Threads.cpp revision e92db4bdb575d897d6bbd5086761fa9387393c83
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include "Configuration.h"
24#include <math.h>
25#include <fcntl.h>
26#include <sys/stat.h>
27#include <cutils/properties.h>
28#include <media/AudioParameter.h>
29#include <utils/Log.h>
30#include <utils/Trace.h>
31
32#include <private/media/AudioTrackShared.h>
33#include <hardware/audio.h>
34#include <audio_effects/effect_ns.h>
35#include <audio_effects/effect_aec.h>
36#include <audio_utils/primitives.h>
37
38// NBAIO implementations
39#include <media/nbaio/AudioStreamOutSink.h>
40#include <media/nbaio/MonoPipe.h>
41#include <media/nbaio/MonoPipeReader.h>
42#include <media/nbaio/Pipe.h>
43#include <media/nbaio/PipeReader.h>
44#include <media/nbaio/SourceAudioBufferProvider.h>
45
46#include <powermanager/PowerManager.h>
47
48#include <common_time/cc_helper.h>
49#include <common_time/local_clock.h>
50
51#include "AudioFlinger.h"
52#include "AudioMixer.h"
53#include "FastMixer.h"
54#include "ServiceUtilities.h"
55#include "SchedulingPolicyService.h"
56
57#ifdef ADD_BATTERY_DATA
58#include <media/IMediaPlayerService.h>
59#include <media/IMediaDeathNotifier.h>
60#endif
61
62#ifdef DEBUG_CPU_USAGE
63#include <cpustats/CentralTendencyStatistics.h>
64#include <cpustats/ThreadCpuUsage.h>
65#endif
66
67// ----------------------------------------------------------------------------
68
69// Note: the following macro is used for extremely verbose logging message.  In
70// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
71// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
72// are so verbose that we want to suppress them even when we have ALOG_ASSERT
73// turned on.  Do not uncomment the #def below unless you really know what you
74// are doing and want to see all of the extremely verbose messages.
75//#define VERY_VERY_VERBOSE_LOGGING
76#ifdef VERY_VERY_VERBOSE_LOGGING
77#define ALOGVV ALOGV
78#else
79#define ALOGVV(a...) do { } while(0)
80#endif
81
82namespace android {
83
84// retry counts for buffer fill timeout
85// 50 * ~20msecs = 1 second
86static const int8_t kMaxTrackRetries = 50;
87static const int8_t kMaxTrackStartupRetries = 50;
88// allow less retry attempts on direct output thread.
89// direct outputs can be a scarce resource in audio hardware and should
90// be released as quickly as possible.
91static const int8_t kMaxTrackRetriesDirect = 2;
92
93// don't warn about blocked writes or record buffer overflows more often than this
94static const nsecs_t kWarningThrottleNs = seconds(5);
95
96// RecordThread loop sleep time upon application overrun or audio HAL read error
97static const int kRecordThreadSleepUs = 5000;
98
99// maximum time to wait for setParameters to complete
100static const nsecs_t kSetParametersTimeoutNs = seconds(2);
101
102// minimum sleep time for the mixer thread loop when tracks are active but in underrun
103static const uint32_t kMinThreadSleepTimeUs = 5000;
104// maximum divider applied to the active sleep time in the mixer thread loop
105static const uint32_t kMaxThreadSleepTimeShift = 2;
106
107// minimum normal mix buffer size, expressed in milliseconds rather than frames
108static const uint32_t kMinNormalMixBufferSizeMs = 20;
109// maximum normal mix buffer size
110static const uint32_t kMaxNormalMixBufferSizeMs = 24;
111
112// Whether to use fast mixer
113static const enum {
114    FastMixer_Never,    // never initialize or use: for debugging only
115    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
116                        // normal mixer multiplier is 1
117    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
118                        // multiplier is calculated based on min & max normal mixer buffer size
119    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
120                        // multiplier is calculated based on min & max normal mixer buffer size
121    // FIXME for FastMixer_Dynamic:
122    //  Supporting this option will require fixing HALs that can't handle large writes.
123    //  For example, one HAL implementation returns an error from a large write,
124    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
125    //  We could either fix the HAL implementations, or provide a wrapper that breaks
126    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
127} kUseFastMixer = FastMixer_Static;
128
129// Priorities for requestPriority
130static const int kPriorityAudioApp = 2;
131static const int kPriorityFastMixer = 3;
132
133// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
134// for the track.  The client then sub-divides this into smaller buffers for its use.
135// Currently the client uses double-buffering by default, but doesn't tell us about that.
136// So for now we just assume that client is double-buffered.
137// FIXME It would be better for client to tell AudioFlinger whether it wants double-buffering or
138// N-buffering, so AudioFlinger could allocate the right amount of memory.
139// See the client's minBufCount and mNotificationFramesAct calculations for details.
140static const int kFastTrackMultiplier = 1;
141
142// ----------------------------------------------------------------------------
143
144#ifdef ADD_BATTERY_DATA
145// To collect the amplifier usage
146static void addBatteryData(uint32_t params) {
147    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
148    if (service == NULL) {
149        // it already logged
150        return;
151    }
152
153    service->addBatteryData(params);
154}
155#endif
156
157
158// ----------------------------------------------------------------------------
159//      CPU Stats
160// ----------------------------------------------------------------------------
161
162class CpuStats {
163public:
164    CpuStats();
165    void sample(const String8 &title);
166#ifdef DEBUG_CPU_USAGE
167private:
168    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
169    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
170
171    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
172
173    int mCpuNum;                        // thread's current CPU number
174    int mCpukHz;                        // frequency of thread's current CPU in kHz
175#endif
176};
177
178CpuStats::CpuStats()
179#ifdef DEBUG_CPU_USAGE
180    : mCpuNum(-1), mCpukHz(-1)
181#endif
182{
183}
184
185void CpuStats::sample(const String8 &title) {
186#ifdef DEBUG_CPU_USAGE
187    // get current thread's delta CPU time in wall clock ns
188    double wcNs;
189    bool valid = mCpuUsage.sampleAndEnable(wcNs);
190
191    // record sample for wall clock statistics
192    if (valid) {
193        mWcStats.sample(wcNs);
194    }
195
196    // get the current CPU number
197    int cpuNum = sched_getcpu();
198
199    // get the current CPU frequency in kHz
200    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
201
202    // check if either CPU number or frequency changed
203    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
204        mCpuNum = cpuNum;
205        mCpukHz = cpukHz;
206        // ignore sample for purposes of cycles
207        valid = false;
208    }
209
210    // if no change in CPU number or frequency, then record sample for cycle statistics
211    if (valid && mCpukHz > 0) {
212        double cycles = wcNs * cpukHz * 0.000001;
213        mHzStats.sample(cycles);
214    }
215
216    unsigned n = mWcStats.n();
217    // mCpuUsage.elapsed() is expensive, so don't call it every loop
218    if ((n & 127) == 1) {
219        long long elapsed = mCpuUsage.elapsed();
220        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
221            double perLoop = elapsed / (double) n;
222            double perLoop100 = perLoop * 0.01;
223            double perLoop1k = perLoop * 0.001;
224            double mean = mWcStats.mean();
225            double stddev = mWcStats.stddev();
226            double minimum = mWcStats.minimum();
227            double maximum = mWcStats.maximum();
228            double meanCycles = mHzStats.mean();
229            double stddevCycles = mHzStats.stddev();
230            double minCycles = mHzStats.minimum();
231            double maxCycles = mHzStats.maximum();
232            mCpuUsage.resetElapsed();
233            mWcStats.reset();
234            mHzStats.reset();
235            ALOGD("CPU usage for %s over past %.1f secs\n"
236                "  (%u mixer loops at %.1f mean ms per loop):\n"
237                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
238                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
239                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
240                    title.string(),
241                    elapsed * .000000001, n, perLoop * .000001,
242                    mean * .001,
243                    stddev * .001,
244                    minimum * .001,
245                    maximum * .001,
246                    mean / perLoop100,
247                    stddev / perLoop100,
248                    minimum / perLoop100,
249                    maximum / perLoop100,
250                    meanCycles / perLoop1k,
251                    stddevCycles / perLoop1k,
252                    minCycles / perLoop1k,
253                    maxCycles / perLoop1k);
254
255        }
256    }
257#endif
258};
259
260// ----------------------------------------------------------------------------
261//      ThreadBase
262// ----------------------------------------------------------------------------
263
264AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
265        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
266    :   Thread(false /*canCallJava*/),
267        mType(type),
268        mAudioFlinger(audioFlinger),
269        // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, mFormat, mBufferSize
270        // are set by PlaybackThread::readOutputParameters() or RecordThread::readInputParameters()
271        mParamStatus(NO_ERROR),
272        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
273        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
274        // mName will be set by concrete (non-virtual) subclass
275        mDeathRecipient(new PMDeathRecipient(this))
276{
277}
278
279AudioFlinger::ThreadBase::~ThreadBase()
280{
281    // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
282    for (size_t i = 0; i < mConfigEvents.size(); i++) {
283        delete mConfigEvents[i];
284    }
285    mConfigEvents.clear();
286
287    mParamCond.broadcast();
288    // do not lock the mutex in destructor
289    releaseWakeLock_l();
290    if (mPowerManager != 0) {
291        sp<IBinder> binder = mPowerManager->asBinder();
292        binder->unlinkToDeath(mDeathRecipient);
293    }
294}
295
296status_t AudioFlinger::ThreadBase::readyToRun()
297{
298    status_t status = initCheck();
299    if (status == NO_ERROR) {
300        ALOGI("AudioFlinger's thread %p ready to run", this);
301    } else {
302        ALOGE("No working audio driver found.");
303    }
304    return status;
305}
306
307void AudioFlinger::ThreadBase::exit()
308{
309    ALOGV("ThreadBase::exit");
310    // do any cleanup required for exit to succeed
311    preExit();
312    {
313        // This lock prevents the following race in thread (uniprocessor for illustration):
314        //  if (!exitPending()) {
315        //      // context switch from here to exit()
316        //      // exit() calls requestExit(), what exitPending() observes
317        //      // exit() calls signal(), which is dropped since no waiters
318        //      // context switch back from exit() to here
319        //      mWaitWorkCV.wait(...);
320        //      // now thread is hung
321        //  }
322        AutoMutex lock(mLock);
323        requestExit();
324        mWaitWorkCV.broadcast();
325    }
326    // When Thread::requestExitAndWait is made virtual and this method is renamed to
327    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
328    requestExitAndWait();
329}
330
331status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
332{
333    status_t status;
334
335    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
336    Mutex::Autolock _l(mLock);
337
338    mNewParameters.add(keyValuePairs);
339    mWaitWorkCV.signal();
340    // wait condition with timeout in case the thread loop has exited
341    // before the request could be processed
342    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
343        status = mParamStatus;
344        mWaitWorkCV.signal();
345    } else {
346        status = TIMED_OUT;
347    }
348    return status;
349}
350
351void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
352{
353    Mutex::Autolock _l(mLock);
354    sendIoConfigEvent_l(event, param);
355}
356
357// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
358void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
359{
360    IoConfigEvent *ioEvent = new IoConfigEvent(event, param);
361    mConfigEvents.add(static_cast<ConfigEvent *>(ioEvent));
362    ALOGV("sendIoConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event,
363            param);
364    mWaitWorkCV.signal();
365}
366
367// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
368void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
369{
370    PrioConfigEvent *prioEvent = new PrioConfigEvent(pid, tid, prio);
371    mConfigEvents.add(static_cast<ConfigEvent *>(prioEvent));
372    ALOGV("sendPrioConfigEvent_l() num events %d pid %d, tid %d prio %d",
373          mConfigEvents.size(), pid, tid, prio);
374    mWaitWorkCV.signal();
375}
376
377void AudioFlinger::ThreadBase::processConfigEvents()
378{
379    mLock.lock();
380    while (!mConfigEvents.isEmpty()) {
381        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
382        ConfigEvent *event = mConfigEvents[0];
383        mConfigEvents.removeAt(0);
384        // release mLock before locking AudioFlinger mLock: lock order is always
385        // AudioFlinger then ThreadBase to avoid cross deadlock
386        mLock.unlock();
387        switch(event->type()) {
388            case CFG_EVENT_PRIO: {
389                PrioConfigEvent *prioEvent = static_cast<PrioConfigEvent *>(event);
390                // FIXME Need to understand why this has be done asynchronously
391                int err = requestPriority(prioEvent->pid(), prioEvent->tid(), prioEvent->prio(),
392                        true /*asynchronous*/);
393                if (err != 0) {
394                    ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; "
395                          "error %d",
396                          prioEvent->prio(), prioEvent->pid(), prioEvent->tid(), err);
397                }
398            } break;
399            case CFG_EVENT_IO: {
400                IoConfigEvent *ioEvent = static_cast<IoConfigEvent *>(event);
401                mAudioFlinger->mLock.lock();
402                audioConfigChanged_l(ioEvent->event(), ioEvent->param());
403                mAudioFlinger->mLock.unlock();
404            } break;
405            default:
406                ALOGE("processConfigEvents() unknown event type %d", event->type());
407                break;
408        }
409        delete event;
410        mLock.lock();
411    }
412    mLock.unlock();
413}
414
415void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
416{
417    const size_t SIZE = 256;
418    char buffer[SIZE];
419    String8 result;
420
421    bool locked = AudioFlinger::dumpTryLock(mLock);
422    if (!locked) {
423        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
424        write(fd, buffer, strlen(buffer));
425    }
426
427    snprintf(buffer, SIZE, "io handle: %d\n", mId);
428    result.append(buffer);
429    snprintf(buffer, SIZE, "TID: %d\n", getTid());
430    result.append(buffer);
431    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
432    result.append(buffer);
433    snprintf(buffer, SIZE, "Sample rate: %u\n", mSampleRate);
434    result.append(buffer);
435    snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
436    result.append(buffer);
437    snprintf(buffer, SIZE, "HAL buffer size: %u bytes\n", mBufferSize);
438    result.append(buffer);
439    snprintf(buffer, SIZE, "Channel Count: %u\n", mChannelCount);
440    result.append(buffer);
441    snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
442    result.append(buffer);
443    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
444    result.append(buffer);
445    snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
446    result.append(buffer);
447
448    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
449    result.append(buffer);
450    result.append(" Index Command");
451    for (size_t i = 0; i < mNewParameters.size(); ++i) {
452        snprintf(buffer, SIZE, "\n %02d    ", i);
453        result.append(buffer);
454        result.append(mNewParameters[i]);
455    }
456
457    snprintf(buffer, SIZE, "\n\nPending config events: \n");
458    result.append(buffer);
459    for (size_t i = 0; i < mConfigEvents.size(); i++) {
460        mConfigEvents[i]->dump(buffer, SIZE);
461        result.append(buffer);
462    }
463    result.append("\n");
464
465    write(fd, result.string(), result.size());
466
467    if (locked) {
468        mLock.unlock();
469    }
470}
471
472void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
473{
474    const size_t SIZE = 256;
475    char buffer[SIZE];
476    String8 result;
477
478    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
479    write(fd, buffer, strlen(buffer));
480
481    for (size_t i = 0; i < mEffectChains.size(); ++i) {
482        sp<EffectChain> chain = mEffectChains[i];
483        if (chain != 0) {
484            chain->dump(fd, args);
485        }
486    }
487}
488
489void AudioFlinger::ThreadBase::acquireWakeLock()
490{
491    Mutex::Autolock _l(mLock);
492    acquireWakeLock_l();
493}
494
495void AudioFlinger::ThreadBase::acquireWakeLock_l()
496{
497    if (mPowerManager == 0) {
498        // use checkService() to avoid blocking if power service is not up yet
499        sp<IBinder> binder =
500            defaultServiceManager()->checkService(String16("power"));
501        if (binder == 0) {
502            ALOGW("Thread %s cannot connect to the power manager service", mName);
503        } else {
504            mPowerManager = interface_cast<IPowerManager>(binder);
505            binder->linkToDeath(mDeathRecipient);
506        }
507    }
508    if (mPowerManager != 0) {
509        sp<IBinder> binder = new BBinder();
510        status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
511                                                         binder,
512                                                         String16(mName),
513                                                         String16("media"));
514        if (status == NO_ERROR) {
515            mWakeLockToken = binder;
516        }
517        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
518    }
519}
520
521void AudioFlinger::ThreadBase::releaseWakeLock()
522{
523    Mutex::Autolock _l(mLock);
524    releaseWakeLock_l();
525}
526
527void AudioFlinger::ThreadBase::releaseWakeLock_l()
528{
529    if (mWakeLockToken != 0) {
530        ALOGV("releaseWakeLock_l() %s", mName);
531        if (mPowerManager != 0) {
532            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
533        }
534        mWakeLockToken.clear();
535    }
536}
537
538void AudioFlinger::ThreadBase::clearPowerManager()
539{
540    Mutex::Autolock _l(mLock);
541    releaseWakeLock_l();
542    mPowerManager.clear();
543}
544
545void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
546{
547    sp<ThreadBase> thread = mThread.promote();
548    if (thread != 0) {
549        thread->clearPowerManager();
550    }
551    ALOGW("power manager service died !!!");
552}
553
554void AudioFlinger::ThreadBase::setEffectSuspended(
555        const effect_uuid_t *type, bool suspend, int sessionId)
556{
557    Mutex::Autolock _l(mLock);
558    setEffectSuspended_l(type, suspend, sessionId);
559}
560
561void AudioFlinger::ThreadBase::setEffectSuspended_l(
562        const effect_uuid_t *type, bool suspend, int sessionId)
563{
564    sp<EffectChain> chain = getEffectChain_l(sessionId);
565    if (chain != 0) {
566        if (type != NULL) {
567            chain->setEffectSuspended_l(type, suspend);
568        } else {
569            chain->setEffectSuspendedAll_l(suspend);
570        }
571    }
572
573    updateSuspendedSessions_l(type, suspend, sessionId);
574}
575
576void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
577{
578    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
579    if (index < 0) {
580        return;
581    }
582
583    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
584            mSuspendedSessions.valueAt(index);
585
586    for (size_t i = 0; i < sessionEffects.size(); i++) {
587        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
588        for (int j = 0; j < desc->mRefCount; j++) {
589            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
590                chain->setEffectSuspendedAll_l(true);
591            } else {
592                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
593                    desc->mType.timeLow);
594                chain->setEffectSuspended_l(&desc->mType, true);
595            }
596        }
597    }
598}
599
600void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
601                                                         bool suspend,
602                                                         int sessionId)
603{
604    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
605
606    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
607
608    if (suspend) {
609        if (index >= 0) {
610            sessionEffects = mSuspendedSessions.valueAt(index);
611        } else {
612            mSuspendedSessions.add(sessionId, sessionEffects);
613        }
614    } else {
615        if (index < 0) {
616            return;
617        }
618        sessionEffects = mSuspendedSessions.valueAt(index);
619    }
620
621
622    int key = EffectChain::kKeyForSuspendAll;
623    if (type != NULL) {
624        key = type->timeLow;
625    }
626    index = sessionEffects.indexOfKey(key);
627
628    sp<SuspendedSessionDesc> desc;
629    if (suspend) {
630        if (index >= 0) {
631            desc = sessionEffects.valueAt(index);
632        } else {
633            desc = new SuspendedSessionDesc();
634            if (type != NULL) {
635                desc->mType = *type;
636            }
637            sessionEffects.add(key, desc);
638            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
639        }
640        desc->mRefCount++;
641    } else {
642        if (index < 0) {
643            return;
644        }
645        desc = sessionEffects.valueAt(index);
646        if (--desc->mRefCount == 0) {
647            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
648            sessionEffects.removeItemsAt(index);
649            if (sessionEffects.isEmpty()) {
650                ALOGV("updateSuspendedSessions_l() restore removing session %d",
651                                 sessionId);
652                mSuspendedSessions.removeItem(sessionId);
653            }
654        }
655    }
656    if (!sessionEffects.isEmpty()) {
657        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
658    }
659}
660
661void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
662                                                            bool enabled,
663                                                            int sessionId)
664{
665    Mutex::Autolock _l(mLock);
666    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
667}
668
669void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
670                                                            bool enabled,
671                                                            int sessionId)
672{
673    if (mType != RECORD) {
674        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
675        // another session. This gives the priority to well behaved effect control panels
676        // and applications not using global effects.
