rs_hal.h revision 35e429ebf817130d8590d11d441a77aa697bd7d4
1/*
2 * Copyright (C) 2011 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef RS_HAL_H
18#define RS_HAL_H
19
20#include <RenderScriptDefines.h>
21
22namespace android {
23namespace renderscript {
24
25class Context;
26class ObjectBase;
27class Element;
28class Type;
29class Allocation;
30class Script;
31class ScriptC;
32class Program;
33class ProgramStore;
34class ProgramRaster;
35class ProgramVertex;
36class ProgramFragment;
37class Mesh;
38class Sampler;
39class FBOCache;
40
41typedef void *(*RsHalSymbolLookupFunc)(void *usrptr, char const *symbolName);
42
43/**
44 * Script management functions
45 */
46typedef struct {
47    bool (*initGraphics)(const Context *);
48    void (*shutdownGraphics)(const Context *);
49    bool (*setSurface)(const Context *, uint32_t w, uint32_t h, RsNativeWindow);
50    void (*swap)(const Context *);
51
52    void (*shutdownDriver)(Context *);
53    void (*getVersion)(unsigned int *major, unsigned int *minor);
54    void (*setPriority)(const Context *, int32_t priority);
55
56
57
58    struct {
59        bool (*init)(const Context *rsc, ScriptC *s,
60                     char const *resName,
61                     char const *cacheDir,
62                     uint8_t const *bitcode,
63                     size_t bitcodeSize,
64                     uint32_t flags);
65
66        void (*invokeFunction)(const Context *rsc, Script *s,
67                               uint32_t slot,
68                               const void *params,
69                               size_t paramLength);
70        int (*invokeRoot)(const Context *rsc, Script *s);
71        void (*invokeForEach)(const Context *rsc,
72                              Script *s,
73                              uint32_t slot,
74                              const Allocation * ain,
75                              Allocation * aout,
76                              const void * usr,
77                              uint32_t usrLen,
78                              const RsScriptCall *sc);
79        void (*invokeInit)(const Context *rsc, Script *s);
80
81        void (*setGlobalVar)(const Context *rsc, const Script *s,
82                             uint32_t slot,
83                             void *data,
84                             size_t dataLength);
85        void (*setGlobalBind)(const Context *rsc, const Script *s,
86                              uint32_t slot,
87                              void *data);
88        void (*setGlobalObj)(const Context *rsc, const Script *s,
89                             uint32_t slot,
90                             ObjectBase *data);
91
92        void (*destroy)(const Context *rsc, Script *s);
93    } script;
94
95    struct {
96        bool (*init)(const Context *rsc, Allocation *alloc, bool forceZero);
97        void (*destroy)(const Context *rsc, Allocation *alloc);
98
99        void (*resize)(const Context *rsc, const Allocation *alloc, const Type *newType,
100                       bool zeroNew);
101        void (*syncAll)(const Context *rsc, const Allocation *alloc, RsAllocationUsageType src);
102        void (*markDirty)(const Context *rsc, const Allocation *alloc);
103
104        void (*data1D)(const Context *rsc, const Allocation *alloc,
105                       uint32_t xoff, uint32_t lod, uint32_t count,
106                       const void *data, uint32_t sizeBytes);
107        void (*data2D)(const Context *rsc, const Allocation *alloc,
108                       uint32_t xoff, uint32_t yoff, uint32_t lod,
109                       RsAllocationCubemapFace face, uint32_t w, uint32_t h,
110                       const void *data, uint32_t sizeBytes);
111        void (*data3D)(const Context *rsc, const Allocation *alloc,
112                       uint32_t xoff, uint32_t yoff, uint32_t zoff,
113                       uint32_t lod, RsAllocationCubemapFace face,
114                       uint32_t w, uint32_t h, uint32_t d, const void *data, uint32_t sizeBytes);
115
116        // Allocation to allocation copies
117        void (*allocData1D)(const Context *rsc,
118                            const Allocation *dstAlloc,
119                            uint32_t dstXoff, uint32_t dstLod, uint32_t count,
120                            const Allocation *srcAlloc, uint32_t srcXoff, uint32_t srcLod);
121        void (*allocData2D)(const Context *rsc,
122                            const Allocation *dstAlloc,
123                            uint32_t dstXoff, uint32_t dstYoff, uint32_t dstLod,
124                            RsAllocationCubemapFace dstFace, uint32_t w, uint32_t h,
125                            const Allocation *srcAlloc,
126                            uint32_t srcXoff, uint32_t srcYoff, uint32_t srcLod,
127                            RsAllocationCubemapFace srcFace);
128        void (*allocData3D)(const Context *rsc,
129                            const Allocation *dstAlloc,
130                            uint32_t dstXoff, uint32_t dstYoff, uint32_t dstZoff,
131                            uint32_t dstLod, RsAllocationCubemapFace dstFace,
132                            uint32_t w, uint32_t h, uint32_t d,
133                            const Allocation *srcAlloc,
134                            uint32_t srcXoff, uint32_t srcYoff, uint32_t srcZoff,
135                            uint32_t srcLod, RsAllocationCubemapFace srcFace);
136
137        void (*elementData1D)(const Context *rsc, const Allocation *alloc, uint32_t x,
138                              const void *data, uint32_t elementOff, uint32_t sizeBytes);
139        void (*elementData2D)(const Context *rsc, const Allocation *alloc, uint32_t x, uint32_t y,
140                              const void *data, uint32_t elementOff, uint32_t sizeBytes);
141
142
143    } allocation;
144
145    struct {
146        bool (*init)(const Context *rsc, const ProgramStore *ps);
147        void (*setActive)(const Context *rsc, const ProgramStore *ps);
148        void (*destroy)(const Context *rsc, const ProgramStore *ps);
149    } store;
150
151    struct {
152        bool (*init)(const Context *rsc, const ProgramRaster *ps);
153        void (*setActive)(const Context *rsc, const ProgramRaster *ps);
154        void (*destroy)(const Context *rsc, const ProgramRaster *ps);
155    } raster;
156
157    struct {
158        bool (*init)(const Context *rsc, const ProgramVertex *pv,
159                     const char* shader, uint32_t shaderLen);
160        void (*setActive)(const Context *rsc, const ProgramVertex *pv);
161        void (*destroy)(const Context *rsc, const ProgramVertex *pv);
162    } vertex;
163
164    struct {
165        bool (*init)(const Context *rsc, const ProgramFragment *pf,
166                     const char* shader, uint32_t shaderLen);
167        void (*setActive)(const Context *rsc, const ProgramFragment *pf);
168        void (*destroy)(const Context *rsc, const ProgramFragment *pf);
169    } fragment;
170
171    struct {
172        bool (*init)(const Context *rsc, const Mesh *m);
173        void (*draw)(const Context *rsc, const Mesh *m, uint32_t primIndex, uint32_t start, uint32_t len);
174        void (*destroy)(const Context *rsc, const Mesh *m);
175    } mesh;
176
177    struct {
178        bool (*init)(const Context *rsc, const Sampler *m);
179        void (*destroy)(const Context *rsc, const Sampler *m);
180    } sampler;
181
182    struct {
183        bool (*init)(const Context *rsc, const FBOCache *fb);
184        void (*setActive)(const Context *rsc, const FBOCache *fb);
185        void (*destroy)(const Context *rsc, const FBOCache *fb);
186    } framebuffer;
187
188} RsdHalFunctions;
189
190
191}
192}
193
194
195bool rsdHalInit(android::renderscript::Context *, uint32_t version_major, uint32_t version_minor);
196
197#endif
198
199