1766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu/*
2766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu * Copyright (C) 2016 The Android Open Source Project
3766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu *
4766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu * Licensed under the Apache License, Version 2.0 (the "License");
5766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu * you may not use this file except in compliance with the License.
6766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu * You may obtain a copy of the License at
7766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu *
8766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu *      http://www.apache.org/licenses/LICENSE-2.0
9766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu *
10766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu * Unless required by applicable law or agreed to in writing, software
11766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu * distributed under the License is distributed on an "AS IS" BASIS,
12766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu * See the License for the specific language governing permissions and
14766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu * limitations under the License.
15766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu */
16766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu
17766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu#include "PropertyValuesAnimatorSet.h"
18766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu#include "RenderNode.h"
19766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu
20c4bb185d41cfb960ed9a3178a4f8974c351abdb0Doris Liu#include <algorithm>
21c4bb185d41cfb960ed9a3178a4f8974c351abdb0Doris Liu
22766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liunamespace android {
23766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liunamespace uirenderer {
24766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu
25766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liuvoid PropertyValuesAnimatorSet::addPropertyAnimator(PropertyValuesHolder* propertyValuesHolder,
26f7167e8f286cff91dec01fdf617bf568f1d100e6Doris Liu        Interpolator* interpolator, nsecs_t startDelay, nsecs_t duration, int repeatCount,
27f7167e8f286cff91dec01fdf617bf568f1d100e6Doris Liu        RepeatMode repeatMode) {
28766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu
29766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu    PropertyAnimator* animator = new PropertyAnimator(propertyValuesHolder,
30f7167e8f286cff91dec01fdf617bf568f1d100e6Doris Liu            interpolator, startDelay, duration, repeatCount, repeatMode);
31766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu    mAnimators.emplace_back(animator);
32718cd3eb70703c43f29ca37907bbf0e153d8cca0Doris Liu
33718cd3eb70703c43f29ca37907bbf0e153d8cca0Doris Liu    // Check whether any child animator is infinite after adding it them to the set.
34718cd3eb70703c43f29ca37907bbf0e153d8cca0Doris Liu    if (repeatCount == -1) {
35718cd3eb70703c43f29ca37907bbf0e153d8cca0Doris Liu        mIsInfinite = true;
36718cd3eb70703c43f29ca37907bbf0e153d8cca0Doris Liu    }
37766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu}
38766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu
39766431aa57c16ece8842287a92b2e7208e3b8ac3Doris LiuPropertyValuesAnimatorSet::PropertyValuesAnimatorSet()
40766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu        : BaseRenderNodeAnimator(1.0f) {
41766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu    setStartValue(0);
42766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu    mLastFraction = 0.0f;
43766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu    setInterpolator(new LinearInterpolator());
44c470466d7c89b55d8c5a13d79076fa2f8d624da1Doris Liu    setListener(new PropertyAnimatorSetListener(this));
45766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu}
46766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu
47766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liuvoid PropertyValuesAnimatorSet::onFinished(BaseRenderNodeAnimator* animator) {
48766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu    if (mOneShotListener.get()) {
49679fe6ab6f4b9252ef414a0c0c5ad9633f3d0294Doris Liu        sp<AnimationListener> listener = std::move(mOneShotListener);
50679fe6ab6f4b9252ef414a0c0c5ad9633f3d0294Doris Liu        // Set the listener to nullptr before the onAnimationFinished callback, rather than after,
51679fe6ab6f4b9252ef414a0c0c5ad9633f3d0294Doris Liu        // for two reasons:
52679fe6ab6f4b9252ef414a0c0c5ad9633f3d0294Doris Liu        // 1) We need to prevent changes to mOneShotListener during the onAnimationFinished
53679fe6ab6f4b9252ef414a0c0c5ad9633f3d0294Doris Liu        // callback (specifically in AnimationListenerBridge::onAnimationFinished(...) from
54679fe6ab6f4b9252ef414a0c0c5ad9633f3d0294Doris Liu        // triggering dtor of the bridge and potentially unsafely re-entering
55679fe6ab6f4b9252ef414a0c0c5ad9633f3d0294Doris Liu        // AnimationListenerBridge::onAnimationFinished(...).
