
5257
5258void AudioFlinger::OffloadThread::flushHw_l()
5259{
5260    DirectOutputThread::flushHw_l();
5261    // Flush anything still waiting in the mixbuffer
5262    mCurrentWriteLength = 0;
5263    mBytesRemaining = 0;
5264    mPausedWriteLength = 0;
5265    mPausedBytesRemaining = 0;
5266
5267    if (mUseAsyncWrite) {
5268        // discard any pending drain or write ack by incrementing sequence
5269        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
5270        mDrainSequence = (mDrainSequence + 2) & ~1;
5271        ALOG_ASSERT(mCallbackThread != 0);
5272        mCallbackThread->setWriteBlocked(mWriteAckSequence);
5273        mCallbackThread->setDraining(mDrainSequence);
5274    }
5275}
5276
5277// ----------------------------------------------------------------------------
5278
5279AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
5280        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id, bool systemReady)
5281    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
5282                    systemReady, DUPLICATING),
5283        mWaitTimeMs(UINT_MAX)
5284{
5285    addOutputTrack(mainThread);
5286}
5287
5288AudioFlinger::DuplicatingThread::~DuplicatingThread()
5289{
5290    for (size_t i = 0; i < mOutputTracks.size(); i++) {
5291        mOutputTracks[i]->destroy();
5292    }
5293}
5294
5295void AudioFlinger::DuplicatingThread::threadLoop_mix()
5296{
5297    // mix buffers...
5298    if (outputsReady(outputTracks)) {
5299        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
5300    } else {
5301        if (mMixerBufferValid) {
5302            memset(mMixerBuffer, 0, mMixerBufferSize);
5303        } else {
5304            memset(mSinkBuffer, 0, mSinkBufferSize);
5305        }
5306    }
5307    mSleepTimeUs = 0;
5308    writeFrames = mNormalFrameCount;
5309    mCurrentWriteLength = mSinkBufferSize;
5310    mStandbyTimeNs = systemTime() + mStandbyDelayNs;
5311}
5312
5313void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
5314{
5315    if (mSleepTimeUs == 0) {
5316        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
5317            mSleepTimeUs = mActiveSleepTimeUs;
5318        } else {
5319            mSleepTimeUs = mIdleSleepTimeUs;
5320        }
5321    } else if (mBytesWritten != 0) {
5322        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
5323            writeFrames = mNormalFrameCount;
5324            memset(mSinkBuffer, 0, mSinkBufferSize);
5325        } else {
5326            // flush remaining overflow buffers in output tracks
5327            writeFrames = 0;
5328        }
5329        mSleepTimeUs = 0;
5330    }
5331}
5332
5333ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
5334{
5335    for (size_t i = 0; i < outputTracks.size(); i++) {
5336        outputTracks[i]->write(mSinkBuffer, writeFrames);
5337    }
5338    mStandby = false;
5339    return (ssize_t)mSinkBufferSize;
5340}
5341
5342void AudioFlinger::DuplicatingThread::threadLoop_standby()
5343{
5344    // DuplicatingThread implements standby by stopping all tracks
5345    for (size_t i = 0; i < outputTracks.size(); i++) {
5346        outputTracks[i]->stop();
5347    }
5348}
5349
5350void AudioFlinger::DuplicatingThread::saveOutputTracks()
5351{
5352    outputTracks = mOutputTracks;
5353}
5354
5355void AudioFlinger::DuplicatingThread::clearOutputTracks()
5356{
5357    outputTracks.clear();
5358}
5359
5360void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
5361{
5362    Mutex::Autolock _l(mLock);
5363    // The downstream MixerThread consumes thread->frameCount() amount of frames per mix pass.
5364    // Adjust for thread->sampleRate() to determine minimum buffer frame count.
5365    // Then triple buffer because Threads do not run synchronously and may not be clock locked.
5366    const size_t frameCount =
5367            3 * sourceFramesNeeded(mSampleRate, thread->frameCount(), thread->sampleRate());
5368    // TODO: Consider asynchronous sample rate conversion to handle clock disparity
5369    // from different OutputTracks and their associated MixerThreads (e.g. one may
5370    // nearly empty and the other may be dropping data).
5371
5372    sp<OutputTrack> outputTrack = new OutputTrack(thread,
5373                                            this,
5374                                            mSampleRate,
5375                                            mFormat,
5376                                            mChannelMask,
5377                                            frameCount,
5378                                            IPCThreadState::self()->getCallingUid());
5379    if (outputTrack->cblk() != NULL) {
5380        thread->setStreamVolume(AUDIO_STREAM_PATCH, 1.0f);
5381        mOutputTracks.add(outputTrack);
5382        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack.get(), thread);
5383        updateWaitTime_l();
5384    }
5385}
5386
5387void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
5388{
5389    Mutex::Autolock _l(mLock);
5390    for (size_t i = 0; i < mOutputTracks.size(); i++) {
5391        if (mOutputTracks[i]->thread() == thread) {
5392            mOutputTracks[i]->destroy();
5393            mOutputTracks.removeAt(i);
5394            updateWaitTime_l();
5395            if (thread->getOutput() == mOutput) {
5396                mOutput = NULL;
5397            }
5398            return;
5399        }
5400    }
5401    ALOGV("removeOutputTrack(): unknown thread: %p", thread);
5402}
5403
5404// caller must hold mLock
5405void AudioFlinger::DuplicatingThread::updateWaitTime_l()
5406{
5407    mWaitTimeMs = UINT_MAX;
5408    for (size_t i = 0; i < mOutputTracks.size(); i++) {
5409        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
5410        if (strong != 0) {
5411            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
5412            if (waitTimeMs < mWaitTimeMs) {
5413                mWaitTimeMs = waitTimeMs;
5414            }
5415        }
5416    }
5417}
5418
5419
5420bool AudioFlinger::DuplicatingThread::outputsReady(
5421        const SortedVector< sp<OutputTrack> > &outputTracks)
5422{
5423    for (size_t i = 0; i < outputTracks.size(); i++) {
5424        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
5425        if (thread == 0) {
5426            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
5427                    outputTracks[i].get());
5428            return false;
5429        }
5430        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
5431        // see note at standby() declaration
5432        if (playbackThread->standby() && !playbackThread->isSuspended()) {
5433            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
5434                    thread.get());
5435            return false;
5436        }
5437    }
5438    return true;
5439}
5440
5441uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
5442{
5443    return (mWaitTimeMs * 1000) / 2;
5444}
5445
5446void AudioFlinger::DuplicatingThread::cacheParameters_l()
5447{
5448    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
5449    updateWaitTime_l();
5450
5451    MixerThread::cacheParameters_l();
5452}
5453
5454// ----------------------------------------------------------------------------
5455//      Record
5456// ----------------------------------------------------------------------------
5457
5458AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
5459                                         AudioStreamIn *input,
5460                                         audio_io_handle_t id,
5461                                         audio_devices_t outDevice,
5462                                         audio_devices_t inDevice,
5463                                         bool systemReady
5464#ifdef TEE_SINK
5465                                         , const sp<NBAIO_Sink>& teeSink
5466#endif
5467                                         ) :
5468    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD, systemReady),
5469    mInput(input), mActiveTracksGen(0), mRsmpInBuffer(NULL),
5470    // mRsmpInFrames and mRsmpInFramesP2 are set by readInputParameters_l()
5471    mRsmpInRear(0)
5472#ifdef TEE_SINK
5473    , mTeeSink(teeSink)
5474#endif
5475    , mReadOnlyHeap(new MemoryDealer(kRecordThreadReadOnlyHeapSize,
5476            "RecordThreadRO", MemoryHeapBase::READ_ONLY))
5477    // mFastCapture below
5478    , mFastCaptureFutex(0)
5479    // mInputSource
5480    // mPipeSink
5481    // mPipeSource
5482    , mPipeFramesP2(0)
5483    // mPipeMemory
5484    // mFastCaptureNBLogWriter
5485    , mFastTrackAvail(false)
5486{
5487    snprintf(mThreadName, kThreadNameLength, "AudioIn_%X", id);
5488    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mThreadName);
5489
5490    readInputParameters_l();
5491
5492    // create an NBAIO source for the HAL input stream, and negotiate
5493    mInputSource = new AudioStreamInSource(input->stream);
5494    size_t numCounterOffers = 0;
5495    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
5496    ssize_t index = mInputSource->negotiate(offers, 1, NULL, numCounterOffers);
5497    ALOG_ASSERT(index == 0);
5498
5499    // initialize fast capture depending on configuration
5500    bool initFastCapture;
5501    switch (kUseFastCapture) {
5502    case FastCapture_Never:
5503        initFastCapture = false;
5504        break;
5505    case FastCapture_Always:
5506        initFastCapture = true;
5507        break;
5508    case FastCapture_Static:
5509        initFastCapture = (mFrameCount * 1000) / mSampleRate < kMinNormalCaptureBufferSizeMs;
5510        break;
5511    // case FastCapture_Dynamic:
5512    }
5513
5514    if (initFastCapture) {
5515        // create a Pipe for FastCapture to write to, and for us and fast tracks to read from
5516        NBAIO_Format format = mInputSource->format();
5517        size_t pipeFramesP2 = roundup(mSampleRate / 25);    // double-buffering of 20 ms each
5518        size_t pipeSize = pipeFramesP2 * Format_frameSize(format);
5519        void *pipeBuffer;
5520        const sp<MemoryDealer> roHeap(readOnlyHeap());
5521        sp<IMemory> pipeMemory;
5522        if ((roHeap == 0) ||
5523                (pipeMemory = roHeap->allocate(pipeSize)) == 0 ||
5524                (pipeBuffer = pipeMemory->pointer()) == NULL) {
5525            ALOGE("not enough memory for pipe buffer size=%zu", pipeSize);
5526            goto failed;
5527        }
5528        // pipe will be shared directly with fast clients, so clear to avoid leaking old information
5529        memset(pipeBuffer, 0, pipeSize);
5530        Pipe *pipe = new Pipe(pipeFramesP2, format, pipeBuffer);
5531        const NBAIO_Format offers[1] = {format};
5532        size_t numCounterOffers = 0;
5533        ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers);
5534        ALOG_ASSERT(index == 0);
5535        mPipeSink = pipe;
5536        PipeReader *pipeReader = new PipeReader(*pipe);
5537        numCounterOffers = 0;