677        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
678        // global effects
679        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
680            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
681        }
682    }
683
684    sp<EffectChain> chain = getEffectChain_l(sessionId);
685    if (chain != 0) {
686        chain->checkSuspendOnEffectEnabled(effect, enabled);
687    }
688}
689
690// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
691sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
692        const sp<AudioFlinger::Client>& client,
693        const sp<IEffectClient>& effectClient,
694        int32_t priority,
695        int sessionId,
696        effect_descriptor_t *desc,
697        int *enabled,
698        status_t *status
699        )
700{
701    sp<EffectModule> effect;
702    sp<EffectHandle> handle;
703    status_t lStatus;
704    sp<EffectChain> chain;
705    bool chainCreated = false;
706    bool effectCreated = false;
707    bool effectRegistered = false;
708
709    lStatus = initCheck();
710    if (lStatus != NO_ERROR) {
711        ALOGW("createEffect_l() Audio driver not initialized.");
712        goto Exit;
713    }
714
715    // Do not allow effects with session ID 0 on direct output or duplicating threads
716    // TODO: add rule for hw accelerated effects on direct outputs with non PCM format
717    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && mType != MIXER) {
718        ALOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
719                desc->name, sessionId);
720        lStatus = BAD_VALUE;
721        goto Exit;
722    }
723    // Only Pre processor effects are allowed on input threads and only on input threads
724    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
725        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
726                desc->name, desc->flags, mType);
727        lStatus = BAD_VALUE;
728        goto Exit;
729    }
730
731    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
732
733    { // scope for mLock
734        Mutex::Autolock _l(mLock);
735
736        // check for existing effect chain with the requested audio session
737        chain = getEffectChain_l(sessionId);
738        if (chain == 0) {
739            // create a new chain for this session
740            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
741            chain = new EffectChain(this, sessionId);
742            addEffectChain_l(chain);
743            chain->setStrategy(getStrategyForSession_l(sessionId));
744            chainCreated = true;
745        } else {
746            effect = chain->getEffectFromDesc_l(desc);
747        }
748
749        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
750
751        if (effect == 0) {
752            int id = mAudioFlinger->nextUniqueId();
753            // Check CPU and memory usage
754            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
755            if (lStatus != NO_ERROR) {
756                goto Exit;
757            }
758            effectRegistered = true;
759            // create a new effect module if none present in the chain
760            effect = new EffectModule(this, chain, desc, id, sessionId);
761            lStatus = effect->status();
762            if (lStatus != NO_ERROR) {
763                goto Exit;
764            }
765            lStatus = chain->addEffect_l(effect);
766            if (lStatus != NO_ERROR) {
767                goto Exit;
768            }
769            effectCreated = true;
770
771            effect->setDevice(mOutDevice);
772            effect->setDevice(mInDevice);
773            effect->setMode(mAudioFlinger->getMode());
774            effect->setAudioSource(mAudioSource);
775        }
776        // create effect handle and connect it to effect module
777        handle = new EffectHandle(effect, client, effectClient, priority);
778        lStatus = effect->addHandle(handle.get());
779        if (enabled != NULL) {
780            *enabled = (int)effect->isEnabled();
781        }
782    }
783
784Exit:
785    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
786        Mutex::Autolock _l(mLock);
787        if (effectCreated) {
788            chain->removeEffect_l(effect);
789        }
790        if (effectRegistered) {
791            AudioSystem::unregisterEffect(effect->id());
792        }
793        if (chainCreated) {
794            removeEffectChain_l(chain);
795        }
796        handle.clear();
797    }
798
799    if (status != NULL) {
800        *status = lStatus;
801    }
802    return handle;
803}
804
805sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
806{
807    Mutex::Autolock _l(mLock);
808    return getEffect_l(sessionId, effectId);
809}
810
811sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
812{
813    sp<EffectChain> chain = getEffectChain_l(sessionId);
814    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
815}
816
817// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
818// PlaybackThread::mLock held
819status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
820{
821    // check for existing effect chain with the requested audio session
822    int sessionId = effect->sessionId();
823    sp<EffectChain> chain = getEffectChain_l(sessionId);
824    bool chainCreated = false;
825
826    if (chain == 0) {
827        // create a new chain for this session
828        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
829        chain = new EffectChain(this, sessionId);
830        addEffectChain_l(chain);
831        chain->setStrategy(getStrategyForSession_l(sessionId));
832        chainCreated = true;
833    }
834    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
835
836    if (chain->getEffectFromId_l(effect->id()) != 0) {
837        ALOGW("addEffect_l() %p effect %s already present in chain %p",
838                this, effect->desc().name, chain.get());
839        return BAD_VALUE;
840    }
841
842    status_t status = chain->addEffect_l(effect);
843    if (status != NO_ERROR) {
844        if (chainCreated) {
845            removeEffectChain_l(chain);
846        }
847        return status;
848    }
849
850    effect->setDevice(mOutDevice);
851    effect->setDevice(mInDevice);
852    effect->setMode(mAudioFlinger->getMode());
853    effect->setAudioSource(mAudioSource);
854    return NO_ERROR;
855}
856
857void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
858
859    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
860    effect_descriptor_t desc = effect->desc();
861    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
862        detachAuxEffect_l(effect->id());
863    }
864
865    sp<EffectChain> chain = effect->chain().promote();
866    if (chain != 0) {
867        // remove effect chain if removing last effect
868        if (chain->removeEffect_l(effect) == 0) {
869            removeEffectChain_l(chain);
870        }
871    } else {
872        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
873    }
874}
875
876void AudioFlinger::ThreadBase::lockEffectChains_l(
877        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
878{
879    effectChains = mEffectChains;
880    for (size_t i = 0; i < mEffectChains.size(); i++) {
881        mEffectChains[i]->lock();
882    }
883}
884
885void AudioFlinger::ThreadBase::unlockEffectChains(
886        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
887{
888    for (size_t i = 0; i < effectChains.size(); i++) {
889        effectChains[i]->unlock();
890    }
891}
892
893sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
894{
895    Mutex::Autolock _l(mLock);
896    return getEffectChain_l(sessionId);
897}
898
899sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
900{
901    size_t size = mEffectChains.size();
902    for (size_t i = 0; i < size; i++) {
903        if (mEffectChains[i]->sessionId() == sessionId) {
904            return mEffectChains[i];
905        }
906    }
907    return 0;
908}
909
910void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
911{
912    Mutex::Autolock _l(mLock);
913    size_t size = mEffectChains.size();
914    for (size_t i = 0; i < size; i++) {
915        mEffectChains[i]->setMode_l(mode);
916    }
917}
918
919void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
920                                                    EffectHandle *handle,
921                                                    bool unpinIfLast) {
922
923    Mutex::Autolock _l(mLock);
924    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
925    // delete the effect module if removing last handle on it
926    if (effect->removeHandle(handle) == 0) {
927        if (!effect->isPinned() || unpinIfLast) {
928            removeEffect_l(effect);
929            AudioSystem::unregisterEffect(effect->id());
930        }
931    }
932}
933
934// ----------------------------------------------------------------------------
935//      Playback
936// ----------------------------------------------------------------------------
937
938AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
939                                             AudioStreamOut* output,
940                                             audio_io_handle_t id,
941                                             audio_devices_t device,
942                                             type_t type)
943    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
944        mNormalFrameCount(0), mMixBuffer(NULL),
945        mSuspended(0), mBytesWritten(0),
946        // mStreamTypes[] initialized in constructor body
947        mOutput(output),
948        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
949        mMixerStatus(MIXER_IDLE),
950        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
951        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
952        mBytesRemaining(0),
953        mCurrentWriteLength(0),
954        mUseAsyncWrite(false),
955        mWriteBlocked(false),
956        mDraining(false),
957        mScreenState(AudioFlinger::mScreenState),
958        // index 0 is reserved for normal mixer's submix
959        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1)
960{
961    snprintf(mName, kNameLength, "AudioOut_%X", id);
962    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
963
964    // Assumes constructor is called by AudioFlinger with it's mLock held, but
965    // it would be safer to explicitly pass initial masterVolume/masterMute as
966    // parameter.
967    //
968    // If the HAL we are using has support for master volume or master mute,
969    // then do not attenuate or mute during mixing (just leave the volume at 1.0
970    // and the mute set to false).
971    mMasterVolume = audioFlinger->masterVolume_l();
972    mMasterMute = audioFlinger->masterMute_l();
973    if (mOutput && mOutput->audioHwDev) {
974        if (mOutput->audioHwDev->canSetMasterVolume()) {
975            mMasterVolume = 1.0;
976        }
977
978        if (mOutput->audioHwDev->canSetMasterMute()) {
979            mMasterMute = false;
980        }
981    }
982
983    readOutputParameters();
984
985    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
986    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
987    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
988            stream = (audio_stream_type_t) (stream + 1)) {
989        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
990        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
991    }
992    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
993    // because mAudioFlinger doesn't have one to copy from
994}
995
996AudioFlinger::PlaybackThread::~PlaybackThread()
997{
998    mAudioFlinger->unregisterWriter(mNBLogWriter);
999    delete[] mMixBuffer;
1000}
1001
1002void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1003{
1004    dumpInternals(fd, args);
1005    dumpTracks(fd, args);
1006    dumpEffectChains(fd, args);
1007}
1008
1009void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
1010{
1011    const size_t SIZE = 256;
1012    char buffer[SIZE];
1013    String8 result;
1014
1015    result.appendFormat("Output thread %p stream volumes in dB:\n    ", this);
1016    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1017        const stream_type_t *st = &mStreamTypes[i];
1018        if (i > 0) {
1019            result.appendFormat(", ");
1020        }
1021        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1022        if (st->mute) {
1023            result.append("M");
1024        }
1025    }
1026    result.append("\n");
1027    write(fd, result.string(), result.length());
1028    result.clear();
1029
1030    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1031    result.append(buffer);
1032    Track::appendDumpHeader(result);
1033    for (size_t i = 0; i < mTracks.size(); ++i) {
1034        sp<Track> track = mTracks[i];
1035        if (track != 0) {
1036            track->dump(buffer, SIZE);
1037            result.append(buffer);
1038        }
1039    }
1040
1041    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1042    result.append(buffer);
1043    Track::appendDumpHeader(result);
1044    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1045        sp<Track> track = mActiveTracks[i].promote();
1046        if (track != 0) {
1047            track->dump(buffer, SIZE);
1048            result.append(buffer);
1049        }
1050    }
1051    write(fd, result.string(), result.size());
1052
1053    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1054    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1055    fdprintf(fd, "Normal mixer raw underrun counters: partial=%u empty=%u\n",
1056            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1057}
1058
1059void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1060{
1061    const size_t SIZE = 256;
1062    char buffer[SIZE];
1063    String8 result;
1064
1065    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1066    result.append(buffer);
1067    snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
1068    result.append(buffer);
1069    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n",
1070            ns2ms(systemTime() - mLastWriteTime));
1071    result.append(buffer);
1072    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1073    result.append(buffer);
1074    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1075    result.append(buffer);
1076    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1077    result.append(buffer);
1078    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1079    result.append(buffer);
1080    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1081    result.append(buffer);
1082    write(fd, result.string(), result.size());
1083    fdprintf(fd, "Fast track availMask=%#x\n", mFastTrackAvailMask);
1084
1085    dumpBase(fd, args);
1086}
1087
1088// Thread virtuals
1089
1090void AudioFlinger::PlaybackThread::onFirstRef()
1091{
1092    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1093}
1094
1095// ThreadBase virtuals
1096void AudioFlinger::PlaybackThread::preExit()
1097{
1098    ALOGV("  preExit()");
1099    // FIXME this is using hard-coded strings but in the future, this functionality will be
1100    //       converted to use audio HAL extensions required to support tunneling
1101    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1102}
1103
1104// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1105sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1106        const sp<AudioFlinger::Client>& client,
1107        audio_stream_type_t streamType,
1108        uint32_t sampleRate,
1109        audio_format_t format,
1110        audio_channel_mask_t channelMask,
1111        size_t frameCount,
1112        const sp<IMemory>& sharedBuffer,
1113        int sessionId,
1114        IAudioFlinger::track_flags_t *flags,
1115        pid_t tid,
1116        status_t *status)
1117{
1118    sp<Track> track;
1119    status_t lStatus;
1120
1121    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1122
1123    // client expresses a preference for FAST, but we get the final say
1124    if (*flags & IAudioFlinger::TRACK_FAST) {
1125      if (
1126            // not timed
1127            (!isTimed) &&
1128            // either of these use cases:
1129            (
1130              // use case 1: shared buffer with any frame count
1131              (
1132                (sharedBuffer != 0)
1133              ) ||
1134              // use case 2: callback handler and frame count is default or at least as large as HAL
1135              (
1136                (tid != -1) &&
1137                ((frameCount == 0) ||
1138                (frameCount >= (mFrameCount * kFastTrackMultiplier)))
1139              )
1140            ) &&
1141            // PCM data
1142            audio_is_linear_pcm(format) &&
1143            // mono or stereo
1144            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1145              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1146#ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
1147            // hardware sample rate
1148            (sampleRate == mSampleRate) &&
1149#endif
1150            // normal mixer has an associated fast mixer
1151            hasFastMixer() &&
1152            // there are sufficient fast track slots available
1153            (mFastTrackAvailMask != 0)
1154            // FIXME test that MixerThread for this fast track has a capable output HAL
1155            // FIXME add a permission test also?
1156        ) {
1157        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1158        if (frameCount == 0) {
1159            frameCount = mFrameCount * kFastTrackMultiplier;
1160        }
1161        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1162                frameCount, mFrameCount);
1163      } else {
1164        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1165                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
1166                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1167                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1168                audio_is_linear_pcm(format),
1169                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1170        *flags &= ~IAudioFlinger::TRACK_FAST;
1171        // For compatibility with AudioTrack calculation, buffer depth is forced
1172        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1173        // This is probably too conservative, but legacy application code may depend on it.
1174        // If you change this calculation, also review the start threshold which is related.
1175        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1176        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1177        if (minBufCount < 2) {
1178            minBufCount = 2;
1179        }
1180        size_t minFrameCount = mNormalFrameCount * minBufCount;
1181        if (frameCount < minFrameCount) {
1182            frameCount = minFrameCount;
1183        }
1184      }
1185    }
1186
1187    if (mType == DIRECT) {
1188        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1189            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1190                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %d, channelMask 0x%08x "
1191                        "for output %p with format %d",
1192                        sampleRate, format, channelMask, mOutput, mFormat);
1193                lStatus = BAD_VALUE;
1194                goto Exit;
1195            }
1196        }
1197    } else if (mType == OFFLOAD) {
1198        if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1199            ALOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelMask 0x%08x \""
1200                    "for output %p with format %d",
1201                    sampleRate, format, channelMask, mOutput, mFormat);
1202            lStatus = BAD_VALUE;
1203            goto Exit;
1204        }
1205    } else {
1206        if ((format & AUDIO_FORMAT_MAIN_MASK) != AUDIO_FORMAT_PCM) {
1207                ALOGE("createTrack_l() Bad parameter: format %d \""
1208                        "for output %p with format %d",
1209                        format, mOutput, mFormat);
1210                lStatus = BAD_VALUE;
1211                goto Exit;
1212        }
1213        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1214        if (sampleRate > mSampleRate*2) {
1215            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1216            lStatus = BAD_VALUE;
1217            goto Exit;
1218        }
1219    }
1220
1221    lStatus = initCheck();
1222    if (lStatus != NO_ERROR) {
1223        ALOGE("Audio driver not initialized.");
1224        goto Exit;
1225    }
1226
1227    { // scope for mLock
1228        Mutex::Autolock _l(mLock);
1229
1230        // all tracks in same audio session must share the same routing strategy otherwise
1231        // conflicts will happen when tracks are moved from one output to another by audio policy
1232        // manager
1233        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1234        for (size_t i = 0; i < mTracks.size(); ++i) {
1235            sp<Track> t = mTracks[i];
1236            if (t != 0 && !t->isOutputTrack()) {
1237                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1238                if (sessionId == t->sessionId() && strategy != actual) {
1239                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1240                            strategy, actual);
1241                    lStatus = BAD_VALUE;
1242                    goto Exit;
1243                }
1244            }
1245        }
1246
1247        if (!isTimed) {
1248            track = new Track(this, client, streamType, sampleRate, format,
1249                    channelMask, frameCount, sharedBuffer, sessionId, *flags);
1250        } else {
1251            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1252                    channelMask, frameCount, sharedBuffer, sessionId);
1253        }
1254        if (track == 0 || track->getCblk() == 0 || track->name() < 0) {
1255            lStatus = NO_MEMORY;
1256            goto Exit;
1257        }
1258
1259        mTracks.add(track);
1260
1261        sp<EffectChain> chain = getEffectChain_l(sessionId);
1262        if (chain != 0) {
1263            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1264            track->setMainBuffer(chain->inBuffer());
1265            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1266            chain->incTrackCnt();
1267        }
1268
1269        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1270            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1271            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1272            // so ask activity manager to do this on our behalf
1273            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1274        }
1275    }
1276
1277    lStatus = NO_ERROR;
1278
1279Exit:
1280    if (status) {
1281        *status = lStatus;
1282    }
1283    return track;
1284}
1285
1286uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1287{
1288    return latency;
1289}
1290
1291uint32_t AudioFlinger::PlaybackThread::latency() const
1292{
1293    Mutex::Autolock _l(mLock);
1294    return latency_l();
1295}
1296uint32_t AudioFlinger::PlaybackThread::latency_l() const
1297{
1298    if (initCheck() == NO_ERROR) {
1299        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1300    } else {
1301        return 0;
1302    }
1303}
1304
1305void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1306{
1307    Mutex::Autolock _l(mLock);
1308    // Don't apply master volume in SW if our HAL can do it for us.
1309    if (mOutput && mOutput->audioHwDev &&
1310        mOutput->audioHwDev->canSetMasterVolume()) {
1311        mMasterVolume = 1.0;
1312    } else {
1313        mMasterVolume = value;
1314    }
1315}
1316
1317void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1318{
1319    Mutex::Autolock _l(mLock);
1320    // Don't apply master mute in SW if our HAL can do it for us.
1321    if (mOutput && mOutput->audioHwDev &&
1322        mOutput->audioHwDev->canSetMasterMute()) {
1323        mMasterMute = false;
1324    } else {
1325        mMasterMute = muted;
1326    }
1327}
1328
1329void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1330{
1331    Mutex::Autolock _l(mLock);
1332    mStreamTypes[stream].volume = value;
1333    signal_l();
1334}
1335
1336void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1337{
1338    Mutex::Autolock _l(mLock);
1339    mStreamTypes[stream].mute = muted;
1340    signal_l();
1341}
1342
1343float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1344{
1345    Mutex::Autolock _l(mLock);
1346    return mStreamTypes[stream].volume;
1347}
1348
1349// addTrack_l() must be called with ThreadBase::mLock held
1350status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1351{
1352    status_t status = ALREADY_EXISTS;
1353
1354    // set retry count for buffer fill
1355    track->mRetryCount = kMaxTrackStartupRetries;
1356    if (mActiveTracks.indexOf(track) < 0) {
1357        // the track is newly added, make sure it fills up all its
1358        // buffers before playing. This is to ensure the client will
1359        // effectively get the latency it requested.