56679fe6ab6f4b9252ef414a0c0c5ad9633f3d0294Doris Liu        // 2) It's possible that there are changes to the listener during the callback, therefore
57679fe6ab6f4b9252ef414a0c0c5ad9633f3d0294Doris Liu        // we need to reset the listener before the callback rather than afterwards.
58766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu        mOneShotListener = nullptr;
59679fe6ab6f4b9252ef414a0c0c5ad9633f3d0294Doris Liu        listener->onAnimationFinished(animator);
60766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu    }
61766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu}
62766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu
63766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liufloat PropertyValuesAnimatorSet::getValue(RenderNode* target) const {
64766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu    return mLastFraction;
65766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu}
66766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu
67766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liuvoid PropertyValuesAnimatorSet::setValue(RenderNode* target, float value) {
68766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu    mLastFraction = value;
69766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu}
70766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu
71766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liuvoid PropertyValuesAnimatorSet::onPlayTimeChanged(nsecs_t playTime) {
72c4bb185d41cfb960ed9a3178a4f8974c351abdb0Doris Liu    if (playTime == 0 && mDuration > 0) {
73c4bb185d41cfb960ed9a3178a4f8974c351abdb0Doris Liu        // Reset all the animators
74c4bb185d41cfb960ed9a3178a4f8974c351abdb0Doris Liu        for (auto it = mAnimators.rbegin(); it != mAnimators.rend(); it++) {
75c4bb185d41cfb960ed9a3178a4f8974c351abdb0Doris Liu            // Note that this set may containing animators modifying the same property, so when we
76c4bb185d41cfb960ed9a3178a4f8974c351abdb0Doris Liu            // reset the animators, we need to make sure the animators that end the first will
77c4bb185d41cfb960ed9a3178a4f8974c351abdb0Doris Liu            // have the final say on what the property value should be.
78f7167e8f286cff91dec01fdf617bf568f1d100e6Doris Liu            (*it)->setFraction(0, 0);
79c4bb185d41cfb960ed9a3178a4f8974c351abdb0Doris Liu        }
80f7167e8f286cff91dec01fdf617bf568f1d100e6Doris Liu    } else  {
81c4bb185d41cfb960ed9a3178a4f8974c351abdb0Doris Liu        for (auto& anim : mAnimators) {
82c4bb185d41cfb960ed9a3178a4f8974c351abdb0Doris Liu            anim->setCurrentPlayTime(playTime);
83c4bb185d41cfb960ed9a3178a4f8974c351abdb0Doris Liu        }
84766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu    }
85766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu}
86766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu
87766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liuvoid PropertyValuesAnimatorSet::start(AnimationListener* listener) {
88766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu    init();
89766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu    mOneShotListener = listener;
90718cd3eb70703c43f29ca37907bbf0e153d8cca0Doris Liu    mRequestId++;
91766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu    BaseRenderNodeAnimator::start();
92766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu}
93766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu
94766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liuvoid PropertyValuesAnimatorSet::reverse(AnimationListener* listener) {
95c4bb185d41cfb960ed9a3178a4f8974c351abdb0Doris Liu    init();
96c4bb185d41cfb960ed9a3178a4f8974c351abdb0Doris Liu    mOneShotListener = listener;
97718cd3eb70703c43f29ca37907bbf0e153d8cca0Doris Liu    mRequestId++;
98c4bb185d41cfb960ed9a3178a4f8974c351abdb0Doris Liu    BaseRenderNodeAnimator::reverse();
99766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu}
100766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu
101718cd3eb70703c43f29ca37907bbf0e153d8cca0Doris Liuvoid PropertyValuesAnimatorSet::reset() {
102718cd3eb70703c43f29ca37907bbf0e153d8cca0Doris Liu    mRequestId++;
103718cd3eb70703c43f29ca37907bbf0e153d8cca0Doris Liu    BaseRenderNodeAnimator::reset();
104718cd3eb70703c43f29ca37907bbf0e153d8cca0Doris Liu}
