ResourceCache.h revision 0e89e2b7bcb2c035e8cee77f93120e7c5617f8d2
1/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_HWUI_RESOURCE_CACHE_H
18#define ANDROID_HWUI_RESOURCE_CACHE_H
19
20#include <cutils/compiler.h>
21
22#include <SkBitmap.h>
23
24#include <utils/KeyedVector.h>
25
26#include <androidfw/ResourceTypes.h>
27
28#include "Layer.h"
29
30namespace android {
31namespace uirenderer {
32
33/**
34 * Type of Resource being cached
35 */
36enum ResourceType {
37    kBitmap,
38    kNinePatch,
39    kPath
40};
41
42class ResourceReference {
43public:
44
45    ResourceReference() { refCount = 0; recycled = false; destroyed = false;}
46    ResourceReference(ResourceType type) {
47        refCount = 0; recycled = false; destroyed = false; resourceType = type;
48    }
49
50    int refCount;
51    bool recycled;
52    bool destroyed;
53    ResourceType resourceType;
54};
55
56class ANDROID_API ResourceCache {
57public:
58    ResourceCache();
59    ~ResourceCache();
60
61    /**
62     * When using these two methods, make sure to only invoke the *Locked()
63     * variants of increment/decrementRefcount(), recyle() and destructor()
64     */
65    void lock();
66    void unlock();
67
68    void incrementRefcount(const SkPath* resource);
69    void incrementRefcount(const SkBitmap* resource);
70    void incrementRefcount(const Res_png_9patch* resource);
71
72    void incrementRefcountLocked(const SkPath* resource);
73    void incrementRefcountLocked(const SkBitmap* resource);
74    void incrementRefcountLocked(const Res_png_9patch* resource);
75
76    void decrementRefcount(const SkBitmap* resource);
77    void decrementRefcount(const SkPath* resource);
78    void decrementRefcount(const Res_png_9patch* resource);
79
80    void decrementRefcountLocked(const SkBitmap* resource);
81    void decrementRefcountLocked(const SkPath* resource);
82    void decrementRefcountLocked(const Res_png_9patch* resource);
83
84    void destructor(SkPath* resource);
85    void destructor(const SkBitmap* resource);
86    void destructor(Res_png_9patch* resource);
87
88    void destructorLocked(SkPath* resource);
89    void destructorLocked(const SkBitmap* resource);
90    void destructorLocked(Res_png_9patch* resource);
91
92    bool recycle(SkBitmap* resource);
93    bool recycleLocked(SkBitmap* resource);
94
95private:
96    void deleteResourceReferenceLocked(const void* resource, ResourceReference* ref);
97
98    void incrementRefcount(void* resource, ResourceType resourceType);
99    void incrementRefcountLocked(void* resource, ResourceType resourceType);
100
101    void decrementRefcount(void* resource);
102    void decrementRefcountLocked(void* resource);
103
104    void logCache();
105
106    /**
107     * Used to increment, decrement, and destroy. Incrementing is generally accessed on the UI
108     * thread, but destroying resources may be called from the GC thread, the finalizer thread,
109     * or a reference queue finalization thread.
110     */
111    mutable Mutex mLock;
112
113    KeyedVector<const void*, ResourceReference*>* mCache;
114};
115
116}; // namespace uirenderer
117}; // namespace android
118
119#endif // ANDROID_HWUI_RESOURCE_CACHE_H
120