1360        if (!track->isOutputTrack()) {
1361            TrackBase::track_state state = track->mState;
1362            mLock.unlock();
1363            status = AudioSystem::startOutput(mId, track->streamType(), track->sessionId());
1364            mLock.lock();
1365            // abort track was stopped/paused while we released the lock
1366            if (state != track->mState) {
1367                if (status == NO_ERROR) {
1368                    mLock.unlock();
1369                    AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1370                    mLock.lock();
1371                }
1372                return INVALID_OPERATION;
1373            }
1374            // abort if start is rejected by audio policy manager
1375            if (status != NO_ERROR) {
1376                return PERMISSION_DENIED;
1377            }
1378#ifdef ADD_BATTERY_DATA
1379            // to track the speaker usage
1380            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
1381#endif
1382        }
1383
1384        track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
1385        track->mResetDone = false;
1386        track->mPresentationCompleteFrames = 0;
1387        mActiveTracks.add(track);
1388        sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1389        if (chain != 0) {
1390            ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1391                    track->sessionId());
1392            chain->incActiveTrackCnt();
1393        }
1394
1395        status = NO_ERROR;
1396    }
1397
1398    ALOGV("mWaitWorkCV.broadcast");
1399    mWaitWorkCV.broadcast();
1400
1401    return status;
1402}
1403
1404bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1405{
1406    track->terminate();
1407    // active tracks are removed by threadLoop()
1408    bool trackActive = (mActiveTracks.indexOf(track) >= 0);
1409    track->mState = TrackBase::STOPPED;
1410    if (!trackActive) {
1411        removeTrack_l(track);
1412    } else if (track->isFastTrack() || track->isOffloaded()) {
1413        track->mState = TrackBase::STOPPING_1;
1414    }
1415
1416    return trackActive;
1417}
1418
1419void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1420{
1421    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1422    mTracks.remove(track);
1423    deleteTrackName_l(track->name());
1424    // redundant as track is about to be destroyed, for dumpsys only
1425    track->mName = -1;
1426    if (track->isFastTrack()) {
1427        int index = track->mFastIndex;
1428        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1429        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1430        mFastTrackAvailMask |= 1 << index;
1431        // redundant as track is about to be destroyed, for dumpsys only
1432        track->mFastIndex = -1;
1433    }
1434    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1435    if (chain != 0) {
1436        chain->decTrackCnt();
1437    }
1438}
1439
1440void AudioFlinger::PlaybackThread::signal_l()
1441{
1442    // Thread could be blocked waiting for async
1443    // so signal it to handle state changes immediately
1444    // If threadLoop is currently unlocked a signal of mWaitWorkCV will
1445    // be lost so we also flag to prevent it blocking on mWaitWorkCV
1446    mSignalPending = true;
1447    mWaitWorkCV.signal();
1448}
1449
1450String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1451{
1452    Mutex::Autolock _l(mLock);
1453    if (initCheck() != NO_ERROR) {
1454        return String8();
1455    }
1456
1457    char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1458    const String8 out_s8(s);
1459    free(s);
1460    return out_s8;
1461}
1462
1463// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1464void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1465    AudioSystem::OutputDescriptor desc;
1466    void *param2 = NULL;
1467
1468    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event,
1469            param);
1470
1471    switch (event) {
1472    case AudioSystem::OUTPUT_OPENED:
1473    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1474        desc.channelMask = mChannelMask;
1475        desc.samplingRate = mSampleRate;
1476        desc.format = mFormat;
1477        desc.frameCount = mNormalFrameCount; // FIXME see
1478                                             // AudioFlinger::frameCount(audio_io_handle_t)
1479        desc.latency = latency();
1480        param2 = &desc;
1481        break;
1482
1483    case AudioSystem::STREAM_CONFIG_CHANGED:
1484        param2 = &param;
1485    case AudioSystem::OUTPUT_CLOSED:
1486    default:
1487        break;
1488    }
1489    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1490}
1491
1492void AudioFlinger::PlaybackThread::writeCallback()
1493{
1494    ALOG_ASSERT(mCallbackThread != 0);
1495    mCallbackThread->setWriteBlocked(false);
1496}
1497
1498void AudioFlinger::PlaybackThread::drainCallback()
1499{
1500    ALOG_ASSERT(mCallbackThread != 0);
1501    mCallbackThread->setDraining(false);
1502}
1503
1504void AudioFlinger::PlaybackThread::setWriteBlocked(bool value)
1505{
1506    Mutex::Autolock _l(mLock);
1507    mWriteBlocked = value;
1508    if (!value) {
1509        mWaitWorkCV.signal();
1510    }
1511}
1512
1513void AudioFlinger::PlaybackThread::setDraining(bool value)
1514{
1515    Mutex::Autolock _l(mLock);
1516    mDraining = value;
1517    if (!value) {
1518        mWaitWorkCV.signal();
1519    }
1520}
1521
1522// static
1523int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event,
1524                                                void *param,
1525                                                void *cookie)
1526{
1527    AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie;
1528    ALOGV("asyncCallback() event %d", event);
1529    switch (event) {
1530    case STREAM_CBK_EVENT_WRITE_READY:
1531        me->writeCallback();
1532        break;
1533    case STREAM_CBK_EVENT_DRAIN_READY:
1534        me->drainCallback();
1535        break;
1536    default:
1537        ALOGW("asyncCallback() unknown event %d", event);
1538        break;
1539    }
1540    return 0;
1541}
1542
1543void AudioFlinger::PlaybackThread::readOutputParameters()
1544{
1545    // unfortunately we have no way of recovering from errors here, hence the LOG_FATAL
1546    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1547    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1548    if (!audio_is_output_channel(mChannelMask)) {
1549        LOG_FATAL("HAL channel mask %#x not valid for output", mChannelMask);
1550    }
1551    if ((mType == MIXER || mType == DUPLICATING) && mChannelMask != AUDIO_CHANNEL_OUT_STEREO) {
1552        LOG_FATAL("HAL channel mask %#x not supported for mixed output; "
1553                "must be AUDIO_CHANNEL_OUT_STEREO", mChannelMask);
1554    }
1555    mChannelCount = popcount(mChannelMask);
1556    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1557    if (!audio_is_valid_format(mFormat)) {
1558        LOG_FATAL("HAL format %d not valid for output", mFormat);
1559    }
1560    if ((mType == MIXER || mType == DUPLICATING) && mFormat != AUDIO_FORMAT_PCM_16_BIT) {
1561        LOG_FATAL("HAL format %d not supported for mixed output; must be AUDIO_FORMAT_PCM_16_BIT",
1562                mFormat);
1563    }
1564    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1565    mBufferSize = mOutput->stream->common.get_buffer_size(&mOutput->stream->common);
1566    mFrameCount = mBufferSize / mFrameSize;
1567    if (mFrameCount & 15) {
1568        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1569                mFrameCount);
1570    }
1571
1572    if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) &&
1573            (mOutput->stream->set_callback != NULL)) {
1574        if (mOutput->stream->set_callback(mOutput->stream,
1575                                      AudioFlinger::PlaybackThread::asyncCallback, this) == 0) {
1576            mUseAsyncWrite = true;
1577        }
1578    }
1579
1580    // Calculate size of normal mix buffer relative to the HAL output buffer size
1581    double multiplier = 1.0;
1582    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
1583            kUseFastMixer == FastMixer_Dynamic)) {
1584        size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
1585        size_t maxNormalFrameCount = (kMaxNormalMixBufferSizeMs * mSampleRate) / 1000;
1586        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1587        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1588        maxNormalFrameCount = maxNormalFrameCount & ~15;
1589        if (maxNormalFrameCount < minNormalFrameCount) {
1590            maxNormalFrameCount = minNormalFrameCount;
1591        }
1592        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1593        if (multiplier <= 1.0) {
1594            multiplier = 1.0;
1595        } else if (multiplier <= 2.0) {
1596            if (2 * mFrameCount <= maxNormalFrameCount) {
1597                multiplier = 2.0;
1598            } else {
1599                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1600            }
1601        } else {
1602            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
1603            // SRC (it would be unusual for the normal mix buffer size to not be a multiple of fast
1604            // track, but we sometimes have to do this to satisfy the maximum frame count
1605            // constraint)
1606            // FIXME this rounding up should not be done if no HAL SRC
1607            uint32_t truncMult = (uint32_t) multiplier;
1608            if ((truncMult & 1)) {
1609                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1610                    ++truncMult;
1611                }
1612            }
1613            multiplier = (double) truncMult;
1614        }
1615    }
1616    mNormalFrameCount = multiplier * mFrameCount;
1617    // round up to nearest 16 frames to satisfy AudioMixer
1618    mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
1619    ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount,
1620            mNormalFrameCount);
1621
1622    delete[] mMixBuffer;
1623    size_t normalBufferSize = mNormalFrameCount * mFrameSize;
1624    // For historical reasons mMixBuffer is int16_t[], but mFrameSize can be odd (such as 1)
1625    mMixBuffer = new int16_t[(normalBufferSize + 1) >> 1];
1626    memset(mMixBuffer, 0, normalBufferSize);
1627
1628    // force reconfiguration of effect chains and engines to take new buffer size and audio
1629    // parameters into account
1630    // Note that mLock is not held when readOutputParameters() is called from the constructor
1631    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1632    // matter.
1633    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1634    Vector< sp<EffectChain> > effectChains = mEffectChains;
1635    for (size_t i = 0; i < effectChains.size(); i ++) {
1636        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1637    }
1638}
1639
1640
1641status_t AudioFlinger::PlaybackThread::getRenderPosition(size_t *halFrames, size_t *dspFrames)
1642{
1643    if (halFrames == NULL || dspFrames == NULL) {
1644        return BAD_VALUE;
1645    }
1646    Mutex::Autolock _l(mLock);
1647    if (initCheck() != NO_ERROR) {
1648        return INVALID_OPERATION;
1649    }
1650    size_t framesWritten = mBytesWritten / mFrameSize;
1651    *halFrames = framesWritten;
1652
1653    if (isSuspended()) {
1654        // return an estimation of rendered frames when the output is suspended
1655        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
1656        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
1657        return NO_ERROR;
1658    } else {
1659        return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
1660    }
1661}
1662
1663uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
1664{
1665    Mutex::Autolock _l(mLock);
1666    uint32_t result = 0;
1667    if (getEffectChain_l(sessionId) != 0) {
1668        result = EFFECT_SESSION;
1669    }
1670
1671    for (size_t i = 0; i < mTracks.size(); ++i) {
1672        sp<Track> track = mTracks[i];
1673        if (sessionId == track->sessionId() && !track->isInvalid()) {
1674            result |= TRACK_SESSION;
1675            break;
1676        }
1677    }
1678
1679    return result;
1680}
1681
1682uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1683{
1684    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1685    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1686    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1687        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1688    }
1689    for (size_t i = 0; i < mTracks.size(); i++) {
1690        sp<Track> track = mTracks[i];
1691        if (sessionId == track->sessionId() && !track->isInvalid()) {
1692            return AudioSystem::getStrategyForStream(track->streamType());
1693        }
1694    }
1695    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1696}
1697
1698
1699AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
1700{
1701    Mutex::Autolock _l(mLock);
1702    return mOutput;
1703}
1704
1705AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
1706{
1707    Mutex::Autolock _l(mLock);
1708    AudioStreamOut *output = mOutput;
1709    mOutput = NULL;
1710    // FIXME FastMixer might also have a raw ptr to mOutputSink;
1711    //       must push a NULL and wait for ack
1712    mOutputSink.clear();
1713    mPipeSink.clear();
1714    mNormalSink.clear();
1715    return output;
1716}
1717
1718// this method must always be called either with ThreadBase mLock held or inside the thread loop
1719audio_stream_t* AudioFlinger::PlaybackThread::stream() const
1720{
1721    if (mOutput == NULL) {
1722        return NULL;
1723    }
1724    return &mOutput->stream->common;
1725}
1726
1727uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
1728{
1729    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
1730}
1731
1732status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
1733{
1734    if (!isValidSyncEvent(event)) {
1735        return BAD_VALUE;
1736    }
1737
1738    Mutex::Autolock _l(mLock);
1739
1740    for (size_t i = 0; i < mTracks.size(); ++i) {
1741        sp<Track> track = mTracks[i];
1742        if (event->triggerSession() == track->sessionId()) {
1743            (void) track->setSyncEvent(event);
1744            return NO_ERROR;
1745        }
1746    }
1747
1748    return NAME_NOT_FOUND;
1749}
1750
1751bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
1752{
1753    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
1754}
1755
1756void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
1757        const Vector< sp<Track> >& tracksToRemove)
1758{
1759    size_t count = tracksToRemove.size();
1760    if (count) {
1761        for (size_t i = 0 ; i < count ; i++) {
1762            const sp<Track>& track = tracksToRemove.itemAt(i);
1763            if (!track->isOutputTrack()) {
1764                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1765#ifdef ADD_BATTERY_DATA
1766                // to track the speaker usage
1767                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
1768#endif
1769                if (track->isTerminated()) {
1770                    AudioSystem::releaseOutput(mId);
1771                }
1772            }
1773        }
1774    }
1775}
1776
1777void AudioFlinger::PlaybackThread::checkSilentMode_l()
1778{
1779    if (!mMasterMute) {
1780        char value[PROPERTY_VALUE_MAX];
1781        if (property_get("ro.audio.silent", value, "0") > 0) {
1782            char *endptr;
1783            unsigned long ul = strtoul(value, &endptr, 0);
1784            if (*endptr == '\0' && ul != 0) {
1785                ALOGD("Silence is golden");
1786                // The setprop command will not allow a property to be changed after
1787                // the first time it is set, so we don't have to worry about un-muting.
1788                setMasterMute_l(true);
1789            }
1790        }
1791    }
1792}
1793
1794// shared by MIXER and DIRECT, overridden by DUPLICATING
1795ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
1796{
1797    // FIXME rewrite to reduce number of system calls
1798    mLastWriteTime = systemTime();
1799    mInWrite = true;
1800    ssize_t bytesWritten;
1801
1802    // If an NBAIO sink is present, use it to write the normal mixer's submix
1803    if (mNormalSink != 0) {
1804#define mBitShift 2 // FIXME
1805        size_t count = mBytesRemaining >> mBitShift;
1806        size_t offset = (mCurrentWriteLength - mBytesRemaining) >> 1;
1807        ATRACE_BEGIN("write");
1808        // update the setpoint when AudioFlinger::mScreenState changes
1809        uint32_t screenState = AudioFlinger::mScreenState;
1810        if (screenState != mScreenState) {
1811            mScreenState = screenState;
1812            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
1813            if (pipe != NULL) {
1814                pipe->setAvgFrames((mScreenState & 1) ?
1815                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
1816            }
1817        }
1818        ssize_t framesWritten = mNormalSink->write(mMixBuffer + offset, count);
1819        ATRACE_END();
1820        if (framesWritten > 0) {
1821            bytesWritten = framesWritten << mBitShift;
1822        } else {
1823            bytesWritten = framesWritten;
1824        }
1825    // otherwise use the HAL / AudioStreamOut directly
1826    } else {
1827        // Direct output and offload threads
1828        size_t offset = (mCurrentWriteLength - mBytesRemaining) / sizeof(int16_t);
1829        if (mUseAsyncWrite) {
1830            mWriteBlocked = true;
1831            ALOG_ASSERT(mCallbackThread != 0);
1832            mCallbackThread->setWriteBlocked(true);
1833        }
1834        bytesWritten = mOutput->stream->write(mOutput->stream,
1835                                                   mMixBuffer + offset, mBytesRemaining);
1836        if (mUseAsyncWrite &&
1837                ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) {
1838            // do not wait for async callback in case of error of full write
1839            mWriteBlocked = false;
1840            ALOG_ASSERT(mCallbackThread != 0);
1841            mCallbackThread->setWriteBlocked(false);
1842        }
1843    }
1844
1845    mNumWrites++;
1846    mInWrite = false;
1847
1848    return bytesWritten;
1849}
1850
1851void AudioFlinger::PlaybackThread::threadLoop_drain()
1852{
1853    if (mOutput->stream->drain) {
1854        ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full");
1855        if (mUseAsyncWrite) {
1856            mDraining = true;
1857            ALOG_ASSERT(mCallbackThread != 0);
1858            mCallbackThread->setDraining(true);
1859        }
1860        mOutput->stream->drain(mOutput->stream,
1861            (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY
1862                                                : AUDIO_DRAIN_ALL);
1863    }
1864}
1865
1866void AudioFlinger::PlaybackThread::threadLoop_exit()
1867{
1868    // Default implementation has nothing to do
1869}
1870
1871/*
1872The derived values that are cached:
1873 - mixBufferSize from frame count * frame size
1874 - activeSleepTime from activeSleepTimeUs()
1875 - idleSleepTime from idleSleepTimeUs()
1876 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
1877 - maxPeriod from frame count and sample rate (MIXER only)
1878
1879The parameters that affect these derived values are:
1880 - frame count
1881 - frame size
1882 - sample rate
1883 - device type: A2DP or not
1884 - device latency
1885 - format: PCM or not
1886 - active sleep time
1887 - idle sleep time
1888*/
1889
1890void AudioFlinger::PlaybackThread::cacheParameters_l()
1891{
1892    mixBufferSize = mNormalFrameCount * mFrameSize;
1893    activeSleepTime = activeSleepTimeUs();
1894    idleSleepTime = idleSleepTimeUs();
1895}
1896
1897void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
1898{
1899    ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
1900            this,  streamType, mTracks.size());
1901    Mutex::Autolock _l(mLock);
1902
1903    size_t size = mTracks.size();
1904    for (size_t i = 0; i < size; i++) {
1905        sp<Track> t = mTracks[i];
1906        if (t->streamType() == streamType) {
1907            t->invalidate();
1908        }
1909    }
1910}
1911
1912status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
1913{
1914    int session = chain->sessionId();
1915    int16_t *buffer = mMixBuffer;
1916    bool ownsBuffer = false;
1917
1918    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
1919    if (session > 0) {
1920        // Only one effect chain can be present in direct output thread and it uses
1921        // the mix buffer as input
1922        if (mType != DIRECT) {
1923            size_t numSamples = mNormalFrameCount * mChannelCount;
1924            buffer = new int16_t[numSamples];
1925            memset(buffer, 0, numSamples * sizeof(int16_t));
1926            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
1927            ownsBuffer = true;
1928        }
1929
1930        // Attach all tracks with same session ID to this chain.
1931        for (size_t i = 0; i < mTracks.size(); ++i) {
1932            sp<Track> track = mTracks[i];
1933            if (session == track->sessionId()) {
1934                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
1935                        buffer);
1936                track->setMainBuffer(buffer);
1937                chain->incTrackCnt();
1938            }
1939        }
1940
1941        // indicate all active tracks in the chain
1942        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
1943            sp<Track> track = mActiveTracks[i].promote();
1944            if (track == 0) {
1945                continue;
1946            }
1947            if (session == track->sessionId()) {
1948                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
1949                chain->incActiveTrackCnt();
1950            }
1951        }
1952    }
1953
1954    chain->setInBuffer(buffer, ownsBuffer);
1955    chain->setOutBuffer(mMixBuffer);
1956    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
1957    // chains list in order to be processed last as it contains output stage effects
1958    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
1959    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
1960    // after track specific effects and before output stage
1961    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
1962    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
1963    // Effect chain for other sessions are inserted at beginning of effect
1964    // chains list to be processed before output mix effects. Relative order between other
1965    // sessions is not important
1966    size_t size = mEffectChains.size();
1967    size_t i = 0;
1968    for (i = 0; i < size; i++) {
1969        if (mEffectChains[i]->sessionId() < session) {
1970            break;
1971        }
1972    }
1973    mEffectChains.insertAt(chain, i);
1974    checkSuspendOnAddEffectChain_l(chain);
1975
1976    return NO_ERROR;
1977}
1978
1979size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
1980{
1981    int session = chain->sessionId();
1982
1983    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
1984
1985    for (size_t i = 0; i < mEffectChains.size(); i++) {
1986        if (chain == mEffectChains[i]) {
1987            mEffectChains.removeAt(i);
1988            // detach all active tracks from the chain
1989            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
1990                sp<Track> track = mActiveTracks[i].promote();
1991                if (track == 0) {
1992                    continue;
1993                }
1994                if (session == track->sessionId()) {
1995                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
1996                            chain.get(), session);
1997                    chain->decActiveTrackCnt();
1998                }
1999            }
2000
2001            // detach all tracks with same session ID from this chain
2002            for (size_t i = 0; i < mTracks.size(); ++i) {
2003                sp<Track> track = mTracks[i];
2004                if (session == track->sessionId()) {
2005                    track->setMainBuffer(mMixBuffer);
2006                    chain->decTrackCnt();
2007                }
2008            }
2009            break;
2010        }
2011    }
2012    return mEffectChains.size();
2013}
2014
2015status_t AudioFlinger::PlaybackThread::attachAuxEffect(
2016        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2017{
2018    Mutex::Autolock _l(mLock);
2019    return attachAuxEffect_l(track, EffectId);
2020}
2021
2022status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
2023        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2024{
2025    status_t status = NO_ERROR;
2026
2027    if (EffectId == 0) {
2028        track->setAuxBuffer(0, NULL);
2029    } else {
2030        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
2031        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
2032        if (effect != 0) {
2033            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
2034                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
2035            } else {
2036                status = INVALID_OPERATION;
2037            }
2038        } else {
2039            status = BAD_VALUE;
2040        }
2041    }
2042    return status;
2043}
2044
2045void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
2046{
2047    for (size_t i = 0; i < mTracks.size(); ++i) {
2048        sp<Track> track = mTracks[i];
2049        if (track->auxEffectId() == effectId) {
2050            attachAuxEffect_l(track, 0);
2051        }
2052    }
2053}
2054
2055bool AudioFlinger::PlaybackThread::threadLoop()
2056{
2057    Vector< sp<Track> > tracksToRemove;
2058
2059    standbyTime = systemTime();
2060
2061    // MIXER
2062    nsecs_t lastWarning = 0;
2063
2064    // DUPLICATING
2065    // FIXME could this be made local to while loop?
