GraphicBuffer.h revision 812ed0644f8f8f71ca403f4e5793f0dbc1fcf9b2
1/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_GRAPHIC_BUFFER_H
18#define ANDROID_GRAPHIC_BUFFER_H
19
20#include <stdint.h>
21#include <sys/types.h>
22
23#include <ui/ANativeObjectBase.h>
24#include <ui/PixelFormat.h>
25#include <ui/Rect.h>
26#include <utils/Flattenable.h>
27#include <utils/RefBase.h>
28
29
30struct ANativeWindowBuffer;
31
32namespace android {
33
34class GraphicBufferMapper;
35
36// ===========================================================================
37// GraphicBuffer
38// ===========================================================================
39
40class GraphicBuffer
41    : public ANativeObjectBase< ANativeWindowBuffer, GraphicBuffer, RefBase >,
42      public Flattenable<GraphicBuffer>
43{
44    friend class Flattenable<GraphicBuffer>;
45public:
46
47    enum {
48        USAGE_SW_READ_NEVER     = GRALLOC_USAGE_SW_READ_NEVER,
49        USAGE_SW_READ_RARELY    = GRALLOC_USAGE_SW_READ_RARELY,
50        USAGE_SW_READ_OFTEN     = GRALLOC_USAGE_SW_READ_OFTEN,
51        USAGE_SW_READ_MASK      = GRALLOC_USAGE_SW_READ_MASK,
52
53        USAGE_SW_WRITE_NEVER    = GRALLOC_USAGE_SW_WRITE_NEVER,
54        USAGE_SW_WRITE_RARELY   = GRALLOC_USAGE_SW_WRITE_RARELY,
55        USAGE_SW_WRITE_OFTEN    = GRALLOC_USAGE_SW_WRITE_OFTEN,
56        USAGE_SW_WRITE_MASK     = GRALLOC_USAGE_SW_WRITE_MASK,
57
58        USAGE_SOFTWARE_MASK     = USAGE_SW_READ_MASK|USAGE_SW_WRITE_MASK,
59
60        USAGE_PROTECTED         = GRALLOC_USAGE_PROTECTED,
61
62        USAGE_HW_TEXTURE        = GRALLOC_USAGE_HW_TEXTURE,
63        USAGE_HW_RENDER         = GRALLOC_USAGE_HW_RENDER,
64        USAGE_HW_2D             = GRALLOC_USAGE_HW_2D,
65        USAGE_HW_COMPOSER       = GRALLOC_USAGE_HW_COMPOSER,
66        USAGE_HW_VIDEO_ENCODER  = GRALLOC_USAGE_HW_VIDEO_ENCODER,
67        USAGE_HW_MASK           = GRALLOC_USAGE_HW_MASK,
68
69        USAGE_CURSOR            = GRALLOC_USAGE_CURSOR,
70    };
71
72    GraphicBuffer();
73
74    // creates w * h buffer
75    GraphicBuffer(uint32_t inWidth, uint32_t inHeight, PixelFormat inFormat,
76            uint32_t inUsage);
77
78    // create a buffer from an existing handle
79    GraphicBuffer(uint32_t inWidth, uint32_t inHeight, PixelFormat inFormat,
80            uint32_t inUsage, uint32_t inStride, native_handle_t* inHandle,
81            bool keepOwnership);
82
83    // create a buffer from an existing ANativeWindowBuffer
84    GraphicBuffer(ANativeWindowBuffer* buffer, bool keepOwnership);
85
86    // return status
87    status_t initCheck() const;
88
89    uint32_t getWidth() const           { return static_cast<uint32_t>(width); }
90    uint32_t getHeight() const          { return static_cast<uint32_t>(height); }
91    uint32_t getStride() const          { return static_cast<uint32_t>(stride); }
92    uint32_t getUsage() const           { return static_cast<uint32_t>(usage); }
93    PixelFormat getPixelFormat() const  { return format; }
94    Rect getBounds() const              { return Rect(width, height); }
95    uint64_t getId() const              { return mId; }
96
97    uint32_t getGenerationNumber() const { return mGenerationNumber; }
98    void setGenerationNumber(uint32_t generation) {
99        mGenerationNumber = generation;
100    }
101
102    status_t reallocate(uint32_t inWidth, uint32_t inHeight,
103            PixelFormat inFormat, uint32_t inUsage);
104
105    bool needsReallocation(uint32_t inWidth, uint32_t inHeight,
106            PixelFormat inFormat, uint32_t inUsage);
107
108    status_t lock(uint32_t inUsage, void** vaddr);
109    status_t lock(uint32_t inUsage, const Rect& rect, void** vaddr);
110    // For HAL_PIXEL_FORMAT_YCbCr_420_888
111    status_t lockYCbCr(uint32_t inUsage, android_ycbcr *ycbcr);
112    status_t lockYCbCr(uint32_t inUsage, const Rect& rect,
113            android_ycbcr *ycbcr);
114    status_t unlock();
115    status_t lockAsync(uint32_t inUsage, void** vaddr, int fenceFd);
116    status_t lockAsync(uint32_t inUsage, const Rect& rect, void** vaddr,
117            int fenceFd);
118    status_t lockAsyncYCbCr(uint32_t inUsage, android_ycbcr *ycbcr,
119            int fenceFd);
120    status_t lockAsyncYCbCr(uint32_t inUsage, const Rect& rect,
121            android_ycbcr *ycbcr, int fenceFd);
122    status_t unlockAsync(int *fenceFd);
123
124    ANativeWindowBuffer* getNativeBuffer() const;
125
126    // for debugging
127    static void dumpAllocationsToSystemLog();
128
129    // Flattenable protocol
130    size_t getFlattenedSize() const;
131    size_t getFdCount() const;
132    status_t flatten(void*& buffer, size_t& size, int*& fds, size_t& count) const;
133    status_t unflatten(void const*& buffer, size_t& size, int const*& fds, size_t& count);
134
135private:
136    ~GraphicBuffer();
137
138    enum {
139        ownNone   = 0,
140        ownHandle = 1,
141        ownData   = 2,
142    };
143
144    inline const GraphicBufferMapper& getBufferMapper() const {
145        return mBufferMapper;
146    }
147    inline GraphicBufferMapper& getBufferMapper() {
148        return mBufferMapper;
149    }
150    uint8_t mOwner;
151
152private:
153    friend class Surface;
154    friend class BpSurface;
155    friend class BnSurface;
156    friend class LightRefBase<GraphicBuffer>;
157    GraphicBuffer(const GraphicBuffer& rhs);
158    GraphicBuffer& operator = (const GraphicBuffer& rhs);
159    const GraphicBuffer& operator = (const GraphicBuffer& rhs) const;
160
161    status_t initSize(uint32_t inWidth, uint32_t inHeight, PixelFormat inFormat,
162            uint32_t inUsage);
163
164    void free_handle();
165
166    GraphicBufferMapper& mBufferMapper;
167    ssize_t mInitCheck;
168
169    // If we're wrapping another buffer then this reference will make sure it
170    // doesn't get freed.
171    sp<ANativeWindowBuffer> mWrappedBuffer;
172
173    uint64_t mId;
174
175    // Stores the generation number of this buffer. If this number does not
176    // match the BufferQueue's internal generation number (set through
177    // IGBP::setGenerationNumber), attempts to attach the buffer will fail.
178    uint32_t mGenerationNumber;
179};
180
181}; // namespace android
182
183#endif // ANDROID_GRAPHIC_BUFFER_H
184