5538        index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers);
5539        ALOG_ASSERT(index == 0);
5540        mPipeSource = pipeReader;
5541        mPipeFramesP2 = pipeFramesP2;
5542        mPipeMemory = pipeMemory;
5543
5544        // create fast capture
5545        mFastCapture = new FastCapture();
5546        FastCaptureStateQueue *sq = mFastCapture->sq();
5547#ifdef STATE_QUEUE_DUMP
5548        // FIXME
5549#endif
5550        FastCaptureState *state = sq->begin();
5551        state->mCblk = NULL;
5552        state->mInputSource = mInputSource.get();
5553        state->mInputSourceGen++;
5554        state->mPipeSink = pipe;
5555        state->mPipeSinkGen++;
5556        state->mFrameCount = mFrameCount;
5557        state->mCommand = FastCaptureState::COLD_IDLE;
5558        // already done in constructor initialization list
5559        //mFastCaptureFutex = 0;
5560        state->mColdFutexAddr = &mFastCaptureFutex;
5561        state->mColdGen++;
5562        state->mDumpState = &mFastCaptureDumpState;
5563#ifdef TEE_SINK
5564        // FIXME
5565#endif
5566        mFastCaptureNBLogWriter = audioFlinger->newWriter_l(kFastCaptureLogSize, "FastCapture");
5567        state->mNBLogWriter = mFastCaptureNBLogWriter.get();
5568        sq->end();
5569        sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
5570
5571        // start the fast capture
5572        mFastCapture->run("FastCapture", ANDROID_PRIORITY_URGENT_AUDIO);
5573        pid_t tid = mFastCapture->getTid();
5574        sendPrioConfigEvent(getpid_cached, tid, kPriorityFastMixer);
5575#ifdef AUDIO_WATCHDOG
5576        // FIXME
5577#endif
5578
5579        mFastTrackAvail = true;
5580    }
5581failed: ;
5582
5583    // FIXME mNormalSource
5584}
5585
5586AudioFlinger::RecordThread::~RecordThread()
5587{
5588    if (mFastCapture != 0) {
5589        FastCaptureStateQueue *sq = mFastCapture->sq();
5590        FastCaptureState *state = sq->begin();
5591        if (state->mCommand == FastCaptureState::COLD_IDLE) {
5592            int32_t old = android_atomic_inc(&mFastCaptureFutex);
5593            if (old == -1) {
5594                (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1);
5595            }
5596        }
5597        state->mCommand = FastCaptureState::EXIT;
5598        sq->end();
5599        sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
5600        mFastCapture->join();
5601        mFastCapture.clear();
5602    }
5603    mAudioFlinger->unregisterWriter(mFastCaptureNBLogWriter);
5604    mAudioFlinger->unregisterWriter(mNBLogWriter);
5605    free(mRsmpInBuffer);
5606}
5607
5608void AudioFlinger::RecordThread::onFirstRef()
5609{
5610    run(mThreadName, PRIORITY_URGENT_AUDIO);
5611}
5612
5613bool AudioFlinger::RecordThread::threadLoop()
5614{
5615    nsecs_t lastWarning = 0;
5616
5617    inputStandBy();
5618
5619reacquire_wakelock:
5620    sp<RecordTrack> activeTrack;
5621    int activeTracksGen;
5622    {
5623        Mutex::Autolock _l(mLock);
5624        size_t size = mActiveTracks.size();
5625        activeTracksGen = mActiveTracksGen;
5626        if (size > 0) {
5627            // FIXME an arbitrary choice
5628            activeTrack = mActiveTracks[0];
5629            acquireWakeLock_l(activeTrack->uid());
5630            if (size > 1) {
5631                SortedVector<int> tmp;
5632                for (size_t i = 0; i < size; i++) {
5633                    tmp.add(mActiveTracks[i]->uid());
5634                }
5635                updateWakeLockUids_l(tmp);
5636            }
5637        } else {
5638            acquireWakeLock_l(-1);
5639        }
5640    }
5641
5642    // used to request a deferred sleep, to be executed later while mutex is unlocked
5643    uint32_t sleepUs = 0;
5644
5645    // loop while there is work to do
5646    for (;;) {
5647        Vector< sp<EffectChain> > effectChains;
5648
5649        // sleep with mutex unlocked
5650        if (sleepUs > 0) {
5651            ATRACE_BEGIN("sleep");
5652            usleep(sleepUs);
5653            ATRACE_END();
5654            sleepUs = 0;
5655        }
5656
5657        // activeTracks accumulates a copy of a subset of mActiveTracks
5658        Vector< sp<RecordTrack> > activeTracks;
5659
5660        // reference to the (first and only) active fast track
5661        sp<RecordTrack> fastTrack;
5662
5663        // reference to a fast track which is about to be removed
5664        sp<RecordTrack> fastTrackToRemove;
5665
5666        { // scope for mLock
5667            Mutex::Autolock _l(mLock);
5668
5669            processConfigEvents_l();
5670
5671            // check exitPending here because checkForNewParameters_l() and
5672            // checkForNewParameters_l() can temporarily release mLock
5673            if (exitPending()) {
5674                break;
5675            }
5676
5677            // if no active track(s), then standby and release wakelock
5678            size_t size = mActiveTracks.size();
5679            if (size == 0) {
5680                standbyIfNotAlreadyInStandby();
5681                // exitPending() can't become true here
5682                releaseWakeLock_l();
5683                ALOGV("RecordThread: loop stopping");
5684                // go to sleep
5685                mWaitWorkCV.wait(mLock);
5686                ALOGV("RecordThread: loop starting");
5687                goto reacquire_wakelock;
5688            }
5689
5690            if (mActiveTracksGen != activeTracksGen) {
5691                activeTracksGen = mActiveTracksGen;
5692                SortedVector<int> tmp;
5693                for (size_t i = 0; i < size; i++) {
5694                    tmp.add(mActiveTracks[i]->uid());
5695                }
5696                updateWakeLockUids_l(tmp);
5697            }
5698
5699            bool doBroadcast = false;
5700            for (size_t i = 0; i < size; ) {
5701
5702                activeTrack = mActiveTracks[i];
5703                if (activeTrack->isTerminated()) {
5704                    if (activeTrack->isFastTrack()) {
5705                        ALOG_ASSERT(fastTrackToRemove == 0);
5706                        fastTrackToRemove = activeTrack;
5707                    }
5708                    removeTrack_l(activeTrack);
5709                    mActiveTracks.remove(activeTrack);
5710                    mActiveTracksGen++;
5711                    size--;
5712                    continue;
5713                }
5714
5715                TrackBase::track_state activeTrackState = activeTrack->mState;
5716                switch (activeTrackState) {
5717
5718                case TrackBase::PAUSING:
5719                    mActiveTracks.remove(activeTrack);
5720                    mActiveTracksGen++;
5721                    doBroadcast = true;
5722                    size--;
5723                    continue;
5724
5725                case TrackBase::STARTING_1:
5726                    sleepUs = 10000;
5727                    i++;
5728                    continue;
5729
5730                case TrackBase::STARTING_2:
5731                    doBroadcast = true;
5732                    mStandby = false;
5733                    activeTrack->mState = TrackBase::ACTIVE;
5734                    break;
5735
5736                case TrackBase::ACTIVE:
5737                    break;
5738
5739                case TrackBase::IDLE:
5740                    i++;
5741                    continue;
5742
5743                default:
5744                    LOG_ALWAYS_FATAL("Unexpected activeTrackState %d", activeTrackState);
5745                }
5746
5747                activeTracks.add(activeTrack);
5748                i++;
5749
5750                if (activeTrack->isFastTrack()) {
5751                    ALOG_ASSERT(!mFastTrackAvail);
5752                    ALOG_ASSERT(fastTrack == 0);
5753                    fastTrack = activeTrack;
5754                }
5755            }
5756            if (doBroadcast) {
5757                mStartStopCond.broadcast();
5758            }
5759
5760            // sleep if there are no active tracks to process
5761            if (activeTracks.size() == 0) {
5762                if (sleepUs == 0) {
5763                    sleepUs = kRecordThreadSleepUs;
5764                }
5765                continue;
5766            }
5767            sleepUs = 0;
5768
5769            lockEffectChains_l(effectChains);
5770        }
5771
5772        // thread mutex is now unlocked, mActiveTracks unknown, activeTracks.size() > 0
5773
5774        size_t size = effectChains.size();
5775        for (size_t i = 0; i < size; i++) {
5776            // thread mutex is not locked, but effect chain is locked
5777            effectChains[i]->process_l();
5778        }
5779
5780        // Push a new fast capture state if fast capture is not already running, or cblk change
5781        if (mFastCapture != 0) {
5782            FastCaptureStateQueue *sq = mFastCapture->sq();
5783            FastCaptureState *state = sq->begin();
5784            bool didModify = false;
5785            FastCaptureStateQueue::block_t block = FastCaptureStateQueue::BLOCK_UNTIL_PUSHED;
5786            if (state->mCommand != FastCaptureState::READ_WRITE /* FIXME &&
5787                    (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)*/) {
5788                if (state->mCommand == FastCaptureState::COLD_IDLE) {
5789                    int32_t old = android_atomic_inc(&mFastCaptureFutex);
5790                    if (old == -1) {
5791                        (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1);
5792                    }
5793                }
5794                state->mCommand = FastCaptureState::READ_WRITE;
5795#if 0   // FIXME
5796                mFastCaptureDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
5797                        FastThreadDumpState::kSamplingNforLowRamDevice :
5798                        FastThreadDumpState::kSamplingN);
5799#endif
5800                didModify = true;
5801            }
5802            audio_track_cblk_t *cblkOld = state->mCblk;
5803            audio_track_cblk_t *cblkNew = fastTrack != 0 ? fastTrack->cblk() : NULL;
5804            if (cblkNew != cblkOld) {
5805                state->mCblk = cblkNew;
5806                // block until acked if removing a fast track
5807                if (cblkOld != NULL) {
5808                    block = FastCaptureStateQueue::BLOCK_UNTIL_ACKED;
5809                }
5810                didModify = true;
5811            }
5812            sq->end(didModify);
5813            if (didModify) {
5814                sq->push(block);
5815#if 0
5816                if (kUseFastCapture == FastCapture_Dynamic) {
5817                    mNormalSource = mPipeSource;
5818                }
5819#endif
5820            }
5821        }
5822
5823        // now run the fast track destructor with thread mutex unlocked
5824        fastTrackToRemove.clear();
5825
5826        // Read from HAL to keep up with fastest client if multiple active tracks, not slowest one.