2066    writeFrames = 0;
2067
2068    cacheParameters_l();
2069    sleepTime = idleSleepTime;
2070
2071    if (mType == MIXER) {
2072        sleepTimeShift = 0;
2073    }
2074
2075    CpuStats cpuStats;
2076    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2077
2078    acquireWakeLock();
2079
2080    // mNBLogWriter->log can only be called while thread mutex mLock is held.
2081    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
2082    // and then that string will be logged at the next convenient opportunity.
2083    const char *logString = NULL;
2084
2085    while (!exitPending())
2086    {
2087        cpuStats.sample(myName);
2088
2089        Vector< sp<EffectChain> > effectChains;
2090
2091        processConfigEvents();
2092
2093        { // scope for mLock
2094
2095            Mutex::Autolock _l(mLock);
2096
2097            if (logString != NULL) {
2098                mNBLogWriter->logTimestamp();
2099                mNBLogWriter->log(logString);
2100                logString = NULL;
2101            }
2102
2103            if (checkForNewParameters_l()) {
2104                cacheParameters_l();
2105            }
2106
2107            saveOutputTracks();
2108
2109            if (mSignalPending) {
2110                // A signal was raised while we were unlocked
2111                mSignalPending = false;
2112            } else if (waitingAsyncCallback_l()) {
2113                if (exitPending()) {
2114                    break;
2115                }
2116                releaseWakeLock_l();
2117                ALOGV("wait async completion");
2118                mWaitWorkCV.wait(mLock);
2119                ALOGV("async completion/wake");
2120                acquireWakeLock_l();
2121                if (exitPending()) {
2122                    break;
2123                }
2124                if (!mActiveTracks.size() && (systemTime() > standbyTime)) {
2125                    continue;
2126                }
2127                sleepTime = 0;
2128            } else if ((!mActiveTracks.size() && systemTime() > standbyTime) ||
2129                                   isSuspended()) {
2130                // put audio hardware into standby after short delay
2131                if (shouldStandby_l()) {
2132
2133                    threadLoop_standby();
2134
2135                    mStandby = true;
2136                }
2137
2138                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2139                    // we're about to wait, flush the binder command buffer
2140                    IPCThreadState::self()->flushCommands();
2141
2142                    clearOutputTracks();
2143
2144                    if (exitPending()) {
2145                        break;
2146                    }
2147
2148                    releaseWakeLock_l();
2149                    // wait until we have something to do...
2150                    ALOGV("%s going to sleep", myName.string());
2151                    mWaitWorkCV.wait(mLock);
2152                    ALOGV("%s waking up", myName.string());
2153                    acquireWakeLock_l();
2154
2155                    mMixerStatus = MIXER_IDLE;
2156                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2157                    mBytesWritten = 0;
2158                    mBytesRemaining = 0;
2159                    checkSilentMode_l();
2160
2161                    standbyTime = systemTime() + standbyDelay;
2162                    sleepTime = idleSleepTime;
2163                    if (mType == MIXER) {
2164                        sleepTimeShift = 0;
2165                    }
2166
2167                    continue;
2168                }
2169            }
2170
2171            // mMixerStatusIgnoringFastTracks is also updated internally
2172            mMixerStatus = prepareTracks_l(&tracksToRemove);
2173
2174            // prevent any changes in effect chain list and in each effect chain
2175            // during mixing and effect process as the audio buffers could be deleted
2176            // or modified if an effect is created or deleted
2177            lockEffectChains_l(effectChains);
2178        }
2179
2180        if (mBytesRemaining == 0) {
2181            mCurrentWriteLength = 0;
2182            if (mMixerStatus == MIXER_TRACKS_READY) {
2183                // threadLoop_mix() sets mCurrentWriteLength
2184                threadLoop_mix();
2185            } else if ((mMixerStatus != MIXER_DRAIN_TRACK)
2186                        && (mMixerStatus != MIXER_DRAIN_ALL)) {
2187                // threadLoop_sleepTime sets sleepTime to 0 if data
2188                // must be written to HAL
2189                threadLoop_sleepTime();
2190                if (sleepTime == 0) {
2191                    mCurrentWriteLength = mixBufferSize;
2192                }
2193            }
2194            mBytesRemaining = mCurrentWriteLength;
2195            if (isSuspended()) {
2196                sleepTime = suspendSleepTimeUs();
2197                // simulate write to HAL when suspended
2198                mBytesWritten += mixBufferSize;
2199                mBytesRemaining = 0;
2200            }
2201
2202            // only process effects if we're going to write
2203            if (sleepTime == 0) {
2204                for (size_t i = 0; i < effectChains.size(); i ++) {
2205                    effectChains[i]->process_l();
2206                }
2207            }
2208        }
2209
2210        // enable changes in effect chain
2211        unlockEffectChains(effectChains);
2212
2213        if (!waitingAsyncCallback()) {
2214            // sleepTime == 0 means we must write to audio hardware
2215            if (sleepTime == 0) {
2216                if (mBytesRemaining) {
2217                    ssize_t ret = threadLoop_write();
2218                    if (ret < 0) {
2219                        mBytesRemaining = 0;
2220                    } else {
2221                        mBytesWritten += ret;
2222                        mBytesRemaining -= ret;
2223                    }
2224                } else if ((mMixerStatus == MIXER_DRAIN_TRACK) ||
2225                        (mMixerStatus == MIXER_DRAIN_ALL)) {
2226                    threadLoop_drain();
2227                }
2228if (mType == MIXER) {
2229                // write blocked detection
2230                nsecs_t now = systemTime();
2231                nsecs_t delta = now - mLastWriteTime;
2232                if (!mStandby && delta > maxPeriod) {
2233                    mNumDelayedWrites++;
2234                    if ((now - lastWarning) > kWarningThrottleNs) {
2235                        ATRACE_NAME("underrun");
2236                        ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2237                                ns2ms(delta), mNumDelayedWrites, this);
2238                        lastWarning = now;
2239                    }
2240                }
2241}
2242
2243                mStandby = false;
2244            } else {
2245                usleep(sleepTime);
2246            }
2247        }
2248
2249        // Finally let go of removed track(s), without the lock held
2250        // since we can't guarantee the destructors won't acquire that
2251        // same lock.  This will also mutate and push a new fast mixer state.
2252        threadLoop_removeTracks(tracksToRemove);
2253        tracksToRemove.clear();
2254
2255        // FIXME I don't understand the need for this here;
2256        //       it was in the original code but maybe the
2257        //       assignment in saveOutputTracks() makes this unnecessary?
2258        clearOutputTracks();
2259
2260        // Effect chains will be actually deleted here if they were removed from
2261        // mEffectChains list during mixing or effects processing
2262        effectChains.clear();
2263
2264        // FIXME Note that the above .clear() is no longer necessary since effectChains
2265        // is now local to this block, but will keep it for now (at least until merge done).
2266    }
2267
2268    threadLoop_exit();
2269
2270    // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ...
2271    if (mType == MIXER || mType == DIRECT || mType == OFFLOAD) {
2272        // put output stream into standby mode
2273        if (!mStandby) {
2274            mOutput->stream->common.standby(&mOutput->stream->common);
2275        }
2276    }
2277
2278    releaseWakeLock();
2279
2280    ALOGV("Thread %p type %d exiting", this, mType);
2281    return false;
2282}
2283
2284// removeTracks_l() must be called with ThreadBase::mLock held
2285void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove)
2286{
2287    size_t count = tracksToRemove.size();
2288    if (count) {
2289        for (size_t i=0 ; i<count ; i++) {
2290            const sp<Track>& track = tracksToRemove.itemAt(i);
2291            mActiveTracks.remove(track);
2292            ALOGV("removeTracks_l removing track on session %d", track->sessionId());
2293            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2294            if (chain != 0) {
2295                ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2296                        track->sessionId());
2297                chain->decActiveTrackCnt();
2298            }
2299            if (track->isTerminated()) {
2300                removeTrack_l(track);
2301            }
2302        }
2303    }
2304
2305}
2306
2307// ----------------------------------------------------------------------------
2308
2309AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2310        audio_io_handle_t id, audio_devices_t device, type_t type)
2311    :   PlaybackThread(audioFlinger, output, id, device, type),
2312        // mAudioMixer below
2313        // mFastMixer below
2314        mFastMixerFutex(0)
2315        // mOutputSink below
2316        // mPipeSink below
2317        // mNormalSink below
2318{
2319    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2320    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%u, "
2321            "mFrameCount=%d, mNormalFrameCount=%d",
2322            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2323            mNormalFrameCount);
2324    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2325
2326    // FIXME - Current mixer implementation only supports stereo output
2327    if (mChannelCount != FCC_2) {
2328        ALOGE("Invalid audio hardware channel count %d", mChannelCount);
2329    }
2330
2331    // create an NBAIO sink for the HAL output stream, and negotiate
2332    mOutputSink = new AudioStreamOutSink(output->stream);
2333    size_t numCounterOffers = 0;
2334    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2335    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2336    ALOG_ASSERT(index == 0);
2337
2338    // initialize fast mixer depending on configuration
2339    bool initFastMixer;
2340    switch (kUseFastMixer) {
2341    case FastMixer_Never:
2342        initFastMixer = false;
2343        break;
2344    case FastMixer_Always:
2345        initFastMixer = true;
2346        break;
2347    case FastMixer_Static:
2348    case FastMixer_Dynamic:
2349        initFastMixer = mFrameCount < mNormalFrameCount;
2350        break;
2351    }
2352    if (initFastMixer) {
2353
2354        // create a MonoPipe to connect our submix to FastMixer
2355        NBAIO_Format format = mOutputSink->format();
2356        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2357        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2358        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2359        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2360        const NBAIO_Format offers[1] = {format};
2361        size_t numCounterOffers = 0;
2362        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2363        ALOG_ASSERT(index == 0);
2364        monoPipe->setAvgFrames((mScreenState & 1) ?
2365                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2366        mPipeSink = monoPipe;
2367
2368#ifdef TEE_SINK
2369        if (mTeeSinkOutputEnabled) {
2370            // create a Pipe to archive a copy of FastMixer's output for dumpsys
2371            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, format);
2372            numCounterOffers = 0;
2373            index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2374            ALOG_ASSERT(index == 0);
2375            mTeeSink = teeSink;
2376            PipeReader *teeSource = new PipeReader(*teeSink);
2377            numCounterOffers = 0;
2378            index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2379            ALOG_ASSERT(index == 0);
2380            mTeeSource = teeSource;
2381        }
2382#endif
2383
2384        // create fast mixer and configure it initially with just one fast track for our submix
2385        mFastMixer = new FastMixer();
2386        FastMixerStateQueue *sq = mFastMixer->sq();
2387#ifdef STATE_QUEUE_DUMP
2388        sq->setObserverDump(&mStateQueueObserverDump);
2389        sq->setMutatorDump(&mStateQueueMutatorDump);
2390#endif
2391        FastMixerState *state = sq->begin();
2392        FastTrack *fastTrack = &state->mFastTracks[0];
2393        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2394        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2395        fastTrack->mVolumeProvider = NULL;
2396        fastTrack->mGeneration++;
2397        state->mFastTracksGen++;
2398        state->mTrackMask = 1;
2399        // fast mixer will use the HAL output sink
2400        state->mOutputSink = mOutputSink.get();
2401        state->mOutputSinkGen++;
2402        state->mFrameCount = mFrameCount;
2403        state->mCommand = FastMixerState::COLD_IDLE;
2404        // already done in constructor initialization list
2405        //mFastMixerFutex = 0;
2406        state->mColdFutexAddr = &mFastMixerFutex;
2407        state->mColdGen++;
2408        state->mDumpState = &mFastMixerDumpState;
2409#ifdef TEE_SINK
2410        state->mTeeSink = mTeeSink.get();
2411#endif
2412        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
2413        state->mNBLogWriter = mFastMixerNBLogWriter.get();
2414        sq->end();
2415        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2416
2417        // start the fast mixer
2418        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2419        pid_t tid = mFastMixer->getTid();
2420        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2421        if (err != 0) {
2422            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2423                    kPriorityFastMixer, getpid_cached, tid, err);
2424        }
2425
2426#ifdef AUDIO_WATCHDOG
2427        // create and start the watchdog
2428        mAudioWatchdog = new AudioWatchdog();
2429        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2430        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2431        tid = mAudioWatchdog->getTid();
2432        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2433        if (err != 0) {
2434            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2435                    kPriorityFastMixer, getpid_cached, tid, err);
2436        }
2437#endif
2438
2439    } else {
2440        mFastMixer = NULL;
2441    }
2442
2443    switch (kUseFastMixer) {
2444    case FastMixer_Never:
2445    case FastMixer_Dynamic:
2446        mNormalSink = mOutputSink;
2447        break;
2448    case FastMixer_Always:
2449        mNormalSink = mPipeSink;
2450        break;
2451    case FastMixer_Static:
2452        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2453        break;
2454    }
2455}
2456
2457AudioFlinger::MixerThread::~MixerThread()
2458{
2459    if (mFastMixer != NULL) {
2460        FastMixerStateQueue *sq = mFastMixer->sq();
2461        FastMixerState *state = sq->begin();
2462        if (state->mCommand == FastMixerState::COLD_IDLE) {
2463            int32_t old = android_atomic_inc(&mFastMixerFutex);
2464            if (old == -1) {
2465                __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2466            }
2467        }
2468        state->mCommand = FastMixerState::EXIT;
2469        sq->end();
2470        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2471        mFastMixer->join();
2472        // Though the fast mixer thread has exited, it's state queue is still valid.
2473        // We'll use that extract the final state which contains one remaining fast track
2474        // corresponding to our sub-mix.
2475        state = sq->begin();
2476        ALOG_ASSERT(state->mTrackMask == 1);
2477        FastTrack *fastTrack = &state->mFastTracks[0];
2478        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2479        delete fastTrack->mBufferProvider;
2480        sq->end(false /*didModify*/);
2481        delete mFastMixer;
2482#ifdef AUDIO_WATCHDOG
2483        if (mAudioWatchdog != 0) {
2484            mAudioWatchdog->requestExit();
2485            mAudioWatchdog->requestExitAndWait();
2486            mAudioWatchdog.clear();
2487        }
2488#endif
2489    }
2490    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
2491    delete mAudioMixer;
2492}
2493
2494
2495uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
2496{
2497    if (mFastMixer != NULL) {
2498        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2499        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
2500    }
2501    return latency;
2502}
2503
2504
2505void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2506{
2507    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2508}
2509
2510ssize_t AudioFlinger::MixerThread::threadLoop_write()
2511{
2512    // FIXME we should only do one push per cycle; confirm this is true
2513    // Start the fast mixer if it's not already running
2514    if (mFastMixer != NULL) {
2515        FastMixerStateQueue *sq = mFastMixer->sq();
2516        FastMixerState *state = sq->begin();
2517        if (state->mCommand != FastMixerState::MIX_WRITE &&
2518                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2519            if (state->mCommand == FastMixerState::COLD_IDLE) {
2520                int32_t old = android_atomic_inc(&mFastMixerFutex);
2521                if (old == -1) {
2522                    __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2523                }
2524#ifdef AUDIO_WATCHDOG
2525                if (mAudioWatchdog != 0) {
2526                    mAudioWatchdog->resume();
2527                }
2528#endif
2529            }
2530            state->mCommand = FastMixerState::MIX_WRITE;
2531            mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
2532                    FastMixerDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
2533            sq->end();
2534            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2535            if (kUseFastMixer == FastMixer_Dynamic) {
2536                mNormalSink = mPipeSink;
2537            }
2538        } else {
2539            sq->end(false /*didModify*/);
2540        }
2541    }
2542    return PlaybackThread::threadLoop_write();
2543}
2544
2545void AudioFlinger::MixerThread::threadLoop_standby()
2546{
2547    // Idle the fast mixer if it's currently running
2548    if (mFastMixer != NULL) {
2549        FastMixerStateQueue *sq = mFastMixer->sq();
2550        FastMixerState *state = sq->begin();
2551        if (!(state->mCommand & FastMixerState::IDLE)) {
2552            state->mCommand = FastMixerState::COLD_IDLE;
2553            state->mColdFutexAddr = &mFastMixerFutex;
2554            state->mColdGen++;
2555            mFastMixerFutex = 0;
2556            sq->end();
2557            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2558            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2559            if (kUseFastMixer == FastMixer_Dynamic) {
2560                mNormalSink = mOutputSink;
2561            }
2562#ifdef AUDIO_WATCHDOG
2563            if (mAudioWatchdog != 0) {
2564                mAudioWatchdog->pause();
2565            }
2566#endif
2567        } else {
2568            sq->end(false /*didModify*/);
2569        }
2570    }
2571    PlaybackThread::threadLoop_standby();
2572}
2573
2574// Empty implementation for standard mixer
2575// Overridden for offloaded playback
2576void AudioFlinger::PlaybackThread::flushOutput_l()
2577{
2578}
2579
2580bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
2581{
2582    return false;
2583}
2584
2585bool AudioFlinger::PlaybackThread::shouldStandby_l()
2586{
2587    return !mStandby;
2588}
2589
2590bool AudioFlinger::PlaybackThread::waitingAsyncCallback()
2591{
2592    Mutex::Autolock _l(mLock);
2593    return waitingAsyncCallback_l();
2594}
2595
2596// shared by MIXER and DIRECT, overridden by DUPLICATING
2597void AudioFlinger::PlaybackThread::threadLoop_standby()
2598{
2599    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
2600    mOutput->stream->common.standby(&mOutput->stream->common);
2601    if (mUseAsyncWrite != 0) {
2602        mWriteBlocked = false;
2603        mDraining = false;
2604        ALOG_ASSERT(mCallbackThread != 0);
2605        mCallbackThread->setWriteBlocked(false);
2606        mCallbackThread->setDraining(false);
2607    }
2608}
2609
2610void AudioFlinger::MixerThread::threadLoop_mix()
2611{
2612    // obtain the presentation timestamp of the next output buffer
2613    int64_t pts;
2614    status_t status = INVALID_OPERATION;
2615
2616    if (mNormalSink != 0) {
2617        status = mNormalSink->getNextWriteTimestamp(&pts);
2618    } else {
2619        status = mOutputSink->getNextWriteTimestamp(&pts);
2620    }
2621
2622    if (status != NO_ERROR) {
2623        pts = AudioBufferProvider::kInvalidPTS;
2624    }
2625
2626    // mix buffers...
2627    mAudioMixer->process(pts);
2628    mCurrentWriteLength = mixBufferSize;
2629    // increase sleep time progressively when application underrun condition clears.
2630    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2631    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2632    // such that we would underrun the audio HAL.