105718cd3eb70703c43f29ca37907bbf0e153d8cca0Doris Liu
106718cd3eb70703c43f29ca37907bbf0e153d8cca0Doris Liuvoid PropertyValuesAnimatorSet::end() {
107718cd3eb70703c43f29ca37907bbf0e153d8cca0Doris Liu    mRequestId++;
108718cd3eb70703c43f29ca37907bbf0e153d8cca0Doris Liu    BaseRenderNodeAnimator::end();
109718cd3eb70703c43f29ca37907bbf0e153d8cca0Doris Liu}
110718cd3eb70703c43f29ca37907bbf0e153d8cca0Doris Liu
111766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liuvoid PropertyValuesAnimatorSet::init() {
112766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu    if (mInitialized) {
113766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu        return;
114766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu    }
115c4bb185d41cfb960ed9a3178a4f8974c351abdb0Doris Liu
116c4bb185d41cfb960ed9a3178a4f8974c351abdb0Doris Liu    // Sort the animators by their total duration. Note that all the animators in the set start at
117c4bb185d41cfb960ed9a3178a4f8974c351abdb0Doris Liu    // the same time, so the ones with longer total duration (which includes start delay) will
118c4bb185d41cfb960ed9a3178a4f8974c351abdb0Doris Liu    // be the ones that end later.
119c4bb185d41cfb960ed9a3178a4f8974c351abdb0Doris Liu    std::sort(mAnimators.begin(), mAnimators.end(), [](auto& a, auto&b) {
120c4bb185d41cfb960ed9a3178a4f8974c351abdb0Doris Liu        return a->getTotalDuration() < b->getTotalDuration();
121c4bb185d41cfb960ed9a3178a4f8974c351abdb0Doris Liu    });
122c470466d7c89b55d8c5a13d79076fa2f8d624da1Doris Liu    mDuration = mAnimators.empty() ? 0 : mAnimators[mAnimators.size() - 1]->getTotalDuration();
123766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu    mInitialized = true;
124766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu}
125766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu
126766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liuuint32_t PropertyValuesAnimatorSet::dirtyMask() {
127766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu    return RenderNode::DISPLAY_LIST;
128766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu}
129766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu
130766431aa57c16ece8842287a92b2e7208e3b8ac3Doris LiuPropertyAnimator::PropertyAnimator(PropertyValuesHolder* holder, Interpolator* interpolator,
131f7167e8f286cff91dec01fdf617bf568f1d100e6Doris Liu        nsecs_t startDelay, nsecs_t duration, int repeatCount,
132f7167e8f286cff91dec01fdf617bf568f1d100e6Doris Liu        RepeatMode repeatMode)
133766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu        : mPropertyValuesHolder(holder), mInterpolator(interpolator), mStartDelay(startDelay),
134766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu          mDuration(duration) {
135766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu    if (repeatCount < 0) {
136766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu        mRepeatCount = UINT32_MAX;
137766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu    } else {
138766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu        mRepeatCount = repeatCount;
139766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu    }
140f7167e8f286cff91dec01fdf617bf568f1d100e6Doris Liu    mRepeatMode = repeatMode;
141766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu    mTotalDuration = ((nsecs_t) mRepeatCount + 1) * mDuration + mStartDelay;
142766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu}
143766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu
144766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liuvoid PropertyAnimator::setCurrentPlayTime(nsecs_t playTime) {
145f7167e8f286cff91dec01fdf617bf568f1d100e6Doris Liu    if (playTime < mStartDelay) {
146f7167e8f286cff91dec01fdf617bf568f1d100e6Doris Liu        return;
147766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu    }
148f7167e8f286cff91dec01fdf617bf568f1d100e6Doris Liu
149f7167e8f286cff91dec01fdf617bf568f1d100e6Doris Liu    float currentIterationFraction;
150f7167e8f286cff91dec01fdf617bf568f1d100e6Doris Liu    long iteration;
151f7167e8f286cff91dec01fdf617bf568f1d100e6Doris Liu    if (playTime >= mTotalDuration) {
152f7167e8f286cff91dec01fdf617bf568f1d100e6Doris Liu        // Reached the end of the animation.