5827        // Only the client(s) that are too slow will overrun. But if even the fastest client is too
5828        // slow, then this RecordThread will overrun by not calling HAL read often enough.
5829        // If destination is non-contiguous, first read past the nominal end of buffer, then
5830        // copy to the right place.  Permitted because mRsmpInBuffer was over-allocated.
5831
5832        int32_t rear = mRsmpInRear & (mRsmpInFramesP2 - 1);
5833        ssize_t framesRead;
5834
5835        // If an NBAIO source is present, use it to read the normal capture's data
5836        if (mPipeSource != 0) {
5837            size_t framesToRead = mBufferSize / mFrameSize;
5838            framesRead = mPipeSource->read((uint8_t*)mRsmpInBuffer + rear * mFrameSize,
5839                    framesToRead, AudioBufferProvider::kInvalidPTS);
5840            if (framesRead == 0) {
5841                // since pipe is non-blocking, simulate blocking input
5842                sleepUs = (framesToRead * 1000000LL) / mSampleRate;
5843            }
5844        // otherwise use the HAL / AudioStreamIn directly
5845        } else {
5846            ssize_t bytesRead = mInput->stream->read(mInput->stream,
5847                    (uint8_t*)mRsmpInBuffer + rear * mFrameSize, mBufferSize);
5848            if (bytesRead < 0) {
5849                framesRead = bytesRead;
5850            } else {
5851                framesRead = bytesRead / mFrameSize;
5852            }
5853        }
5854
5855        if (framesRead < 0 || (framesRead == 0 && mPipeSource == 0)) {
5856            ALOGE("read failed: framesRead=%d", framesRead);
5857            // Force input into standby so that it tries to recover at next read attempt
5858            inputStandBy();
5859            sleepUs = kRecordThreadSleepUs;
5860        }
5861        if (framesRead <= 0) {
5862            goto unlock;
5863        }
5864        ALOG_ASSERT(framesRead > 0);
5865
5866        if (mTeeSink != 0) {
5867            (void) mTeeSink->write((uint8_t*)mRsmpInBuffer + rear * mFrameSize, framesRead);
5868        }
5869        // If destination is non-contiguous, we now correct for reading past end of buffer.
5870        {
5871            size_t part1 = mRsmpInFramesP2 - rear;
5872            if ((size_t) framesRead > part1) {
5873                memcpy(mRsmpInBuffer, (uint8_t*)mRsmpInBuffer + mRsmpInFramesP2 * mFrameSize,
5874                        (framesRead - part1) * mFrameSize);
5875            }
5876        }
5877        rear = mRsmpInRear += framesRead;
5878
5879        size = activeTracks.size();
5880        // loop over each active track
5881        for (size_t i = 0; i < size; i++) {
5882            activeTrack = activeTracks[i];
5883
5884            // skip fast tracks, as those are handled directly by FastCapture
5885            if (activeTrack->isFastTrack()) {
5886                continue;
5887            }
5888
5889            // TODO: This code probably should be moved to RecordTrack.
5890            // TODO: Update the activeTrack buffer converter in case of reconfigure.
5891
5892            enum {
5893                OVERRUN_UNKNOWN,
5894                OVERRUN_TRUE,
5895                OVERRUN_FALSE
5896            } overrun = OVERRUN_UNKNOWN;
5897
5898            // loop over getNextBuffer to handle circular sink
5899            for (;;) {
5900
5901                activeTrack->mSink.frameCount = ~0;
5902                status_t status = activeTrack->getNextBuffer(&activeTrack->mSink);
5903                size_t framesOut = activeTrack->mSink.frameCount;
5904                LOG_ALWAYS_FATAL_IF((status == OK) != (framesOut > 0));
5905
5906                // check available frames and handle overrun conditions
5907                // if the record track isn't draining fast enough.
5908                bool hasOverrun;
5909                size_t framesIn;
5910                activeTrack->mResamplerBufferProvider->sync(&framesIn, &hasOverrun);
5911                if (hasOverrun) {
5912                    overrun = OVERRUN_TRUE;
5913                }
5914                if (framesOut == 0 || framesIn == 0) {
5915                    break;
5916                }
5917
5918                // Don't allow framesOut to be larger than what is possible with resampling
5919                // from framesIn.
5920                // This isn't strictly necessary but helps limit buffer resizing in
5921                // RecordBufferConverter.  TODO: remove when no longer needed.
5922                framesOut = min(framesOut,
5923                        destinationFramesPossible(
5924                                framesIn, mSampleRate, activeTrack->mSampleRate));
5925                // process frames from the RecordThread buffer provider to the RecordTrack buffer
5926                framesOut = activeTrack->mRecordBufferConverter->convert(
5927                        activeTrack->mSink.raw, activeTrack->mResamplerBufferProvider, framesOut);
5928
5929                if (framesOut > 0 && (overrun == OVERRUN_UNKNOWN)) {
5930                    overrun = OVERRUN_FALSE;
5931                }
5932
5933                if (activeTrack->mFramesToDrop == 0) {
5934                    if (framesOut > 0) {
5935                        activeTrack->mSink.frameCount = framesOut;
5936                        activeTrack->releaseBuffer(&activeTrack->mSink);
5937                    }
5938                } else {
5939                    // FIXME could do a partial drop of framesOut
5940                    if (activeTrack->mFramesToDrop > 0) {
5941                        activeTrack->mFramesToDrop -= framesOut;
5942                        if (activeTrack->mFramesToDrop <= 0) {
5943                            activeTrack->clearSyncStartEvent();
5944                        }
5945                    } else {
5946                        activeTrack->mFramesToDrop += framesOut;
5947                        if (activeTrack->mFramesToDrop >= 0 || activeTrack->mSyncStartEvent == 0 ||
5948                                activeTrack->mSyncStartEvent->isCancelled()) {
5949                            ALOGW("Synced record %s, session %d, trigger session %d",
5950                                  (activeTrack->mFramesToDrop >= 0) ? "timed out" : "cancelled",
5951                                  activeTrack->sessionId(),
5952                                  (activeTrack->mSyncStartEvent != 0) ?
5953                                          activeTrack->mSyncStartEvent->triggerSession() : 0);
5954                            activeTrack->clearSyncStartEvent();
5955                        }
5956                    }
5957                }
5958
5959                if (framesOut == 0) {
5960                    break;
5961                }
5962            }
5963
5964            switch (overrun) {
5965            case OVERRUN_TRUE:
5966                // client isn't retrieving buffers fast enough
5967                if (!activeTrack->setOverflow()) {
5968                    nsecs_t now = systemTime();
5969                    // FIXME should lastWarning per track?