2633    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2634        sleepTimeShift--;
2635    }
2636    sleepTime = 0;
2637    standbyTime = systemTime() + standbyDelay;
2638    //TODO: delay standby when effects have a tail
2639}
2640
2641void AudioFlinger::MixerThread::threadLoop_sleepTime()
2642{
2643    // If no tracks are ready, sleep once for the duration of an output
2644    // buffer size, then write 0s to the output
2645    if (sleepTime == 0) {
2646        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2647            sleepTime = activeSleepTime >> sleepTimeShift;
2648            if (sleepTime < kMinThreadSleepTimeUs) {
2649                sleepTime = kMinThreadSleepTimeUs;
2650            }
2651            // reduce sleep time in case of consecutive application underruns to avoid
2652            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2653            // duration we would end up writing less data than needed by the audio HAL if
2654            // the condition persists.
2655            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2656                sleepTimeShift++;
2657            }
2658        } else {
2659            sleepTime = idleSleepTime;
2660        }
2661    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
2662        memset (mMixBuffer, 0, mixBufferSize);
2663        sleepTime = 0;
2664        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
2665                "anticipated start");
2666    }
2667    // TODO add standby time extension fct of effect tail
2668}
2669
2670// prepareTracks_l() must be called with ThreadBase::mLock held
2671AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2672        Vector< sp<Track> > *tracksToRemove)
2673{
2674
2675    mixer_state mixerStatus = MIXER_IDLE;
2676    // find out which tracks need to be processed
2677    size_t count = mActiveTracks.size();
2678    size_t mixedTracks = 0;
2679    size_t tracksWithEffect = 0;
2680    // counts only _active_ fast tracks
2681    size_t fastTracks = 0;
2682    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2683
2684    float masterVolume = mMasterVolume;
2685    bool masterMute = mMasterMute;
2686
2687    if (masterMute) {
2688        masterVolume = 0;
2689    }
2690    // Delegate master volume control to effect in output mix effect chain if needed
2691    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2692    if (chain != 0) {
2693        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2694        chain->setVolume_l(&v, &v);
2695        masterVolume = (float)((v + (1 << 23)) >> 24);
2696        chain.clear();
2697    }
2698
2699    // prepare a new state to push
2700    FastMixerStateQueue *sq = NULL;
2701    FastMixerState *state = NULL;
2702    bool didModify = false;
2703    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2704    if (mFastMixer != NULL) {
2705        sq = mFastMixer->sq();
2706        state = sq->begin();
2707    }
2708
2709    for (size_t i=0 ; i<count ; i++) {
2710        const sp<Track> t = mActiveTracks[i].promote();
2711        if (t == 0) {
2712            continue;
2713        }
2714
2715        // this const just means the local variable doesn't change
2716        Track* const track = t.get();
2717
2718        // process fast tracks
2719        if (track->isFastTrack()) {
2720
2721            // It's theoretically possible (though unlikely) for a fast track to be created
2722            // and then removed within the same normal mix cycle.  This is not a problem, as
2723            // the track never becomes active so it's fast mixer slot is never touched.
2724            // The converse, of removing an (active) track and then creating a new track
2725            // at the identical fast mixer slot within the same normal mix cycle,
2726            // is impossible because the slot isn't marked available until the end of each cycle.
2727            int j = track->mFastIndex;
2728            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
2729            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
2730            FastTrack *fastTrack = &state->mFastTracks[j];
2731
2732            // Determine whether the track is currently in underrun condition,
2733            // and whether it had a recent underrun.
2734            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
2735            FastTrackUnderruns underruns = ftDump->mUnderruns;
2736            uint32_t recentFull = (underruns.mBitFields.mFull -
2737                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
2738            uint32_t recentPartial = (underruns.mBitFields.mPartial -
2739                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
2740            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
2741                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
2742            uint32_t recentUnderruns = recentPartial + recentEmpty;
2743            track->mObservedUnderruns = underruns;
2744            // don't count underruns that occur while stopping or pausing
2745            // or stopped which can occur when flush() is called while active
2746            if (!(track->isStopping() || track->isPausing() || track->isStopped()) &&
2747                    recentUnderruns > 0) {
2748                // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun
2749                track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount);
2750            }
2751
2752            // This is similar to the state machine for normal tracks,
2753            // with a few modifications for fast tracks.
2754            bool isActive = true;
2755            switch (track->mState) {
2756            case TrackBase::STOPPING_1:
2757                // track stays active in STOPPING_1 state until first underrun
2758                if (recentUnderruns > 0 || track->isTerminated()) {
2759                    track->mState = TrackBase::STOPPING_2;
2760                }
2761                break;
2762            case TrackBase::PAUSING:
2763                // ramp down is not yet implemented
2764                track->setPaused();
2765                break;
2766            case TrackBase::RESUMING:
2767                // ramp up is not yet implemented
2768                track->mState = TrackBase::ACTIVE;
2769                break;
2770            case TrackBase::ACTIVE:
2771                if (recentFull > 0 || recentPartial > 0) {
2772                    // track has provided at least some frames recently: reset retry count
2773                    track->mRetryCount = kMaxTrackRetries;
2774                }
2775                if (recentUnderruns == 0) {
2776                    // no recent underruns: stay active
2777                    break;
2778                }
2779                // there has recently been an underrun of some kind
2780                if (track->sharedBuffer() == 0) {
2781                    // were any of the recent underruns "empty" (no frames available)?
2782                    if (recentEmpty == 0) {
2783                        // no, then ignore the partial underruns as they are allowed indefinitely
2784                        break;
2785                    }
2786                    // there has recently been an "empty" underrun: decrement the retry counter
2787                    if (--(track->mRetryCount) > 0) {
2788                        break;
2789                    }
2790                    // indicate to client process that the track was disabled because of underrun;
2791                    // it will then automatically call start() when data is available
2792                    android_atomic_or(CBLK_DISABLED, &track->mCblk->mFlags);
2793                    // remove from active list, but state remains ACTIVE [confusing but true]
2794                    isActive = false;
2795                    break;
2796                }
2797                // fall through
2798            case TrackBase::STOPPING_2:
2799            case TrackBase::PAUSED:
2800            case TrackBase::STOPPED:
2801            case TrackBase::FLUSHED:   // flush() while active
2802                // Check for presentation complete if track is inactive
2803                // We have consumed all the buffers of this track.
2804                // This would be incomplete if we auto-paused on underrun
2805                {
2806                    size_t audioHALFrames =
2807                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
2808                    size_t framesWritten = mBytesWritten / mFrameSize;
2809                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
2810                        // track stays in active list until presentation is complete
2811                        break;
2812                    }
2813                }
2814                if (track->isStopping_2()) {
2815                    track->mState = TrackBase::STOPPED;
2816                }
2817                if (track->isStopped()) {
2818                    // Can't reset directly, as fast mixer is still polling this track
2819                    //   track->reset();
2820                    // So instead mark this track as needing to be reset after push with ack
2821                    resetMask |= 1 << i;
2822                }
2823                isActive = false;
2824                break;
2825            case TrackBase::IDLE:
2826            default:
2827                LOG_FATAL("unexpected track state %d", track->mState);
2828            }
2829
2830            if (isActive) {
2831                // was it previously inactive?
2832                if (!(state->mTrackMask & (1 << j))) {
2833                    ExtendedAudioBufferProvider *eabp = track;
2834                    VolumeProvider *vp = track;
2835                    fastTrack->mBufferProvider = eabp;
2836                    fastTrack->mVolumeProvider = vp;
2837                    fastTrack->mSampleRate = track->mSampleRate;
2838                    fastTrack->mChannelMask = track->mChannelMask;
2839                    fastTrack->mGeneration++;
2840                    state->mTrackMask |= 1 << j;
2841                    didModify = true;
2842                    // no acknowledgement required for newly active tracks
2843                }
2844                // cache the combined master volume and stream type volume for fast mixer; this
2845                // lacks any synchronization or barrier so VolumeProvider may read a stale value
2846                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
2847                ++fastTracks;
2848            } else {
2849                // was it previously active?
2850                if (state->mTrackMask & (1 << j)) {
2851                    fastTrack->mBufferProvider = NULL;
2852                    fastTrack->mGeneration++;
2853                    state->mTrackMask &= ~(1 << j);
2854                    didModify = true;
2855                    // If any fast tracks were removed, we must wait for acknowledgement
2856                    // because we're about to decrement the last sp<> on those tracks.
2857                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
2858                } else {
2859                    LOG_FATAL("fast track %d should have been active", j);
2860                }
2861                tracksToRemove->add(track);
2862                // Avoids a misleading display in dumpsys
2863                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
2864            }
2865            continue;
2866        }
2867
2868        {   // local variable scope to avoid goto warning
2869
2870        audio_track_cblk_t* cblk = track->cblk();
2871
2872        // The first time a track is added we wait
2873        // for all its buffers to be filled before processing it
2874        int name = track->name();
2875        // make sure that we have enough frames to mix one full buffer.
2876        // enforce this condition only once to enable draining the buffer in case the client
2877        // app does not call stop() and relies on underrun to stop:
2878        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
2879        // during last round
2880        size_t desiredFrames;
2881        uint32_t sr = track->sampleRate();
2882        if (sr == mSampleRate) {
2883            desiredFrames = mNormalFrameCount;
2884        } else {
2885            // +1 for rounding and +1 for additional sample needed for interpolation
2886            desiredFrames = (mNormalFrameCount * sr) / mSampleRate + 1 + 1;
2887            // add frames already consumed but not yet released by the resampler
2888            // because cblk->framesReady() will include these frames
2889            desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
2890            // the minimum track buffer size is normally twice the number of frames necessary
2891            // to fill one buffer and the resampler should not leave more than one buffer worth
2892            // of unreleased frames after each pass, but just in case...
2893            ALOG_ASSERT(desiredFrames <= cblk->frameCount_);
2894        }
2895        uint32_t minFrames = 1;
2896        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
2897                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
2898            minFrames = desiredFrames;
2899        }
2900        // It's not safe to call framesReady() for a static buffer track, so assume it's ready
2901        size_t framesReady;
2902        if (track->sharedBuffer() == 0) {
2903            framesReady = track->framesReady();
2904        } else if (track->isStopped()) {
2905            framesReady = 0;
2906        } else {
2907            framesReady = 1;
2908        }
2909        if ((framesReady >= minFrames) && track->isReady() &&
2910                !track->isPaused() && !track->isTerminated())
2911        {
2912            ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this);
2913
2914            mixedTracks++;
2915
2916            // track->mainBuffer() != mMixBuffer means there is an effect chain
2917            // connected to the track
2918            chain.clear();
2919            if (track->mainBuffer() != mMixBuffer) {
2920                chain = getEffectChain_l(track->sessionId());
2921                // Delegate volume control to effect in track effect chain if needed
2922                if (chain != 0) {
2923                    tracksWithEffect++;
2924                } else {
2925                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
2926                            "session %d",
2927                            name, track->sessionId());
2928                }
2929            }
2930
2931
2932            int param = AudioMixer::VOLUME;
2933            if (track->mFillingUpStatus == Track::FS_FILLED) {
2934                // no ramp for the first volume setting
2935                track->mFillingUpStatus = Track::FS_ACTIVE;
2936                if (track->mState == TrackBase::RESUMING) {
2937                    track->mState = TrackBase::ACTIVE;
2938                    param = AudioMixer::RAMP_VOLUME;
2939                }
2940                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
2941            // FIXME should not make a decision based on mServer
2942            } else if (cblk->mServer != 0) {
2943                // If the track is stopped before the first frame was mixed,
2944                // do not apply ramp
2945                param = AudioMixer::RAMP_VOLUME;
2946            }
2947
2948            // compute volume for this track
2949            uint32_t vl, vr, va;
2950            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
2951                vl = vr = va = 0;
2952                if (track->isPausing()) {
2953                    track->setPaused();
2954                }
2955            } else {
2956
2957                // read original volumes with volume control
2958                float typeVolume = mStreamTypes[track->streamType()].volume;
2959                float v = masterVolume * typeVolume;
2960                AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
2961                uint32_t vlr = proxy->getVolumeLR();
2962                vl = vlr & 0xFFFF;
2963                vr = vlr >> 16;
2964                // track volumes come from shared memory, so can't be trusted and must be clamped
2965                if (vl > MAX_GAIN_INT) {
2966                    ALOGV("Track left volume out of range: %04X", vl);
2967                    vl = MAX_GAIN_INT;
2968                }
2969                if (vr > MAX_GAIN_INT) {
2970                    ALOGV("Track right volume out of range: %04X", vr);
2971                    vr = MAX_GAIN_INT;
2972                }
2973                // now apply the master volume and stream type volume
2974                vl = (uint32_t)(v * vl) << 12;
2975                vr = (uint32_t)(v * vr) << 12;
2976                // assuming master volume and stream type volume each go up to 1.0,
2977                // vl and vr are now in 8.24 format
2978
2979                uint16_t sendLevel = proxy->getSendLevel_U4_12();
2980                // send level comes from shared memory and so may be corrupt
2981                if (sendLevel > MAX_GAIN_INT) {
2982                    ALOGV("Track send level out of range: %04X", sendLevel);
2983                    sendLevel = MAX_GAIN_INT;
2984                }
2985                va = (uint32_t)(v * sendLevel);
2986            }
2987
2988            // Delegate volume control to effect in track effect chain if needed
2989            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
2990                // Do not ramp volume if volume is controlled by effect
2991                param = AudioMixer::VOLUME;
2992                track->mHasVolumeController = true;
2993            } else {
2994                // force no volume ramp when volume controller was just disabled or removed
2995                // from effect chain to avoid volume spike
2996                if (track->mHasVolumeController) {
2997                    param = AudioMixer::VOLUME;
2998                }
2999                track->mHasVolumeController = false;
3000            }
3001
3002            // Convert volumes from 8.24 to 4.12 format
3003            // This additional clamping is needed in case chain->setVolume_l() overshot
3004            vl = (vl + (1 << 11)) >> 12;
3005            if (vl > MAX_GAIN_INT) {
3006                vl = MAX_GAIN_INT;
3007            }
3008            vr = (vr + (1 << 11)) >> 12;
3009            if (vr > MAX_GAIN_INT) {
3010                vr = MAX_GAIN_INT;
3011            }
3012
3013            if (va > MAX_GAIN_INT) {
3014                va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
3015            }
3016
3017            // XXX: these things DON'T need to be done each time
3018            mAudioMixer->setBufferProvider(name, track);
3019            mAudioMixer->enable(name);
3020
3021            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
3022            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
3023            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
3024            mAudioMixer->setParameter(
3025                name,
3026                AudioMixer::TRACK,
3027                AudioMixer::FORMAT, (void *)track->format());
3028            mAudioMixer->setParameter(
3029                name,
3030                AudioMixer::TRACK,
3031                AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
3032            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
3033            uint32_t maxSampleRate = mSampleRate * 2;
3034            uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
3035            if (reqSampleRate == 0) {
3036                reqSampleRate = mSampleRate;
3037            } else if (reqSampleRate > maxSampleRate) {
3038                reqSampleRate = maxSampleRate;
3039            }
3040            mAudioMixer->setParameter(
3041                name,
3042                AudioMixer::RESAMPLE,
3043                AudioMixer::SAMPLE_RATE,
3044                (void *)reqSampleRate);
3045            mAudioMixer->setParameter(
3046                name,
3047                AudioMixer::TRACK,
3048                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3049            mAudioMixer->setParameter(
3050                name,
3051                AudioMixer::TRACK,
3052                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3053
3054            // reset retry count
3055            track->mRetryCount = kMaxTrackRetries;
3056
3057            // If one track is ready, set the mixer ready if:
3058            //  - the mixer was not ready during previous round OR
3059            //  - no other track is not ready
3060            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3061                    mixerStatus != MIXER_TRACKS_ENABLED) {
3062                mixerStatus = MIXER_TRACKS_READY;
3063            }
3064        } else {
3065            if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
3066                track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
3067            }
3068            // clear effect chain input buffer if an active track underruns to avoid sending
3069            // previous audio buffer again to effects
3070            chain = getEffectChain_l(track->sessionId());
3071            if (chain != 0) {
3072                chain->clearInputBuffer();
3073            }
3074
3075            ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this);
3076            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3077                    track->isStopped() || track->isPaused()) {
3078                // We have consumed all the buffers of this track.
3079                // Remove it from the list of active tracks.
3080                // TODO: use actual buffer filling status instead of latency when available from
3081                // audio HAL
3082                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3083                size_t framesWritten = mBytesWritten / mFrameSize;
3084                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3085                    if (track->isStopped()) {
3086                        track->reset();
3087                    }
3088                    tracksToRemove->add(track);
3089                }
3090            } else {
3091                // No buffers for this track. Give it a few chances to
3092                // fill a buffer, then remove it from active list.
3093                if (--(track->mRetryCount) <= 0) {
3094                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3095                    tracksToRemove->add(track);
3096                    // indicate to client process that the track was disabled because of underrun;
3097                    // it will then automatically call start() when data is available
3098                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3099                // If one track is not ready, mark the mixer also not ready if:
3100                //  - the mixer was ready during previous round OR
3101                //  - no other track is ready
3102                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3103                                mixerStatus != MIXER_TRACKS_READY) {
3104                    mixerStatus = MIXER_TRACKS_ENABLED;
3105                }
3106            }
3107            mAudioMixer->disable(name);
3108        }
3109
3110        }   // local variable scope to avoid goto warning
3111track_is_ready: ;
3112
3113    }
3114
3115    // Push the new FastMixer state if necessary
3116    bool pauseAudioWatchdog = false;
3117    if (didModify) {
3118        state->mFastTracksGen++;
3119        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3120        if (kUseFastMixer == FastMixer_Dynamic &&
3121                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3122            state->mCommand = FastMixerState::COLD_IDLE;
3123            state->mColdFutexAddr = &mFastMixerFutex;
3124            state->mColdGen++;
3125            mFastMixerFutex = 0;
3126            if (kUseFastMixer == FastMixer_Dynamic) {
3127                mNormalSink = mOutputSink;
3128            }
3129            // If we go into cold idle, need to wait for acknowledgement
3130            // so that fast mixer stops doing I/O.
3131            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3132            pauseAudioWatchdog = true;
3133        }
3134    }
3135    if (sq != NULL) {
3136        sq->end(didModify);
3137        sq->push(block);
3138    }
3139#ifdef AUDIO_WATCHDOG
3140    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
3141        mAudioWatchdog->pause();
3142    }
3143#endif
3144
3145    // Now perform the deferred reset on fast tracks that have stopped
3146    while (resetMask != 0) {
3147        size_t i = __builtin_ctz(resetMask);
3148        ALOG_ASSERT(i < count);
3149        resetMask &= ~(1 << i);
3150        sp<Track> t = mActiveTracks[i].promote();
3151        if (t == 0) {
3152            continue;
3153        }
3154        Track* track = t.get();
3155        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3156        track->reset();
3157    }
3158
3159    // remove all the tracks that need to be...