153f7167e8f286cff91dec01fdf617bf568f1d100e6Doris Liu        iteration = mRepeatCount;
154f7167e8f286cff91dec01fdf617bf568f1d100e6Doris Liu        currentIterationFraction = 1.0f;
155f7167e8f286cff91dec01fdf617bf568f1d100e6Doris Liu    } else {
156f7167e8f286cff91dec01fdf617bf568f1d100e6Doris Liu        // play time here is in range [mStartDelay, mTotalDuration)
157f7167e8f286cff91dec01fdf617bf568f1d100e6Doris Liu        iteration = (playTime - mStartDelay) / mDuration;
158f7167e8f286cff91dec01fdf617bf568f1d100e6Doris Liu        currentIterationFraction = ((playTime - mStartDelay) % mDuration) / (float) mDuration;
159f7167e8f286cff91dec01fdf617bf568f1d100e6Doris Liu    }
160f7167e8f286cff91dec01fdf617bf568f1d100e6Doris Liu    setFraction(currentIterationFraction, iteration);
161766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu}
162766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu
163f7167e8f286cff91dec01fdf617bf568f1d100e6Doris Liuvoid PropertyAnimator::setFraction(float fraction, long iteration) {
164f7167e8f286cff91dec01fdf617bf568f1d100e6Doris Liu    double totalFraction = fraction + iteration;
165f7167e8f286cff91dec01fdf617bf568f1d100e6Doris Liu    // This makes sure we only set the fraction = repeatCount + 1 once. It is needed because there
166f7167e8f286cff91dec01fdf617bf568f1d100e6Doris Liu    // might be another animator modifying the same property after this animator finishes, we need
167f7167e8f286cff91dec01fdf617bf568f1d100e6Doris Liu    // to make sure we don't set conflicting values on the same property within one frame.
16818e08a0170a429929e4b974143ecd0d6603b332cDoris Liu    if ((mLatestFraction == mRepeatCount + 1.0) && (totalFraction >= mRepeatCount + 1.0)) {
169f7167e8f286cff91dec01fdf617bf568f1d100e6Doris Liu        return;
170f7167e8f286cff91dec01fdf617bf568f1d100e6Doris Liu    }
171f7167e8f286cff91dec01fdf617bf568f1d100e6Doris Liu
172f7167e8f286cff91dec01fdf617bf568f1d100e6Doris Liu    mLatestFraction = totalFraction;
173f7167e8f286cff91dec01fdf617bf568f1d100e6Doris Liu    // Check the play direction (i.e. reverse or restart) every other iteration, and calculate the
174f7167e8f286cff91dec01fdf617bf568f1d100e6Doris Liu    // fraction based on the play direction.
175f7167e8f286cff91dec01fdf617bf568f1d100e6Doris Liu    if (iteration % 2 && mRepeatMode == RepeatMode::Reverse) {
176f7167e8f286cff91dec01fdf617bf568f1d100e6Doris Liu        fraction = 1.0f - fraction;
177f7167e8f286cff91dec01fdf617bf568f1d100e6Doris Liu    }
178c4bb185d41cfb960ed9a3178a4f8974c351abdb0Doris Liu    float interpolatedFraction = mInterpolator->interpolate(fraction);
179766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu    mPropertyValuesHolder->setFraction(interpolatedFraction);
180766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu}
181766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu
182766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liuvoid PropertyAnimatorSetListener::onAnimationFinished(BaseRenderNodeAnimator* animator) {
183766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu    mSet->onFinished(animator);
184766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu}
185766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu
186766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu}
187766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu}
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