5970                    if ((now - lastWarning) > kWarningThrottleNs) {
5971                        ALOGW("RecordThread: buffer overflow");
5972                        lastWarning = now;
5973                    }
5974                }
5975                break;
5976            case OVERRUN_FALSE:
5977                activeTrack->clearOverflow();
5978                break;
5979            case OVERRUN_UNKNOWN:
5980                break;
5981            }
5982
5983        }
5984
5985unlock:
5986        // enable changes in effect chain
5987        unlockEffectChains(effectChains);
5988        // effectChains doesn't need to be cleared, since it is cleared by destructor at scope end
5989    }
5990
5991    standbyIfNotAlreadyInStandby();
5992
5993    {
5994        Mutex::Autolock _l(mLock);
5995        for (size_t i = 0; i < mTracks.size(); i++) {
5996            sp<RecordTrack> track = mTracks[i];
5997            track->invalidate();
5998        }
5999        mActiveTracks.clear();
6000        mActiveTracksGen++;
6001        mStartStopCond.broadcast();
6002    }
6003
6004    releaseWakeLock();
6005
6006    ALOGV("RecordThread %p exiting", this);
6007    return false;
6008}
6009
6010void AudioFlinger::RecordThread::standbyIfNotAlreadyInStandby()
6011{
6012    if (!mStandby) {
6013        inputStandBy();
6014        mStandby = true;
6015    }
6016}
6017
6018void AudioFlinger::RecordThread::inputStandBy()
6019{
6020    // Idle the fast capture if it's currently running
6021    if (mFastCapture != 0) {
6022        FastCaptureStateQueue *sq = mFastCapture->sq();
6023        FastCaptureState *state = sq->begin();
6024        if (!(state->mCommand & FastCaptureState::IDLE)) {
6025            state->mCommand = FastCaptureState::COLD_IDLE;
6026            state->mColdFutexAddr = &mFastCaptureFutex;
6027            state->mColdGen++;
6028            mFastCaptureFutex = 0;
6029            sq->end();
6030            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
6031            sq->push(FastCaptureStateQueue::BLOCK_UNTIL_ACKED);
6032#if 0
6033            if (kUseFastCapture == FastCapture_Dynamic) {
6034                // FIXME
6035            }
6036#endif
6037#ifdef AUDIO_WATCHDOG
6038            // FIXME
6039#endif
6040        } else {
6041            sq->end(false /*didModify*/);
6042        }
6043    }
6044    mInput->stream->common.standby(&mInput->stream->common);
6045}
6046
6047// RecordThread::createRecordTrack_l() must be called with AudioFlinger::mLock held
6048sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createRecordTrack_l(
6049        const sp<AudioFlinger::Client>& client,
6050        uint32_t sampleRate,
6051        audio_format_t format,
6052        audio_channel_mask_t channelMask,
6053        size_t *pFrameCount,
6054        int sessionId,
6055        size_t *notificationFrames,
6056        int uid,
6057        IAudioFlinger::track_flags_t *flags,
6058        pid_t tid,
6059        status_t *status)
6060{
6061    size_t frameCount = *pFrameCount;
6062    sp<RecordTrack> track;
6063    status_t lStatus;
6064
6065    // client expresses a preference for FAST, but we get the final say
6066    if (*flags & IAudioFlinger::TRACK_FAST) {
6067      if (
6068            // we formerly checked for a callback handler (non-0 tid),
6069            // but that is no longer required for TRANSFER_OBTAIN mode
6070            //
6071            // frame count is not specified, or is exactly the pipe depth
6072            ((frameCount == 0) || (frameCount == mPipeFramesP2)) &&
6073            // PCM data
6074            audio_is_linear_pcm(format) &&
6075            // native format
6076            (format == mFormat) &&
6077            // native channel mask
6078            (channelMask == mChannelMask) &&
6079            // native hardware sample rate
6080            (sampleRate == mSampleRate) &&
6081            // record thread has an associated fast capture
6082            hasFastCapture() &&
6083            // there are sufficient fast track slots available
6084            mFastTrackAvail
6085        ) {
6086        ALOGV("AUDIO_INPUT_FLAG_FAST accepted: frameCount=%u mFrameCount=%u",
6087                frameCount, mFrameCount);
6088      } else {
6089        ALOGV("AUDIO_INPUT_FLAG_FAST denied: frameCount=%u mFrameCount=%u mPipeFramesP2=%u "
6090                "format=%#x isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
6091                "hasFastCapture=%d tid=%d mFastTrackAvail=%d",
6092                frameCount, mFrameCount, mPipeFramesP2,
6093                format, audio_is_linear_pcm(format), channelMask, sampleRate, mSampleRate,
6094                hasFastCapture(), tid, mFastTrackAvail);
6095        *flags &= ~IAudioFlinger::TRACK_FAST;
6096      }
6097    }
6098
6099    // compute track buffer size in frames, and suggest the notification frame count
6100    if (*flags & IAudioFlinger::TRACK_FAST) {
6101        // fast track: frame count is exactly the pipe depth
6102        frameCount = mPipeFramesP2;
6103        // ignore requested notificationFrames, and always notify exactly once every HAL buffer
6104        *notificationFrames = mFrameCount;
6105    } else {
6106        // not fast track: max notification period is resampled equivalent of one HAL buffer time
6107        //                 or 20 ms if there is a fast capture
6108        // TODO This could be a roundupRatio inline, and const
6109        size_t maxNotificationFrames = ((int64_t) (hasFastCapture() ? mSampleRate/50 : mFrameCount)
6110                * sampleRate + mSampleRate - 1) / mSampleRate;
6111        // minimum number of notification periods is at least kMinNotifications,
6112        // and at least kMinMs rounded up to a whole notification period (minNotificationsByMs)
6113        static const size_t kMinNotifications = 3;
6114        static const uint32_t kMinMs = 30;
6115        // TODO This could be a roundupRatio inline
6116        const size_t minFramesByMs = (sampleRate * kMinMs + 1000 - 1) / 1000;
6117        // TODO This could be a roundupRatio inline
6118        const size_t minNotificationsByMs = (minFramesByMs + maxNotificationFrames - 1) /
6119                maxNotificationFrames;
6120        const size_t minFrameCount = maxNotificationFrames *
6121                max(kMinNotifications, minNotificationsByMs);
6122        frameCount = max(frameCount, minFrameCount);
6123        if (*notificationFrames == 0 || *notificationFrames > maxNotificationFrames) {
6124            *notificationFrames = maxNotificationFrames;
6125        }
6126    }
6127    *pFrameCount = frameCount;
6128
6129    lStatus = initCheck();
6130    if (lStatus != NO_ERROR) {
6131        ALOGE("createRecordTrack_l() audio driver not initialized");
6132        goto Exit;
6133    }
6134
6135    { // scope for mLock
6136        Mutex::Autolock _l(mLock);
6137
6138        track = new RecordTrack(this, client, sampleRate,
6139                      format, channelMask, frameCount, NULL, sessionId, uid,
6140                      *flags, TrackBase::TYPE_DEFAULT);
6141
6142        lStatus = track->initCheck();
6143        if (lStatus != NO_ERROR) {
6144            ALOGE("createRecordTrack_l() initCheck failed %d; no control block?", lStatus);
6145            // track must be cleared from the caller as the caller has the AF lock
6146            goto Exit;
6147        }
6148        mTracks.add(track);
6149
6150        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
6151        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
6152                        mAudioFlinger->btNrecIsOff();
6153        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
6154        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
6155
6156        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
6157            pid_t callingPid = IPCThreadState::self()->getCallingPid();
6158            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
6159            // so ask activity manager to do this on our behalf
6160            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
6161        }
6162    }
6163
6164    lStatus = NO_ERROR;
6165
6166Exit:
6167    *status = lStatus;
6168    return track;
6169}
6170
6171status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
6172                                           AudioSystem::sync_event_t event,
6173                                           int triggerSession)
6174{
6175    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
6176    sp<ThreadBase> strongMe = this;
6177    status_t status = NO_ERROR;
6178
6179    if (event == AudioSystem::SYNC_EVENT_NONE) {
6180        recordTrack->clearSyncStartEvent();
6181    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
6182        recordTrack->mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
6183                                       triggerSession,
6184                                       recordTrack->sessionId(),
6185                                       syncStartEventCallback,
6186                                       recordTrack);
6187        // Sync event can be cancelled by the trigger session if the track is not in a
6188        // compatible state in which case we start record immediately
6189        if (recordTrack->mSyncStartEvent->isCancelled()) {
6190            recordTrack->clearSyncStartEvent();
6191        } else {
6192            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
6193            recordTrack->mFramesToDrop = -
6194                    ((AudioSystem::kSyncRecordStartTimeOutMs * recordTrack->mSampleRate) / 1000);
6195        }
6196    }
6197
6198    {
6199        // This section is a rendezvous between binder thread executing start() and RecordThread
6200        AutoMutex lock(mLock);
6201        if (mActiveTracks.indexOf(recordTrack) >= 0) {
6202            if (recordTrack->mState == TrackBase::PAUSING) {
6203                ALOGV("active record track PAUSING -> ACTIVE");
6204                recordTrack->mState = TrackBase::ACTIVE;
6205            } else {
6206                ALOGV("active record track state %d", recordTrack->mState);
6207            }
6208            return status;
6209        }
6210
6211        // TODO consider other ways of handling this, such as changing the state to :STARTING and
6212        //      adding the track to mActiveTracks after returning from AudioSystem::startInput(),
6213        //      or using a separate command thread
6214        recordTrack->mState = TrackBase::STARTING_1;
6215        mActiveTracks.add(recordTrack);
6216        mActiveTracksGen++;
6217        status_t status = NO_ERROR;
6218        if (recordTrack->isExternalTrack()) {
6219            mLock.unlock();
6220            status = AudioSystem::startInput(mId, (audio_session_t)recordTrack->sessionId());
6221            mLock.lock();
6222            // FIXME should verify that recordTrack is still in mActiveTracks
6223            if (status != NO_ERROR) {
6224                mActiveTracks.remove(recordTrack);
6225                mActiveTracksGen++;
6226                recordTrack->clearSyncStartEvent();
6227                ALOGV("RecordThread::start error %d", status);
6228                return status;
6229            }
6230        }
6231        // Catch up with current buffer indices if thread is already running.
6232        // This is what makes a new client discard all buffered data.  If the track's mRsmpInFront
6233        // was initialized to some value closer to the thread's mRsmpInFront, then the track could
6234        // see previously buffered data before it called start(), but with greater risk of overrun.