3160    removeTracks_l(*tracksToRemove);
3161
3162    // mix buffer must be cleared if all tracks are connected to an
3163    // effect chain as in this case the mixer will not write to
3164    // mix buffer and track effects will accumulate into it
3165    if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3166            (mixedTracks == 0 && fastTracks > 0))) {
3167        // FIXME as a performance optimization, should remember previous zero status
3168        memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
3169    }
3170
3171    // if any fast tracks, then status is ready
3172    mMixerStatusIgnoringFastTracks = mixerStatus;
3173    if (fastTracks > 0) {
3174        mixerStatus = MIXER_TRACKS_READY;
3175    }
3176    return mixerStatus;
3177}
3178
3179// getTrackName_l() must be called with ThreadBase::mLock held
3180int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask, int sessionId)
3181{
3182    return mAudioMixer->getTrackName(channelMask, sessionId);
3183}
3184
3185// deleteTrackName_l() must be called with ThreadBase::mLock held
3186void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3187{
3188    ALOGV("remove track (%d) and delete from mixer", name);
3189    mAudioMixer->deleteTrackName(name);
3190}
3191
3192// checkForNewParameters_l() must be called with ThreadBase::mLock held
3193bool AudioFlinger::MixerThread::checkForNewParameters_l()
3194{
3195    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3196    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3197    bool reconfig = false;
3198
3199    while (!mNewParameters.isEmpty()) {
3200
3201        if (mFastMixer != NULL) {
3202            FastMixerStateQueue *sq = mFastMixer->sq();
3203            FastMixerState *state = sq->begin();
3204            if (!(state->mCommand & FastMixerState::IDLE)) {
3205                previousCommand = state->mCommand;
3206                state->mCommand = FastMixerState::HOT_IDLE;
3207                sq->end();
3208                sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3209            } else {
3210                sq->end(false /*didModify*/);
3211            }
3212        }
3213
3214        status_t status = NO_ERROR;
3215        String8 keyValuePair = mNewParameters[0];
3216        AudioParameter param = AudioParameter(keyValuePair);
3217        int value;
3218
3219        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3220            reconfig = true;
3221        }
3222        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3223            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
3224                status = BAD_VALUE;
3225            } else {
3226                reconfig = true;
3227            }
3228        }
3229        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3230            if ((audio_channel_mask_t) value != AUDIO_CHANNEL_OUT_STEREO) {
3231                status = BAD_VALUE;
3232            } else {
3233                reconfig = true;
3234            }
3235        }
3236        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3237            // do not accept frame count changes if tracks are open as the track buffer
3238            // size depends on frame count and correct behavior would not be guaranteed
3239            // if frame count is changed after track creation
3240            if (!mTracks.isEmpty()) {
3241                status = INVALID_OPERATION;
3242            } else {
3243                reconfig = true;
3244            }
3245        }
3246        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3247#ifdef ADD_BATTERY_DATA
3248            // when changing the audio output device, call addBatteryData to notify
3249            // the change
3250            if (mOutDevice != value) {
3251                uint32_t params = 0;
3252                // check whether speaker is on
3253                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3254                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3255                }
3256
3257                audio_devices_t deviceWithoutSpeaker
3258                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3259                // check if any other device (except speaker) is on
3260                if (value & deviceWithoutSpeaker ) {
3261                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3262                }
3263
3264                if (params != 0) {
3265                    addBatteryData(params);
3266                }
3267            }
3268#endif
3269
3270            // forward device change to effects that have requested to be
3271            // aware of attached audio device.
3272            if (value != AUDIO_DEVICE_NONE) {
3273                mOutDevice = value;
3274                for (size_t i = 0; i < mEffectChains.size(); i++) {
3275                    mEffectChains[i]->setDevice_l(mOutDevice);
3276                }
3277            }
3278        }
3279
3280        if (status == NO_ERROR) {
3281            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3282                                                    keyValuePair.string());
3283            if (!mStandby && status == INVALID_OPERATION) {
3284                mOutput->stream->common.standby(&mOutput->stream->common);
3285                mStandby = true;
3286                mBytesWritten = 0;
3287                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3288                                                       keyValuePair.string());
3289            }
3290            if (status == NO_ERROR && reconfig) {
3291                readOutputParameters();
3292                delete mAudioMixer;
3293                mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3294                for (size_t i = 0; i < mTracks.size() ; i++) {
3295                    int name = getTrackName_l(mTracks[i]->mChannelMask, mTracks[i]->mSessionId);
3296                    if (name < 0) {
3297                        break;
3298                    }
3299                    mTracks[i]->mName = name;
3300                }
3301                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3302            }
3303        }
3304
3305        mNewParameters.removeAt(0);
3306
3307        mParamStatus = status;
3308        mParamCond.signal();
3309        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3310        // already timed out waiting for the status and will never signal the condition.
3311        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3312    }
3313
3314    if (!(previousCommand & FastMixerState::IDLE)) {
3315        ALOG_ASSERT(mFastMixer != NULL);
3316        FastMixerStateQueue *sq = mFastMixer->sq();
3317        FastMixerState *state = sq->begin();
3318        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3319        state->mCommand = previousCommand;
3320        sq->end();
3321        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3322    }
3323
3324    return reconfig;
3325}
3326
3327
3328void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3329{
3330    const size_t SIZE = 256;
3331    char buffer[SIZE];
3332    String8 result;
3333
3334    PlaybackThread::dumpInternals(fd, args);
3335
3336    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3337    result.append(buffer);
3338    write(fd, result.string(), result.size());
3339
3340    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3341    const FastMixerDumpState copy(mFastMixerDumpState);
3342    copy.dump(fd);
3343
3344#ifdef STATE_QUEUE_DUMP
3345    // Similar for state queue
3346    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3347    observerCopy.dump(fd);
3348    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3349    mutatorCopy.dump(fd);
3350#endif
3351
3352#ifdef TEE_SINK
3353    // Write the tee output to a .wav file
3354    dumpTee(fd, mTeeSource, mId);
3355#endif
3356
3357#ifdef AUDIO_WATCHDOG
3358    if (mAudioWatchdog != 0) {
3359        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3360        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3361        wdCopy.dump(fd);
3362    }
3363#endif
3364}
3365
3366uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3367{
3368    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3369}
3370
3371uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3372{
3373    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3374}
3375
3376void AudioFlinger::MixerThread::cacheParameters_l()
3377{
3378    PlaybackThread::cacheParameters_l();
3379
3380    // FIXME: Relaxed timing because of a certain device that can't meet latency
3381    // Should be reduced to 2x after the vendor fixes the driver issue
3382    // increase threshold again due to low power audio mode. The way this warning
3383    // threshold is calculated and its usefulness should be reconsidered anyway.
3384    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3385}
3386
3387// ----------------------------------------------------------------------------
3388
3389AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3390        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3391    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3392        // mLeftVolFloat, mRightVolFloat
3393{
3394}
3395
3396AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3397        AudioStreamOut* output, audio_io_handle_t id, uint32_t device,
3398        ThreadBase::type_t type)
3399    :   PlaybackThread(audioFlinger, output, id, device, type)
3400        // mLeftVolFloat, mRightVolFloat
3401{
3402}
3403
3404AudioFlinger::DirectOutputThread::~DirectOutputThread()
3405{
3406}
3407
3408void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack)
3409{
3410    audio_track_cblk_t* cblk = track->cblk();
3411    float left, right;
3412
3413    if (mMasterMute || mStreamTypes[track->streamType()].mute) {
3414        left = right = 0;
3415    } else {
3416        float typeVolume = mStreamTypes[track->streamType()].volume;
3417        float v = mMasterVolume * typeVolume;
3418        AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3419        uint32_t vlr = proxy->getVolumeLR();
3420        float v_clamped = v * (vlr & 0xFFFF);
3421        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3422        left = v_clamped/MAX_GAIN;
3423        v_clamped = v * (vlr >> 16);
3424        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3425        right = v_clamped/MAX_GAIN;
3426    }
3427
3428    if (lastTrack) {
3429        if (left != mLeftVolFloat || right != mRightVolFloat) {
3430            mLeftVolFloat = left;
3431            mRightVolFloat = right;
3432
3433            // Convert volumes from float to 8.24
3434            uint32_t vl = (uint32_t)(left * (1 << 24));
3435            uint32_t vr = (uint32_t)(right * (1 << 24));
3436
3437            // Delegate volume control to effect in track effect chain if needed
3438            // only one effect chain can be present on DirectOutputThread, so if
3439            // there is one, the track is connected to it
3440            if (!mEffectChains.isEmpty()) {
3441                mEffectChains[0]->setVolume_l(&vl, &vr);
3442                left = (float)vl / (1 << 24);
3443                right = (float)vr / (1 << 24);
3444            }
3445            if (mOutput->stream->set_volume) {
3446                mOutput->stream->set_volume(mOutput->stream, left, right);
3447            }
3448        }
3449    }
3450}
3451
3452
3453AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3454    Vector< sp<Track> > *tracksToRemove
3455)
3456{
3457    size_t count = mActiveTracks.size();
3458    mixer_state mixerStatus = MIXER_IDLE;
3459
3460    // find out which tracks need to be processed
3461    for (size_t i = 0; i < count; i++) {
3462        sp<Track> t = mActiveTracks[i].promote();
3463        // The track died recently
3464        if (t == 0) {
3465            continue;
3466        }
3467
3468        Track* const track = t.get();
3469        audio_track_cblk_t* cblk = track->cblk();
3470
3471        // The first time a track is added we wait
3472        // for all its buffers to be filled before processing it
3473        uint32_t minFrames;
3474        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing()) {
3475            minFrames = mNormalFrameCount;
3476        } else {
3477            minFrames = 1;
3478        }
3479        // Only consider last track started for volume and mixer state control.
3480        // This is the last entry in mActiveTracks unless a track underruns.
3481        // As we only care about the transition phase between two tracks on a
3482        // direct output, it is not a problem to ignore the underrun case.
3483        bool last = (i == (count - 1));
3484
3485        if ((track->framesReady() >= minFrames) && track->isReady() &&
3486                !track->isPaused() && !track->isTerminated())
3487        {
3488            ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer);
3489
3490            if (track->mFillingUpStatus == Track::FS_FILLED) {
3491                track->mFillingUpStatus = Track::FS_ACTIVE;
3492                mLeftVolFloat = mRightVolFloat = 0;
3493                if (track->mState == TrackBase::RESUMING) {
3494                    track->mState = TrackBase::ACTIVE;
3495                }
3496            }
3497
3498            // compute volume for this track
3499            processVolume_l(track, last);
3500            if (last) {
3501                // reset retry count
3502                track->mRetryCount = kMaxTrackRetriesDirect;
3503                mActiveTrack = t;
3504                mixerStatus = MIXER_TRACKS_READY;
3505            }
3506        } else {
3507            // clear effect chain input buffer if the last active track started underruns
3508            // to avoid sending previous audio buffer again to effects
3509            if (!mEffectChains.isEmpty() && (i == (count -1))) {
3510                mEffectChains[0]->clearInputBuffer();
3511            }
3512
3513            ALOGVV("track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
3514            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3515                    track->isStopped() || track->isPaused()) {
3516                // We have consumed all the buffers of this track.
3517                // Remove it from the list of active tracks.
3518                // TODO: implement behavior for compressed audio
3519                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3520                size_t framesWritten = mBytesWritten / mFrameSize;
3521                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3522                    if (track->isStopped()) {
3523                        track->reset();
3524                    }
3525                    tracksToRemove->add(track);
3526                }
3527            } else {
3528                // No buffers for this track. Give it a few chances to
3529                // fill a buffer, then remove it from active list.
3530                // Only consider last track started for mixer state control
3531                if (--(track->mRetryCount) <= 0) {
3532                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3533                    tracksToRemove->add(track);
3534                } else if (last) {
3535                    mixerStatus = MIXER_TRACKS_ENABLED;
3536                }
3537            }
3538        }
3539    }
3540
3541    // remove all the tracks that need to be...
3542    removeTracks_l(*tracksToRemove);
3543
3544    return mixerStatus;
3545}
3546
3547void AudioFlinger::DirectOutputThread::threadLoop_mix()
3548{
3549    size_t frameCount = mFrameCount;
3550    int8_t *curBuf = (int8_t *)mMixBuffer;
3551    // output audio to hardware
3552    while (frameCount) {
3553        AudioBufferProvider::Buffer buffer;
3554        buffer.frameCount = frameCount;
3555        mActiveTrack->getNextBuffer(&buffer);
3556        if (buffer.raw == NULL) {
3557            memset(curBuf, 0, frameCount * mFrameSize);
3558            break;
3559        }
3560        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3561        frameCount -= buffer.frameCount;
3562        curBuf += buffer.frameCount * mFrameSize;
3563        mActiveTrack->releaseBuffer(&buffer);
3564    }
3565    mCurrentWriteLength = curBuf - (int8_t *)mMixBuffer;
3566    sleepTime = 0;
3567    standbyTime = systemTime() + standbyDelay;
3568    mActiveTrack.clear();
3569}
3570
3571void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3572{
3573    if (sleepTime == 0) {
3574        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3575            sleepTime = activeSleepTime;
3576        } else {
3577            sleepTime = idleSleepTime;
3578        }
3579    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3580        memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3581        sleepTime = 0;
3582    }
3583}
3584
3585// getTrackName_l() must be called with ThreadBase::mLock held
3586int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask,
3587        int sessionId)
3588{
3589    return 0;
3590}
3591
3592// deleteTrackName_l() must be called with ThreadBase::mLock held
3593void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
3594{
3595}
3596
3597// checkForNewParameters_l() must be called with ThreadBase::mLock held
3598bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3599{
3600    bool reconfig = false;
3601
3602    while (!mNewParameters.isEmpty()) {
3603        status_t status = NO_ERROR;
3604        String8 keyValuePair = mNewParameters[0];
3605        AudioParameter param = AudioParameter(keyValuePair);
3606        int value;
3607
3608        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3609            // do not accept frame count changes if tracks are open as the track buffer
3610            // size depends on frame count and correct behavior would not be garantied
3611            // if frame count is changed after track creation
3612            if (!mTracks.isEmpty()) {
3613                status = INVALID_OPERATION;
3614            } else {
3615                reconfig = true;
3616            }
3617        }
3618        if (status == NO_ERROR) {
3619            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3620                                                    keyValuePair.string());
3621            if (!mStandby && status == INVALID_OPERATION) {
3622                mOutput->stream->common.standby(&mOutput->stream->common);
3623                mStandby = true;
3624                mBytesWritten = 0;
3625                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3626                                                       keyValuePair.string());
3627            }
3628            if (status == NO_ERROR && reconfig) {
3629                readOutputParameters();
3630                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3631            }
3632        }
3633
3634        mNewParameters.removeAt(0);
3635
3636        mParamStatus = status;
3637        mParamCond.signal();
3638        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3639        // already timed out waiting for the status and will never signal the condition.
3640        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3641    }
3642    return reconfig;
3643}
3644
3645uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3646{
3647    uint32_t time;
3648    if (audio_is_linear_pcm(mFormat)) {
3649        time = PlaybackThread::activeSleepTimeUs();
3650    } else {
3651        time = 10000;
3652    }
3653    return time;
3654}
3655
3656uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3657{
3658    uint32_t time;
3659    if (audio_is_linear_pcm(mFormat)) {
3660        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3661    } else {
3662        time = 10000;
3663    }
3664    return time;
3665}
3666
3667uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
3668{
3669    uint32_t time;
3670    if (audio_is_linear_pcm(mFormat)) {
3671        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3672    } else {
3673        time = 10000;
3674    }
3675    return time;
3676}
3677
3678void AudioFlinger::DirectOutputThread::cacheParameters_l()
3679{
3680    PlaybackThread::cacheParameters_l();
3681
3682    // use shorter standby delay as on normal output to release
3683    // hardware resources as soon as possible
3684    standbyDelay = microseconds(activeSleepTime*2);
3685}
3686
3687// ----------------------------------------------------------------------------
3688
3689AudioFlinger::AsyncCallbackThread::AsyncCallbackThread(
3690        const sp<AudioFlinger::OffloadThread>& offloadThread)
3691    :   Thread(false /*canCallJava*/),
3692        mOffloadThread(offloadThread),
3693        mWriteBlocked(false),
3694        mDraining(false)
3695{
3696}
3697
3698AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread()
3699{
3700}
3701
3702void AudioFlinger::AsyncCallbackThread::onFirstRef()
3703{
3704    run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO);
3705}
3706
3707bool AudioFlinger::AsyncCallbackThread::threadLoop()
3708{
3709    while (!exitPending()) {
3710        bool writeBlocked;
3711        bool draining;
3712
3713        {
3714            Mutex::Autolock _l(mLock);
3715            mWaitWorkCV.wait(mLock);
3716            if (exitPending()) {
3717                break;
3718            }
3719            writeBlocked = mWriteBlocked;
3720            draining = mDraining;
3721            ALOGV("AsyncCallbackThread mWriteBlocked %d mDraining %d", mWriteBlocked, mDraining);
3722        }
3723        {
3724            sp<AudioFlinger::OffloadThread> offloadThread = mOffloadThread.promote();
3725            if (offloadThread != 0) {
3726                if (writeBlocked == false) {
3727                    offloadThread->setWriteBlocked(false);
3728                }
3729                if (draining == false) {
3730                    offloadThread->setDraining(false);
3731                }
3732            }
3733        }
3734    }
3735    return false;
3736}
3737
3738void AudioFlinger::AsyncCallbackThread::exit()
3739{
3740    ALOGV("AsyncCallbackThread::exit");
3741    Mutex::Autolock _l(mLock);
3742    requestExit();
3743    mWaitWorkCV.broadcast();
3744}
3745
3746void AudioFlinger::AsyncCallbackThread::setWriteBlocked(bool value)
3747{
3748    Mutex::Autolock _l(mLock);
3749    mWriteBlocked = value;
3750    if (!value) {
3751        mWaitWorkCV.signal();
3752    }
3753}
3754
3755void AudioFlinger::AsyncCallbackThread::setDraining(bool value)
3756{
3757    Mutex::Autolock _l(mLock);
3758    mDraining = value;
3759    if (!value) {
3760        mWaitWorkCV.signal();
3761    }
3762}
3763
3764
3765// ----------------------------------------------------------------------------
3766AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
3767        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
3768    :   DirectOutputThread(audioFlinger, output, id, device, OFFLOAD),
3769        mHwPaused(false),
3770        mPausedBytesRemaining(0)
3771{
3772    mCallbackThread = new AudioFlinger::AsyncCallbackThread(this);
3773}
3774
3775AudioFlinger::OffloadThread::~OffloadThread()
3776{
3777    mPreviousTrack.clear();
3778}
3779
3780void AudioFlinger::OffloadThread::threadLoop_exit()
3781{
3782    if (mFlushPending || mHwPaused) {
3783        // If a flush is pending or track was paused, just discard buffered data
3784        flushHw_l();
3785    } else {
3786        mMixerStatus = MIXER_DRAIN_ALL;
3787        threadLoop_drain();
3788    }
3789    mCallbackThread->exit();
3790    PlaybackThread::threadLoop_exit();
3791}
3792
3793AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l(
3794    Vector< sp<Track> > *tracksToRemove
3795)
3796{
3797    ALOGV("OffloadThread::prepareTracks_l");
3798    size_t count = mActiveTracks.size();
3799
3800    mixer_state mixerStatus = MIXER_IDLE;
3801    if (mFlushPending) {
3802        flushHw_l();
3803        mFlushPending = false;
3804    }
3805    // find out which tracks need to be processed
3806    for (size_t i = 0; i < count; i++) {
3807        sp<Track> t = mActiveTracks[i].promote();
3808        // The track died recently
3809        if (t == 0) {
3810            continue;
3811        }
3812        Track* const track = t.get();
3813        audio_track_cblk_t* cblk = track->cblk();
3814        if (mPreviousTrack != NULL) {
3815            if (t != mPreviousTrack) {
3816                // Flush any data still being written from last track
3817                mBytesRemaining = 0;
3818                if (mPausedBytesRemaining) {
3819                    // Last track was paused so we also need to flush saved
3820                    // mixbuffer state and invalidate track so that it will
3821                    // re-submit that unwritten data when it is next resumed
3822                    mPausedBytesRemaining = 0;
3823                    // Invalidate is a bit drastic - would be more efficient
3824                    // to have a flag to tell client that some of the
3825                    // previously written data was lost
3826                    mPreviousTrack->invalidate();
3827                }
3828            }
3829        }
3830        mPreviousTrack = t;
3831        bool last = (i == (count - 1));
3832        if (track->isPausing()) {
3833            track->setPaused();
3834            if (last) {
3835                if (!mHwPaused) {
3836                    mOutput->stream->pause(mOutput->stream);
3837                    mHwPaused = true;
3838                }
3839                // If we were part way through writing the mixbuffer to
3840                // the HAL we must save this until we resume
3841                // BUG - this will be wrong if a different track is made active,
3842                // in that case we want to discard the pending data in the
3843                // mixbuffer and tell the client to present it again when the
3844                // track is resumed
3845                mPausedWriteLength = mCurrentWriteLength;
3846                mPausedBytesRemaining = mBytesRemaining;
3847                mBytesRemaining = 0;    // stop writing
3848            }
3849            tracksToRemove->add(track);
3850        } else if (track->framesReady() && track->isReady() &&
3851                !track->isPaused() && !track->isTerminated()) {
3852            ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer);
3853            if (track->mFillingUpStatus == Track::FS_FILLED) {
3854                track->mFillingUpStatus = Track::FS_ACTIVE;
3855                mLeftVolFloat = mRightVolFloat = 0;
3856                if (track->mState == TrackBase::RESUMING) {
3857                    if (mPausedBytesRemaining) {
3858                        // Need to continue write that was interrupted
3859                        mCurrentWriteLength = mPausedWriteLength;
3860                        mBytesRemaining = mPausedBytesRemaining;
3861                        mPausedBytesRemaining = 0;
3862                    }
3863                    track->mState = TrackBase::ACTIVE;
3864                }
3865            }
3866
3867            if (last) {
3868                if (mHwPaused) {
3869                    mOutput->stream->resume(mOutput->stream);
3870                    mHwPaused = false;
3871                    // threadLoop_mix() will handle the case that we need to
3872                    // resume an interrupted write
3873                }
3874                // reset retry count
3875                track->mRetryCount = kMaxTrackRetriesOffload;
3876                mActiveTrack = t;
3877                mixerStatus = MIXER_TRACKS_READY;
3878            }
3879        } else {
3880            ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
3881            if (track->isStopping_1()) {
3882                // Hardware buffer can hold a large amount of audio so we must
3883                // wait for all current track's data to drain before we say
3884                // that the track is stopped.
3885                if (mBytesRemaining == 0) {
3886                    // Only start draining when all data in mixbuffer
3887                    // has been written
3888                    ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
3889                    track->mState = TrackBase::STOPPING_2; // so presentation completes after drain
3890                    sleepTime = 0;
3891                    standbyTime = systemTime() + standbyDelay;
3892                    if (last) {
3893                        mixerStatus = MIXER_DRAIN_TRACK;
3894                        if (mHwPaused) {
3895                            // It is possible to move from PAUSED to STOPPING_1 without
3896                            // a resume so we must ensure hardware is running
3897                            mOutput->stream->resume(mOutput->stream);
3898                            mHwPaused = false;
3899                        }
3900                    }
3901                }
3902            } else if (track->isStopping_2()) {
3903                // Drain has completed, signal presentation complete
3904                if (!mDraining || !last) {
3905                    track->mState = TrackBase::STOPPED;
3906                    size_t audioHALFrames =
3907                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3908                    size_t framesWritten =
3909                            mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
3910                    track->presentationComplete(framesWritten, audioHALFrames);
3911                    track->reset();
3912                    tracksToRemove->add(track);
3913                }
3914            } else {
3915                // No buffers for this track. Give it a few chances to
3916                // fill a buffer, then remove it from active list.
3917                if (--(track->mRetryCount) <= 0) {
3918                    ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
3919                          track->name());
3920                    tracksToRemove->add(track);
3921                } else if (last){
3922                    mixerStatus = MIXER_TRACKS_ENABLED;
3923                }
3924            }
3925        }
3926        // compute volume for this track
3927        processVolume_l(track, last);
3928    }
3929    // remove all the tracks that need to be...
3930    removeTracks_l(*tracksToRemove);
3931
3932    return mixerStatus;
3933}
3934
3935void AudioFlinger::OffloadThread::flushOutput_l()
3936{
3937    mFlushPending = true;
3938}
3939
3940// must be called with thread mutex locked
3941bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
3942{
3943    ALOGV("waitingAsyncCallback_l mWriteBlocked %d mDraining %d", mWriteBlocked, mDraining);
3944    if (mUseAsyncWrite && (mWriteBlocked || mDraining)) {
3945        return true;
3946    }
3947    return false;
3948}
3949
3950// must be called with thread mutex locked
3951bool AudioFlinger::OffloadThread::shouldStandby_l()
3952{
3953    bool TrackPaused = false;
3954
3955    // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
3956    // after a timeout and we will enter standby then.
3957    if (mTracks.size() > 0) {
3958        TrackPaused = mTracks[mTracks.size() - 1]->isPaused();
3959    }
3960
3961    return !mStandby && !TrackPaused;
3962}
3963
3964
3965bool AudioFlinger::OffloadThread::waitingAsyncCallback()
3966{
3967    Mutex::Autolock _l(mLock);
3968    return waitingAsyncCallback_l();
3969}
3970
3971void AudioFlinger::OffloadThread::flushHw_l()
3972{
3973    mOutput->stream->flush(mOutput->stream);
3974    // Flush anything still waiting in the mixbuffer
3975    mCurrentWriteLength = 0;
3976    mBytesRemaining = 0;
3977    mPausedWriteLength = 0;
3978    mPausedBytesRemaining = 0;
3979    if (mUseAsyncWrite) {
3980        mWriteBlocked = false;
3981        mDraining = false;
3982        ALOG_ASSERT(mCallbackThread != 0);
3983        mCallbackThread->setWriteBlocked(false);
3984        mCallbackThread->setDraining(false);
3985    }
3986}
3987
3988// ----------------------------------------------------------------------------
3989
3990AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
3991        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
3992    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
3993                DUPLICATING),
3994        mWaitTimeMs(UINT_MAX)
3995{
3996    addOutputTrack(mainThread);
3997}
3998
3999AudioFlinger::DuplicatingThread::~DuplicatingThread()
4000{
4001    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4002        mOutputTracks[i]->destroy();
4003    }
4004}
4005
4006void AudioFlinger::DuplicatingThread::threadLoop_mix()
4007{
4008    // mix buffers...
4009    if (outputsReady(outputTracks)) {
4010        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
4011    } else {
4012        memset(mMixBuffer, 0, mixBufferSize);
4013    }
4014    sleepTime = 0;
4015    writeFrames = mNormalFrameCount;
4016    mCurrentWriteLength = mixBufferSize;
4017    standbyTime = systemTime() + standbyDelay;
4018}
4019
4020void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
4021{
4022    if (sleepTime == 0) {
4023        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4024            sleepTime = activeSleepTime;
4025        } else {
4026            sleepTime = idleSleepTime;
4027        }
4028    } else if (mBytesWritten != 0) {
4029        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4030            writeFrames = mNormalFrameCount;
4031            memset(mMixBuffer, 0, mixBufferSize);
4032        } else {
4033            // flush remaining overflow buffers in output tracks
4034            writeFrames = 0;
4035        }
4036        sleepTime = 0;
4037    }
4038}
4039
4040ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
4041{
4042    for (size_t i = 0; i < outputTracks.size(); i++) {
4043        outputTracks[i]->write(mMixBuffer, writeFrames);
4044    }
4045    return (ssize_t)mixBufferSize;
4046}
4047
4048void AudioFlinger::DuplicatingThread::threadLoop_standby()
4049{
4050    // DuplicatingThread implements standby by stopping all tracks
4051    for (size_t i = 0; i < outputTracks.size(); i++) {
4052        outputTracks[i]->stop();
4053    }
4054}
4055
4056void AudioFlinger::DuplicatingThread::saveOutputTracks()
4057{
4058    outputTracks = mOutputTracks;
4059}
4060
4061void AudioFlinger::DuplicatingThread::clearOutputTracks()
4062{
4063    outputTracks.clear();
4064}
4065
4066void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
4067{
4068    Mutex::Autolock _l(mLock);
4069    // FIXME explain this formula
4070    size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
4071    OutputTrack *outputTrack = new OutputTrack(thread,
4072                                            this,
4073                                            mSampleRate,
4074                                            mFormat,
4075                                            mChannelMask,
4076                                            frameCount);
4077    if (outputTrack->cblk() != NULL) {
4078        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
4079        mOutputTracks.add(outputTrack);
4080        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
4081        updateWaitTime_l();
4082    }
4083}
4084
4085void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
4086{
4087    Mutex::Autolock _l(mLock);
4088    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4089        if (mOutputTracks[i]->thread() == thread) {
4090            mOutputTracks[i]->destroy();
4091            mOutputTracks.removeAt(i);
4092            updateWaitTime_l();
4093            return;
4094        }
4095    }
4096    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
4097}
4098
4099// caller must hold mLock
4100void AudioFlinger::DuplicatingThread::updateWaitTime_l()
4101{
4102    mWaitTimeMs = UINT_MAX;
4103    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4104        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
4105        if (strong != 0) {
4106            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
4107            if (waitTimeMs < mWaitTimeMs) {
4108                mWaitTimeMs = waitTimeMs;
4109            }
4110        }
4111    }
4112}
4113
4114
4115bool AudioFlinger::DuplicatingThread::outputsReady(
4116        const SortedVector< sp<OutputTrack> > &outputTracks)
4117{
4118    for (size_t i = 0; i < outputTracks.size(); i++) {
4119        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
4120        if (thread == 0) {
4121            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
4122                    outputTracks[i].get());
4123            return false;
4124        }
4125        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4126        // see note at standby() declaration
4127        if (playbackThread->standby() && !playbackThread->isSuspended()) {
4128            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
4129                    thread.get());
4130            return false;
4131        }
4132    }
4133    return true;
4134}
4135
4136uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4137{
4138    return (mWaitTimeMs * 1000) / 2;
4139}
4140
4141void AudioFlinger::DuplicatingThread::cacheParameters_l()
4142{
4143    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4144    updateWaitTime_l();
4145
4146    MixerThread::cacheParameters_l();
4147}
4148
4149// ----------------------------------------------------------------------------
4150//      Record
4151// ----------------------------------------------------------------------------
4152
4153AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
4154                                         AudioStreamIn *input,
4155                                         uint32_t sampleRate,
4156                                         audio_channel_mask_t channelMask,
4157                                         audio_io_handle_t id,
4158                                         audio_devices_t outDevice,
4159                                         audio_devices_t inDevice
4160#ifdef TEE_SINK
4161                                         , const sp<NBAIO_Sink>& teeSink
4162#endif
4163                                         ) :
4164    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD),
4165    mInput(input), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
4166    // mRsmpInIndex set by readInputParameters()
4167    mReqChannelCount(popcount(channelMask)),
4168    mReqSampleRate(sampleRate)
4169    // mBytesRead is only meaningful while active, and so is cleared in start()
4170    // (but might be better to also clear here for dump?)
4171#ifdef TEE_SINK
4172    , mTeeSink(teeSink)
4173#endif
4174{
4175    snprintf(mName, kNameLength, "AudioIn_%X", id);
4176
4177    readInputParameters();
4178
4179}
4180
4181
4182AudioFlinger::RecordThread::~RecordThread()
4183{
4184    delete[] mRsmpInBuffer;
4185    delete mResampler;
4186    delete[] mRsmpOutBuffer;
4187}
4188
4189void AudioFlinger::RecordThread::onFirstRef()
4190{
4191    run(mName, PRIORITY_URGENT_AUDIO);
4192}
4193
4194bool AudioFlinger::RecordThread::threadLoop()
4195{
4196    AudioBufferProvider::Buffer buffer;
4197    sp<RecordTrack> activeTrack;
4198    Vector< sp<EffectChain> > effectChains;
4199
4200    nsecs_t lastWarning = 0;
4201
4202    inputStandBy();
4203    acquireWakeLock();
4204
4205    // used to verify we've read at least once before evaluating how many bytes were read
4206    bool readOnce = false;
4207
4208    // start recording
4209    while (!exitPending()) {
4210
4211        processConfigEvents();
4212
4213        { // scope for mLock
4214            Mutex::Autolock _l(mLock);
4215            checkForNewParameters_l();
4216            if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
4217                standby();
4218
4219                if (exitPending()) {
4220                    break;
4221                }
4222
4223                releaseWakeLock_l();
4224                ALOGV("RecordThread: loop stopping");
4225                // go to sleep
4226                mWaitWorkCV.wait(mLock);
4227                ALOGV("RecordThread: loop starting");
4228                acquireWakeLock_l();
4229                continue;
4230            }
4231            if (mActiveTrack != 0) {
4232                if (mActiveTrack->isTerminated()) {
4233                    removeTrack_l(mActiveTrack);
4234                    mActiveTrack.clear();
4235                } else if (mActiveTrack->mState == TrackBase::PAUSING) {
4236                    standby();
4237                    mActiveTrack.clear();
4238                    mStartStopCond.broadcast();
4239                } else if (mActiveTrack->mState == TrackBase::RESUMING) {
4240                    if (mReqChannelCount != mActiveTrack->channelCount()) {
4241                        mActiveTrack.clear();
4242                        mStartStopCond.broadcast();
4243                    } else if (readOnce) {
4244                        // record start succeeds only if first read from audio input
4245                        // succeeds
4246                        if (mBytesRead >= 0) {
4247                            mActiveTrack->mState = TrackBase::ACTIVE;
4248                        } else {
4249                            mActiveTrack.clear();
4250                        }
4251                        mStartStopCond.broadcast();
4252                    }
4253                    mStandby = false;
4254                }
4255            }
4256            lockEffectChains_l(effectChains);
4257        }
4258
4259        if (mActiveTrack != 0) {
4260            if (mActiveTrack->mState != TrackBase::ACTIVE &&
4261                mActiveTrack->mState != TrackBase::RESUMING) {
4262                unlockEffectChains(effectChains);
4263                usleep(kRecordThreadSleepUs);
4264                continue;
4265            }
4266            for (size_t i = 0; i < effectChains.size(); i ++) {
4267                effectChains[i]->process_l();
4268            }
4269
4270            buffer.frameCount = mFrameCount;
4271            status_t status = mActiveTrack->getNextBuffer(&buffer);
4272            if (status == NO_ERROR) {
4273                readOnce = true;
4274                size_t framesOut = buffer.frameCount;
4275                if (mResampler == NULL) {
4276                    // no resampling
4277                    while (framesOut) {
4278                        size_t framesIn = mFrameCount - mRsmpInIndex;
4279                        if (framesIn) {
4280                            int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
4281                            int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) *
4282                                    mActiveTrack->mFrameSize;
4283                            if (framesIn > framesOut)
4284                                framesIn = framesOut;
4285                            mRsmpInIndex += framesIn;
4286                            framesOut -= framesIn;
4287                            if (mChannelCount == mReqChannelCount) {
4288                                memcpy(dst, src, framesIn * mFrameSize);
4289                            } else {
4290                                if (mChannelCount == 1) {
4291                                    upmix_to_stereo_i16_from_mono_i16((int16_t *)dst,
4292                                            (int16_t *)src, framesIn);
4293                                } else {
4294                                    downmix_to_mono_i16_from_stereo_i16((int16_t *)dst,
4295                                            (int16_t *)src, framesIn);
4296                                }
4297                            }
4298                        }
4299                        if (framesOut && mFrameCount == mRsmpInIndex) {
4300                            void *readInto;
4301                            if (framesOut == mFrameCount && mChannelCount == mReqChannelCount) {
4302                                readInto = buffer.raw;
4303                                framesOut = 0;
4304                            } else {
4305                                readInto = mRsmpInBuffer;
4306                                mRsmpInIndex = 0;
4307                            }
4308                            mBytesRead = mInput->stream->read(mInput->stream, readInto,
4309                                    mBufferSize);
4310                            if (mBytesRead <= 0) {
4311                                if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE))
4312                                {
4313                                    ALOGE("Error reading audio input");
4314                                    // Force input into standby so that it tries to
4315                                    // recover at next read attempt
4316                                    inputStandBy();
4317                                    usleep(kRecordThreadSleepUs);
4318                                }
4319                                mRsmpInIndex = mFrameCount;
4320                                framesOut = 0;
4321                                buffer.frameCount = 0;
4322                            }
4323#ifdef TEE_SINK
4324                            else if (mTeeSink != 0) {
4325                                (void) mTeeSink->write(readInto,
4326                                        mBytesRead >> Format_frameBitShift(mTeeSink->format()));
4327                            }
4328#endif
4329                        }
4330                    }
4331                } else {
4332                    // resampling
4333
4334                    // resampler accumulates, but we only have one source track
4335                    memset(mRsmpOutBuffer, 0, framesOut * FCC_2 * sizeof(int32_t));
4336                    // alter output frame count as if we were expecting stereo samples
4337                    if (mChannelCount == 1 && mReqChannelCount == 1) {
4338                        framesOut >>= 1;
4339                    }
4340                    mResampler->resample(mRsmpOutBuffer, framesOut,
4341                            this /* AudioBufferProvider* */);
4342                    // ditherAndClamp() works as long as all buffers returned by
4343                    // mActiveTrack->getNextBuffer() are 32 bit aligned which should be always true.
4344                    if (mChannelCount == 2 && mReqChannelCount == 1) {
4345                        // temporarily type pun mRsmpOutBuffer from Q19.12 to int16_t
4346                        ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
4347                        // the resampler always outputs stereo samples:
4348                        // do post stereo to mono conversion
4349                        downmix_to_mono_i16_from_stereo_i16(buffer.i16, (int16_t *)mRsmpOutBuffer,
4350                                framesOut);
4351                    } else {
4352                        ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
4353                    }
4354                    // now done with mRsmpOutBuffer
4355
4356                }
4357                if (mFramestoDrop == 0) {
4358                    mActiveTrack->releaseBuffer(&buffer);
4359                } else {
4360                    if (mFramestoDrop > 0) {
4361                        mFramestoDrop -= buffer.frameCount;
4362                        if (mFramestoDrop <= 0) {
4363                            clearSyncStartEvent();
4364                        }
4365                    } else {
4366                        mFramestoDrop += buffer.frameCount;
4367                        if (mFramestoDrop >= 0 || mSyncStartEvent == 0 ||
4368                                mSyncStartEvent->isCancelled()) {
4369                            ALOGW("Synced record %s, session %d, trigger session %d",
4370                                  (mFramestoDrop >= 0) ? "timed out" : "cancelled",
4371                                  mActiveTrack->sessionId(),
4372                                  (mSyncStartEvent != 0) ? mSyncStartEvent->triggerSession() : 0);
4373                            clearSyncStartEvent();
4374                        }
4375                    }
4376                }
4377                mActiveTrack->clearOverflow();
4378            }
4379            // client isn't retrieving buffers fast enough
4380            else {
4381                if (!mActiveTrack->setOverflow()) {
4382                    nsecs_t now = systemTime();
4383                    if ((now - lastWarning) > kWarningThrottleNs) {
4384                        ALOGW("RecordThread: buffer overflow");
4385                        lastWarning = now;
4386                    }
4387                }
4388                // Release the processor for a while before asking for a new buffer.
4389                // This will give the application more chance to read from the buffer and
4390                // clear the overflow.
4391                usleep(kRecordThreadSleepUs);
4392            }
4393        }
4394        // enable changes in effect chain
4395        unlockEffectChains(effectChains);
4396        effectChains.clear();
4397    }
4398
4399    standby();
4400
4401    {
4402        Mutex::Autolock _l(mLock);
4403        mActiveTrack.clear();
4404        mStartStopCond.broadcast();
4405    }
4406
4407    releaseWakeLock();
4408
4409    ALOGV("RecordThread %p exiting", this);
4410    return false;
4411}
4412
4413void AudioFlinger::RecordThread::standby()
4414{
4415    if (!mStandby) {
4416        inputStandBy();
4417        mStandby = true;
4418    }
4419}
4420
4421void AudioFlinger::RecordThread::inputStandBy()
4422{
4423    mInput->stream->common.standby(&mInput->stream->common);
4424}
4425
4426sp<AudioFlinger::RecordThread::RecordTrack>  AudioFlinger::RecordThread::createRecordTrack_l(
4427        const sp<AudioFlinger::Client>& client,
4428        uint32_t sampleRate,
4429        audio_format_t format,
4430        audio_channel_mask_t channelMask,
4431        size_t frameCount,
4432        int sessionId,
4433        IAudioFlinger::track_flags_t *flags,
4434        pid_t tid,
4435        status_t *status)
4436{
4437    sp<RecordTrack> track;
4438    status_t lStatus;
4439
4440    lStatus = initCheck();
4441    if (lStatus != NO_ERROR) {
4442        ALOGE("Audio driver not initialized.");
4443        goto Exit;
4444    }
4445
4446    // client expresses a preference for FAST, but we get the final say
4447    if (*flags & IAudioFlinger::TRACK_FAST) {
4448      if (
4449            // use case: callback handler and frame count is default or at least as large as HAL
4450            (
4451                (tid != -1) &&
4452                ((frameCount == 0) ||
4453                (frameCount >= (mFrameCount * kFastTrackMultiplier)))
4454            ) &&
4455            // FIXME when record supports non-PCM data, also check for audio_is_linear_pcm(format)
4456            // mono or stereo
4457            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
4458              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
4459            // hardware sample rate
4460            (sampleRate == mSampleRate) &&
4461            // record thread has an associated fast recorder
4462            hasFastRecorder()
4463            // FIXME test that RecordThread for this fast track has a capable output HAL
4464            // FIXME add a permission test also?