6235
6236        recordTrack->mResamplerBufferProvider->reset();
6237        // clear any converter state as new data will be discontinuous
6238        recordTrack->mRecordBufferConverter->reset();
6239        recordTrack->mState = TrackBase::STARTING_2;
6240        // signal thread to start
6241        mWaitWorkCV.broadcast();
6242        if (mActiveTracks.indexOf(recordTrack) < 0) {
6243            ALOGV("Record failed to start");
6244            status = BAD_VALUE;
6245            goto startError;
6246        }
6247        return status;
6248    }
6249
6250startError:
6251    if (recordTrack->isExternalTrack()) {
6252        AudioSystem::stopInput(mId, (audio_session_t)recordTrack->sessionId());
6253    }
6254    recordTrack->clearSyncStartEvent();
6255    // FIXME I wonder why we do not reset the state here?
6256    return status;
6257}
6258
6259void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
6260{
6261    sp<SyncEvent> strongEvent = event.promote();
6262
6263    if (strongEvent != 0) {
6264        sp<RefBase> ptr = strongEvent->cookie().promote();
6265        if (ptr != 0) {
6266            RecordTrack *recordTrack = (RecordTrack *)ptr.get();
6267            recordTrack->handleSyncStartEvent(strongEvent);
6268        }
6269    }
6270}
6271
6272bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
6273    ALOGV("RecordThread::stop");
6274    AutoMutex _l(mLock);
6275    if (mActiveTracks.indexOf(recordTrack) != 0 || recordTrack->mState == TrackBase::PAUSING) {
6276        return false;
6277    }
6278    // note that threadLoop may still be processing the track at this point [without lock]
6279    recordTrack->mState = TrackBase::PAUSING;
6280    // do not wait for mStartStopCond if exiting
6281    if (exitPending()) {
6282        return true;
6283    }
6284    // FIXME incorrect usage of wait: no explicit predicate or loop
6285    mStartStopCond.wait(mLock);
6286    // if we have been restarted, recordTrack is in mActiveTracks here
6287    if (exitPending() || mActiveTracks.indexOf(recordTrack) != 0) {
6288        ALOGV("Record stopped OK");
6289        return true;
6290    }
6291    return false;
6292}
6293
6294bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event __unused) const
6295{
6296    return false;
6297}
6298
6299status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event __unused)
6300{
6301#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
6302    if (!isValidSyncEvent(event)) {
6303        return BAD_VALUE;
6304    }
6305
6306    int eventSession = event->triggerSession();
6307    status_t ret = NAME_NOT_FOUND;
6308
6309    Mutex::Autolock _l(mLock);
6310
6311    for (size_t i = 0; i < mTracks.size(); i++) {
6312        sp<RecordTrack> track = mTracks[i];
6313        if (eventSession == track->sessionId()) {
6314            (void) track->setSyncEvent(event);
6315            ret = NO_ERROR;
6316        }
6317    }
6318    return ret;
6319#else
6320    return BAD_VALUE;
6321#endif
6322}
6323
6324// destroyTrack_l() must be called with ThreadBase::mLock held
6325void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
6326{
6327    track->terminate();
6328    track->mState = TrackBase::STOPPED;
6329    // active tracks are removed by threadLoop()
6330    if (mActiveTracks.indexOf(track) < 0) {
6331        removeTrack_l(track);
6332    }
6333}
6334
6335void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
6336{
6337    mTracks.remove(track);
6338    // need anything related to effects here?
6339    if (track->isFastTrack()) {
6340        ALOG_ASSERT(!mFastTrackAvail);
6341        mFastTrackAvail = true;
6342    }
6343}
6344
6345void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
6346{
6347    dumpInternals(fd, args);
6348    dumpTracks(fd, args);
6349    dumpEffectChains(fd, args);
6350}
6351
6352void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
6353{
6354    dprintf(fd, "\nInput thread %p:\n", this);
6355
6356    dumpBase(fd, args);
6357
6358    if (mActiveTracks.size() == 0) {
6359        dprintf(fd, "  No active record clients\n");
6360    }
6361    dprintf(fd, "  Fast capture thread: %s\n", hasFastCapture() ? "yes" : "no");
6362    dprintf(fd, "  Fast track available: %s\n", mFastTrackAvail ? "yes" : "no");
6363
6364    //  Make a non-atomic copy of fast capture dump state so it won't change underneath us
6365    const FastCaptureDumpState copy(mFastCaptureDumpState);
6366    copy.dump(fd);
6367}
6368
6369void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args __unused)
6370{
6371    const size_t SIZE = 256;
6372    char buffer[SIZE];
6373    String8 result;
6374
6375    size_t numtracks = mTracks.size();
6376    size_t numactive = mActiveTracks.size();
6377    size_t numactiveseen = 0;
6378    dprintf(fd, "  %d Tracks", numtracks);
6379    if (numtracks) {
6380        dprintf(fd, " of which %d are active\n", numactive);
6381        RecordTrack::appendDumpHeader(result);
6382        for (size_t i = 0; i < numtracks ; ++i) {
6383            sp<RecordTrack> track = mTracks[i];
6384            if (track != 0) {
6385                bool active = mActiveTracks.indexOf(track) >= 0;
6386                if (active) {
6387                    numactiveseen++;
6388                }
6389                track->dump(buffer, SIZE, active);
6390                result.append(buffer);
6391            }
6392        }
6393    } else {
6394        dprintf(fd, "\n");
6395    }
6396
6397    if (numactiveseen != numactive) {
6398        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
6399                " not in the track list\n");
6400        result.append(buffer);
6401        RecordTrack::appendDumpHeader(result);
6402        for (size_t i = 0; i < numactive; ++i) {
6403            sp<RecordTrack> track = mActiveTracks[i];
6404            if (mTracks.indexOf(track) < 0) {
6405                track->dump(buffer, SIZE, true);
6406                result.append(buffer);
6407            }
6408        }
6409
6410    }
6411    write(fd, result.string(), result.size());
6412}
6413
6414
6415void AudioFlinger::RecordThread::ResamplerBufferProvider::reset()
6416{
6417    sp<ThreadBase> threadBase = mRecordTrack->mThread.promote();
6418    RecordThread *recordThread = (RecordThread *) threadBase.get();
6419    mRsmpInFront = recordThread->mRsmpInRear;
6420    mRsmpInUnrel = 0;
6421}
6422
6423void AudioFlinger::RecordThread::ResamplerBufferProvider::sync(
6424        size_t *framesAvailable, bool *hasOverrun)
6425{
6426    sp<ThreadBase> threadBase = mRecordTrack->mThread.promote();
6427    RecordThread *recordThread = (RecordThread *) threadBase.get();
6428    const int32_t rear = recordThread->mRsmpInRear;
6429    const int32_t front = mRsmpInFront;
6430    const ssize_t filled = rear - front;
6431
6432    size_t framesIn;
6433    bool overrun = false;
6434    if (filled < 0) {
6435        // should not happen, but treat like a massive overrun and re-sync
6436        framesIn = 0;
6437        mRsmpInFront = rear;
6438        overrun = true;
6439    } else if ((size_t) filled <= recordThread->mRsmpInFrames) {
6440        framesIn = (size_t) filled;
6441    } else {
6442        // client is not keeping up with server, but give it latest data
6443        framesIn = recordThread->mRsmpInFrames;
6444        mRsmpInFront = /* front = */ rear - framesIn;
6445        overrun = true;
6446    }
6447    if (framesAvailable != NULL) {
6448        *framesAvailable = framesIn;
6449    }
6450    if (hasOverrun != NULL) {
6451        *hasOverrun = overrun;
6452    }
6453}
6454
6455// AudioBufferProvider interface
6456status_t AudioFlinger::RecordThread::ResamplerBufferProvider::getNextBuffer(
6457        AudioBufferProvider::Buffer* buffer, int64_t pts __unused)
6458{
6459    sp<ThreadBase> threadBase = mRecordTrack->mThread.promote();
6460    if (threadBase == 0) {
6461        buffer->frameCount = 0;
6462        buffer->raw = NULL;
6463        return NOT_ENOUGH_DATA;
6464    }
6465    RecordThread *recordThread = (RecordThread *) threadBase.get();
6466    int32_t rear = recordThread->mRsmpInRear;
6467    int32_t front = mRsmpInFront;
6468    ssize_t filled = rear - front;
6469    // FIXME should not be P2 (don't want to increase latency)
6470    // FIXME if client not keeping up, discard
6471    LOG_ALWAYS_FATAL_IF(!(0 <= filled && (size_t) filled <= recordThread->mRsmpInFrames));
6472    // 'filled' may be non-contiguous, so return only the first contiguous chunk
6473    front &= recordThread->mRsmpInFramesP2 - 1;
6474    size_t part1 = recordThread->mRsmpInFramesP2 - front;
6475    if (part1 > (size_t) filled) {
6476        part1 = filled;
6477    }
6478    size_t ask = buffer->frameCount;
6479    ALOG_ASSERT(ask > 0);
6480    if (part1 > ask) {
6481        part1 = ask;
6482    }
6483    if (part1 == 0) {
6484        // out of data is fine since the resampler will return a short-count.