4465        ) {
4466        // if frameCount not specified, then it defaults to fast recorder (HAL) frame count
4467        if (frameCount == 0) {
4468            frameCount = mFrameCount * kFastTrackMultiplier;
4469        }
4470        ALOGV("AUDIO_INPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
4471                frameCount, mFrameCount);
4472      } else {
4473        ALOGV("AUDIO_INPUT_FLAG_FAST denied: frameCount=%d "
4474                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
4475                "hasFastRecorder=%d tid=%d",
4476                frameCount, mFrameCount, format,
4477                audio_is_linear_pcm(format),
4478                channelMask, sampleRate, mSampleRate, hasFastRecorder(), tid);
4479        *flags &= ~IAudioFlinger::TRACK_FAST;
4480        // For compatibility with AudioRecord calculation, buffer depth is forced
4481        // to be at least 2 x the record thread frame count and cover audio hardware latency.
4482        // This is probably too conservative, but legacy application code may depend on it.
4483        // If you change this calculation, also review the start threshold which is related.
4484        uint32_t latencyMs = 50; // FIXME mInput->stream->get_latency(mInput->stream);
4485        size_t mNormalFrameCount = 2048; // FIXME
4486        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
4487        if (minBufCount < 2) {
4488            minBufCount = 2;
4489        }
4490        size_t minFrameCount = mNormalFrameCount * minBufCount;
4491        if (frameCount < minFrameCount) {
4492            frameCount = minFrameCount;
4493        }
4494      }
4495    }
4496
4497    // FIXME use flags and tid similar to createTrack_l()
4498
4499    { // scope for mLock
4500        Mutex::Autolock _l(mLock);
4501
4502        track = new RecordTrack(this, client, sampleRate,
4503                      format, channelMask, frameCount, sessionId);
4504
4505        if (track->getCblk() == 0) {
4506            lStatus = NO_MEMORY;
4507            goto Exit;
4508        }
4509        mTracks.add(track);
4510
4511        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
4512        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
4513                        mAudioFlinger->btNrecIsOff();
4514        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
4515        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
4516
4517        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
4518            pid_t callingPid = IPCThreadState::self()->getCallingPid();
4519            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
4520            // so ask activity manager to do this on our behalf
4521            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
4522        }
4523    }
4524    lStatus = NO_ERROR;
4525
4526Exit:
4527    if (status) {
4528        *status = lStatus;
4529    }
4530    return track;
4531}
4532
4533status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
4534                                           AudioSystem::sync_event_t event,
4535                                           int triggerSession)
4536{
4537    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
4538    sp<ThreadBase> strongMe = this;
4539    status_t status = NO_ERROR;
4540
4541    if (event == AudioSystem::SYNC_EVENT_NONE) {
4542        clearSyncStartEvent();
4543    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
4544        mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
4545                                       triggerSession,
4546                                       recordTrack->sessionId(),
4547                                       syncStartEventCallback,
4548                                       this);
4549        // Sync event can be cancelled by the trigger session if the track is not in a
4550        // compatible state in which case we start record immediately
4551        if (mSyncStartEvent->isCancelled()) {
4552            clearSyncStartEvent();
4553        } else {
4554            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
4555            mFramestoDrop = - ((AudioSystem::kSyncRecordStartTimeOutMs * mReqSampleRate) / 1000);
4556        }
4557    }
4558
4559    {
4560        AutoMutex lock(mLock);
4561        if (mActiveTrack != 0) {
4562            if (recordTrack != mActiveTrack.get()) {
4563                status = -EBUSY;
4564            } else if (mActiveTrack->mState == TrackBase::PAUSING) {
4565                mActiveTrack->mState = TrackBase::ACTIVE;
4566            }
4567            return status;
4568        }
4569
4570        recordTrack->mState = TrackBase::IDLE;
4571        mActiveTrack = recordTrack;
4572        mLock.unlock();
4573        status_t status = AudioSystem::startInput(mId);
4574        mLock.lock();
4575        if (status != NO_ERROR) {
4576            mActiveTrack.clear();
4577            clearSyncStartEvent();
4578            return status;
4579        }
4580        mRsmpInIndex = mFrameCount;
4581        mBytesRead = 0;
4582        if (mResampler != NULL) {
4583            mResampler->reset();
4584        }
4585        mActiveTrack->mState = TrackBase::RESUMING;
4586        // signal thread to start
4587        ALOGV("Signal record thread");
4588        mWaitWorkCV.broadcast();
4589        // do not wait for mStartStopCond if exiting
4590        if (exitPending()) {
4591            mActiveTrack.clear();
4592            status = INVALID_OPERATION;
4593            goto startError;
4594        }
4595        mStartStopCond.wait(mLock);
4596        if (mActiveTrack == 0) {
4597            ALOGV("Record failed to start");
4598            status = BAD_VALUE;
4599            goto startError;
4600        }
4601        ALOGV("Record started OK");
4602        return status;
4603    }
4604
4605startError:
4606    AudioSystem::stopInput(mId);
4607    clearSyncStartEvent();
4608    return status;
4609}
4610
4611void AudioFlinger::RecordThread::clearSyncStartEvent()
4612{
4613    if (mSyncStartEvent != 0) {
4614        mSyncStartEvent->cancel();
4615    }
4616    mSyncStartEvent.clear();
4617    mFramestoDrop = 0;
4618}
4619
4620void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
4621{
4622    sp<SyncEvent> strongEvent = event.promote();
4623
4624    if (strongEvent != 0) {
4625        RecordThread *me = (RecordThread *)strongEvent->cookie();
4626        me->handleSyncStartEvent(strongEvent);
4627    }
4628}
4629
4630void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
4631{
4632    if (event == mSyncStartEvent) {
4633        // TODO: use actual buffer filling status instead of 2 buffers when info is available
4634        // from audio HAL
4635        mFramestoDrop = mFrameCount * 2;
4636    }
4637}
4638
4639bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
4640    ALOGV("RecordThread::stop");
4641    AutoMutex _l(mLock);
4642    if (recordTrack != mActiveTrack.get() || recordTrack->mState == TrackBase::PAUSING) {
4643        return false;
4644    }
4645    recordTrack->mState = TrackBase::PAUSING;
4646    // do not wait for mStartStopCond if exiting
4647    if (exitPending()) {
4648        return true;
4649    }
4650    mStartStopCond.wait(mLock);
4651    // if we have been restarted, recordTrack == mActiveTrack.get() here
4652    if (exitPending() || recordTrack != mActiveTrack.get()) {
4653        ALOGV("Record stopped OK");
4654        return true;
4655    }
4656    return false;
4657}
4658
4659bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event) const
4660{
4661    return false;
4662}
4663
4664status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
4665{
4666#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
4667    if (!isValidSyncEvent(event)) {
4668        return BAD_VALUE;
4669    }
4670
4671    int eventSession = event->triggerSession();
4672    status_t ret = NAME_NOT_FOUND;
4673
4674    Mutex::Autolock _l(mLock);
4675
4676    for (size_t i = 0; i < mTracks.size(); i++) {
4677        sp<RecordTrack> track = mTracks[i];
4678        if (eventSession == track->sessionId()) {
4679            (void) track->setSyncEvent(event);
4680            ret = NO_ERROR;
4681        }
4682    }
4683    return ret;
4684#else
4685    return BAD_VALUE;
4686#endif
4687}
4688
4689// destroyTrack_l() must be called with ThreadBase::mLock held
4690void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
4691{
4692    track->terminate();
4693    track->mState = TrackBase::STOPPED;
4694    // active tracks are removed by threadLoop()
4695    if (mActiveTrack != track) {
4696        removeTrack_l(track);
4697    }
4698}
4699
4700void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
4701{
4702    mTracks.remove(track);
4703    // need anything related to effects here?
4704}
4705
4706void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
4707{
4708    dumpInternals(fd, args);
4709    dumpTracks(fd, args);
4710    dumpEffectChains(fd, args);
4711}
4712
4713void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
4714{
4715    const size_t SIZE = 256;
4716    char buffer[SIZE];
4717    String8 result;
4718
4719    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
4720    result.append(buffer);
4721
4722    if (mActiveTrack != 0) {
4723        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
4724        result.append(buffer);
4725        snprintf(buffer, SIZE, "Buffer size: %u bytes\n", mBufferSize);
4726        result.append(buffer);
4727        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
4728        result.append(buffer);
4729        snprintf(buffer, SIZE, "Out channel count: %u\n", mReqChannelCount);
4730        result.append(buffer);
4731        snprintf(buffer, SIZE, "Out sample rate: %u\n", mReqSampleRate);
4732        result.append(buffer);
4733    } else {
4734        result.append("No active record client\n");
4735    }
4736
4737    write(fd, result.string(), result.size());
4738
4739    dumpBase(fd, args);
4740}
4741
4742void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args)
4743{
4744    const size_t SIZE = 256;
4745    char buffer[SIZE];
4746    String8 result;
4747
4748    snprintf(buffer, SIZE, "Input thread %p tracks\n", this);
4749    result.append(buffer);
4750    RecordTrack::appendDumpHeader(result);
4751    for (size_t i = 0; i < mTracks.size(); ++i) {
4752        sp<RecordTrack> track = mTracks[i];
4753        if (track != 0) {
4754            track->dump(buffer, SIZE);
4755            result.append(buffer);
4756        }
4757    }
4758
4759    if (mActiveTrack != 0) {
4760        snprintf(buffer, SIZE, "\nInput thread %p active tracks\n", this);
4761        result.append(buffer);
4762        RecordTrack::appendDumpHeader(result);
4763        mActiveTrack->dump(buffer, SIZE);
4764        result.append(buffer);
4765
4766    }
4767    write(fd, result.string(), result.size());
4768}
4769
4770// AudioBufferProvider interface
4771status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
4772{
4773    size_t framesReq = buffer->frameCount;
4774    size_t framesReady = mFrameCount - mRsmpInIndex;
4775    int channelCount;
4776
4777    if (framesReady == 0) {
4778        mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mBufferSize);
4779        if (mBytesRead <= 0) {
4780            if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE)) {
4781                ALOGE("RecordThread::getNextBuffer() Error reading audio input");
4782                // Force input into standby so that it tries to
4783                // recover at next read attempt
4784                inputStandBy();
4785                usleep(kRecordThreadSleepUs);
4786            }
4787            buffer->raw = NULL;
4788            buffer->frameCount = 0;
4789            return NOT_ENOUGH_DATA;
4790        }
4791        mRsmpInIndex = 0;
4792        framesReady = mFrameCount;
4793    }
4794
4795    if (framesReq > framesReady) {
4796        framesReq = framesReady;
4797    }
4798
4799    if (mChannelCount == 1 && mReqChannelCount == 2) {
4800        channelCount = 1;
4801    } else {
4802        channelCount = 2;
4803    }
4804    buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
4805    buffer->frameCount = framesReq;
4806    return NO_ERROR;
4807}
4808
4809// AudioBufferProvider interface
4810void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
4811{
4812    mRsmpInIndex += buffer->frameCount;
4813    buffer->frameCount = 0;
4814}
4815
4816bool AudioFlinger::RecordThread::checkForNewParameters_l()
4817{
4818    bool reconfig = false;
4819
4820    while (!mNewParameters.isEmpty()) {
4821        status_t status = NO_ERROR;
4822        String8 keyValuePair = mNewParameters[0];
4823        AudioParameter param = AudioParameter(keyValuePair);
4824        int value;
4825        audio_format_t reqFormat = mFormat;
4826        uint32_t reqSamplingRate = mReqSampleRate;
4827        uint32_t reqChannelCount = mReqChannelCount;
4828
4829        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
4830            reqSamplingRate = value;
4831            reconfig = true;
4832        }
4833        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
4834            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
4835                status = BAD_VALUE;
4836            } else {
4837                reqFormat = (audio_format_t) value;
4838                reconfig = true;
4839            }
4840        }
4841        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
4842            reqChannelCount = popcount(value);
4843            reconfig = true;
4844        }
4845        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4846            // do not accept frame count changes if tracks are open as the track buffer
4847            // size depends on frame count and correct behavior would not be guaranteed
4848            // if frame count is changed after track creation
4849            if (mActiveTrack != 0) {
4850                status = INVALID_OPERATION;
4851            } else {
4852                reconfig = true;
4853            }
4854        }
4855        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4856            // forward device change to effects that have requested to be
4857            // aware of attached audio device.
4858            for (size_t i = 0; i < mEffectChains.size(); i++) {
4859                mEffectChains[i]->setDevice_l(value);
4860            }
4861
4862            // store input device and output device but do not forward output device to audio HAL.
4863            // Note that status is ignored by the caller for output device
4864            // (see AudioFlinger::setParameters()
4865            if (audio_is_output_devices(value)) {
4866                mOutDevice = value;
4867                status = BAD_VALUE;
4868            } else {
4869                mInDevice = value;
4870                // disable AEC and NS if the device is a BT SCO headset supporting those
4871                // pre processings
4872                if (mTracks.size() > 0) {
4873                    bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
4874                                        mAudioFlinger->btNrecIsOff();
4875                    for (size_t i = 0; i < mTracks.size(); i++) {
4876                        sp<RecordTrack> track = mTracks[i];
4877                        setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
4878                        setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
4879                    }
4880                }
4881            }
4882        }
4883        if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
4884                mAudioSource != (audio_source_t)value) {
4885            // forward device change to effects that have requested to be
4886            // aware of attached audio device.
4887            for (size_t i = 0; i < mEffectChains.size(); i++) {
4888                mEffectChains[i]->setAudioSource_l((audio_source_t)value);
4889            }
4890            mAudioSource = (audio_source_t)value;
4891        }
4892        if (status == NO_ERROR) {
4893            status = mInput->stream->common.set_parameters(&mInput->stream->common,
4894                    keyValuePair.string());
4895            if (status == INVALID_OPERATION) {
4896                inputStandBy();
4897                status = mInput->stream->common.set_parameters(&mInput->stream->common,
4898                        keyValuePair.string());
4899            }
4900            if (reconfig) {
4901                if (status == BAD_VALUE &&
4902                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
4903                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
4904                    (mInput->stream->common.get_sample_rate(&mInput->stream->common)
4905                            <= (2 * reqSamplingRate)) &&
4906                    popcount(mInput->stream->common.get_channels(&mInput->stream->common))
4907                            <= FCC_2 &&
4908                    (reqChannelCount <= FCC_2)) {
4909                    status = NO_ERROR;
4910                }
4911                if (status == NO_ERROR) {
4912                    readInputParameters();
4913                    sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
4914                }
4915            }
4916        }
4917
4918        mNewParameters.removeAt(0);
4919
4920        mParamStatus = status;
4921        mParamCond.signal();
4922        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
4923        // already timed out waiting for the status and will never signal the condition.
4924        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
4925    }
4926    return reconfig;
4927}
4928
4929String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
4930{
4931    Mutex::Autolock _l(mLock);
4932    if (initCheck() != NO_ERROR) {
4933        return String8();
4934    }
4935
4936    char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
4937    const String8 out_s8(s);
4938    free(s);
4939    return out_s8;
4940}
4941
4942void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
4943    AudioSystem::OutputDescriptor desc;
4944    void *param2 = NULL;
4945
4946    switch (event) {
4947    case AudioSystem::INPUT_OPENED:
4948    case AudioSystem::INPUT_CONFIG_CHANGED:
4949        desc.channelMask = mChannelMask;
4950        desc.samplingRate = mSampleRate;
4951        desc.format = mFormat;
4952        desc.frameCount = mFrameCount;
4953        desc.latency = 0;
4954        param2 = &desc;
4955        break;
4956
4957    case AudioSystem::INPUT_CLOSED:
4958    default:
4959        break;
4960    }
4961    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
4962}
4963
4964void AudioFlinger::RecordThread::readInputParameters()
4965{
4966    delete[] mRsmpInBuffer;
4967    // mRsmpInBuffer is always assigned a new[] below
4968    delete[] mRsmpOutBuffer;
4969    mRsmpOutBuffer = NULL;
4970    delete mResampler;
4971    mResampler = NULL;
4972
4973    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
4974    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
4975    mChannelCount = popcount(mChannelMask);
4976    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
4977    if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
4978        ALOGE("HAL format %d not supported; must be AUDIO_FORMAT_PCM_16_BIT", mFormat);
4979    }
4980    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
4981    mBufferSize = mInput->stream->common.get_buffer_size(&mInput->stream->common);
4982    mFrameCount = mBufferSize / mFrameSize;
4983    mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
4984
4985    if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2)
4986    {
4987        int channelCount;
4988        // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid
4989        // stereo to mono post process as the resampler always outputs stereo.
4990        if (mChannelCount == 1 && mReqChannelCount == 2) {
4991            channelCount = 1;
4992        } else {
4993            channelCount = 2;
4994        }
4995        mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
4996        mResampler->setSampleRate(mSampleRate);
4997        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
4998        mRsmpOutBuffer = new int32_t[mFrameCount * FCC_2];
4999
5000        // optmization: if mono to mono, alter input frame count as if we were inputing
5001        // stereo samples
5002        if (mChannelCount == 1 && mReqChannelCount == 1) {
5003            mFrameCount >>= 1;
5004        }
5005
5006    }
5007    mRsmpInIndex = mFrameCount;
5008}
5009
5010unsigned int AudioFlinger::RecordThread::getInputFramesLost()
5011{
5012    Mutex::Autolock _l(mLock);
5013    if (initCheck() != NO_ERROR) {
5014        return 0;
5015    }
5016
5017    return mInput->stream->get_input_frames_lost(mInput->stream);
5018}
5019
5020uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
5021{
5022    Mutex::Autolock _l(mLock);
5023    uint32_t result = 0;
5024    if (getEffectChain_l(sessionId) != 0) {
5025        result = EFFECT_SESSION;
5026    }
5027
5028    for (size_t i = 0; i < mTracks.size(); ++i) {
5029        if (sessionId == mTracks[i]->sessionId()) {
5030            result |= TRACK_SESSION;
5031            break;
5032        }
5033    }
5034
5035    return result;
5036}
5037
5038KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
5039{
5040    KeyedVector<int, bool> ids;
5041    Mutex::Autolock _l(mLock);
5042    for (size_t j = 0; j < mTracks.size(); ++j) {
5043        sp<RecordThread::RecordTrack> track = mTracks[j];
5044        int sessionId = track->sessionId();
5045        if (ids.indexOfKey(sessionId) < 0) {
5046            ids.add(sessionId, true);
5047        }
5048    }
5049    return ids;
5050}
5051
5052AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
5053{
5054    Mutex::Autolock _l(mLock);
5055    AudioStreamIn *input = mInput;
5056    mInput = NULL;
5057    return input;
5058}
5059
5060// this method must always be called either with ThreadBase mLock held or inside the thread loop
5061audio_stream_t* AudioFlinger::RecordThread::stream() const
5062{
5063    if (mInput == NULL) {
5064        return NULL;
5065    }
5066    return &mInput->stream->common;
5067}
5068
5069status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
5070{
5071    // only one chain per input thread
5072    if (mEffectChains.size() != 0) {
5073        return INVALID_OPERATION;
5074    }
5075    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
5076
5077    chain->setInBuffer(NULL);
5078    chain->setOutBuffer(NULL);
5079
5080    checkSuspendOnAddEffectChain_l(chain);
5081
5082    mEffectChains.add(chain);
5083
5084    return NO_ERROR;
5085}
5086
5087size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
5088{
5089    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
5090    ALOGW_IF(mEffectChains.size() != 1,
5091            "removeEffectChain_l() %p invalid chain size %d on thread %p",
5092            chain.get(), mEffectChains.size(), this);
5093    if (mEffectChains.size() == 1) {
5094        mEffectChains.removeAt(0);
5095    }
5096    return 0;
5097}
5098
5099}; // namespace android
5100