6485        buffer->raw = NULL;
6486        buffer->frameCount = 0;
6487        mRsmpInUnrel = 0;
6488        return NOT_ENOUGH_DATA;
6489    }
6490
6491    buffer->raw = (uint8_t*)recordThread->mRsmpInBuffer + front * recordThread->mFrameSize;
6492    buffer->frameCount = part1;
6493    mRsmpInUnrel = part1;
6494    return NO_ERROR;
6495}
6496
6497// AudioBufferProvider interface
6498void AudioFlinger::RecordThread::ResamplerBufferProvider::releaseBuffer(
6499        AudioBufferProvider::Buffer* buffer)
6500{
6501    size_t stepCount = buffer->frameCount;
6502    if (stepCount == 0) {
6503        return;
6504    }
6505    ALOG_ASSERT(stepCount <= mRsmpInUnrel);
6506    mRsmpInUnrel -= stepCount;
6507    mRsmpInFront += stepCount;
6508    buffer->raw = NULL;
6509    buffer->frameCount = 0;
6510}
6511
6512AudioFlinger::RecordThread::RecordBufferConverter::RecordBufferConverter(
6513        audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
6514        uint32_t srcSampleRate,
6515        audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
6516        uint32_t dstSampleRate) :
6517            mSrcChannelMask(AUDIO_CHANNEL_INVALID), // updateParameters will set following vars
6518            // mSrcFormat
6519            // mSrcSampleRate
6520            // mDstChannelMask
6521            // mDstFormat
6522            // mDstSampleRate
6523            // mSrcChannelCount
6524            // mDstChannelCount
6525            // mDstFrameSize
6526            mBuf(NULL), mBufFrames(0), mBufFrameSize(0),
6527            mResampler(NULL),
6528            mIsLegacyDownmix(false),
6529            mIsLegacyUpmix(false),
6530            mRequiresFloat(false),
6531            mInputConverterProvider(NULL)
6532{
6533    (void)updateParameters(srcChannelMask, srcFormat, srcSampleRate,
6534            dstChannelMask, dstFormat, dstSampleRate);
6535}
6536
6537AudioFlinger::RecordThread::RecordBufferConverter::~RecordBufferConverter() {
6538    free(mBuf);
6539    delete mResampler;
6540    delete mInputConverterProvider;
6541}
6542
6543size_t AudioFlinger::RecordThread::RecordBufferConverter::convert(void *dst,
6544        AudioBufferProvider *provider, size_t frames)
6545{
6546    if (mInputConverterProvider != NULL) {
6547        mInputConverterProvider->setBufferProvider(provider);
6548        provider = mInputConverterProvider;
6549    }
6550
6551    if (mResampler == NULL) {
6552        ALOGVV("NO RESAMPLING sampleRate:%u mSrcFormat:%#x mDstFormat:%#x",
6553                mSrcSampleRate, mSrcFormat, mDstFormat);
6554
6555        AudioBufferProvider::Buffer buffer;
6556        for (size_t i = frames; i > 0; ) {
6557            buffer.frameCount = i;
6558            status_t status = provider->getNextBuffer(&buffer, 0);
6559            if (status != OK || buffer.frameCount == 0) {
6560                frames -= i; // cannot fill request.
6561                break;
6562            }
6563            // format convert to destination buffer
6564            convertNoResampler(dst, buffer.raw, buffer.frameCount);
6565
6566            dst = (int8_t*)dst + buffer.frameCount * mDstFrameSize;
6567            i -= buffer.frameCount;
6568            provider->releaseBuffer(&buffer);
6569        }
6570    } else {
6571         ALOGVV("RESAMPLING mSrcSampleRate:%u mDstSampleRate:%u mSrcFormat:%#x mDstFormat:%#x",
6572                 mSrcSampleRate, mDstSampleRate, mSrcFormat, mDstFormat);
6573
6574         // reallocate buffer if needed
6575         if (mBufFrameSize != 0 && mBufFrames < frames) {
6576             free(mBuf);
6577             mBufFrames = frames;
6578             (void)posix_memalign(&mBuf, 32, mBufFrames * mBufFrameSize);
6579         }
6580        // resampler accumulates, but we only have one source track
6581        memset(mBuf, 0, frames * mBufFrameSize);
6582        frames = mResampler->resample((int32_t*)mBuf, frames, provider);
6583        // format convert to destination buffer
6584        convertResampler(dst, mBuf, frames);
6585    }
6586    return frames;
6587}
6588
6589status_t AudioFlinger::RecordThread::RecordBufferConverter::updateParameters(
6590        audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
6591        uint32_t srcSampleRate,
6592        audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
6593        uint32_t dstSampleRate)
6594{
6595    // quick evaluation if there is any change.
6596    if (mSrcFormat == srcFormat
6597            && mSrcChannelMask == srcChannelMask
6598            && mSrcSampleRate == srcSampleRate
6599            && mDstFormat == dstFormat
6600            && mDstChannelMask == dstChannelMask
6601            && mDstSampleRate == dstSampleRate) {
6602        return NO_ERROR;
6603    }
6604
6605    ALOGV("RecordBufferConverter updateParameters srcMask:%#x dstMask:%#x"
6606            "  srcFormat:%#x dstFormat:%#x  srcRate:%u dstRate:%u",
6607            srcChannelMask, dstChannelMask, srcFormat, dstFormat, srcSampleRate, dstSampleRate);
6608    const bool valid =
6609            audio_is_input_channel(srcChannelMask)
6610            && audio_is_input_channel(dstChannelMask)
6611            && audio_is_valid_format(srcFormat) && audio_is_linear_pcm(srcFormat)
6612            && audio_is_valid_format(dstFormat) && audio_is_linear_pcm(dstFormat)
6613            && (srcSampleRate <= dstSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX)
6614            ; // no upsampling checks for now
6615    if (!valid) {
6616        return BAD_VALUE;
6617    }
6618
6619    mSrcFormat = srcFormat;
6620    mSrcChannelMask = srcChannelMask;
6621    mSrcSampleRate = srcSampleRate;
6622    mDstFormat = dstFormat;
6623    mDstChannelMask = dstChannelMask;
6624    mDstSampleRate = dstSampleRate;
6625
6626    // compute derived parameters
6627    mSrcChannelCount = audio_channel_count_from_in_mask(srcChannelMask);
6628    mDstChannelCount = audio_channel_count_from_in_mask(dstChannelMask);
6629    mDstFrameSize = mDstChannelCount * audio_bytes_per_sample(mDstFormat);
6630
6631    // do we need to resample?
6632    delete mResampler;
6633    mResampler = NULL;
6634    if (mSrcSampleRate != mDstSampleRate) {
6635        mResampler = AudioResampler::create(AUDIO_FORMAT_PCM_FLOAT,
6636                mSrcChannelCount, mDstSampleRate);
6637        mResampler->setSampleRate(mSrcSampleRate);
6638        mResampler->setVolume(AudioMixer::UNITY_GAIN_FLOAT, AudioMixer::UNITY_GAIN_FLOAT);
6639    }
6640
6641    // are we running legacy channel conversion modes?
6642    mIsLegacyDownmix = (mSrcChannelMask == AUDIO_CHANNEL_IN_STEREO
6643                            || mSrcChannelMask == AUDIO_CHANNEL_IN_FRONT_BACK)
6644                   && mDstChannelMask == AUDIO_CHANNEL_IN_MONO;
6645    mIsLegacyUpmix = mSrcChannelMask == AUDIO_CHANNEL_IN_MONO
6646                   && (mDstChannelMask == AUDIO_CHANNEL_IN_STEREO
6647                            || mDstChannelMask == AUDIO_CHANNEL_IN_FRONT_BACK);
6648
6649    // do we need to process in float?
6650    mRequiresFloat = mResampler != NULL || mIsLegacyDownmix || mIsLegacyUpmix;
6651
6652    // do we need a staging buffer to convert for destination (we can still optimize this)?
6653    // we use mBufFrameSize > 0 to indicate both frame size as well as buffer necessity
6654    if (mResampler != NULL) {
6655        mBufFrameSize = max(mSrcChannelCount, FCC_2)
6656                * audio_bytes_per_sample(AUDIO_FORMAT_PCM_FLOAT);
6657    } else if (mIsLegacyUpmix || mIsLegacyDownmix) { // legacy modes always float
6658        mBufFrameSize = mDstChannelCount * audio_bytes_per_sample(AUDIO_FORMAT_PCM_FLOAT);
6659    } else if (mSrcChannelMask != mDstChannelMask && mDstFormat != mSrcFormat) {
6660        mBufFrameSize = mDstChannelCount * audio_bytes_per_sample(mSrcFormat);
6661    } else {
6662        mBufFrameSize = 0;
6663    }
6664    mBufFrames = 0; // force the buffer to be resized.
6665
6666    // do we need an input converter buffer provider to give us float?
6667    delete mInputConverterProvider;
6668    mInputConverterProvider = NULL;
6669    if (mRequiresFloat && mSrcFormat != AUDIO_FORMAT_PCM_FLOAT) {
6670        mInputConverterProvider = new ReformatBufferProvider(
6671                audio_channel_count_from_in_mask(mSrcChannelMask),
6672                mSrcFormat,
6673                AUDIO_FORMAT_PCM_FLOAT,
6674                256 /* provider buffer frame count */);
6675    }
6676
6677    // do we need a remixer to do channel mask conversion
6678    if (!mIsLegacyDownmix && !mIsLegacyUpmix && mSrcChannelMask != mDstChannelMask) {
6679        (void) memcpy_by_index_array_initialization_from_channel_mask(
6680                mIdxAry, ARRAY_SIZE(mIdxAry), mDstChannelMask, mSrcChannelMask);
6681    }
6682    return NO_ERROR;
6683}
6684
6685void AudioFlinger::RecordThread::RecordBufferConverter::convertNoResampler(
6686        void *dst, const void *src, size_t frames)
6687{
6688    // src is native type unless there is legacy upmix or downmix, whereupon it is float.
6689    if (mBufFrameSize != 0 && mBufFrames < frames) {
6690        free(mBuf);
6691        mBufFrames = frames;
6692        (void)posix_memalign(&mBuf, 32, mBufFrames * mBufFrameSize);
6693    }
6694    // do we need to do legacy upmix and downmix?
6695    if (mIsLegacyUpmix || mIsLegacyDownmix) {
6696        void *dstBuf = mBuf != NULL ? mBuf : dst;
6697        if (mIsLegacyUpmix) {
6698            upmix_to_stereo_float_from_mono_float((float *)dstBuf,
6699                    (const float *)src, frames);
6700        } else /*mIsLegacyDownmix */ {
6701            downmix_to_mono_float_from_stereo_float((float *)dstBuf,
6702                    (const float *)src, frames);
6703        }
6704        if (mBuf != NULL) {
6705            memcpy_by_audio_format(dst, mDstFormat, mBuf, AUDIO_FORMAT_PCM_FLOAT,
6706                    frames * mDstChannelCount);
6707        }
6708        return;
6709    }
6710    // do we need to do channel mask conversion?
6711    if (mSrcChannelMask != mDstChannelMask) {
6712        void *dstBuf = mBuf != NULL ? mBuf : dst;
6713        memcpy_by_index_array(dstBuf, mDstChannelCount,
6714                src, mSrcChannelCount, mIdxAry, audio_bytes_per_sample(mSrcFormat), frames);
6715        if (dstBuf == dst) {
6716            return; // format is the same
6717        }
6718    }
6719    // convert to destination buffer
6720    const void *convertBuf = mBuf != NULL ? mBuf : src;
6721    memcpy_by_audio_format(dst, mDstFormat, convertBuf, mSrcFormat,
6722            frames * mDstChannelCount);
6723}
6724
6725void AudioFlinger::RecordThread::RecordBufferConverter::convertResampler(
6726        void *dst, /*not-a-const*/ void *src, size_t frames)
6727{
6728    // src buffer format is ALWAYS float when entering this routine
6729    if (mIsLegacyUpmix) {
6730        ; // mono to stereo already handled by resampler
6731    } else if (mIsLegacyDownmix
6732            || (mSrcChannelMask == mDstChannelMask && mSrcChannelCount == 1)) {
6733        // the resampler outputs stereo for mono input channel (a feature?)
6734        // must convert to mono
6735        downmix_to_mono_float_from_stereo_float((float *)src,
6736                (const float *)src, frames);
6737    } else if (mSrcChannelMask != mDstChannelMask) {
6738        // convert to mono channel again for channel mask conversion (could be skipped
6739        // with further optimization).
6740        if (mSrcChannelCount == 1) {
6741            downmix_to_mono_float_from_stereo_float((float *)src,
6742                (const float *)src, frames);
6743        }
6744        // convert to destination format (in place, OK as float is larger than other types)
6745        if (mDstFormat != AUDIO_FORMAT_PCM_FLOAT) {
6746            memcpy_by_audio_format(src, mDstFormat, src, AUDIO_FORMAT_PCM_FLOAT,
6747                    frames * mSrcChannelCount);
6748        }
6749        // channel convert and save to dst
6750        memcpy_by_index_array(dst, mDstChannelCount,
6751                src, mSrcChannelCount, mIdxAry, audio_bytes_per_sample(mDstFormat), frames);
6752        return;
6753    }
6754    // convert to destination format and save to dst
6755    memcpy_by_audio_format(dst, mDstFormat, src, AUDIO_FORMAT_PCM_FLOAT,
6756            frames * mDstChannelCount);
6757}
6758
6759bool AudioFlinger::RecordThread::checkForNewParameter_l(const String8& keyValuePair,
6760                                                        status_t& status)
6761{
6762    bool reconfig = false;
6763
6764    status = NO_ERROR;
6765
6766    audio_format_t reqFormat = mFormat;
6767    uint32_t samplingRate = mSampleRate;
6768    // TODO this may change if we want to support capture from HDMI PCM multi channel (e.g on TVs).
6769    audio_channel_mask_t channelMask = audio_channel_in_mask_from_count(mChannelCount);
6770
6771    AudioParameter param = AudioParameter(keyValuePair);
6772    int value;
6773    // TODO Investigate when this code runs. Check with audio policy when a sample rate and
6774    //      channel count change can be requested. Do we mandate the first client defines the
6775    //      HAL sampling rate and channel count or do we allow changes on the fly?
6776    if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
6777        samplingRate = value;
6778        reconfig = true;
6779    }
6780    if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
6781        if (!audio_is_linear_pcm((audio_format_t) value)) {
6782            status = BAD_VALUE;
6783        } else {
6784            reqFormat = (audio_format_t) value;
6785            reconfig = true;
6786        }
6787    }
6788    if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
6789        audio_channel_mask_t mask = (audio_channel_mask_t) value;
6790        if (!audio_is_input_channel(mask) ||
6791                audio_channel_count_from_in_mask(mask) > FCC_8) {
6792            status = BAD_VALUE;
6793        } else {
6794            channelMask = mask;
6795            reconfig = true;
6796        }
6797    }
6798    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
6799        // do not accept frame count changes if tracks are open as the track buffer
6800        // size depends on frame count and correct behavior would not be guaranteed
6801        // if frame count is changed after track creation
6802        if (mActiveTracks.size() > 0) {
6803            status = INVALID_OPERATION;
6804        } else {
6805            reconfig = true;
6806        }
6807    }
6808    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
6809        // forward device change to effects that have requested to be
6810        // aware of attached audio device.
6811        for (size_t i = 0; i < mEffectChains.size(); i++) {
6812            mEffectChains[i]->setDevice_l(value);
6813        }
6814
6815        // store input device and output device but do not forward output device to audio HAL.
6816        // Note that status is ignored by the caller for output device
6817        // (see AudioFlinger::setParameters()
6818        if (audio_is_output_devices(value)) {
6819            mOutDevice = value;
6820            status = BAD_VALUE;
6821        } else {
6822            mInDevice = value;
6823            if (value != AUDIO_DEVICE_NONE) {
6824                mPrevInDevice = value;
6825            }
6826            // disable AEC and NS if the device is a BT SCO headset supporting those
6827            // pre processings
6828            if (mTracks.size() > 0) {
6829                bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
6830                                    mAudioFlinger->btNrecIsOff();
6831                for (size_t i = 0; i < mTracks.size(); i++) {
6832                    sp<RecordTrack> track = mTracks[i];
6833                    setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
6834                    setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
6835                }
6836            }
6837        }
6838    }
6839    if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
6840            mAudioSource != (audio_source_t)value) {
6841        // forward device change to effects that have requested to be
6842        // aware of attached audio device.
6843        for (size_t i = 0; i < mEffectChains.size(); i++) {
6844            mEffectChains[i]->setAudioSource_l((audio_source_t)value);
6845        }
6846        mAudioSource = (audio_source_t)value;
6847    }
6848
6849    if (status == NO_ERROR) {
6850        status = mInput->stream->common.set_parameters(&mInput->stream->common,
6851                keyValuePair.string());
6852        if (status == INVALID_OPERATION) {
6853            inputStandBy();
6854            status = mInput->stream->common.set_parameters(&mInput->stream->common,
6855                    keyValuePair.string());
6856        }
6857        if (reconfig) {
6858            if (status == BAD_VALUE &&
6859                audio_is_linear_pcm(mInput->stream->common.get_format(&mInput->stream->common)) &&
6860                audio_is_linear_pcm(reqFormat) &&
6861                (mInput->stream->common.get_sample_rate(&mInput->stream->common)
6862                        <= (AUDIO_RESAMPLER_DOWN_RATIO_MAX * samplingRate)) &&
6863                audio_channel_count_from_in_mask(
6864                        mInput->stream->common.get_channels(&mInput->stream->common)) <= FCC_8) {
6865                status = NO_ERROR;
6866            }
6867            if (status == NO_ERROR) {
6868                readInputParameters_l();
6869                sendIoConfigEvent_l(AUDIO_INPUT_CONFIG_CHANGED);
6870            }
6871        }
6872    }
6873
6874    return reconfig;
6875}
6876
6877String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
6878{
6879    Mutex::Autolock _l(mLock);
6880    if (initCheck() != NO_ERROR) {
6881        return String8();
6882    }
6883
6884    char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
6885    const String8 out_s8(s);
6886    free(s);
6887    return out_s8;
6888}
6889
6890void AudioFlinger::RecordThread::ioConfigChanged(audio_io_config_event event, pid_t pid) {
6891    sp<AudioIoDescriptor> desc = new AudioIoDescriptor();
6892
6893    desc->mIoHandle = mId;
6894
6895    switch (event) {
6896    case AUDIO_INPUT_OPENED:
6897    case AUDIO_INPUT_CONFIG_CHANGED:
6898        desc->mPatch = mPatch;
6899        desc->mChannelMask = mChannelMask;
6900        desc->mSamplingRate = mSampleRate;
6901        desc->mFormat = mFormat;
6902        desc->mFrameCount = mFrameCount;
6903        desc->mLatency = 0;
6904        break;
6905
6906    case AUDIO_INPUT_CLOSED:
6907    default:
6908        break;
6909    }
6910    mAudioFlinger->ioConfigChanged(event, desc, pid);
6911}
6912
6913void AudioFlinger::RecordThread::readInputParameters_l()
6914{
6915    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
6916    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
6917    mChannelCount = audio_channel_count_from_in_mask(mChannelMask);
6918    if (mChannelCount > FCC_8) {
6919        ALOGE("HAL channel count %d > %d", mChannelCount, FCC_8);
6920    }
6921    mHALFormat = mInput->stream->common.get_format(&mInput->stream->common);
6922    mFormat = mHALFormat;
6923    if (!audio_is_linear_pcm(mFormat)) {
6924        ALOGE("HAL format %#x is not linear pcm", mFormat);
6925    }
6926    mFrameSize = audio_stream_in_frame_size(mInput->stream);
6927    mBufferSize = mInput->stream->common.get_buffer_size(&mInput->stream->common);
6928    mFrameCount = mBufferSize / mFrameSize;
6929    // This is the formula for calculating the temporary buffer size.
6930    // With 7 HAL buffers, we can guarantee ability to down-sample the input by ratio of 6:1 to
6931    // 1 full output buffer, regardless of the alignment of the available input.
6932    // The value is somewhat arbitrary, and could probably be even larger.
6933    // A larger value should allow more old data to be read after a track calls start(),
6934    // without increasing latency.
6935    //
6936    // Note this is independent of the maximum downsampling ratio permitted for capture.
6937    mRsmpInFrames = mFrameCount * 7;
6938    mRsmpInFramesP2 = roundup(mRsmpInFrames);
6939    free(mRsmpInBuffer);
6940    mRsmpInBuffer = NULL;
6941
6942    // TODO optimize audio capture buffer sizes ...
6943    // Here we calculate the size of the sliding buffer used as a source
6944    // for resampling.  mRsmpInFramesP2 is currently roundup(mFrameCount * 7).
6945    // For current HAL frame counts, this is usually 2048 = 40 ms.  It would
6946    // be better to have it derived from the pipe depth in the long term.
6947    // The current value is higher than necessary.  However it should not add to latency.
6948
6949    // Over-allocate beyond mRsmpInFramesP2 to permit a HAL read past end of buffer
6950    size_t bufferSize = (mRsmpInFramesP2 + mFrameCount - 1) * mFrameSize;
6951    (void)posix_memalign(&mRsmpInBuffer, 32, bufferSize);
6952    memset(mRsmpInBuffer, 0, bufferSize); // if posix_memalign fails, will segv here.
6953
6954    // AudioRecord mSampleRate and mChannelCount are constant due to AudioRecord API constraints.
6955    // But if thread's mSampleRate or mChannelCount changes, how will that affect active tracks?
6956}
6957
6958uint32_t AudioFlinger::RecordThread::getInputFramesLost()
6959{
6960    Mutex::Autolock _l(mLock);
6961    if (initCheck() != NO_ERROR) {
6962        return 0;
6963    }
6964
6965    return mInput->stream->get_input_frames_lost(mInput->stream);
6966}
6967
6968uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
6969{
6970    Mutex::Autolock _l(mLock);
6971    uint32_t result = 0;
6972    if (getEffectChain_l(sessionId) != 0) {
6973        result = EFFECT_SESSION;
6974    }
6975
6976    for (size_t i = 0; i < mTracks.size(); ++i) {
6977        if (sessionId == mTracks[i]->sessionId()) {
6978            result |= TRACK_SESSION;
6979            break;
6980        }
6981    }
6982
6983    return result;
6984}
6985
6986KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
6987{
6988    KeyedVector<int, bool> ids;
6989    Mutex::Autolock _l(mLock);
6990    for (size_t j = 0; j < mTracks.size(); ++j) {
6991        sp<RecordThread::RecordTrack> track = mTracks[j];
6992        int sessionId = track->sessionId();
6993        if (ids.indexOfKey(sessionId) < 0) {
6994            ids.add(sessionId, true);
6995        }
6996    }
6997    return ids;
6998}
6999
7000AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
7001{
7002    Mutex::Autolock _l(mLock);
7003    AudioStreamIn *input = mInput;
7004    mInput = NULL;
7005    return input;
7006}
7007
7008// this method must always be called either with ThreadBase mLock held or inside the thread loop
7009audio_stream_t* AudioFlinger::RecordThread::stream() const
7010{
7011    if (mInput == NULL) {
7012        return NULL;
7013    }
7014    return &mInput->stream->common;
7015}
7016
7017status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
7018{
7019    // only one chain per input thread
7020    if (mEffectChains.size() != 0) {
7021        ALOGW("addEffectChain_l() already one chain %p on thread %p", chain.get(), this);
7022        return INVALID_OPERATION;
7023    }
7024    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
7025    chain->setThread(this);
7026    chain->setInBuffer(NULL);
7027    chain->setOutBuffer(NULL);
7028
7029    checkSuspendOnAddEffectChain_l(chain);
7030
7031    // make sure enabled pre processing effects state is communicated to the HAL as we
7032    // just moved them to a new input stream.
7033    chain->syncHalEffectsState();
7034
7035    mEffectChains.add(chain);
7036
7037    return NO_ERROR;
7038}
7039
7040size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
7041{
7042    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
7043    ALOGW_IF(mEffectChains.size() != 1,
7044            "removeEffectChain_l() %p invalid chain size %d on thread %p",
7045            chain.get(), mEffectChains.size(), this);
7046    if (mEffectChains.size() == 1) {
7047        mEffectChains.removeAt(0);
7048    }
7049    return 0;
7050}
7051
7052status_t AudioFlinger::RecordThread::createAudioPatch_l(const struct audio_patch *patch,
7053                                                          audio_patch_handle_t *handle)
7054{
7055    status_t status = NO_ERROR;
7056
7057    // store new device and send to effects
7058    mInDevice = patch->sources[0].ext.device.type;
7059    mPatch = *patch;
7060    for (size_t i = 0; i < mEffectChains.size(); i++) {
7061        mEffectChains[i]->setDevice_l(mInDevice);
7062    }
7063
7064    // disable AEC and NS if the device is a BT SCO headset supporting those
7065    // pre processings
7066    if (mTracks.size() > 0) {
7067        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
7068                            mAudioFlinger->btNrecIsOff();
7069        for (size_t i = 0; i < mTracks.size(); i++) {
7070            sp<RecordTrack> track = mTracks[i];
7071            setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
7072            setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
7073        }
7074    }
7075
7076    // store new source and send to effects
7077    if (mAudioSource != patch->sinks[0].ext.mix.usecase.source) {
7078        mAudioSource = patch->sinks[0].ext.mix.usecase.source;
7079        for (size_t i = 0; i < mEffectChains.size(); i++) {
7080            mEffectChains[i]->setAudioSource_l(mAudioSource);
7081        }
7082    }
7083
7084    if (mInput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
7085        audio_hw_device_t *hwDevice = mInput->audioHwDev->hwDevice();
7086        status = hwDevice->create_audio_patch(hwDevice,
7087                                               patch->num_sources,
7088                                               patch->sources,
7089                                               patch->num_sinks,
7090                                               patch->sinks,
7091                                               handle);
7092    } else {
7093        char *address;
7094        if (strcmp(patch->sources[0].ext.device.address, "") != 0) {
7095            address = audio_device_address_to_parameter(
7096                                                patch->sources[0].ext.device.type,
7097                                                patch->sources[0].ext.device.address);
7098        } else {
7099            address = (char *)calloc(1, 1);
7100        }
7101        AudioParameter param = AudioParameter(String8(address));
7102        free(address);
7103        param.addInt(String8(AUDIO_PARAMETER_STREAM_ROUTING),
7104                     (int)patch->sources[0].ext.device.type);
7105        param.addInt(String8(AUDIO_PARAMETER_STREAM_INPUT_SOURCE),
7106                                         (int)patch->sinks[0].ext.mix.usecase.source);
7107        status = mInput->stream->common.set_parameters(&mInput->stream->common,
7108                param.toString().string());
7109        *handle = AUDIO_PATCH_HANDLE_NONE;
7110    }
7111
7112    if (mInDevice != mPrevInDevice) {
7113        sendIoConfigEvent_l(AUDIO_INPUT_CONFIG_CHANGED);
7114        mPrevInDevice = mInDevice;
7115    }
7116
7117    return status;
7118}
7119
7120status_t AudioFlinger::RecordThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
7121{
7122    status_t status = NO_ERROR;
7123
7124    mInDevice = AUDIO_DEVICE_NONE;
7125
7126    if (mInput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
7127        audio_hw_device_t *hwDevice = mInput->audioHwDev->hwDevice();
7128        status = hwDevice->release_audio_patch(hwDevice, handle);
7129    } else {
7130        AudioParameter param;
7131        param.addInt(String8(AUDIO_PARAMETER_STREAM_ROUTING), 0);
7132        status = mInput->stream->common.set_parameters(&mInput->stream->common,
7133                param.toString().string());
7134    }
7135    return status;
7136}
7137
7138void AudioFlinger::RecordThread::addPatchRecord(const sp<PatchRecord>& record)
7139{
7140    Mutex::Autolock _l(mLock);
7141    mTracks.add(record);
7142}
7143
7144void AudioFlinger::RecordThread::deletePatchRecord(const sp<PatchRecord>& record)
7145{
7146    Mutex::Autolock _l(mLock);
7147    destroyTrack_l(record);
7148}
7149
7150void AudioFlinger::RecordThread::getAudioPortConfig(struct audio_port_config *config)
7151{
7152    ThreadBase::getAudioPortConfig(config);
7153    config->role = AUDIO_PORT_ROLE_SINK;
7154    config->ext.mix.hw_module = mInput->audioHwDev->handle();
7155    config->ext.mix.usecase.source = mAudioSource;
7156}
7157
7158} // namespace android
7159